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-rw-r--r--indra/newview/llvoavatar.cpp480
1 files changed, 294 insertions, 186 deletions
diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp
index e085a945a8..42550ed48d 100644
--- a/indra/newview/llvoavatar.cpp
+++ b/indra/newview/llvoavatar.cpp
@@ -1,4 +1,4 @@
-/**
+/**
* @File llvoavatar.cpp
* @brief Implementation of LLVOAvatar class which is a derivation of LLViewerObject
*
@@ -111,6 +111,7 @@
#include "llsdserialize.h"
#include "llcallstack.h"
#include "llrendersphere.h"
+#include "llskinningutil.h"
#include <boost/lexical_cast.hpp>
@@ -126,6 +127,12 @@ const F32 MIN_HOVER_Z = -2.0;
const F32 MIN_ATTACHMENT_COMPLEXITY = 0.f;
const F32 DEFAULT_MAX_ATTACHMENT_COMPLEXITY = 1.0e6f;
+// Unlike with 'self' avatar, server doesn't inform viewer about
+// expected attachments so viewer has to wait to see if anything
+// else will arrive
+const F32 FIRST_APPEARANCE_CLOUD_MIN_DELAY = 3.f; // seconds
+const F32 FIRST_APPEARANCE_CLOUD_MAX_DELAY = 45.f;
+
using namespace LLAvatarAppearanceDefines;
//-----------------------------------------------------------------------------
@@ -176,8 +183,6 @@ const F32 MAX_STANDOFF_DISTANCE_CHANGE = 32;
// Should probably be 4 or 3, but didn't want to change it while change other logic - SJB
const S32 SWITCH_TO_BAKED_DISCARD = 5;
-const F32 FOOT_COLLIDE_FUDGE = 0.04f;
-
const F32 HOVER_EFFECT_MAX_SPEED = 3.f;
const F32 HOVER_EFFECT_STRENGTH = 0.f;
const F32 UNDERWATER_EFFECT_STRENGTH = 0.1f;
@@ -328,6 +333,7 @@ public:
// must return FALSE when the motion is completed.
virtual BOOL onUpdate(F32 time, U8* joint_mask)
{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_AVATAR;
F32 nx[2];
nx[0]=time*TORSO_NOISE_SPEED;
nx[1]=0.0f;
@@ -448,6 +454,7 @@ public:
// must return FALSE when the motion is completed.
virtual BOOL onUpdate(F32 time, U8* joint_mask)
{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_AVATAR;
mBreatheRate = 1.f;
F32 breathe_amt = (sinf(mBreatheRate * time) * BREATHE_ROT_MOTION_STRENGTH);
@@ -549,6 +556,7 @@ public:
// must return FALSE when the motion is completed.
virtual BOOL onUpdate(F32 time, U8* joint_mask)
{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_AVATAR;
mPelvisState->setPosition(LLVector3::zero);
return TRUE;
@@ -575,7 +583,6 @@ private:
//-----------------------------------------------------------------------------
// Static Data
//-----------------------------------------------------------------------------
-S32 LLVOAvatar::sFreezeCounter = 0;
U32 LLVOAvatar::sMaxNonImpostors = 12; // Set from RenderAvatarMaxNonImpostors
bool LLVOAvatar::sLimitNonImpostors = false; // True unless RenderAvatarMaxNonImpostors is 0 (unlimited)
F32 LLVOAvatar::sRenderDistance = 256.f;
@@ -600,7 +607,6 @@ S32 LLVOAvatar::sNumVisibleChatBubbles = 0;
BOOL LLVOAvatar::sDebugInvisible = FALSE;
BOOL LLVOAvatar::sShowAttachmentPoints = FALSE;
BOOL LLVOAvatar::sShowAnimationDebug = FALSE;
-BOOL LLVOAvatar::sShowFootPlane = FALSE;
BOOL LLVOAvatar::sVisibleInFirstPerson = FALSE;
F32 LLVOAvatar::sLODFactor = 1.f;
F32 LLVOAvatar::sPhysicsLODFactor = 1.f;
@@ -609,6 +615,7 @@ F32 LLVOAvatar::sUnbakedTime = 0.f;
F32 LLVOAvatar::sUnbakedUpdateTime = 0.f;
F32 LLVOAvatar::sGreyTime = 0.f;
F32 LLVOAvatar::sGreyUpdateTime = 0.f;
+LLPointer<LLViewerTexture> LLVOAvatar::sCloudTexture = NULL;
//-----------------------------------------------------------------------------
// Helper functions
@@ -664,6 +671,7 @@ LLVOAvatar::LLVOAvatar(const LLUUID& id,
mVisuallyMuteSetting(AV_RENDER_NORMALLY),
mMutedAVColor(LLColor4::white /* used for "uninitialize" */),
mFirstFullyVisible(TRUE),
+ mFirstUseDelaySeconds(FIRST_APPEARANCE_CLOUD_MIN_DELAY),
mFullyLoaded(FALSE),
mPreviousFullyLoaded(FALSE),
mFullyLoadedInitialized(FALSE),
@@ -738,7 +746,7 @@ LLVOAvatar::LLVOAvatar(const LLUUID& id,
mCurrentGesticulationLevel = 0;
-
+ mFirstAppearanceMessageTimer.reset();
mRuthTimer.reset();
mRuthDebugTimer.reset();
mDebugExistenceTimer.reset();
@@ -767,6 +775,13 @@ std::string LLVOAvatar::avString() const
void LLVOAvatar::debugAvatarRezTime(std::string notification_name, std::string comment)
