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-rwxr-xr-xindra/newview/llvoavatar.cpp602
1 files changed, 366 insertions, 236 deletions
diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp
index 22b979aa09..b54f341c31 100755
--- a/indra/newview/llvoavatar.cpp
+++ b/indra/newview/llvoavatar.cpp
@@ -464,7 +464,10 @@ public:
mCharacter = character;
BOOL success = true;
- if ( !mChestState->setJoint( character->getJoint( "mChest" ) ) ) { success = false; }
+ if ( !mChestState->setJoint( character->getJoint( "mChest" ) ) )
+ {
+ success = false;
+ }
if ( success )
{
@@ -708,7 +711,6 @@ LLVOAvatar::LLVOAvatar(const LLUUID& id,
mVisualComplexity(0),
mVisualComplexityStale(TRUE),
mLoadedCallbacksPaused(FALSE),
- mHasPelvisOffset( FALSE ),
mRenderUnloadedAvatar(LLCachedControl<bool>(gSavedSettings, "RenderUnloadedAvatar", false)),
mLastRezzedStatus(-1),
mIsEditingAppearance(FALSE),
@@ -770,10 +772,6 @@ LLVOAvatar::LLVOAvatar(const LLUUID& id,
mRuthTimer.reset();
mRuthDebugTimer.reset();
mDebugExistenceTimer.reset();
- mPelvisOffset = LLVector3(0.0f,0.0f,0.0f);
- mLastPelvisToFoot = 0.0f;
- mPelvisFixup = 0.0f;
- mLastPelvisFixup = 0.0f;
if(LLSceneMonitor::getInstance()->isEnabled())
{
@@ -819,14 +817,14 @@ void LLVOAvatar::debugAvatarRezTime(std::string notification_name, std::string c
//------------------------------------------------------------------------
LLVOAvatar::~LLVOAvatar()
{
- if (!mFullyLoaded)
- {
+ if (!mFullyLoaded)
+ {
debugAvatarRezTime("AvatarRezLeftCloudNotification","left after ruth seconds as cloud");
- }
- else
- {
+ }
+ else
+ {
debugAvatarRezTime("AvatarRezLeftNotification","left sometime after declouding");
- }
+ }
logPendingPhases();
@@ -980,10 +978,11 @@ void LLVOAvatar::getNearbyRezzedStats(std::vector<S32>& counts)
iter != LLCharacter::sInstances.end(); ++iter)
{
LLVOAvatar* inst = (LLVOAvatar*) *iter;
- if (!inst)
- continue;
- S32 rez_status = inst->getRezzedStatus();
- counts[rez_status]++;
+ if (inst)
+ {
+ S32 rez_status = inst->getRezzedStatus();
+ counts[rez_status]++;
+ }
}
}
@@ -1258,17 +1257,18 @@ const LLVector3 LLVOAvatar::getRenderPosition() const
}
else if (isRoot())
{
- if ( !mHasPelvisOffset )
- {
- return mDrawable->getPositionAgent();
- }
- else
+ F32 fixup;
+ if ( hasPelvisFixup( fixup) )
{
//Apply a pelvis fixup (as defined by the avs skin)
LLVector3 pos = mDrawable->getPositionAgent();
- pos[VZ] += mPelvisFixup;
+ pos[VZ] += fixup;
return pos;
}
+ else
+ {
+ return mDrawable->getPositionAgent();
+ }
}
else
{
@@ -1353,38 +1353,36 @@ void LLVOAvatar::getSpatialExtents(LLVector4a& newMin, LLVector4a& newMax)
{
LLViewerJointAttachment* attachment = iter->second;
- if (!attachment->getValid())
- {
- continue ;
- }
-
- for (LLViewerJointAttachment::attachedobjs_vec_t::iterator attachment_iter = attachment->mAttachedObjects.begin();
- attachment_iter != attachment->mAttachedObjects.end();
- ++attachment_iter)
+ if (attachment->getValid())
{
- const LLViewerObject* attached_object = (*attachment_iter);
- if (attached_object && !attached_object->isHUDAttachment())
+ for (LLViewerJointAttachment::attachedobjs_vec_t::iterator attachment_iter = attachment->mAttachedObjects.begin();
+ attachment_iter != attachment->mAttachedObjects.end();
+ ++attachment_iter)
{
- LLDrawable* drawable = attached_object->mDrawable;
- if (drawable && !drawable->isState(LLDrawable::RIGGED))
+ const LLViewerObject* attached_object = (*attachment_iter);
+ if (attached_object && !attached_object->isHUDAttachment())
{
- LLSpatialBridge* bridge = drawable->getSpatialBridge();
- if (bridge)
+ LLDrawable* drawable = attached_object->mDrawable;
+ if (drawable && !drawable->isState(LLDrawable::RIGGED))
{
- const LLVector4a* ext = bridge->getSpatialExtents();
- LLVector4a distance;
- distance.setSub(ext[1], ext[0]);
- LLVector4a max_span(max_attachment_span);
+ LLSpatialBridge* bridge = drawable->getSpatialBridge();
+ if (bridge)
+ {
+ const LLVector4a* ext = bridge->getSpatialExtents();
+ LLVector4a distance;
+ distance.setSub(ext[1], ext[0]);
+ LLVector4a max_span(max_attachment_span);
- S32 lt = distance.lessThan(max_span).getGatheredBits() & 0x7;
+ S32 lt = distance.lessThan(max_span).getGatheredBits() & 0x7;
- // Only add the prim to spatial extents calculations if it isn't a megaprim.
