diff options
Diffstat (limited to 'indra/newview/llvoavatar.cpp')
-rwxr-xr-x | indra/newview/llvoavatar.cpp | 3341 |
1 files changed, 1344 insertions, 1997 deletions
diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp index 1fc20fd207..a57679b71e 100755 --- a/indra/newview/llvoavatar.cpp +++ b/indra/newview/llvoavatar.cpp @@ -24,18 +24,13 @@ * $/LicenseInfo$ */ -#if LL_MSVC -// disable warning about boost::lexical_cast returning uninitialized data -// when it fails to parse the string -#pragma warning (disable:4701) -#endif - #include "llviewerprecompiledheaders.h" #include "llvoavatar.h" #include <stdio.h> #include <ctype.h> +#include <sstream> #include "llaudioengine.h" #include "noise.h" @@ -53,6 +48,7 @@ #include "llcallingcard.h" // IDEVO for LLAvatarTracker #include "lldrawpoolavatar.h" #include "lldriverparam.h" +#include "llpolyskeletaldistortion.h" #include "lleditingmotion.h" #include "llemote.h" //#include "llfirstuse.h" @@ -79,15 +75,16 @@ #include "llselectmgr.h" #include "llsprite.h" #include "lltargetingmotion.h" -#include "lltexlayer.h" #include "lltoolmorph.h" #include "llviewercamera.h" +#include "llviewertexlayer.h" #include "llviewertexturelist.h" #include "llviewermenu.h" #include "llviewerobjectlist.h" #include "llviewerparcelmgr.h" #include "llviewershadermgr.h" #include "llviewerstats.h" +#include "llviewerwearable.h" #include "llvoavatarself.h" #include "llvovolume.h" #include "llworld.h" @@ -104,22 +101,17 @@ #include "lldebugmessagebox.h" #include "llsdutil.h" +#include "llsdserialize.h" extern F32 SPEED_ADJUST_MAX; extern F32 SPEED_ADJUST_MAX_SEC; extern F32 ANIM_SPEED_MAX; extern F32 ANIM_SPEED_MIN; -#if LL_MSVC -// disable boost::lexical_cast warning -#pragma warning (disable:4702) -#endif - -#include <boost/lexical_cast.hpp> // #define OUTPUT_BREAST_DATA -using namespace LLVOAvatarDefines; +using namespace LLAvatarAppearanceDefines; //----------------------------------------------------------------------------- // Global constants @@ -140,7 +132,6 @@ const LLUUID ANIM_AGENT_PHYSICS_MOTION = LLUUID("7360e029-3cb8-ebc4-863e-212df44 //----------------------------------------------------------------------------- // Constants //----------------------------------------------------------------------------- -const std::string AVATAR_DEFAULT_CHAR = "avatar"; const S32 MIN_PIXEL_AREA_FOR_COMPOSITE = 1024; const F32 SHADOW_OFFSET_AMT = 0.03f; @@ -197,8 +188,6 @@ const F32 NAMETAG_UPDATE_THRESHOLD = 0.3f; const F32 NAMETAG_VERTICAL_SCREEN_OFFSET = 25.f; const F32 NAMETAG_VERT_OFFSET_WEIGHT = 0.17f; -const LLColor4 DUMMY_COLOR = LLColor4(0.5,0.5,0.5,1.0); - enum ERenderName { RENDER_NAME_NEVER, @@ -245,6 +234,24 @@ struct LLVOAvatarCollisionVolumeInfo : public LLInitParam::Block<LLVOAvatarColli scale; }; +struct LLAppearanceMessageContents +{ + LLAppearanceMessageContents(): + mAppearanceVersion(-1), + mParamAppearanceVersion(-1), + mCOFVersion(LLViewerInventoryCategory::VERSION_UNKNOWN) + { + } + LLTEContents mTEContents; + S32 mAppearanceVersion; + S32 mParamAppearanceVersion; + S32 mCOFVersion; + // For future use: + //U32 appearance_flags = 0; + std::vector<F32> mParamWeights; + std::vector<LLVisualParam*> mParams; +}; + struct LLVOAvatarChildJoint : public LLInitParam::ChoiceBlock<LLVOAvatarChildJoint> { Alternative<Lazy<struct LLVOAvatarBoneInfo, IS_A_BLOCK> > bone; @@ -256,6 +263,8 @@ struct LLVOAvatarChildJoint : public LLInitParam::ChoiceBlock<LLVOAvatarChildJoi {} }; + + struct LLVOAvatarBoneInfo : public LLInitParam::Block<LLVOAvatarBoneInfo, LLVOAvatarCollisionVolumeInfo> { LLVOAvatarBoneInfo() @@ -285,6 +294,8 @@ struct LLVOAvatarSkeletonInfo : public LLInitParam::Block<LLVOAvatarSkeletonInfo Mandatory<LLVOAvatarChildJoint> skeleton_root; }; + + //----------------------------------------------------------------------------- // class LLBodyNoiseMotion //----------------------------------------------------------------------------- @@ -606,11 +617,7 @@ private: //----------------------------------------------------------------------------- // Static Data //----------------------------------------------------------------------------- -LLXmlTree LLVOAvatar::sXMLTree; -LLXMLNodePtr LLVOAvatar::sSkeletonXMLTree; -LLVOAvatarSkeletonInfo* LLVOAvatar::sAvatarSkeletonInfo = NULL; -LLVOAvatar::LLVOAvatarXmlInfo* LLVOAvatar::sAvatarXmlInfo = NULL; -LLVOAvatarDictionary *LLVOAvatar::sAvatarDictionary = NULL; +LLAvatarAppearanceDictionary *LLVOAvatar::sAvatarDictionary = NULL; S32 LLVOAvatar::sFreezeCounter = 0; U32 LLVOAvatar::sMaxVisible = 12; F32 LLVOAvatar::sRenderDistance = 256.f; @@ -657,8 +664,8 @@ static F32 calc_bouncy_animation(F32 x); LLVOAvatar::LLVOAvatar(const LLUUID& id, const LLPCode pcode, LLViewerRegion* regionp) : + LLAvatarAppearance(&gAgentWearables), LLViewerObject(id, pcode, regionp), - mIsDummy(FALSE), mSpecialRenderMode(0), mAttachmentGeometryBytes(0), mAttachmentSurfaceArea(0.f), @@ -666,9 +673,7 @@ LLVOAvatar::LLVOAvatar(const LLUUID& id, mReportedAttachmentGeometryBytes(-1), mReportedAttachmentSurfaceArea(-1.f), mTurning(FALSE), - mPelvisToFoot(0.f), mLastSkeletonSerialNum( 0 ), - mHeadOffset(), mIsSitting(FALSE), mTimeVisible(), mTyping(FALSE), @@ -679,7 +684,7 @@ LLVOAvatar::LLVOAvatar(const LLUUID& id, mBelowWater(FALSE), mLastAppearanceBlendTime(0.f), mAppearanceAnimating(FALSE), - mNameString(), + mNameIsSet(false), mTitle(), mNameAway(false), mNameDoNotDisturb(false), @@ -693,9 +698,6 @@ LLVOAvatar::LLVOAvatar(const LLUUID& id, mFirstAppearanceMessageReceived( FALSE ), mCulled( FALSE ), mVisibilityRank(0), - mTexSkinColor( NULL ), - mTexHairColor( NULL ), - mTexEyeColor( NULL ), mNeedsSkin(FALSE), mLastSkinTime(0.f), mUpdatePeriod(1), @@ -705,12 +707,15 @@ LLVOAvatar::LLVOAvatar(const LLUUID& id, mFullyLoadedInitialized(FALSE), mVisualComplexity(0), mVisualComplexityStale(TRUE), - mSupportsAlphaLayers(FALSE), mLoadedCallbacksPaused(FALSE), mHasPelvisOffset( FALSE ), mRenderUnloadedAvatar(LLCachedControl<bool>(gSavedSettings, "RenderUnloadedAvatar")), - mLastRezzedStatus(-1) - + mLastRezzedStatus(-1), + mIsEditingAppearance(FALSE), + mUseLocalAppearance(FALSE), + mUseServerBakes(FALSE), // FIXME DRANO consider using boost::optional, defaulting to unknown. + mLastUpdateRequestCOFVersion(-1), + mLastUpdateReceivedCOFVersion(-1) { //VTResume(); // VTune @@ -722,28 +727,10 @@ LLVOAvatar::LLVOAvatar(const LLUUID& id, mPelvisp = NULL; - mBakedTextureDatas.resize(BAKED_NUM_INDICES); - for (U32 i = 0; i < mBakedTextureDatas.size(); i++ ) - { - mBakedTextureDatas[i].mLastTextureIndex = IMG_DEFAULT_AVATAR; - mBakedTextureDatas[i].mTexLayerSet = NULL; - mBakedTextureDatas[i].mIsLoaded = false; - mBakedTextureDatas[i].mIsUsed = false; - mBakedTextureDatas[i].mMaskTexName = 0; - mBakedTextureDatas[i].mTextureIndex = LLVOAvatarDictionary::bakedToLocalTextureIndex((EBakedTextureIndex)i); - } - mDirtyMesh = 2; // Dirty geometry, need to regenerate. mMeshTexturesDirty = FALSE; mHeadp = NULL; - mIsBuilt = FALSE; - - mNumJoints = 0; - mSkeleton = NULL; - - mNumCollisionVolumes = 0; - mCollisionVolumes = NULL; // set up animation variables mSpeed = 0.f; @@ -837,50 +824,13 @@ LLVOAvatar::~LLVOAvatar() debugAvatarRezTime("AvatarRezLeftNotification","left sometime after declouding"); } + logPendingPhases(); + lldebugs << "LLVOAvatar Destructor (0x" << this << ") id:" << mID << llendl; - mRoot.removeAllChildren(); - mJointMap.clear(); - - deleteAndClearArray(mSkeleton); - deleteAndClearArray(mCollisionVolumes); - - mNumJoints = 0; - - for (U32 i = 0; i < mBakedTextureDatas.size(); i++) - { - deleteAndClear(mBakedTextureDatas[i].mTexLayerSet); - mBakedTextureDatas[i].mMeshes.clear(); - - for (morph_list_t::iterator iter2 = mBakedTextureDatas[i].mMaskedMorphs.begin(); - iter2 != mBakedTextureDatas[i].mMaskedMorphs.end(); iter2++) - { - LLMaskedMorph* masked_morph = (*iter2); - delete masked_morph; - } - } - std::for_each(mAttachmentPoints.begin(), mAttachmentPoints.end(), DeletePairedPointer()); mAttachmentPoints.clear(); - deleteAndClear(mTexSkinColor); - deleteAndClear(mTexHairColor); - deleteAndClear(mTexEyeColor); - - std::for_each(mMeshes.begin(), mMeshes.end(), DeletePairedPointer()); - mMeshes.clear(); - - for (std::vector<LLViewerJoint*>::iterator jointIter = mMeshLOD.begin(); - jointIter != mMeshLOD.end(); - ++jointIter) - { - LLViewerJoint* joint = (LLViewerJoint *) *jointIter; - std::for_each(joint->mMeshParts.begin(), joint->mMeshParts.end(), DeletePointer()); - joint->mMeshParts.clear(); - } - std::for_each(mMeshLOD.begin(), mMeshLOD.end(), DeletePointer()); - mMeshLOD.clear(); - mDead = TRUE; mAnimationSources.clear(); @@ -925,7 +875,7 @@ BOOL LLVOAvatar::isFullyTextured() const { for (S32 i = 0; i < mMeshLOD.size(); i++) { - LLViewerJoint* joint = (LLViewerJoint*) mMeshLOD[i]; + LLAvatarJoint* joint = mMeshLOD[i]; if (i==MESH_ID_SKIRT && !isWearingWearableType(LLWearableType::WT_SKIRT)) { continue; // don't care about skirt textures if we're not wearing one. @@ -934,19 +884,19 @@ BOOL LLVOAvatar::isFullyTextured() const { continue; // nonexistent LOD OK. } - std::vector<LLViewerJointMesh*>::iterator meshIter = joint->mMeshParts.begin(); + avatar_joint_mesh_list_t::iterator meshIter = joint->mMeshParts.begin(); if (meshIter != joint->mMeshParts.end()) { - LLViewerJointMesh *mesh = (LLViewerJointMesh *) *meshIter; + LLAvatarJointMesh *mesh = (*meshIter); if (!mesh) { continue; // nonexistent mesh OK } - if (mesh->mTexture.notNull() && mesh->mTexture->hasGLTexture()) + if (mesh->hasGLTexture()) { continue; // Mesh exists and has a baked texture. } - if (mesh->mLayerSet && mesh->mLayerSet->hasComposite()) + if (mesh->hasComposite()) { continue; // Mesh exists and has a composite texture. } @@ -965,6 +915,7 @@ BOOL LLVOAvatar::hasGray() const S32 LLVOAvatar::getRezzedStatus() const { if (getIsCloud()) return 0; + if (isFullyTextured() && allBakedTexturesCompletelyDownloaded()) return 3; if (isFullyTextured()) return 2; llassert(hasGray()); return 1; // gray @@ -1020,7 +971,7 @@ BOOL LLVOAvatar::areAllNearbyInstancesBaked(S32& grey_avatars) void LLVOAvatar::getNearbyRezzedStats(std::vector<S32>& counts) { counts.clear(); - counts.resize(3); + counts.resize(4); for (std::vector<LLCharacter*>::iterator iter = LLCharacter::sInstances.begin(); iter != LLCharacter::sInstances.end(); ++iter) { @@ -1038,6 +989,7 @@ std::string LLVOAvatar::rezStatusToString(S32 rez_status) if (rez_status==0) return "cloud"; if (rez_status==1) return "gray"; if (rez_status==2) return "textured"; + if (rez_status==3) return "textured_and_downloaded"; return "unknown"; } @@ -1099,15 +1051,15 @@ void LLVOAvatar::dumpBakedStatus() { llcont << " Unbaked ("; - for (LLVOAvatarDictionary::BakedTextures::const_iterator iter = LLVOAvatarDictionary::getInstance()->getBakedTextures().begin(); - iter != LLVOAvatarDictionary::getInstance()->getBakedTextures().end(); + for (LLAvatarAppearanceDictionary::BakedTextures::const_iterator iter = LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().begin(); + iter != LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().end(); ++iter) { - const LLVOAvatarDictionary::BakedEntry *baked_dict = iter->second; + const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = iter->second; const ETextureIndex index = baked_dict->mTextureIndex; if (!inst->isTextureDefined(index)) { - llcont << " " << LLVOAvatarDictionary::getInstance()->getTexture(index)->mName; + llcont << " " << LLAvatarAppearanceDictionary::getInstance()->getTexture(index)->mName; } } llcont << " ) " << inst->getUnbakedPixelAreaRank(); @@ -1128,7 +1080,7 @@ void LLVOAvatar::restoreGL() gAgentAvatarp->setCompositeUpdatesEnabled(TRUE); for (U32 i = 0; i < gAgentAvatarp->mBakedTextureDatas.size(); i++) { - gAgentAvatarp->invalidateComposite(gAgentAvatarp->mBakedTextureDatas[i].mTexLayerSet, FALSE); + gAgentAvatarp->invalidateComposite(gAgentAvatarp->getTexLayerSet(i), FALSE); } gAgentAvatarp->updateMeshTextures(); } @@ -1155,7 +1107,7 @@ void LLVOAvatar::resetImpostors() // static void LLVOAvatar::deleteCachedImages(bool clearAll) { - if (LLTexLayerSet::sHasCaches) + if (LLViewerTexLayerSet::sHasCaches) { lldebugs << "Deleting layer set caches" << llendl; for (std::vector<LLCharacter*>::iterator iter = LLCharacter::sInstances.begin(); @@ -1164,7 +1116,7 @@ void LLVOAvatar::deleteCachedImages(bool clearAll) LLVOAvatar* inst = (LLVOAvatar*) *iter; inst->deleteLayerSetCaches(clearAll); } - LLTexLayerSet::sHasCaches = FALSE; + LLViewerTexLayerSet::sHasCaches = FALSE; } LLVOAvatarSelf::deleteScratchTextures(); LLTexLayerStaticImageList::getInstance()->deleteCachedImages(); @@ -1177,97 +1129,6 @@ void LLVOAvatar::deleteCachedImages(bool clearAll) //------------------------------------------------------------------------ void LLVOAvatar::initClass() { - std::string xmlFile; - - xmlFile = gDirUtilp->getExpandedFilename(LL_PATH_CHARACTER,AVATAR_DEFAULT_CHAR) + "_lad.xml"; - BOOL success = sXMLTree.parseFile( xmlFile, FALSE ); - if (!success) - { - llerrs << "Problem reading avatar configuration file:" << xmlFile << llendl; - } - - // now sanity check xml file - LLXmlTreeNode* root = sXMLTree.getRoot(); - if (!root) - { - llerrs << "No root node found in avatar configuration file: " << xmlFile << llendl; - return; - } - - //------------------------------------------------------------------------- - // <linden_avatar version="1.0"> (root) - //------------------------------------------------------------------------- - if( !root->hasName( "linden_avatar" ) ) - { - llerrs << "Invalid avatar file header: " << xmlFile << llendl; - } - - std::string version; - static LLStdStringHandle version_string = LLXmlTree::addAttributeString("version"); - if( !root->getFastAttributeString( version_string, version ) || (version != "1.0") ) - { - llerrs << "Invalid avatar file version: " << version << " in file: " << xmlFile << llendl; - } - - S32 wearable_def_version = 1; - static LLStdStringHandle wearable_definition_version_string = LLXmlTree::addAttributeString("wearable_definition_version"); - root->getFastAttributeS32( wearable_definition_version_string, wearable_def_version ); - LLWearable::setCurrentDefinitionVersion( wearable_def_version ); - - std::string mesh_file_name; - - LLXmlTreeNode* skeleton_node = root->getChildByName( "skeleton" ); - if (!skeleton_node) - { - llerrs << "No skeleton in avatar configuration file: " << xmlFile << llendl; - return; - } - - std::string skeleton_file_name; - static LLStdStringHandle file_name_string = LLXmlTree::addAttributeString("file_name"); - if (!skeleton_node->getFastAttributeString(file_name_string, skeleton_file_name)) - { - llerrs << "No file name in skeleton node in avatar config file: " << xmlFile << llendl; - } - - std::string skeleton_path; - skeleton_path = gDirUtilp->getExpandedFilename(LL_PATH_CHARACTER,skeleton_file_name); - if (!parseSkeletonFile(skeleton_path)) - { - llerrs << "Error parsing skeleton file: " << skeleton_path << llendl; - } - - // parse avatar_lad.xml - if (sAvatarXmlInfo) - { //this can happen if a login attempt failed - deleteAndClear(sAvatarXmlInfo); - } - sAvatarXmlInfo = new LLVOAvatarXmlInfo; - if (!sAvatarXmlInfo->parseXmlSkeletonNode(root)) - { - llerrs << "Error parsing skeleton node in avatar XML file: " << skeleton_path << llendl; - } - if (!sAvatarXmlInfo->parseXmlMeshNodes(root)) - { - llerrs << "Error parsing skeleton node in avatar XML file: " << skeleton_path << llendl; - } - if (!sAvatarXmlInfo->parseXmlColorNodes(root)) - { - llerrs << "Error parsing skeleton node in avatar XML file: " << skeleton_path << llendl; - } - if (!sAvatarXmlInfo->parseXmlLayerNodes(root)) - { - llerrs << "Error parsing skeleton node in avatar XML file: " << skeleton_path << llendl; - } - if (!sAvatarXmlInfo->parseXmlDriverNodes(root)) - { - llerrs << "Error parsing skeleton node in avatar XML file: " << skeleton_path << llendl; - } - if (!sAvatarXmlInfo->parseXmlMorphNodes(root)) - { - llerrs << "Error parsing skeleton node in avatar XML file: " << skeleton_path << llendl; - } - gAnimLibrary.animStateSetString(ANIM_AGENT_BODY_NOISE,"body_noise"); gAnimLibrary.animStateSetString(ANIM_AGENT_BREATHE_ROT,"breathe_rot"); gAnimLibrary.animStateSetString(ANIM_AGENT_PHYSICS_MOTION,"physics_motion"); @@ -1284,85 +1145,12 @@ void LLVOAvatar::initClass() void LLVOAvatar::cleanupClass() { - deleteAndClear(sAvatarXmlInfo); - sSkeletonXMLTree = NULL; - sXMLTree.cleanup(); } +// virtual void LLVOAvatar::initInstance(void) { //------------------------------------------------------------------------- - // initialize joint, mesh and shape members - //------------------------------------------------------------------------- - mRoot.setName( "mRoot" ); - - for (LLVOAvatarDictionary::Meshes::const_iterator iter = LLVOAvatarDictionary::getInstance()->getMeshes().begin(); - iter != LLVOAvatarDictionary::getInstance()->getMeshes().end(); - ++iter) - { - const EMeshIndex mesh_index = iter->first; - const LLVOAvatarDictionary::MeshEntry *mesh_dict = iter->second; - LLViewerJoint* joint = new LLViewerJoint(); - joint->setName(mesh_dict->mName); - joint->setMeshID(mesh_index); - mMeshLOD.push_back(joint); - - /* mHairLOD.setName("mHairLOD"); - mHairMesh0.setName("mHairMesh0"); - mHairMesh0.setMeshID(MESH_ID_HAIR); - mHairMesh1.setName("mHairMesh1"); */ - for (U32 lod = 0; lod < mesh_dict->mLOD; lod++) - { - LLViewerJointMesh* mesh = new LLViewerJointMesh(); - std::string mesh_name = "m" + mesh_dict->mName + boost::lexical_cast<std::string>(lod); - // We pre-pended an m - need to capitalize first character for camelCase - mesh_name[1] = toupper(mesh_name[1]); - mesh->setName(mesh_name); - mesh->setMeshID(mesh_index); - mesh->setPickName(mesh_dict->mPickName); - mesh->setIsTransparent(FALSE); - switch((int)mesh_index) - { - case MESH_ID_HAIR: - mesh->setIsTransparent(TRUE); - break; - case MESH_ID_SKIRT: - mesh->setIsTransparent(TRUE); - break; - case MESH_ID_EYEBALL_LEFT: - case MESH_ID_EYEBALL_RIGHT: - mesh->setSpecular( LLColor4( 1.0f, 1.0f, 1.0f, 1.0f ), 1.f ); - break; - } - - joint->mMeshParts.push_back(mesh); - } - } - - //------------------------------------------------------------------------- - // associate baked textures with meshes - //------------------------------------------------------------------------- - for (LLVOAvatarDictionary::Meshes::const_iterator iter = LLVOAvatarDictionary::getInstance()->getMeshes().begin(); - iter != LLVOAvatarDictionary::getInstance()->getMeshes().end(); - ++iter) - { - const EMeshIndex mesh_index = iter->first; - const LLVOAvatarDictionary::MeshEntry *mesh_dict = iter->second; - const EBakedTextureIndex baked_texture_index = mesh_dict->mBakedID; - // Skip it if there's no associated baked texture. - if (baked_texture_index == BAKED_NUM_INDICES) continue; - - for (std::vector<LLViewerJointMesh* >::iterator iter = mMeshLOD[mesh_index]->mMeshParts.begin(); - iter != mMeshLOD[mesh_index]->mMeshParts.end(); - ++iter) - { - LLViewerJointMesh* mesh = (LLViewerJointMesh*) *iter; - mBakedTextureDatas[(int)baked_texture_index].mMeshes.push_back(mesh); - } - } - - - //------------------------------------------------------------------------- // register motions //------------------------------------------------------------------------- if (LLCharacter::sInstances.size() == 1) @@ -1420,10 +1208,9 @@ void LLVOAvatar::initInstance(void) registerMotion( ANIM_AGENT_SIT_FEMALE, LLKeyframeMotion::create ); registerMotion( ANIM_AGENT_TARGET, LLTargetingMotion::create ); registerMotion( ANIM_AGENT_WALK_ADJUST, LLWalkAdjustMotion::create ); - } - - buildCharacter(); + + LLAvatarAppearance::initInstance(); // preload specific motions here createMotion( ANIM_AGENT_CUSTOMIZE); @@ -1432,7 +1219,30 @@ void LLVOAvatar::initInstance(void) //VTPause(); // VTune mVoiceVisualizer->setVoiceEnabled( LLVoiceClient::getInstance()->getVoiceEnabled( mID ) ); +} +// virtual +LLAvatarJoint* LLVOAvatar::createAvatarJoint() +{ + return new LLViewerJoint(); +} + +// virtual +LLAvatarJoint* LLVOAvatar::createAvatarJoint(S32 joint_num) +{ + return new LLViewerJoint(joint_num); +} + +// virtual +LLAvatarJointMesh* LLVOAvatar::createAvatarJointMesh() +{ + return new LLViewerJointMesh(); +} + +// virtual +LLTexLayerSet* LLVOAvatar::createTexLayerSet() +{ + return new LLViewerTexLayerSet(this); } const LLVector3 LLVOAvatar::getRenderPosition() const @@ -1507,7 +1317,7 @@ void LLVOAvatar::getSpatialExtents(LLVector4a& newMin, LLVector4a& newMax) float max_attachment_span = get_default_max_prim_scale() * 5.0f; //stretch bounding box by joint positions - for (polymesh_map_t::iterator i = mMeshes.begin(); i != mMeshes.end(); ++i) + for (polymesh_map_t::iterator i = mPolyMeshes.begin(); i != mPolyMeshes.end(); ++i) { LLPolyMesh* mesh = i->second; for (S32 joint_num = 0; joint_num < mesh->mJointRenderData.count(); joint_num++) @@ -1745,149 +1555,7 @@ LLViewerObject* LLVOAvatar::lineSegmentIntersectRiggedAttachments(const LLVector return hit; } -//----------------------------------------------------------------------------- -// parseSkeletonFile() -//----------------------------------------------------------------------------- -BOOL LLVOAvatar::parseSkeletonFile(const std::string& filename) -{ - //------------------------------------------------------------------------- - // parse the file - //------------------------------------------------------------------------- - - LLXMLNodePtr skeleton_xml; - BOOL parsesuccess = LLXMLNode::parseFile(filename, skeleton_xml, NULL); - - if (!parsesuccess || skeleton_xml.isNull()) - { - llerrs << "Can't parse skeleton file: " << filename << llendl; - return FALSE; - } - - // Process XML data - if (sAvatarSkeletonInfo) - { //this can happen if a login attempt failed - delete sAvatarSkeletonInfo; - } - sAvatarSkeletonInfo = new LLVOAvatarSkeletonInfo; - - LLXUIParser parser; - parser.readXUI(skeleton_xml, *sAvatarSkeletonInfo, filename); - if (!sAvatarSkeletonInfo->validateBlock()) - { - llerrs << "Error parsing skeleton XML file: " << filename << llendl; - } - - if( !skeleton_xml->hasName( "linden_skeleton" ) ) - { - llerrs << "Invalid avatar skeleton file header: " << filename << llendl; - return FALSE; - } - - if (sAvatarSkeletonInfo->version() != "1.0") - { - llerrs << "Invalid avatar skeleton file version: " << sAvatarSkeletonInfo->version() << " in file: " << filename << llendl; - return FALSE; - } - - return TRUE; -} - -//----------------------------------------------------------------------------- -// setupBone() -//----------------------------------------------------------- -BOOL LLVOAvatar::setupBone(const LLVOAvatarChildJoint& info, LLViewerJoint* parent, S32 &volume_num, S32 &joint_num) -{ - LLViewerJoint* joint = NULL; - if (info.bone.isChosen()) - { - joint = (LLViewerJoint*)getCharacterJoint(joint_num); - if (!joint) - { - llwarns << "Too many bones" << llendl; - return FALSE; - } - joint->setName( info.bone().name ); - joint->setPosition(info.bone().pos); - joint->setRotation(mayaQ(info.bone().rot().mV[VX], info.bone().rot().mV[VY], info.bone().rot().mV[VZ], LLQuaternion::XYZ)); - joint->setScale(info.bone().scale); - joint->setSkinOffset( info.bone().pivot ); - joint_num++; - - for (LLInitParam::ParamIterator<LLVOAvatarChildJoint>::const_iterator child_it = info.bone().children.begin(), - end_it = info.bone().children.end(); - child_it != end_it; - ++child_it) - { - if (!setupBone(*child_it, joint, volume_num, joint_num)) - { - return FALSE; - } - } - } - else // collision volume - { - if (volume_num >= (S32)mNumCollisionVolumes) - { - llwarns << "Too many bones" << llendl; - return FALSE; - } - joint = (LLViewerJoint*)(&mCollisionVolumes[volume_num]); - joint->setName( info.collision_volume.name); - joint->setPosition(info.collision_volume.pos); - joint->setRotation(mayaQ(info.collision_volume.rot().mV[VX], info.collision_volume.rot().mV[VY], info.collision_volume.rot().mV[VZ], LLQuaternion::XYZ)); - joint->setScale(info.collision_volume.scale); - volume_num++; - } - - // add to parent - if (parent) - { - parent->addChild( joint ); - } - - joint->setDefaultFromCurrentXform(); - return TRUE; -} - -//----------------------------------------------------------------------------- -// buildSkeleton() -//----------------------------------------------------------------------------- -BOOL LLVOAvatar::buildSkeleton(const LLVOAvatarSkeletonInfo *info) -{ - //------------------------------------------------------------------------- - // allocate joints - //------------------------------------------------------------------------- - if (!allocateCharacterJoints(info->num_bones)) - { - llerrs << "Can't allocate " << info->num_bones() << " joints" << llendl; - return FALSE; - } - - //------------------------------------------------------------------------- - // allocate volumes - //------------------------------------------------------------------------- - if (info->num_collision_volumes) - { - if (!allocateCollisionVolumes(info->num_collision_volumes)) - { - llerrs << "Can't allocate " << info->num_collision_volumes() << " collision volumes" << llendl; - return FALSE; - } - } - - S32 current_joint_num = 0; - S32 current_volume_num = 0; - - if (!setupBone(info->skeleton_root, NULL, current_volume_num, current_joint_num)) - { - llerrs << "Error parsing bone in skeleton file" << llendl; - return FALSE; - } - - return TRUE; -} - LLVOAvatar* LLVOAvatar::asAvatar() { return this; @@ -1919,114 +1587,15 @@ void LLVOAvatar::startDefaultMotions() // LLVOAvatar::buildCharacter() // Deferred initialization and rebuild of the avatar. //----------------------------------------------------------------------------- +// virtual void LLVOAvatar::buildCharacter() { - //------------------------------------------------------------------------- - // remove all references to our existing skeleton - // so we can rebuild it - //------------------------------------------------------------------------- - flushAllMotions(); + LLAvatarAppearance::buildCharacter(); - //------------------------------------------------------------------------- - // remove all of mRoot's children - //------------------------------------------------------------------------- - mRoot.removeAllChildren(); - mJointMap.clear(); + // Not done building yet; more to do. mIsBuilt = FALSE; //------------------------------------------------------------------------- - // clear mesh data - //------------------------------------------------------------------------- - for (std::vector<LLViewerJoint*>::iterator jointIter = mMeshLOD.begin(); - jointIter != mMeshLOD.end(); ++jointIter) - { - LLViewerJoint* joint = (LLViewerJoint*) *jointIter; - for (std::vector<LLViewerJointMesh*>::iterator meshIter = joint->mMeshParts.begin(); - meshIter != joint->mMeshParts.end(); ++meshIter) - { - LLViewerJointMesh * mesh = (LLViewerJointMesh *) *meshIter; - mesh->setMesh(NULL); - } - } - - //------------------------------------------------------------------------- - // (re)load our skeleton and meshes - //------------------------------------------------------------------------- - LLTimer timer; - - BOOL status = loadAvatar(); - stop_glerror(); - -// gPrintMessagesThisFrame = TRUE; - lldebugs << "Avatar load took " << timer.getElapsedTimeF32() << " seconds." << llendl; - - if (!status) - { - if (isSelf()) - { - llerrs << "Unable to load user's avatar" << llendl; - } - else - { - llwarns << "Unable to load other's avatar" << llendl; - } - return; - } - - //------------------------------------------------------------------------- - // initialize "well known" joint pointers - //------------------------------------------------------------------------- - mPelvisp = (LLViewerJoint*)mRoot.findJoint("mPelvis"); - mTorsop = (LLViewerJoint*)mRoot.findJoint("mTorso"); - mChestp = (LLViewerJoint*)mRoot.findJoint("mChest"); - mNeckp = (LLViewerJoint*)mRoot.findJoint("mNeck"); - mHeadp = (LLViewerJoint*)mRoot.findJoint("mHead"); - mSkullp = (LLViewerJoint*)mRoot.findJoint("mSkull"); - mHipLeftp = (LLViewerJoint*)mRoot.findJoint("mHipLeft"); - mHipRightp = (LLViewerJoint*)mRoot.findJoint("mHipRight"); - mKneeLeftp = (LLViewerJoint*)mRoot.findJoint("mKneeLeft"); - mKneeRightp = (LLViewerJoint*)mRoot.findJoint("mKneeRight"); - mAnkleLeftp = (LLViewerJoint*)mRoot.findJoint("mAnkleLeft"); - mAnkleRightp = (LLViewerJoint*)mRoot.findJoint("mAnkleRight"); - mFootLeftp = (LLViewerJoint*)mRoot.findJoint("mFootLeft"); - mFootRightp = (LLViewerJoint*)mRoot.findJoint("mFootRight"); - mWristLeftp = (LLViewerJoint*)mRoot.findJoint("mWristLeft"); - mWristRightp = (LLViewerJoint*)mRoot.findJoint("mWristRight"); - mEyeLeftp = (LLViewerJoint*)mRoot.findJoint("mEyeLeft"); - mEyeRightp = (LLViewerJoint*)mRoot.findJoint("mEyeRight"); - - //------------------------------------------------------------------------- - // Make sure "well known" pointers exist - //------------------------------------------------------------------------- - if (!(mPelvisp && - mTorsop && - mChestp && - mNeckp && - mHeadp && - mSkullp && - mHipLeftp && - mHipRightp && - mKneeLeftp && - mKneeRightp && - mAnkleLeftp && - mAnkleRightp && - mFootLeftp && - mFootRightp && - mWristLeftp && - mWristRightp && - mEyeLeftp && - mEyeRightp)) - { - llerrs << "Failed to create avatar." << llendl; - return; - } - - //------------------------------------------------------------------------- - // initialize the pelvis - //------------------------------------------------------------------------- - mPelvisp->setPosition( LLVector3(0.0f, 0.0f, 0.0f) ); - - //------------------------------------------------------------------------- // set head offset from pelvis //------------------------------------------------------------------------- updateHeadOffset(); @@ -2078,11 +1647,11 @@ void LLVOAvatar::releaseMeshData() //llinfos << "Releasing" << llendl; // cleanup mesh data - for (std::vector<LLViewerJoint*>::iterator iter = mMeshLOD.begin(); + for (avatar_joint_list_t::iterator iter = mMeshLOD.begin(); iter != mMeshLOD.end(); ++iter) { - LLViewerJoint* joint = (LLViewerJoint*) *iter; + LLAvatarJoint* joint = (*iter); joint->setValid(FALSE, TRUE); } @@ -2171,7 +1740,11 @@ void LLVOAvatar::updateMeshData() last_v_num = num_vertices ; last_i_num = num_indices ; - mMeshLOD[part_index++]->updateFaceSizes(num_vertices, num_indices, mAdjustedPixelArea); + LLViewerJoint* part_mesh = getViewerJoint(part_index++); + if (part_mesh) + { + part_mesh->updateFaceSizes(num_vertices, num_indices, mAdjustedPixelArea); + } } if(num_vertices < 1)//skip empty meshes { @@ -2245,7 +1818,11 @@ void LLVOAvatar::updateMeshData() rigid = true; } - mMeshLOD[k]->updateFaceData(facep, mAdjustedPixelArea, k == MESH_ID_HAIR, terse_update && !rigid); + LLViewerJoint* mesh = getViewerJoint(k); + if (mesh) + { + mesh->updateFaceData(facep, mAdjustedPixelArea, k == MESH_ID_HAIR, terse_update && !rigid); + } } stop_glerror(); @@ -2266,72 +1843,6 @@ void LLVOAvatar::updateMeshData() //------------------------------------------------------------------------ //------------------------------------------------------------------------ -// The viewer can only suggest a good size for the agent, -// the simulator will keep it inside a reasonable range. -void LLVOAvatar::computeBodySize() -{ - LLVector3 pelvis_scale = mPelvisp->getScale(); - - // some of the joints have not been cached - LLVector3 skull = mSkullp->getPosition(); - LLVector3 skull_scale = mSkullp->getScale(); - - LLVector3 neck = mNeckp->getPosition(); - LLVector3 neck_scale = mNeckp->getScale(); - - LLVector3 chest = mChestp->getPosition(); - LLVector3 chest_scale = mChestp->getScale(); - - // the rest of the joints have been cached - LLVector3 head = mHeadp->getPosition(); - LLVector3 head_scale = mHeadp->getScale(); - - LLVector3 torso = mTorsop->getPosition(); - LLVector3 torso_scale = mTorsop->getScale(); - - LLVector3 hip = mHipLeftp->getPosition(); - LLVector3 hip_scale = mHipLeftp->getScale(); - - LLVector3 knee = mKneeLeftp->getPosition(); - LLVector3 knee_scale = mKneeLeftp->getScale(); - - LLVector3 ankle = mAnkleLeftp->getPosition(); - LLVector3 ankle_scale = mAnkleLeftp->getScale(); - - LLVector3 foot = mFootLeftp->getPosition(); - - mPelvisToFoot = hip.mV[VZ] * pelvis_scale.mV[VZ] - - knee.mV[VZ] * hip_scale.mV[VZ] - - ankle.mV[VZ] * knee_scale.mV[VZ] - - foot.mV[VZ] * ankle_scale.mV[VZ]; - - LLVector3 new_body_size; - new_body_size.mV[VZ] = mPelvisToFoot + - // the sqrt(2) correction below is an approximate - // correction to get to the top of the head - F_SQRT2 * (skull.mV[VZ] * head_scale.mV[VZ]) + - head.mV[VZ] * neck_scale.mV[VZ] + - neck.mV[VZ] * chest_scale.mV[VZ] + - chest.mV[VZ] * torso_scale.mV[VZ] + - torso.mV[VZ] * pelvis_scale.mV[VZ]; - - // TODO -- measure the real depth and width - new_body_size.mV[VX] = DEFAULT_AGENT_DEPTH; - new_body_size.mV[VY] = DEFAULT_AGENT_WIDTH; - - if (new_body_size != mBodySize) - { - mBodySize = new_body_size; - - if (isSelf() && !LLAppearanceMgr::instance().isInUpdateAppearanceFromCOF()) - { // notify simulator of change in size - // but not if we are in the middle of updating appearance - gAgent.sendAgentSetAppearance(); - } - } -} - -//------------------------------------------------------------------------ // LLVOAvatar::processUpdateMessage() //------------------------------------------------------------------------ U32 LLVOAvatar::processUpdateMessage(LLMessageSystem *mesgsys, @@ -2339,7 +1850,6 @@ U32 LLVOAvatar::processUpdateMessage(LLMessageSystem *mesgsys, U32 block_num, const EObjectUpdateType update_type, LLDataPacker *dp) { - LLVector3 old_vel = getVelocity(); const BOOL has_name = !getNVPair("FirstName"); // Do base class updates... @@ -2367,20 +1877,50 @@ U32 LLVOAvatar::processUpdateMessage(LLMessageSystem *mesgsys, return retval; } -// virtual -S32 LLVOAvatar::setTETexture(const U8 te, const LLUUID& uuid) +LLViewerFetchedTexture *LLVOAvatar::getBakedTextureImage(const U8 te, const LLUUID& uuid) { - // The core setTETexture() method requests images, so we need - // to redirect certain avatar texture requests to different sims. - if (isIndexBakedTexture((ETextureIndex)te)) + LLViewerFetchedTexture *result = NULL; + + if (uuid == IMG_DEFAULT_AVATAR || + uuid == IMG_DEFAULT || + uuid == IMG_INVISIBLE) { - LLHost target_host = getObjectHost(); - return setTETextureCore(te, uuid, target_host); + // Should already exist, don't need to find it on sim or baked-texture host. + result = gTextureList.findImage(uuid); } - else + + if (!result) + { + const std::string url = getImageURL(te,uuid); + if (!url.empty()) + { + LL_DEBUGS("Avatar") << avString() << "from URL " << url << llendl; + result = LLViewerTextureManager::getFetchedTextureFromUrl( + url, FTT_SERVER_BAKE, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE, 0, 0, uuid); + } + else + { + LL_DEBUGS("Avatar") << avString() << "from host " << uuid << llendl; + LLHost host = getObjectHost(); + result = LLViewerTextureManager::getFetchedTexture( + uuid, FTT_HOST_BAKE, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE, 0, 0, host); + } + } + return result; +} + +// virtual +S32 LLVOAvatar::setTETexture(const U8 te, const LLUUID& uuid) +{ + if (!isIndexBakedTexture((ETextureIndex)te)) { - return setTETextureCore(te, uuid, LLHost::invalid); + // Sim still sends some uuids for non-baked slots sometimes - ignore. + return LLViewerObject::setTETexture(te, LLUUID::null); } + + LLViewerFetchedTexture *image = getBakedTextureImage(te,uuid); + llassert(image); + return setTETextureCore(te, image); } static LLFastTimer::DeclareTimer FTM_AVATAR_UPDATE("Avatar Update"); @@ -2426,7 +1966,8 @@ void LLVOAvatar::idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time) return; } - if (!(gPipeline.hasRenderType(LLPipeline::RENDER_TYPE_AVATAR))) + if (!(gPipeline.hasRenderType(LLPipeline::RENDER_TYPE_AVATAR)) + && !(gSavedSettings.getBOOL("DisableAllRenderTypes"))) { return; } @@ -2491,7 +2032,7 @@ void LLVOAvatar::idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time) // animate the character // store off last frame's root position to be consistent with camera position - LLVector3 root_pos_last = mRoot.getWorldPosition(); + LLVector3 root_pos_last = mRoot->getWorldPosition(); BOOL detailed_update = updateCharacter(agent); static LLUICachedControl<bool> visualizers_in_calls("ShowVoiceVisualizersInCalls", false); @@ -2610,11 +2151,11 @@ void LLVOAvatar::idleUpdateVoiceVisualizer(bool voice_enabled) if ( mIsSitting ) { LLVector3 headOffset = LLVector3( 0.0f, 0.0f, mHeadOffset.mV[2] ); - mVoiceVisualizer->setVoiceSourceWorldPosition( mRoot.getWorldPosition() + headOffset ); + mVoiceVisualizer->setVoiceSourceWorldPosition( mRoot->getWorldPosition() + headOffset ); } else { - LLVector3 tagPos = mRoot.getWorldPosition(); + LLVector3 tagPos = mRoot->getWorldPosition(); tagPos[VZ] -= mPelvisToFoot; tagPos[VZ] += ( mBodySize[VZ] + 0.125f ); mVoiceVisualizer->setVoiceSourceWorldPosition( tagPos ); @@ -3109,8 +2650,7 @@ void LLVOAvatar::idleUpdateNameTagText(BOOL new_name) } // Rebuild name tag if state change detected - if (mNameString.empty() - || (mNameString.size() == 2 && mNameString[0] == 10 && mNameString[1] == 10) // *TODO : find out why mNameString is sometimes "" + if (!mNameIsSet || new_name || (!title && !mTitle.empty()) || (title && mTitle != title->getString()) @@ -3220,8 +2760,6 @@ void LLVOAvatar::idleUpdateNameTagText(BOOL new_name) mNameText->setTextAlignment(LLHUDNameTag::ALIGN_TEXT_LEFT); mNameText->setFadeDistance(CHAT_NORMAL_RADIUS * 2.f, 5.f); - char line[MAX_STRING]; /* Flawfinder: ignore */ - line[0] = '\0'; std::deque<LLChat>::iterator chat_iter = mChats.begin(); mNameText->clearString(); @@ -3305,17 +2843,16 @@ void LLVOAvatar::addNameTagLine(const std::string& line, const LLColor4& color, { mNameText->addLine(line, color, (LLFontGL::StyleFlags)style, font); } - mNameString += line; - mNameString += '\n'; + mNameIsSet |= !line.empty(); } void LLVOAvatar::clearNameTag() { - mNameString.clear(); + mNameIsSet = false; if (mNameText) { mNameText->setLabel(""); - mNameText->setString( "" ); + mNameText->setString(""); } mTimeVisible.reset(); } @@ -3349,7 +2886,7 @@ void LLVOAvatar::invalidateNameTags() // Compute name tag position during idle update void LLVOAvatar::idleUpdateNameTagPosition(const LLVector3& root_pos_last) { - LLQuaternion root_rot = mRoot.getWorldRotation(); + LLQuaternion root_rot = mRoot->getWorldRotation(); LLQuaternion inv_root_rot = ~root_rot; LLVector3 pixel_right_vec; LLVector3 pixel_up_vec; @@ -3368,7 +2905,7 @@ void LLVOAvatar::idleUpdateNameTagPosition(const LLVector3& root_pos_last) local_camera_up.scaleVec(avatar_ellipsoid); local_camera_at.scaleVec(avatar_ellipsoid); - LLVector3 head_offset = (mHeadp->getLastWorldPosition() - mRoot.getLastWorldPosition()) * inv_root_rot; + LLVector3 head_offset = (mHeadp->getLastWorldPosition() - mRoot->getLastWorldPosition()) * inv_root_rot; if (dist_vec(head_offset, mTargetRootToHeadOffset) > NAMETAG_UPDATE_THRESHOLD) { @@ -3377,7 +2914,7 @@ void LLVOAvatar::idleUpdateNameTagPosition(const LLVector3& root_pos_last) mCurRootToHeadOffset = lerp(mCurRootToHeadOffset, mTargetRootToHeadOffset, LLCriticalDamp::getInterpolant(0.2f)); - LLVector3 name_position = mRoot.getLastWorldPosition() + (mCurRootToHeadOffset * root_rot); + LLVector3 name_position = mRoot->getLastWorldPosition() + (mCurRootToHeadOffset * root_rot); name_position += (local_camera_up * root_rot) - (projected_vec(local_camera_at * root_rot, camera_to_av)); name_position += pixel_up_vec * NAMETAG_VERTICAL_SCREEN_OFFSET; @@ -3438,13 +2975,13 @@ void LLVOAvatar::idleUpdateBelowWater() void LLVOAvatar::slamPosition() { gAgent.setPositionAgent(getPositionAgent()); - mRoot.setWorldPosition(getPositionAgent()); // teleport + mRoot->setWorldPosition(getPositionAgent()); // teleport setChanged(TRANSLATED); if (mDrawable.notNull()) { gPipeline.updateMoveNormalAsync(mDrawable); } - mRoot.updateWorldMatrixChildren(); + mRoot->updateWorldMatrixChildren(); } bool LLVOAvatar::isVisuallyMuted() @@ -3533,6 +3070,47 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent) { // clear debug text mDebugText.clear(); + + if (gSavedSettings.getBOOL("DebugAvatarAppearanceMessage")) + { + S32 central_bake_version = -1; + if (getRegion()) + { + central_bake_version = getRegion()->getCentralBakeVersion(); + } + bool all_baked_downloaded = allBakedTexturesCompletelyDownloaded(); + bool all_local_downloaded = allLocalTexturesCompletelyDownloaded(); + std::string debug_line = llformat("%s%s - mLocal: %d, mEdit: %d, mUSB: %d, CBV: %d", + isSelf() ? (all_local_downloaded ? "L" : "l") : "-", + all_baked_downloaded ? "B" : "b", + mUseLocalAppearance, mIsEditingAppearance, + mUseServerBakes, central_bake_version); + std::string origin_string = bakedTextureOriginInfo(); + debug_line += " [" + origin_string + "]"; + S32 curr_cof_version = LLAppearanceMgr::instance().getCOFVersion(); + S32 last_request_cof_version = mLastUpdateRequestCOFVersion; + S32 last_received_cof_version = mLastUpdateReceivedCOFVersion; + if (isSelf()) + { + debug_line += llformat(" - cof: %d req: %d rcv:%d", + curr_cof_version, last_request_cof_version, last_received_cof_version); + if (gSavedSettings.getBOOL("DebugForceAppearanceRequestFailure")) + { + debug_line += " FORCING ERRS"; + } + } + else + { + debug_line += llformat(" - cof rcv:%d", last_received_cof_version); + } + addDebugText(debug_line); + } + if (gSavedSettings.getBOOL("DebugAvatarCompositeBaked")) + { + if (!mBakedTextureDebugText.empty()) + addDebugText(mBakedTextureDebugText); + } + if (LLVOAvatar::sShowAnimationDebug) { for (LLMotionController::motion_list_t::iterator iter = mMotionController.getActiveMotions().begin(); @@ -3670,8 +3248,6 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent) xyVel.mV[VZ] = 0.0f; speed = xyVel.length(); - BOOL throttle = TRUE; - if (!