{
+ if (gDisconnected)
+ {
+ // If we disconected, these values are likely to be invalid and
+ // avString() might crash due to a dead sAvatarDictionary
+ return;
+ }
+
LL_INFOS("Avatar") << "REZTIME: [ " << (U32)mDebugExistenceTimer.getElapsedTimeF32()
<< "sec ]"
<< avString()
@@ -1125,6 +1140,7 @@ void LLVOAvatar::initClass()
LLControlAvatar::sRegionChangedSlot = gAgent.addRegionChangedCallback(&LLControlAvatar::onRegionChanged);
+ sCloudTexture = LLViewerTextureManager::getFetchedTextureFromFile("cloud-particle.j2c");
}
@@ -1140,7 +1156,6 @@ void LLVOAvatar::initInstance()
//-------------------------------------------------------------------------
if (LLCharacter::sInstances.size() == 1)
{
- LLKeyframeMotion::setVFS(gStaticVFS);
registerMotion( ANIM_AGENT_DO_NOT_DISTURB, LLNullMotion::create );
registerMotion( ANIM_AGENT_CROUCH, LLKeyframeStandMotion::create );
registerMotion( ANIM_AGENT_CROUCHWALK, LLKeyframeWalkMotion::create );
@@ -1318,13 +1333,12 @@ void LLVOAvatar::updateSpatialExtents(LLVector4a& newMin, LLVector4a &newMax)
}
-static LLTrace::BlockTimerStatHandle FTM_AVATAR_EXTENT_UPDATE("Av Upd Extent");
-
void LLVOAvatar::calculateSpatialExtents(LLVector4a& newMin, LLVector4a& newMax)
{
- LL_RECORD_BLOCK_TIME(FTM_AVATAR_EXTENT_UPDATE);
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_AVATAR;
- S32 box_detail = gSavedSettings.getS32("AvatarBoundingBoxComplexity");
+ static LLCachedControl<S32> box_detail_cache(gSavedSettings, "AvatarBoundingBoxComplexity");
+ S32 box_detail = box_detail_cache;
if (getOverallAppearance() != AOA_NORMAL)
{
if (isControlAvatar())
@@ -1425,7 +1439,7 @@ void LLVOAvatar::calculateSpatialExtents(LLVector4a& newMin, LLVector4a& newMax)
continue;
}
LLDrawable* drawable = attached_object->mDrawable;
- if (drawable && !drawable->isState(LLDrawable::RIGGED))
+ if (drawable && !drawable->isState(LLDrawable::RIGGED | LLDrawable::RIGGED_CHILD)) // <-- don't extend bounding box if any rigged objects are present
{
LLSpatialBridge* bridge = drawable->getSpatialBridge();
if (bridge)
@@ -2491,10 +2505,6 @@ S32 LLVOAvatar::setTETexture(const U8 te, const LLUUID& uuid)
return setTETextureCore(te, image);
}
-static LLTrace::BlockTimerStatHandle FTM_AVATAR_UPDATE("Avatar Update");
-static LLTrace::BlockTimerStatHandle FTM_AVATAR_UPDATE_COMPLEXITY("Avatar Update Complexity");
-static LLTrace::BlockTimerStatHandle FTM_JOINT_UPDATE("Update Joints");
-
//------------------------------------------------------------------------
// LLVOAvatar::dumpAnimationState()
//------------------------------------------------------------------------
@@ -2527,16 +2537,17 @@ void LLVOAvatar::dumpAnimationState()
//------------------------------------------------------------------------
void LLVOAvatar::idleUpdate(LLAgent &agent, const F64 &time)
{
- LL_RECORD_BLOCK_TIME(FTM_AVATAR_UPDATE);
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_AVATAR;
if (isDead())
{
LL_INFOS() << "Warning! Idle on dead avatar" << LL_ENDL;
return;
- }
+ }
+ static LLCachedControl<bool> disable_all_render_types(gSavedSettings, "DisableAllRenderTypes");
if (!(gPipeline.hasRenderType(mIsControlAvatar ? LLPipeline::RENDER_TYPE_CONTROL_AV : LLPipeline::RENDER_TYPE_AVATAR))
- && !(gSavedSettings.getBOOL("DisableAllRenderTypes")) && !isSelf())
+ && !disable_all_render_types && !isSelf())
{
return;
}
@@ -2563,8 +2574,6 @@ void LLVOAvatar::idleUpdate(LLAgent &agent, const F64 &time)
// force asynchronous drawable update
if(mDrawable.notNull())
{
- LL_RECORD_BLOCK_TIME(FTM_JOINT_UPDATE);
-
if (isSitting() && getParent())
{
LLViewerObject *root_object = (LLViewerObject*)getRoot();
@@ -2664,9 +2673,8 @@ void LLVOAvatar::idleUpdate(LLAgent &agent, const F64 &time)
if ((LLFrameTimer::getFrameCount() + mID.mData[0]) % compl_upd_freq == 0)
{
- LL_RECORD_BLOCK_TIME(FTM_AVATAR_UPDATE_COMPLEXITY);
- idleUpdateRenderComplexity();
-}
+ idleUpdateRenderComplexity();
+ }
idleUpdateDebugInfo();
}
@@ -2677,7 +2685,8 @@ void LLVOAvatar::idleUpdateVoiceVisualizer(bool voice_enabled)
// Don't render the user's own voice visualizer when in mouselook, or when opening the mic is disabled.
