diff options
Diffstat (limited to 'indra/newview/llvoavatar.cpp')
-rwxr-xr-x | indra/newview/llvoavatar.cpp | 769 |
1 files changed, 354 insertions, 415 deletions
diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp index 627238b0f5..7cc4e3ed04 100755 --- a/indra/newview/llvoavatar.cpp +++ b/indra/newview/llvoavatar.cpp @@ -34,6 +34,8 @@ #include "llvoavatar.h" +#define XXX_STINSON_CHUI_REWORK // temporarily re-enabling the in-world voice-dot + #include <stdio.h> #include <ctype.h> @@ -62,6 +64,7 @@ #include "llhudmanager.h" #include "llhudnametag.h" #include "llhudtext.h" // for mText/mDebugText +#include "llinitparam.h" #include "llkeyframefallmotion.h" #include "llkeyframestandmotion.h" #include "llkeyframewalkmotion.h" @@ -191,6 +194,9 @@ const S32 MAX_BUBBLE_CHAT_LENGTH = DB_CHAT_MSG_STR_LEN; const S32 MAX_BUBBLE_CHAT_UTTERANCES = 12; const F32 CHAT_FADE_TIME = 8.0; const F32 BUBBLE_CHAT_TIME = CHAT_FADE_TIME * 3.f; +const F32 NAMETAG_UPDATE_THRESHOLD = 0.3f; +const F32 NAMETAG_VERTICAL_SCREEN_OFFSET = 25.f; +const F32 NAMETAG_VERT_OFFSET_WEIGHT = 0.17f; const LLColor4 DUMMY_COLOR = LLColor4(0.5,0.5,0.5,1.0); @@ -222,55 +228,62 @@ struct LLTextureMaskData **/ //------------------------------------------------------------------------ -// LLVOBoneInfo +// LLVOAvatarBoneInfo // Trans/Scale/Rot etc. info about each avatar bone. Used by LLVOAvatarSkeleton. //------------------------------------------------------------------------ -class LLVOAvatarBoneInfo +struct LLVOAvatarCollisionVolumeInfo : public LLInitParam::Block<LLVOAvatarCollisionVolumeInfo> { - friend class LLVOAvatar; - friend class LLVOAvatarSkeletonInfo; -public: - LLVOAvatarBoneInfo() : mIsJoint(FALSE) {} - ~LLVOAvatarBoneInfo() + LLVOAvatarCollisionVolumeInfo() + : name("name"), + pos("pos"), + rot("rot"), + scale("scale") + {} + + Mandatory<std::string> name; + Mandatory<LLVector3> pos, + rot, + scale; +}; + +struct LLVOAvatarChildJoint : public LLInitParam::ChoiceBlock<LLVOAvatarChildJoint> { - std::for_each(mChildList.begin(), mChildList.end(), DeletePointer()); - } - BOOL parseXml(LLXmlTreeNode* node); + Alternative<Lazy<struct LLVOAvatarBoneInfo, IS_A_BLOCK> > bone; + Alternative<LLVOAvatarCollisionVolumeInfo> collision_volume; -private: - std::string mName; - BOOL mIsJoint; - LLVector3 mPos; - LLVector3 mRot; - LLVector3 mScale; - LLVector3 mPivot; - typedef std::vector<LLVOAvatarBoneInfo*> child_list_t; - child_list_t mChildList; + LLVOAvatarChildJoint() + : bone("bone"), + collision_volume("collision_volume") + {} +}; + +struct LLVOAvatarBoneInfo : public LLInitParam::Block<LLVOAvatarBoneInfo, LLVOAvatarCollisionVolumeInfo> +{ + LLVOAvatarBoneInfo() + : pivot("pivot") + {} + + Mandatory<LLVector3> pivot; + Multiple<LLVOAvatarChildJoint> children; }; //------------------------------------------------------------------------ // LLVOAvatarSkeletonInfo // Overall avatar skeleton //------------------------------------------------------------------------ -class LLVOAvatarSkeletonInfo +struct LLVOAvatarSkeletonInfo : public LLInitParam::Block<LLVOAvatarSkeletonInfo> { - friend class LLVOAvatar; -public: - LLVOAvatarSkeletonInfo() : - mNumBones(0), mNumCollisionVolumes(0) {} - ~LLVOAvatarSkeletonInfo() - { - std::for_each(mBoneInfoList.begin(), mBoneInfoList.end(), DeletePointer()); - } - BOOL parseXml(LLXmlTreeNode* node); - S32 getNumBones() const { return mNumBones; } - S32 getNumCollisionVolumes() const { return mNumCollisionVolumes; } + LLVOAvatarSkeletonInfo() + : skeleton_root(""), + num_bones("num_bones"), + num_collision_volumes("num_collision_volumes"), + version("version") + {} -private: - S32 mNumBones; - S32 mNumCollisionVolumes; - typedef std::vector<LLVOAvatarBoneInfo*> bone_info_list_t; - bone_info_list_t mBoneInfoList; + Mandatory<std::string> version; + Mandatory<S32> num_bones, + num_collision_volumes; + Mandatory<LLVOAvatarChildJoint> skeleton_root; }; //----------------------------------------------------------------------------- @@ -595,7 +608,7 @@ private: // Static Data //----------------------------------------------------------------------------- LLXmlTree LLVOAvatar::sXMLTree; -LLXmlTree LLVOAvatar::sSkeletonXMLTree; +LLXMLNodePtr LLVOAvatar::sSkeletonXMLTree; LLVOAvatarSkeletonInfo* LLVOAvatar::sAvatarSkeletonInfo = NULL; LLVOAvatar::LLVOAvatarXmlInfo* LLVOAvatar::sAvatarXmlInfo = NULL; LLVOAvatarDictionary *LLVOAvatar::sAvatarDictionary = NULL; @@ -667,7 +680,7 @@ LLVOAvatar::LLVOAvatar(const LLUUID& id, mNameString(), mTitle(), mNameAway(false), - mNameBusy(false), + mNameDoNotDisturb(false), mNameMute(false), mNameAppearance(false), mNameFriend(false), @@ -698,9 +711,13 @@ LLVOAvatar::LLVOAvatar(const LLUUID& id, LLMemType mt(LLMemType::MTYPE_AVATAR); //VTResume(); // VTune +#ifdef XXX_STINSON_CHUI_REWORK // mVoiceVisualizer is created by the hud effects manager and uses the HUD Effects pipeline const BOOL needsSendToSim = false; // currently, this HUD effect doesn't need to pack and unpack data to do its job mVoiceVisualizer = ( LLVoiceVisualizer *)LLHUDManager::getInstance()->createViewerEffect( LLHUDObject::LL_HUD_EFFECT_VOICE_VISUALIZER, needsSendToSim ); +#else // XXX_STINSON_CHUI_REWORK + mVoiceVisualizer = new