diff options
Diffstat (limited to 'indra/newview/llvoavatar.cpp')
-rw-r--r-- | indra/newview/llvoavatar.cpp | 281 |
1 files changed, 141 insertions, 140 deletions
diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp index 71dcd03d04..6ffd2c4a4d 100644 --- a/indra/newview/llvoavatar.cpp +++ b/indra/newview/llvoavatar.cpp @@ -574,7 +574,7 @@ private: // joint states to be animated //------------------------------------------------------------------------- LLPointer<LLJointState> mPelvisState; - LLCharacter* mCharacter; + LLCharacter* mCharacter; }; /** @@ -677,15 +677,15 @@ LLVOAvatar::LLVOAvatar(const LLUUID& id, mVisuallyMuteSetting(AV_RENDER_NORMALLY), mMutedAVColor(LLColor4::white /* used for "uninitialize" */), mFirstFullyVisible(TRUE), - mFirstUseDelaySeconds(FIRST_APPEARANCE_CLOUD_MIN_DELAY), mFullyLoaded(FALSE), mPreviousFullyLoaded(FALSE), mFullyLoadedInitialized(FALSE), + mFullyLoadedFrameCounter(0), mVisualComplexity(VISUAL_COMPLEXITY_UNKNOWN), mLoadedCallbacksPaused(FALSE), mLoadedCallbackTextures(0), mRenderUnloadedAvatar(LLCachedControl<bool>(gSavedSettings, "RenderUnloadedAvatar", false)), - mLastRezzedStatus(-1), + mLastRezzedStatus(AV_REZZED_UNKNOWN), mIsEditingAppearance(FALSE), mUseLocalAppearance(FALSE), mLastUpdateRequestCOFVersion(-1), @@ -772,11 +772,9 @@ std::string LLVOAvatar::avString() const { return getFullname(); } - else - { - std::string viz_string = LLVOAvatar::rezStatusToString(getRezzedStatus()); - return " Avatar '" + getFullname() + "' " + viz_string + " "; - } + + std::string status = LLVOAvatar::rezStatusToString(getRezzedStatus()); + return " Avatar '" + getDebugName() + "' " + status + " "; } void LLVOAvatar::debugAvatarRezTime(std::string notification_name, std::string comment) @@ -799,10 +797,10 @@ void LLVOAvatar::debugAvatarRezTime(std::string notification_name, std::string c if (gSavedSettings.getBOOL("DebugAvatarRezTime")) { LLSD args; - args["EXISTENCE"] = llformat("%d",(U32)mDebugExistenceTimer.getElapsedTimeF32()); - args["TIME"] = llformat("%d",(U32)mRuthDebugTimer.getElapsedTimeF32()); + args["EXISTENCE"] = llformat("%d", (U32)mDebugExistenceTimer.getElapsedTimeF32()); + args["TIME"] = llformat("%d", (U32)mRuthDebugTimer.getElapsedTimeF32()); args["NAME"] = getFullname(); - LLNotificationsUtil::add(notification_name,args); + LLNotificationsUtil::add(notification_name, args); } } @@ -813,14 +811,14 @@ LLVOAvatar::~LLVOAvatar() { if (!mFullyLoaded) { - debugAvatarRezTime("AvatarRezLeftCloudNotification","left after ruth seconds as cloud"); + debugAvatarRezTime("AvatarRezLeftCloudNotification", "left after ruth seconds as cloud"); } else { - debugAvatarRezTime("AvatarRezLeftNotification","left sometime after declouding"); + debugAvatarRezTime("AvatarRezLeftNotification", "left sometime after declouding"); } - if(mTuned) + if (mTuned) { LLPerfStats::tunedAvatars--; mTuned = false; @@ -917,14 +915,34 @@ BOOL LLVOAvatar::hasGray() const return !getIsCloud() && !isFullyTextured(); } -S32 LLVOAvatar::getRezzedStatus() const +ERezzedStatus LLVOAvatar::getRezzedStatus() const { - if (getIsCloud()) return 0; - bool textured = isFullyTextured(); - if (textured && allBakedTexturesCompletelyDownloaded()) return 3; - if (textured) return 2; - llassert(hasGray()); - return 1; // gray + if (getIsCloud()) + return AV_REZZED_CLOUD; + if (!isFullyTextured()) + return AV_REZZED_GRAY; + if (!allBakedTexturesCompletelyDownloaded()) + return AV_REZZED_TEXTURED; // "downloading" + return AV_REZZED_FULL; +} + +// static +std::string LLVOAvatar::rezStatusToString(ERezzedStatus