if(isSelf())
{
- if(gAgentCamera.cameraMouselook() || gSavedSettings.getBOOL("VoiceDisableMic"))
+ static LLCachedControl<bool> voice_disable_mic(gSavedSettings, "VoiceDisableMic");
+ if(gAgentCamera.cameraMouselook() || voice_disable_mic)
{
render_visualizer = false;
}
@@ -2779,10 +2788,17 @@ void LLVOAvatar::idleUpdateVoiceVisualizer(bool voice_enabled)
}//if ( voiceEnabled )
}
-static LLTrace::BlockTimerStatHandle FTM_ATTACHMENT_UPDATE("Update Attachments");
+static void override_bbox(LLDrawable* drawable, LLVector4a* extents)
+{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_SPATIAL;
+ drawable->setSpatialExtents(extents[0], extents[1]);
+ drawable->setPositionGroup(LLVector4a(0, 0, 0));
+ drawable->movePartition();
+}
void LLVOAvatar::idleUpdateMisc(bool detailed_update)
{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_AVATAR;
if (LLVOAvatar::sJointDebug)
{
LL_INFOS() << getFullname() << ": joint touches: " << LLJoint::sNumTouches << " updates: " << LLJoint::sNumUpdates << LL_ENDL;
@@ -2796,7 +2812,8 @@ void LLVOAvatar::idleUpdateMisc(bool detailed_update)
// update attachments positions
if (detailed_update)
{
- LL_RECORD_BLOCK_TIME(FTM_ATTACHMENT_UPDATE);
+ U32 draw_order = 0;
+ S32 attachment_selected = LLSelectMgr::getInstance()->getSelection()->getObjectCount() && LLSelectMgr::getInstance()->getSelection()->isAttachment();
for (attachment_map_t::iterator iter = mAttachmentPoints.begin();
iter != mAttachmentPoints.end();
++iter)
@@ -2807,28 +2824,72 @@ void LLVOAvatar::idleUpdateMisc(bool detailed_update)
attachment_iter != attachment->mAttachedObjects.end();
++attachment_iter)
{
- LLViewerObject* attached_object = attachment_iter->get();
- BOOL visibleAttachment = visible || (attached_object &&
- !(attached_object->mDrawable->getSpatialBridge() &&
- attached_object->mDrawable->getSpatialBridge()->getRadius() < 2.0));
+ LLViewerObject* attached_object = attachment_iter->get();
+ if (!attached_object
+ || attached_object->isDead()
+ || !attachment->getValid()
+ || attached_object->mDrawable.isNull())
+ {
+ continue;
+ }
+
+ LLSpatialBridge* bridge = attached_object->mDrawable->getSpatialBridge();
- if (visibleAttachment && attached_object && !attached_object->isDead() && attachment->getValid())
+ if (visible || !(bridge && bridge->getRadius() < 2.0))
{
- // if selecting any attachments, update all of them as non-damped
- if (LLSelectMgr::getInstance()->getSelection()->getObjectCount() && LLSelectMgr::getInstance()->getSelection()->isAttachment())
- {
- gPipeline.updateMoveNormalAsync(attached_object->mDrawable);
- }
- else
- {
- gPipeline.updateMoveDampedAsync(attached_object->mDrawable);
- }
-
- LLSpatialBridge* bridge = attached_object->mDrawable->getSpatialBridge();
- if (bridge)
- {
- gPipeline.updateMoveNormalAsync(bridge);
- }
+ //override rigged attachments' octree spatial extents with this avatar's bounding box
+ bool rigged = false;
+ if (bridge)
+ {
+ //transform avatar bounding box into attachment's coordinate frame
+ LLVector4a extents[2];
+ bridge->transformExtents(mDrawable->getSpatialExtents(), extents);
+
+ if (attached_object->mDrawable->isState(LLDrawable::RIGGED | LLDrawable::RIGGED_CHILD))
+ {
+ rigged = true;
+ override_bbox(attached_object->mDrawable, extents);
+ }
+ }
+
+ // if selecting any attachments, update all of them as non-damped
+ if (attachment_selected)
+ {
+ gPipeline.updateMoveNormalAsync(attached_object->mDrawable);
+ }
+ else
+ {
+ // Note: SL-17415; While most objects follow joints,
+ // some objects get position updates from server
+ gPipeline.updateMoveDampedAsync(attached_object->mDrawable);
+ }
+
+ // override_bbox calls movePartition() and getSpatialPartition(),
+ // so bridge might no longer be valid, get it again.
+ // ex: animesh stops being an animesh
+ bridge = attached_object->mDrawable->getSpatialBridge();
+ if (bridge)
+ {
+ if (!rigged)
+ {
+ gPipeline.updateMoveNormalAsync(bridge);
+ }
+ else
+ {
+ //specialized impl of updateMoveNormalAsync just for rigged attachment SpatialBridge
+ bridge->setState(LLDrawable::MOVE_UNDAMPED);
+ bridge->updateMove();
+ bridge->setState(LLDrawable::EARLY_MOVE);
+
+ LLSpatialGroup* group = attached_object->mDrawable->getSpatialGroup();
+ if (group)
+ { //set draw order of group
+ group->mAvatarp = this;
+ group->mRenderOrder = draw_order++;
+ }
+ }
+ }
+
attached_object->updateText();
}
}
@@ -3052,8 +3113,7 @@ void LLVOAvatar::idleUpdateLoadingEffect()
particle_parameters.mPartData.mStartColor = LLColor4(1, 1, 1, 0.5f);
particle_parameters.mPartData.mEndColor = LLColor4(1, 1, 1, 0.0f);
particle_parameters.mPartData.mStartScale.mV[VX] = 0.8f;
- LLViewerTexture* cloud = LLViewerTextureManager::getFetchedTextureFromFile("cloud-particle.j2c");
- particle_parameters.mPartImageID = cloud->getID();
+ particle_parameters.mPartImageID = sCloudTexture->getID();
particle_parameters.mMaxAge = 0.f;
particle_parameters.mPattern = LLPartSysData::LL_PART_SRC_PATTERN_ANGLE_CONE;
particle_parameters.mInnerAngle = F_PI;
@@ -3136,6 +3196,8 @@ void LLVOAvatar::idleUpdateWindEffect()
void LLVOAvatar::idleUpdateNameTag(const LLVector3& root_pos_last)
{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_AVATAR;
+
// update chat bubble
//--------------------------------------------------------------------
// draw text label over character's head
@@ -3146,11 +3208,14 @@ void LLVOAvatar::idleUpdateNameTag(const LLVector3& root_pos_last)
}
const F32 time_visible = mTimeVisible.getElapsedTimeF32();
- const F32 NAME_SHOW_TIME = gSavedSettings.getF32("RenderNameShowTime"); // seconds
- const F32 FADE_DURATION = gSavedSettings.getF32("RenderNameFadeDuration"); // seconds
- BOOL visible_avatar = isVisible() || mNeedsAnimUpdate;
- BOOL visible_chat = gSavedSettings.getBOOL("UseChatBubbles") && (mChats.size() || mTyping);
- BOOL render_name = visible_chat ||
+
+ static LLCachedControl<F32> NAME_SHOW_TIME(gSavedSettings, "RenderNameShowTime"); // seconds
+ static LLCachedControl<F32> FADE_DURATION(gSavedSettings, "RenderNameFadeDuration"); // seconds
+ static LLCachedControl<bool> use_chat_bubbles(gSavedSettings, "UseChatBubbles");
+
+ bool visible_avatar = isVisible() || mNeedsAnimUpdate;
+ bool visible_chat = use_chat_bubbles && (mChats.size() || mTyping);
+ bool render_name = visible_chat ||
(visible_avatar &&
((sRenderName == RENDER_NAME_ALWAYS) ||
(sRenderName == RENDER_NAME_FADE && time_visible < NAME_SHOW_TIME)));
@@ -3158,10 +3223,11 @@ void LLVOAvatar::idleUpdateNameTag(const LLVector3& root_pos_last)
// draw if we're specifically hiding our own name.
