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path: root/indra/newview/llvoavatar.cpp
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Diffstat (limited to 'indra/newview/llvoavatar.cpp')
-rw-r--r--indra/newview/llvoavatar.cpp31
1 files changed, 20 insertions, 11 deletions
diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp
index 8d9a063670..d499fb98a2 100644
--- a/indra/newview/llvoavatar.cpp
+++ b/indra/newview/llvoavatar.cpp
@@ -1301,8 +1301,17 @@ void LLVOAvatar::calculateSpatialExtents(LLVector4a& newMin, LLVector4a& newMax)
// known starting point, but in general there isn't. Ideally the
// box update logic should be modified to handle the no-point-yet
// case. For most models, starting with the pelvis is safe though.
+ LLVector3 zero_pos;
LLVector4a pos;
- pos.load3(mPelvisp->getWorldPosition().mV);
+ if (dist_vec(zero_pos, mPelvisp->getWorldPosition())<0.001)
+ {
+ // Don't use pelvis until av initialized
+ pos.load3(getRenderPosition().mV);
+ }
+ else
+ {
+ pos.load3(mPelvisp->getWorldPosition().mV);
+ }
newMin = pos;
newMax = pos;
@@ -1322,15 +1331,6 @@ void LLVOAvatar::calculateSpatialExtents(LLVector4a& newMin, LLVector4a& newMax)
}
}
- // AXON shouldn't this section be after all the detail levels?
- LLVector4a center, size;
- center.setAdd(newMin, newMax);
- center.mul(0.5f);
-
- size.setSub(newMax,newMin);
- size.mul(0.5f);
-
- mPixelArea = LLPipeline::calcPixelArea(center, size, *LLViewerCamera::getInstance());
}
//stretch bounding box by static attachments
@@ -1432,10 +1432,19 @@ void LLVOAvatar::calculateSpatialExtents(LLVector4a& newMin, LLVector4a& newMax)
}
//pad bounding box
-
LLVector4a padding(0.1);
newMin.sub(padding);
newMax.add(padding);
+
+ // Update pixel area
+ LLVector4a center, size;
+ center.setAdd(newMin, newMax);
+ center.mul(0.5f);
+
+ size.setSub(newMax,newMin);
+ size.mul(0.5f);
+
+ mPixelArea = LLPipeline::calcPixelArea(center, size, *LLViewerCamera::getInstance());
}
void render_sphere_and_line(const LLVector3& begin_pos, const LLVector3& end_pos, F32 sphere_scale, const LLVector3& occ_color, const LLVector3& visible_color)