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-rw-r--r--indra/newview/llvoavatar.cpp721
1 files changed, 401 insertions, 320 deletions
diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp
index 9437d8797e..acf1222455 100644
--- a/indra/newview/llvoavatar.cpp
+++ b/indra/newview/llvoavatar.cpp
@@ -30,6 +30,12 @@
* $/LicenseInfo$
*/
+#if LL_MSVC
+// disable warning about boost::lexical_cast returning uninitialized data
+// when it fails to parse the string
+#pragma warning (disable:4701)
+#endif
+
#include "llviewerprecompiledheaders.h"
#include "llvoavatar.h"
@@ -43,6 +49,7 @@
#include "llagent.h" // Get state values from here
#include "llagentwearables.h"
#include "llanimationstates.h"
+#include "llavatarpropertiesprocessor.h"
#include "llviewercontrol.h"
#include "lldrawpoolavatar.h"
#include "lldriverparam.h"
@@ -86,7 +93,12 @@
#include "llvoiceclient.h"
#include "llvoicevisualizer.h" // Ventrella
-#include "boost/lexical_cast.hpp"
+#if LL_MSVC
+// disable boost::lexical_cast warning
+#pragma warning (disable:4702)
+#endif
+
+#include <boost/lexical_cast.hpp>
using namespace LLVOAvatarDefines;
@@ -612,7 +624,7 @@ F32 LLVOAvatar::sGreyUpdateTime = 0.f;
// Helper functions
//-----------------------------------------------------------------------------
static F32 calc_bouncy_animation(F32 x);
-static U32 calc_shame(LLVOVolume* volume, std::set<LLUUID> &textures);
+static U32 calc_shame(const LLVOVolume* volume, std::set<LLUUID> &textures);
//-----------------------------------------------------------------------------
// LLVOAvatar()
@@ -677,7 +689,6 @@ LLVOAvatar::LLVOAvatar(const LLUUID& id,
mBakedTextureDatas[i].mIsUsed = false;
mBakedTextureDatas[i].mMaskTexName = 0;
mBakedTextureDatas[i].mTextureIndex = LLVOAvatarDictionary::bakedToLocalTextureIndex((EBakedTextureIndex)i);
- mBakedTextureDatas[i].mMorphMasksValid = FALSE;
}
mDirtyMesh = TRUE; // Dirty geometry, need to regenerate.
@@ -781,7 +792,8 @@ LLVOAvatar::~LLVOAvatar()
mMeshes.clear();
for (std::vector<LLViewerJoint*>::iterator jointIter = mMeshLOD.begin();
- jointIter != mMeshLOD.end(); jointIter++)
+ jointIter != mMeshLOD.end();
+ ++jointIter)
{
LLViewerJoint* joint = (LLViewerJoint *) *jointIter;
std::for_each(joint->mMeshParts.begin(), joint->mMeshParts.end(), DeletePointer());
@@ -932,7 +944,7 @@ void LLVOAvatar::dumpBakedStatus()
for (LLVOAvatarDictionary::BakedTextures::const_iterator iter = LLVOAvatarDictionary::getInstance()->getBakedTextures().begin();
iter != LLVOAvatarDictionary::getInstance()->getBakedTextures().end();
- iter++)
+ ++iter)
{
const LLVOAvatarDictionary::BakedEntry *baked_dict = iter->second;
const ETextureIndex index = baked_dict->mTextureIndex;
@@ -1124,7 +1136,7 @@ void LLVOAvatar::initInstance(void)
for (LLVOAvatarDictionary::Meshes::const_iterator iter = LLVOAvatarDictionary::getInstance()->getMeshes().begin();
iter != LLVOAvatarDictionary::getInstance()->getMeshes().end();
- iter++)
+ ++iter)
{
const EMeshIndex mesh_index = iter->first;
const LLVOAvatarDictionary::MeshEntry *mesh_dict = iter->second;
@@ -1170,7 +1182,7 @@ void LLVOAvatar::initInstance(void)
//-------------------------------------------------------------------------
for (LLVOAvatarDictionary::Meshes::const_iterator iter = LLVOAvatarDictionary::getInstance()->getMeshes().begin();
iter != LLVOAvatarDictionary::getInstance()->getMeshes().end();
- iter++)
+ ++iter)
{
const EMeshIndex mesh_index = iter->first;
const LLVOAvatarDictionary::MeshEntry *mesh_dict = iter->second;
@@ -1179,7 +1191,8 @@ void LLVOAvatar::initInstance(void)
if (baked_texture_index == BAKED_NUM_INDICES) continue;
for (std::vector<LLViewerJointMesh* >::iterator iter = mMeshLOD[mesh_index]->mMeshParts.begin();
- iter != mMeshLOD[mesh_index]->mMeshParts.end(); iter++)
+ iter != mMeshLOD[mesh_index]->mMeshParts.end();
+ ++iter)
{
LLViewerJointMesh* mesh = (LLViewerJointMesh*) *iter;
mBakedTextureDatas[(int)baked_texture_index].mMeshes.push_back(mesh);
@@ -1346,27 +1359,32 @@ void LLVOAvatar::getSpatialExtents(LLVector3& newMin, LLVector3& newMax)
continue ;
}
- LLViewerObject* object = attachment->getObject();
- if (object && !object->isHUDAttachment())
+ for (LLViewerJointAttachment::attachedobjs_vec_t::iterator attachment_iter = attachment->mAttachedObjects.begin();
+ attachment_iter != attachment->mAttachedObjects.end();
+ ++attachment_iter)
{
- LLDrawable* drawable = object->mDrawable;
- if (drawable)
+ const LLViewerObject* attached_object = (*attachment_iter);
+ if (attached_object && !attached_object->isHUDAttachment())
{
- LLSpatialBridge* bridge = drawable->getSpatialBridge();
- if (bridge)
+ LLDrawable* drawable = attached_object->mDrawable;
+ if (drawable)
{
- const LLVector3* ext = bridge->getSpatialExtents();
- LLVector3 distance = (ext[1] - ext[0]);
-
- // Only add the prim to spatial extents calculations if it isn't a megaprim.