if (isSelf())
{
+ static LLCachedControl<bool> render_name_show_self(gSavedSettings, "RenderNameShowSelf");
+ static LLCachedControl<S32> name_tag_mode(gSavedSettings, "AvatarNameTagMode");
render_name = render_name
&& !gAgentCamera.cameraMouselook()
- && (visible_chat || (gSavedSettings.getBOOL("RenderNameShowSelf")
- && gSavedSettings.getS32("AvatarNameTagMode") ));
+ && (visible_chat || (render_name_show_self && name_tag_mode));
}
if ( !render_name )
@@ -3176,7 +3242,7 @@ void LLVOAvatar::idleUpdateNameTag(const LLVector3& root_pos_last)
return;
}
- BOOL new_name = FALSE;
+ bool new_name = FALSE;
if (visible_chat != mVisibleChat)
{
mVisibleChat = visible_chat;
@@ -3241,7 +3307,7 @@ void LLVOAvatar::idleUpdateNameTag(const LLVector3& root_pos_last)
idleUpdateNameTagAlpha(new_name, alpha);
}
-void LLVOAvatar::idleUpdateNameTagText(BOOL new_name)
+void LLVOAvatar::idleUpdateNameTagText(bool new_name)
{
LLNameValue *title = getNVPair("Title");
LLNameValue* firstname = getNVPair("FirstName");
@@ -3551,7 +3617,7 @@ void LLVOAvatar::idleUpdateNameTagPosition(const LLVector3& root_pos_last)
mNameText->setPositionAgent(name_position);
}
-void LLVOAvatar::idleUpdateNameTagAlpha(BOOL new_name, F32 alpha)
+void LLVOAvatar::idleUpdateNameTagAlpha(bool new_name, F32 alpha)
{
llassert(mNameText);
@@ -3694,7 +3760,8 @@ void LLVOAvatar::updateAppearanceMessageDebugText()
{
debug_line += llformat(" - cof: %d req: %d rcv:%d",
curr_cof_version, last_request_cof_version, last_received_cof_version);
- if (gSavedSettings.getBOOL("DebugForceAppearanceRequestFailure"))
+ static LLCachedControl<bool> debug_force_failure(gSavedSettings, "DebugForceAppearanceRequestFailure");
+ if (debug_force_failure)
{
debug_line += " FORCING ERRS";
}
@@ -4042,8 +4109,7 @@ void LLVOAvatar::computeUpdatePeriod()
&& (!isSelf() || visually_muted)
&& !isUIAvatar()
&& (sLimitNonImpostors || visually_muted)
- && !mNeedsAnimUpdate
- && !sFreezeCounter)
+ && !mNeedsAnimUpdate)
{
const LLVector4a* ext = mDrawable->getSpatialExtents();
LLVector4a size;
@@ -4556,7 +4622,12 @@ bool LLVOAvatar::updateCharacter(LLAgent &agent)
}
else if (!getParent() && isSitting() && !isMotionActive(ANIM_AGENT_SIT_GROUND_CONSTRAINED))
{
- getOffObject();
+ // If we are starting up, motion might be loading
+ LLMotion *motionp = mMotionController.findMotion(ANIM_AGENT_SIT_GROUND_CONSTRAINED);
+ if (!motionp || !mMotionController.isMotionLoading(motionp))
+ {
+ getOffObject();
+ }
}
//--------------------------------------------------------------------
@@ -4884,6 +4955,8 @@ bool LLVOAvatar::shouldAlphaMask()
//-----------------------------------------------------------------------------
U32 LLVOAvatar::renderSkinned()
{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_AVATAR;
+
U32 num_indices = 0;
if (!mIsBuilt)
@@ -5009,42 +5082,6 @@ U32 LLVOAvatar::renderSkinned()
return num_indices;
}
- // render collision normal
- // *NOTE: this is disabled (there is no UI for enabling sShowFootPlane) due
- // to DEV-14477. the code is left here to aid in tracking down the cause
- // of the crash in the future. -brad
- if (sShowFootPlane && mDrawable.notNull())
- {
- LLVector3 slaved_pos = mDrawable->getPositionAgent();
- LLVector3 foot_plane_normal(mFootPlane.mV[VX], mFootPlane.mV[VY], mFootPlane.mV[VZ]);
- F32 dist_from_plane = (slaved_pos * foot_plane_normal) - mFootPlane.mV[VW];
- LLVector3 collide_point = slaved_pos;
- collide_point.mV[VZ] -= foot_plane_normal.mV[VZ] * (dist_from_plane + COLLISION_TOLERANCE - FOOT_COLLIDE_FUDGE);
-
- gGL.begin(LLRender::LINES);
- {
- F32 SQUARE_SIZE = 0.2f;
- gGL.color4f(1.f, 0.f, 0.f, 1.f);
-
- gGL.vertex3f(collide_point.mV[VX] - SQUARE_SIZE, collide_point.mV[VY] - SQUARE_SIZE, collide_point.mV[VZ]);
- gGL.vertex3f(collide_point.mV[VX] + SQUARE_SIZE, collide_point.mV[VY] - SQUARE_SIZE, collide_point.mV[VZ]);
-
- gGL.vertex3f(collide_point.mV[VX] + SQUARE_SIZE, collide_point.mV[VY] - SQUARE_SIZE, collide_point.mV[VZ]);