(mIsSitting && getParent())) { //-------------------------------------------------------------------- @@ -3682,11 +3258,10 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent) if (mTimeLast == 0.0f) { mTimeLast = animation_time; - throttle = FALSE; // put the pelvis at slaved position/mRotation - mRoot.setWorldPosition( getPositionAgent() ); // first frame - mRoot.setWorldRotation( getRotation() ); + mRoot->setWorldPosition( getPositionAgent() ); // first frame + mRoot->setWorldRotation( getRotation() ); } //-------------------------------------------------------------------- @@ -3711,6 +3286,8 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent) } root_pos = gAgent.getPosGlobalFromAgent(getRenderPosition()); + root_pos.mdV[VZ] += getVisualParamWeight(AVATAR_HOVER); + resolveHeightGlobal(root_pos, ground_under_pelvis, normal); F32 foot_to_ground = (F32) (root_pos.mdV[VZ] - mPelvisToFoot - ground_under_pelvis.mdV[VZ]); @@ -3729,10 +3306,10 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent) LLVector3 newPosition = gAgent.getPosAgentFromGlobal(root_pos); - if (newPosition != mRoot.getXform()->getWorldPosition()) + if (newPosition != mRoot->getXform()->getWorldPosition()) { - mRoot.touch(); - mRoot.setWorldPosition( newPosition ); // regular update + mRoot->touch(); + mRoot->setWorldPosition( newPosition ); // regular update } @@ -3793,7 +3370,7 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent) } - LLQuaternion root_rotation = mRoot.getWorldMatrix().quaternion(); + LLQuaternion root_rotation = mRoot->getWorldMatrix().quaternion(); F32 root_roll, root_pitch, root_yaw; root_rotation.getEulerAngles(&root_roll, &root_pitch, &root_yaw); @@ -3802,7 +3379,7 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent) // and head turn. Once in motion, it must conform however. BOOL self_in_mouselook = isSelf() && gAgentCamera.cameraMouselook(); - LLVector3 pelvisDir( mRoot.getWorldMatrix().getFwdRow4().mV ); + LLVector3 pelvisDir( mRoot->getWorldMatrix().getFwdRow4().mV ); static LLCachedControl<F32> s_pelvis_rot_threshold_slow(gSavedSettings, "AvatarRotateThresholdSlow"); static LLCachedControl<F32> s_pelvis_rot_threshold_fast(gSavedSettings, "AvatarRotateThresholdFast"); @@ -3888,14 +3465,14 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent) F32 u = llclamp((deltaTime / pelvis_lag_time), 0.0f, 1.0f); - mRoot.setWorldRotation( slerp(u, mRoot.getWorldRotation(), wQv) ); + mRoot->setWorldRotation( slerp(u, mRoot->getWorldRotation(), wQv) ); } } else if (mDrawable.notNull()) { - mRoot.setPosition(mDrawable->getPosition()); - mRoot.setRotation(mDrawable->getRotation()); + mRoot->setPosition(mDrawable->getPosition()); + mRoot->setRotation(mDrawable->getRotation()); } //------------------------------------------------------------------------- @@ -3991,7 +3568,7 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent) } } - mRoot.updateWorldMatrixChildren(); + mRoot->updateWorldMatrixChildren(); if (!mDebugText.size() && mText.notNull()) { @@ -4015,7 +3592,7 @@ void LLVOAvatar::updateHeadOffset() { // since we only care about Z, just grab one of the eyes LLVector3 midEyePt = mEyeLeftp->getWorldPosition(); - midEyePt -= mDrawable.notNull() ? mDrawable->getWorldPosition() : mRoot.getWorldPosition(); + midEyePt -= mDrawable.notNull() ? mDrawable->getWorldPosition() : mRoot->getWorldPosition(); midEyePt.mV[VZ] = llmax(-mPelvisToFoot + LLViewerCamera::getInstance()->getNear(), midEyePt.mV[VZ]); if (mDrawable.notNull()) @@ -4053,8 +3630,8 @@ void LLVOAvatar::setPelvisOffset( bool hasOffset, const LLVector3& offsetAmount, void LLVOAvatar::postPelvisSetRecalc( void ) { computeBodySize(); - mRoot.touch(); - mRoot.updateWorldMatrixChildren(); + mRoot->touch(); + mRoot->updateWorldMatrixChildren(); dirtyMesh(); updateHeadOffset(); } @@ -4202,7 +3779,7 @@ void LLVOAvatar::updateVisibility() // private bool LLVOAvatar::shouldAlphaMask() { - const bool should_alpha_mask = mSupportsAlphaLayers && !LLDrawPoolAlpha::sShowDebugAlpha // Don't alpha mask if "Highlight Transparent" checked + const bool should_alpha_mask = !LLDrawPoolAlpha::sShowDebugAlpha // Don't alpha mask if "Highlight Transparent" checked && !LLDrawPoolAvatar::sSkipTransparent; return should_alpha_mask; @@ -4241,19 +3818,44 @@ U32 LLVOAvatar::renderSkinned(EAvatarRenderPass pass) if (mNeedsSkin) { //generate animated mesh - mMeshLOD[MESH_ID_LOWER_BODY]->updateJointGeometry(); - mMeshLOD[MESH_ID_UPPER_BODY]->updateJointGeometry(); + LLViewerJoint* lower_mesh = getViewerJoint(MESH_ID_LOWER_BODY); + LLViewerJoint* upper_mesh = getViewerJoint(MESH_ID_UPPER_BODY); + LLViewerJoint* skirt_mesh = getViewerJoint(MESH_ID_SKIRT); + LLViewerJoint* eyelash_mesh = getViewerJoint(MESH_ID_EYELASH); + LLViewerJoint* head_mesh = getViewerJoint(MESH_ID_HEAD); + LLViewerJoint* hair_mesh = getViewerJoint(MESH_ID_HAIR); + + if(upper_mesh) + { + upper_mesh->updateJointGeometry(); + } + if (lower_mesh) + { + lower_mesh->updateJointGeometry(); + } if( isWearingWearableType( LLWearableType::WT_SKIRT ) ) { - mMeshLOD[MESH_ID_SKIRT]->updateJointGeometry(); + if(skirt_mesh) + { + skirt_mesh->updateJointGeometry(); + } } if (!isSelf() || gAgent.needsRenderHead() || LLPipeline::sShadowRender) { - mMeshLOD[MESH_ID_EYELASH]->updateJointGeometry(); - mMeshLOD[MESH_ID_HEAD]->updateJointGeometry(); - mMeshLOD[MESH_ID_HAIR]->updateJointGeometry(); + if(eyelash_mesh) + { + eyelash_mesh->updateJointGeometry(); + } + if(head_mesh) + { + head_mesh->updateJointGeometry(); + } + if(hair_mesh) + { + hair_mesh->updateJointGeometry(); + } } mNeedsSkin = FALSE; mLastSkinTime = gFrameTimeSeconds; @@ -4372,19 +3974,31 @@ U32 LLVOAvatar::renderSkinned(EAvatarRenderPass pass) { if (isTextureVisible(TEX_HEAD_BAKED) || mIsDummy || visually_muted) { - num_indices += mMeshLOD[MESH_ID_HEAD]->render(mAdjustedPixelArea, TRUE, mIsDummy); + LLViewerJoint* head_mesh = getViewerJoint(MESH_ID_HEAD); + if (head_mesh) + { + num_indices += head_mesh->render(mAdjustedPixelArea, TRUE, mIsDummy); + } first_pass = FALSE; } } if (isTextureVisible(TEX_UPPER_BAKED) || mIsDummy || visually_muted) { - num_indices += mMeshLOD[MESH_ID_UPPER_BODY]->render(mAdjustedPixelArea, first_pass, mIsDummy); + LLViewerJoint* upper_mesh = getViewerJoint(MESH_ID_UPPER_BODY); + if (upper_mesh) + { + num_indices += upper_mesh->render(mAdjustedPixelArea, first_pass, mIsDummy); + } first_pass = FALSE; } if (isTextureVisible(TEX_LOWER_BAKED) || mIsDummy || visually_muted) { - num_indices += mMeshLOD[MESH_ID_LOWER_BODY]->render(mAdjustedPixelArea, first_pass, mIsDummy); + LLViewerJoint* lower_mesh = getViewerJoint(MESH_ID_LOWER_BODY); + if (lower_mesh) + { + num_indices += lower_mesh->render(mAdjustedPixelArea, first_pass, mIsDummy); + } first_pass = FALSE; } } @@ -4417,7 +4031,11 @@ U32 LLVOAvatar::renderTransparent(BOOL first_pass) if( isWearingWearableType( LLWearableType::WT_SKIRT ) && (mIsDummy || isTextureVisible(TEX_SKIRT_BAKED)) ) { gGL.setAlphaRejectSettings(LLRender::CF_GREATER, 0.25f); - num_indices += mMeshLOD[MESH_ID_SKIRT]->render(mAdjustedPixelArea, FALSE); + LLViewerJoint* skirt_mesh = getViewerJoint(MESH_ID_SKIRT); + if (skirt_mesh) + { + num_indices += skirt_mesh->render(mAdjustedPixelArea, FALSE); + } first_pass = FALSE; gGL.setAlphaRejectSettings(LLRender::CF_DEFAULT); } @@ -4431,16 +4049,23 @@ U32 LLVOAvatar::renderTransparent(BOOL first_pass) if (isTextureVisible(TEX_HEAD_BAKED)) { - num_indices += mMeshLOD[MESH_ID_EYELASH]->render(mAdjustedPixelArea, first_pass, mIsDummy); + LLViewerJoint* eyelash_mesh = getViewerJoint(MESH_ID_EYELASH); + if (eyelash_mesh) + { + num_indices += eyelash_mesh->render(mAdjustedPixelArea, first_pass, mIsDummy); + } first_pass = FALSE; } // Can't test for baked hair being defined, since that won't always be the case (not all viewers send baked hair) // TODO: 1.25 will be able to switch this logic back to calling isTextureVisible(); - - if ( getImage(TEX_HAIR_BAKED, 0) - && getImage(TEX_HAIR_BAKED, 0)->getID() != IMG_INVISIBLE || LLDrawPoolAlpha::sShowDebugAlpha) + if ( getImage(TEX_HAIR_BAKED, 0) && + getImage(TEX_HAIR_BAKED, 0)->getID() != IMG_INVISIBLE || LLDrawPoolAlpha::sShowDebugAlpha) { - num_indices += mMeshLOD[MESH_ID_HAIR]->render(mAdjustedPixelArea, first_pass, mIsDummy); + LLViewerJoint* hair_mesh = getViewerJoint(MESH_ID_HAIR); + if (hair_mesh) + { + num_indices += hair_mesh->render(mAdjustedPixelArea, first_pass, mIsDummy); + } first_pass = FALSE; } if (LLPipeline::sImpostorRender) @@ -4484,8 +4109,16 @@ U32 LLVOAvatar::renderRigid() if (isTextureVisible(TEX_EYES_BAKED) || mIsDummy) { - num_indices += mMeshLOD[MESH_ID_EYEBALL_LEFT]->render(mAdjustedPixelArea, TRUE, mIsDummy); - num_indices += mMeshLOD[MESH_ID_EYEBALL_RIGHT]->render(mAdjustedPixelArea, TRUE, mIsDummy); + LLViewerJoint* eyeball_left = getViewerJoint(MESH_ID_EYEBALL_LEFT); + LLViewerJoint* eyeball_right = getViewerJoint(MESH_ID_EYEBALL_RIGHT); + if (eyeball_left) + { + num_indices += eyeball_left->render(mAdjustedPixelArea, TRUE, mIsDummy); + } + if(eyeball_right) + { + num_indices += eyeball_right->render(mAdjustedPixelArea, TRUE, mIsDummy); + } } if (should_alpha_mask && !LLGLSLShader::sNoFixedFunction) @@ -4532,11 +4165,224 @@ U32 LLVOAvatar::renderImpostor(LLColor4U color, S32 diffuse_channel) return 6; } -//------------------------------------------------------------------------ -// LLVOAvatar::updateTextures() -//------------------------------------------------------------------------ +bool LLVOAvatar::allTexturesCompletelyDownloaded(std::set<LLUUID>& ids) const +{ + for (std::set<LLUUID>::const_iterator it = ids.begin(); it != ids.end(); ++it) + { + LLViewerFetchedTexture *imagep = gTextureList.findImage(*it); + if (imagep && imagep->getDiscardLevel()!=0) + { + return false; + } + } + return true; +} + +bool LLVOAvatar::allLocalTexturesCompletelyDownloaded() const +{ + std::set<LLUUID> local_ids; + collectLocalTextureUUIDs(local_ids); + return allTexturesCompletelyDownloaded(local_ids); +} + +bool LLVOAvatar::allBakedTexturesCompletelyDownloaded() const +{ + std::set<LLUUID> baked_ids; + collectBakedTextureUUIDs(baked_ids); + return allTexturesCompletelyDownloaded(baked_ids); +} + +void LLVOAvatar::bakedTextureOriginCounts(S32 &sb_count, // server-bake, has origin URL. + S32 &host_count, // host-based bake, has host. + S32 &both_count, // error - both host and URL set. + S32 &neither_count) // error - neither set. +{ + sb_count = host_count = both_count = neither_count = 0; + + std::set<LLUUID> baked_ids; + collectBakedTextureUUIDs(baked_ids); + for (std::set<LLUUID>::const_iterator it = baked_ids.begin(); it != baked_ids.end(); ++it) + { + LLViewerFetchedTexture *imagep = gTextureList.findImage(*it); + bool has_url = false, has_host = false; + if (!imagep->getUrl().empty()) + { + has_url = true; + } + if (imagep->getTargetHost().isOk()) + { + has_host = true; + } + if (has_url && !has_host) sb_count++; + else if (has_host && !has_url) host_count++; + else if (has_host && has_url) both_count++; + else if (!has_host && !has_url) neither_count++; + } +} + +std::string LLVOAvatar::bakedTextureOriginInfo() +{ + std::string result; + + std::set<LLUUID> baked_ids; + collectBakedTextureUUIDs(baked_ids); + for (U32 i = 0; i < mBakedTextureDatas.size(); i++) + { + ETextureIndex texture_index = mBakedTextureDatas[i].mTextureIndex; + LLViewerFetchedTexture *imagep = + LLViewerTextureManager::staticCastToFetchedTexture(getImage(texture_index,0), TRUE); + if (!imagep || + imagep->getID() == IMG_DEFAULT || + imagep->getID() == IMG_DEFAULT_AVATAR) + + { + result += "-"; + } + else + { + bool has_url = false, has_host = false; + if (!imagep->getUrl().empty()) + { + has_url = true; + } + if (imagep->getTargetHost().isOk()) + { + has_host = true; + } + S32 discard = imagep->getDiscardLevel(); + if (has_url && !has_host) result += discard ? "u" : "U"; // server-bake texture with url + else if (has_host && !has_url) result += discard ? "h" : "H"; // old-style texture on sim + else if (has_host && has_url) result += discard ? "x" : "X"; // both origins? + else if (!has_host && !has_url) result += discard ? "n" : "N"; // no origin? + if (discard != 0) + { + result += llformat("(%d/%d)",discard,imagep->getDesiredDiscardLevel()); + } + } + + } + return result; +} + +S32 LLVOAvatar::totalTextureMemForUUIDS(std::set<LLUUID>& ids) +{ + S32 result = 0; + for (std::set<LLUUID>::const_iterator it = ids.begin(); it != ids.end(); ++it) + { + LLViewerFetchedTexture *imagep = gTextureList.findImage(*it); + if (imagep) + { + result += imagep->getTextureMemory(); + } + } + return result; +} + +void LLVOAvatar::collectLocalTextureUUIDs(std::set<LLUUID>& ids) const +{ + for (U32 texture_index = 0; texture_index < getNumTEs(); texture_index++) + { + LLWearableType::EType wearable_type = LLAvatarAppearanceDictionary::getTEWearableType((ETextureIndex)texture_index); + U32 num_wearables = gAgentWearables.getWearableCount(wearable_type); + + LLViewerFetchedTexture *imagep = NULL; + for (U32 wearable_index = 0; wearable_index < num_wearables; wearable_index++) + { + imagep = LLViewerTextureManager::staticCastToFetchedTexture(getImage(texture_index, wearable_index), TRUE); + if (imagep) + { + const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = LLAvatarAppearanceDictionary::getInstance()->getTexture((ETextureIndex)texture_index); + if (texture_dict->mIsLocalTexture) + { + ids.insert(imagep->getID()); + } + } + } + } + ids.erase(IMG_DEFAULT); + ids.erase(IMG_DEFAULT_AVATAR); + ids.erase(IMG_INVISIBLE); +} + +void LLVOAvatar::collectBakedTextureUUIDs(std::set<LLUUID>& ids) const +{ + for (U32 texture_index = 0; texture_index < getNumTEs(); texture_index++) + { + LLViewerFetchedTexture *imagep = NULL; + if (isIndexBakedTexture((ETextureIndex) texture_index)) + { + imagep = LLViewerTextureManager::staticCastToFetchedTexture(getImage(texture_index,0), TRUE); + if (imagep) + { + ids.insert(imagep->getID()); + } + } + } + ids.erase(IMG_DEFAULT); + ids.erase(IMG_DEFAULT_AVATAR); + ids.erase(IMG_INVISIBLE); +} + +void LLVOAvatar::collectTextureUUIDs(std::set<LLUUID>& ids) +{ + collectLocalTextureUUIDs(ids); + collectBakedTextureUUIDs(ids); +} + +void LLVOAvatar::releaseOldTextures() +{ + S32 current_texture_mem = 0; + + // Any textures that we used to be using but are no longer using should no longer be flagged as "NO_DELETE" + std::set<LLUUID> baked_texture_ids; + collectBakedTextureUUIDs(baked_texture_ids); + S32 new_baked_mem = totalTextureMemForUUIDS(baked_texture_ids); + + std::set<LLUUID> local_texture_ids; + collectLocalTextureUUIDs(local_texture_ids); + //S32 new_local_mem = totalTextureMemForUUIDS(local_texture_ids); + + std::set<LLUUID> new_texture_ids; + new_texture_ids.insert(baked_texture_ids.begin(),baked_texture_ids.end()); + new_texture_ids.insert(local_texture_ids.begin(),local_texture_ids.end()); + S32 new_total_mem = totalTextureMemForUUIDS(new_texture_ids); + + //S32 old_total_mem = totalTextureMemForUUIDS(mTextureIDs); + //LL_DEBUGS("Avatar") << getFullname() << " old_total_mem: " << old_total_mem << " new_total_mem (L/B): " << new_total_mem << " (" << new_local_mem <<", " << new_baked_mem << ")" << llendl; + if (!isSelf() && new_total_mem > new_baked_mem) + { + llwarns << "extra local textures stored for non-self av" << llendl; + } + for (std::set<LLUUID>::iterator it = mTextureIDs.begin(); it != mTextureIDs.end(); ++it) + { + if (new_texture_ids.find(*it) == new_texture_ids.end()) + { + LLViewerFetchedTexture *imagep = gTextureList.findImage(*it); + if (imagep) + { + current_texture_mem += imagep->getTextureMemory(); + if (imagep->getTextureState() == LLGLTexture::NO_DELETE) + { + // This will allow the texture to be deleted if not in use. + imagep->forceActive(); + + // This resets the clock to texture being flagged + // as unused, preventing the texture from being + // deleted immediately. If other avatars or + // objects are using it, it can still be flagged + // no-delete by them. + imagep->forceUpdateBindStats(); + } + } + } + } + mTextureIDs = new_texture_ids; +} + void LLVOAvatar::updateTextures() { + releaseOldTextures(); + BOOL render_avatar = TRUE; if (mIsDummy) @@ -4579,7 +4425,7 @@ void LLVOAvatar::updateTextures() mHasGrey = FALSE; // debug for (U32 texture_index = 0; texture_index < getNumTEs(); texture_index++) { - LLWearableType::EType wearable_type = LLVOAvatarDictionary::getTEWearableType((ETextureIndex)texture_index); + LLWearableType::EType wearable_type = LLAvatarAppearanceDictionary::getTEWearableType((ETextureIndex)texture_index); U32 num_wearables = gAgentWearables.getWearableCount(wearable_type); const LLTextureEntry *te = getTE(texture_index); @@ -4602,11 +4448,11 @@ void LLVOAvatar::updateTextures() imagep = LLViewerTextureManager::staticCastToFetchedTexture(getImage(texture_index, wearable_index), TRUE); if (imagep) { - const LLVOAvatarDictionary::TextureEntry *texture_dict = LLVOAvatarDictionary::getInstance()->getTexture((ETextureIndex)texture_index); + const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = LLAvatarAppearanceDictionary::getInstance()->getTexture((ETextureIndex)texture_index); const EBakedTextureIndex baked_index = texture_dict->mBakedTextureIndex; if (texture_dict->mIsLocalTexture) { - addLocalTextureStats((ETextureIndex)texture_index, imagep, texel_area_ratio, render_avatar, layer_baked[baked_index]); + addLocalTextureStats((ETextureIndex)texture_index, imagep, texel_area_ratio, render_avatar, mBakedTextureDatas[baked_index].mIsUsed); } } } @@ -4618,6 +4464,7 @@ void LLVOAvatar::updateTextures() if (isIndexBakedTexture((ETextureIndex)texture_index) && imagep->getID() != IMG_DEFAULT_AVATAR && imagep->getID() != IMG_INVISIBLE + && !isUsingServerBakes() && !imagep->getTargetHost().isOk()) { LL_WARNS_ONCE("Texture") << "LLVOAvatar::updateTextures No host for texture " @@ -4638,7 +4485,7 @@ void LLVOAvatar::updateTextures() void LLVOAvatar::addLocalTextureStats( ETextureIndex idx, LLViewerFetchedTexture* imagep, - F32 texel_area_ratio, BOOL render_avatar, BOOL covered_by_baked, U32 index ) + F32 texel_area_ratio, BOOL render_avatar, BOOL covered_by_baked) { // No local texture stats for non-self avatars return; @@ -4712,7 +4559,6 @@ void LLVOAvatar::addBakedTextureStats( LLViewerFetchedTexture* imagep, F32 pixel //the texture pipeline will stop fetching this texture. imagep->resetTextureStats(); - imagep->setCanUseHTTP(false) ; //turn off http fetching for baked textures. imagep->setMaxVirtualSizeResetInterval(MAX_TEXTURE_VIRTURE_SIZE_RESET_INTERVAL); imagep->resetMaxVirtualSizeResetCounter() ; @@ -4721,7 +4567,7 @@ void LLVOAvatar::addBakedTextureStats( LLViewerFetchedTexture* imagep, F32 pixel imagep->addTextureStats(pixel_area / texel_area_ratio); imagep->setBoostLevel(boost_level); - if(boost_level != LLViewerTexture::BOOST_AVATAR_BAKED_SELF) + if(boost_level != LLGLTexture::BOOST_AVATAR_BAKED_SELF) { imagep->setAdditionalDecodePriority(ADDITIONAL_PRI) ; } @@ -4754,6 +4600,30 @@ void LLVOAvatar::setTexEntry(const U8 index, const LLTextureEntry &te) setTE(index, te); } +const std::string LLVOAvatar::getImageURL(const U8 te, const LLUUID &uuid) +{ + llassert(isIndexBakedTexture(ETextureIndex(te))); + std::string url = ""; + if (isUsingServerBakes()) + { + const std::string& appearance_service_url = LLAppearanceMgr::instance().getAppearanceServiceURL(); + if (appearance_service_url.empty()) + { + // Probably a server-side issue if we get here: + llwarns << "AgentAppearanceServiceURL not set - Baked texture requests will fail" << llendl; + return url; + } + + const LLAvatarAppearanceDictionary::TextureEntry* texture_entry = LLAvatarAppearanceDictionary::getInstance()->getTexture((ETextureIndex)te); + if (texture_entry != NULL) + { + url = appearance_service_url + "texture/" + getID().asString() + "/" + texture_entry->mDefaultImageName + "/" + uuid.asString(); + //llinfos << "baked texture url: " << url << llendl; + } + } + return url; +} + //----------------------------------------------------------------------------- // resolveHeight() //----------------------------------------------------------------------------- @@ -5095,48 +4965,6 @@ void LLVOAvatar::stopMotionFromSource(const LLUUID& source_id) } //----------------------------------------------------------------------------- -// getVolumePos() -//----------------------------------------------------------------------------- -LLVector3 LLVOAvatar::getVolumePos(S32 joint_index, LLVector3& volume_offset) -{ - if (joint_index > mNumCollisionVolumes) - { - return LLVector3::zero; - } - - return mCollisionVolumes[joint_index].getVolumePos(volume_offset); -} - -//----------------------------------------------------------------------------- -// findCollisionVolume() -//----------------------------------------------------------------------------- -LLJoint* LLVOAvatar::findCollisionVolume(U32 volume_id) -{ - if ((S32)volume_id > mNumCollisionVolumes) - { - return NULL; - } - - return &mCollisionVolumes[volume_id]; -} - -//----------------------------------------------------------------------------- -// findCollisionVolume() -//----------------------------------------------------------------------------- -S32 LLVOAvatar::getCollisionVolumeID(std::string &name) -{ - for (S32 i = 0; i < mNumCollisionVolumes; i++) - { - if (mCollisionVolumes[i].getName() == name) - { - return i; - } - } - - return -1; -} - -//----------------------------------------------------------------------------- // addDebugText() //----------------------------------------------------------------------------- void LLVOAvatar::addDebugText(const std::string& text) @@ -5165,7 +4993,7 @@ LLJoint *LLVOAvatar::getJoint( const std::string &name ) if (iter == mJointMap.end() || iter->second == NULL) { //search for joint and cache found joint in lookup table - jointp = mRoot.findJoint(name); + jointp = mRoot->findJoint(name); mJointMap[name] = jointp; } else @@ -5181,10 +5009,12 @@ LLJoint *LLVOAvatar::getJoint( const std::string &name ) //----------------------------------------------------------------------------- void LLVOAvatar::resetJointPositions( void ) { - for(S32 i = 0; i < (S32)mNumJoints; ++i) + avatar_joint_list_t::iterator iter = mSkeleton.begin(); + avatar_joint_list_t::iterator end = mSkeleton.end(); + for (; iter != end; ++iter) { - mSkeleton[i].restoreOldXform(); - mSkeleton[i].setId( LLUUID::null ); + (*iter)->restoreOldXform(); + (*iter)->setId( LLUUID::null ); } mHasPelvisOffset = false; mPelvisFixup = mLastPelvisFixup; @@ -5194,7 +5024,7 @@ void LLVOAvatar::resetJointPositions( void ) //----------------------------------------------------------------------------- void LLVOAvatar::resetSpecificJointPosition( const std::string& name ) { - LLJoint* pJoint = mRoot.findJoint( name ); + LLJoint* pJoint = mRoot->findJoint( name ); if ( pJoint && pJoint->doesJointNeedToBeReset() ) { @@ -5216,16 +5046,17 @@ void LLVOAvatar::resetSpecificJointPosition( const std::string& name ) //----------------------------------------------------------------------------- void LLVOAvatar::resetJointPositionsToDefault( void ) { - //Subsequent joints are relative to pelvis - for( S32 i = 0; i < (S32)mNumJoints; ++i ) + avatar_joint_list_t::iterator iter = mSkeleton.begin(); + avatar_joint_list_t::iterator end = mSkeleton.end(); + for (; iter != end; ++iter) { - LLJoint* pJoint = (LLJoint*)&mSkeleton[i]; + LLJoint* pJoint = (*iter); if ( pJoint->doesJointNeedToBeReset() ) { - pJoint->setId( LLUUID::null ); //restore joints to default positions, however skip over the pelvis + // *TODO: How does this pointer check skip over pelvis? if ( pJoint ) { pJoint->restoreOldXform(); @@ -5324,23 +5155,6 @@ F32 LLVOAvatar::getPixelArea() const } -//----------------------------------------------------------------------------- -// LLVOAvatar::getHeadMesh() -//----------------------------------------------------------------------------- -LLPolyMesh* LLVOAvatar::getHeadMesh() -{ - return mMeshLOD[MESH_ID_HEAD]->mMeshParts[0]->getMesh(); -} - - -//----------------------------------------------------------------------------- -// LLVOAvatar::getUpperBodyMesh() -//----------------------------------------------------------------------------- -LLPolyMesh* LLVOAvatar::getUpperBodyMesh() -{ - return mMeshLOD[MESH_ID_UPPER_BODY]->mMeshParts[0]->getMesh(); -} - //----------------------------------------------------------------------------- // LLVOAvatar::getPosGlobalFromAgent() @@ -5358,61 +5172,6 @@ LLVector3 LLVOAvatar::getPosAgentFromGlobal(const LLVector3d &position) return gAgent.getPosAgentFromGlobal(position); } -//----------------------------------------------------------------------------- -// allocateCharacterJoints() -//----------------------------------------------------------------------------- -BOOL LLVOAvatar::allocateCharacterJoints( U32 num ) -{ - deleteAndClearArray(mSkeleton); - mNumJoints = 0; - - mSkeleton = new LLViewerJoint[num]; - - for(S32 joint_num = 0; joint_num < (S32)num; joint_num++) - { - mSkeleton[joint_num].setJointNum(joint_num); - } - - if (!mSkeleton) - { - return FALSE; - } - - mNumJoints = num; - return TRUE; -} - -//----------------------------------------------------------------------------- -// allocateCollisionVolumes() -//----------------------------------------------------------------------------- -BOOL LLVOAvatar::allocateCollisionVolumes( U32 num ) -{ - deleteAndClearArray(mCollisionVolumes); - mNumCollisionVolumes = 0; - - mCollisionVolumes = new LLViewerJointCollisionVolume[num]; - if (!mCollisionVolumes) - { - return FALSE; - } - - mNumCollisionVolumes = num; - return TRUE; -} - - -//----------------------------------------------------------------------------- -// getCharacterJoint() -//----------------------------------------------------------------------------- -LLJoint *LLVOAvatar::getCharacterJoint( U32 num ) -{ - if ((S32)num >= mNumJoints - || (S32)num < 0) - { - return NULL; - } - return (LLJoint*)&mSkeleton[num]; -} //----------------------------------------------------------------------------- // requestStopMotion() @@ -5424,215 +5183,24 @@ void LLVOAvatar::requestStopMotion( LLMotion* motion ) } //----------------------------------------------------------------------------- -// loadAvatar() -//----------------------------------------------------------------------------- -static LLFastTimer::DeclareTimer FTM_LOAD_AVATAR("Load Avatar"); - -BOOL LLVOAvatar::loadAvatar() -{ -// LLFastTimer t(FTM_LOAD_AVATAR); - - // avatar_skeleton.xml - if( !buildSkeleton(sAvatarSkeletonInfo) ) - { - llwarns << "avatar file: buildSkeleton() failed" << llendl; - return FALSE; - } - - // avatar_lad.xml : <skeleton> - if( !loadSkeletonNode() ) - { - llwarns << "avatar file: loadNodeSkeleton() failed" << llendl; - return FALSE; - } - - // avatar_lad.xml : <mesh> - if( !loadMeshNodes() ) - { - llwarns << "avatar file: loadNodeMesh() failed" << llendl; - return FALSE; - } - - // avatar_lad.xml : <global_color> - if( sAvatarXmlInfo->mTexSkinColorInfo ) - { - mTexSkinColor = new LLTexGlobalColor( this ); - if( !mTexSkinColor->setInfo( sAvatarXmlInfo->mTexSkinColorInfo ) ) - { - llwarns << "avatar file: mTexSkinColor->setInfo() failed" << llendl; - return FALSE; - } - } - else - { - llwarns << "<global_color> name=\"skin_color\" not found" << llendl; - return FALSE; - } - if( sAvatarXmlInfo->mTexHairColorInfo ) - { - mTexHairColor = new LLTexGlobalColor( this ); - if( !mTexHairColor->setInfo( sAvatarXmlInfo->mTexHairColorInfo ) ) - { - llwarns << "avatar file: mTexHairColor->setInfo() failed" << llendl; - return FALSE; - } - } - else - { - llwarns << "<global_color> name=\"hair_color\" not found" << llendl; - return FALSE; - } - if( sAvatarXmlInfo->mTexEyeColorInfo ) - { - mTexEyeColor = new LLTexGlobalColor( this ); - if( !mTexEyeColor->setInfo( sAvatarXmlInfo->mTexEyeColorInfo ) ) - { - llwarns << "avatar file: mTexEyeColor->setInfo() failed" << llendl; - return FALSE; - } - } - else - { - llwarns << "<global_color> name=\"eye_color\" not found" << llendl; - return FALSE; - } - - // avatar_lad.xml : <layer_set> - if (sAvatarXmlInfo->mLayerInfoList.empty()) - { - llwarns << "avatar file: missing <layer_set> node" << llendl; - return FALSE; - } - - if (sAvatarXmlInfo->mMorphMaskInfoList.empty()) - { - llwarns << "avatar file: missing <morph_masks> node" << llendl; - return FALSE; - } - - // avatar_lad.xml : <morph_masks> - for (LLVOAvatarXmlInfo::morph_info_list_t::iterator iter = sAvatarXmlInfo->mMorphMaskInfoList.begin(); - iter != sAvatarXmlInfo->mMorphMaskInfoList.end(); - ++iter) - { - LLVOAvatarXmlInfo::LLVOAvatarMorphInfo *info = *iter; - - EBakedTextureIndex baked = LLVOAvatarDictionary::findBakedByRegionName(info->mRegion); - if (baked != BAKED_NUM_INDICES) - { - LLPolyMorphTarget *morph_param; - const std::string *name = &info->mName; - morph_param = (LLPolyMorphTarget *)(getVisualParam(name->c_str())); - if (morph_param) - { - BOOL invert = info->mInvert; - addMaskedMorph(baked, morph_param, invert, info->mLayer); - } - } - - } - - loadLayersets(); - - // avatar_lad.xml : <driver_parameters> - for (LLVOAvatarXmlInfo::driver_info_list_t::iterator iter = sAvatarXmlInfo->mDriverInfoList.begin(); - iter != sAvatarXmlInfo->mDriverInfoList.end(); - ++iter) - { - LLDriverParamInfo *info = *iter; - LLDriverParam* driver_param = new LLDriverParam( this ); - if (driver_param->setInfo(info)) - { - addVisualParam( driver_param ); - LLVisualParam*(LLVOAvatar::*avatar_function)(S32)const = &LLVOAvatar::getVisualParam; - if( !driver_param->linkDrivenParams(boost::bind(avatar_function,(LLVOAvatar*)this,_1 ), false)) - { - llwarns << "could not link driven params for avatar " << this->getFullname() << " id: " << driver_param->getID() << llendl; - continue; - } - } - else - { - delete driver_param; - llwarns << "avatar file: driver_param->parseData() failed" << llendl; - return FALSE; - } - } - - - return TRUE; -} - -//----------------------------------------------------------------------------- // loadSkeletonNode(): loads <skeleton> node from XML tree //----------------------------------------------------------------------------- +//virtual BOOL LLVOAvatar::loadSkeletonNode () { - mRoot.addChild( &mSkeleton[0] ); - - for (std::vector<LLViewerJoint *>::iterator iter = mMeshLOD.begin(); - iter != mMeshLOD.end(); - ++iter) - { - LLViewerJoint *joint = (LLViewerJoint *) *iter; - joint->mUpdateXform = FALSE; - joint->setMeshesToChildren(); - } - - mRoot.addChild(mMeshLOD[MESH_ID_HEAD]); - mRoot.addChild(mMeshLOD[MESH_ID_EYELASH]); - mRoot.addChild(mMeshLOD[MESH_ID_UPPER_BODY]); - mRoot.addChild(mMeshLOD[MESH_ID_LOWER_BODY]); - mRoot.addChild(mMeshLOD[MESH_ID_SKIRT]); - mRoot.addChild(mMeshLOD[MESH_ID_HEAD]); - - LLViewerJoint *skull = (LLViewerJoint*)mRoot.findJoint("mSkull"); - if (skull) - { - skull->addChild(mMeshLOD[MESH_ID_HAIR] ); - } - - LLViewerJoint *eyeL = (LLViewerJoint*)mRoot.findJoint("mEyeLeft"); - if (eyeL) + if (!LLAvatarAppearance::loadSkeletonNode()) { - eyeL->addChild( mMeshLOD[MESH_ID_EYEBALL_LEFT] ); - } - - LLViewerJoint *eyeR = (LLViewerJoint*)mRoot.findJoint("mEyeRight"); - if (eyeR) - { - eyeR->addChild( mMeshLOD[MESH_ID_EYEBALL_RIGHT] ); + return FALSE; } - // SKELETAL DISTORTIONS - { - LLVOAvatarXmlInfo::skeletal_distortion_info_list_t::iterator iter; - for (iter = sAvatarXmlInfo->mSkeletalDistortionInfoList.begin(); - iter != sAvatarXmlInfo->mSkeletalDistortionInfoList.end(); - ++iter) - { - LLPolySkeletalDistortionInfo *info = *iter; - LLPolySkeletalDistortion *param = new LLPolySkeletalDistortion(this); - if (!param->setInfo(info)) - { - delete param; - return FALSE; - } - else - { - addVisualParam(param); - } - } - } - // ATTACHMENTS { - LLVOAvatarXmlInfo::attachment_info_list_t::iterator iter; + LLAvatarXmlInfo::attachment_info_list_t::iterator iter; for (iter = sAvatarXmlInfo->mAttachmentInfoList.begin(); iter != sAvatarXmlInfo->mAttachmentInfoList.end(); ++iter) { - LLVOAvatarXmlInfo::LLVOAvatarAttachmentInfo *info = *iter; + LLAvatarXmlInfo::LLAvatarAttachmentInfo *info = *iter; if (!isSelf() && info->mJointName == "mScreen") { //don't process screen joint for other avatars continue; @@ -5705,144 +5273,6 @@ BOOL LLVOAvatar::loadSkeletonNode () } //----------------------------------------------------------------------------- -// loadMeshNodes(): loads <mesh> nodes from XML tree -//----------------------------------------------------------------------------- -BOOL LLVOAvatar::loadMeshNodes() -{ - for (LLVOAvatarXmlInfo::mesh_info_list_t::const_iterator meshinfo_iter = sAvatarXmlInfo->mMeshInfoList.begin(); - meshinfo_iter != sAvatarXmlInfo->mMeshInfoList.end(); - ++meshinfo_iter) - { - const LLVOAvatarXmlInfo::LLVOAvatarMeshInfo *info = *meshinfo_iter; - const std::string &type = info->mType; - S32 lod = info->mLOD; - - LLViewerJointMesh* mesh = NULL; - U8 mesh_id = 0; - BOOL found_mesh_id = FALSE; - - /* if (type == "hairMesh") - switch(lod) - case 0: - mesh = &mHairMesh0; */ - for (LLVOAvatarDictionary::Meshes::const_iterator mesh_iter = LLVOAvatarDictionary::getInstance()->getMeshes().begin(); - mesh_iter != LLVOAvatarDictionary::getInstance()->getMeshes().end(); - ++mesh_iter) - { - const EMeshIndex mesh_index = mesh_iter->first; - const LLVOAvatarDictionary::MeshEntry *mesh_dict = mesh_iter->second; - if (type.compare(mesh_dict->mName) == 0) - { - mesh_id = mesh_index; - found_mesh_id = TRUE; - break; - } - } - - if (found_mesh_id) - { - if (lod < (S32)mMeshLOD[mesh_id]->mMeshParts.size()) - { - mesh = mMeshLOD[mesh_id]->mMeshParts[lod]; - } - else - { - llwarns << "Avatar file: <mesh> has invalid lod setting " << lod << llendl; - return FALSE; - } - } - else - { - llwarns << "Ignoring unrecognized mesh type: " << type << llendl; - return FALSE; - } - - // llinfos << "Parsing mesh data for " << type << "..." << llendl; - - // If this isn't set to white (1.0), avatars will *ALWAYS* be darker than their surroundings. - // Do not touch!!! - mesh->setColor( 1.0f, 1.0f, 1.0f, 1.0f ); - - LLPolyMesh *poly_mesh = NULL; - - if (!info->mReferenceMeshName.empty()) - { - polymesh_map_t::const_iterator polymesh_iter = mMeshes.find(info->mReferenceMeshName); - if (polymesh_iter != mMeshes.end()) - { - poly_mesh = LLPolyMesh::getMesh(info->mMeshFileName, polymesh_iter->second); - poly_mesh->setAvatar(this); - } - else - { - // This should never happen - LL_WARNS("Avatar") << "Could not find avatar mesh: " << info->mReferenceMeshName << LL_ENDL; - } - } - else - { - poly_mesh = LLPolyMesh::getMesh(info->mMeshFileName); - poly_mesh->setAvatar(this); - } - - if( !poly_mesh ) - { - llwarns << "Failed to load mesh of type " << type << llendl; - return FALSE; - } - - // Multimap insert - mMeshes.insert(std::make_pair(info->mMeshFileName, poly_mesh)); - - mesh->setMesh( poly_mesh ); - mesh->setLOD( info->mMinPixelArea ); - - for (LLVOAvatarXmlInfo::LLVOAvatarMeshInfo::morph_info_list_t::const_iterator xmlinfo_iter = info->mPolyMorphTargetInfoList.begin(); - xmlinfo_iter != info->mPolyMorphTargetInfoList.end(); - ++xmlinfo_iter) - { - const LLVOAvatarXmlInfo::LLVOAvatarMeshInfo::morph_info_pair_t *info_pair = &(*xmlinfo_iter); - LLPolyMorphTarget *param = new LLPolyMorphTarget(mesh->getMesh()); - if (!param->setInfo(info_pair->first)) - { - delete param; - return FALSE; - } - else - { - if (info_pair->second) - { - addSharedVisualParam(param); - } - else - { - addVisualParam(param); - } - } - } - } - - return TRUE; -} - -//----------------------------------------------------------------------------- -// loadLayerSets() -//----------------------------------------------------------------------------- -BOOL LLVOAvatar::loadLayersets() -{ - BOOL success = TRUE; - for (LLVOAvatarXmlInfo::layer_info_list_t::const_iterator layerset_iter = sAvatarXmlInfo->mLayerInfoList.begin(); - layerset_iter != sAvatarXmlInfo->mLayerInfoList.end(); - ++layerset_iter) - { - // Construct a layerset for each one specified in avatar_lad.xml and initialize it as such. - LLTexLayerSetInfo *layerset_info = *layerset_iter; - layerset_info->createVisualParams(this); - } - return