rez_status) +{ + switch (rez_status) + { + case AV_REZZED_CLOUD: + return "cloud"; + case AV_REZZED_GRAY: + return "gray"; + case AV_REZZED_TEXTURED: + return "downloading"; + case AV_REZZED_FULL: + return "full"; + default: + ; + } + return "unknown"; } void LLVOAvatar::deleteLayerSetCaches(bool clearAll) @@ -953,15 +971,10 @@ BOOL LLVOAvatar::areAllNearbyInstancesBaked(S32& grey_avatars) { BOOL res = TRUE; grey_avatars = 0; - for (std::vector<LLCharacter*>::iterator iter = LLCharacter::sInstances.begin(); - iter != LLCharacter::sInstances.end(); ++iter) + for (LLCharacter* character : LLCharacter::sInstances) { - LLVOAvatar* inst = (LLVOAvatar*) *iter; - if( inst->isDead() ) - { - continue; - } - else if( !inst->isFullyBaked() ) + LLVOAvatar* inst = (LLVOAvatar*)character; + if (!inst->isDead() && !inst->isFullyBaked()) { res = FALSE; if (inst->mHasGrey) @@ -974,33 +987,6 @@ BOOL LLVOAvatar::areAllNearbyInstancesBaked(S32& grey_avatars) } // static -void LLVOAvatar::getNearbyRezzedStats(std::vector<S32>& counts) -{ - counts.clear(); - counts.resize(4); - for (std::vector<LLCharacter*>::iterator iter = LLCharacter::sInstances.begin(); - iter != LLCharacter::sInstances.end(); ++iter) - { - LLVOAvatar* inst = (LLVOAvatar*) *iter; - if (inst) - { - S32 rez_status = inst->getRezzedStatus(); - counts[rez_status]++; - } - } -} - -// static -std::string LLVOAvatar::rezStatusToString(S32 rez_status) -{ - if (rez_status==0) return "cloud"; - if (rez_status==1) return "gray"; - if (rez_status==2) return "downloading"; - if (rez_status==3) return "full"; - return "unknown"; -} - -// static void LLVOAvatar::dumpBakedStatus() { LLVector3d camera_pos_global = gAgentCamera.getCameraPositionGlobal(); @@ -2587,7 +2573,7 @@ void LLVOAvatar::idleUpdate(LLAgent &agent, const F64 &time) mNeedsExtentUpdate = ((LLDrawable::getCurrentFrame()+mID.mData[0])%upd_freq==0); } - LLScopedContextString str("avatar_idle_update " + getFullname()); + LLScopedContextString str("avatar_idle_update " + getDebugName()); checkTextureLoading() ; @@ -2679,7 +2665,7 @@ void LLVOAvatar::idleUpdate(LLAgent &agent, const F64 &time) // no need for high frequency compl_upd_freq = 100; } - else if (mLastRezzedStatus <= 0) //cloud or init + else if (mLastRezzedStatus <= AV_REZZED_CLOUD) // cloud or initial { compl_upd_freq = 60; } @@ -2687,11 +2673,11 @@ void LLVOAvatar::idleUpdate(LLAgent &agent, const F64 &time) { compl_upd_freq = 5; } - else if (mLastRezzedStatus == 1) //'grey', not fully loaded + else if (mLastRezzedStatus == AV_REZZED_GRAY) // 'gray', not fully loaded { compl_upd_freq = 40; } - else if (isInMuteList()) //cheap, buffers value from search + else if (isInMuteList()) // cheap, buffers value from search { compl_upd_freq = 100; } @@ -2813,7 +2799,7 @@ void LLVOAvatar::idleUpdateMisc(bool detailed_update) LL_PROFILE_ZONE_SCOPED_CATEGORY_AVATAR; if (LLVOAvatar::sJointDebug) { - LL_INFOS() << getFullname() << ": joint touches: " << LLJoint::sNumTouches << " updates: " << LLJoint::sNumUpdates << LL_ENDL; + LL_INFOS() << getDebugName() << ": joint touches: " << LLJoint::sNumTouches << " updates: " << LLJoint::sNumUpdates << LL_ENDL; } LLJoint::sNumUpdates = 0; @@ -3055,17 +3041,17 @@ F32 LLVOAvatar::calcMorphAmount() void LLVOAvatar::idleUpdateLipSync(bool voice_enabled) { // Use the Lipsync_Ooh and Lipsync_Aah morphs for lip sync - if ( voice_enabled - && mLastRezzedStatus > 0 // no point updating lip-sync for clouds + if (voice_enabled + && mLastRezzedStatus > AV_REZZED_CLOUD // no point updating lip-sync for clouds && (LLVoiceClient::getInstance()->lipSyncEnabled()) - && LLVoiceClient::getInstance()->getIsSpeaking( mID ) ) + && LLVoiceClient::getInstance()->getIsSpeaking(mID)) { F32 ooh_morph_amount = 0.0f; F32 aah_morph_amount = 0.0f; mVoiceVisualizer->lipSyncOohAah( ooh_morph_amount, aah_morph_amount ); - if( mOohMorph ) + if (mOohMorph) { F32 ooh_weight = mOohMorph->getMinWeight() + ooh_morph_amount * (mOohMorph->getMaxWeight() - mOohMorph->getMinWeight()); @@ -3073,7 +3059,7 @@ void LLVOAvatar::idleUpdateLipSync(bool voice_enabled) mOohMorph->setWeight( ooh_weight); } - if( mAahMorph ) + if (mAahMorph) { F32 aah_weight = mAahMorph->getMinWeight() + aah_morph_amount * (mAahMorph->getMaxWeight() - mAahMorph->getMinWeight()); @@ -4165,16 +4151,16 @@ void LLVOAvatar::computeUpdatePeriod() // impostor camera near clip plane mUpdatePeriod = 1; } - else if ( shouldImpostor(4.0) ) + else if (shouldImpostor(4.0)) { //background avatars are REALLY slow updating impostors mUpdatePeriod = UPDATE_RATE_SLOW; } - else if (mLastRezzedStatus <= 0) + else if (mLastRezzedStatus <= AV_REZZED_CLOUD) { // Don't update cloud avatars too often mUpdatePeriod = UPDATE_RATE_SLOW; } - else if ( shouldImpostor(3.0) ) + else if (shouldImpostor(3.0)) { //back 25% of max visible avatars are slow updating impostors mUpdatePeriod = UPDATE_RATE_MED; } @@ -4614,7 +4600,7 @@ bool LLVOAvatar::updateCharacter(LLAgent &agent) is_attachment = cav && cav->mRootVolp && cav->mRootVolp->isAttachment(); // For attached animated objects } - LLScopedContextString str("updateCharacter " + getFullname() + " is_control_avatar " + LLScopedContextString str("updateCharacter " + getDebugName() + " is_control_avatar " + boost::lexical_cast<std::string>(is_control_avatar) + " is_attachment " + boost::lexical_cast<std::string>(is_attachment)); @@ -6033,8 +6019,11 @@ void LLVOAvatar::resetAnimations() flushAllMotions(); } -// Override selectively based on avatar sex and whether we're using new -// animations. +//----------------------------------------------------------------------------- +// remapMotionID() +// Override selectively based on avatar sex and whether we're using new animations. +//----------------------------------------------------------------------------- +// virtual LLUUID LLVOAvatar::remapMotionID(const LLUUID& id) { static LLCachedControl<bool> use_new_walk_run(gSavedSettings, "UseNewWalkRun"); @@ -6084,7 +6073,6 @@ LLUUID LLVOAvatar::remapMotionID(const LLUUID& id) } return result; - } //----------------------------------------------------------------------------- @@ -6092,6 +6080,7 @@ LLUUID LLVOAvatar::remapMotionID(const LLUUID& id) // id is the asset if of the animation to start // time_offset is the offset into the animation at which to start playing //----------------------------------------------------------------------------- +// virtual BOOL LLVOAvatar::startMotion(const LLUUID& id, F32 time_offset) { LL_DEBUGS("Motion") << "motion requested " << id.asString() << " " << gAnimLibrary.animationName(id) << LL_ENDL; @@ -6114,6 +6103,7 @@ BOOL LLVOAvatar::startMotion(const LLUUID& id, F32 time_offset) //----------------------------------------------------------------------------- // stopMotion() //----------------------------------------------------------------------------- +// virtual BOOL LLVOAvatar::stopMotion(const LLUUID& id, BOOL stop_immediate) { LL_DEBUGS("Motion") << "Motion requested " << id.asString() << " " << gAnimLibrary.animationName(id) << LL_ENDL; @@ -6153,6 +6143,7 @@ void LLVOAvatar::stopMotionFromSource(const