- gGL.vertex3f(collide_point.mV[VX] + SQUARE_SIZE, collide_point.mV[VY] + SQUARE_SIZE, collide_point.mV[VZ]);
-
- gGL.vertex3f(collide_point.mV[VX] + SQUARE_SIZE, collide_point.mV[VY] + SQUARE_SIZE, collide_point.mV[VZ]);
- gGL.vertex3f(collide_point.mV[VX] - SQUARE_SIZE, collide_point.mV[VY] + SQUARE_SIZE, collide_point.mV[VZ]);
-
- gGL.vertex3f(collide_point.mV[VX] - SQUARE_SIZE, collide_point.mV[VY] + SQUARE_SIZE, collide_point.mV[VZ]);
- gGL.vertex3f(collide_point.mV[VX] - SQUARE_SIZE, collide_point.mV[VY] - SQUARE_SIZE, collide_point.mV[VZ]);
-
- gGL.vertex3f(collide_point.mV[VX], collide_point.mV[VY], collide_point.mV[VZ]);
- gGL.vertex3f(collide_point.mV[VX] + mFootPlane.mV[VX], collide_point.mV[VY] + mFootPlane.mV[VY], collide_point.mV[VZ] + mFootPlane.mV[VZ]);
-
- }
- gGL.end();
- gGL.flush();
- }
//--------------------------------------------------------------------
// render all geometry attached to the skeleton
//--------------------------------------------------------------------
@@ -5052,11 +5089,6 @@ U32 LLVOAvatar::renderSkinned()
bool should_alpha_mask = shouldAlphaMask();
LLGLState test(GL_ALPHA_TEST, should_alpha_mask);
- if (should_alpha_mask && !LLGLSLShader::sNoFixedFunction)
- {
- gGL.setAlphaRejectSettings(LLRender::CF_GREATER, 0.5f);
- }
-
BOOL first_pass = TRUE;
if (!LLDrawPoolAvatar::sSkipOpaque)
{
@@ -5103,11 +5135,6 @@ U32 LLVOAvatar::renderSkinned()
}
}
- if (should_alpha_mask && !LLGLSLShader::sNoFixedFunction)
- {
- gGL.setAlphaRejectSettings(LLRender::CF_DEFAULT);
- }
-
if (!LLDrawPoolAvatar::sSkipTransparent || LLPipeline::sImpostorRender)
{
LLGLState blend(GL_BLEND, !mIsDummy);
@@ -5123,21 +5150,21 @@ U32 LLVOAvatar::renderTransparent(BOOL first_pass)
U32 num_indices = 0;
if( isWearingWearableType( LLWearableType::WT_SKIRT ) && (isUIAvatar() || isTextureVisible(TEX_SKIRT_BAKED)) )
{
- gGL.setAlphaRejectSettings(LLRender::CF_GREATER, 0.25f);
+ gGL.flush();
LLViewerJoint* skirt_mesh = getViewerJoint(MESH_ID_SKIRT);
if (skirt_mesh)
{
num_indices += skirt_mesh->render(mAdjustedPixelArea, FALSE);
}
first_pass = FALSE;
- gGL.setAlphaRejectSettings(LLRender::CF_DEFAULT);
+ gGL.flush();
}
if (!isSelf() || gAgent.needsRenderHead() || LLPipeline::sShadowRender)
{
if (LLPipeline::sImpostorRender)
{
- gGL.setAlphaRejectSettings(LLRender::CF_GREATER, 0.5f);
+ gGL.flush();
}
if (isTextureVisible(TEX_HEAD_BAKED))
@@ -5160,7 +5187,7 @@ U32 LLVOAvatar::renderTransparent(BOOL first_pass)
}
if (LLPipeline::sImpostorRender)
{
- gGL.setAlphaRejectSettings(LLRender::CF_DEFAULT);
+ gGL.flush();
}
}
@@ -5192,11 +5219,6 @@ U32 LLVOAvatar::renderRigid()
bool should_alpha_mask = shouldAlphaMask();
LLGLState test(GL_ALPHA_TEST, should_alpha_mask);
- if (should_alpha_mask && !LLGLSLShader::sNoFixedFunction)
- {
- gGL.setAlphaRejectSettings(LLRender::CF_GREATER, 0.5f);
- }
-
if (isTextureVisible(TEX_EYES_BAKED) || (getOverallAppearance() == AOA_JELLYDOLL && !isControlAvatar()) || isUIAvatar())
{
LLViewerJoint* eyeball_left = getViewerJoint(MESH_ID_EYEBALL_LEFT);
@@ -5211,11 +5233,6 @@ U32 LLVOAvatar::renderRigid()
}
}
- if (should_alpha_mask && !LLGLSLShader::sNoFixedFunction)
- {
- gGL.setAlphaRejectSettings(LLRender::CF_DEFAULT);
- }
-
return num_indices;
}
@@ -5266,7 +5283,7 @@ U32 LLVOAvatar::renderImpostor(LLColor4U color, S32 diffuse_channel)
}
{
LLGLEnable test(GL_ALPHA_TEST);
- gGL.setAlphaRejectSettings(LLRender::CF_GREATER, 0.f);
+ gGL.flush();
gGL.color4ubv(color.mV);
gGL.getTexUnit(diffuse_channel)->bind(&mImpostor);
@@ -5928,7 +5945,8 @@ BOOL LLVOAvatar::processSingleAnimationStateChange( const LLUUID& anim_id, BOOL
//}
//else
{
- LLUUID sound_id = LLUUID(gSavedSettings.getString("UISndTyping"));
+ static LLCachedControl<std::string> ui_snd_string(gSavedSettings, "UISndTyping");
+ LLUUID sound_id = LLUUID(ui_snd_string);
gAudiop->triggerSound(sound_id, getID(), 1.0f, LLAudioEngine::AUDIO_TYPE_SFX, char_pos_global);
}
}
@@ -5996,7 +6014,7 @@ void LLVOAvatar::resetAnimations()
// animations.