- // max_attachment_span calculated at the start of the function
- // (currently 5 times our max prim size)
- if (distance.mV[0] < max_attachment_span
- && distance.mV[1] < max_attachment_span
- && distance.mV[2] < max_attachment_span)
+ LLSpatialBridge* bridge = drawable->getSpatialBridge();
+ if (bridge)
{
- update_min_max(newMin,newMax,ext[0]);
- update_min_max(newMin,newMax,ext[1]);
+ const LLVector3* ext = bridge->getSpatialExtents();
+ LLVector3 distance = (ext[1] - ext[0]);
+
+ // Only add the prim to spatial extents calculations if it isn't a megaprim.
+ // max_attachment_span calculated at the start of the function
+ // (currently 5 times our max prim size)
+ if (distance.mV[0] < max_attachment_span
+ && distance.mV[1] < max_attachment_span
+ && distance.mV[2] < max_attachment_span)
+ {
+ update_min_max(newMin,newMax,ext[0]);
+ update_min_max(newMin,newMax,ext[1]);
+ }
}
}
}
@@ -1560,7 +1578,7 @@ BOOL LLVOAvatar::setupBone(const LLVOAvatarBoneInfo* info, LLViewerJoint* parent
// setup children
LLVOAvatarBoneInfo::child_list_t::const_iterator iter;
- for (iter = info->mChildList.begin(); iter != info->mChildList.end(); iter++)
+ for (iter = info->mChildList.begin(); iter != info->mChildList.end(); ++iter)
{
LLVOAvatarBoneInfo *child_info = *iter;
if (!setupBone(child_info, joint, volume_num, joint_num))
@@ -1603,7 +1621,7 @@ BOOL LLVOAvatar::buildSkeleton(const LLVOAvatarSkeletonInfo *info)
S32 current_joint_num = 0;
S32 current_volume_num = 0;
LLVOAvatarSkeletonInfo::bone_info_list_t::const_iterator iter;
- for (iter = info->mBoneInfoList.begin(); iter != info->mBoneInfoList.end(); iter++)
+ for (iter = info->mBoneInfoList.begin(); iter != info->mBoneInfoList.end(); ++iter)
{
LLVOAvatarBoneInfo *info = *iter;
if (!setupBone(info, NULL, current_volume_num, current_joint_num))
@@ -1666,11 +1684,11 @@ void LLVOAvatar::buildCharacter()
// clear mesh data
//-------------------------------------------------------------------------
for (std::vector<LLViewerJoint*>::iterator jointIter = mMeshLOD.begin();
- jointIter != mMeshLOD.end(); jointIter++)
+ jointIter != mMeshLOD.end(); ++jointIter)
{
LLViewerJoint* joint = (LLViewerJoint*) *jointIter;
for (std::vector<LLViewerJointMesh*>::iterator meshIter = joint->mMeshParts.begin();
- meshIter != joint->mMeshParts.end(); meshIter++)
+ meshIter != joint->mMeshParts.end(); ++meshIter)
{
LLViewerJointMesh * mesh = (LLViewerJointMesh *) *meshIter;
mesh->setMesh(NULL);
@@ -1815,7 +1833,8 @@ void LLVOAvatar::releaseMeshData()
// cleanup mesh data
for (std::vector<LLViewerJoint*>::iterator iter = mMeshLOD.begin();
- iter != mMeshLOD.end(); iter++)
+ iter != mMeshLOD.end();
+ ++iter)
{
LLViewerJoint* joint = (LLViewerJoint*) *iter;
joint->setValid(FALSE, TRUE);
@@ -1834,10 +1853,10 @@ void LLVOAvatar::releaseMeshData()
}
for (attachment_map_t::iterator iter = mAttachmentPoints.begin();
- iter != mAttachmentPoints.end(); )
+ iter != mAttachmentPoints.end();
+ ++iter)
{
- attachment_map_t::iterator curiter = iter++;
- LLViewerJointAttachment* attachment = curiter->second;
+ LLViewerJointAttachment* attachment = iter->second;
if (!attachment->getIsHUDAttachment())
{
attachment->setAttachmentVisibility(FALSE);
@@ -1860,10 +1879,10 @@ void LLVOAvatar::restoreMeshData()
updateJointLODs();
for (attachment_map_t::iterator iter = mAttachmentPoints.begin();
- iter != mAttachmentPoints.end(); )
+ iter != mAttachmentPoints.end();
+ ++iter)
{
- attachment_map_t::iterator curiter = iter++;
- LLViewerJointAttachment* attachment = curiter->second;
+ LLViewerJointAttachment* attachment = iter->second;
if (!attachment->getIsHUDAttachment())
{
attachment->setAttachmentVisibility(TRUE);
@@ -2312,34 +2331,39 @@ void LLVOAvatar::idleUpdateMisc(bool detailed_update)
{
LLFastTimer t(FTM_ATTACHMENT_UPDATE);
for (attachment_map_t::iterator iter = mAttachmentPoints.begin();
- iter != mAttachmentPoints.end(); )
+ iter != mAttachmentPoints.end();
+ ++iter)
{
- attachment_map_t::iterator curiter = iter++;
- LLViewerJointAttachment* attachment = curiter->second;
- LLViewerObject *attached_object = attachment->getObject();
-
- BOOL visibleAttachment = visible || (attached_object &&
- !(attached_object->mDrawable->getSpatialBridge() &&
- attached_object->mDrawable->getSpatialBridge()->getRadius() < 2.0));
+ LLViewerJointAttachment* attachment = iter->second;
- if (visibleAttachment && attached_object && !attached_object->isDead() && attachment->getValid())
+ for (LLViewerJointAttachment::attachedobjs_vec_t::iterator attachment_iter = attachment->mAttachedObjects.begin();