success; -} - -//----------------------------------------------------------------------------- // updateVisualParams() //----------------------------------------------------------------------------- void LLVOAvatar::updateVisualParams() @@ -5855,7 +5285,7 @@ void LLVOAvatar::updateVisualParams() { computeBodySize(); mLastSkeletonSerialNum = mSkeletonSerialNum; - mRoot.updateWorldMatrixChildren(); + mRoot->updateWorldMatrixChildren(); } dirtyMesh(); @@ -5942,7 +5372,12 @@ BOOL LLVOAvatar::updateJointLODs() } // now select meshes to render based on adjusted pixel area - BOOL res = mRoot.updateLOD(mAdjustedPixelArea, TRUE); + LLViewerJoint* root = dynamic_cast<LLViewerJoint*>(mRoot); + BOOL res = FALSE; + if (root) + { + res = root->updateLOD(mAdjustedPixelArea, TRUE); + } if (res) { sNumLODChangesThisFrame++; @@ -6031,6 +5466,15 @@ void LLVOAvatar::dirtyMesh(S32 priority) { mDirtyMesh = llmax(mDirtyMesh, priority); } + +//----------------------------------------------------------------------------- +// getViewerJoint() +//----------------------------------------------------------------------------- +LLViewerJoint* LLVOAvatar::getViewerJoint(S32 idx) +{ + return dynamic_cast<LLViewerJoint*>(mMeshLOD[idx]); +} + //----------------------------------------------------------------------------- // hideSkirt() //----------------------------------------------------------------------------- @@ -6340,9 +5784,9 @@ void LLVOAvatar::sitOnObject(LLViewerObject *sit_object) // Notice that removing sitDown() from here causes avatars sitting on // objects to be not rendered for new arrivals. See EXT-6835 and EXT-1655. sitDown(TRUE); - mRoot.getXform()->setParent(&sit_object->mDrawable->mXform); // LLVOAvatar::sitOnObject - mRoot.setPosition(getPosition()); - mRoot.updateWorldMatrixChildren(); + mRoot->getXform()->setParent(&sit_object->mDrawable->mXform); // LLVOAvatar::sitOnObject + mRoot->setPosition(getPosition()); + mRoot->updateWorldMatrixChildren(); stopMotion(ANIM_AGENT_BODY_NOISE); @@ -6388,10 +5832,10 @@ void LLVOAvatar::getOffObject() sitDown(FALSE); - mRoot.getXform()->setParent(NULL); // LLVOAvatar::getOffObject - mRoot.setPosition(cur_position_world); - mRoot.setRotation(cur_rotation_world); - mRoot.getXform()->update(); + mRoot->getXform()->setParent(NULL); // LLVOAvatar::getOffObject + mRoot->setPosition(cur_position_world); + mRoot->setRotation(cur_rotation_world); + mRoot->getXform()->update(); startMotion(ANIM_AGENT_BODY_NOISE); @@ -6439,26 +5883,53 @@ S32 LLVOAvatar::getAttachmentCount() return count; } -LLColor4 LLVOAvatar::getGlobalColor( const std::string& color_name ) const +BOOL LLVOAvatar::isWearingWearableType(LLWearableType::EType type) const { - if (color_name=="skin_color" && mTexSkinColor) - { - return mTexSkinColor->getColor(); - } - else if(color_name=="hair_color" && mTexHairColor) + if (mIsDummy) return TRUE; + + if (isSelf()) { - return mTexHairColor->getColor(); + return LLAvatarAppearance::isWearingWearableType(type); } - if(color_name=="eye_color" && mTexEyeColor) + + switch(type) { - return mTexEyeColor->getColor(); + case LLWearableType::WT_SHAPE: + case LLWearableType::WT_SKIN: + case LLWearableType::WT_HAIR: + case LLWearableType::WT_EYES: + return TRUE; // everyone has all bodyparts + default: + break; // Do nothing } - else + + /* switch(type) + case LLWearableType::WT_SHIRT: + indicator_te = TEX_UPPER_SHIRT; */ + for (LLAvatarAppearanceDictionary::Textures::const_iterator tex_iter = LLAvatarAppearanceDictionary::getInstance()->getTextures().begin(); + tex_iter != LLAvatarAppearanceDictionary::getInstance()->getTextures().end(); + ++tex_iter) { - return LLColor4( 0.f, 1.f, 1.f, 1.f ); // good debugging color + const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = tex_iter->second; + if (texture_dict->mWearableType == type) + { + // Thus, you must check to see if the corresponding baked texture is defined. + // NOTE: this is a poor substitute if you actually want to know about individual pieces of clothing + // this works for detecting a skirt (most important), but is ineffective at any piece of clothing that + // gets baked into a texture that always exists (upper or lower). + if (texture_dict->mIsUsedByBakedTexture) + { + const EBakedTextureIndex baked_index = texture_dict->mBakedTextureIndex; + return isTextureDefined(LLAvatarAppearanceDictionary::getInstance()->getBakedTexture(baked_index)->mTextureIndex); + } + return FALSE; + } } + return FALSE; } + + // virtual void LLVOAvatar::invalidateComposite( LLTexLayerSet* layerset, BOOL upload_result ) { @@ -6468,6 +5939,7 @@ void LLVOAvatar::invalidateAll() { } +// virtual void LLVOAvatar::onGlobalColorChanged(const LLTexGlobalColor* global_color, BOOL upload_bake ) { if (global_color == mTexSkinColor) @@ -6486,9 +5958,15 @@ void LLVOAvatar::onGlobalColorChanged(const LLTexGlobalColor* global_color, BOOL if (!isTextureDefined(mBakedTextureDatas[BAKED_HAIR].mTextureIndex)) { LLColor4 color = mTexHairColor->getColor(); - for (U32 i = 0; i < mBakedTextureDatas[BAKED_HAIR].mMeshes.size(); i++) + avatar_joint_mesh_list_t::iterator iter = mBakedTextureDatas[BAKED_HAIR].mJointMeshes.begin(); + avatar_joint_mesh_list_t::iterator end = mBakedTextureDatas[BAKED_HAIR].mJointMeshes.end(); + for (; iter != end; ++iter) { - mBakedTextureDatas[BAKED_HAIR].mMeshes[i]->setColor( color.mV[VX], color.mV[VY], color.mV[VZ], color.mV[VW] ); + LLAvatarJointMesh* mesh = (*iter); + if (mesh) + { + mesh->setColor( color ); + } } } } @@ -6531,42 +6009,167 @@ BOOL LLVOAvatar::getIsCloud() const void LLVOAvatar::updateRezzedStatusTimers() { - // State machine for rezzed status. Statuses are 0 = cloud, 1 = gray, 2 = textured. - // Purpose is to collect time data for each period of cloud or cloud+gray. + // State machine for rezzed status. Statuses are -1 on startup, 0 + // = cloud, 1 = gray, 2 = textured, 3 = textured_and_downloaded. + // Purpose is to collect time data for each it takes avatar to reach + // various loading landmarks: gray, textured (partial), textured fully. + S32 rez_status = getRezzedStatus(); if (rez_status != mLastRezzedStatus) { LL_DEBUGS("Avatar") << avString() << "rez state change: " << mLastRezzedStatus << " -> " << rez_status << LL_ENDL; - bool is_cloud_or_gray = (rez_status==0 || rez_status==1); - bool was_cloud_or_gray = (mLastRezzedStatus==0 || mLastRezzedStatus==1); - bool is_cloud = (rez_status==0); - bool was_cloud = (mLastRezzedStatus==0); - // Non-cloud to cloud - if (is_cloud && !was_cloud) + if (mLastRezzedStatus == -1 && rez_status != -1) { - // start cloud timer. - getPhases().startPhase("cloud"); + // First time initialization, start all timers. + for (S32 i = 1; i < 4; i++) + { + startPhase("load_" + LLVOAvatar::rezStatusToString(i)); + startPhase("first_load_" + LLVOAvatar::rezStatusToString(i)); + } } - else if (was_cloud && !is_cloud) + if (rez_status < mLastRezzedStatus) { - // stop cloud timer, which will capture stats. - getPhases().stopPhase("cloud"); + // load level has decreased. start phase timers for higher load levels. + for (S32 i = rez_status+1; i <= mLastRezzedStatus; i++) + { + startPhase("load_" + LLVOAvatar::rezStatusToString(i)); + } + } + else if (rez_status > mLastRezzedStatus) + { + // load level has increased. stop phase timers for lower and equal load levels. + for (S32 i = llmax(mLastRezzedStatus+1,1); i <= rez_status; i++) + { + stopPhase("load_" + LLVOAvatar::rezStatusToString(i)); + stopPhase("first_load_" + LLVOAvatar::rezStatusToString(i), false); + } + if (rez_status == 3) + { + // "fully loaded", mark any pending appearance change complete. + selfStopPhase("update_appearance_from_cof"); + selfStopPhase("wear_inventory_category", false); + selfStopPhase("process_initial_wearables_update", false); + } } - // Non-cloud-or-gray to cloud-or-gray - if (is_cloud_or_gray && !was_cloud_or_gray) + mLastRezzedStatus = rez_status; + } +} + +void LLVOAvatar::clearPhases() +{ + getPhases().clearPhases(); +} + +void LLVOAvatar::startPhase(const std::string& phase_name) +{ + F32 elapsed; + bool completed; + if (getPhases().getPhaseValues(phase_name, elapsed, completed)) + { + if (!completed) { - // start cloud-or-gray timer. - getPhases().startPhase("cloud-or-gray"); + LL_DEBUGS("Avatar") << avString() << "no-op, start when started already for " << phase_name << llendl; + return; } - else if (was_cloud_or_gray && !is_cloud_or_gray) + } + LL_DEBUGS("Avatar") << "started phase " << phase_name << llendl; + getPhases().startPhase(phase_name); +} + +void LLVOAvatar::stopPhase(const std::string& phase_name, bool err_check) +{ + F32 elapsed; + bool completed; + if (getPhases().getPhaseValues(phase_name, elapsed, completed)) + { + if (!completed) { - // stop cloud-or-gray timer, which will capture stats. - getPhases().stopPhase("cloud-or-gray"); + getPhases().stopPhase(phase_name); + completed = true; + logMetricsTimerRecord(phase_name, elapsed, completed); + LL_DEBUGS("Avatar") << avString() << "stopped phase " << phase_name << " elapsed " << elapsed << llendl; } - - mLastRezzedStatus = rez_status; + else + { + if (err_check) + { + LL_DEBUGS("Avatar") << "no-op, stop when stopped already for " << phase_name << llendl; + } + } + } + else + { + if (err_check) + { + LL_DEBUGS("Avatar") << "no-op, stop when not started for " << phase_name << llendl; + } + } +} + +void LLVOAvatar::logPendingPhases() +{ + for (LLViewerStats::phase_map_t::iterator it = getPhases().begin(); + it != getPhases().end(); + ++it) + { + const std::string& phase_name = it->first; + F32 elapsed; + bool completed; + if (getPhases().getPhaseValues(phase_name, elapsed, completed)) + { + if (!completed) + { + logMetricsTimerRecord(phase_name, elapsed, completed); + } + } + } +} + +//static +void LLVOAvatar::logPendingPhasesAllAvatars() +{ + for (std::vector<LLCharacter*>::iterator iter = LLCharacter::sInstances.begin(); + iter != LLCharacter::sInstances.end(); ++iter) + { + LLVOAvatar* inst = (LLVOAvatar*) *iter; + if( inst->isDead() ) + { + continue; + } + inst->logPendingPhases(); + } +} + +void LLVOAvatar::logMetricsTimerRecord(const std::string& phase_name, F32 elapsed, bool completed) +{ + LLSD record; + record["timer_name"] = phase_name; + record["avatar_id"] = getID(); + record["elapsed"] = elapsed; + record["completed"] = completed; + U32 grid_x(0), grid_y(0); + if (getRegion()) + { + record["central_bake_version"] = LLSD::Integer(getRegion()->getCentralBakeVersion()); + grid_from_region_handle(getRegion()->getHandle(), &grid_x, &grid_y); + } + record["grid_x"] = LLSD::Integer(grid_x); + record["grid_y"] = LLSD::Integer(grid_y); + record["is_using_server_bakes"] = ((bool) isUsingServerBakes()); + record["is_self"] = isSelf(); + + +#if 0 // verbose logging + std::ostringstream ostr; + ostr << LLSDNotationStreamer(record); + LL_DEBUGS("Avatar") << "record\n" << ostr.str() << llendl; +#endif + + if (isAgentAvatarValid()) + { + gAgentAvatarp->addMetricsTimerRecord(record); } } @@ -6663,24 +6266,49 @@ LLMotion* LLVOAvatar::findMotion(const LLUUID& id) const return mMotionController.findMotion(id); } +// This is a semi-deprecated debugging tool - meshes will not show as +// colorized if using deferred rendering. +void LLVOAvatar::debugColorizeSubMeshes(U32 i, const LLColor4& color) +{ + if (gSavedSettings.getBOOL("DebugAvatarCompositeBaked")) + { + avatar_joint_mesh_list_t::iterator iter = mBakedTextureDatas[i].mJointMeshes.begin(); + avatar_joint_mesh_list_t::iterator end = mBakedTextureDatas[i].mJointMeshes.end(); + for (; iter != end; ++iter) + { + LLAvatarJointMesh* mesh = (*iter); + if (mesh) + { + { + mesh->setColor(color); + } + } + } + } +} + //----------------------------------------------------------------------------- // updateMeshTextures() // Uses the current TE values to set the meshes' and layersets' textures. //----------------------------------------------------------------------------- +// virtual void LLVOAvatar::updateMeshTextures() { - // llinfos << "updateMeshTextures" << llendl; + static S32 update_counter = 0; + mBakedTextureDebugText.clear(); + // if user has never specified a texture, assign the default for (U32 i=0; i < getNumTEs(); i++) { const LLViewerTexture* te_image = getImage(i, 0); if(!te_image || te_image->getID().isNull() || (te_image->getID() == IMG_DEFAULT)) { - setImage(i, LLViewerTextureManager::getFetchedTexture(i == TEX_HAIR ? IMG_DEFAULT : IMG_DEFAULT_AVATAR), 0); // IMG_DEFAULT_AVATAR = a special texture that's never rendered. + // IMG_DEFAULT_AVATAR = a special texture that's never rendered. + const LLUUID& image_id = (i == TEX_HAIR ? IMG_DEFAULT : IMG_DEFAULT_AVATAR); + setImage(i, LLViewerTextureManager::getFetchedTexture(image_id), 0); } } - const BOOL self_customizing = isSelf() && gAgentCamera.cameraCustomizeAvatar(); // During face edit mode, we don't use baked textures const BOOL other_culled = !isSelf() && mCulled; LLLoadedCallbackEntry::source_callback_list_t* src_callback_list = NULL ; BOOL paused = FALSE; @@ -6696,71 +6324,97 @@ void LLVOAvatar::updateMeshTextures() std::vector<BOOL> use_lkg_baked_layer; // lkg = "last known good" use_lkg_baked_layer.resize(mBakedTextureDatas.size(), false); + mBakedTextureDebugText += llformat("%06d\n",update_counter++); + mBakedTextureDebugText += "indx layerset linvld ltda ilb ulkg ltid\n"; for (U32 i=0; i < mBakedTextureDatas.size(); i++) { is_layer_baked[i] = isTextureDefined(mBakedTextureDatas[i].mTextureIndex); - + LLViewerTexLayerSet* layerset = NULL; + bool layerset_invalid = false; if (!other_culled) { // When an avatar is changing clothes and not in Appearance mode, - // use the last-known good baked texture until it finish the first + // use the last-known good baked texture until it finishes the first // render of the new layerset. - const BOOL layerset_invalid = mBakedTextureDatas[i].mTexLayerSet - && ( !mBakedTextureDatas[i].mTexLayerSet->getComposite()->isInitialized() - || !mBakedTextureDatas[i].mTexLayerSet->isLocalTextureDataAvailable() ); + layerset = getTexLayerSet(i); + layerset_invalid = layerset && ( !layerset->getViewerComposite()->isInitialized() + || !layerset->isLocalTextureDataAvailable() ); use_lkg_baked_layer[i] = (!is_layer_baked[i] - && (mBakedTextureDatas[i].mLastTextureIndex != IMG_DEFAULT_AVATAR) + && (mBakedTextureDatas[i].mLastTextureID != IMG_DEFAULT_AVATAR) && layerset_invalid); if (use_lkg_baked_layer[i]) { - mBakedTextureDatas[i].mTexLayerSet->setUpdatesEnabled(TRUE); + layerset->setUpdatesEnabled(TRUE); } } else { use_lkg_baked_layer[i] = (!is_layer_baked[i] - && mBakedTextureDatas[i].mLastTextureIndex != IMG_DEFAULT_AVATAR); - if (mBakedTextureDatas[i].mTexLayerSet) - { - mBakedTextureDatas[i].mTexLayerSet->destroyComposite(); - } + && mBakedTextureDatas[i].mLastTextureID != IMG_DEFAULT_AVATAR); } - } - - // Turn on alpha masking correctly for yourself and other avatars on 1.23+ - mSupportsAlphaLayers = isSelf() || is_layer_baked[BAKED_HAIR]; - - // Baked textures should be requested from the sim this avatar is on. JC - const LLHost target_host = getObjectHost(); - if (!target_host.isOk()) - { - llwarns << "updateMeshTextures: invalid host for object: " << getID() << llendl; + std::string last_id_string; + if (mBakedTextureDatas[i].mLastTextureID == IMG_DEFAULT_AVATAR) + last_id_string = "A"; + else if (mBakedTextureDatas[i].mLastTextureID == IMG_DEFAULT) + last_id_string = "D"; + else if (mBakedTextureDatas[i].mLastTextureID == IMG_INVISIBLE) + last_id_string = "I"; + else + last_id_string = "*"; + bool is_ltda = layerset + && layerset->getViewerComposite()->isInitialized() + && layerset->isLocalTextureDataAvailable(); + mBakedTextureDebugText += llformat("%4d %4s %4d %4d %4d %4d %4s\n", + i, + (layerset?"*":"0"), + layerset_invalid, + is_ltda, + is_layer_baked[i], + use_lkg_baked_layer[i], + last_id_string.c_str()); } for (U32 i=0; i < mBakedTextureDatas.size(); i++) { - if (use_lkg_baked_layer[i] && !self_customizing ) + debugColorizeSubMeshes(i, LLColor4::white); + + LLViewerTexLayerSet* layerset = getTexLayerSet(i); + if (use_lkg_baked_layer[i] && !isUsingLocalAppearance() ) { - LLViewerFetchedTexture* baked_img = LLViewerTextureManager::getFetchedTextureFromHost( mBakedTextureDatas[i].mLastTextureIndex, target_host ); + LLViewerFetchedTexture* baked_img = LLViewerTextureManager::getFetchedTexture(mBakedTextureDatas[i].mLastTextureID); mBakedTextureDatas[i].mIsUsed = TRUE; - for (U32 k=0; k < mBakedTextureDatas[i].mMeshes.size(); k++) + + debugColorizeSubMeshes(i,LLColor4::red); + + avatar_joint_mesh_list_t::iterator iter = mBakedTextureDatas[i].mJointMeshes.begin(); + avatar_joint_mesh_list_t::iterator end = mBakedTextureDatas[i].mJointMeshes.end(); + for (; iter != end; ++iter) { - mBakedTextureDatas[i].mMeshes[k]->setTexture( baked_img ); + LLAvatarJointMesh* mesh = (*iter); + if (mesh) + { + mesh->setTexture( baked_img ); + } } } - else if (!self_customizing && is_layer_baked[i]) + else if (!isUsingLocalAppearance() && is_layer_baked[i]) { - LLViewerFetchedTexture* baked_img = LLViewerTextureManager::staticCastToFetchedTexture(getImage( mBakedTextureDatas[i].mTextureIndex, 0 ), TRUE) ; - if( baked_img->getID() == mBakedTextureDatas[i].mLastTextureIndex ) + LLViewerFetchedTexture* baked_img = + LLViewerTextureManager::staticCastToFetchedTexture( + getImage( mBakedTextureDatas[i].mTextureIndex, 0 ), TRUE) ; + if( baked_img->getID() == mBakedTextureDatas[i].mLastTextureID ) { - // Even though the file may not be finished loading, we'll consider it loaded and use it (rather than doing compositing). + // Even though the file may not be finished loading, + // we'll consider it loaded and use it (rather than + // doing compositing). useBakedTexture( baked_img->getID() ); } else { mBakedTextureDatas[i].mIsLoaded = FALSE; - if ( (baked_img->getID() != IMG_INVISIBLE) && ((i == BAKED_HEAD) || (i == BAKED_UPPER) || (i == BAKED_LOWER)) ) + if ( (baked_img->getID() != IMG_INVISIBLE) && + ((i == BAKED_HEAD) || (i == BAKED_UPPER) || (i == BAKED_LOWER)) ) { baked_img->setLoadedCallback(onBakedTextureMasksLoaded, MORPH_MASK_REQUESTED_DISCARD, TRUE, TRUE, new LLTextureMaskData( mID ), src_callback_list, paused); @@ -6769,40 +6423,59 @@ void LLVOAvatar::updateMeshTextures() src_callback_list, paused ); } } - else if (mBakedTextureDatas[i].mTexLayerSet - && !other_culled) + else if (layerset && isUsingLocalAppearance()) { - mBakedTextureDatas[i].mTexLayerSet->createComposite(); - mBakedTextureDatas[i].mTexLayerSet->setUpdatesEnabled( TRUE ); + debugColorizeSubMeshes(i,LLColor4::yellow ); + + layerset->createComposite(); + layerset->setUpdatesEnabled( TRUE ); mBakedTextureDatas[i].mIsUsed = FALSE; - for (U32 k=0; k < mBakedTextureDatas[i].mMeshes.size(); k++) + + avatar_joint_mesh_list_t::iterator iter = mBakedTextureDatas[i].mJointMeshes.begin(); + avatar_joint_mesh_list_t::iterator end = mBakedTextureDatas[i].mJointMeshes.end(); + for (; iter != end; ++iter) { - mBakedTextureDatas[i].mMeshes[k]->setLayerSet( mBakedTextureDatas[i].mTexLayerSet ); + LLAvatarJointMesh* mesh = (*iter); + if (mesh) + { + mesh->setLayerSet( layerset ); + } } } + else + { + debugColorizeSubMeshes(i,LLColor4::blue); + } } // set texture and color of hair manually if we are not using a baked image. // This can happen while loading hair for yourself, or for clients that did not // bake a hair texture. Still needed for yourself after 1.22 is depricated. - if (!is_layer_baked[BAKED_HAIR] || self_customizing) + if (!is_layer_baked[BAKED_HAIR] || isEditingAppearance()) { const LLColor4 color = mTexHairColor ? mTexHairColor->getColor() : LLColor4(1,1,1,1); LLViewerTexture* hair_img = getImage( TEX_HAIR, 0 ); - for (U32 i = 0; i < mBakedTextureDatas[BAKED_HAIR].mMeshes.size(); i++) + avatar_joint_mesh_list_t::iterator iter = mBakedTextureDatas[BAKED_HAIR].mJointMeshes.begin(); + avatar_joint_mesh_list_t::iterator end = mBakedTextureDatas[BAKED_HAIR].mJointMeshes.end(); + for (; iter != end; ++iter) { - mBakedTextureDatas[BAKED_HAIR].mMeshes[i]->setColor( color.mV[VX], color.mV[VY], color.mV[VZ], color.mV[VW] ); - mBakedTextureDatas[BAKED_HAIR].mMeshes[i]->setTexture( hair_img ); + LLAvatarJointMesh* mesh = (*iter); + if (mesh) + { + mesh->setColor( color ); + mesh->setTexture( hair_img ); + } } } - for (LLVOAvatarDictionary::BakedTextures::const_iterator baked_iter = LLVOAvatarDictionary::getInstance()->getBakedTextures().begin(); - baked_iter != LLVOAvatarDictionary::getInstance()->getBakedTextures().end(); + for (LLAvatarAppearanceDictionary::BakedTextures::const_iterator baked_iter = + LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().begin(); + baked_iter != LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().end(); ++baked_iter) { const EBakedTextureIndex baked_index = baked_iter->first; - const LLVOAvatarDictionary::BakedEntry *baked_dict = baked_iter->second; + const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = baked_iter->second; for (texture_vec_t::const_iterator local_tex_iter = baked_dict->mLocalTextures.begin(); local_tex_iter != baked_dict->mLocalTextures.end(); @@ -6830,7 +6503,7 @@ void LLVOAvatar::setLocalTexture( ETextureIndex type, LLViewerTexture* in_tex, B } //virtual -void LLVOAvatar::setBakedReady(LLVOAvatarDefines::ETextureIndex type, BOOL baked_version_exists, U32 index) +void LLVOAvatar::setBakedReady(LLAvatarAppearanceDefines::ETextureIndex type, BOOL baked_version_exists, U32 index) { // invalid for anyone but self llassert(0); @@ -6865,18 +6538,30 @@ void LLVOAvatar::clearChat() mChats.clear(); } -// adds a morph mask to the appropriate baked texture structure -void LLVOAvatar::addMaskedMorph(EBakedTextureIndex index, LLPolyMorphTarget* morph_target, BOOL invert, std::string layer) + +void LLVOAvatar::applyMorphMask(U8* tex_data, S32 width, S32 height, S32 num_components, LLAvatarAppearanceDefines::EBakedTextureIndex index) { - if (index < BAKED_NUM_INDICES) + if (index >= BAKED_NUM_INDICES) { - LLMaskedMorph *morph = new LLMaskedMorph(morph_target, invert, layer); - mBakedTextureDatas[index].mMaskedMorphs.push_front(morph); + llwarns << "invalid baked texture index passed to applyMorphMask" << llendl; + return; + } + + for (morph_list_t::const_iterator iter = mBakedTextureDatas[index].mMaskedMorphs.begin(); + iter != mBakedTextureDatas[index].mMaskedMorphs.end(); ++iter) + { + const LLMaskedMorph* maskedMorph = (*iter); + LLPolyMorphTarget* morph_target = dynamic_cast<LLPolyMorphTarget*>(maskedMorph->mMorphTarget); + if (morph_target) + { + morph_target->applyMask(tex_data, width, height, num_components, maskedMorph->mInvert); + } } } + // returns TRUE if morph masks are present and not valid for a given baked texture, FALSE otherwise -BOOL LLVOAvatar::morphMaskNeedsUpdate(LLVOAvatarDefines::EBakedTextureIndex index) +BOOL LLVOAvatar::morphMaskNeedsUpdate(LLAvatarAppearanceDefines::EBakedTextureIndex index) { if (index >= BAKED_NUM_INDICES) { @@ -6887,7 +6572,7 @@ BOOL LLVOAvatar::morphMaskNeedsUpdate(LLVOAvatarDefines::EBakedTextureIndex inde { if (isSelf()) { - LLTexLayerSet *layer_set = mBakedTextureDatas[index].mTexLayerSet; + LLViewerTexLayerSet *layer_set = getTexLayerSet(index); if (layer_set) { return !layer_set->isMorphValid(); @@ -6902,23 +6587,6 @@ BOOL LLVOAvatar::morphMaskNeedsUpdate(LLVOAvatarDefines::EBakedTextureIndex inde return FALSE; } -void LLVOAvatar::applyMorphMask(U8* tex_data, S32 width, S32 height, S32 num_components, LLVOAvatarDefines::EBakedTextureIndex index) -{ - if (index >= BAKED_NUM_INDICES) - { - llwarns << "invalid baked texture index passed to applyMorphMask" << llendl; - return; - } - - for (morph_list_t::const_iterator iter = mBakedTextureDatas[index].mMaskedMorphs.begin(); - iter != mBakedTextureDatas[index].mMaskedMorphs.end(); ++iter) - { - const LLMaskedMorph* maskedMorph = (*iter); - maskedMorph->mMorphTarget->applyMask(tex_data, width, height, num_components, maskedMorph->mInvert); - } -} - - //----------------------------------------------------------------------------- // releaseComponentTextures() // release any component texture UUIDs for which we have a baked texture @@ -6941,7 +6609,7 @@ void LLVOAvatar::releaseComponentTextures() for (U8 baked_index = 0; baked_index < BAKED_NUM_INDICES; baked_index++) { - const LLVOAvatarDictionary::BakedEntry * bakedDicEntry = LLVOAvatarDictionary::getInstance()->getBakedTexture((EBakedTextureIndex)baked_index); + const LLAvatarAppearanceDictionary::BakedEntry * bakedDicEntry = LLAvatarAppearanceDictionary::getInstance()->getBakedTexture((EBakedTextureIndex)baked_index); // skip if this is a skirt and av is not wearing one, or if we don't have a baked texture UUID if (!isTextureDefined(bakedDicEntry->mTextureIndex) && ( (baked_index != BAKED_SKIRT) || isWearingWearableType(LLWearableType::WT_SKIRT) )) @@ -6957,120 +6625,14 @@ void LLVOAvatar::releaseComponentTextures() } } -//static -BOOL LLVOAvatar::teToColorParams( ETextureIndex te, U32 *param_name ) -{ - switch( te ) - { - case TEX_UPPER_SHIRT: - param_name[0] = 803; //"shirt_red"; - param_name[1] = 804; //"shirt_green"; - param_name[2] = 805; //"shirt_blue"; - break; - - case TEX_LOWER_PANTS: - param_name[0] = 806; //"pants_red"; - param_name[1] = 807; //"pants_green"; - param_name[2] = 808; //"pants_blue"; - break; - - case TEX_LOWER_SHOES: - param_name[0] = 812; //"shoes_red"; - param_name[1] = 813; //"shoes_green"; - param_name[2] = 817; //"shoes_blue"; - break; - - case TEX_LOWER_SOCKS: - param_name[0] = 818; //"socks_red"; - param_name[1] = 819; //"socks_green"; - param_name[2] = 820; //"socks_blue"; - break; - - case TEX_UPPER_JACKET: - case TEX_LOWER_JACKET: - param_name[0] = 834; //"jacket_red"; - param_name[1] = 835; //"jacket_green"; - param_name[2] = 836; //"jacket_blue"; - break; - - case TEX_UPPER_GLOVES: - param_name[0] = 827; //"gloves_red"; - param_name[1] = 829; //"gloves_green"; - param_name[2] = 830; //"gloves_blue"; - break; - - case TEX_UPPER_UNDERSHIRT: - param_name[0] = 821; //"undershirt_red"; - param_name[1] = 822; //"undershirt_green"; - param_name[2] = 823; //"undershirt_blue"; - break; - - case TEX_LOWER_UNDERPANTS: - param_name[0] = 824; //"underpants_red"; - param_name[1] = 825; //"underpants_green"; - param_name[2] = 826; //"underpants_blue"; - break; - - case TEX_SKIRT: - param_name[0] = 921; //"skirt_red"; - param_name[1] = 922; //"skirt_green"; - param_name[2] = 923; //"skirt_blue"; - break; - - case TEX_HEAD_TATTOO: - case TEX_LOWER_TATTOO: - case TEX_UPPER_TATTOO: - param_name[0] = 1071; //"tattoo_red"; - param_name[1] = 1072; //"tattoo_green"; - param_name[2] = 1073; //"tattoo_blue"; - break; - - default: - llassert(0); - return FALSE; - } - - return TRUE; -} - -void LLVOAvatar::setClothesColor( ETextureIndex te, const LLColor4& new_color, BOOL upload_bake ) -{ - U32 param_name[3]; - if( teToColorParams( te, param_name ) ) - { - setVisualParamWeight( param_name[0], new_color.mV[VX], upload_bake ); - setVisualParamWeight( param_name[1], new_color.mV[VY], upload_bake ); - setVisualParamWeight( param_name[2], new_color.mV[VZ], upload_bake ); - } -} - -LLColor4 LLVOAvatar::getClothesColor( ETextureIndex te ) -{ - LLColor4 color; - U32 param_name[3]; - if( teToColorParams( te, param_name ) ) - { - color.mV[VX] = getVisualParamWeight( param_name[0] ); - color.mV[VY] = getVisualParamWeight( param_name[1] ); - color.mV[VZ] = getVisualParamWeight( param_name[2] ); - } - return color; -} - -// static -LLColor4 LLVOAvatar::getDummyColor() -{ - return DUMMY_COLOR; -} - void LLVOAvatar::dumpAvatarTEs( const std::string& context ) const { LL_DEBUGS("Avatar") << avString() << (isSelf() ? "Self: " : "Other: ") << context << LL_ENDL; - for (LLVOAvatarDictionary::Textures::const_iterator iter = LLVOAvatarDictionary::getInstance()->getTextures().begin(); - iter != LLVOAvatarDictionary::getInstance()->getTextures().end(); + for (LLAvatarAppearanceDictionary::Textures::const_iterator iter = LLAvatarAppearanceDictionary::getInstance()->getTextures().begin(); + iter != LLAvatarAppearanceDictionary::getInstance()->getTextures().end(); ++iter) { - const LLVOAvatarDictionary::TextureEntry *texture_dict = iter->second; + const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = iter->second; // TODO: MULTI-WEARABLE: handle multiple textures for self const LLViewerTexture* te_image = getImage(iter->first,0); if( !te_image ) @@ -7096,48 +6658,6 @@ void LLVOAvatar::dumpAvatarTEs( const std::string& context ) const } } -// Unlike most wearable functions, this works for both self and other. -BOOL LLVOAvatar::isWearingWearableType(LLWearableType::EType type) const -{ - if (mIsDummy) return TRUE; - - switch(type) - { - case LLWearableType::WT_SHAPE: - case LLWearableType::WT_SKIN: - case LLWearableType::WT_HAIR: - case LLWearableType::WT_EYES: - return TRUE; // everyone has all bodyparts - default: - break; // Do nothing - } - - /* switch(type) - case LLWearableType::WT_SHIRT: - indicator_te = TEX_UPPER_SHIRT; */ - for (LLVOAvatarDictionary::Textures::const_iterator tex_iter = LLVOAvatarDictionary::getInstance()->getTextures().begin(); - tex_iter != LLVOAvatarDictionary::getInstance()->getTextures().end(); - ++tex_iter) - { - const LLVOAvatarDictionary::TextureEntry *texture_dict = tex_iter->second; - if (texture_dict->mWearableType == type) - { - // If you're checking another avatar's clothing, you don't have component textures. - // Thus, you must check to see if the corresponding baked texture is defined. - // NOTE: this is a poor substitute if you actually want to know about individual pieces of clothing - // this works for detecting a skirt (most important), but is ineffective at any piece of clothing that - // gets baked into a texture that always exists (upper or lower). - if (texture_dict->mIsUsedByBakedTexture) - { - const EBakedTextureIndex baked_index = texture_dict->mBakedTextureIndex; - return isTextureDefined(LLVOAvatarDictionary::getInstance()->getBakedTexture(baked_index)->mTextureIndex); - } - return FALSE; - } - } - return FALSE; -} - //----------------------------------------------------------------------------- // clampAttachmentPositions() //----------------------------------------------------------------------------- @@ -7218,7 +6738,7 @@ LLBBox LLVOAvatar::getHUDBBox() const //----------------------------------------------------------------------------- void LLVOAvatar::onFirstTEMessageReceived() { - LL_INFOS("Avatar") << avString() << LL_ENDL; + LL_DEBUGS("Avatar") << avString() << LL_ENDL; if( !mFirstTEMessageReceived ) { mFirstTEMessageReceived = TRUE; @@ -7240,7 +6760,7 @@ void LLVOAvatar::onFirstTEMessageReceived() if (layer_baked) { LLViewerFetchedTexture* image = LLViewerTextureManager::staticCastToFetchedTexture(getImage( mBakedTextureDatas[i].mTextureIndex, 0 ), TRUE) ; - mBakedTextureDatas[i].mLastTextureIndex = image->getID(); + mBakedTextureDatas[i].mLastTextureID = image->getID(); // If we have more than one texture for the other baked layers, we'll want to call this for them too. if ( (image->getID() != IMG_INVISIBLE) && ((i == BAKED_HEAD) || (i == BAKED_UPPER) || (i == BAKED_LOWER)) ) { @@ -7292,85 +6812,106 @@ bool LLVOAvatar::visualParamWeightsAreDefault() return rtn; } - -//----------------------------------------------------------------------------- -// processAvatarAppearance() -//----------------------------------------------------------------------------- -void LLVOAvatar::processAvatarAppearance( LLMessageSystem* mesgsys ) +void dump_visual_param(apr_file_t* file, LLVisualParam* viewer_param, F32 value) { - if (gSavedSettings.getBOOL("BlockAvatarAppearanceMessages")) + std::string type_string = "unknown"; + if (dynamic_cast<LLTexLayerParamAlpha*>(viewer_param)) + type_string = "param_alpha"; + if (dynamic_cast<LLTexLayerParamColor*>(viewer_param)) + type_string = "param_color"; + if (dynamic_cast<LLDriverParam*>(viewer_param)) + type_string = "param_driver"; + if (dynamic_cast<LLPolyMorphTarget*>(viewer_param)) + type_string = "param_morph"; + if (dynamic_cast<LLPolySkeletalDistortion*>(viewer_param)) + type_string = "param_skeleton"; + S32 wtype = -1; + LLViewerVisualParam *vparam = dynamic_cast<LLViewerVisualParam*>(viewer_param); + if (vparam) { - llwarns << "Blocking AvatarAppearance message" << llendl; - return; + wtype = vparam->getWearableType(); } - - BOOL is_first_appearance_message = !mFirstAppearanceMessageReceived; - mFirstAppearanceMessageReceived = TRUE; + S32 u8_value = F32_to_U8(value,viewer_param->getMinWeight(),viewer_param->getMaxWeight()); + apr_file_printf(file, "\t\t<param id=\"%d\" name=\"%s\" value=\"%.3f\" u8=\"%d\" type=\"%s\" wearable=\"%s\"/>\n", + viewer_param->getID(), viewer_param->getName().c_str(), value, u8_value, type_string.c_str(), + LLWearableType::getTypeName(LLWearableType::EType(wtype)).c_str() +// param_location_name(vparam->getParamLocation()).c_str() + ); +} - LL_INFOS("Avatar") << avString() << "processAvatarAppearance start " << mID - << " first? " << is_first_appearance_message << " self? " << isSelf() << LL_ENDL; +void LLVOAvatar::dumpAppearanceMsgParams( const std::string& dump_prefix, + const LLAppearanceMessageContents& contents) +{ + std::string outfilename = get_sequential_numbered_file_name(dump_prefix,".xml"); + const std::vector<F32>& params_for_dump = contents.mParamWeights; + const LLTEContents& tec = contents.mTEContents; - if( isSelf() ) + LLAPRFile outfile; + std::string fullpath = gDirUtilp->getExpandedFilename(LL_PATH_LOGS,outfilename); + outfile.open(fullpath, LL_APR_WB ); + apr_file_t* file = outfile.getFileHandle(); + if (!file) { - llwarns << avString() << "Received AvatarAppearance for self" << llendl; - if( mFirstTEMessageReceived ) - { -// llinfos << "processAvatarAppearance end " << mID << llendl; - return; - } + return; + } + else + { + LL_DEBUGS("Avatar") << "dumping appearance message to " << fullpath << llendl; } - ESex old_sex = getSex(); - -// llinfos << "LLVOAvatar::processAvatarAppearance()" << llendl; -// dumpAvatarTEs( "PRE processAvatarAppearance()" ); - unpackTEMessage(mesgsys, _PREHASH_ObjectData); -// dumpAvatarTEs( "POST processAvatarAppearance()" ); + apr_file_printf(file, "<header>\n"); + apr_file_printf(file, "\t\t<cof_version %i />\n", contents.mCOFVersion); + apr_file_printf(file, "\t\t<appearance_version %i />\n", contents.mAppearanceVersion); + apr_file_printf(file, "</header>\n"); - // prevent the overwriting of valid baked textures with invalid baked textures - for (U8 baked_index = 0; baked_index < mBakedTextureDatas.size(); baked_index++) + apr_file_printf(file, "\n<params>\n"); + LLVisualParam* param = getFirstVisualParam(); + for (S32 i = 0; i < params_for_dump.size(); i++) { - if (!isTextureDefined(mBakedTextureDatas[baked_index].mTextureIndex) - && mBakedTextureDatas[baked_index].mLastTextureIndex != IMG_DEFAULT - && baked_index != BAKED_SKIRT) + while( param && (param->getGroup() != VISUAL_PARAM_GROUP_TWEAKABLE) ) // should not be any of group VISUAL_PARAM_GROUP_TWEAKABLE_NO_TRANSMIT { - setTEImage(mBakedTextureDatas[baked_index].mTextureIndex, - LLViewerTextureManager::getFetchedTexture(mBakedTextureDatas[baked_index].mLastTextureIndex, - TRUE, - LLViewerTexture::BOOST_NONE, - LLViewerTexture::LOD_TEXTURE)); + param = getNextVisualParam(); } + LLViewerVisualParam* viewer_param = (LLViewerVisualParam*)param; + F32 value = params_for_dump[i]; + dump_visual_param(file, viewer_param, value); + param = getNextVisualParam(); } + apr_file_printf(file, "</params>\n"); - - // runway - was - // if (!is_first_appearance_message ) - // which means it would be called on second appearance message - probably wrong. - if (is_first_appearance_message ) + apr_file_printf(file, "\n<textures>\n"); + for (U32 i = 0; i < tec.face_count; i++) { - onFirstTEMessageReceived(); + std::string uuid_str; + ((LLUUID*)tec.image_data)[i].toString(uuid_str); + apr_file_printf( file, "\t\t<texture te=\"%i\" uuid=\"%s\"/>\n", i, uuid_str.c_str()); } + apr_file_printf(file, "</textures>\n"); +} - setCompositeUpdatesEnabled( FALSE ); - mMeshTexturesDirty = TRUE; - gPipeline.markGLRebuild(this); +void LLVOAvatar::parseAppearanceMessage(LLMessageSystem* mesgsys, LLAppearanceMessageContents& contents) +{ + parseTEMessage(mesgsys, _PREHASH_ObjectData, -1, contents.mTEContents); - // ! BACKWARDS COMPATIBILITY ! - // Non-self avatars will no longer have component textures - if (!isSelf()) + // Parse the AppearanceData field, if any. + if (mesgsys->has(_PREHASH_AppearanceData)) { - releaseComponentTextures(); + U8 av_u8; + mesgsys->getU8Fast(_PREHASH_AppearanceData, _PREHASH_AppearanceVersion, av_u8, 0); + contents.mAppearanceVersion = av_u8; + LL_DEBUGS("Avatar") << "appversion set by AppearanceData field: " << contents.mAppearanceVersion << llendl; + mesgsys->getS32Fast(_PREHASH_AppearanceData, _PREHASH_CofVersion, contents.mCOFVersion, 0); + // For future use: + //mesgsys->getU32Fast(_PREHASH_AppearanceData, _PREHASH_Flags, appearance_flags, 0); } - - // parse visual params + + // Parse visual params, if any. S32 num_blocks = mesgsys->getNumberOfBlocksFast(_PREHASH_VisualParam); bool drop_visual_params_debug = gSavedSettings.getBOOL("BlockSomeAvatarAppearanceVisualParams") && (ll_rand(2) == 0); // pretend that ~12% of AvatarAppearance messages arrived without a VisualParam block, for testing if( num_blocks > 1 && !drop_visual_params_debug) { LL_DEBUGS("Avatar") << avString() << " handle visual params, num_blocks " << num_blocks << LL_ENDL; - BOOL params_changed = FALSE; - BOOL interp_params = FALSE; LLVisualParam* param = getFirstVisualParam(); llassert(param); // if this ever fires, we should do the same as when num_blocks<=1 @@ -7396,21 +6937,9 @@ void LLVOAvatar::processAvatarAppearance( LLMessageSystem* mesgsys ) U8 value; mesgsys->getU8Fast(_PREHASH_VisualParam, _PREHASH_ParamValue, value, i); F32 newWeight = U8_to_F32(value, param->getMinWeight(), param->getMaxWeight()); + contents.mParamWeights.push_back(newWeight); + contents.mParams.push_back(param); - if (is_first_appearance_message || (param->getWeight() != newWeight)) - { - //llinfos << "Received update for param " << param->getDisplayName() << " at value " << newWeight << llendl; - params_changed = TRUE; - if(is_first_appearance_message) - { - param->setWeight(newWeight, FALSE); - } - else - { - interp_params = TRUE; - param->setAnimationTarget(newWeight, FALSE); - } - } param = getNextVisualParam(); } } @@ -7418,7 +6947,210 @@ void LLVOAvatar::processAvatarAppearance( LLMessageSystem* mesgsys ) const S32 expected_tweakable_count = getVisualParamCountInGroup(VISUAL_PARAM_GROUP_TWEAKABLE); // don't worry about VISUAL_PARAM_GROUP_TWEAKABLE_NO_TRANSMIT if (num_blocks != expected_tweakable_count) { - llinfos << "Number of params in AvatarAppearance msg (" << num_blocks << ") does not match number of tweakable params in avatar xml file (" << expected_tweakable_count << "). Processing what we can. object: " << getID() << llendl; + LL_DEBUGS("Avatar") << "Number of params in AvatarAppearance msg (" << num_blocks << ") does not match number of tweakable params in avatar xml file (" << expected_tweakable_count << "). Processing