- // max_attachment_span calculated at the start of the function
- // (currently 5 times our max prim size)
- if (lt == 0x7)
- {
- update_min_max(newMin,newMax,ext[0]);
- update_min_max(newMin,newMax,ext[1]);
+ // Only add the prim to spatial extents calculations if it isn't a megaprim.
+ // max_attachment_span calculated at the start of the function
+ // (currently 5 times our max prim size)
+ if (lt == 0x7)
+ {
+ update_min_max(newMin,newMax,ext[0]);
+ update_min_max(newMin,newMax,ext[1]);
+ }
}
}
}
@@ -1961,7 +1959,7 @@ U32 LLVOAvatar::processUpdateMessage(LLMessageSystem *mesgsys,
if (has_name && getNVPair("FirstName"))
{
mDebugExistenceTimer.reset();
- debugAvatarRezTime("AvatarRezArrivedNotification","avatar arrived");
+ debugAvatarRezTime("AvatarRezArrivedNotification","avatar arrived");
}
if(retval & LLViewerObject::INVALID_UPDATE)
@@ -1973,9 +1971,6 @@ U32 LLVOAvatar::processUpdateMessage(LLMessageSystem *mesgsys,
}
}
- //LL_INFOS() << getRotation() << LL_ENDL;
- //LL_INFOS() << getPosition() << LL_ENDL;
-
return retval;
}
@@ -1991,7 +1986,7 @@ LLViewerFetchedTexture *LLVOAvatar::getBakedTextureImage(const U8 te, const LLUU
result = gTextureList.findImage(uuid);
}
if (!result)
-{
+ {
const std::string url = getImageURL(te,uuid);
if (url.empty())
@@ -3212,6 +3207,7 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent)
{
debug_line += llformat(" - cof rcv:%d", last_received_cof_version);
}
+ debug_line += llformat(" bsz-z: %f avofs-z: %f", mBodySize[2], mAvatarOffset[2]);
addDebugText(debug_line);
}
if (gSavedSettings.getBOOL("DebugAvatarCompositeBaked"))
@@ -3335,7 +3331,7 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent)
removeAnimationData("Walk Speed");
}
mMotionController.setTimeStep(time_step);
-// LL_INFOS() << "Setting timestep to " << time_quantum * pixel_area_scale << LL_ENDL;
+ // LL_INFOS() << "Setting timestep to " << time_quantum * pixel_area_scale << LL_ENDL;
}
if (getParent() && !mIsSitting)
@@ -3476,7 +3472,6 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent)
fwdDir.normalize();
}
}
-
}
LLQuaternion root_rotation = mRoot->getWorldMatrix().quaternion();
@@ -3592,10 +3587,14 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent)
// update animations
if (mSpecialRenderMode == 1) // Animation Preview
+ {
updateMotions(LLCharacter::FORCE_UPDATE);
+ }
else
+ {
updateMotions(LLCharacter::NORMAL_UPDATE);
-
+ }
+
// update head position
updateHeadOffset();
@@ -3692,10 +3691,6 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent)
//mesh vertices need to be reskinned
mNeedsSkin = TRUE;
-
-
-
-
return TRUE;
}
//-----------------------------------------------------------------------------
@@ -3723,21 +3718,6 @@ void LLVOAvatar::updateHeadOffset()
}
}
//------------------------------------------------------------------------
-// setPelvisOffset
-//------------------------------------------------------------------------
-void LLVOAvatar::setPelvisOffset( bool hasOffset, const LLVector3& offsetAmount, F32 pelvisFixup )
-{
- mHasPelvisOffset = hasOffset;
- if ( mHasPelvisOffset )
- {
- //Store off last pelvis to foot value
- mLastPelvisToFoot = mPelvisToFoot;
- mPelvisOffset = offsetAmount;
- mLastPelvisFixup = mPelvisFixup;
- mPelvisFixup = pelvisFixup;
- }
-}
-//------------------------------------------------------------------------
// postPelvisSetRecalc
//------------------------------------------------------------------------
void LLVOAvatar::postPelvisSetRecalc( void )
@@ -3747,15 +3727,6 @@ void LLVOAvatar::postPelvisSetRecalc( void )
dirtyMesh(2);
}
//------------------------------------------------------------------------
-// setPelvisOffset
-//------------------------------------------------------------------------
-void LLVOAvatar::setPelvisOffset( F32 pelvisFixupAmount )
-{
- mHasPelvisOffset = true;
- mLastPelvisFixup = mPelvisFixup;
- mPelvisFixup = pelvisFixupAmount;
-}
-//------------------------------------------------------------------------
// updateVisibility()
//------------------------------------------------------------------------
void LLVOAvatar::updateVisibility()
@@ -3975,13 +3946,13 @@ U32 LLVOAvatar::renderSkinned()
if (face)
{
LLVertexBuffer* vb = face->getVertexBuffer();
- if (vb)
- {
- vb->flush();
+ if (vb)
+ {
+ vb->flush();
+ }
}
}
}
- }
else
{
mNeedsSkin = FALSE;
@@ -4161,7 +4132,7 @@ U32 LLVOAvatar::renderTransparent(BOOL first_pass)
{
LLViewerJoint* hair_mesh = getViewerJoint(MESH_ID_HAIR);
if (hair_mesh)
- {
+ {
num_indices += hair_mesh->render(mAdjustedPixelArea, first_pass, mIsDummy);
}
first_pass = FALSE;
@@ -4884,6 +4855,12 @@ BOOL LLVOAvatar::processSingleAnimationStateChange( const LLUUID& anim_id, BOOL
{
sitDown(FALSE);
}
+ if ((anim_id == ANIM_AGENT_DO_NOT_DISTURB) && gAgent.isDoNotDisturb())
+ {
+ // re-assert DND tag animation
+ gAgent.sendAnimationRequest(ANIM_AGENT_DO_NOT_DISTURB, ANIM_REQUEST_START);
+ return result;
+ }
stopMotion(anim_id);
result = TRUE;
}
@@ -5057,10 +5034,162 @@ LLJoint *LLVOAvatar::getJoint( const std::string &name )
return jointp;
}
+
+//-----------------------------------------------------------------------------
+// getRiggedMeshID
+//
+// If viewer object is a rigged mesh, set the mesh id and return true.
