diff options
Diffstat (limited to 'indra/newview/llvoavatar.cpp')
-rw-r--r-- | indra/newview/llvoavatar.cpp | 32 |
1 files changed, 30 insertions, 2 deletions
diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp index eae8f2cc56..0f751de2e3 100644 --- a/indra/newview/llvoavatar.cpp +++ b/indra/newview/llvoavatar.cpp @@ -5304,6 +5304,10 @@ LLUUID LLVOAvatar::remapMotionID(const LLUUID& id) if (use_new_walk_run) result = ANIM_AGENT_FEMALE_RUN_NEW; } + else if (id == ANIM_AGENT_SIT) + { + result = ANIM_AGENT_SIT_FEMALE; + } } else { @@ -5318,6 +5322,11 @@ LLUUID LLVOAvatar::remapMotionID(const LLUUID& id) if (use_new_walk_run) result = ANIM_AGENT_RUN_NEW; } + // keeps in sync with setSex() related code (viewer controls sit's sex) + else if (id == ANIM_AGENT_SIT_FEMALE) + { + result = ANIM_AGENT_SIT; + } } @@ -6089,7 +6098,26 @@ void LLVOAvatar::initAttachmentPoints(bool ignore_hud_joints) //----------------------------------------------------------------------------- void LLVOAvatar::updateVisualParams() { - setSex( (getVisualParamWeight( "male" ) > 0.5f) ? SEX_MALE : SEX_FEMALE ); + ESex avatar_sex = (getVisualParamWeight("male") > 0.5f) ? SEX_MALE : SEX_FEMALE; + if (getSex() != avatar_sex) + { + if (mIsSitting && findMotion(avatar_sex == SEX_MALE ? ANIM_AGENT_SIT_FEMALE : ANIM_AGENT_SIT) != NULL) + { + // In some cases of gender change server changes sit motion with motion message, + // but in case of some avatars (legacy?) there is no update from server side, + // likely because server doesn't know about difference between motions + // (female and male sit ids are same server side, so it is likely unaware that it + // need to send update) + // Make sure motion is up to date + stopMotion(ANIM_AGENT_SIT); + setSex(avatar_sex); + startMotion(ANIM_AGENT_SIT); + } + else + { + setSex(avatar_sex); + } + } LLCharacter::updateVisualParams(); @@ -7366,7 +7394,7 @@ void LLVOAvatar::updateMeshTextures() // set texture and color of hair manually if we are not using a baked image. // This can happen while loading hair for yourself, or for clients that did not // bake a hair texture. Still needed for yourself after 1.22 is depricated. - if (!is_layer_baked[BAKED_HAIR] || isEditingAppearance()) + if (!is_layer_baked[BAKED_HAIR]) { const LLColor4 color = mTexHairColor ? mTexHairColor->getColor() : LLColor4(1,1,1,1); LLViewerTexture* hair_img = getImage( TEX_HAIR, 0 ); |