what we can. object: " << getID() << llendl; + } + } + else + { + if (drop_visual_params_debug) + { + llinfos << "Debug-faked lack of parameters on AvatarAppearance for object: " << getID() << llendl; + } + else + { + LL_DEBUGS("Avatar") << "AvatarAppearance msg received without any parameters, object: " << getID() << llendl; + } + } + + LLVisualParam* appearance_version_param = getVisualParam(11000); + if (appearance_version_param) + { + std::vector<LLVisualParam*>::iterator it = std::find(contents.mParams.begin(), contents.mParams.end(),appearance_version_param); + if (it != contents.mParams.end()) + { + S32 index = it - contents.mParams.begin(); + contents.mParamAppearanceVersion = llround(contents.mParamWeights[index]); + LL_DEBUGS("Avatar") << "appversion req by appearance_version param: " << contents.mParamAppearanceVersion << llendl; + } + } +} + +bool resolve_appearance_version(const LLAppearanceMessageContents& contents, S32& appearance_version) +{ + appearance_version = -1; + + if ((contents.mAppearanceVersion) >= 0 && + (contents.mParamAppearanceVersion >= 0) && + (contents.mAppearanceVersion != contents.mParamAppearanceVersion)) + { + llwarns << "inconsistent appearance_version settings - field: " << + contents.mAppearanceVersion << ", param: " << contents.mParamAppearanceVersion << llendl; + return false; + } + if (contents.mParamAppearanceVersion >= 0) // use visual param if available. + { + appearance_version = contents.mParamAppearanceVersion; + } + if (contents.mAppearanceVersion >= 0) + { + appearance_version = contents.mAppearanceVersion; + } + if (appearance_version < 0) // still not set, go with 0. + { + appearance_version = 0; + } + LL_DEBUGS("Avatar") << "appearance version info - field " << contents.mAppearanceVersion + << " param: " << contents.mParamAppearanceVersion + << " final: " << appearance_version << llendl; + return true; +} + +//----------------------------------------------------------------------------- +// processAvatarAppearance() +//----------------------------------------------------------------------------- +void LLVOAvatar::processAvatarAppearance( LLMessageSystem* mesgsys ) +{ + LL_DEBUGS("Avatar") << "starts" << llendl; + + bool enable_verbose_dumps = gSavedSettings.getBOOL("DebugAvatarAppearanceMessage"); + std::string dump_prefix = getFullname() + "_" + (isSelf()?"s":"o") + "_"; + if (gSavedSettings.getBOOL("BlockAvatarAppearanceMessages")) + { + llwarns << "Blocking AvatarAppearance message" << llendl; + return; + } + + ESex old_sex = getSex(); + + LLAppearanceMessageContents contents; + parseAppearanceMessage(mesgsys, contents); + if (enable_verbose_dumps) + { + dumpAppearanceMsgParams(dump_prefix + "appearance_msg", contents); + } + + S32 appearance_version; + if (!resolve_appearance_version(contents, appearance_version)) + { + llwarns << "bad appearance version info, discarding" << llendl; + return; + } + S32 this_update_cof_version = contents.mCOFVersion; + S32 last_update_request_cof_version = mLastUpdateRequestCOFVersion; + + // Only now that we have result of appearance_version can we decide whether to bail out. + if( isSelf() ) + { + LL_DEBUGS("Avatar") << "this_update_cof_version " << this_update_cof_version + << " last_update_request_cof_version " << last_update_request_cof_version + << " my_cof_version " << LLAppearanceMgr::instance().getCOFVersion() << llendl; + + if (getRegion() && (getRegion()->getCentralBakeVersion()==0)) + { + llwarns << avString() << "Received AvatarAppearance message for self in non-server-bake region" << llendl; + } + if( mFirstTEMessageReceived && (appearance_version == 0)) + { + return; + } + } + else + { + LL_DEBUGS("Avatar") << "appearance message received" << llendl; + } + + // Check for stale update. + if (isSelf() + && (appearance_version>0) + && (this_update_cof_version < last_update_request_cof_version)) + { + llwarns << "Stale appearance update, wanted version " << last_update_request_cof_version + << ", got " << this_update_cof_version << llendl; + return; + } + + if (isSelf() && isEditingAppearance()) + { + LL_DEBUGS("Avatar") << "ignoring appearance message while in appearance edit" << llendl; + return; + } + + S32 num_params = contents.mParamWeights.size(); + if (num_params <= 1) + { + // In this case, we have no reliable basis for knowing + // appearance version, which may cause us to look for baked + // textures in the wrong place and flag them as missing + // assets. + LL_DEBUGS("Avatar") << "ignoring appearance message due to lack of params" << llendl; + return; + } + + mLastUpdateReceivedCOFVersion = this_update_cof_version; + + setIsUsingServerBakes(appearance_version > 0); + + applyParsedTEMessage(contents.mTEContents); + + // prevent the overwriting of valid baked textures with invalid baked textures + for (U8 baked_index = 0; baked_index < mBakedTextureDatas.size(); baked_index++) + { + if (!isTextureDefined(mBakedTextureDatas[baked_index].mTextureIndex) + && mBakedTextureDatas[baked_index].mLastTextureID != IMG_DEFAULT + && baked_index != BAKED_SKIRT) + { + setTEImage(mBakedTextureDatas[baked_index].mTextureIndex, + LLViewerTextureManager::getFetchedTexture(mBakedTextureDatas[baked_index].mLastTextureID, FTT_DEFAULT, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE)); + } + } + + // runway - was + // if (!is_first_appearance_message ) + // which means it would be called on second appearance message - probably wrong. + BOOL is_first_appearance_message = !mFirstAppearanceMessageReceived; + mFirstAppearanceMessageReceived = TRUE; + + LL_DEBUGS("Avatar") << avString() << "processAvatarAppearance start " << mID + << " first? " << is_first_appearance_message << " self? " << isSelf() << LL_ENDL; + + if (is_first_appearance_message ) + { + onFirstTEMessageReceived(); + } + + setCompositeUpdatesEnabled( FALSE ); + gPipeline.markGLRebuild(this); + + // Apply visual params + if( num_params > 1) + { + LL_DEBUGS("Avatar") << avString() << " handle visual params, num_params " << num_params << LL_ENDL; + BOOL params_changed = FALSE; + BOOL interp_params = FALSE; + + for( S32 i = 0; i < num_params; i++ ) + { + LLVisualParam* param = contents.mParams[i]; + F32 newWeight = contents.mParamWeights[i]; + + if (is_first_appearance_message || (param->getWeight() != newWeight)) + { + params_changed = TRUE; + if(is_first_appearance_message) + { + param->setWeight(newWeight, FALSE); + } + else + { + interp_params = TRUE; + param->setAnimationTarget(newWeight, FALSE); + } + } + } + const S32 expected_tweakable_count = getVisualParamCountInGroup(VISUAL_PARAM_GROUP_TWEAKABLE); // don't worry about VISUAL_PARAM_GROUP_TWEAKABLE_NO_TRANSMIT + if (num_params != expected_tweakable_count) + { + LL_DEBUGS("Avatar") << "Number of params in AvatarAppearance msg (" << num_params << ") does not match number of tweakable params in avatar xml file (" << expected_tweakable_count << "). Processing what we can. object: " << getID() << llendl; } if (params_changed) @@ -7442,14 +7174,6 @@ void LLVOAvatar::processAvatarAppearance( LLMessageSystem* mesgsys ) { // AvatarAppearance message arrived without visual params LL_DEBUGS("Avatar") << avString() << "no visual params" << LL_ENDL; - if (drop_visual_params_debug) - { - llinfos << "Debug-faked lack of parameters on AvatarAppearance for object: " << getID() << llendl; - } - else - { - llinfos << "AvatarAppearance msg received without any parameters, object: " << getID() << llendl; - } const F32 LOADING_TIMEOUT_SECONDS = 60.f; // this isn't really a problem if we already have a non-default shape @@ -7472,7 +7196,14 @@ void LLVOAvatar::processAvatarAppearance( LLMessageSystem* mesgsys ) // If all of the avatars are completely baked, release the global image caches to conserve memory. LLVOAvatar::cullAvatarsByPixelArea(); -// llinfos << "processAvatarAppearance end " << mID << llendl; + if (isSelf()) + { + mUseLocalAppearance = false; + } + + updateMeshTextures(); + + //if (enable_verbose_dumps) dumpArchetypeXML(dump_prefix + "process_end"); } // static @@ -7502,6 +7233,7 @@ void LLVOAvatar::getAnimNames( LLDynamicArray<std::string>* names ) names->put( "enter_away_from_keyboard_state" ); } +// static void LLVOAvatar::onBakedTextureMasksLoaded( BOOL success, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata ) { if (!userdata) return; @@ -7520,7 +7252,7 @@ void LLVOAvatar::onBakedTextureMasksLoaded( BOOL success, LLViewerFetchedTexture { if (!aux_src->getData()) { - llerrs << "No auxiliary source data for onBakedTextureMasksLoaded" << llendl; + llerrs << "No auxiliary source (morph mask) data for image id " << id << llendl; return; } @@ -7545,12 +7277,12 @@ void LLVOAvatar::onBakedTextureMasksLoaded( BOOL success, LLViewerFetchedTexture self->mBakedTextureDatas[BAKED_HEAD].mTexLayerSet->applyMorphMask(aux_src->getData(), aux_src->getWidth(), aux_src->getHeight(), 1); maskData->mLastDiscardLevel = discard_level; */ BOOL found_texture_id = false; - for (LLVOAvatarDictionary::Textures::const_iterator iter = LLVOAvatarDictionary::getInstance()->getTextures().begin(); - iter != LLVOAvatarDictionary::getInstance()->getTextures().end(); + for (LLAvatarAppearanceDictionary::Textures::const_iterator iter = LLAvatarAppearanceDictionary::getInstance()->getTextures().begin(); + iter != LLAvatarAppearanceDictionary::getInstance()->getTextures().end(); ++iter) { - const LLVOAvatarDictionary::TextureEntry *texture_dict = iter->second; + const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = iter->second; if (texture_dict->mIsUsedByBakedTexture) { const ETextureIndex texture_index = iter->first; @@ -7572,7 +7304,7 @@ void LLVOAvatar::onBakedTextureMasksLoaded( BOOL success, LLViewerFetchedTexture } if (!found_texture_id) { - llinfos << "onBakedTextureMasksLoaded(): unexpected image id: " << id << llendl; + llinfos << "unexpected image id: " << id << llendl; } self->dirtyMesh(); } @@ -7580,7 +7312,7 @@ void LLVOAvatar::onBakedTextureMasksLoaded( BOOL success, LLViewerFetchedTexture { // this can happen when someone uses an old baked texture possibly provided by // viewer-side baked texture caching - llwarns << "Masks loaded callback but NO aux source!" << llendl; + llwarns << "Masks loaded callback but NO aux source, id " << id << llendl; } } @@ -7618,7 +7350,7 @@ void LLVOAvatar::onBakedTextureLoaded(BOOL success, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata) { - //llinfos << "onBakedTextureLoaded: " << src_vi->getID() << llendl; + LL_DEBUGS("Avatar") << "onBakedTextureLoaded: " << src_vi->getID() << LL_ENDL; LLUUID id = src_vi->getID(); LLUUID *avatar_idp = (LLUUID *)userdata; @@ -7655,17 +7387,31 @@ void LLVOAvatar::useBakedTexture( const LLUUID& id ) { LL_DEBUGS("Avatar") << avString() << " i " << i << " id " << id << LL_ENDL; mBakedTextureDatas[i].mIsLoaded = true; - mBakedTextureDatas[i].mLastTextureIndex = id; + mBakedTextureDatas[i].mLastTextureID = id; mBakedTextureDatas[i].mIsUsed = true; - for (U32 k = 0; k < mBakedTextureDatas[i].mMeshes.size(); k++) + + if (isUsingLocalAppearance()) { - mBakedTextureDatas[i].mMeshes[k]->setTexture( image_baked ); + llinfos << "not changing to baked texture while isUsingLocalAppearance" << llendl; } - if (mBakedTextureDatas[i].mTexLayerSet) + else { - //mBakedTextureDatas[i].mTexLayerSet->destroyComposite(); + debugColorizeSubMeshes(i,LLColor4::green); + + avatar_joint_mesh_list_t::iterator iter = mBakedTextureDatas[i].mJointMeshes.begin(); + avatar_joint_mesh_list_t::iterator end = mBakedTextureDatas[i].mJointMeshes.end(); + for (; iter != end; ++iter) + { + LLAvatarJointMesh* mesh = (*iter); + if (mesh) + { + mesh->setTexture( image_baked ); + } + } } - const LLVOAvatarDictionary::BakedEntry *baked_dict = LLVOAvatarDictionary::getInstance()->getBakedTexture((EBakedTextureIndex)i); + + const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = + LLAvatarAppearanceDictionary::getInstance()->getBakedTexture((EBakedTextureIndex)i); for (texture_vec_t::const_iterator local_tex_iter = baked_dict->mLocalTextures.begin(); local_tex_iter != baked_dict->mLocalTextures.end(); ++local_tex_iter) @@ -7678,9 +7424,15 @@ void LLVOAvatar::useBakedTexture( const LLUUID& id ) // This is paired with similar code in updateMeshTextures that sets hair mesh color. if (i == BAKED_HAIR) { - for (U32 i = 0; i < mBakedTextureDatas[BAKED_HAIR].mMeshes.size(); i++) + avatar_joint_mesh_list_t::iterator iter = mBakedTextureDatas[i].mJointMeshes.begin(); + avatar_joint_mesh_list_t::iterator end = mBakedTextureDatas[i].mJointMeshes.end(); + for (; iter != end; ++iter) { - mBakedTextureDatas[BAKED_HAIR].mMeshes[i]->setColor( 1.f, 1.f, 1.f, 1.f ); + LLAvatarJointMesh* mesh = (*iter); + if (mesh) + { + mesh->setColor( LLColor4::white ); + } } } } @@ -7689,11 +7441,39 @@ void LLVOAvatar::useBakedTexture( const LLUUID& id ) dirtyMesh(); } -// static -void LLVOAvatar::dumpArchetypeXML( void* ) +std::string get_sequential_numbered_file_name(const std::string& prefix, + const std::string& suffix) { + typedef std::map<std::string,S32> file_num_type; + static file_num_type file_nums; + file_num_type::iterator it = file_nums.find(prefix); + S32 num = 0; + if (it != file_nums.end()) + { + num = it->second; + } + file_nums[prefix] = num+1; + std::string outfilename = prefix + " " + llformat("%04d",num) + ".xml"; + std::replace(outfilename.begin(),outfilename.end(),' ','_'); + return outfilename; +} + +void LLVOAvatar::dumpArchetypeXML(const std::string& prefix, bool group_by_wearables ) +{ + std::string outprefix(prefix); + if (outprefix.empty()) + { + outprefix = getFullname() + (isSelf()?"_s":"_o"); + } + if (outprefix.empty()) + { + outprefix = std::string("new_archetype"); + } + std::string outfilename = get_sequential_numbered_file_name(outprefix,".xml"); + LLAPRFile outfile; - outfile.open(gDirUtilp->getExpandedFilename(LL_PATH_USER_SETTINGS,"new archetype.xml"), LL_APR_WB ); + std::string fullpath = gDirUtilp->getExpandedFilename(LL_PATH_LOGS,outfilename); + outfile.open(fullpath, LL_APR_WB ); apr_file_t* file = outfile.getFileHandle(); if (!file) { @@ -7701,36 +7481,60 @@ void LLVOAvatar::dumpArchetypeXML( void* ) } else { - llinfos << "xmlfile write handle obtained : " << gDirUtilp->getExpandedFilename(LL_PATH_USER_SETTINGS,"new archetype.xml") << llendl; + llinfos << "xmlfile write handle obtained : " << fullpath << llendl; } apr_file_printf( file, "<?xml version=\"1.0\" encoding=\"US-ASCII\" standalone=\"yes\"?>\n" ); apr_file_printf( file, "<linden_genepool version=\"1.0\">\n" ); apr_file_printf( file, "\n\t<archetype name=\"???\">\n" ); - // only body parts, not clothing. - for (S32 type = LLWearableType::WT_SHAPE; type <= LLWearableType::WT_EYES; type++) + if (group_by_wearables) { - const std::string& wearable_name = LLWearableType::getTypeName((LLWearableType::EType)type); - apr_file_printf( file, "\n\t\t<!-- wearable: %s -->\n", wearable_name.c_str() ); - - for (LLVisualParam* param = gAgentAvatarp->getFirstVisualParam(); param; param = gAgentAvatarp->getNextVisualParam()) + for (S32 type = LLWearableType::WT_SHAPE; type < LLWearableType::WT_COUNT; type++) { - LLViewerVisualParam* viewer_param = (LLViewerVisualParam*)param; - if( (viewer_param->getWearableType() == type) && - (viewer_param->isTweakable() ) ) + const std::string& wearable_name = LLWearableType::getTypeName((LLWearableType::EType)type); + apr_file_printf( file, "\n\t\t<!-- wearable: %s -->\n", wearable_name.c_str() ); + + for (LLVisualParam* param = getFirstVisualParam(); param; param = getNextVisualParam()) + { + LLViewerVisualParam* viewer_param = (LLViewerVisualParam*)param; + if( (viewer_param->getWearableType() == type) && + (viewer_param->isTweakable() ) ) + { + dump_visual_param(file, viewer_param, viewer_param->getWeight()); + } + } + + for (U8 te = 0; te < TEX_NUM_INDICES; te++) { - apr_file_printf(file, "\t\t<param id=\"%d\" name=\"%s\" value=\"%.3f\"/>\n", - viewer_param->getID(), viewer_param->getName().c_str(), viewer_param->getWeight()); + if (LLAvatarAppearanceDictionary::getTEWearableType((ETextureIndex)te) == type) + { + // MULTIPLE_WEARABLES: extend to multiple wearables? + LLViewerTexture* te_image = getImage((ETextureIndex)te, 0); + if( te_image ) + { + std::string uuid_str; + te_image->getID().toString( uuid_str ); + apr_file_printf( file, "\t\t<texture te=\"%i\" uuid=\"%s\"/>\n", te, uuid_str.c_str()); + } + } } } + } + else + { + // Just dump all params sequentially. + for (LLVisualParam* param = getFirstVisualParam(); param; param = getNextVisualParam()) + { + LLViewerVisualParam* viewer_param = (LLViewerVisualParam*)param; + dump_visual_param(file, viewer_param, viewer_param->getWeight()); + } for (U8 te = 0; te < TEX_NUM_INDICES; te++) { - if (LLVOAvatarDictionary::getTEWearableType((ETextureIndex)te) == type) { // MULTIPLE_WEARABLES: extend to multiple wearables? - LLViewerTexture* te_image = ((LLVOAvatar *)(gAgentAvatarp))->getImage((ETextureIndex)te, 0); + LLViewerTexture* te_image = getImage((ETextureIndex)te, 0); if( te_image ) { std::string uuid_str; @@ -7739,14 +7543,18 @@ void LLVOAvatar::dumpArchetypeXML( void* ) } } } + } apr_file_printf( file, "\t</archetype>\n" ); apr_file_printf( file, "\n</linden_genepool>\n" ); - //explictly close the file if it is still open which it should be - if (file) + + bool ultra_verbose = false; + if (isSelf() && ultra_verbose) { - outfile.close(); + // show the cloned params inside the wearables as well. + gAgentAvatarp->dumpWearableInfo(outfile); } + // File will close when handle goes out of scope } @@ -7828,15 +7636,9 @@ void LLVOAvatar::cullAvatarsByPixelArea() } } - // runway - this doesn't detect gray/grey state. - // think we just need to be checking self av since it's the only - // one with lltexlayer stuff. + // runway - this doesn't really detect gray/grey state. S32 grey_avatars = 0; - if (LLVOAvatar::areAllNearbyInstancesBaked(grey_avatars)) - { - LLVOAvatar::deleteCachedImages(false); - } - else + if (!LLVOAvatar::areAllNearbyInstancesBaked(grey_avatars)) { if (gFrameTimeSeconds != sUnbakedUpdateTime) // only update once per frame { @@ -7864,501 +7666,44 @@ void LLVOAvatar::startAppearanceAnimation() } } -// virtual -void LLVOAvatar::removeMissingBakedTextures() -{ -} - -//----------------------------------------------------------------------------- -// LLVOAvatarXmlInfo -//----------------------------------------------------------------------------- - -LLVOAvatar::LLVOAvatarXmlInfo::LLVOAvatarXmlInfo() - : mTexSkinColorInfo(0), mTexHairColorInfo(0), mTexEyeColorInfo(0) -{ -} - -LLVOAvatar::LLVOAvatarXmlInfo::~LLVOAvatarXmlInfo() -{ - std::for_each(mMeshInfoList.begin(), mMeshInfoList.end(), DeletePointer()); - std::for_each(mSkeletalDistortionInfoList.begin(), mSkeletalDistortionInfoList.end(), DeletePointer()); - std::for_each(mAttachmentInfoList.begin(), mAttachmentInfoList.end(), DeletePointer()); - deleteAndClear(mTexSkinColorInfo); - deleteAndClear(mTexHairColorInfo); - deleteAndClear(mTexEyeColorInfo); - std::for_each(mLayerInfoList.begin(), mLayerInfoList.end(), DeletePointer()); - std::for_each(mDriverInfoList.begin(), mDriverInfoList.end(), DeletePointer()); - std::for_each(mMorphMaskInfoList.begin(), mMorphMaskInfoList.end(), DeletePointer()); -} - -////----------------------------------------------------------------------------- -//// LLVOAvatarBoneInfo::parseXml() -////----------------------------------------------------------------------------- -//BOOL LLVOAvatarBoneInfo::parseXml(LLXmlTreeNode* node) -//{ -// if (node->hasName("bone")) -// { -// mIsJoint = TRUE; -// static LLStdStringHandle name_string = LLXmlTree::addAttributeString("name"); -// if (!node->getFastAttributeString(name_string, mName)) -// { -// llwarns << "Bone without name" << llendl; -// return FALSE; -// } -// } -// else if (node->hasName("collision_volume")) -// { -// mIsJoint = FALSE; -// static LLStdStringHandle name_string = LLXmlTree::addAttributeString("name"); -// if (!node->getFastAttributeString(name_string, mName)) -// { -// mName = "Collision Volume"; -// } -// } -// else -// { -// llwarns << "Invalid node " << node->getName() << llendl; -// return FALSE; -// } -// -// static LLStdStringHandle pos_string = LLXmlTree::addAttributeString("pos"); -// if (!node->getFastAttributeVector3(pos_string, mPos)) -// { -// llwarns << "Bone without position" << llendl; -// return FALSE; -// } -// -// static LLStdStringHandle rot_string = LLXmlTree::addAttributeString("rot"); -// if (!node->getFastAttributeVector3(rot_string, mRot)) -// { -// llwarns << "Bone without rotation" << llendl; -// return FALSE; -// } -// -// static LLStdStringHandle scale_string = LLXmlTree::addAttributeString("scale"); -// if (!node->getFastAttributeVector3(scale_string, mScale)) -// { -// llwarns << "Bone without scale" << llendl; -// return FALSE; -// } -// -// if (mIsJoint) -// { -// static LLStdStringHandle pivot_string = LLXmlTree::addAttributeString("pivot"); -// if (!node->getFastAttributeVector3(pivot_string, mPivot)) -// { -// llwarns << "Bone without pivot" << llendl; -// return FALSE; -// } -// } -// -// // parse children -// LLXmlTreeNode* child; -// for( child = node->getFirstChild(); child; child = node->getNextChild() ) -// { -// LLVOAvatarBoneInfo *child_info = new LLVOAvatarBoneInfo; -// if (!child_info->parseXml(child)) -// { -// delete child_info; -// return FALSE; -// } -// mChildList.push_back(child_info); -// } -// return TRUE; -//} -// -////----------------------------------------------------------------------------- -//// LLVOAvatarSkeletonInfo::parseXml() -////----------------------------------------------------------------------------- -//BOOL LLVOAvatarSkeletonInfo::parseXml(LLXmlTreeNode* node) -//{ -// static LLStdStringHandle num_bones_string = LLXmlTree::addAttributeString("num_bones"); -// if (!node->getFastAttributeS32(num_bones_string, mNumBones)) -// { -// llwarns << "Couldn't find number of bones." << llendl; -// return FALSE; -// } -// -// static LLStdStringHandle num_collision_volumes_string = LLXmlTree::addAttributeString("num_collision_volumes"); -// node->getFastAttributeS32(num_collision_volumes_string, mNumCollisionVolumes); -// -// LLXmlTreeNode* child; -// for( child = node->getFirstChild(); child; child = node->getNextChild() ) -// { -// LLVOAvatarBoneInfo *info = new LLVOAvatarBoneInfo; -// if (!info->parseXml(child)) -// { -// delete info; -// llwarns << "Error parsing bone in skeleton file" << llendl; -// return FALSE; -// } -// mBoneInfoList.push_back(info); -// } -// return TRUE; -//} - -//----------------------------------------------------------------------------- -// parseXmlSkeletonNode(): parses <skeleton> nodes from XML tree -//----------------------------------------------------------------------------- -BOOL LLVOAvatar::LLVOAvatarXmlInfo::parseXmlSkeletonNode(LLXmlTreeNode* root) -{ - LLXmlTreeNode* node = root->getChildByName( "skeleton" ); - if( !node ) - { - llwarns << "avatar file: missing <skeleton>" << llendl; - return FALSE; - } - - LLXmlTreeNode* child; - - // SKELETON DISTORTIONS - for (child = node->getChildByName( "param" ); - child; - child = node->getNextNamedChild()) - { - if (!child->getChildByName("param_skeleton")) - { - if (child->getChildByName("param_morph")) - { - llwarns << "Can't specify morph param in skeleton definition." << llendl; - } - else - { - llwarns << "Unknown param type." << llendl; - } - continue; - } - - LLPolySkeletalDistortionInfo *info = new LLPolySkeletalDistortionInfo; - if (!info->parseXml(child)) - { - delete info; - return FALSE; - } - - mSkeletalDistortionInfoList.push_back(info); - } - - // ATTACHMENT POINTS - for (child = node->getChildByName( "attachment_point" ); - child; - child = node->getNextNamedChild()) - { - LLVOAvatarAttachmentInfo* info = new LLVOAvatarAttachmentInfo(); - - static LLStdStringHandle name_string = LLXmlTree::addAttributeString("name"); - if (!child->getFastAttributeString(name_string, info->mName)) - { - llwarns << "No name supplied for attachment point." << llendl; - delete info; - continue; - } - - static LLStdStringHandle joint_string = LLXmlTree::addAttributeString("joint"); - if (!child->getFastAttributeString(joint_string, info->mJointName)) - { - llwarns << "No bone declared in attachment point " << info->mName << llendl; - delete info; - continue; - } - - static LLStdStringHandle position_string = LLXmlTree::addAttributeString("position"); - if (child->getFastAttributeVector3(position_string, info->mPosition)) - { - info->mHasPosition = TRUE; - } - - static LLStdStringHandle rotation_string = LLXmlTree::addAttributeString("rotation"); - if (child->getFastAttributeVector3(rotation_string, info->mRotationEuler)) - { - info->mHasRotation = TRUE; - } - static LLStdStringHandle group_string = LLXmlTree::addAttributeString("group"); - if (child->getFastAttributeS32(group_string, info->mGroup)) - { - if (info->mGroup == -1) - info->mGroup = -1111; // -1 = none parsed, < -1 = bad value - } - - static LLStdStringHandle id_string = LLXmlTree::addAttributeString("id"); - if (!child->getFastAttributeS32(id_string, info->mAttachmentID)) - { - llwarns << "No id supplied for attachment point " << info->mName << llendl; - delete info; - continue; - } - - static LLStdStringHandle slot_string = LLXmlTree::addAttributeString("pie_slice"); - child->getFastAttributeS32(slot_string, info->mPieMenuSlice); - - static LLStdStringHandle visible_in_first_person_string = LLXmlTree::addAttributeString("visible_in_first_person"); - child->getFastAttributeBOOL(visible_in_first_person_string, info->mVisibleFirstPerson); - - static LLStdStringHandle hud_attachment_string = LLXmlTree::addAttributeString("hud"); - child->getFastAttributeBOOL(hud_attachment_string, info->mIsHUDAttachment); - - mAttachmentInfoList.push_back(info); - } - - return TRUE; -} - -//----------------------------------------------------------------------------- -// parseXmlMeshNodes(): parses <mesh> nodes from XML tree -//----------------------------------------------------------------------------- -BOOL LLVOAvatar::LLVOAvatarXmlInfo::parseXmlMeshNodes(LLXmlTreeNode* root) +//virtual +void LLVOAvatar::bodySizeChanged() { - for (LLXmlTreeNode* node = root->getChildByName( "mesh" ); - node; - node = root->getNextNamedChild()) - { - LLVOAvatarMeshInfo *info = new LLVOAvatarMeshInfo; - - // attribute: type - static LLStdStringHandle type_string = LLXmlTree::addAttributeString("type"); - if( !node->getFastAttributeString( type_string, info->mType ) ) - { - llwarns << "Avatar file: <mesh> is missing type attribute. Ignoring element. " << llendl; - delete info; - return FALSE; // Ignore this element - } - - static LLStdStringHandle lod_string = LLXmlTree::addAttributeString("lod"); - if (!node->getFastAttributeS32( lod_string, info->mLOD )) - { - llwarns << "Avatar file: <mesh> is missing lod attribute. Ignoring element. " << llendl; - delete info; - return FALSE; // Ignore this element - } - - static LLStdStringHandle file_name_string = LLXmlTree::addAttributeString("file_name"); - if( !node->getFastAttributeString( file_name_string, info->mMeshFileName ) ) - { - llwarns << "Avatar file: <mesh> is missing file_name attribute. Ignoring: " << info->mType << llendl; - delete info; - return FALSE; // Ignore this element - } - - static LLStdStringHandle reference_string = LLXmlTree::addAttributeString("reference"); - node->getFastAttributeString( reference_string, info->mReferenceMeshName ); - - // attribute: min_pixel_area - static LLStdStringHandle min_pixel_area_string = LLXmlTree::addAttributeString("min_pixel_area"); - static LLStdStringHandle min_pixel_width_string = LLXmlTree::addAttributeString("min_pixel_width"); - if (!node->getFastAttributeF32( min_pixel_area_string, info->mMinPixelArea )) - { - F32 min_pixel_area = 0.1f; - if (node->getFastAttributeF32( min_pixel_width_string, min_pixel_area )) - { - // this is square root of pixel area (sensible to use linear space in defining lods) - min_pixel_area = min_pixel_area * min_pixel_area; - } - info->mMinPixelArea = min_pixel_area; - } - - // Parse visual params for this node only if we haven't already - for (LLXmlTreeNode* child = node->getChildByName( "param" ); - child; - child = node->getNextNamedChild()) - { - if (!child->getChildByName("param_morph")) - { - if (child->getChildByName("param_skeleton")) - { - llwarns << "Can't specify skeleton param in a mesh definition." << llendl; - } - else - { - llwarns << "Unknown param type." << llendl; - } - continue; - } - - LLPolyMorphTargetInfo *morphinfo = new LLPolyMorphTargetInfo(); - if (!morphinfo->parseXml(child)) - { - delete morphinfo; - delete info; - return -1; - } - BOOL shared = FALSE; - static LLStdStringHandle shared_string = LLXmlTree::addAttributeString("shared"); - child->getFastAttributeBOOL(shared_string, shared); - - info->mPolyMorphTargetInfoList.push_back(LLVOAvatarMeshInfo::morph_info_pair_t(morphinfo, shared)); - } - - mMeshInfoList.push_back(info); + if (isSelf() && !LLAppearanceMgr::instance().isInUpdateAppearanceFromCOF()) + { // notify simulator of change in size + // but not if we are in the middle of updating appearance + gAgent.sendAgentSetAppearance(); } - return TRUE; } -//----------------------------------------------------------------------------- -// parseXmlColorNodes(): parses <global_color> nodes from XML tree -//----------------------------------------------------------------------------- -BOOL LLVOAvatar::LLVOAvatarXmlInfo::parseXmlColorNodes(LLXmlTreeNode* root) +BOOL LLVOAvatar::isUsingServerBakes() const { - for (LLXmlTreeNode* color_node = root->getChildByName( "global_color" ); - color_node; - color_node = root->getNextNamedChild()) +#if 1 + // Sanity check - visual param for appearance version should match mUseServerBakes + LLVisualParam* appearance_version_param = getVisualParam(11000); + llassert(appearance_version_param); + F32 wt = appearance_version_param->getWeight(); + F32 expect_wt = mUseServerBakes ? 1.0 : 0.0; + if (!is_approx_equal(wt,expect_wt)) { - std::string global_color_name; - static LLStdStringHandle name_string = LLXmlTree::addAttributeString("name"); - if (color_node->getFastAttributeString( name_string, global_color_name ) ) - { - if( global_color_name == "skin_color" ) - { - if (mTexSkinColorInfo) - { - llwarns << "avatar file: multiple instances of skin_color" << llendl; - return FALSE; - } - mTexSkinColorInfo = new LLTexGlobalColorInfo; - if( !mTexSkinColorInfo->parseXml( color_node ) ) - { - deleteAndClear(mTexSkinColorInfo); - llwarns << "avatar file: mTexSkinColor->parseXml() failed" << llendl; - return FALSE; - } - } - else if( global_color_name == "hair_color" ) - { - if (mTexHairColorInfo) - { - llwarns << "avatar file: multiple instances of hair_color" << llendl; - return FALSE; - } - mTexHairColorInfo = new LLTexGlobalColorInfo; - if( !mTexHairColorInfo->parseXml( color_node ) ) - { - deleteAndClear(mTexHairColorInfo); - llwarns << "avatar file: mTexHairColor->parseXml() failed" << llendl; - return FALSE; - } - } - else if( global_color_name == "eye_color" ) - { - if (mTexEyeColorInfo) - { - llwarns << "avatar file: multiple instances of eye_color" << llendl; - return FALSE; - } - mTexEyeColorInfo = new LLTexGlobalColorInfo; - if( !mTexEyeColorInfo->parseXml( color_node ) ) - { - llwarns << "avatar file: mTexEyeColor->parseXml() failed" << llendl; - return FALSE; - } - } - } + llwarns << "wt " << wt << " differs from expected " << expect_wt << llendl; } - return TRUE; -} +#endif -//----------------------------------------------------------------------------- -// parseXmlLayerNodes(): parses <layer_set> nodes from XML tree -//----------------------------------------------------------------------------- -BOOL LLVOAvatar::LLVOAvatarXmlInfo::parseXmlLayerNodes(LLXmlTreeNode* root) -{ - for (LLXmlTreeNode* layer_node = root->getChildByName( "layer_set" ); - layer_node; - layer_node = root->getNextNamedChild()) - { - LLTexLayerSetInfo* layer_info = new LLTexLayerSetInfo(); - if( layer_info->parseXml( layer_node ) ) - { - mLayerInfoList.push_back(layer_info); - } - else - { - delete layer_info; - llwarns << "avatar file: layer_set->parseXml() failed" << llendl; - return FALSE; - } - } - return TRUE; + return mUseServerBakes; } -//----------------------------------------------------------------------------- -// parseXmlDriverNodes(): parses <driver_parameters> nodes from XML tree -//----------------------------------------------------------------------------- -BOOL LLVOAvatar::LLVOAvatarXmlInfo::parseXmlDriverNodes(LLXmlTreeNode* root) +void LLVOAvatar::setIsUsingServerBakes(BOOL newval) { - LLXmlTreeNode* driver = root->getChildByName( "driver_parameters" ); - if( driver ) - { - for (LLXmlTreeNode* grand_child = driver->getChildByName( "param" ); - grand_child; - grand_child = driver->getNextNamedChild()) - { - if( grand_child->getChildByName( "param_driver" ) ) - { - LLDriverParamInfo* driver_info = new LLDriverParamInfo(); - if( driver_info->parseXml( grand_child ) ) - { - mDriverInfoList.push_back(driver_info); - } - else - { - delete driver_info; - llwarns << "avatar file: driver_param->parseXml() failed" << llendl; - return FALSE; - } - } - } - } - return TRUE; + mUseServerBakes = newval; + LLVisualParam* appearance_version_param = getVisualParam(11000); + llassert(appearance_version_param); + appearance_version_param->setWeight(newval ? 1.0 : 0.0, false); } -//----------------------------------------------------------------------------- -// parseXmlDriverNodes(): parses <driver_parameters> nodes from XML tree -//----------------------------------------------------------------------------- -BOOL LLVOAvatar::LLVOAvatarXmlInfo::parseXmlMorphNodes(LLXmlTreeNode* root) -{ - LLXmlTreeNode* masks = root->getChildByName( "morph_masks" ); - if( !masks ) - { - return FALSE; - } - - for (LLXmlTreeNode* grand_child = masks->getChildByName( "mask" ); - grand_child; - grand_child = masks->getNextNamedChild()) - { - LLVOAvatarMorphInfo* info = new LLVOAvatarMorphInfo(); - - static LLStdStringHandle name_string = LLXmlTree::addAttributeString("morph_name"); - if (!grand_child->getFastAttributeString(name_string, info->mName)) - { - llwarns << "No name supplied for morph mask." << llendl; - delete info; - continue; - } - - static LLStdStringHandle region_string = LLXmlTree::addAttributeString("body_region"); - if (!grand_child->getFastAttributeString(region_string, info->mRegion)) - { - llwarns << "No region supplied for morph mask." << llendl; - delete info; - continue; - } - - static LLStdStringHandle layer_string = LLXmlTree::addAttributeString("layer"); - if (!grand_child->getFastAttributeString(layer_string, info->mLayer)) - { - llwarns << "No layer supplied for morph mask." << llendl; - delete info; - continue; - } - - // optional parameter. don't throw a warning if not present. - static LLStdStringHandle invert_string = LLXmlTree::addAttributeString("invert"); - grand_child->getFastAttributeBOOL(invert_string, info->mInvert); - - mMorphMaskInfoList.push_back(info); - } - - return TRUE; +// virtual +void LLVOAvatar::removeMissingBakedTextures() +{ } //virtual @@ -8600,7 +7945,7 @@ void LLVOAvatar::calculateUpdateRenderCost() for (U8 baked_index = 0; baked_index < BAKED_NUM_INDICES; baked_index++) { - const LLVOAvatarDictionary::BakedEntry *baked_dict = LLVOAvatarDictionary::getInstance()->getBakedTexture((EBakedTextureIndex)baked_index); + const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = LLAvatarAppearanceDictionary::getInstance()->getBakedTexture((EBakedTextureIndex)baked_index); ETextureIndex tex_index = baked_dict->mTextureIndex; if ((tex_index != TEX_SKIRT_BAKED) || (isWearingWearableType(LLWearableType::WT_SKIRT))) { @@ -8678,11 +8023,11 @@ void LLVOAvatar::calculateUpdateRenderCost() } // print any avatar textures we didn't already know about - for (LLVOAvatarDictionary::Textures::const_iterator iter = LLVOAvatarDictionary::getInstance()->getTextures().begin(); - iter != LLVOAvatarDictionary::getInstance()->getTextures().end(); + for (LLAvatarAppearanceDictionary::Textures::const_iterator iter = LLAvatarAppearanceDictionary::getInstance()->getTextures().begin(); + iter != LLAvatarAppearanceDictionary::getInstance()->getTextures().end(); ++iter) { - const LLVOAvatarDictionary::TextureEntry *texture_dict = iter->second; + const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = iter->second; // TODO: MULTI-WEARABLE: handle multiple textures for self const LLViewerTexture* te_image = getImage(iter->first,0); if (!te_image) @@ -8736,26 +8081,26 @@ LLColor4 LLVOAvatar::calcMutedAVColor(F32 value, S32 range_low, S32 range_high) BOOL LLVOAvatar::isIndexLocalTexture(ETextureIndex index) { if (index < 0 || index >= TEX_NUM_INDICES) return false; - return LLVOAvatarDictionary::getInstance()->getTexture(index)->mIsLocalTexture; + return LLAvatarAppearanceDictionary::getInstance()->getTexture(index)->mIsLocalTexture; } // static BOOL LLVOAvatar::isIndexBakedTexture(ETextureIndex index) { if (index < 0 || index >= TEX_NUM_INDICES) return false; - return LLVOAvatarDictionary::getInstance()->getTexture(index)->mIsBakedTexture; + return LLAvatarAppearanceDictionary::getInstance()->getTexture(index)->mIsBakedTexture; } const std::string LLVOAvatar::getBakedStatusForPrintout() const { std::string line; - for (LLVOAvatarDictionary::Textures::const_iterator iter = LLVOAvatarDictionary::getInstance()->getTextures().begin(); - iter != LLVOAvatarDictionary::getInstance()->getTextures().end(); + for (LLAvatarAppearanceDictionary::Textures::const_iterator iter = LLAvatarAppearanceDictionary::getInstance()->getTextures().begin(); + iter != LLAvatarAppearanceDictionary::getInstance()->getTextures().end(); ++iter) { const ETextureIndex index = iter->first; - const LLVOAvatarDictionary::TextureEntry *texture_dict = iter->second; + const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = iter->second; if (texture_dict->mIsBakedTexture) { line += texture_dict->mName; @@ -8787,7 +8132,7 @@ F32 calc_bouncy_animation(F32 x) } //virtual -BOOL LLVOAvatar::isTextureDefined(LLVOAvatarDefines::ETextureIndex te, U32 index ) const +BOOL LLVOAvatar::isTextureDefined(LLAvatarAppearanceDefines::ETextureIndex te, U32 index ) const { if (isIndexLocalTexture(te)) { @@ -8805,7 +8150,7 @@ BOOL LLVOAvatar::isTextureDefined(LLVOAvatarDefines::ETextureIndex te, U32 index } //virtual -BOOL LLVOAvatar::isTextureVisible(LLVOAvatarDefines::ETextureIndex type, U32 index) const +BOOL LLVOAvatar::isTextureVisible(LLAvatarAppearanceDefines::ETextureIndex type, U32 index) const { if (isIndexLocalTexture(type)) { @@ -8821,9 +8166,11 @@ BOOL LLVOAvatar::isTextureVisible(LLVOAvatarDefines::ETextureIndex type, U32 ind } //virtual -BOOL LLVOAvatar::isTextureVisible(LLVOAvatarDefines::ETextureIndex type, LLWearable *wearable) const +BOOL LLVOAvatar::isTextureVisible(LLAvatarAppearanceDefines::ETextureIndex type, LLViewerWearable *wearable) const { // non-self avatars don't have wearables return FALSE; } + + |