+// Otherwise, null out the id and return false.
+//-----------------------------------------------------------------------------
+// static
+bool LLVOAvatar::getRiggedMeshID(LLViewerObject* pVO, LLUUID& mesh_id)
+{
+ mesh_id.setNull();
+
+ //If a VO has a skin that we'll reset the joint positions to their default
+ if ( pVO && pVO->mDrawable )
+ {
+ LLVOVolume* pVObj = pVO->mDrawable->getVOVolume();
+ if ( pVObj )
+ {
+ const LLMeshSkinInfo* pSkinData = gMeshRepo.getSkinInfo( pVObj->getVolume()->getParams().getSculptID(), pVObj );
+ if (pSkinData
+ && pSkinData->mJointNames.size() > JOINT_COUNT_REQUIRED_FOR_FULLRIG // full rig
+ && pSkinData->mAlternateBindMatrix.size() > 0 )
+ {
+ mesh_id = pSkinData->mMeshID;
+ return true;
+ }
+ }
+ }
+ return false;
+}
+
+void LLVOAvatar::clearAttachmentPosOverrides()
+{
+ //Subsequent joints are relative to pelvis
+ avatar_joint_list_t::iterator iter = mSkeleton.begin();
+ avatar_joint_list_t::iterator end = mSkeleton.end();
+
+ for (; iter != end; ++iter)
+ {
+ LLJoint* pJoint = (*iter);
+ pJoint->clearAttachmentPosOverrides();
+ }
+}
+
+//-----------------------------------------------------------------------------
+// addAttachmentPosOverridesForObject
+//-----------------------------------------------------------------------------
+void LLVOAvatar::addAttachmentPosOverridesForObject(LLViewerObject *vo)
+{
+ LLVOAvatar *av = vo->getAvatarAncestor();
+ if (!av || (av != this))
+ {
+ LL_WARNS("Avatar") << "called with invalid avatar" << LL_ENDL;
+ }
+
+ // Process all children
+ LLViewerObject::const_child_list_t& children = vo->getChildren();
+ for (LLViewerObject::const_child_list_t::const_iterator it = children.begin();
+ it != children.end(); ++it)
+ {
+ LLViewerObject *childp = *it;
+ addAttachmentPosOverridesForObject(childp);
+ }
+
+ LLVOVolume *vobj = dynamic_cast<LLVOVolume*>(vo);
+ bool pelvisGotSet = false;
+
+ if (!vobj)
+ {
+ return;
+ }
+ if (vobj->isMesh() &&
+ ((vobj->getVolume() && !vobj->getVolume()->isMeshAssetLoaded()) || !gMeshRepo.meshRezEnabled()))
+ {
+ return;
+ }
+ LLUUID currentId = vobj->getVolume()->getParams().getSculptID();
+ const LLMeshSkinInfo* pSkinData = gMeshRepo.getSkinInfo( currentId, vobj );
+
+ if ( vobj && vobj->isAttachment() && vobj->isMesh() && pSkinData )
+ {
+ const int bindCnt = pSkinData->mAlternateBindMatrix.size();
+ if ( bindCnt > 0 )
+ {
+ const int jointCnt = pSkinData->mJointNames.size();
+ const F32 pelvisZOffset = pSkinData->mPelvisOffset;
+ const LLUUID& mesh_id = pSkinData->mMeshID;
+ bool fullRig = (jointCnt>=JOINT_COUNT_REQUIRED_FOR_FULLRIG) ? true : false;
+ if ( fullRig )
+ {
+ for ( int i=0; i<jointCnt; ++i )
+ {
+ std::string lookingForJoint = pSkinData->mJointNames[i].c_str();
+ LLJoint* pJoint = getJoint( lookingForJoint );
+ if ( pJoint && pJoint->getId() != currentId )
+ {
+ pJoint->setId( currentId );
+ const LLVector3& jointPos = pSkinData->mAlternateBindMatrix[i].getTranslation();
+ //Set the joint position
+ pJoint->addAttachmentPosOverride( jointPos, mesh_id, avString() );
+
+ //If joint is a pelvis then handle old/new pelvis to foot values
+ if ( lookingForJoint == "mPelvis" )
+ {
+ pelvisGotSet = true;
+ }
+ }
+ }
+ if (pelvisZOffset != 0.0F)
+ {
+ addPelvisFixup( pelvisZOffset, mesh_id );
+ pelvisGotSet = true;
+ }
+ }
+ }
+ }
+
+ //Rebuild body data if we altered joints/pelvis
+ if ( pelvisGotSet )
+ {
+ postPelvisSetRecalc();
+ }
+}
+
+//-----------------------------------------------------------------------------
+// resetJointPositionsOnDetach
+//-----------------------------------------------------------------------------
+void LLVOAvatar::resetJointPositionsOnDetach(LLViewerObject *vo)
+{
+ LLVOAvatar *av = vo->getAvatarAncestor();
+ if (!av || (av != this))
+ {
+ LL_WARNS("Avatar") << "called with invalid avatar" << LL_ENDL;
+ }
+
+ // Process all children
+ LLViewerObject::const_child_list_t& children = vo->getChildren();
+ for (LLViewerObject::const_child_list_t::const_iterator it = children.begin();
+ it != children.end(); ++it)
+ {
+ LLViewerObject *childp = *it;
+ resetJointPositionsOnDetach(childp);
+ }
+
+ // Process self.
