diff options
Diffstat (limited to 'indra/newview/llvoavatar.cpp')
-rw-r--r-- | indra/newview/llvoavatar.cpp | 15 |
1 files changed, 4 insertions, 11 deletions
diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp index 9af1198df1..46d8f65d23 100644 --- a/indra/newview/llvoavatar.cpp +++ b/indra/newview/llvoavatar.cpp @@ -176,7 +176,7 @@ const F32 TIME_BEFORE_MESH_CLEANUP = 5.f; // seconds const S32 AVATAR_RELEASE_THRESHOLD = 10; // number of avatar instances before releasing memory const F32 FOOT_GROUND_COLLISION_TOLERANCE = 0.25f; const F32 AVATAR_LOD_TWEAK_RANGE = 0.7f; -const S32 MAX_BUBBLE_CHAT_LENGTH = 1023; +const S32 MAX_BUBBLE_CHAT_LENGTH = DB_CHAT_MSG_STR_LEN; const S32 MAX_BUBBLE_CHAT_UTTERANCES = 12; const F32 CHAT_FADE_TIME = 8.0; const F32 BUBBLE_CHAT_TIME = CHAT_FADE_TIME * 3.f; @@ -2320,7 +2320,6 @@ BOOL LLVOAvatar::idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time) idleUpdateNameTag( root_pos_last ); idleUpdateRenderCost(); - idleUpdateTractorBeam(); return TRUE; } @@ -3075,14 +3074,6 @@ void LLVOAvatar::idleUpdateNameTag(const LLVector3& root_pos_last) } } -//-------------------------------------------------------------------- -// draw tractor beam when editing objects -//-------------------------------------------------------------------- -// virtual -void LLVOAvatar::idleUpdateTractorBeam() -{ -} - void LLVOAvatar::idleUpdateBelowWater() { F32 avatar_height = (F32)(getPositionGlobal().mdV[VZ]); @@ -6844,12 +6835,14 @@ void LLVOAvatar::processAvatarAppearance( LLMessageSystem* mesgsys ) llinfos << "AvatarAppearance msg received without any parameters, object: " << getID() << llendl; } + const F32 LOADING_TIMEOUT_SECONDS = 60.f; // this isn't really a problem if we already have a non-default shape - if (visualParamWeightsAreDefault()) + if (visualParamWeightsAreDefault() && mRuthTimer.getElapsedTimeF32() > LOADING_TIMEOUT_SECONDS) { // re-request appearance, hoping that it comes back with a shape next time llinfos << "Re-requesting AvatarAppearance for object: " << getID() << llendl; LLAvatarPropertiesProcessor::getInstance()->sendAvatarTexturesRequest(getID()); + mRuthTimer.reset(); } else { |