LLUUID& source_id) //----------------------------------------------------------------------------- // addDebugText() //----------------------------------------------------------------------------- +// virtual void LLVOAvatar::addDebugText(const std::string& text) { mDebugText.append(1, '\n'); @@ -6160,8 +6151,22 @@ void LLVOAvatar::addDebugText(const std::string& text) } //----------------------------------------------------------------------------- +// getDebugName() +//----------------------------------------------------------------------------- +// virtual +std::string LLVOAvatar::getDebugName() const +{ +#if LL_RELEASE_WITH_DEBUG_INFO + return getFullname(); +#else + return getID().asString(); +#endif // LL_RELEASE_WITH_DEBUG_INFO +} + +//----------------------------------------------------------------------------- // getID() //----------------------------------------------------------------------------- +// virtual const LLUUID& LLVOAvatar::getID() const { return mID; @@ -6171,6 +6176,7 @@ const LLUUID& LLVOAvatar::getID() const // getJoint() //----------------------------------------------------------------------------- // RN: avatar joints are multi-rooted to include screen-based attachments +// virtual LLJoint *LLVOAvatar::getJoint( const std::string &name ) { joint_map_t::iterator iter = mJointMap.find(name); @@ -6286,7 +6292,7 @@ bool LLVOAvatar::jointIsRiggedTo(const LLJoint *joint) const void LLVOAvatar::clearAttachmentOverrides() { - LLScopedContextString str("clearAttachmentOverrides " + getFullname()); + LLScopedContextString str("clearAttachmentOverrides " + getDebugName()); for (S32 i=0; i<LL_CHARACTER_MAX_ANIMATED_JOINTS; i++) { @@ -6318,7 +6324,7 @@ void LLVOAvatar::clearAttachmentOverrides() //----------------------------------------------------------------------------- void LLVOAvatar::rebuildAttachmentOverrides() { - LLScopedContextString str("rebuildAttachmentOverrides " + getFullname()); + LLScopedContextString str("rebuildAttachmentOverrides " + getDebugName()); LL_DEBUGS("AnimatedObjects") << "rebuilding" << LL_ENDL; dumpStack("AnimatedObjectsStack"); @@ -6369,7 +6375,7 @@ void LLVOAvatar::rebuildAttachmentOverrides() // ----------------------------------------------------------------------------- void LLVOAvatar::updateAttachmentOverrides() { - LLScopedContextString str("updateAttachmentOverrides " + getFullname()); + LLScopedContextString str("updateAttachmentOverrides " + getDebugName()); LL_DEBUGS("AnimatedObjects") << "updating" << LL_ENDL; dumpStack("AnimatedObjectsStack"); @@ -6447,11 +6453,11 @@ void LLVOAvatar::updateAttachmentOverrides() } } pelvis_fixups = mPelvisFixups; - //dumpArchetypeXML(getFullname() + "_paranoid_updated"); + //dumpArchetypeXML(getDebugName() + "_paranoid_updated"); // Rebuild and compare rebuildAttachmentOverrides(); - //dumpArchetypeXML(getFullname() + "_paranoid_rebuilt"); + //dumpArchetypeXML(getDebugName() + "_paranoid_rebuilt"); bool mismatched = false; for (S32 joint_num = 0; joint_num < LL_CHARACTER_MAX_ANIMATED_JOINTS; joint_num++) { @@ -6501,7 +6507,7 @@ void LLVOAvatar::addAttachmentOverridesForObject(LLViewerObject *vo, std::set<LL return; } - LLScopedContextString str("addAttachmentOverridesForObject " + getFullname()); + LLScopedContextString str("addAttachmentOverridesForObject " + getDebugName()); if (getOverallAppearance() != AOA_NORMAL) { @@ -6683,21 +6689,21 @@ void LLVOAvatar::showAttachmentOverrides(bool verbose) const { std::stringstream ss; std::copy(pos_names.begin(), pos_names.end(), std::ostream_iterator<std::string>(ss, ",")); - LL_INFOS() << getFullname() << " attachment