+ LLUUID mesh_id;
+ if (getRiggedMeshID(vo,mesh_id))
+ {
+ resetJointPositionsOnDetach(mesh_id);
+ }
+}
+
//-----------------------------------------------------------------------------
-// resetJointPositionsToDefault
+// resetJointPositionsOnDetach
//-----------------------------------------------------------------------------
-void LLVOAvatar::resetJointPositionsToDefault( void )
+void LLVOAvatar::resetJointPositionsOnDetach(const LLUUID& mesh_id)
{
//Subsequent joints are relative to pelvis
avatar_joint_list_t::iterator iter = mSkeleton.begin();
@@ -5072,23 +5201,18 @@ void LLVOAvatar::resetJointPositionsToDefault( void )
{
LLJoint* pJoint = (*iter);
//Reset joints except for pelvis
- if ( pJoint && pJoint != pJointPelvis && pJoint->doesJointNeedToBeReset() )
+ if ( pJoint )
{
pJoint->setId( LLUUID::null );
- pJoint->restoreOldXform();
+ pJoint->removeAttachmentPosOverride(mesh_id, avString());
}
- else
- if ( pJoint && pJoint == pJointPelvis && pJoint->doesJointNeedToBeReset() )
+ if ( pJoint && pJoint == pJointPelvis)
{
- pJoint->setId( LLUUID::null );
+ removePelvisFixup( mesh_id );
pJoint->setPosition( LLVector3( 0.0f, 0.0f, 0.0f) );
- pJoint->setJointResetFlag( false );
}
}
- //make sure we don't apply the joint offset
- mHasPelvisOffset = false;
- mPelvisFixup = mLastPelvisFixup;
postPelvisSetRecalc();
}
//-----------------------------------------------------------------------------
@@ -5213,8 +5337,8 @@ BOOL LLVOAvatar::loadSkeletonNode ()
{
if (!LLAvatarAppearance::loadSkeletonNode())
{
- return FALSE;
- }
+ return FALSE;
+ }
// ATTACHMENTS
{
@@ -5625,7 +5749,7 @@ const LLViewerJointAttachment *LLVOAvatar::attachObject(LLViewerObject *viewer_o
}
//-----------------------------------------------------------------------------
-// attachObject()
+// getNumAttachments()
//-----------------------------------------------------------------------------
U32 LLVOAvatar::getNumAttachments() const
{
@@ -5735,30 +5859,18 @@ void LLVOAvatar::rebuildRiggedAttachments( void )
//-----------------------------------------------------------------------------
void LLVOAvatar::cleanupAttachedMesh( LLViewerObject* pVO )
{
- //If a VO has a skin that we'll reset the joint positions to their default
- if ( pVO && pVO->mDrawable )
+ LLUUID mesh_id;
+ if (getRiggedMeshID(pVO, mesh_id))
{
- LLVOVolume* pVObj = pVO->mDrawable->getVOVolume();
- if ( pVObj )
+ resetJointPositionsOnDetach(mesh_id);
+ if ( gAgentCamera.cameraCustomizeAvatar() )
{
- const LLMeshSkinInfo* pSkinData = gMeshRepo.getSkinInfo( pVObj->getVolume()->getParams().getSculptID(), pVObj );
- if (pSkinData
- && pSkinData->mJointNames.size() > JOINT_COUNT_REQUIRED_FOR_FULLRIG // full rig
- && pSkinData->mAlternateBindMatrix.size() > 0 )
- {
- LLVOAvatar::resetJointPositionsToDefault();
- //Need to handle the repositioning of the cam, updating rig data etc during outfit editing
- //This handles the case where we detach a replacement rig.