+ attachment_iter != attachment->mAttachedObjects.end();
+ ++attachment_iter)
{
- // if selecting any attachments, update all of them as non-damped
- if (LLSelectMgr::getInstance()->getSelection()->getObjectCount() && LLSelectMgr::getInstance()->getSelection()->isAttachment())
- {
- gPipeline.updateMoveNormalAsync(attached_object->mDrawable);
- }
- else
- {
- gPipeline.updateMoveDampedAsync(attached_object->mDrawable);
- }
-
- LLSpatialBridge* bridge = attached_object->mDrawable->getSpatialBridge();
- if (bridge)
+ LLViewerObject* attached_object = (*attachment_iter);
+ BOOL visibleAttachment = visible || (attached_object &&
+ !(attached_object->mDrawable->getSpatialBridge() &&
+ attached_object->mDrawable->getSpatialBridge()->getRadius() < 2.0));
+
+ if (visibleAttachment && attached_object && !attached_object->isDead() && attachment->getValid())
{
- gPipeline.updateMoveNormalAsync(bridge);
+ // if selecting any attachments, update all of them as non-damped
+ if (LLSelectMgr::getInstance()->getSelection()->getObjectCount() && LLSelectMgr::getInstance()->getSelection()->isAttachment())
+ {
+ gPipeline.updateMoveNormalAsync(attached_object->mDrawable);
+ }
+ else
+ {
+ gPipeline.updateMoveDampedAsync(attached_object->mDrawable);
+ }
+
+ LLSpatialBridge* bridge = attached_object->mDrawable->getSpatialBridge();
+ if (bridge)
+ {
+ gPipeline.updateMoveNormalAsync(bridge);
+ }
+ attached_object->updateText();
}
- attached_object->updateText();
}
}
}
@@ -2360,7 +2384,7 @@ void LLVOAvatar::idleUpdateMisc(bool detailed_update)
F32 old_angle = mImpostorAngle.mV[i];
F32 angle_diff = fabsf(cur_angle-old_angle);
- if (angle_diff > 3.14159f/512.f*distance*mUpdatePeriod)
+ if (angle_diff > F_PI/512.f*distance*mUpdatePeriod)
{
mNeedsImpostorUpdate = TRUE;
}
@@ -2423,28 +2447,20 @@ void LLVOAvatar::idleUpdateAppearanceAnimation()
}
else
{
- F32 blend_frac = calc_bouncy_animation(appearance_anim_time / APPEARANCE_MORPH_TIME);
- F32 last_blend_frac = calc_bouncy_animation(mLastAppearanceBlendTime / APPEARANCE_MORPH_TIME);
- F32 morph_amt;
- if (last_blend_frac == 1.f)
- {
- morph_amt = 1.f;
- }
- else
- {
- morph_amt = (blend_frac - last_blend_frac) / (1.f - last_blend_frac);
- }
-
+ F32 morph_amt = calcMorphAmount();
LLVisualParam *param;
- // animate only top level params
- for (param = getFirstVisualParam();
- param;
- param = getNextVisualParam())
+ if (!isSelf())
{
- if (param->getGroup() == VISUAL_PARAM_GROUP_TWEAKABLE)
+ // animate only top level params for non-self avatars
+ for (param = getFirstVisualParam();
+ param;
+ param = getNextVisualParam())
{
- param->animate(morph_amt, mAppearanceAnimSetByUser);
+ if (param->getGroup() == VISUAL_PARAM_GROUP_TWEAKABLE)
+ {
+ param->animate(morph_amt, mAppearanceAnimSetByUser);
+ }
}
}
@@ -2462,6 +2478,25 @@ void LLVOAvatar::idleUpdateAppearanceAnimation()
}
}
+F32 LLVOAvatar::calcMorphAmount()
+{
+ F32 appearance_anim_time = mAppearanceMorphTimer.getElapsedTimeF32();
+ F32 blend_frac = calc_bouncy_animation(appearance_anim_time / APPEARANCE_MORPH_TIME);
+ F32 last_blend_frac = calc_bouncy_animation(mLastAppearanceBlendTime / APPEARANCE_MORPH_TIME);
+
+ F32 morph_amt;
+ if (last_blend_frac == 1.f)
+ {
+ morph_amt = 1.f;
+ }
+ else
+ {
+ morph_amt = (blend_frac - last_blend_frac) / (1.f - last_blend_frac);
+ }
+
+ return morph_amt;
+}
+
void LLVOAvatar::idleUpdateLipSync(bool voice_enabled)
{
// Use the Lipsync_Ooh and Lipsync_Aah morphs for lip sync
@@ -2521,7 +2556,7 @@ void LLVOAvatar::idleUpdateLoadingEffect()
particle_parameters.mPartImageID = cloud->getID();
particle_parameters.mMaxAge = 0.f;
particle_parameters.mPattern = LLPartSysData::LL_PART_SRC_PATTERN_ANGLE_CONE;
- particle_parameters.mInnerAngle = 3.14159f;
+ particle_parameters.mInnerAngle = F_PI;
particle_parameters.mOuterAngle = 0.f;
particle_parameters.mBurstRate = 0.02f;
particle_parameters.mBurstRadius = 0.0f;
@@ -3533,19 +3568,25 @@ void LLVOAvatar::updateVisibility()
/*llinfos << "SPA: " << sel_pos_agent << llendl;
llinfos << "WPA: " << wrist_right_pos_agent << llendl;*/
for (attachment_map_t::iterator iter = mAttachmentPoints.begin();
- iter != mAttachmentPoints.end(); )
+ iter != mAttachmentPoints.end();
+ ++iter)
{
- attachment_map_t::iterator curiter = iter++;
- LLViewerJointAttachment* attachment = curiter->second;
- if (attachment->getObject())
+ LLViewerJointAttachment* attachment = iter->second;
+
+ for (LLViewerJointAttachment::attachedobjs_vec_t::iterator attachment_iter = attachment->mAttachedObjects.begin();
+ attachment_iter != attachment->mAttachedObjects.end();