positions defined for joints: " << ss.str() << "\n" << LL_ENDL; + LL_INFOS() << avString() << " attachment positions defined for joints: " << ss.str() << "\n" << LL_ENDL; } else { - LL_DEBUGS("Avatar") << getFullname() << " no attachment positions defined for any joints" << "\n" << LL_ENDL; + LL_DEBUGS("Avatar") << avString() << " no attachment positions defined for any joints" << "\n" << LL_ENDL; } if (scale_names.size()) { std::stringstream ss; std::copy(scale_names.begin(), scale_names.end(), std::ostream_iterator<std::string>(ss, ",")); - LL_INFOS() << getFullname() << " attachment scales defined for joints: " << ss.str() << "\n" << LL_ENDL; + LL_INFOS() << getDebugName() << " attachment scales defined for joints: " << ss.str() << "\n" << LL_ENDL; } else { - LL_INFOS() << getFullname() << " no attachment scales defined for any joints" << "\n" << LL_ENDL; + LL_INFOS() << getDebugName() << " no attachment scales defined for any joints" << "\n" << LL_ENDL; } if (!verbose) @@ -8056,10 +8062,10 @@ bool LLVOAvatar::getIsCloud() const ); } -void LLVOAvatar::updateRezzedStatusTimers(S32 rez_status) +void LLVOAvatar::updateRezzedStatusTimers(ERezzedStatus rez_status) { - // State machine for rezzed status. Statuses are -1 on startup, 0 - // = cloud, 1 = gray, 2 = downloading, 3 = full. + // State machine for rezzed status. + // Statuses are -1 on startup, 0 = cloud, 1 = gray, 2 = downloading, 3 = full. // Purpose is to collect time data for each it takes avatar to reach // various loading landmarks: gray, textured (partial), textured fully. @@ -8067,10 +8073,10 @@ void LLVOAvatar::updateRezzedStatusTimers(S32 rez_status) { LL_DEBUGS("Avatar") << avString() << "rez state change: " << mLastRezzedStatus << " -> " << rez_status << LL_ENDL; - if (mLastRezzedStatus == -1 && rez_status != -1) + if (mLastRezzedStatus == AV_REZZED_UNKNOWN && rez_status != AV_REZZED_UNKNOWN) { // First time initialization, start all timers. - for (S32 i = 1; i < 4; i++) + for (ERezzedStatus i = AV_REZZED_GRAY; i <= AV_REZZED_FULL; ++(S32&)i) { startPhase("load_" + LLVOAvatar::rezStatusToString(i)); startPhase("first_load_" + LLVOAvatar::rezStatusToString(i)); @@ -8079,7 +8085,7 @@ void LLVOAvatar::updateRezzedStatusTimers(S32 rez_status) if (rez_status < mLastRezzedStatus) { // load level has decreased. start phase timers for higher load levels. - for (S32 i = rez_status+1; i <= mLastRezzedStatus; i++) + for (ERezzedStatus i = next(rez_status); i <= mLastRezzedStatus; ++(S32&)i) { startPhase("load_" + LLVOAvatar::rezStatusToString(i)); } @@ -8087,12 +8093,12 @@ void LLVOAvatar::updateRezzedStatusTimers(S32 rez_status) else if (rez_status > mLastRezzedStatus) { // load level has increased. stop phase timers for lower and equal load levels. - for (S32 i = llmax(mLastRezzedStatus+1,1); i <= rez_status; i++) + for (ERezzedStatus i = llmax(next(mLastRezzedStatus), AV_REZZED_GRAY); i <= rez_status; ++(S32&)i) { stopPhase("load_" + LLVOAvatar::rezStatusToString(i)); stopPhase("first_load_" + LLVOAvatar::rezStatusToString(i), false); } - if (rez_status == 3) + if (rez_status == AV_REZZED_FULL) { // "fully loaded", mark any pending appearance change complete. selfStopPhase("update_appearance_from_cof"); @@ -8102,6 +8108,7 @@ void LLVOAvatar::updateRezzedStatusTimers(S32 rez_status) updateVisualComplexity(); } } + mLastRezzedStatus = rez_status; } } @@ -8232,18 +8239,18 @@ void LLVOAvatar::logMetricsTimerRecord(const std::string& phase_name, F32 elapse // returns true if the value has changed. BOOL LLVOAvatar::updateIsFullyLoaded() { - S32 