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Diffstat (limited to 'indra/newview/llvoavatar.cpp')
-rwxr-xr-xindra/newview/llvoavatar.cpp17
1 files changed, 3 insertions, 14 deletions
diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp
index b54f341c31..6bfa522822 100755
--- a/indra/newview/llvoavatar.cpp
+++ b/indra/newview/llvoavatar.cpp
@@ -134,10 +134,6 @@ const LLUUID ANIM_AGENT_PHYSICS_MOTION = LLUUID("7360e029-3cb8-ebc4-863e-212df44
//-----------------------------------------------------------------------------
// Constants
//-----------------------------------------------------------------------------
-
-const S32 MIN_PIXEL_AREA_FOR_COMPOSITE = 1024;
-const F32 SHADOW_OFFSET_AMT = 0.03f;
-
const F32 DELTA_TIME_MIN = 0.01f; // we clamp measured deltaTime to this
const F32 DELTA_TIME_MAX = 0.2f; // range to insure stability of computations.
@@ -145,22 +141,15 @@ const F32 PELVIS_LAG_FLYING = 0.22f;// pelvis follow half life while flying
const F32 PELVIS_LAG_WALKING = 0.4f; // ...while walking
const F32 PELVIS_LAG_MOUSELOOK = 0.15f;
const F32 MOUSELOOK_PELVIS_FOLLOW_FACTOR = 0.5f;
-const F32 PELVIS_LAG_WHEN_FOLLOW_CAM_IS_ON = 0.0001f; // not zero! - something gets divided by this!
const F32 TORSO_NOISE_AMOUNT = 1.0f; // Amount of deviation from up-axis, in degrees
const F32 TORSO_NOISE_SPEED = 0.2f; // Time scale factor on torso noise.
const F32 BREATHE_ROT_MOTION_STRENGTH = 0.05f;
-const F32 BREATHE_SCALE_MOTION_STRENGTH = 0.005f;
-
-const F32 MIN_SHADOW_HEIGHT = 0.f;
-const F32 MAX_SHADOW_HEIGHT = 0.3f;
const S32 MIN_REQUIRED_PIXEL_AREA_BODY_NOISE = 10000;
const S32 MIN_REQUIRED_PIXEL_AREA_BREATHE = 10000;
const S32 MIN_REQUIRED_PIXEL_AREA_PELVIS_FIX = 40;
-const S32 TEX_IMAGE_SIZE_SELF = 512;
-const S32 TEX_IMAGE_AREA_SELF = TEX_IMAGE_SIZE_SELF * TEX_IMAGE_SIZE_SELF;
const S32 TEX_IMAGE_SIZE_OTHER = 512 / 4; // The size of local textures for other (!isSelf()) avatars
const F32 HEAD_MOVEMENT_AVG_TIME = 0.9f;
@@ -4127,8 +4116,8 @@ U32 LLVOAvatar::renderTransparent(BOOL first_pass)
}
// Can't test for baked hair being defined, since that won't always be the case (not all viewers send baked hair)
// TODO: 1.25 will be able to switch this logic back to calling isTextureVisible();
- if ( getImage(TEX_HAIR_BAKED, 0) &&
- getImage(TEX_HAIR_BAKED, 0)->getID() != IMG_INVISIBLE || LLDrawPoolAlpha::sShowDebugAlpha)
+ if ( ( getImage(TEX_HAIR_BAKED, 0) &&
+ getImage(TEX_HAIR_BAKED, 0)->getID() != IMG_INVISIBLE ) || LLDrawPoolAlpha::sShowDebugAlpha)
{
LLViewerJoint* hair_mesh = getViewerJoint(MESH_ID_HAIR);
if (hair_mesh)
@@ -7183,7 +7172,7 @@ void LLVOAvatar::parseAppearanceMessage(LLMessageSystem* mesgsys, LLAppearanceMe
if (it != contents.mParams.end())
{
S32 index = it - contents.mParams.begin();
- contents.mParamAppearanceVersion = llround(contents.mParamWeights[index]);
+ contents.mParamAppearanceVersion = ll_round(contents.mParamWeights[index]);
LL_DEBUGS("Avatar") << "appversion req by appearance_version param: " << contents.mParamAppearanceVersion << LL_ENDL;
}
}