- if ( gAgentCamera.cameraCustomizeAvatar() )
- {
- gAgent.unpauseAnimation();
- //Still want to refocus on head bone
- gAgentCamera.changeCameraToCustomizeAvatar();
- }
- }
- }
- }
+ gAgent.unpauseAnimation();
+ //Still want to refocus on head bone
+ gAgentCamera.changeCameraToCustomizeAvatar();
}
+ }
+}
//-----------------------------------------------------------------------------
// detachObject()
@@ -5965,27 +6077,24 @@ BOOL LLVOAvatar::isWearingWearableType(LLWearableType::EType type) const
break; // Do nothing
}
- /* switch(type)
- case LLWearableType::WT_SHIRT:
- indicator_te = TEX_UPPER_SHIRT; */
for (LLAvatarAppearanceDictionary::Textures::const_iterator tex_iter = LLAvatarAppearanceDictionary::getInstance()->getTextures().begin();
tex_iter != LLAvatarAppearanceDictionary::getInstance()->getTextures().end();
++tex_iter)
{
const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = tex_iter->second;
if (texture_dict->mWearableType == type)
- {
+ {
// Thus, you must check to see if the corresponding baked texture is defined.
// NOTE: this is a poor substitute if you actually want to know about individual pieces of clothing
// this works for detecting a skirt (most important), but is ineffective at any piece of clothing that
// gets baked into a texture that always exists (upper or lower).
if (texture_dict->mIsUsedByBakedTexture)
- {
+ {
const EBakedTextureIndex baked_index = texture_dict->mBakedTextureIndex;
return isTextureDefined(LLAvatarAppearanceDictionary::getInstance()->getBakedTexture(baked_index)->mTextureIndex);
- }
+ }
return FALSE;
- }
+ }
}
return FALSE;
}
@@ -6055,7 +6164,7 @@ void LLVOAvatar::onGlobalColorChanged(const LLTexGlobalColor* global_color)
}
else if (global_color == mTexEyeColor)
{
-// LL_INFOS() << "invalidateComposite cause: onGlobalColorChanged( eyecolor )" << LL_ENDL;
+ // LL_INFOS() << "invalidateComposite cause: onGlobalColorChanged( eyecolor )" << LL_ENDL;
invalidateComposite( mBakedTextureDatas[BAKED_EYES].mTexLayerSet);
}
updateMeshTextures();
@@ -6115,9 +6224,9 @@ void LLVOAvatar::updateRezzedStatusTimers()
{
// load level has decreased. start phase timers for higher load levels.
for (S32 i = rez_status+1; i <= mLastRezzedStatus; i++)
- {
+ {
startPhase("load_" + LLVOAvatar::rezStatusToString(i));
- }
+ }
}
else if (rez_status > mLastRezzedStatus)
{
@@ -6126,16 +6235,15 @@ void LLVOAvatar::updateRezzedStatusTimers()
{
stopPhase("load_" + LLVOAvatar::rezStatusToString(i));
stopPhase("first_load_" + LLVOAvatar::rezStatusToString(i), false);
- }
+ }
if (rez_status == 3)
- {
+ {
// "fully loaded", mark any pending appearance change complete.
selfStopPhase("update_appearance_from_cof");
selfStopPhase("wear_inventory_category", false);
selfStopPhase("process_initial_wearables_update", false);
}
}
-
mLastRezzedStatus = rez_status;
}
}
@@ -6197,7 +6305,7 @@ void LLVOAvatar::stopPhase(const std::string& phase_name, bool err_check)
void LLVOAvatar::logPendingPhases()
{
if (!isAgentAvatarValid())
- {
+ {
return;
}
@@ -6213,14 +6321,14 @@ void LLVOAvatar::logPendingPhases()
if (!completed)
{
logMetricsTimerRecord(phase_name, elapsed, completed);
- }
+ }
}
}
- }
+}
//static
void LLVOAvatar::logPendingPhasesAllAvatars()
- {
+{
for (std::vector<LLCharacter*>::iterator iter = LLCharacter::sInstances.begin();
iter != LLCharacter::sInstances.end(); ++iter)
{
@@ -6231,14 +6339,14 @@ void LLVOAvatar::logPendingPhasesAllAvatars()
}
inst->logPendingPhases();
}
- }
+}
void LLVOAvatar::logMetricsTimerRecord(const std::string& phase_name, F32 elapsed, bool completed)
- {
+{
if (!isAgentAvatarValid())
- {
+ {
return;
- }
+ }
LLSD record;
record["timer_name"] = phase_name;
@@ -6247,10 +6355,10 @@ void LLVOAvatar::logMetricsTimerRecord(const std::string& phase_name, F32 elapse
record["completed"] = completed;
U32 grid_x(0), grid_y(0);
if (getRegion())
- {
+ {