+ ++attachment_iter)
{
- if(attachment->getObject()->mDrawable->isVisible())
+ if (LLViewerObject *attached_object = (*attachment_iter))
{
- llinfos << attachment->getName() << " visible" << llendl;
- }
- else
- {
- llinfos << attachment->getName() << " not visible at " << mDrawable->getWorldPosition() << " and radius " << mDrawable->getRadius() << llendl;
+ if(attached_object->mDrawable->isVisible())
+ {
+ llinfos << attachment->getName() << " visible" << llendl;
+ }
+ else
+ {
+ llinfos << attachment->getName() << " not visible at " << mDrawable->getWorldPosition() << " and radius " << mDrawable->getRadius() << llendl;
+ }
}
}
}
@@ -3793,7 +3834,7 @@ U32 LLVOAvatar::renderTransparent(BOOL first_pass)
}
// Can't test for baked hair being defined, since that won't always be the case (not all viewers send baked hair)
// TODO: 1.25 will be able to switch this logic back to calling isTextureVisible();
- if (getImage(TEX_HAIR_BAKED)->getID() != IMG_INVISIBLE || LLDrawPoolAlpha::sShowDebugAlpha)
+ if (getImage(TEX_HAIR_BAKED, 0)->getID() != IMG_INVISIBLE || LLDrawPoolAlpha::sShowDebugAlpha)
{
num_indices += mMeshLOD[MESH_ID_HAIR]->render(mAdjustedPixelArea, first_pass, mIsDummy);
first_pass = FALSE;
@@ -3954,7 +3995,7 @@ void LLVOAvatar::updateTextures(LLAgent &agent)
{
if (layer_baked[i] && !mBakedTextureDatas[i].mIsLoaded)
{
- gGL.getTexUnit(0)->bind(getImage( mBakedTextureDatas[i].mTextureIndex ));
+ gGL.getTexUnit(0)->bind(getImage( mBakedTextureDatas[i].mTextureIndex, 0 ));
}
}
}
@@ -3962,17 +4003,32 @@ void LLVOAvatar::updateTextures(LLAgent &agent)
mMaxPixelArea = 0.f;
mMinPixelArea = 99999999.f;
mHasGrey = FALSE; // debug
- for (U32 index = 0; index < getNumTEs(); index++)
+ for (U32 texture_index = 0; texture_index < getNumTEs(); texture_index++)
{
- LLViewerFetchedTexture *imagep = LLViewerTextureManager::staticCastToFetchedTexture(getImage(index), TRUE);
- if (imagep)
+ EWearableType wearable_type = LLVOAvatarDictionary::getTEWearableType((ETextureIndex)texture_index);
+ U32 num_wearables = gAgentWearables.getWearableCount(wearable_type);
+ const LLTextureEntry *te = getTE(texture_index);
+ const F32 texel_area_ratio = fabs(te->mScaleS * te->mScaleT);
+ LLViewerFetchedTexture *imagep = NULL;
+ for (U32 wearable_index = 0; wearable_index < num_wearables; wearable_index++)
+ {
+ imagep = LLViewerTextureManager::staticCastToFetchedTexture(getImage(texture_index, wearable_index), TRUE);
+ if (imagep)
+ {
+ const LLVOAvatarDictionary::TextureEntry *texture_dict = LLVOAvatarDictionary::getInstance()->getTexture((ETextureIndex)texture_index);
+ const EBakedTextureIndex baked_index = texture_dict->mBakedTextureIndex;
+ if (texture_dict->mIsLocalTexture)
+ {
+ addLocalTextureStats((ETextureIndex)texture_index, imagep, texel_area_ratio, render_avatar, layer_baked[baked_index]);
+ }
+ }
+ }
+ if (isIndexBakedTexture((ETextureIndex) texture_index))
{
- const LLTextureEntry *te = getTE(index);
- const F32 texel_area_ratio = fabs(te->mScaleS * te->mScaleT);
const S32 boost_level = getAvatarBakedBoostLevel();
-
+ imagep = LLViewerTextureManager::staticCastToFetchedTexture(getImage(texture_index,0), TRUE);
// Spam if this is a baked texture, not set to default image, without valid host info
- if (isIndexBakedTexture((ETextureIndex)index)
+ if (isIndexBakedTexture((ETextureIndex)texture_index)
&& imagep->getID() != IMG_DEFAULT_AVATAR
&& !imagep->getTargetHost().isOk())
{
@@ -3982,25 +4038,7 @@ void LLVOAvatar::updateTextures(LLAgent &agent)
<< " on host " << getRegion()->getHost() << llendl;
}
- /* switch(index)
- case TEX_HEAD_BODYPAINT:
- addLocalTextureStats( LOCTEX_HEAD_BODYPAINT, imagep, texel_area_ratio, render_avatar, head_baked ); */
- const LLVOAvatarDictionary::TextureEntry *texture_dict = LLVOAvatarDictionary::getInstance()->getTexture((ETextureIndex)index);
- if (texture_dict->mIsUsedByBakedTexture)
- {
- const EBakedTextureIndex baked_index = texture_dict->mBakedTextureIndex;
- if (texture_dict->mIsLocalTexture)
- {
- addLocalTextureStats((ETextureIndex)index, imagep, texel_area_ratio, render_avatar, layer_baked[baked_index]);
- }
- else if (texture_dict->mIsBakedTexture)
- {
- if (layer_baked[baked_index])
- {
- addBakedTextureStats( imagep, mPixelArea, texel_area_ratio, boost_level );
- }
- }
- }
+ addBakedTextureStats( imagep, mPixelArea, texel_area_ratio, boost_level );
}
}
@@ -4033,13 +4071,13 @@ void LLVOAvatar::addBakedTextureStats( LLViewerFetchedTexture* imagep, F32 pixel
}
//virtual
-void LLVOAvatar::setImage(const U8 te, LLViewerTexture *imagep)