LLUUID LLVOAvatar::remapMotionID(const LLUUID& id)
{
- BOOL use_new_walk_run = gSavedSettings.getBOOL("UseNewWalkRun");
+ static LLCachedControl<bool> use_new_walk_run(gSavedSettings, "UseNewWalkRun");
LLUUID result = id;
// start special case female walk for female avatars
@@ -6138,7 +6156,21 @@ LLJoint *LLVOAvatar::getJoint( const std::string &name )
if (iter == mJointMap.end() || iter->second == NULL)
{ //search for joint and cache found joint in lookup table
- jointp = mRoot->findJoint(name);
+ if (mJointAliasMap.empty())
+ {
+ getJointAliases();
+ }
+ joint_alias_map_t::const_iterator alias_iter = mJointAliasMap.find(name);
+ std::string canonical_name;
+ if (alias_iter != mJointAliasMap.end())
+ {
+ canonical_name = alias_iter->second;
+ }
+ else
+ {
+ canonical_name = name;
+ }
+ jointp = mRoot->findJoint(canonical_name);
mJointMap[name] = jointp;
}
else
@@ -6158,27 +6190,29 @@ LLJoint *LLVOAvatar::getJoint( const std::string &name )
LLJoint *LLVOAvatar::getJoint( S32 joint_num )
{
LLJoint *pJoint = NULL;
- S32 collision_start = mNumBones;
- S32 attachment_start = mNumBones + mNumCollisionVolumes;
- if (joint_num>=attachment_start)
+ if (joint_num >= 0)
{
- // Attachment IDs start at 1
- S32 attachment_id = joint_num - attachment_start + 1;
- attachment_map_t::iterator iter = mAttachmentPoints.find(attachment_id);
- if (iter != mAttachmentPoints.end())
+ if (joint_num < mNumBones)
{
- pJoint = iter->second;
+ pJoint = mSkeleton[joint_num];
+ }
+ else if (joint_num < mNumBones + mNumCollisionVolumes)
+ {
+ S32 collision_id = joint_num - mNumBones;
+ pJoint = &mCollisionVolumes[collision_id];
+ }
+ else
+ {
+ // Attachment IDs start at 1
+ S32 attachment_id = joint_num - (mNumBones + mNumCollisionVolumes) + 1;
+ attachment_map_t::iterator iter = mAttachmentPoints.find(attachment_id);
+ if (iter != mAttachmentPoints.end())
+ {
+ pJoint = iter->second;
+ }
}
}
- else if (joint_num>=collision_start)
- {
- S32 collision_id = joint_num-collision_start;
- pJoint = &mCollisionVolumes[collision_id];
- }
- else if (joint_num>=0)
- {
- pJoint = mSkeleton[joint_num];
- }
+
llassert(!pJoint || pJoint->getJointNum() == joint_num);
return pJoint;
}
@@ -6423,6 +6457,16 @@ void LLVOAvatar::updateAttachmentOverrides()
#endif
}
+void LLVOAvatar::notifyAttachmentMeshLoaded()
+{
+ if (!isFullyLoaded())
+ {
+ // We just received mesh or skin info
+ // Reset timer to wait for more potential meshes or changes
+ mFullyLoadedTimer.reset();
+ }
+}
+
//-----------------------------------------------------------------------------
// addAttachmentOverridesForObject
//-----------------------------------------------------------------------------
@@ -6513,7 +6557,7 @@ void LLVOAvatar::addAttachmentOverridesForObject(LLViewerObject *vo, std::set<LL
LLJoint* pJoint = getJoint( lookingForJoint );
if (pJoint)
{
- const LLVector3& jointPos = pSkinData->mAlternateBindMatrix[i].getTranslation();
+ const LLVector3& jointPos = LLVector3(pSkinData->mAlternateBindMatrix[i].getTranslation());
if (pJoint->aboveJointPosThreshold(jointPos))
{
bool override_changed;
@@ -7117,6 +7161,7 @@ void LLVOAvatar::updateGL()
{
if (mMeshTexturesDirty)
{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_AVATAR
updateMeshTextures();
mMeshTexturesDirty = FALSE;
}
@@ -7125,10 +7170,9 @@ void LLVOAvatar::updateGL()
//-----------------------------------------------------------------------------
// updateGeometry()
//-----------------------------------------------------------------------------
-static LLTrace::BlockTimerStatHandle FTM_UPDATE_AVATAR("Update Avatar");
BOOL LLVOAvatar::updateGeometry(LLDrawable *drawable)
{
- LL_RECORD_BLOCK_TIME(FTM_UPDATE_AVATAR);
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_AVATAR;
if (!(gPipeline.hasRenderType(mIsControlAvatar ? LLPipeline::RENDER_TYPE_CONTROL_AV : LLPipeline::RENDER_TYPE_AVATAR)))
{
return TRUE;
@@ -7178,6 +7222,14 @@ LLViewerJoint* LLVOAvatar::getViewerJoint(S32 idx)
}
//-----------------------------------------------------------------------------
+// hideHair()
+//-----------------------------------------------------------------------------
+void LLVOAvatar::hideHair()
+{
+ mMeshLOD[MESH_ID_HAIR]->setVisible(FALSE, TRUE);
+}
+
+//-----------------------------------------------------------------------------
// hideSkirt()
//-----------------------------------------------------------------------------
void LLVOAvatar::hideSkirt()
@@ -7862,6 +7914,8 @@ void LLVOAvatar::onGlobalColorChanged(const LLTexGlobalColor* global_color)
// Do rigged mesh attachments display with this av?
bool LLVOAvatar::shouldRenderRigged() const
{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_AVATAR;
+
if (getOverallAppearance() == AOA_NORMAL)
{
return true;
@@ -8126,16 +8180,35 @@ void LLVOAvatar::updateRuthTimer(bool loading)
BOOL LLVOAvatar::processFullyLoadedChange(bool loading)
{
// We wait a little bit before giving the 'all clear', to let things to
- // settle down (models to snap into place, textures to get first packets)
+ // settle down (models to snap into place, textures to get first packets).