record["central_bake_version"] = LLSD::Integer(getRegion()->getCentralBakeVersion());
grid_from_region_handle(getRegion()->getHandle(), &grid_x, &grid_y);
- }
+ }
record["grid_x"] = LLSD::Integer(grid_x);
record["grid_y"] = LLSD::Integer(grid_y);
record["is_using_server_bakes"] = true;
@@ -6311,8 +6419,8 @@ BOOL LLVOAvatar::processFullyLoadedChange(bool loading)
mFullyLoaded = (mFullyLoadedTimer.getElapsedTimeF32() > PAUSE);
- if (!mPreviousFullyLoaded && !loading && mFullyLoaded)
- {
+ if (!mPreviousFullyLoaded && !loading && mFullyLoaded)
+ {
debugAvatarRezTime("AvatarRezNotification","fully loaded");
}
@@ -6368,9 +6476,7 @@ void LLVOAvatar::debugColorizeSubMeshes(U32 i, const LLColor4& color)
LLAvatarJointMesh* mesh = (*iter);
if (mesh)
{
- {
- mesh->setColor(color);
- }
+ mesh->setColor(color);
}
}
}
@@ -6470,7 +6576,7 @@ void LLVOAvatar::updateMeshTextures()
LLViewerTexLayerSet* layerset = getTexLayerSet(i);
if (use_lkg_baked_layer[i] && !isUsingLocalAppearance() )
- {
+ {
LLViewerFetchedTexture* baked_img = LLViewerTextureManager::getFetchedTexture(mBakedTextureDatas[i].mLastTextureID);
mBakedTextureDatas[i].mIsUsed = TRUE;
@@ -6479,12 +6585,12 @@ void LLVOAvatar::updateMeshTextures()
avatar_joint_mesh_list_t::iterator iter = mBakedTextureDatas[i].mJointMeshes.begin();
avatar_joint_mesh_list_t::iterator end = mBakedTextureDatas[i].mJointMeshes.end();
for (; iter != end; ++iter)
- {
+ {
LLAvatarJointMesh* mesh = (*iter);
if (mesh)
- {
+ {
mesh->setTexture( baked_img );
- }
+ }
}
}
else if (!isUsingLocalAppearance() && is_layer_baked[i])
@@ -6513,9 +6619,9 @@ void LLVOAvatar::updateMeshTextures()
baked_img->setLoadedCallback(onBakedTextureLoaded, SWITCH_TO_BAKED_DISCARD, FALSE, FALSE, new LLUUID( mID ),
src_callback_list, paused );
- // this could add paused texture callbacks
- mLoadedCallbacksPaused |= paused;
- checkTextureLoading();
+ // this could add paused texture callbacks
+ mLoadedCallbacksPaused |= paused;
+ checkTextureLoading();
}
}
else if (layerset && isUsingLocalAppearance())
@@ -6534,7 +6640,7 @@ void LLVOAvatar::updateMeshTextures()
if (mesh)
{
mesh->setLayerSet( layerset );
- }
+ }
}
}
else
@@ -6556,7 +6662,7 @@ void LLVOAvatar::updateMeshTextures()
{
LLAvatarJointMesh* mesh = (*iter);
if (mesh)
- {
+ {
mesh->setColor( color );
mesh->setTexture( hair_img );
}
@@ -6652,13 +6758,13 @@ void LLVOAvatar::applyMorphMask(U8* tex_data, S32 width, S32 height, S32 num_com
for (morph_list_t::const_iterator iter = mBakedTextureDatas[index].mMaskedMorphs.begin();
iter != mBakedTextureDatas[index].mMaskedMorphs.end(); ++iter)
-{
+ {
const LLMaskedMorph* maskedMorph = (*iter);
LLPolyMorphTarget* morph_target = dynamic_cast<LLPolyMorphTarget*>(maskedMorph->mMorphTarget);
if (morph_target)
- {
+ {
morph_target->applyMask(tex_data, width, height, num_components, maskedMorph->mInvert);
-}
+ }
}
}
@@ -6957,9 +7063,9 @@ void LLVOAvatar::dumpAppearanceMsgParams( const std::string& dump_prefix,
outfile.open(fullpath, LL_APR_WB );
apr_file_t* file = outfile.getFileHandle();
if (!file)
- {
- return;
- }
+ {
+ return;
+ }
else
{
LL_DEBUGS("Avatar") << "dumping appearance message to " << fullpath << LL_ENDL;
@@ -6994,7 +7100,7 @@ void LLVOAvatar::dumpAppearanceMsgParams( const std::string& dump_prefix,
apr_file_printf( file, "\t\t<texture te=\"%i\" uuid=\"%s\"/>\n", i, uuid_str.c_str());
}
apr_file_printf(file, "</textures>\n");
- }
+}
void LLVOAvatar::parseAppearanceMessage(LLMessageSystem* mesgsys, LLAppearanceMessageContents& contents)
{
@@ -7523,12 +7629,12 @@ void LLVOAvatar::useBakedTexture( const LLUUID& id )
avatar_joint_mesh_list_t::iterator iter = mBakedTextureDatas[i].mJointMeshes.begin();
avatar_joint_mesh_list_t::iterator end = mBakedTextureDatas[i].mJointMeshes.end();
for (; iter != end; ++iter)
- {
+ {
LLAvatarJointMesh* mesh = (*iter);
if (mesh)
- {
+ {
mesh->setTexture( image_baked );
- }
+ }
}
}
@@ -7552,14 +7658,13 @@ void LLVOAvatar::useBakedTexture( const LLUUID& id )