LLVoiceVisualizer(); +#endif // XXX_STINSON_CHUI_REWORK lldebugs << "LLVOAvatar Constructor (0x" << this << ") id:" << mID << llendl; @@ -805,14 +822,14 @@ void LLVOAvatar::debugAvatarRezTime(std::string notification_name, std::string c //------------------------------------------------------------------------ LLVOAvatar::~LLVOAvatar() { - if (!mFullyLoaded) - { + if (!mFullyLoaded) + { debugAvatarRezTime("AvatarRezLeftCloudNotification","left after ruth seconds as cloud"); - } - else - { + } + else + { debugAvatarRezTime("AvatarRezLeftNotification","left sometime after declouding"); - } + } lldebugs << "LLVOAvatar Destructor (0x" << this << ") id:" << mID << llendl; @@ -876,7 +893,11 @@ void LLVOAvatar::markDead() mNameText = NULL; sNumVisibleChatBubbles--; } +#ifdef XXX_STINSON_CHUI_REWORK mVoiceVisualizer->markDead(); +#else // XXX_STINSON_CHUI_REWORK + mVoiceVisualizer->setStopSpeaking(); +#endif // XXX_STINSON_CHUI_REWORK LLLoadedCallbackEntry::cleanUpCallbackList(&mCallbackTextureList) ; LLViewerObject::markDead(); } @@ -1214,18 +1235,6 @@ void LLVOAvatar::initClass() llerrs << "Error parsing skeleton file: " << skeleton_path << llendl; } - // Process XML data - - // avatar_skeleton.xml - if (sAvatarSkeletonInfo) - { //this can happen if a login attempt failed - delete sAvatarSkeletonInfo; - } - sAvatarSkeletonInfo = new LLVOAvatarSkeletonInfo; - if (!sAvatarSkeletonInfo->parseXml(sSkeletonXMLTree.getRoot())) - { - llerrs << "Error parsing skeleton XML file: " << skeleton_path << llendl; - } // parse avatar_lad.xml if (sAvatarXmlInfo) { //this can happen if a login attempt failed @@ -1274,7 +1283,7 @@ void LLVOAvatar::initClass() void LLVOAvatar::cleanupClass() { deleteAndClear(sAvatarXmlInfo); - sSkeletonXMLTree.cleanup(); + sSkeletonXMLTree = NULL; sXMLTree.cleanup(); } @@ -1357,7 +1366,7 @@ void LLVOAvatar::initInstance(void) if (LLCharacter::sInstances.size() == 1) { LLKeyframeMotion::setVFS(gStaticVFS); - registerMotion( ANIM_AGENT_BUSY, LLNullMotion::create ); + registerMotion( ANIM_AGENT_DO_NOT_DISTURB, LLNullMotion::create ); registerMotion( ANIM_AGENT_CROUCH, LLKeyframeStandMotion::create ); registerMotion( ANIM_AGENT_CROUCHWALK, LLKeyframeWalkMotion::create ); registerMotion( ANIM_AGENT_EXPRESS_AFRAID, LLEmote::create ); @@ -1420,7 +1429,9 @@ void LLVOAvatar::initInstance(void) //VTPause(); // VTune +#ifdef XXX_STINSON_CHUI_REWORK mVoiceVisualizer->setVoiceEnabled( LLVoiceClient::getInstance()->getVoiceEnabled( mID ) ); +#endif // XXX_STINSON_CHUI_REWORK } @@ -1744,33 +1755,39 @@ BOOL LLVOAvatar::parseSkeletonFile(const std::string& filename) //------------------------------------------------------------------------- // parse the file //------------------------------------------------------------------------- - BOOL parsesuccess = sSkeletonXMLTree.parseFile( filename, FALSE ); - if (!parsesuccess) + LLXMLNodePtr skeleton_xml; + BOOL parsesuccess = LLXMLNode::parseFile(filename, skeleton_xml, NULL); + + if (!parsesuccess || skeleton_xml.isNull()) { llerrs << "Can't parse skeleton file: " << filename << llendl; return FALSE; } - // now sanity check xml file - LLXmlTreeNode* root = sSkeletonXMLTree.getRoot(); - if (!root) + // Process XML data + if (sAvatarSkeletonInfo) + { //this can happen if a login attempt failed + delete sAvatarSkeletonInfo; + } + sAvatarSkeletonInfo = new LLVOAvatarSkeletonInfo; + + LLXUIParser parser; + parser.readXUI(skeleton_xml, *sAvatarSkeletonInfo, filename); + if (!sAvatarSkeletonInfo->validateBlock()) { - llerrs << "No root node found in avatar skeleton file: " << filename << llendl; - return FALSE; + llerrs << "Error parsing skeleton XML file: " << filename << llendl; } - if( !root->hasName( "linden_skeleton" ) ) + if( !skeleton_xml->hasName( "linden_skeleton" ) ) { llerrs << "Invalid avatar skeleton file header: " << filename << llendl; return FALSE; } - std::string version; - static LLStdStringHandle version_string = LLXmlTree::addAttributeString("version"); - if( !root->getFastAttributeString( version_string, version ) || (version != "1.0") ) + if (sAvatarSkeletonInfo->version() != "1.0") { - llerrs << "Invalid avatar skeleton file version: " << version << " in file: " << filename << llendl; + llerrs << "Invalid avatar skeleton file version: " << sAvatarSkeletonInfo->version() << " in file: " << filename << llendl; return FALSE; } @@ -1779,14 +1796,13 @@ BOOL LLVOAvatar::parseSkeletonFile(const std::string& filename) //----------------------------------------------------------------------------- // setupBone() -//----------------------------------------------------------------------------- -BOOL LLVOAvatar::setupBone(const LLVOAvatarBoneInfo* info, LLViewerJoint* parent, S32 &volume_num, S32 &joint_num) +//----------------------------------------------------------- +BOOL LLVOAvatar::setupBone(const LLVOAvatarChildJoint& info, LLViewerJoint* parent, S32 &volume_num, S32 &joint_num) { LLMemType mt(LLMemType::MTYPE_AVATAR); LLViewerJoint* joint = NULL; - - if (info->mIsJoint) + if (info.bone.isChosen()) { joint = (LLViewerJoint*)getCharacterJoint(joint_num); if (!joint) @@ -1794,7 +1810,23 @@ BOOL LLVOAvatar::setupBone(const LLVOAvatarBoneInfo* info, LLViewerJoint* parent llwarns << "Too many bones" << llendl; return FALSE; } - joint->setName( info->mName ); + joint->setName( info.bone().name ); + joint->setPosition(info.bone().pos); + joint->setRotation(mayaQ(info.bone().rot().mV[VX], info.bone().rot().mV[VY], info.bone().rot().mV[VZ], LLQuaternion::XYZ)); + joint->setScale(info.bone().scale); + joint->setSkinOffset( info.bone().pivot ); + joint_num++; + + for (LLInitParam::ParamIterator<LLVOAvatarChildJoint>::const_iterator child_it = info.bone().children.begin(), + end_it = info.bone().children.end(); + child_it != end_it; + ++child_it) + { + if (!setupBone(*child_it, joint, volume_num, joint_num)) + { + return FALSE; + } + } } else // collision volume { @@ -1804,7 +1836,11 @@ BOOL LLVOAvatar::setupBone(const LLVOAvatarBoneInfo* info, LLViewerJoint* parent return FALSE; } joint = (LLViewerJoint*)(&mCollisionVolumes[volume_num]); - joint->setName( info->mName ); + joint->setName( info.collision_volume.name); + joint->setPosition(info.collision_volume.pos); + joint->setRotation(mayaQ(info.collision_volume.rot().mV[VX], info.collision_volume.rot().mV[VY], info.collision_volume.rot().mV[VZ], LLQuaternion::XYZ)); + joint->setScale(info.collision_volume.scale); + volume_num++; } // add to parent @@ -1813,34 +1849,8 @@ BOOL LLVOAvatar::setupBone(const LLVOAvatarBoneInfo* info, LLViewerJoint* parent parent->addChild( joint ); } - joint->setPosition(info->mPos); - joint->setRotation(mayaQ(info->mRot.mV[VX], info->mRot.mV[VY], - info->mRot.mV[VZ], LLQuaternion::XYZ)); - joint->setScale(info->mScale); - joint->setDefaultFromCurrentXform(); - if (info->mIsJoint) - { - joint->setSkinOffset( info->mPivot ); - joint_num++; - } - else // collision volume - { - volume_num++; - } - - // setup children - LLVOAvatarBoneInfo::child_list_t::const_iterator iter; - for (iter = info->mChildList.begin(); iter != info->mChildList.end(); ++iter) - { - LLVOAvatarBoneInfo *child_info = *iter; - if (!setupBone(child_info, joint, volume_num, joint_num)) - { - return FALSE; - } - } - return TRUE; } @@ -1854,36 +1864,32 @@ BOOL LLVOAvatar::buildSkeleton(const LLVOAvatarSkeletonInfo *info) //------------------------------------------------------------------------- // allocate joints //------------------------------------------------------------------------- - if (!allocateCharacterJoints(info->mNumBones)) + if (!allocateCharacterJoints(info->num_bones)) { - llerrs << "Can't allocate " << info->mNumBones << " joints" << llendl; + llerrs << "Can't allocate " << info->num_bones() << " joints" << llendl; return FALSE; } //------------------------------------------------------------------------- // allocate volumes //------------------------------------------------------------------------- - if (info->mNumCollisionVolumes) + if (info->num_collision_volumes) { - if (!allocateCollisionVolumes(info->mNumCollisionVolumes)) + if (!allocateCollisionVolumes(info->num_collision_volumes)) { - llerrs << "Can't allocate " << info->mNumCollisionVolumes << " collision volumes" << llendl; + llerrs << "Can't allocate " << info->num_collision_volumes() << " collision volumes" << llendl; return FALSE; } } S32 current_joint_num = 0; S32 current_volume_num = 0; - LLVOAvatarSkeletonInfo::bone_info_list_t::const_iterator iter; - for (iter = info->mBoneInfoList.begin(); iter != info->mBoneInfoList.end(); ++iter) + + if (!setupBone(info->skeleton_root, NULL, current_volume_num, current_joint_num)) { - LLVOAvatarBoneInfo *info = *iter; - if (!setupBone(info, NULL, current_volume_num, current_joint_num)) - { llerrs << "Error parsing bone in skeleton file" << llendl; return FALSE; } - } return TRUE; } @@ -2096,15 +2102,15 @@ void LLVOAvatar::releaseMeshData() LLFace* facep = mDrawable->getFace(0); if (facep) { - facep->setSize(0, 0); - for(S32 i = mNumInitFaces ; i < mDrawable->getNumFaces(); i++) - { - facep = mDrawable->getFace(i); + facep->setSize(0, 0); + for(S32 i = mNumInitFaces ; i < mDrawable->getNumFaces(); i++) + { + facep = mDrawable->getFace(i); if (facep) { - facep->setSize(0, 0); - } - } + facep->setSize(0, 0); + } + } } } @@ -2353,11 +2359,11 @@ U32 LLVOAvatar::processUpdateMessage(LLMessageSystem *mesgsys, U32 retval = LLViewerObject::processUpdateMessage(mesgsys, user_data, block_num, update_type, dp); // Print out arrival information once we have name of avatar. - if (has_name && getNVPair("FirstName")) - { - mDebugExistenceTimer.reset(); + if (has_name && getNVPair("FirstName")) + { + mDebugExistenceTimer.reset(); debugAvatarRezTime("AvatarRezArrivedNotification","avatar arrived"); - } + } if(retval & LLViewerObject::INVALID_UPDATE) { @@ -2523,6 +2529,7 @@ void LLVOAvatar::idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time) void LLVOAvatar::idleUpdateVoiceVisualizer(bool voice_enabled) { +#ifdef XXX_STINSON_CHUI_REWORK bool render_visualizer = voice_enabled; // Don't render the user's own voice visualizer when in mouselook, or when opening the mic is disabled. @@ -2535,6 +2542,7 @@ void LLVOAvatar::idleUpdateVoiceVisualizer(bool voice_enabled) } mVoiceVisualizer->setVoiceEnabled(render_visualizer); +#endif // XXX_STINSON_CHUI_REWORK if ( voice_enabled ) { @@ -2610,6 +2618,7 @@ void LLVOAvatar::idleUpdateVoiceVisualizer(bool