diff options
Diffstat (limited to 'indra/newview/llvoavatar.cpp')
-rw-r--r--[-rwxr-xr-x] | indra/newview/llvoavatar.cpp | 28 |
1 files changed, 0 insertions, 28 deletions
diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp index ea7bf29209..157be08f45 100755..100644 --- a/indra/newview/llvoavatar.cpp +++ b/indra/newview/llvoavatar.cpp @@ -706,7 +706,6 @@ LLVOAvatar::LLVOAvatar(const LLUUID& id, mLastRezzedStatus(-1) { - LLMemType mt(LLMemType::MTYPE_AVATAR); //VTResume(); // VTune // mVoiceVisualizer is created by the hud effects manager and uses the HUD Effects pipeline @@ -1738,8 +1737,6 @@ LLViewerObject* LLVOAvatar::lineSegmentIntersectRiggedAttachments(const LLVector //----------------------------------------------------------------------------- BOOL LLVOAvatar::parseSkeletonFile(const std::string& filename) { - LLMemType mt(LLMemType::MTYPE_AVATAR); - //------------------------------------------------------------------------- // parse the file //------------------------------------------------------------------------- @@ -1787,8 +1784,6 @@ BOOL LLVOAvatar::parseSkeletonFile(const std::string& filename) //----------------------------------------------------------- BOOL LLVOAvatar::setupBone(const LLVOAvatarChildJoint& info, LLViewerJoint* parent, S32 &volume_num, S32 &joint_num) { - LLMemType mt(LLMemType::MTYPE_AVATAR); - LLViewerJoint* joint = NULL; if (info.bone.isChosen()) { @@ -1847,8 +1842,6 @@ BOOL LLVOAvatar::setupBone(const LLVOAvatarChildJoint& info, LLViewerJoint* pare //----------------------------------------------------------------------------- BOOL LLVOAvatar::buildSkeleton(const LLVOAvatarSkeletonInfo *info) { - LLMemType mt(LLMemType::MTYPE_AVATAR); - //------------------------------------------------------------------------- // allocate joints //------------------------------------------------------------------------- @@ -1915,8 +1908,6 @@ void LLVOAvatar::startDefaultMotions() //----------------------------------------------------------------------------- void LLVOAvatar::buildCharacter() { - LLMemType mt(LLMemType::MTYPE_AVATAR); - //------------------------------------------------------------------------- // remove all references to our existing skeleton // so we can rebuild it @@ -2066,8 +2057,6 @@ void LLVOAvatar::buildCharacter() //----------------------------------------------------------------------------- void LLVOAvatar::releaseMeshData() { - LLMemType mt(LLMemType::MTYPE_AVATAR); - if (sInstances.size() < AVATAR_RELEASE_THRESHOLD || mIsDummy) { return; @@ -2122,7 +2111,6 @@ void LLVOAvatar::releaseMeshData() void LLVOAvatar::restoreMeshData() { llassert(!isSelf()); - LLMemType mt(LLMemType::MTYPE_AVATAR); //llinfos << "Restoring" << llendl; mMeshValid = TRUE; @@ -2338,8 +2326,6 @@ U32 LLVOAvatar::processUpdateMessage(LLMessageSystem *mesgsys, U32 block_num, const EObjectUpdateType update_type, LLDataPacker *dp) { - LLMemType mt(LLMemType::MTYPE_AVATAR); - LLVector3 old_vel = getVelocity(); const BOOL has_name = !getNVPair("FirstName"); @@ -2419,7 +2405,6 @@ void LLVOAvatar::dumpAnimationState() //------------------------------------------------------------------------ void LLVOAvatar::idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time) { - LLMemType mt(LLMemType::MTYPE_AVATAR); LLFastTimer t(FTM_AVATAR_UPDATE); if (isDead()) @@ -3463,8 +3448,6 @@ bool LLVOAvatar::isVisuallyMuted() const //------------------------------------------------------------------------ BOOL LLVOAvatar::updateCharacter(LLAgent &agent) { - LLMemType mt(LLMemType::MTYPE_AVATAR); - // clear debug text mDebugText.clear(); if (LLVOAvatar::sShowAnimationDebug) @@ -4754,8 +4737,6 @@ const LLUUID& LLVOAvatar::getStepSound() const //----------------------------------------------------------------------------- void LLVOAvatar::processAnimationStateChanges() { - LLMemType mt(LLMemType::MTYPE_AVATAR); - if ( isAnyAnimationSignaled(AGENT_WALK_ANIMS, NUM_AGENT_WALK_ANIMS) ) { startMotion(ANIM_AGENT_WALK_ADJUST); @@ -4846,8 +4827,6 @@ void LLVOAvatar::processAnimationStateChanges() //----------------------------------------------------------------------------- BOOL LLVOAvatar::processSingleAnimationStateChange( const LLUUID& anim_id, BOOL start ) { - LLMemType mt(LLMemType::MTYPE_AVATAR); - BOOL result = FALSE; if ( start ) // start animation @@ -4982,8 +4961,6 @@ LLUUID LLVOAvatar::remapMotionID(const LLUUID& id) //----------------------------------------------------------------------------- BOOL LLVOAvatar::startMotion(const LLUUID& id, F32 time_offset) { - LLMemType mt(LLMemType::MTYPE_AVATAR); - lldebugs << "motion requested " << id.asString() << " " << gAnimLibrary.animationName(id) << llendl; LLUUID remap_id = remapMotionID(id); @@ -5812,8 +5789,6 @@ BOOL LLVOAvatar::isActive() const //----------------------------------------------------------------------------- void LLVOAvatar::setPixelAreaAndAngle(LLAgent &agent) { - LLMemType mt(LLMemType::MTYPE_AVATAR); - if (mDrawable.isNull()) { return; @@ -7240,8 +7215,6 @@ void LLVOAvatar::processAvatarAppearance( LLMessageSystem* mesgsys ) return; } - LLMemType mt(LLMemType::MTYPE_AVATAR); - BOOL is_first_appearance_message = !mFirstAppearanceMessageReceived; mFirstAppearanceMessageReceived = TRUE; @@ -7445,7 +7418,6 @@ void LLVOAvatar::onBakedTextureMasksLoaded( BOOL success, LLViewerFetchedTexture if (!userdata) return; //llinfos << "onBakedTextureMasksLoaded: " << src_vi->getID() << llendl; - const LLMemType mt(LLMemType::MTYPE_AVATAR); const LLUUID id = src_vi->getID(); LLTextureMaskData* maskData = (LLTextureMaskData*) userdata; 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