{
LLAvatarJointMesh* mesh = (*iter);
if (mesh)
- {
+ {
mesh->setColor( LLColor4::white );
}
}
}
}
}
-
dirtyMesh();
}
@@ -7571,7 +7676,7 @@ std::string get_sequential_numbered_file_name(const std::string& prefix,
file_num_type::iterator it = file_nums.find(prefix);
S32 num = 0;
if (it != file_nums.end())
-{
+ {
num = it->second;
}
file_nums[prefix] = num+1;
@@ -7604,44 +7709,61 @@ void LLVOAvatar::dumpArchetypeXML(const std::string& prefix, bool group_by_weara
LLAPRFile outfile;
std::string fullpath = gDirUtilp->getExpandedFilename(LL_PATH_LOGS,outfilename);
- outfile.open(fullpath, LL_APR_WB );
- apr_file_t* file = outfile.getFileHandle();
- if (!file)
- {
- return;
- }
- else
+ if (APR_SUCCESS == outfile.open(fullpath, LL_APR_WB ))
{
+ apr_file_t* file = outfile.getFileHandle();
LL_INFOS() << "xmlfile write handle obtained : " << fullpath << LL_ENDL;
- }
- apr_file_printf( file, "<?xml version=\"1.0\" encoding=\"US-ASCII\" standalone=\"yes\"?>\n" );
- apr_file_printf( file, "<linden_genepool version=\"1.0\">\n" );
- apr_file_printf( file, "\n\t<archetype name=\"???\">\n" );
+ apr_file_printf( file, "<?xml version=\"1.0\" encoding=\"US-ASCII\" standalone=\"yes\"?>\n" );
+ apr_file_printf( file, "<linden_genepool version=\"1.0\">\n" );
+ apr_file_printf( file, "\n\t<archetype name=\"???\">\n" );
- if (group_by_wearables)
- {
- for (S32 type = LLWearableType::WT_SHAPE; type < LLWearableType::WT_COUNT; type++)
- {
- const std::string& wearable_name = LLWearableType::getTypeName((LLWearableType::EType)type);
- apr_file_printf( file, "\n\t\t<!-- wearable: %s -->\n", wearable_name.c_str() );
-
- for (LLVisualParam* param = getFirstVisualParam(); param; param = getNextVisualParam())
+ if (group_by_wearables)
{
- LLViewerVisualParam* viewer_param = (LLViewerVisualParam*)param;
- if( (viewer_param->getWearableType() == type) &&
- (viewer_param->isTweakable() ) )
+ for (S32 type = LLWearableType::WT_SHAPE; type < LLWearableType::WT_COUNT; type++)
{
- dump_visual_param(file, viewer_param, viewer_param->getWeight());
+ const std::string& wearable_name = LLWearableType::getTypeName((LLWearableType::EType)type);
+ apr_file_printf( file, "\n\t\t<!-- wearable: %s -->\n", wearable_name.c_str() );
+
+ for (LLVisualParam* param = getFirstVisualParam(); param; param = getNextVisualParam())
+ {
+ LLViewerVisualParam* viewer_param = (LLViewerVisualParam*)param;
+ if( (viewer_param->getWearableType() == type) &&
+ (viewer_param->isTweakable() ) )
+ {
+ dump_visual_param(file, viewer_param, viewer_param->getWeight());
+ }
+ }
+
+ for (U8 te = 0; te < TEX_NUM_INDICES; te++)
+ {
+ if (LLAvatarAppearanceDictionary::getTEWearableType((ETextureIndex)te) == type)
+ {
+ // MULTIPLE_WEARABLES: extend to multiple wearables?
+ LLViewerTexture* te_image = getImage((ETextureIndex)te, 0);
+ if( te_image )
+ {
+ std::string uuid_str;
+ te_image->getID().toString( uuid_str );
+ apr_file_printf( file, "\t\t<texture te=\"%i\" uuid=\"%s\"/>\n", te, uuid_str.c_str());
+ }
+ }
+ }
}
}
-
- for (U8 te = 0; te < TEX_NUM_INDICES; te++)
+ else
{
- if (LLAvatarAppearanceDictionary::getTEWearableType((ETextureIndex)te) == type)
+ // Just dump all params sequentially.
+ for (LLVisualParam* param = getFirstVisualParam(); param; param = getNextVisualParam())
+ {
+ LLViewerVisualParam* viewer_param = (LLViewerVisualParam*)param;
+ dump_visual_param(file, viewer_param, viewer_param->getWeight());
+ }
+
+ for (U8 te = 0; te < TEX_NUM_INDICES; te++)
{
// MULTIPLE_WEARABLES: extend to multiple wearables?
- LLViewerTexture* te_image = getImage((ETextureIndex)te, 0);
+ LLViewerTexture* te_image = getImage((ETextureIndex)te, 0);
if( te_image )
{
std::string uuid_str;
@@ -7650,40 +7772,48 @@ void LLVOAvatar::dumpArchetypeXML(const std::string& prefix, bool group_by_weara
}
}
}
- }
- }
- else
- {
- // Just dump all params sequentially.
