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Diffstat (limited to 'indra/newview/llvoavatar.cpp')
-rw-r--r--indra/newview/llvoavatar.cpp76
1 files changed, 52 insertions, 24 deletions
diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp
index 80ede12b8a..e317ba262a 100644
--- a/indra/newview/llvoavatar.cpp
+++ b/indra/newview/llvoavatar.cpp
@@ -679,6 +679,7 @@ LLVOAvatar::LLVOAvatar(const LLUUID& id,
mVisuallyMuteSetting(AV_RENDER_NORMALLY),
mMutedAVColor(LLColor4::white /* used for "uninitialize" */),
mFirstFullyVisible(true),
+ mWaitingForMeshes(false),
mFirstDecloudTime(-1.f),
mFullyLoaded(false),
mPreviousFullyLoaded(false),
@@ -934,12 +935,12 @@ bool LLVOAvatar::isFullyTextured() const
bool LLVOAvatar::hasGray() const
{
- return !getIsCloud() && !isFullyTextured();
+ return !getHasMissingParts() && !isFullyTextured();
}
S32 LLVOAvatar::getRezzedStatus() const
{
- if (getIsCloud()) return 0;
+ if (getHasMissingParts()) return 0;
bool textured = isFullyTextured();
bool all_baked_loaded = allBakedTexturesCompletelyDownloaded();
if (textured && all_baked_loaded && getAttachmentCount() == mSimAttachments.size()) return 4;
@@ -986,30 +987,45 @@ bool LLVOAvatar::areAllNearbyInstancesBaked(S32& grey_avatars)
}
// static
-void LLVOAvatar::getNearbyRezzedStats(std::vector<S32>& counts, F32& avg_cloud_time, S32& cloud_avatars)
+void LLVOAvatar::getNearbyRezzedStats(std::vector<S32>& counts, F32& avg_cloud_time, S32& cloud_avatars, S32& pending_meshes, S32& control_avatars)
{
counts.clear();
counts.resize(5);
avg_cloud_time = 0;
cloud_avatars = 0;
+ pending_meshes = 0;
+ control_avatars = 0;
S32 count_avg = 0;
for (LLCharacter* character : LLCharacter::sInstances)
{
- if (LLVOAvatar* inst = (LLVOAvatar*)character)
+ LLVOAvatar* inst = (LLVOAvatar*)character;
+ if (inst && !inst->isUIAvatar() && !inst->isSelf())
{
- S32 rez_status = inst->getRezzedStatus();
- counts[rez_status]++;
- F32 time = inst->getFirstDecloudTime();
- if (time >= 0)
+ if (inst->isControlAvatar())
{
- avg_cloud_time+=time;
- count_avg++;
+ control_avatars++;
}
- if (!inst->isFullyLoaded() || time < 0)
+ else
{
- // still renders as cloud
- cloud_avatars++;
+ S32 rez_status = inst->getRezzedStatus();
+ counts[rez_status]++;
+ F32 time = inst->getFirstDecloudTime();
+ if (time >= 0)
+ {
+ avg_cloud_time += time;
+ count_avg++;
+ }
+ if (!inst->isFullyLoaded() || time < 0)
+ {
+ // still renders as cloud
+ cloud_avatars++;
+ if (rez_status >= 4
+ && inst->mWaitingForMeshes)
+ {
+ pending_meshes++;
+ }
+ }
}
}
}
@@ -1026,7 +1042,7 @@ std::string LLVOAvatar::rezStatusToString(S32 rez_status)
switch (rez_status)
{
case 0:
- return "cloud";
+ return "missing parts";
case 1:
return "gray";
case 2:
@@ -3505,7 +3521,7 @@ void LLVOAvatar::idleUpdateNameTagText(bool new_name)
is_muted = isInMuteList();
}
bool is_friend = isBuddy();
- bool is_cloud = getIsCloud();
+ bool is_cloud = getHasMissingParts();
if (is_appearance != mNameAppearance)
{
@@ -8255,7 +8271,7 @@ bool LLVOAvatar::isVisible() const
}
// Determine if we have enough avatar data to render
-bool LLVOAvatar::getIsCloud() const
+bool LLVOAvatar::getHasMissingParts() const
{
if (mIsDummy)
{
@@ -8462,8 +8478,12 @@ bool LLVOAvatar::updateIsFullyLoaded()
|| (mLoadedCallbackTextures < mCallbackTextureList.size() && mLastTexCallbackAddedTime.getElapsedTimeF32() < MAX_TEXTURE_WAIT_TIME_SEC)
|| !mPendingAttachment.empty()
|| (rez_status < 3 && !isFullyBaked())
- || hasPendingAttachedMeshes()
);
+ if (!loading)
+ {
+ mWaitingForMeshes = hasPendingAttachedMeshes();
+ loading = mWaitingForMeshes;
+ }
// compare amount of attachments to one reported by simulator
if (!isSelf() && mLastCloudAttachmentCount < mSimAttachments.size() && mSimAttachments.size() > 0)
@@ -11830,16 +11850,24 @@ void LLVOAvatar::readProfileQuery(S32 retries)
}
else
- { // wait until next frame
- LLUUID id = getID();
+ {
+ // wait until next frame
+ const LLUUID id = getID();
- LL::WorkQueue::getInstance("mainloop")->post([id, retries] {
- LLVOAvatar* avatar = (LLVOAvatar*) gObjectList.findObject(id);
- if(avatar)
+ LL::WorkQueue::getInstance("mainloop")->post([id, retries]
+ {
+ LLViewerObject* object = gObjectList.findObject(id);
+ if (object
+ && !object->isDead()
+ && object->isAvatar()) // probably excessive, pcode isn't supposed to change
{
- avatar->readProfileQuery(retries);
+ LLVOAvatar* avatar = (LLVOAvatar*)object;
+ if (avatar)
+ {
+ avatar->readProfileQuery(retries);
+ }
}
- });
+ });
}
}