+void LLVOAvatar::setImage(const U8 te, LLViewerTexture *imagep, const U32 index)
{
setTEImage(te, imagep);
}
//virtual
-LLViewerTexture* LLVOAvatar::getImage(const U8 te) const
+LLViewerTexture* LLVOAvatar::getImage(const U8 te, const U32 index) const
{
return getTEImage(te);
}
@@ -4707,7 +4745,7 @@ BOOL LLVOAvatar::loadAvatar()
// avatar_lad.xml : <morph_masks>
for (LLVOAvatarXmlInfo::morph_info_list_t::iterator iter = sAvatarXmlInfo->mMorphMaskInfoList.begin();
iter != sAvatarXmlInfo->mMorphMaskInfoList.end();
- iter++)
+ ++iter)
{
LLVOAvatarXmlInfo::LLVOAvatarMorphInfo *info = *iter;
@@ -4731,13 +4769,19 @@ BOOL LLVOAvatar::loadAvatar()
// avatar_lad.xml : <driver_parameters>
for (LLVOAvatarXmlInfo::driver_info_list_t::iterator iter = sAvatarXmlInfo->mDriverInfoList.begin();
iter != sAvatarXmlInfo->mDriverInfoList.end();
- iter++)
+ ++iter)
{
LLDriverParamInfo *info = *iter;
LLDriverParam* driver_param = new LLDriverParam( this );
if (driver_param->setInfo(info))
{
addVisualParam( driver_param );
+ LLVisualParam*(LLVOAvatar::*avatar_function)(S32)const = &LLVOAvatar::getVisualParam;
+ if( !driver_param->linkDrivenParams(boost::bind(avatar_function,(LLVOAvatar*)this,_1 ), false))
+ {
+ llwarns << "could not link driven params for avatar " << this->getFullname() << " id: " << driver_param->getID() << llendl;
+ continue;
+ }
}
else
{
@@ -4746,6 +4790,19 @@ BOOL LLVOAvatar::loadAvatar()
return FALSE;
}
}
+
+ // Uncomment to enable avatar_lad.xml debugging.
+/* std::ofstream file;
+ file.open("avatar_lad.log");
+ for( LLViewerVisualParam* param = (LLViewerVisualParam*) getFirstVisualParam();
+ param;
+ param = (LLViewerVisualParam*) getNextVisualParam() )
+ {
+ param->getInfo()->toStream(file);
+ file << std::endl;
+ }
+
+ file.close();*/
return TRUE;
}
@@ -4758,7 +4815,8 @@ BOOL LLVOAvatar::loadSkeletonNode ()
mRoot.addChild( &mSkeleton[0] );
for (std::vector<LLViewerJoint *>::iterator iter = mMeshLOD.begin();
- iter != mMeshLOD.end(); iter++)
+ iter != mMeshLOD.end();
+ ++iter)
{
LLViewerJoint *joint = (LLViewerJoint *) *iter;
joint->mUpdateXform = FALSE;
@@ -4794,7 +4852,8 @@ BOOL LLVOAvatar::loadSkeletonNode ()
{
LLVOAvatarXmlInfo::skeletal_distortion_info_list_t::iterator iter;
for (iter = sAvatarXmlInfo->mSkeletalDistortionInfoList.begin();
- iter != sAvatarXmlInfo->mSkeletalDistortionInfoList.end(); iter++)
+ iter != sAvatarXmlInfo->mSkeletalDistortionInfoList.end();
+ ++iter)
{
LLPolySkeletalDistortionInfo *info = *iter;
LLPolySkeletalDistortion *param = new LLPolySkeletalDistortion(this);
@@ -4814,7 +4873,8 @@ BOOL LLVOAvatar::loadSkeletonNode ()
{
LLVOAvatarXmlInfo::attachment_info_list_t::iterator iter;
for (iter = sAvatarXmlInfo->mAttachmentInfoList.begin();
- iter != sAvatarXmlInfo->mAttachmentInfoList.end(); iter++)
+ iter != sAvatarXmlInfo->mAttachmentInfoList.end();
+ ++iter)
{
LLVOAvatarXmlInfo::LLVOAvatarAttachmentInfo *info = *iter;
if (!isSelf() && info->mJointName == "mScreen")
@@ -4895,7 +4955,7 @@ BOOL LLVOAvatar::loadMeshNodes()
{
for (LLVOAvatarXmlInfo::mesh_info_list_t::const_iterator meshinfo_iter = sAvatarXmlInfo->mMeshInfoList.begin();
meshinfo_iter != sAvatarXmlInfo->mMeshInfoList.end();
- meshinfo_iter++)
+ ++meshinfo_iter)
{
const LLVOAvatarXmlInfo::LLVOAvatarMeshInfo *info = *meshinfo_iter;
const std::string &type = info->mType;
@@ -4911,7 +4971,7 @@ BOOL LLVOAvatar::loadMeshNodes()
mesh = &mHairMesh0; */
for (LLVOAvatarDictionary::Meshes::const_iterator mesh_iter = LLVOAvatarDictionary::getInstance()->getMeshes().begin();
mesh_iter != LLVOAvatarDictionary::getInstance()->getMeshes().end();
- mesh_iter++)
+ ++mesh_iter)
{
const EMeshIndex mesh_index = mesh_iter->first;
const LLVOAvatarDictionary::MeshEntry *mesh_dict = mesh_iter->second;
@@ -4983,7 +5043,7 @@ BOOL LLVOAvatar::loadMeshNodes()
for (LLVOAvatarXmlInfo::LLVOAvatarMeshInfo::morph_info_list_t::const_iterator xmlinfo_iter = info->mPolyMorphTargetInfoList.begin();
xmlinfo_iter != info->mPolyMorphTargetInfoList.end();
- xmlinfo_iter++)
+ ++xmlinfo_iter)
{
const LLVOAvatarXmlInfo::LLVOAvatarMeshInfo::morph_info_pair_t *info_pair = &(*xmlinfo_iter);
LLPolyMorphTarget *param = new LLPolyMorphTarget(mesh->getMesh());
@@ -5017,7 +5077,7 @@ BOOL LLVOAvatar::loadLayersets()
BOOL success = TRUE;
for (LLVOAvatarXmlInfo::layer_info_list_t::const_iterator layerset_iter = sAvatarXmlInfo->mLayerInfoList.begin();
layerset_iter != sAvatarXmlInfo->mLayerInfoList.end();
- layerset_iter++)
+ ++layerset_iter)
{
// Construct a layerset for each one specified in avatar_lad.xml and initialize it as such.
