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-rwxr-xr-x[-rw-r--r--]indra/newview/llvoavatar.cpp368
1 files changed, 259 insertions, 109 deletions
diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp
index bc7f5a9744..ea771b6d68 100644..100755
--- a/indra/newview/llvoavatar.cpp
+++ b/indra/newview/llvoavatar.cpp
@@ -101,6 +101,8 @@
#include "llvoicevisualizer.h" // Ventrella
#include "lldebugmessagebox.h"
+#include "llsdutil.h"
+
extern F32 SPEED_ADJUST_MAX;
extern F32 SPEED_ADJUST_MAX_SEC;
extern F32 ANIM_SPEED_MAX;
@@ -687,6 +689,7 @@ LLVOAvatar::LLVOAvatar(const LLUUID& id,
mNeedsSkin(FALSE),
mLastSkinTime(0.f),
mUpdatePeriod(1),
+ mFirstFullyVisible(TRUE),
mFullyLoaded(FALSE),
mPreviousFullyLoaded(FALSE),
mFullyLoadedInitialized(FALSE),
@@ -774,32 +777,58 @@ LLVOAvatar::LLVOAvatar(const LLUUID& id,
mLastPelvisFixup = 0.0f;
}
+std::string LLVOAvatar::avString() const
+{
+ std::string viz_string;
+ if (getIsCloud())
+ viz_string = "cloud";
+ else if (isFullyTextured())
+ viz_string = "textured";
+ else
+ viz_string = "gray";
+ return " Avatar '" + getFullname() + "' " + viz_string + " ";
+}
+
+void LLVOAvatar::debugAvatarRezTime(std::string notification_name, std::string comment)
+{
+ LL_DEBUGS("Avatar") << "REZTIME: [ " << (U32)mDebugExistenceTimer.getElapsedTimeF32()
+ << "sec ]"
+ << avString()
+ << "RuthTimer " << (U32)mRuthDebugTimer.getElapsedTimeF32()
+ << " Notification " << notification_name
+ << " : " << comment
+ << llendl;
+
+ if (gAgentAvatarp && !gAgentAvatarp->isDead()) // not safe to call during ~LLVOAvatarself
+ {
+ LLSD metrics = gAgentAvatarp->metricsData();
+ LL_DEBUGS("Avatar") << gAgentAvatarp->avString() << " metrics " << ll_pretty_print_sd(metrics) << LL_ENDL;
+ }
+
+ if (gSavedSettings.getBOOL("DebugAvatarRezTime"))
+ {
+ LLSD args;
+ args["EXISTENCE"] = llformat("%d",(U32)mDebugExistenceTimer.getElapsedTimeF32());
+ args["TIME"] = llformat("%d",(U32)mRuthDebugTimer.getElapsedTimeF32());
+ args["NAME"] = getFullname();
+ LLNotificationsUtil::add(notification_name,args);
+ }
+}
+
//------------------------------------------------------------------------
// LLVOAvatar::~LLVOAvatar()
//------------------------------------------------------------------------
LLVOAvatar::~LLVOAvatar()
{
- if (gSavedSettings.getBOOL("DebugAvatarRezTime"))
+ if (!mFullyLoaded)
{
- if (!mFullyLoaded)
- {
- llinfos << "REZTIME: [ " << (U32)mDebugExistenceTimer.getElapsedTimeF32() << "sec ] Avatar '" << getFullname() << "' left after " << (U32)mRuthDebugTimer.getElapsedTimeF32() << " seconds as cloud." << llendl;
- LLSD args;
- args["EXISTENCE"] = llformat("%d",(U32)mDebugExistenceTimer.getElapsedTimeF32());
- args["TIME"] = llformat("%d",(U32)mRuthDebugTimer.getElapsedTimeF32());
- args["NAME"] = getFullname();
- LLNotificationsUtil::add("AvatarRezLeftCloudNotification",args);
- }
- else
- {
- llinfos << "REZTIME: [ " << (U32)mDebugExistenceTimer.getElapsedTimeF32() << "sec ] Avatar '" << getFullname() << "' left." << llendl;
- LLSD args;
- args["EXISTENCE"] = llformat("%d",(U32)mDebugExistenceTimer.getElapsedTimeF32());
- args["NAME"] = getFullname();
- LLNotificationsUtil::add("AvatarRezLeftNotification",args);
- }
-
+ debugAvatarRezTime("AvatarRezLeftCloudNotification","left after ruth seconds as cloud");
}
+ else
+ {
+ debugAvatarRezTime("AvatarRezLeftNotification","left sometime after declouding");
+ }
+
lldebugs << "LLVOAvatar Destructor (0x" << this << ") id:" << mID << llendl;
mRoot.removeAllChildren();