voice_enabled) } } +#ifdef XXX_STINSON_CHUI_REWORK //-------------------------------------------------------------------------------------------- // here we get the approximate head position and set as sound source for the voice symbol // (the following version uses a tweak of "mHeadOffset" which handle sitting vs. standing) @@ -2627,6 +2636,7 @@ void LLVOAvatar::idleUpdateVoiceVisualizer(bool voice_enabled) tagPos[VZ] += ( mBodySize[VZ] + 0.125f ); mVoiceVisualizer->setVoiceSourceWorldPosition( tagPos ); } +#endif // XXX_STINSON_CHUI_REWORK }//if ( voiceEnabled ) } @@ -2866,8 +2876,8 @@ void LLVOAvatar::idleUpdateLoadingEffect() { LL_INFOS("Avatar") << avString() << "self isFullyLoaded, mFirstFullyVisible" << LL_ENDL; mFirstFullyVisible = FALSE; - LLAppearanceMgr::instance().onFirstFullyVisible(); - } + LLAppearanceMgr::instance().onFirstFullyVisible(); + } if (isFullyLoaded() && mFirstFullyVisible && !isSelf()) { LL_INFOS("Avatar") << avString() << "other isFullyLoaded, mFirstFullyVisible" << LL_ENDL; @@ -3015,43 +3025,43 @@ void LLVOAvatar::idleUpdateNameTag(const LLVector3& root_pos_last) return; } - BOOL new_name = FALSE; - if (visible_chat != mVisibleChat) - { - mVisibleChat = visible_chat; - new_name = TRUE; - } - - if (sRenderGroupTitles != mRenderGroupTitles) - { - mRenderGroupTitles = sRenderGroupTitles; - new_name = TRUE; - } - - // First Calculate Alpha - // If alpha > 0, create mNameText if necessary, otherwise delete it - F32 alpha = 0.f; - if (mAppAngle > 5.f) - { - const F32 START_FADE_TIME = NAME_SHOW_TIME - FADE_DURATION; - if (!visible_chat && sRenderName == RENDER_NAME_FADE && time_visible > START_FADE_TIME) + BOOL new_name = FALSE; + if (visible_chat != mVisibleChat) { - alpha = 1.f - (time_visible - START_FADE_TIME) / FADE_DURATION; + mVisibleChat = visible_chat; + new_name = TRUE; } - else + + if (sRenderGroupTitles != mRenderGroupTitles) { - // ...not fading, full alpha - alpha = 1.f; + mRenderGroupTitles = sRenderGroupTitles; + new_name = TRUE; } - } - else if (mAppAngle > 2.f) - { - // far away is faded out also - alpha = (mAppAngle-2.f)/3.f; - } + + // First Calculate Alpha + // If alpha > 0, create mNameText if necessary, otherwise delete it + F32 alpha = 0.f; + if (mAppAngle > 5.f) + { + const F32 START_FADE_TIME = NAME_SHOW_TIME - FADE_DURATION; + if (!visible_chat && sRenderName == RENDER_NAME_FADE && time_visible > START_FADE_TIME) + { + alpha = 1.f - (time_visible - START_FADE_TIME) / FADE_DURATION; + } + else + { + // ...not fading, full alpha + alpha = 1.f; + } + } + else if (mAppAngle > 2.f) + { + // far away is faded out also + alpha = (mAppAngle-2.f)/3.f; + } if (alpha <= 0.f) - { + { if (mNameText) { mNameText->markDead(); @@ -3061,22 +3071,21 @@ void LLVOAvatar::idleUpdateNameTag(const LLVector3& root_pos_last) return; } - if (!mNameText) - { + if (!mNameText) + { mNameText = static_cast<LLHUDNameTag*>( LLHUDObject::addHUDObject( - LLHUDObject::LL_HUD_NAME_TAG) ); + LLHUDObject::LL_HUD_NAME_TAG) ); //mNameText->setMass(10.f); - mNameText->setSourceObject(this); + mNameText->setSourceObject(this); mNameText->setVertAlignment(LLHUDNameTag::ALIGN_VERT_TOP); - mNameText->setVisibleOffScreen(TRUE); - mNameText->setMaxLines(11); - mNameText->setFadeDistance(CHAT_NORMAL_RADIUS, 5.f); - sNumVisibleChatBubbles++; - new_name = TRUE; - } + mNameText->setVisibleOffScreen(TRUE); + mNameText->setMaxLines(11); + mNameText->setFadeDistance(CHAT_NORMAL_RADIUS, 5.f); + sNumVisibleChatBubbles++; + new_name = TRUE; + } - LLVector3 name_position = idleUpdateNameTagPosition(root_pos_last); - mNameText->setPositionAgent(name_position); + idleUpdateNameTagPosition(root_pos_last); idleUpdateNameTagText(new_name); idleUpdateNameTagAlpha(new_name, alpha); } @@ -3091,7 +3100,7 @@ void LLVOAvatar::idleUpdateNameTagText(BOOL new_name) if (!firstname || !lastname) return; bool is_away = mSignaledAnimations.find(ANIM_AGENT_AWAY) != mSignaledAnimations.end(); - bool is_busy = mSignaledAnimations.find(ANIM_AGENT_BUSY) != mSignaledAnimations.end(); + bool is_do_not_disturb = mSignaledAnimations.find(ANIM_AGENT_DO_NOT_DISTURB) != mSignaledAnimations.end(); bool is_appearance = mSignaledAnimations.find(ANIM_AGENT_CUSTOMIZE) != mSignaledAnimations.end(); bool is_muted; if (isSelf()) @@ -3123,7 +3132,7 @@ void LLVOAvatar::idleUpdateNameTagText(BOOL new_name) || (!title && !mTitle.empty()) || (title && mTitle != title->getString()) || is_away != mNameAway - || is_busy != mNameBusy + || is_do_not_disturb != mNameDoNotDisturb || is_muted != mNameMute || is_appearance != mNameAppearance || is_friend != mNameFriend @@ -3133,7 +3142,7 @@ void LLVOAvatar::idleUpdateNameTagText(BOOL new_name) clearNameTag(); - if (is_away || is_muted || is_busy || is_appearance) + if (is_away || is_muted || is_do_not_disturb || is_appearance) { std::string line; if (is_away) @@ -3141,9 +3150,9 @@ void LLVOAvatar::idleUpdateNameTagText(BOOL new_name) line += LLTrans::getString("AvatarAway"); line += ", "; } - if (is_busy) + if (is_do_not_disturb) { - line += LLTrans::getString("AvatarBusy"); + line += LLTrans::getString("AvatarDoNotDisturb"); line += ", "; } if (is_muted) @@ -3164,7 +3173,7 @@ void LLVOAvatar::idleUpdateNameTagText(BOOL new_name) // trim