LLTexLayerSetInfo *layerset_info = *layerset_iter;
@@ -5375,7 +5435,10 @@ void LLVOAvatar::addChild(LLViewerObject *childp)
void LLVOAvatar::removeChild(LLViewerObject *childp)
{
LLViewerObject::removeChild(childp);
- detachObject(childp);
+ if (!detachObject(childp))
+ {
+ llwarns << "Calling detach on non-attached object " << llendl;
+ }
}
LLViewerJointAttachment* LLVOAvatar::getTargetAttachmentPoint(LLViewerObject* viewer_object)
@@ -5395,7 +5458,7 @@ LLViewerJointAttachment* LLVOAvatar::getTargetAttachmentPoint(LLViewerObject* vi
//-----------------------------------------------------------------------------
// attachObject()
//-----------------------------------------------------------------------------
-LLViewerJointAttachment *LLVOAvatar::attachObject(LLViewerObject *viewer_object)
+const LLViewerJointAttachment *LLVOAvatar::attachObject(LLViewerObject *viewer_object)
{
LLViewerJointAttachment* attachment = getTargetAttachmentPoint(viewer_object);
@@ -5414,6 +5477,30 @@ LLViewerJointAttachment *LLVOAvatar::attachObject(LLViewerObject *viewer_object)
}
//-----------------------------------------------------------------------------
+// attachObject()
+//-----------------------------------------------------------------------------
+U32 LLVOAvatar::getNumAttachments() const
+{
+ U32 num_attachments = 0;
+ for (attachment_map_t::const_iterator iter = mAttachmentPoints.begin();
+ iter != mAttachmentPoints.end();
+ ++iter)
+ {
+ const LLViewerJointAttachment *attachment_pt = (*iter).second;
+ num_attachments += attachment_pt->getNumObjects();
+ }
+ return num_attachments;
+}
+
+//-----------------------------------------------------------------------------
+// canAttachMoreObjects()
+//-----------------------------------------------------------------------------
+BOOL LLVOAvatar::canAttachMoreObjects() const
+{
+ return (getNumAttachments() < MAX_AGENT_ATTACHMENTS);
+}
+
+//-----------------------------------------------------------------------------
// lazyAttach()
//-----------------------------------------------------------------------------
void LLVOAvatar::lazyAttach()
@@ -5438,16 +5525,21 @@ void LLVOAvatar::lazyAttach()
void LLVOAvatar::resetHUDAttachments()
{
for (attachment_map_t::iterator iter = mAttachmentPoints.begin();
- iter != mAttachmentPoints.end(); )
+ iter != mAttachmentPoints.end();
+ ++iter)
{
- attachment_map_t::iterator curiter = iter++;
- LLViewerJointAttachment* attachment = curiter->second;
+ LLViewerJointAttachment* attachment = iter->second;
if (attachment->getIsHUDAttachment())
{
- LLViewerObject* obj = attachment->getObject();
- if (obj && obj->mDrawable.notNull())
+ for (LLViewerJointAttachment::attachedobjs_vec_t::iterator attachment_iter = attachment->mAttachedObjects.begin();
+ attachment_iter != attachment->mAttachedObjects.end();
+ ++attachment_iter)
{
- gPipeline.markMoved(obj->mDrawable);
+ const LLViewerObject* attached_object = (*attachment_iter);
+ if (attached_object && attached_object->mDrawable.notNull())
+ {
+ gPipeline.markMoved(attached_object->mDrawable);
+ }
}
}
}
@@ -5459,61 +5551,18 @@ void LLVOAvatar::resetHUDAttachments()
BOOL LLVOAvatar::detachObject(LLViewerObject *viewer_object)
{
for (attachment_map_t::iterator iter = mAttachmentPoints.begin();
- iter != mAttachmentPoints.end(); )
+ iter != mAttachmentPoints.end();
+ ++iter)
{
- attachment_map_t::iterator curiter = iter++;
- LLViewerJointAttachment* attachment = curiter->second;
- // only one object per attachment point for now
- if (attachment->getObject() == viewer_object)
+ LLViewerJointAttachment* attachment = iter->second;
+
+ if (attachment->isObjectAttached(viewer_object))
{
- LLUUID item_id = attachment->getItemID();
attachment->removeObject(viewer_object);
- if (isSelf())
- {
- // the simulator should automatically handle
- // permission revocation
-
- stopMotionFromSource(viewer_object->getID());
- LLFollowCamMgr::setCameraActive(viewer_object->getID(), FALSE);
-
- LLViewerObject::const_child_list_t& child_list = viewer_object->getChildren();
- for (LLViewerObject::child_list_t::const_iterator iter = child_list.begin();
- iter != child_list.end(); iter++)
- {
- LLViewerObject* child_objectp = *iter;
- // the simulator should automatically handle
- // permissions revocation
-
- stopMotionFromSource(child_objectp->getID());
- LLFollowCamMgr::setCameraActive(child_objectp->getID(), FALSE);
- }
-
- }
lldebugs << "Detaching object " << viewer_object->mID << " from " << attachment->getName() << llendl;
- if (isSelf())
- {
- // Then make sure the inventory is in sync with the avatar.
-
- // Update COF contents, don't trigger appearance update.
- if (gAgent.getAvatarObject() == NULL)
- {
- llinfos << "removeItemLinks skipped, avatar is under destruction" << llendl;
- }
- else
- {
- LLAppearanceManager::dumpCat(LLAppearanceManager::getCOF(),"Removing attachment link:");
- LLAppearanceManager::removeItemLinks(item_id, false);
-
- }
-
- // BAP - needs to change for label to track link.