@@ -848,6 +877,8 @@ LLVOAvatar::~LLVOAvatar()
mAnimationSources.clear();
LLLoadedCallbackEntry::cleanUpCallbackList(&mCallbackTextureList) ;
+ clearPhases();
+
lldebugs << "LLVOAvatar Destructor end" << llendl;
}
@@ -881,6 +912,104 @@ BOOL LLVOAvatar::isFullyBaked()
return TRUE;
}
+BOOL LLVOAvatar::isFullyTextured() const
+{
+ for (S32 i = 0; i < mMeshLOD.size(); i++)
+ {
+ LLViewerJoint* joint = (LLViewerJoint*) mMeshLOD[i];
+ if (i==MESH_ID_SKIRT && !isWearingWearableType(LLWearableType::WT_SKIRT))
+ {
+ continue; // don't care about skirt textures if we're not wearing one.
+ }
+ if (!joint)
+ {
+ continue; // nonexistent LOD OK.
+ }
+ std::vector<LLViewerJointMesh*>::iterator meshIter = joint->mMeshParts.begin();
+ if (meshIter != joint->mMeshParts.end())
+ {
+ LLViewerJointMesh *mesh = (LLViewerJointMesh *) *meshIter;
+ if (!mesh)
+ {
+ continue; // nonexistent mesh OK
+ }
+ if (mesh->mTexture.notNull() && mesh->mTexture->hasGLTexture())
+ {
+ continue; // Mesh exists and has a baked texture.
+ }
+ if (mesh->mLayerSet && mesh->mLayerSet->hasComposite())
+ {
+ continue; // Mesh exists and has a composite texture.
+ }
+ // Fail
+ return FALSE;
+ }
+ }
+ return TRUE;
+}
+
+BOOL LLVOAvatar::hasGray() const
+{
+ return !getIsCloud() && !isFullyTextured();
+}
+
+S32 LLVOAvatar::getRezzedStatus() const
+{
+ if (getIsCloud()) return 0;
+ if (isFullyTextured()) return 2;
+ llassert(hasGray());
+ return 1; // gray
+}
+
+LLFrameTimer& LLVOAvatar::getPhaseTimer(const std::string& phase_name)
+{
+ phase_map_t::iterator iter = mPhases.find(phase_name);
+ if (iter == mPhases.end())
+ {
+ LLFrameTimer timer;
+ mPhases[phase_name] = timer;
+ }
+ LLFrameTimer& timer = mPhases[phase_name];
+ return timer;
+}
+
+void LLVOAvatar::startPhase(const std::string& phase_name)
+{
+ LLFrameTimer& timer = getPhaseTimer(phase_name);
+ timer.unpause();
+}
+
+void LLVOAvatar::stopPhase(const std::string& phase_name)
+{
+ LLFrameTimer& timer = getPhaseTimer(phase_name);
+ timer.pause();
+}
+
+void LLVOAvatar::stopAllPhases()
+{
+ for (phase_map_t::iterator iter = mPhases.begin();
+ iter != mPhases.end(); ++iter)
+ {
+ iter->second.pause();
+ }
+}
+
+void LLVOAvatar::clearPhases()
+{
+ mPhases.clear();
+}
+
+LLSD LLVOAvatar::dumpPhases()
+{
+ LLSD result;
+ for (phase_map_t::iterator iter = mPhases.begin(); iter != mPhases.end(); ++iter)
+ {
+ result[iter->first]["completed"] = !(iter->second.getStarted());
+ result[iter->first]["elapsed"] = iter->second.getElapsedTimeF32();
+ }
+ return result;
+}
+
void LLVOAvatar::deleteLayerSetCaches(bool clearAll)
{
for (U32 i = 0; i < mBakedTextureDatas.size(); i++)
@@ -928,6 +1057,22 @@ BOOL LLVOAvatar::areAllNearbyInstancesBaked(S32& grey_avatars)
}
// static
+void LLVOAvatar::getNearbyRezzedStats(std::vector<S32>& counts)
+{
+ counts.clear();
+ counts.resize(3);
+ for (std::vector<LLCharacter*>::iterator iter = LLCharacter::sInstances.begin();
+ iter != LLCharacter::sInstances.end(); ++iter)
+ {
+ LLVOAvatar* inst = (LLVOAvatar*) *iter;
+ if (!inst)
+ continue;
+ S32 rez_status = inst->getRezzedStatus();
+ counts[rez_status]++;
+ }
+}
+
+// static
void LLVOAvatar::dumpBakedStatus()
{
LLVector3d camera_pos_global = gAgentCamera.getCameraPositionGlobal();
@@ -2252,18 +2397,12 @@ U32 LLVOAvatar::processUpdateMessage(LLMessageSystem *mesgsys,
U32 retval = LLViewerObject::processUpdateMessage(mesgsys, user_data, block_num, update_type, dp);
// Print out arrival information once we have name of avatar.