+ // And if viewer isn't aware of some parts yet, this gives them a chance
+ // to arrive.
const F32 LOADED_DELAY = 1.f;
- const F32 FIRST_USE_DELAY = 3.f;
- if (loading)
- mFullyLoadedTimer.reset();
+ if (loading)
+ {
+ mFullyLoadedTimer.reset();
+ }
if (mFirstFullyVisible)
{
- mFullyLoaded = (mFullyLoadedTimer.getElapsedTimeF32() > FIRST_USE_DELAY);
+ if (!isSelf() && loading)
+ {
+ // Note that textures can causes 60s delay on thier own
+ // so this delay might end up on top of textures' delay
+ mFirstUseDelaySeconds = llclamp(
+ mFirstAppearanceMessageTimer.getElapsedTimeF32(),
+ FIRST_APPEARANCE_CLOUD_MIN_DELAY,
+ FIRST_APPEARANCE_CLOUD_MAX_DELAY);
+
+ if (shouldImpostor())
+ {
+ // Impostors are less of a priority,
+ // let them stay cloud longer
+ mFirstUseDelaySeconds *= 1.25;
+ }
+ }
+ mFullyLoaded = (mFullyLoadedTimer.getElapsedTimeF32() > mFirstUseDelaySeconds);
}
else
{
@@ -8184,7 +8257,8 @@ BOOL LLVOAvatar::isFullyLoaded() const
bool LLVOAvatar::isTooComplex() const
{
bool too_complex;
- bool render_friend = (LLAvatarTracker::instance().isBuddy(getID()) && gSavedSettings.getBOOL("AlwaysRenderFriends"));
+ static LLCachedControl<bool> always_render_friends(gSavedSettings, "AlwaysRenderFriends");
+ bool render_friend = (LLAvatarTracker::instance().isBuddy(getID()) && always_render_friends);
if (isSelf() || render_friend || mVisuallyMuteSetting == AV_ALWAYS_RENDER)
{
@@ -8353,6 +8427,7 @@ void LLVOAvatar::updateMeshVisibility()
// virtual
void LLVOAvatar::updateMeshTextures()
{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_AVATAR
static S32 update_counter = 0;
mBakedTextureDebugText.clear();
@@ -8893,6 +8968,9 @@ void LLVOAvatar::onFirstTEMessageReceived()
mMeshTexturesDirty = TRUE;
gPipeline.markGLRebuild(this);
+
+ mFirstAppearanceMessageTimer.reset();
+ mFullyLoadedTimer.reset();
}
}
@@ -8952,7 +9030,7 @@ void dump_visual_param(apr_file_t* file, LLVisualParam* viewer_param, F32 value)
S32 u8_value = F32_to_U8(value,viewer_param->getMinWeight(),viewer_param->getMaxWeight());
apr_file_printf(file, "\t\t<param id=\"%d\" name=\"%s\" display=\"%s\" value=\"%.3f\" u8=\"%d\" type=\"%s\" wearable=\"%s\" group=\"%d\"/>\n",
viewer_param->getID(), viewer_param->getName().c_str(), viewer_param->getDisplayName().c_str(), value, u8_value, type_string.c_str(),
- LLWearableType::getTypeName(LLWearableType::EType(wtype)).c_str(),
+ LLWearableType::getInstance()->getTypeName(LLWearableType::EType(wtype)).c_str(),
viewer_param->getGroup());
}
@@ -9037,7 +9115,8 @@ void LLVOAvatar::parseAppearanceMessage(LLMessageSystem* mesgsys, LLAppearanceMe
// Parse visual params, if any.
S32 num_blocks = mesgsys->getNumberOfBlocksFast(_PREHASH_VisualParam);
- bool drop_visual_params_debug = gSavedSettings.getBOOL("BlockSomeAvatarAppearanceVisualParams") && (ll_rand(2) == 0); // pretend that ~12% of AvatarAppearance messages arrived without a VisualParam block, for testing
+ static LLCachedControl<bool> block_some_avatars(gSavedSettings, "BlockSomeAvatarAppearanceVisualParams");
+ bool drop_visual_params_debug = block_some_avatars && (ll_rand(2) == 0); // pretend that ~12% of AvatarAppearance messages arrived without a VisualParam block, for testing
if( num_blocks > 1 && !drop_visual_params_debug)
{
//LL_DEBUGS("Avatar") << avString() << " handle visual params, num_blocks " << num_blocks << LL_ENDL;
@@ -9142,10 +9221,12 @@ bool resolve_appearance_version(const LLAppearanceMessageContents& contents, S32
void LLVOAvatar::processAvatarAppearance( LLMessageSystem* mesgsys )
{
LL_DEBUGS("Avatar") << "starts" << LL_ENDL;
-
- bool enable_verbose_dumps = gSavedSettings.getBOOL("DebugAvatarAppearanceMessage");
+
+ static LLCachedControl<bool> enable_verbose_dumps(gSavedSettings, "DebugAvatarAppearanceMessage");
+ static LLCachedControl<bool> block_avatar_appearance_messages(gSavedSettings, "BlockAvatarAppearanceMessages");
+
std::string dump_prefix = getFullname() + "_" + (isSelf()?"s":"o") + "_";
- if (gSavedSettings.getBOOL("BlockAvatarAppearanceMessages"))
+ if (block_avatar_appearance_messages)
{
LL_WARNS() << "Blocking AvatarAppearance message" << LL_ENDL;
return;
@@ -9421,6 +9502,54 @@ LLViewerTexture* LLVOAvatar::getBakedTexture(const U8 te)
}
+const LLVOAvatar::MatrixPaletteCache& LLVOAvatar::updateSkinInfoMatrixPalette(const LLMeshSkinInfo* skin)
+{
+ U64 hash = skin->mHash;