- gInventory.addChangedMask(LLInventoryObserver::LABEL, item_id);
- gInventory.notifyObservers();
- }
return TRUE;
}
}
-
return FALSE;
}
@@ -5595,7 +5644,7 @@ void LLVOAvatar::getOffObject()
LLViewerObject::const_child_list_t& child_list = sit_object->getChildren();
for (LLViewerObject::child_list_t::const_iterator iter = child_list.begin();
- iter != child_list.end(); iter++)
+ iter != child_list.end(); ++iter)
{
LLViewerObject* child_objectp = *iter;
@@ -5765,9 +5814,38 @@ BOOL LLVOAvatar::updateIsFullyLoaded()
loading = TRUE;
}
+ updateRuthTimer(loading);
return processFullyLoadedChange(loading);
}
+void LLVOAvatar::updateRuthTimer(bool loading)
+{
+ if (isSelf() || !loading)
+ {
+ return;
+ }
+
+ if (mPreviousFullyLoaded)
+ {
+ mRuthTimer.reset();
+ }
+
+ const F32 LOADING_TIMEOUT = 120.f;
+ if (mRuthTimer.getElapsedTimeF32() > LOADING_TIMEOUT)
+ {
+ /*
+ llinfos << "Ruth Timer timeout: Missing texture data for '" << getFullname() << "' "
+ << "( Params loaded : " << !visualParamWeightsAreDefault() << " ) "
+ << "( Lower : " << isTextureDefined(TEX_LOWER_BAKED) << " ) "
+ << "( Upper : " << isTextureDefined(TEX_UPPER_BAKED) << " ) "
+ << "( Head : " << isTextureDefined(TEX_HEAD_BAKED) << " )."
+ << llendl;
+ */
+ LLAvatarPropertiesProcessor::getInstance()->sendAvatarTexturesRequest(getID());
+ mRuthTimer.reset();
+ }
+}
+
BOOL LLVOAvatar::processFullyLoadedChange(bool loading)
{
// we wait a little bit before giving the all clear,
@@ -5822,10 +5900,10 @@ void LLVOAvatar::updateMeshTextures()
// if user has never specified a texture, assign the default
for (U32 i=0; i < getNumTEs(); i++)
{
- const LLViewerTexture* te_image = getImage(i);
+ const LLViewerTexture* te_image = getImage(i, 0);
if(!te_image || te_image->getID().isNull() || (te_image->getID() == IMG_DEFAULT))
{
- setImage(i, LLViewerTextureManager::getFetchedTexture(i == TEX_HAIR ? IMG_DEFAULT : IMG_DEFAULT_AVATAR)); // IMG_DEFAULT_AVATAR = a special texture that's never rendered.
+ setImage(i, LLViewerTextureManager::getFetchedTexture(i == TEX_HAIR ? IMG_DEFAULT : IMG_DEFAULT_AVATAR), 0); // IMG_DEFAULT_AVATAR = a special texture that's never rendered.
}
}
@@ -5888,7 +5966,7 @@ void LLVOAvatar::updateMeshTextures()
}
else if (!self_customizing && is_layer_baked[i])
{
- LLViewerFetchedTexture* baked_img = LLViewerTextureManager::staticCastToFetchedTexture(getImage( mBakedTextureDatas[i].mTextureIndex ), TRUE) ;
+ LLViewerFetchedTexture* baked_img = LLViewerTextureManager::staticCastToFetchedTexture(getImage( mBakedTextureDatas[i].mTextureIndex, 0 ), TRUE) ;
if( baked_img->getID() == mBakedTextureDatas[i].mLastTextureIndex )
{
// Even though the file may not be finished loading, we'll consider it loaded and use it (rather than doing compositing).
@@ -5923,7 +6001,7 @@ void LLVOAvatar::updateMeshTextures()
if (!is_layer_baked[BAKED_HAIR] || self_customizing)
{
const LLColor4 color = mTexHairColor ? mTexHairColor->getColor() : LLColor4(1,1,1,1);
- LLViewerTexture* hair_img = getImage( TEX_HAIR );
+ LLViewerTexture* hair_img = getImage( TEX_HAIR, 0 );
for (U32 i = 0; i < mBakedTextureDatas[BAKED_HAIR].mMeshes.size(); i++)
{
mBakedTextureDatas[BAKED_HAIR].mMeshes[i]->setColor( color.mV[VX], color.mV[VY], color.mV[VZ], color.mV[VW] );
@@ -5936,18 +6014,21 @@ void LLVOAvatar::updateMeshTextures()
for (LLVOAvatarDictionary::BakedTextures::const_iterator baked_iter = LLVOAvatarDictionary::getInstance()->getBakedTextures().begin();
baked_iter != LLVOAvatarDictionary::getInstance()->getBakedTextures().end();
- baked_iter++)
+ ++baked_iter)
{
const EBakedTextureIndex baked_index = baked_iter->first;
const LLVOAvatarDictionary::BakedEntry *baked_dict = baked_iter->second;
for (texture_vec_t::const_iterator local_tex_iter = baked_dict->mLocalTextures.begin();
local_tex_iter != baked_dict->mLocalTextures.end();
- local_tex_iter++)
+ ++local_tex_iter)
{
const ETextureIndex texture_index = *local_tex_iter;
const BOOL is_baked_ready = (is_layer_baked[baked_index] && mBakedTextureDatas[baked_index].mIsLoaded) || other_culled;
- setLocalTexture(texture_index, getImage(texture_index), is_baked_ready );
+ if (isSelf())
+ {
+ setBakedReady(texture_index, is_baked_ready);
+ }
}
}
removeMissingBakedTextures();
@@ -5963,6 +6044,13 @@ void LLVOAvatar::setLocalTexture( ETextureIndex type, LLViewerTexture* in_tex, B
llassert(0);
}
+//virtual
+void LLVOAvatar::setBakedReady(LLVOAvatarDefines::ETextureIndex type, BOOL baked_version_exists, U32 index)
+{
+ // invalid for anyone but self
+ llassert(0);
+}
+
void LLVOAvatar::addChat(const LLChat& chat)
{
std::deque<LLChat>::iterator chat_iter;
@@ -6002,28 +6090,6 @@ void LLVOAvatar::addMaskedMorph(EBakedTextureIndex index, LLPolyMorphTarget* mor
}
}
-// invalidates morph masks for a given layer. Don't pass a parameter to invalidate all morph masks.