- if (gSavedSettings.getBOOL("DebugAvatarRezTime"))
+ if (has_name && getNVPair("FirstName"))
{
- if (has_name && getNVPair("FirstName"))
- {
- mDebugExistenceTimer.reset();
- LLSD args;
- args["EXISTENCE"] = llformat("%d",(U32)mDebugExistenceTimer.getElapsedTimeF32());
- args["NAME"] = getFullname();
- LLNotificationsUtil::add("AvatarRezArrivedNotification",args);
- llinfos << "REZTIME: [ " << (U32)mDebugExistenceTimer.getElapsedTimeF32() << "sec ] Avatar '" << getFullname() << "' arrived." << llendl;
- }
+ mDebugExistenceTimer.reset();
+ debugAvatarRezTime("AvatarRezArrivedNotification","avatar arrived");
}
+
if(retval & LLViewerObject::INVALID_UPDATE)
{
if (isSelf())
@@ -2769,16 +2908,16 @@ void LLVOAvatar::idleUpdateLoadingEffect()
// update visibility when avatar is partially loaded
if (updateIsFullyLoaded()) // changed?
{
- if (isFullyLoaded() && isSelf())
+ if (isFullyLoaded() && mFirstFullyVisible && isSelf())
{
- static bool first_fully_visible = true;
- if (first_fully_visible)
- {
- llinfos << "self isFullyLoaded, first_fully_visible" << llendl;
-
- first_fully_visible = false;
- LLAppearanceMgr::instance().onFirstFullyVisible();
- }
+ LL_DEBUGS("Avatar") << avString() << "self isFullyLoaded, mFirstFullyVisible" << LL_ENDL;
+ mFirstFullyVisible = FALSE;
+ LLAppearanceMgr::instance().onFirstFullyVisible();
+ }
+ if (isFullyLoaded() && mFirstFullyVisible && !isSelf())
+ {
+ LL_DEBUGS("Avatar") << avString() << "other isFullyLoaded, mFirstFullyVisible" << LL_ENDL;
+ mFirstFullyVisible = FALSE;
}
if (isFullyLoaded())
{
@@ -2989,10 +3128,10 @@ void LLVOAvatar::idleUpdateNameTag(const LLVector3& root_pos_last)
}
void LLVOAvatar::idleUpdateNameTagText(BOOL new_name)
- {
- LLNameValue *title = getNVPair("Title");
- LLNameValue* firstname = getNVPair("FirstName");
- LLNameValue* lastname = getNVPair("LastName");
+{
+ LLNameValue *title = getNVPair("Title");
+ LLNameValue* firstname = getNVPair("FirstName");
+ LLNameValue* lastname = getNVPair("LastName");
// Avatars must have a first and last name
if (!firstname || !lastname) return;
@@ -3006,34 +3145,23 @@ void LLVOAvatar::idleUpdateNameTagText(BOOL new_name)
is_muted = false;
}
else
- {
+ {
is_muted = LLMuteList::getInstance()->isMuted(getID());
}
bool is_friend = LLAvatarTracker::instance().isBuddy(getID());
bool is_cloud = getIsCloud();
- if (gSavedSettings.getBOOL("DebugAvatarRezTime"))
- {
- if (is_appearance != mNameAppearance)
- {
- if (is_appearance)
- {
- LLSD args;
- args["EXISTENCE"] = llformat("%d",(U32)mDebugExistenceTimer.getElapsedTimeF32());