+ MatrixPaletteCache& entry = mMatrixPaletteCache[hash];
+
+ if (entry.mFrame != gFrameCount)
+ {
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_AVATAR;
+
+ entry.mFrame = gFrameCount;
+
+ //build matrix palette
+ U32 count = LLSkinningUtil::getMeshJointCount(skin);
+ entry.mMatrixPalette.resize(count);
+ LLSkinningUtil::initSkinningMatrixPalette(&(entry.mMatrixPalette[0]), count, skin, this);
+
+ const LLMatrix4a* mat = &(entry.mMatrixPalette[0]);
+
+ entry.mGLMp.resize(count * 12);
+
+ F32* mp = &(entry.mGLMp[0]);
+
+ for (U32 i = 0; i < count; ++i)
+ {
+ F32* m = (F32*)mat[i].mMatrix[0].getF32ptr();
+
+ U32 idx = i * 12;
+
+ mp[idx + 0] = m[0];
+ mp[idx + 1] = m[1];
+ mp[idx + 2] = m[2];
+ mp[idx + 3] = m[12];
+
+ mp[idx + 4] = m[4];
+ mp[idx + 5] = m[5];
+ mp[idx + 6] = m[6];
+ mp[idx + 7] = m[13];
+
+ mp[idx + 8] = m[8];
+ mp[idx + 9] = m[9];
+ mp[idx + 10] = m[10];
+ mp[idx + 11] = m[14];
+ }
+ }
+
+ return entry;
+}
+
// static
void LLVOAvatar::getAnimLabels( std::vector<std::string>* labels )
{
@@ -9730,6 +9859,7 @@ void LLVOAvatar::dumpArchetypeXML(const std::string& prefix, bool group_by_weara
std::string outfilename = get_sequential_numbered_file_name(outprefix,".xml");
LLAPRFile outfile;
+ LLWearableType *wr_inst = LLWearableType::getInstance();
std::string fullpath = gDirUtilp->getExpandedFilename(LL_PATH_LOGS,outfilename);
if (APR_SUCCESS == outfile.open(fullpath, LL_APR_WB ))
{
@@ -9746,7 +9876,7 @@ void LLVOAvatar::dumpArchetypeXML(const std::string& prefix, bool group_by_weara
{
for (S32 type = LLWearableType::WT_SHAPE; type < LLWearableType::WT_COUNT; type++)
{
- const std::string& wearable_name = LLWearableType::getTypeName((LLWearableType::EType)type);
+ const std::string& wearable_name = wr_inst->getTypeName((LLWearableType::EType)type);
apr_file_printf( file, "\n\t\t<!-- wearable: %s -->\n", wearable_name.c_str() );
for (LLVisualParam* param = getFirstVisualParam(); param; param = getNextVisualParam())
@@ -10104,23 +10234,6 @@ LLHost LLVOAvatar::getObjectHost() const
}
}
-//static
-void LLVOAvatar::updateFreezeCounter(S32 counter)
-{
- if(counter)
- {
- sFreezeCounter = counter;
- }
- else if(sFreezeCounter > 0)
- {
- sFreezeCounter--;
- }
- else
- {
- sFreezeCounter = 0;
- }
-}
-
BOOL LLVOAvatar::updateLOD()
{
if (mDrawable.isNull())
@@ -10183,6 +10296,7 @@ void showRigInfoTabExtents(LLVOAvatar *avatar, LLJointRiggingInfoTab& tab, S32&
void LLVOAvatar::getAssociatedVolumes(std::vector<LLVOVolume*>& volumes)
{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_AVATAR;
for ( LLVOAvatar::attachment_map_t::iterator iter = mAttachmentPoints.begin(); iter != mAttachmentPoints.end(); ++iter )
{
LLViewerJointAttachment* attachment = iter->second;
@@ -10240,27 +10354,19 @@ void LLVOAvatar::getAssociatedVolumes(std::vector<LLVOVolume*>& volumes)
}
}
-static LLTrace::BlockTimerStatHandle FTM_AVATAR_RIGGING_INFO_UPDATE("Av Upd Rig Info");
-static LLTrace::BlockTimerStatHandle FTM_AVATAR_RIGGING_KEY_UPDATE("Av Upd Rig Key");
-static LLTrace::BlockTimerStatHandle FTM_AVATAR_RIGGING_AVOL_UPDATE("Av Upd Avol");
-
// virtual
void LLVOAvatar::updateRiggingInfo()
{
- LL_RECORD_BLOCK_TIME(FTM_AVATAR_RIGGING_INFO_UPDATE);
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_AVATAR;
LL_DEBUGS("RigSpammish") << getFullname() << " updating rig tab" << LL_ENDL;
std::vector<LLVOVolume*> volumes;
- {
- LL_RECORD_BLOCK_TIME(FTM_AVATAR_RIGGING_AVOL_UPDATE);
- getAssociatedVolumes(volumes);
- }
+ getAssociatedVolumes(volumes);
std::map<LLUUID,S32> curr_rigging_info_key;
{
- LL_RECORD_BLOCK_TIME(FTM_AVATAR_RIGGING_KEY_UPDATE);
// Get current rigging info key
for (std::vector<LLVOVolume*>::iterator it = volumes.begin(); it != volumes.end(); ++it)
{
@@ -10422,6 +10528,7 @@ void LLVOAvatar::updateImpostorRendering(U32 newMaxNonImpostorsValue)
void LLVOAvatar::idleUpdateRenderComplexity()
{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_AVATAR;
if (isControlAvatar())
{
LLControlAvatar *cav = dynamic_cast<LLControlAvatar*>(this);
@@ -10949,6 +11056,7 @@ void LLVOAvatar::updateOverallAppearanceAnimations()
// Based on isVisuallyMuted(), but has 3 possible results.
LLVOAvatar::AvatarOverallAppearance LLVOAvatar::getOverallAppearance() const
{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_AVATAR;
AvatarOverallAppearance result = AOA_NORMAL;
// Priority order (highest priority first)