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Diffstat (limited to 'indra/newview/llvoavatar.cpp')
-rwxr-xr-xindra/newview/llvoavatar.cpp46
1 files changed, 41 insertions, 5 deletions
diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp
index 06fb23b84b..8e7bed39c4 100755
--- a/indra/newview/llvoavatar.cpp
+++ b/indra/newview/llvoavatar.cpp
@@ -1884,6 +1884,10 @@ LLViewerFetchedTexture *LLVOAvatar::getBakedTextureImage(const U8 te, const LLUU
LL_DEBUGS("Avatar") << avString() << "from URL " << url << llendl;
result = LLViewerTextureManager::getFetchedTextureFromUrl(
url, FTT_SERVER_BAKE, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE, 0, 0, uuid);
+ if (result->isMissingAsset())
+ {
+ result->setIsMissingAsset(false);
+ }
}
else
{
@@ -2144,7 +2148,7 @@ void LLVOAvatar::idleUpdateVoiceVisualizer(bool voice_enabled)
{
LLVector3 tagPos = mRoot->getWorldPosition();
tagPos[VZ] -= mPelvisToFoot;
- tagPos[VZ] += ( mBodySize[VZ] + 0.125f );
+ tagPos[VZ] += ( mBodySize[VZ] + 0.125f ); // does not need mAvatarOffset -Nyx
mVoiceVisualizer->setVoiceSourceWorldPosition( tagPos );
}
}//if ( voiceEnabled )
@@ -2885,6 +2889,8 @@ void LLVOAvatar::idleUpdateNameTagPosition(const LLVector3& root_pos_last)
local_camera_up.normalize();
local_camera_up = local_camera_up * inv_root_rot;
+
+ // position is based on head position, does not require mAvatarOffset here. - Nyx
LLVector3 avatar_ellipsoid(mBodySize.mV[VX] * 0.4f,
mBodySize.mV[VY] * 0.4f,
mBodySize.mV[VZ] * NAMETAG_VERT_OFFSET_WEIGHT);
@@ -4408,7 +4414,7 @@ void LLVOAvatar::addLocalTextureStats( ETextureIndex idx, LLViewerFetchedTexture
}
const S32 MAX_TEXTURE_UPDATE_INTERVAL = 64 ; //need to call updateTextures() at least every 32 frames.
-const S32 MAX_TEXTURE_VIRTURE_SIZE_RESET_INTERVAL = S32_MAX ; //frames
+const S32 MAX_TEXTURE_VIRTUAL_SIZE_RESET_INTERVAL = S32_MAX ; //frames
void LLVOAvatar::checkTextureLoading()
{
static const F32 MAX_INVISIBLE_WAITING_TIME = 15.f ; //seconds
@@ -4471,11 +4477,11 @@ const F32 ADDITIONAL_PRI = 0.5f;
void LLVOAvatar::addBakedTextureStats( LLViewerFetchedTexture* imagep, F32 pixel_area, F32 texel_area_ratio, S32 boost_level)
{
//Note:
- //if this function is not called for the last MAX_TEXTURE_VIRTURE_SIZE_RESET_INTERVAL frames,
+ //if this function is not called for the last MAX_TEXTURE_VIRTUAL_SIZE_RESET_INTERVAL frames,
//the texture pipeline will stop fetching this texture.
imagep->resetTextureStats();
- imagep->setMaxVirtualSizeResetInterval(MAX_TEXTURE_VIRTURE_SIZE_RESET_INTERVAL);
+ imagep->setMaxVirtualSizeResetInterval(MAX_TEXTURE_VIRTUAL_SIZE_RESET_INTERVAL);
imagep->resetMaxVirtualSizeResetCounter() ;
mMaxPixelArea = llmax(pixel_area, mMaxPixelArea);
@@ -5208,6 +5214,36 @@ void LLVOAvatar::updateVisualParams()
updateHeadOffset();
}
+/*virtual*/
+void LLVOAvatar::computeBodySize()
+{
+ LLAvatarAppearance::computeBodySize();
+
+ // Certain configurations of avatars can force the overall height (with offset) to go negative.
+ // Enforce a constraint to make sure we don't go below 0.1 meters.
+ // Camera positioning and other things start to break down when your avatar is "walking" while being fully underground
+ if (isSelf() && getWearableData() && isFullyLoaded() && !LLApp::isQuitting())
+ {
+ LLViewerWearable* shape = (LLViewerWearable*)getWearableData()->getWearable(LLWearableType::WT_SHAPE, 0);
+ if (shape && !shape->getVolitile())
+ {
+ F32 hover_value = shape->getVisualParamWeight(AVATAR_HOVER);
+ if (hover_value < 0.0f && (mBodySize.mV[VZ] + hover_value < 1.1f))
+ {
+ hover_value = -(mBodySize.mV[VZ] - 1.1f); // avoid floating point rounding making the above check continue to fail.
+ llassert(mBodySize.mV[VZ] + hover_value >= 1.1f);
+
+ hover_value = llmin(hover_value, 0.0f); // don't force the hover value to be greater than 0.
+
+ mAvatarOffset.mV[VZ] = hover_value;
+ shape->setVisualParamWeight(AVATAR_HOVER,hover_value, FALSE);
+
+ }
+ }
+ }
+}
+
+
//-----------------------------------------------------------------------------
// isActive()
//-----------------------------------------------------------------------------
@@ -7301,7 +7337,7 @@ void LLVOAvatar::useBakedTexture( const LLUUID& id )
LLViewerTexture* image_baked = getImage( mBakedTextureDatas[i].mTextureIndex, 0 );
if (id == image_baked->getID())
{
- LL_DEBUGS("Avatar") << avString() << " i " << i << " id " << id << LL_ENDL;
+ //LL_DEBUGS("Avatar") << avString() << " i " << i << " id " << id << LL_ENDL;
mBakedTextureDatas[i].mIsLoaded = true;
mBakedTextureDatas[i].mLastTextureID = id;
mBakedTextureDatas[i].mIsUsed = true;