- args["NAME"] = getFullname();
- LLNotificationsUtil::add("AvatarRezEnteredAppearanceNotification",args);
- llinfos << "REZTIME: [ " << (U32)mDebugExistenceTimer.getElapsedTimeF32() << "sec ] Avatar '" << getFullname() << "' entered appearance mode." << llendl;
- }
- else
- {
- LLSD args;
- args["EXISTENCE"] = llformat("%d",(U32)mDebugExistenceTimer.getElapsedTimeF32());
- args["NAME"] = getFullname();
- LLNotificationsUtil::add("AvatarRezLeftAppearanceNotification",args);
- llinfos << "REZTIME: [ " << (U32)mDebugExistenceTimer.getElapsedTimeF32() << "sec ] Avatar '" << getFullname() << "' left appearance mode." << llendl;
- }
- }
- }
+ if (is_appearance != mNameAppearance)
+ {
+ if (is_appearance)
+ {
+ debugAvatarRezTime("AvatarRezEnteredAppearanceNotification","entered appearance mode");
+ }
+ else
+ {
+ debugAvatarRezTime("AvatarRezLeftAppearanceNotification","left appearance mode");
+ }
+ }
// Rebuild name tag if state change detected
if (mNameString.empty()
@@ -3241,8 +3369,8 @@ void LLVOAvatar::clearNameTag()
{
mNameString.clear();
if (mNameText)
- {
- mNameText->setLabel("");
+ {
+ mNameText->setLabel("");
mNameText->setString( "" );
}
}
@@ -3959,7 +4087,7 @@ void LLVOAvatar::updateVisibility()
LLNameValue* firstname = getNVPair("FirstName");
if (firstname)
{
- llinfos << "Avatar " << firstname->getString() << " updating visiblity" << llendl;
+ LL_DEBUGS("Avatar") << avString() << " updating visibility" << LL_ENDL;
}
else
{
@@ -4125,11 +4253,11 @@ U32 LLVOAvatar::renderSkinned(EAvatarRenderPass pass)
{ //LOD changed or new mesh created, allocate new vertex buffer if needed
if (needs_rebuild || mDirtyMesh >= 2 || mVisibilityRank <= 4)
{
- updateMeshData();
+ updateMeshData();
mDirtyMesh = 0;
- mNeedsSkin = TRUE;
- mDrawable->clearState(LLDrawable::REBUILD_GEOMETRY);
- }
+ mNeedsSkin = TRUE;
+ mDrawable->clearState(LLDrawable::REBUILD_GEOMETRY);
+ }
}
if (LLViewerShaderMgr::instance()->getVertexShaderLevel(LLViewerShaderMgr::SHADER_AVATAR) <= 0)
@@ -4171,7 +4299,7 @@ U32 LLVOAvatar::renderSkinned(EAvatarRenderPass pass)
LLNameValue* firstname = getNVPair("FirstName");
if (firstname)
{
- llinfos << "Avatar " << firstname->getString() << " in render" << llendl;
+ LL_DEBUGS("Avatar") << avString() << " in render" << LL_ENDL;
}
else
{
@@ -6388,10 +6516,10 @@ BOOL LLVOAvatar::isVisible() const
}
// Determine if we have enough avatar data to render
-BOOL LLVOAvatar::getIsCloud()
+BOOL LLVOAvatar::getIsCloud() const
{
// Do we have a shape?