last ", " line.resize( line.length() - 2 ); addNameTagLine(line, name_tag_color, LLFontGL::NORMAL, - LLFontGL::getFontSansSerifSmall()); + LLFontGL::getFontSansSerifSmall()); } if (sRenderGroupTitles @@ -3173,48 +3182,45 @@ void LLVOAvatar::idleUpdateNameTagText(BOOL new_name) std::string title_str = title->getString(); LLStringFn::replace_ascii_controlchars(title_str,LL_UNKNOWN_CHAR); addNameTagLine(title_str, name_tag_color, LLFontGL::NORMAL, - LLFontGL::getFontSansSerifSmall()); + LLFontGL::getFontSansSerifSmall()); } static LLUICachedControl<bool> show_display_names("NameTagShowDisplayNames"); static LLUICachedControl<bool> show_usernames("NameTagShowUsernames"); - if (LLAvatarNameCache::useDisplayNames()) + if (LLAvatarName::useDisplayNames()) { LLAvatarName av_name; if (!LLAvatarNameCache::get(getID(), &av_name)) { - // ...call this function back when the name arrives - // and force a rebuild - LLAvatarNameCache::get(getID(), - boost::bind(&LLVOAvatar::clearNameTag, this)); + // ...call this function back when the name arrives and force a rebuild + LLAvatarNameCache::get(getID(),boost::bind(&LLVOAvatar::clearNameTag, this)); } // Might be blank if name not available yet, that's OK if (show_display_names) { - addNameTagLine(av_name.mDisplayName, name_tag_color, LLFontGL::NORMAL, - LLFontGL::getFontSansSerif()); + addNameTagLine(av_name.getDisplayName(), name_tag_color, LLFontGL::NORMAL, + LLFontGL::getFontSansSerif()); } // Suppress SLID display if display name matches exactly (ugh) - if (show_usernames && !av_name.mIsDisplayNameDefault) + if (show_usernames && !av_name.isDisplayNameDefault()) { // *HACK: Desaturate the color LLColor4 username_color = name_tag_color * 0.83f; - addNameTagLine(av_name.mUsername, username_color, LLFontGL::NORMAL, - LLFontGL::getFontSansSerifSmall()); + addNameTagLine(av_name.getUserName(), username_color, LLFontGL::NORMAL, + LLFontGL::getFontSansSerifSmall()); } } else { const LLFontGL* font = LLFontGL::getFontSansSerif(); - std::string full_name = - LLCacheName::buildFullName( firstname->getString(), lastname->getString() ); + std::string full_name = LLCacheName::buildFullName( firstname->getString(), lastname->getString() ); addNameTagLine(full_name, name_tag_color, LLFontGL::NORMAL, font); } mNameAway = is_away; - mNameBusy = is_busy; + mNameDoNotDisturb = is_do_not_disturb; mNameMute = is_muted; mNameAppearance = is_appearance; mNameFriend = is_friend; @@ -3229,7 +3235,7 @@ void LLVOAvatar::idleUpdateNameTagText(BOOL new_name) mNameText->setFont(LLFontGL::getFontSansSerif()); mNameText->setTextAlignment(LLHUDNameTag::ALIGN_TEXT_LEFT); mNameText->setFadeDistance(CHAT_NORMAL_RADIUS * 2.f, 5.f); - + char line[MAX_STRING]; /* Flawfinder: ignore */ line[0] = '\0'; std::deque<LLChat>::iterator chat_iter = mChats.begin(); @@ -3249,13 +3255,13 @@ void LLVOAvatar::idleUpdateNameTagText(BOOL new_name) LLFontGL::StyleFlags style; switch(chat_iter->mChatType) { - case CHAT_TYPE_WHISPER: + case CHAT_TYPE_WHISPER: style = LLFontGL::ITALIC; break; - case CHAT_TYPE_SHOUT: + case CHAT_TYPE_SHOUT: style = LLFontGL::BOLD; break; - default: + default: style = LLFontGL::NORMAL; break; } @@ -3282,13 +3288,13 @@ void LLVOAvatar::idleUpdateNameTagText(BOOL new_name) S32 dot_count = (llfloor(mTypingTimer.getElapsedTimeF32() * 3.f) + 2) % 3 + 1; switch(dot_count) { - case 1: + case 1: mNameText->addLine(".", new_chat); break; - case 2: + case 2: mNameText->addLine("..", new_chat); break; - case 3: + case 3: mNameText->addLine("...", new_chat); break; } @@ -3352,34 +3358,45 @@ void LLVOAvatar::invalidateNameTags() if (avatar->isDead()) continue; avatar->clearNameTag(); - } } // Compute name tag position during idle update -LLVector3 LLVOAvatar::idleUpdateNameTagPosition(const LLVector3& root_pos_last) +void LLVOAvatar::idleUpdateNameTagPosition(const LLVector3& root_pos_last) { LLQuaternion root_rot = mRoot.getWorldRotation(); + LLQuaternion inv_root_rot = ~root_rot; LLVector3 pixel_right_vec; LLVector3 pixel_up_vec; LLViewerCamera::getInstance()->getPixelVectors(root_pos_last, pixel_up_vec, pixel_right_vec); LLVector3 camera_to_av = root_pos_last - LLViewerCamera::getInstance()->getOrigin(); camera_to_av.normalize(); - LLVector3 local_camera_at = camera_to_av * ~root_rot; + LLVector3 local_camera_at = camera_to_av * inv_root_rot; LLVector3 local_camera_up = camera_to_av % LLViewerCamera::getInstance()->getLeftAxis(); local_camera_up.normalize(); - local_camera_up = local_camera_up * ~root_rot; + local_camera_up = local_camera_up * inv_root_rot; + + LLVector3 avatar_ellipsoid(mBodySize.mV[VX] * 0.4f, + mBodySize.mV[VY] * 0.4f, + mBodySize.mV[VZ] * NAMETAG_VERT_OFFSET_WEIGHT); + + local_camera_up.scaleVec(avatar_ellipsoid); + local_camera_at.scaleVec(avatar_ellipsoid); - local_camera_up.scaleVec(mBodySize * 0.5f); - local_camera_at.scaleVec(mBodySize * 0.5f); + LLVector3 head_offset = (mHeadp->getLastWorldPosition() - mRoot.getLastWorldPosition()) * inv_root_rot; - LLVector3 name_position = mRoot.getWorldPosition(); - name_position[VZ] -= mPelvisToFoot; - name_position[VZ] += (mBodySize[VZ]* 0.55f); + if (dist_vec(head_offset, mTargetRootToHeadOffset) > NAMETAG_UPDATE_THRESHOLD) + { + mTargetRootToHeadOffset = head_offset; + } + + mCurRootToHeadOffset = lerp(mCurRootToHeadOffset, mTargetRootToHeadOffset, LLCriticalDamp::getInterpolant(0.2f)); + + LLVector3 name_position = mRoot.getLastWorldPosition() + (mCurRootToHeadOffset * root_rot); name_position += (local_camera_up * root_rot) - (projected_vec(local_camera_at * root_rot, camera_to_av)); - name_position += pixel_up_vec * 15.f; + name_position += pixel_up_vec * NAMETAG_VERTICAL_SCREEN_OFFSET; - return name_position; + mNameText->setPositionAgent(name_position); } void LLVOAvatar::idleUpdateNameTagAlpha(BOOL new_name, F32 alpha) @@ -3402,20 +3419,18 @@ LLColor4 LLVOAvatar::getNameTagColor(bool is_friend) { color_name = "NameTagFriend"; } - else if (LLAvatarNameCache::useDisplayNames()) + else if (LLAvatarName::useDisplayNames()) { - // ...color based on whether username "matches" a computed display - // name + // ...color based on whether username "matches" a computed display name LLAvatarName av_name; - if (LLAvatarNameCache::get(getID(), &av_name) - && av_name.mIsDisplayNameDefault) + if (LLAvatarNameCache::get(getID(), &av_name) && av_name.isDisplayNameDefault()) { color_name = "NameTagMatch"; } else { color_name = "NameTagMismatch"; - } + } } else { @@ -3452,9 +3467,9 @@ bool LLVOAvatar::isVisuallyMuted() const static LLCachedControl<U32> max_attachment_bytes(gSavedSettings, "RenderAutoMuteByteLimit"); static LLCachedControl<F32> max_attachment_area(gSavedSettings, "RenderAutoMuteSurfaceAreaLimit"); - return LLMuteList::getInstance()->isMuted(getID()) || - (mAttachmentGeometryBytes > max_attachment_bytes && max_attachment_bytes > 0) || - (mAttachmentSurfaceArea > max_attachment_area && max_attachment_area > 0.f); + return LLMuteList::getInstance()->isMuted(getID()) + || (mAttachmentGeometryBytes > max_attachment_bytes && max_attachment_bytes > 0) + || (mAttachmentSurfaceArea > max_attachment_area && max_attachment_area > 0.f); } //------------------------------------------------------------------------ @@ -3495,8 +3510,6 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent) } } - LLVector3d root_pos_global; - if (!mIsBuilt) { return FALSE; @@ -3511,7 +3524,6 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent) mTimeVisible.reset(); } - //-------------------------------------------------------------------- // the rest should only be done occasionally for far away avatars //-------------------------------------------------------------------- @@ -3914,10 +3926,6 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent) if ( playSound ) { -// F32 gain = clamp_rescale( mSpeedAccum, -// AUDIO_STEP_LO_SPEED, AUDIO_STEP_HI_SPEED, -// AUDIO_STEP_LO_GAIN, AUDIO_STEP_HI_GAIN ); - const F32 STEP_VOLUME = 0.1f; const LLUUID& step_sound_id = getStepSound(); @@ -4134,13 +4142,6 @@ void LLVOAvatar::updateVisibility() { releaseMeshData(); } - // this breaks off-screen chat bubbles - //if (mNameText) - //{ - // mNameText->markDead(); - // mNameText = NULL; - // sNumVisibleChatBubbles--; - //} } mVisible = visible; @@ -4156,46 +4157,6 @@ bool LLVOAvatar::shouldAlphaMask() } -U32 LLVOAvatar::renderSkinnedAttachments() -{ - /*U32 num_indices = 0; - - const U32 data_mask = LLVertexBuffer::MAP_VERTEX | - LLVertexBuffer::MAP_NORMAL | - LLVertexBuffer::MAP_TEXCOORD0 | - LLVertexBuffer::MAP_COLOR | - LLVertexBuffer::MAP_WEIGHT4; - - for (attachment_map_t::const_iterator iter = mAttachmentPoints.begin(); - iter != mAttachmentPoints.end(); - ++iter) - { - LLViewerJointAttachment* attachment = iter->second; - for (LLViewerJointAttachment::attachedobjs_vec_t::iterator attachment_iter = attachment->mAttachedObjects.begin(); - attachment_iter != attachment->mAttachedObjects.end(); - ++attachment_iter) - { - const LLViewerObject* attached_object = (*attachment_iter); - if (attached_object && !attached_object->isHUDAttachment()) - { - const LLDrawable* drawable = attached_object->mDrawable; - if (drawable) - { - for (S32 i = 0; i < drawable->getNumFaces(); ++i) - { - LLFace* face = drawable->getFace(i); - if (face->isState(LLFace::RIGGED)) - { - - } - } - } - } - - return num_indices;*/ - return 0; -} - //----------------------------------------------------------------------------- // renderSkinned() //----------------------------------------------------------------------------- @@ -4216,11 +4177,11 @@ U32 LLVOAvatar::renderSkinned(EAvatarRenderPass pass) { //LOD changed or new mesh created, allocate new vertex buffer if needed if (needs_rebuild || mDirtyMesh >= 2 || mVisibilityRank <= 4) { - updateMeshData(); + updateMeshData(); mDirtyMesh = 0; - mNeedsSkin = TRUE; - mDrawable->clearState(LLDrawable::REBUILD_GEOMETRY); - } + mNeedsSkin = TRUE; + mDrawable->clearState(LLDrawable::REBUILD_GEOMETRY); + } } if (LLViewerShaderMgr::instance()->getVertexShaderLevel(LLViewerShaderMgr::SHADER_AVATAR) <= 0) @@ -4249,13 +4210,13 @@ U32 LLVOAvatar::renderSkinned(EAvatarRenderPass pass) if (face) { LLVertexBuffer* vb = face->getVertexBuffer(); - if (vb) - { - vb->flush(); - } + if (vb) + { + vb->flush(); } } } + } else { mNeedsSkin = FALSE; @@ -5913,7 +5874,6 @@ BOOL LLVOAvatar::updateJointLODs() F32 avatar_num_factor = clamp_rescale((F32)sNumVisibleAvatars, 8, 25, 1.f, avatar_num_min_factor); F32 area_scale = 0.16f; - { if (isSelf()) { if(gAgentCamera.cameraCustomizeAvatar() || gAgentCamera.cameraMouselook()) @@ -5943,7 +5903,6 @@ BOOL LLVOAvatar::updateJointLODs() dirtyMesh(2); return TRUE; } - } return FALSE; } @@ -6232,14 +6191,9 @@ void LLVOAvatar::cleanupAttachedMesh( LLViewerObject* pVO ) if ( pVObj ) { const LLMeshSkinInfo* pSkinData = gMeshRepo.getSkinInfo( pVObj->getVolume()->getParams().getSculptID(), pVObj ); - if ( pSkinData ) - { - const int jointCnt = pSkinData->mJointNames.size(); - bool fullRig = ( jointCnt>=20 ) ? true : false; - if ( fullRig ) - { - const int bindCnt = pSkinData->mAlternateBindMatrix.size(); - if ( bindCnt > 0 ) + if (pSkinData + && pSkinData->mJointNames.size() > 20 // full rig + && pSkinData->mAlternateBindMatrix.size() > 0) { LLVOAvatar::resetJointPositionsToDefault(); //Need to handle the repositioning of the cam, updating rig data etc during outfit editing @@ -6254,8 +6208,6 @@ void LLVOAvatar::cleanupAttachedMesh( LLViewerObject* pVO ) } } } - } -} //----------------------------------------------------------------------------- // detachObject() //----------------------------------------------------------------------------- @@ -6404,11 +6356,7 @@ void LLVOAvatar::getOffObject() at_axis.mV[VZ] = 0.f; at_axis.normalize(); gAgent.resetAxes(at_axis); - - //reset orientation -// mRoot.setRotation(avWorldRot); gAgentCamera.setThirdPersonHeadOffset(LLVector3(0.f, 0.f, 1.f)); - gAgentCamera.setSitCamera(LLUUID::null); } } @@ -6458,7 +6406,6 @@ LLColor4 LLVOAvatar::getGlobalColor( const std::string& color_name ) const } else { -// return LLColor4( .5f, .5f, .5f, .5f ); return LLColor4( 0.f, 1.f, 1.f, 1.f ); // good debugging color } } @@ -6623,8 +6570,8 @@ BOOL LLVOAvatar::processFullyLoadedChange(bool loading) mFullyLoaded = (mFullyLoadedTimer.getElapsedTimeF32() > PAUSE); - if (!mPreviousFullyLoaded && !loading && mFullyLoaded) - { + if (!mPreviousFullyLoaded && !loading && mFullyLoaded) + { debugAvatarRezTime("AvatarRezNotification","fully loaded"); } @@ -7217,10 +7164,6 @@ LLBBox LLVOAvatar::getHUDBBox() const return bbox; } -void LLVOAvatar::rebuildHUD() -{ -} - //----------------------------------------------------------------------------- // onFirstTEMessageReceived() //----------------------------------------------------------------------------- @@ -7346,7 +7289,10 @@ void LLVOAvatar::processAvatarAppearance( LLMessageSystem* mesgsys ) && baked_index != BAKED_SKIRT) { setTEImage(mBakedTextureDatas[baked_index].mTextureIndex, - LLViewerTextureManager::getFetchedTexture(mBakedTextureDatas[baked_index].mLastTextureIndex, TRUE, LLViewerTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE)); + LLViewerTextureManager::getFetchedTexture(mBakedTextureDatas[baked_index].mLastTextureIndex, + TRUE, + LLViewerTexture::BOOST_NONE, + LLViewerTexture::LOD_TEXTURE)); } } @@ -7605,7 +7551,7 @@ void LLVOAvatar::onInitialBakedTextureLoaded( BOOL success, LLViewerFetchedTextu LLUUID *avatar_idp = (LLUUID *)userdata; LLVOAvatar *selfp = (LLVOAvatar *)gObjectList.findObject(*avatar_idp); - + if (selfp) { LL_DEBUGS("Avatar") << selfp->avString() << "discard_level " << discard_level << " success " << success << " final " << final << LL_ENDL; @@ -7656,13 +7602,6 @@ void LLVOAvatar::onBakedTextureLoaded(BOOL success, // Called when baked texture is loaded and also when we start up with a baked texture void LLVOAvatar::useBakedTexture( const LLUUID& id ) { - - - /* if(id == head_baked->getID()) - mHeadBakedLoaded = TRUE; - mLastHeadBakedID = id; - mHeadMesh0.setTexture( head_baked ); - mHeadMesh1.setTexture( head_baked ); */ for (U32 i = 0; i < mBakedTextureDatas.size(); i++) { LLViewerTexture* image_baked = getImage( mBakedTextureDatas[i].mTextureIndex, 0 ); @@ -7906,111 +7845,111 @@ LLVOAvatar::LLVOAvatarXmlInfo::~LLVOAvatarXmlInfo() std::for_each(mMorphMaskInfoList.begin(), mMorphMaskInfoList.end(), DeletePointer()); } -//----------------------------------------------------------------------------- -// LLVOAvatarBoneInfo::parseXml() -//----------------------------------------------------------------------------- -BOOL LLVOAvatarBoneInfo::parseXml(LLXmlTreeNode* node) -{ - if (node->hasName("bone")) - { - mIsJoint = TRUE; - static LLStdStringHandle name_string = LLXmlTree::addAttributeString("name"); - if (!node->getFastAttributeString(name_string, mName)) - { - llwarns << "Bone without name" << llendl; - return FALSE; - } - } - else if (node->hasName("collision_volume")) - { - mIsJoint = FALSE; - static LLStdStringHandle name_string = LLXmlTree::addAttributeString("name"); - if (!node->getFastAttributeString(name_string, mName)) - { - mName = "Collision Volume"; - } - } - else - { - llwarns << "Invalid node " << node->getName() << llendl; - return FALSE; - } - - static LLStdStringHandle pos_string = LLXmlTree::addAttributeString("pos"); - if (!node->getFastAttributeVector3(pos_string, mPos)) - { - llwarns << "Bone without position" << llendl; - return FALSE; - } - - static LLStdStringHandle rot_string = LLXmlTree::addAttributeString("rot"); - if (!node->getFastAttributeVector3(rot_string, mRot)) - { - llwarns << "Bone without rotation" << llendl; - return FALSE; - } - - static LLStdStringHandle scale_string = LLXmlTree::addAttributeString("scale"); - if (!node->getFastAttributeVector3(scale_string, mScale)) - { - llwarns << "Bone without scale" << llendl; - return FALSE; - } - - if (mIsJoint) - { - static LLStdStringHandle pivot_string = LLXmlTree::addAttributeString("pivot"); - if (!node->getFastAttributeVector3(pivot_string, mPivot)) - { - llwarns << "Bone without pivot" << llendl; - return FALSE; - } - } - - // parse children - LLXmlTreeNode* child; - for( child = node->getFirstChild(); child; child = node->getNextChild() ) - { - LLVOAvatarBoneInfo *child_info = new LLVOAvatarBoneInfo; - if (!child_info->parseXml(child)) - { - delete child_info; - return FALSE; - } - mChildList.push_back(child_info); - } - return TRUE; -} - -//----------------------------------------------------------------------------- -// LLVOAvatarSkeletonInfo::parseXml() -//----------------------------------------------------------------------------- -BOOL LLVOAvatarSkeletonInfo::parseXml(LLXmlTreeNode* node) -{ - static LLStdStringHandle num_bones_string = LLXmlTree::addAttributeString("num_bones"); - if (!node->getFastAttributeS32(num_bones_string, mNumBones)) - { - llwarns << "Couldn't find number of bones." << llendl; - return FALSE; - } - - static LLStdStringHandle num_collision_volumes_string = LLXmlTree::addAttributeString("num_collision_volumes"); - node->getFastAttributeS32(num_collision_volumes_string, mNumCollisionVolumes); - - LLXmlTreeNode* child; - for( child = node->getFirstChild(); child; child = node->getNextChild() ) - { - LLVOAvatarBoneInfo *info = new LLVOAvatarBoneInfo; - if (!info->parseXml(child)) - { - delete info; - llwarns << "Error parsing bone in skeleton file" << llendl; - return FALSE; - } - mBoneInfoList.push_back(info); - } - return TRUE; -} +////----------------------------------------------------------------------------- +//// LLVOAvatarBoneInfo::parseXml() +////----------------------------------------------------------------------------- +//BOOL LLVOAvatarBoneInfo::parseXml(LLXmlTreeNode* node) +//{ +// if (node->hasName("bone")) +// { +// mIsJoint = TRUE; +// static LLStdStringHandle name_string = LLXmlTree::addAttributeString("name"); +// if (!node->getFastAttributeString(name_string, mName)) +// { +// llwarns << "Bone without name" << llendl; +// return FALSE; +// } +// } +// else if (node->hasName("collision_volume")) +// { +// mIsJoint = FALSE; +// static LLStdStringHandle name_string = LLXmlTree::addAttributeString("name"); +// if (!node->getFastAttributeString(name_string, mName)) +// { +// mName = "Collision Volume"; +// } +// } +// else +// { +// llwarns << "Invalid node " << node->getName() << llendl; +// return FALSE; +// } +// +// static LLStdStringHandle pos_string = LLXmlTree::addAttributeString("pos"); +// if (!node->getFastAttributeVector3(pos_string, mPos)) +// { +// llwarns << "Bone without position" << llendl; +// return FALSE; +// } +// +// static LLStdStringHandle rot_string = LLXmlTree::addAttributeString("rot"); +// if (!node->getFastAttributeVector3(rot_string, mRot)) +// { +// llwarns << "Bone without rotation" << llendl; +// return FALSE; +// } +// +// static LLStdStringHandle scale_string = LLXmlTree::addAttributeString("scale"); +// if (!node->getFastAttributeVector3(scale_string, mScale)) +// { +// llwarns << "Bone without scale" << llendl; +// return FALSE; +// } +// +// if (mIsJoint) +// { +// static LLStdStringHandle pivot_string = LLXmlTree::addAttributeString("pivot"); +// if (!node->getFastAttributeVector3(pivot_string, mPivot)) +// { +// llwarns << "Bone without pivot" << llendl; +// return FALSE; +// } +// } +// +// // parse children +// LLXmlTreeNode* child; +// for( child = node->getFirstChild(); child; child = node->getNextChild() ) +// { +// LLVOAvatarBoneInfo *child_info = new LLVOAvatarBoneInfo; +// if (!child_info->parseXml(child)) +// { +// delete child_info; +// return FALSE; +// } +// mChildList.push_back(child_info); +// } +// return TRUE; +//} +// +////----------------------------------------------------------------------------- +//// LLVOAvatarSkeletonInfo::parseXml() +////----------------------------------------------------------------------------- +//BOOL LLVOAvatarSkeletonInfo::parseXml(LLXmlTreeNode* node) +//{ +// static LLStdStringHandle num_bones_string = LLXmlTree::addAttributeString("num_bones"); +// if (!node->getFastAttributeS32(num_bones_string, mNumBones)) +// { +// llwarns << "Couldn't find number of bones." << llendl; +// return FALSE; +// } +// +// static LLStdStringHandle num_collision_volumes_string = LLXmlTree::addAttributeString("num_collision_volumes"); +// node->getFastAttributeS32(num_collision_volumes_string, mNumCollisionVolumes); +// +// LLXmlTreeNode* child; +// for( child = node->getFirstChild(); child; child = node->getNextChild() ) +// { +// LLVOAvatarBoneInfo *info = new LLVOAvatarBoneInfo; +// if (!info->parseXml(child)) +// { +// delete info; +// llwarns << "Error parsing bone in skeleton file" << llendl; +// return FALSE; +// } +// mBoneInfoList.push_back(info); +// } +// return TRUE; +//} //----------------------------------------------------------------------------- // parseXmlSkeletonNode(): parses <skeleton> nodes from XML tree |