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-rw-r--r--indra/newview/llvoavatar.cpp90
1 files changed, 75 insertions, 15 deletions
diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp
index cdc7e20c2c..1425b3d42e 100644
--- a/indra/newview/llvoavatar.cpp
+++ b/indra/newview/llvoavatar.cpp
@@ -186,6 +186,7 @@ const F32 NAMETAG_VERTICAL_SCREEN_OFFSET = 25.f;
const F32 NAMETAG_VERT_OFFSET_WEIGHT = 0.17f;
const U32 LLVOAvatar::VISUAL_COMPLEXITY_UNKNOWN = 0;
+const F64 HUD_OVERSIZED_TEXTURE_DATA_SIZE = 1024 * 1024;
enum ERenderName
{
@@ -7391,16 +7392,13 @@ void LLVOAvatar::processAvatarAppearance( LLMessageSystem* mesgsys )
// No backsies zone - if we get here, the message should be valid and usable, will be processed.
LL_INFOS("Avatar") << "Processing appearance message version " << thisAppearanceVersion << LL_ENDL;
- if (isSelf())
- {
- // Note:
- // locally the COF is maintained via LLInventoryModel::accountForUpdate
- // which is called from various places. This should match the simhost's
- // idea of what the COF version is. AIS however maintains its own version
- // of the COF that should be considered canonical.
- mLastUpdateReceivedCOFVersion = thisAppearanceVersion;
- }
-
+ // Note:
+ // locally the COF is maintained via LLInventoryModel::accountForUpdate
+ // which is called from various places. This should match the simhost's
+ // idea of what the COF version is. AIS however maintains its own version
+ // of the COF that should be considered canonical.
+ mLastUpdateReceivedCOFVersion = thisAppearanceVersion;
+
if (applyParsedTEMessage(contents.mTEContents) > 0 && isChanged(TEXTURE))
{
updateVisualComplexity();
@@ -8356,6 +8354,7 @@ void LLVOAvatar::calculateUpdateRenderComplexity()
{
U32 cost = VISUAL_COMPLEXITY_UNKNOWN;
LLVOVolume::texture_cost_t textures;
+ hud_complexity_list_t hud_complexity_list;
for (U8 baked_index = 0; baked_index < BAKED_NUM_INDICES; baked_index++)
{
@@ -8432,6 +8431,63 @@ void LLVOAvatar::calculateUpdateRenderComplexity()
}
}
}
+ if (isSelf()
+ && attached_object
+ && attached_object->isHUDAttachment()
+ && !attached_object->isTempAttachment()
+ && attached_object->mDrawable)
+ {
+ textures.clear();
+
+ const LLVOVolume* volume = attached_object->mDrawable->getVOVolume();
+ if (volume)
+ {
+ LLHUDComplexity hud_object_complexity;
+ hud_object_complexity.objectName = attached_object->getAttachmentItemName();
+ hud_object_complexity.objectId = attached_object->getAttachmentItemID();
+ std::string joint_name;
+ gAgentAvatarp->getAttachedPointName(attached_object->getAttachmentItemID(), joint_name);
+ hud_object_complexity.jointName = joint_name;
+ // get cost and individual textures
+ hud_object_complexity.objectsCost += volume->getRenderCost(textures);
+ hud_object_complexity.objectsCount++;
+
+ LLViewerObject::const_child_list_t& child_list = attached_object->getChildren();
+ for (LLViewerObject::child_list_t::const_iterator iter = child_list.begin();
+ iter != child_list.end(); ++iter)
+ {
+ LLViewerObject* childp = *iter;
+ const LLVOVolume* chld_volume = dynamic_cast<LLVOVolume*>(childp);
+ if (chld_volume)
+ {
+ // get cost and individual textures
+ hud_object_complexity.objectsCost += chld_volume->getRenderCost(textures);
+ hud_object_complexity.objectsCount++;
+ }
+ }
+
+ hud_object_complexity.texturesCount += textures.size();
+
+ for (LLVOVolume::texture_cost_t::iterator volume_texture = textures.begin();
+ volume_texture != textures.end();
+ ++volume_texture)
+ {
+ // add the cost of each individual texture (ignores duplicates)
+ hud_object_complexity.texturesCost += volume_texture->second;
+ LLViewerFetchedTexture *tex = LLViewerTextureManager::getFetchedTexture(volume_texture->first);
+ if (tex)
+ {
+ // Note: Texture memory might be incorect since texture might be still loading.
+ hud_object_complexity.texturesMemoryTotal += tex->getTextureMemory();
+ if (tex->getOriginalHeight() * tex->getOriginalWidth() >= HUD_OVERSIZED_TEXTURE_DATA_SIZE)
+ {
+ hud_object_complexity.largeTexturesCount++;
+ }
+ }
+ }
+ hud_complexity_list.push_back(hud_object_complexity);
+ }
+ }
}
}
@@ -8493,11 +8549,15 @@ void LLVOAvatar::calculateUpdateRenderComplexity()
static LLCachedControl<U32> show_my_complexity_changes(gSavedSettings, "ShowMyComplexityChanges", 20);
- if (isSelf() && show_my_complexity_changes)
- {
- LLAvatarRenderNotifier::getInstance()->updateNotificationAgent(mVisualComplexity);
- }
- }
+ if (isSelf() && show_my_complexity_changes)
+ {
+ // Avatar complexity
+ LLAvatarRenderNotifier::getInstance()->updateNotificationAgent(mVisualComplexity);
+
+ // HUD complexity
+ LLHUDRenderNotifier::getInstance()->updateNotificationHUD(hud_complexity_list);
+ }
+ }
}
void LLVOAvatar::setVisualMuteSettings(VisualMuteSettings set)