- if (visualParamWeightsAreDefault())
+ if ((const_cast<LLVOAvatar*>(this))->visualParamWeightsAreDefault())
{
return TRUE;
}
@@ -6429,27 +6557,19 @@ void LLVOAvatar::updateRuthTimer(bool loading)
if (mPreviousFullyLoaded)
{
mRuthTimer.reset();
- if (gSavedSettings.getBOOL("DebugAvatarRezTime"))
- {
- llinfos << "REZTIME: [ " << (U32)mDebugExistenceTimer.getElapsedTimeF32() << "sec ] Avatar '" << getFullname() << "' became cloud." << llendl;
- LLSD args;
- args["EXISTENCE"] = llformat("%d",(U32)mDebugExistenceTimer.getElapsedTimeF32());
- args["TIME"] = llformat("%d",(U32)mRuthDebugTimer.getElapsedTimeF32());
- args["NAME"] = getFullname();
- LLNotificationsUtil::add("AvatarRezCloudNotification",args);
- }
- mRuthDebugTimer.reset();
+ debugAvatarRezTime("AvatarRezCloudNotification","became cloud");
}
const F32 LOADING_TIMEOUT__SECONDS = 120.f;
if (mRuthTimer.getElapsedTimeF32() > LOADING_TIMEOUT__SECONDS)
{
- llinfos << "Ruth Timer timeout: Missing texture data for '" << getFullname() << "' "
+ LL_DEBUGS("Avatar") << avString()
+ << "Ruth Timer timeout: Missing texture data for '" << getFullname() << "' "
<< "( Params loaded : " << !visualParamWeightsAreDefault() << " ) "
<< "( Lower : " << isTextureDefined(TEX_LOWER_BAKED) << " ) "
<< "( Upper : " << isTextureDefined(TEX_UPPER_BAKED) << " ) "
<< "( Head : " << isTextureDefined(TEX_HEAD_BAKED) << " )."
- << llendl;
+ << LL_ENDL;
LLAvatarPropertiesProcessor::getInstance()->sendAvatarTexturesRequest(getID());
mRuthTimer.reset();
@@ -6466,20 +6586,13 @@ BOOL LLVOAvatar::processFullyLoadedChange(bool loading)
mFullyLoaded = (mFullyLoadedTimer.getElapsedTimeF32() > PAUSE);
- if (gSavedSettings.getBOOL("DebugAvatarRezTime"))
+ if (!mPreviousFullyLoaded && !loading && mFullyLoaded)
{
- if (!mPreviousFullyLoaded && !loading && mFullyLoaded)
- {
- llinfos << "REZTIME: [ " << (U32)mDebugExistenceTimer.getElapsedTimeF32() << "sec ] Avatar '" << getFullname() << "' resolved in " << (U32)mRuthDebugTimer.getElapsedTimeF32() << " seconds." << llendl;
- LLSD args;
- args["EXISTENCE"] = llformat("%d",(U32)mDebugExistenceTimer.getElapsedTimeF32());
- args["TIME"] = llformat("%d",(U32)mRuthDebugTimer.getElapsedTimeF32());
- args["NAME"] = getFullname();
- LLNotificationsUtil::add("AvatarRezNotification",args);
- }
+ debugAvatarRezTime("AvatarRezNotification","fully loaded");
}
// did our loading state "change" from last call?
+ // runway - why are we updating every 30 calls even if nothing has changed?