- for (LLVisualParam* param = getFirstVisualParam(); param; param = getNextVisualParam())
+
+ avatar_joint_list_t::iterator iter = mSkeleton.begin();
+ avatar_joint_list_t::iterator end = mSkeleton.end();
+ for (; iter != end; ++iter)
{
- LLViewerVisualParam* viewer_param = (LLViewerVisualParam*)param;
- dump_visual_param(file, viewer_param, viewer_param->getWeight());
+ LLJoint* pJoint = (*iter);
+ const LLVector3& pos = pJoint->getPosition();
+ const LLVector3& scale = pJoint->getScale();
+ apr_file_printf( file, "\t\t<joint name=\"%s\" position=\"%f %f %f\" scale=\"%f %f %f\"/>\n",
+ pJoint->getName().c_str(), pos[0], pos[1], pos[2], scale[0], scale[1], scale[2]);
}
- for (U8 te = 0; te < TEX_NUM_INDICES; te++)
+ for (iter = mSkeleton.begin(); iter != end; ++iter)
{
+ LLJoint* pJoint = (*iter);
+
+ LLVector3 pos;
+ LLUUID mesh_id;
+
+ if (pJoint->hasAttachmentPosOverride(pos,mesh_id))
{
- // MULTIPLE_WEARABLES: extend to multiple wearables?
- LLViewerTexture* te_image = getImage((ETextureIndex)te, 0);
- if( te_image )
- {
- std::string uuid_str;
- te_image->getID().toString( uuid_str );
- apr_file_printf( file, "\t\t<texture te=\"%i\" uuid=\"%s\"/>\n", te, uuid_str.c_str());
- }
+ apr_file_printf( file, "\t\t<joint_offset name=\"%s\" position=\"%f %f %f\" mesh_id=\"%s\"/>\n",
+ pJoint->getName().c_str(), pos[0], pos[1], pos[2], mesh_id.asString().c_str());
}
}
+ F32 pelvis_fixup;
+ LLUUID mesh_id;
+ if (hasPelvisFixup(pelvis_fixup, mesh_id))
+ {
+ apr_file_printf( file, "\t\t<pelvis_fixup z=\"%f\" mesh_id=\"%s\"/>\n",
+ pelvis_fixup, mesh_id.asString().c_str());
+ }
- }
- apr_file_printf( file, "\t</archetype>\n" );
- apr_file_printf( file, "\n</linden_genepool>\n" );
+ apr_file_printf( file, "\t</archetype>\n" );
+ apr_file_printf( file, "\n</linden_genepool>\n" );
- bool ultra_verbose = false;
- if (isSelf() && ultra_verbose)
- {
- // show the cloned params inside the wearables as well.
- gAgentAvatarp->dumpWearableInfo(outfile);
+ bool ultra_verbose = false;
+ if (isSelf() && ultra_verbose)
+ {
+ // show the cloned params inside the wearables as well.
+ gAgentAvatarp->dumpWearableInfo(outfile);
+ }
}
// File will close when handle goes out of scope
}
@@ -7799,7 +7929,7 @@ void LLVOAvatar::startAppearanceAnimation()
// virtual
void LLVOAvatar::removeMissingBakedTextures()
- {
+{
}
//virtual
@@ -8053,7 +8183,6 @@ void LLVOAvatar::calculateUpdateRenderCost()
}
}
}
-
}
// Diagnostic output to identify all avatar-related textures.
@@ -8065,9 +8194,8 @@ void LLVOAvatar::calculateUpdateRenderCost()
for (LLVOVolume::texture_cost_t::iterator it = textures.begin(); it != textures.end(); ++it)
{
LLUUID image_id = it->first;
- if( image_id.isNull() || image_id == IMG_DEFAULT || image_id == IMG_DEFAULT_AVATAR)
- continue;
- if (all_textures.find(image_id) == all_textures.end())
+ if( ! (image_id.isNull() || image_id == IMG_DEFAULT || image_id == IMG_DEFAULT_AVATAR)
+ && (all_textures.find(image_id) == all_textures.end()))
{
// attachment texture not previously seen.
LL_INFOS() << "attachment_texture: " << image_id.asString() << LL_ENDL;
@@ -8133,15 +8261,17 @@ LLColor4 LLVOAvatar::calcMutedAVColor(F32 value, S32 range_low, S32 range_high)
// static
BOOL LLVOAvatar::isIndexLocalTexture(ETextureIndex index)
{
- if (index < 0 || index >= TEX_NUM_INDICES) return false;
- return LLAvatarAppearanceDictionary::getInstance()->getTexture(index)->mIsLocalTexture;
+ return (index < 0 || index >= TEX_NUM_INDICES)
+ ? false
+ : LLAvatarAppearanceDictionary::getInstance()->getTexture(index)->mIsLocalTexture;
}
// static
BOOL LLVOAvatar::isIndexBakedTexture(ETextureIndex index)
{
- if (index < 0 || index >= TEX_NUM_INDICES) return false;
- return LLAvatarAppearanceDictionary::getInstance()->getTexture(index)->mIsBakedTexture;
+ return (index < 0 || index >= TEX_NUM_INDICES)
+ ? false
+ : LLAvatarAppearanceDictionary::getInstance()->getTexture(index)->mIsBakedTexture;
}
const std::string LLVOAvatar::getBakedStatusForPrintout() const
@@ -8191,7 +8321,7 @@ BOOL LLVOAvatar::isTextureDefined(LLAvatarAppearanceDefines::ETextureIndex te, U
{
return FALSE;
}
-
+
if( !getImage( te, index ) )
{
LL_WARNS() << "getImage( " << te << ", " << index << " ) returned 0" << LL_ENDL;