rez_status = getRezzedStatus(); + ERezzedStatus rez_status = getRezzedStatus(); bool loading = getIsCloud(); if (mFirstFullyVisible && !mIsControlAvatar) { - loading = ((rez_status < 2) + loading = ((rez_status < AV_REZZED_TEXTURED) // Wait at least 60s for unfinished textures to finish on first load, // don't wait forever, it might fail. Even if it will eventually load by // itself and update mLoadedCallbackTextures (or fail and clean the list), // avatars are more time-sensitive than textures and can't wait that long. || (mLoadedCallbackTextures < mCallbackTextureList.size() && mLastTexCallbackAddedTime.getElapsedTimeF32() < MAX_TEXTURE_WAIT_TIME_SEC) || !mPendingAttachment.empty() - || (rez_status < 3 && !isFullyBaked()) + || (rez_status < AV_REZZED_FULL && !isFullyBaked()) || hasPendingAttachedMeshes() ); } @@ -8283,56 +8290,53 @@ void LLVOAvatar::updateRuthTimer(bool loading) BOOL LLVOAvatar::processFullyLoadedChange(bool loading) { - // We wait a little bit before giving the 'all clear', to let things to - // settle down (models to snap into place, textures to get first packets). - // And if viewer isn't aware of some parts yet, this gives them a chance - // to arrive. - const F32 LOADED_DELAY = 1.f; - if (loading) { mFullyLoadedTimer.reset(); + mFullyLoaded = false; } - - if (mFirstFullyVisible) + else if (!mFullyLoaded) { - if (!isSelf() && loading) + // We wait a little bit before giving the 'all clear', to let things to settle down: + // models to snap into place, textures to get first packets, LODs to load. + const F32 LOADED_DELAY = 1.f; + + F32 delay = LOADED_DELAY; + if (mFirstFullyVisible && !isSelf() && loading) { - // Note that textures can causes 60s delay on thier own - // so this delay might end up on top of textures' delay - mFirstUseDelaySeconds = llclamp( - mFirstAppearanceMessageTimer.getElapsedTimeF32(), - FIRST_APPEARANCE_CLOUD_MIN_DELAY, - FIRST_APPEARANCE_CLOUD_MAX_DELAY); + delay = mFirstAppearanceMessageTimer.getElapsedTimeF32(); + // Note that textures can causes 60s delay on thier own + // so this delay might end up on top of textures' delay + delay = llclamp( + mFirstAppearanceMessageTimer.getElapsedTimeF32(), + FIRST_APPEARANCE_CLOUD_MIN_DELAY, + FIRST_APPEARANCE_CLOUD_MAX_DELAY); - if (shouldImpostor()) - { - // Impostors are less of a priority, - // let them stay cloud longer - mFirstUseDelaySeconds *= 1.25; - } + if (shouldImpostor()) + { + // Impostors are less of a priority, + // let them stay cloud longer + delay *= 1.25; + } } - mFullyLoaded = (mFullyLoadedTimer.getElapsedTimeF32() > mFirstUseDelaySeconds); - } - else - { - mFullyLoaded = (mFullyLoadedTimer.getElapsedTimeF32() > LOADED_DELAY); - } - if (!mPreviousFullyLoaded && !loading && mFullyLoaded) - { - debugAvatarRezTime("AvatarRezNotification","fully loaded"); + mFullyLoaded = mFullyLoadedTimer.getElapsedTimeF32() > delay; + + if (!mPreviousFullyLoaded && !loading && mFullyLoaded) + { + debugAvatarRezTime("AvatarRezNotification", "fully loaded"); + } } // did our loading state "change" from last call? // FIXME runway - why are we updating every 30 calls even if nothing has changed? // This causes updateLOD() to run every 30 frames, among other things. + BOOL fully_loaded_changed = (mFullyLoaded != mPreviousFullyLoaded); const S32 UPDATE_RATE = 30; BOOL changed = - ((mFullyLoaded != mPreviousFullyLoaded) || // if the value is different from the previous call - (!mFullyLoadedInitialized) || // if we've never been called before - (mFullyLoadedFrameCounter % UPDATE_RATE == 0)); // every now and then issue a change - BOOL fully_loaded_changed = (mFullyLoaded != mPreviousFullyLoaded); + (fully_loaded_changed || // if the value is different from the previous call + !mFullyLoadedInitialized || // if we've never been called before + (mFullyLoadedFrameCounter % UPDATE_RATE == 0)); // every now and then issue a change mPreviousFullyLoaded = mFullyLoaded; mFullyLoadedInitialized = TRUE; @@ -8350,6 +8354,7 @@ BOOL LLVOAvatar::processFullyLoadedChange(bool loading) mNeedsImpostorUpdate = TRUE; mLastImpostorUpdateReason = 6; } + return changed; } @@ -9222,12 +9227,12 @@ void dump_visual_param(apr_file_t* file, LLVisualParam* viewer_param, F32 value) void LLVOAvatar::dumpAppearanceMsgParams( const std::string& dump_prefix, const LLAppearanceMessageContents& contents) { - std::string outfilename = get_sequential_numbered_file_name(dump_prefix,".xml"); + std::string outfilename = get_sequential_numbered_file_name(dump_prefix, ".xml"); const std::vector<F32>& params_for_dump = contents.mParamWeights; const LLTEContents& tec = contents.mTEContents; LLAPRFile outfile; - std::string fullpath = gDirUtilp->getExpandedFilename(LL_PATH_LOGS,outfilename); + std::string fullpath = gDirUtilp->getExpandedFilename(LL_PATH_LOGS, outfilename); outfile.open(fullpath, LL_APR_WB ); apr_file_t* file = outfile.getFileHandle(); if (!file) @@ -9409,7 +9414,7 @@ void LLVOAvatar::processAvatarAppearance( LLMessageSystem* mesgsys ) static LLCachedControl<bool> enable_verbose_dumps(gSavedSettings, "DebugAvatarAppearanceMessage"); static LLCachedControl<bool> block_avatar_appearance_messages(gSavedSettings, "BlockAvatarAppearanceMessages"); - std::string dump_prefix = getFullname() + "_" + (isSelf()?"s":"o") + "_"; + std::string dump_prefix = getDebugName() + (isSelf() ? "_s_" : "_o_"); if (block_avatar_appearance_messages) { LL_WARNS() << "Blocking AvatarAppearance message" << LL_ENDL; @@ -10041,17 +10046,13 @@ void LLVOAvatar::dumpArchetypeXML(const std::string& prefix, bool group_by_weara std::string outprefix(prefix); if (outprefix.empty()) { - outprefix = getFullname() + (isSelf()?"_s":"_o"); + outprefix = getDebugName() + (isSelf() ? "_s" : "_o"); } - if (outprefix.empty()) - { - outprefix = std::string("new_archetype"); - } - std::string outfilename = get_sequential_numbered_file_name(outprefix,".xml"); + std::string outfilename = get_sequential_numbered_file_name(outprefix, ".xml"); LLAPRFile outfile; LLWearableType *wr_inst = LLWearableType::getInstance(); - std::string fullpath = gDirUtilp->getExpandedFilename(LL_PATH_LOGS,outfilename); + std::string fullpath = gDirUtilp->getExpandedFilename(LL_PATH_LOGS, outfilename); if (APR_SUCCESS == outfile.open(fullpath, LL_APR_WB )) { apr_file_t* file = outfile.getFileHandle(); @@ -10550,7 +10551,7 @@ void LLVOAvatar::updateRiggingInfo() { LL_PROFILE_ZONE_SCOPED_CATEGORY_AVATAR; - LL_DEBUGS("RigSpammish") << getFullname() << " updating rig tab" << LL_ENDL; + LL_DEBUGS("RigSpammish") << getDebugName() << " updating rig tab" << LL_ENDL; std::vector<LLVOVolume*> volumes; @@ -10588,7 +10589,7 @@ void LLVOAvatar::updateRiggingInfo() } //LL_INFOS() << "done update rig count is " << countRigInfoTab(mJointRiggingInfoTab) << LL_ENDL; - LL_DEBUGS("RigSpammish") << getFullname() << " after update rig tab:" << LL_ENDL; + LL_DEBUGS("RigSpammish") << getDebugName() << " after update rig tab:" << LL_ENDL; S32 joint_count, box_count; showRigInfoTabExtents(this, mJointRiggingInfoTab, joint_count, box_count); LL_DEBUGS("RigSpammish") << "uses " << joint_count << " joints " << " nonzero boxes: " << box_count << LL_ENDL; |