const S32 UPDATE_RATE = 30;
BOOL changed =
((mFullyLoaded != mPreviousFullyLoaded) || // if the value is different from the previous call
@@ -6919,7 +7032,7 @@ LLColor4 LLVOAvatar::getDummyColor()
void LLVOAvatar::dumpAvatarTEs( const std::string& context ) const
{
- llinfos << (isSelf() ? "Self: " : "Other: ") << context << llendl;
+ LL_DEBUGS("Avatar") << avString() << (isSelf() ? "Self: " : "Other: ") << context << LL_ENDL;
for (LLVOAvatarDictionary::Textures::const_iterator iter = LLVOAvatarDictionary::getInstance()->getTextures().begin();
iter != LLVOAvatarDictionary::getInstance()->getTextures().end();
++iter)
@@ -6929,23 +7042,23 @@ void LLVOAvatar::dumpAvatarTEs( const std::string& context ) const
const LLViewerTexture* te_image = getImage(iter->first,0);
if( !te_image )
{
- llinfos << " " << texture_dict->mName << ": null ptr" << llendl;
+ LL_DEBUGS("Avatar") << avString() << " " << texture_dict->mName << ": null ptr" << LL_ENDL;
}
else if( te_image->getID().isNull() )
{
- llinfos << " " << texture_dict->mName << ": null UUID" << llendl;
+ LL_DEBUGS("Avatar") << avString() << " " << texture_dict->mName << ": null UUID" << LL_ENDL;
}
else if( te_image->getID() == IMG_DEFAULT )
{
- llinfos << " " << texture_dict->mName << ": IMG_DEFAULT" << llendl;
+ LL_DEBUGS("Avatar") << avString() << " " << texture_dict->mName << ": IMG_DEFAULT" << LL_ENDL;
}
else if( te_image->getID() == IMG_DEFAULT_AVATAR )
{
- llinfos << " " << texture_dict->mName << ": IMG_DEFAULT_AVATAR" << llendl;
+ LL_DEBUGS("Avatar") << avString() << " " << texture_dict->mName << ": IMG_DEFAULT_AVATAR" << LL_ENDL;
}
else
{
- llinfos << " " << texture_dict->mName << ": " << te_image->getID() << llendl;
+ LL_DEBUGS("Avatar") << avString() << " " << texture_dict->mName << ": " << te_image->getID() << LL_ENDL;
}
}
}
@@ -7076,6 +7189,7 @@ void LLVOAvatar::rebuildHUD()
//-----------------------------------------------------------------------------
void LLVOAvatar::onFirstTEMessageReceived()
{
+ LL_DEBUGS("Avatar") << avString() << LL_ENDL;
if( !mFirstTEMessageReceived )
{
mFirstTEMessageReceived = TRUE;
@@ -7104,6 +7218,7 @@ void LLVOAvatar::onFirstTEMessageReceived()
image->setLoadedCallback( onBakedTextureMasksLoaded, MORPH_MASK_REQUESTED_DISCARD, TRUE, TRUE, new LLTextureMaskData( mID ),
src_callback_list, paused);
}
+ LL_DEBUGS("Avatar") << avString() << "layer_baked, setting onInitialBakedTextureLoaded as callback" << LL_ENDL;
image->setLoadedCallback( onInitialBakedTextureLoaded, MAX_DISCARD_LEVEL, FALSE, FALSE, new LLUUID( mID ),
src_callback_list, paused );
}
@@ -7162,14 +7277,16 @@ void LLVOAvatar::processAvatarAppearance( LLMessageSystem* mesgsys )
LLMemType mt(LLMemType::MTYPE_AVATAR);
-// llinfos << "processAvatarAppearance start " << mID << llendl;
BOOL is_first_appearance_message = !mFirstAppearanceMessageReceived;
-
mFirstAppearanceMessageReceived = TRUE;
+ LL_DEBUGS("Avatar") << avString() << "processAvatarAppearance start " << mID
+ << " first? " << is_first_appearance_message << " self? " << isSelf() << LL_ENDL;
+
+
if( isSelf() )
{
- llwarns << "Received AvatarAppearance for self" << llendl;
+ llwarns << avString() << "Received AvatarAppearance for self" << llendl;
if( mFirstTEMessageReceived )
{
// llinfos << "processAvatarAppearance end " << mID << llendl;
@@ -7197,7 +7314,10 @@ void LLVOAvatar::processAvatarAppearance( LLMessageSystem* mesgsys )
}
- if( !is_first_appearance_message )
+ // runway - was
+ // if (!is_first_appearance_message )
+ // which means it would be called on second appearance message - probably wrong.
+ if (is_first_appearance_message )
{
onFirstTEMessageReceived();
}
@@ -7218,6 +7338,7 @@ void LLVOAvatar::processAvatarAppearance( LLMessageSystem* mesgsys )
bool drop_visual_params_debug = gSavedSettings.getBOOL("BlockSomeAvatarAppearanceVisualParams") && (ll_rand(2) == 0); // pretend that ~12% of AvatarAppearance messages arrived without a VisualParam block, for testing
if( num_blocks > 1 && !drop_visual_params_debug)
{
+ LL_DEBUGS("Avatar") << avString() << " handle visual params, num_blocks " << num_blocks << LL_ENDL;
BOOL params_changed = FALSE;
BOOL interp_params = FALSE;
@@ -7290,6 +7411,7 @@ void LLVOAvatar::processAvatarAppearance( LLMessageSystem* mesgsys )
else
{
// AvatarAppearance message arrived without visual params
+ LL_DEBUGS("Avatar") << avString() << "no visual params" << LL_ENDL;
if (drop_visual_params_debug)
{
llinfos << "Debug-faked lack of parameters on AvatarAppearance for object: " << getID() << llendl;
@@ -7442,8 +7564,15 @@ void LLVOAvatar::onBakedTextureMasksLoaded( BOOL success, LLViewerFetchedTexture
// static
void LLVOAvatar::onInitialBakedTextureLoaded( BOOL success, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata )
{
+
+
LLUUID *avatar_idp = (LLUUID *)userdata;
LLVOAvatar *selfp = (LLVOAvatar *)gObjectList.findObject(*avatar_idp);
+
+ if (selfp)
+ {
+ LL_DEBUGS("Avatar") << selfp->avString() << "discard_level " << discard_level << " success " << success << " final " << final << LL_ENDL;
+ }
if (!success && selfp)
{
@@ -7455,13 +7584,20 @@ void LLVOAvatar::onInitialBakedTextureLoaded( BOOL success, LLViewerFetchedTextu
}
}
-void LLVOAvatar::onBakedTextureLoaded(BOOL success, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata)
+// Static
+void LLVOAvatar::onBakedTextureLoaded(BOOL success,
+ LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* aux_src,
+ S32 discard_level, BOOL final, void* userdata)
{
//llinfos << "onBakedTextureLoaded: " << src_vi->getID() << llendl;
LLUUID id = src_vi->getID();
LLUUID *avatar_idp = (LLUUID *)userdata;
LLVOAvatar *selfp = (LLVOAvatar *)gObjectList.findObject(*avatar_idp);
+ if (selfp)
+ {
+ LL_DEBUGS("Avatar") << selfp->avString() << "discard_level " << discard_level << " success " << success << " final " << final << " id " << src_vi->getID() << LL_ENDL;
+ }
if (selfp && !success)
{
@@ -7483,6 +7619,8 @@ void LLVOAvatar::onBakedTextureLoaded(BOOL success, LLViewerFetchedTexture *src_
// Called when baked texture is loaded and also when we start up with a baked texture
void LLVOAvatar::useBakedTexture( const LLUUID& id )
{
+
+
/* if(id == head_baked->getID())
mHeadBakedLoaded = TRUE;
mLastHeadBakedID = id;
@@ -7493,6 +7631,7 @@ void LLVOAvatar::useBakedTexture( const LLUUID& id )
LLViewerTexture* image_baked = getImage( mBakedTextureDatas[i].mTextureIndex, 0 );
if (id == image_baked->getID())
{
+ LL_DEBUGS("Avatar") << avString() << " i " << i << " id " << id << LL_ENDL;
mBakedTextureDatas[i].mIsLoaded = true;
mBakedTextureDatas[i].mLastTextureIndex = id;
mBakedTextureDatas[i].mIsUsed = true;
@@ -7658,6 +7797,9 @@ void LLVOAvatar::cullAvatarsByPixelArea()
}
}
+ // runway - this doesn't detect gray/grey state.
+ // think we just need to be checking self av since it's the only
+ // one with lltexlayer stuff.
S32 grey_avatars = 0;
if (LLVOAvatar::areAllNearbyInstancesBaked(grey_avatars))
{
@@ -8461,7 +8603,15 @@ void LLVOAvatar::idleUpdateRenderCost()
}
}
- setDebugText(llformat("%d", cost));
+
+ std::string viz_string;
+ if (getIsCloud())
+ viz_string = "cloud";
+ else if (isFullyTextured())
+ viz_string = "textured";
+ else
+ viz_string = "gray";
+ setDebugText(llformat("%s %d", viz_string.c_str(), cost));
mVisualComplexity = cost;
F32 green = 1.f-llclamp(((F32) cost-(F32)ARC_LIMIT)/(F32)ARC_LIMIT, 0.f, 1.f);
F32 red = llmin((F32) cost/(F32)ARC_LIMIT, 1.f);