-void LLVOAvatar::invalidateMorphMasks(LLVOAvatarDefines::EBakedTextureIndex index)
-{
- setMorphMasksValid(FALSE, index);
-}
-
-// updates morph masks to be a value for a given layer. Don't pass an argument to set value for all morph masks
-void LLVOAvatar::setMorphMasksValid(BOOL new_status, LLVOAvatarDefines::EBakedTextureIndex index)
-{
- if (index == BAKED_NUM_INDICES)
- {
- for (U8 tex = 0; tex < (U8)BAKED_NUM_INDICES; tex++)
- {
- mBakedTextureDatas[tex].mMorphMasksValid = new_status;
- }
- }
- else if (index < BAKED_NUM_INDICES)
- {
- mBakedTextureDatas[index].mMorphMasksValid = new_status;
- }
-}
-
// returns TRUE if morph masks are present and not valid for a given baked texture, FALSE otherwise
BOOL LLVOAvatar::morphMaskNeedsUpdate(LLVOAvatarDefines::EBakedTextureIndex index)
{
@@ -6032,9 +6098,20 @@ BOOL LLVOAvatar::morphMaskNeedsUpdate(LLVOAvatarDefines::EBakedTextureIndex inde
return FALSE;
}
- if (!mBakedTextureDatas[index].mMaskedMorphs.empty() && !mBakedTextureDatas[index].mMorphMasksValid)
+ if (!mBakedTextureDatas[index].mMaskedMorphs.empty())
{
- return TRUE;
+ if (isSelf())
+ {
+ LLTexLayerSet *layer_set = mBakedTextureDatas[index].mTexLayerSet;
+ if (layer_set)
+ {
+ return !layer_set->isMorphValid();
+ }
+ }
+ else
+ {
+ return FALSE;
+ }
}
return FALSE;
@@ -6049,7 +6126,7 @@ void LLVOAvatar::applyMorphMask(U8* tex_data, S32 width, S32 height, S32 num_com
}
for (morph_list_t::const_iterator iter = mBakedTextureDatas[index].mMaskedMorphs.begin();
- iter != mBakedTextureDatas[index].mMaskedMorphs.end(); iter++)
+ iter != mBakedTextureDatas[index].mMaskedMorphs.end(); ++iter)
{
const LLMaskedMorph* maskedMorph = (*iter);
maskedMorph->mMorphTarget->applyMask(tex_data, width, height, num_components, maskedMorph->mInvert);
@@ -6068,9 +6145,9 @@ void LLVOAvatar::releaseComponentTextures()
{
// ! BACKWARDS COMPATIBILITY !
// Detect if the baked hair texture actually wasn't sent, and if so set to default
- if (isTextureDefined(TEX_HAIR_BAKED) && getImage(TEX_HAIR_BAKED)->getID() == getImage(TEX_SKIRT_BAKED)->getID())
+ if (isTextureDefined(TEX_HAIR_BAKED) && getImage(TEX_HAIR_BAKED,0)->getID() == getImage(TEX_SKIRT_BAKED,0)->getID())
{
- if (getImage(TEX_HAIR_BAKED)->getID() != IMG_INVISIBLE)
+ if (getImage(TEX_HAIR_BAKED,0)->getID() != IMG_INVISIBLE)
{
// Regression case of messaging system. Expected 21 textures, received 20. last texture is not valid so set to default
setTETexture(TEX_HAIR_BAKED, IMG_DEFAULT_AVATAR);
@@ -6095,63 +6172,64 @@ void LLVOAvatar::releaseComponentTextures()
}
}
-BOOL LLVOAvatar::teToColorParams( ETextureIndex te, const char* param_name[3] )
+//static
+BOOL LLVOAvatar::teToColorParams( ETextureIndex te, U32 *param_name )
{
switch( te )
{
case TEX_UPPER_SHIRT:
- param_name[0] = "shirt_red";
- param_name[1] = "shirt_green";
- param_name[2] = "shirt_blue";
+ param_name[0] = 803; //"shirt_red";
+ param_name[1] = 804; //"shirt_green";
+ param_name[2] = 805; //"shirt_blue";
break;
case TEX_LOWER_PANTS:
- param_name[0] = "pants_red";
- param_name[1] = "pants_green";
- param_name[2] = "pants_blue";
+ param_name[0] = 806; //"pants_red";
+ param_name[1] = 807; //"pants_green";
+ param_name[2] = 808; //"pants_blue";
break;
case TEX_LOWER_SHOES:
- param_name[0] = "shoes_red";
- param_name[1] = "shoes_green";
- param_name[2] = "shoes_blue";
+ param_name[0] = 812; //"shoes_red";
+ param_name[1] = 813; //"shoes_green";
+ param_name[2] = 817; //"shoes_blue";
break;
case TEX_LOWER_SOCKS:
- param_name[0] = "socks_red";
- param_name[1] = "socks_green";
- param_name[2] = "socks_blue";
+ param_name[0] = 818; //"socks_red";
+ param_name[1] = 819; //"socks_green";
+ param_name[2] = 820; //"socks_blue";
break;
case TEX_UPPER_JACKET:
case TEX_LOWER_JACKET:
- param_name[0] = "jacket_red";
- param_name[1] = "jacket_green";
- param_name[2] = "jacket_blue";
+ param_name[0] = 834; //"jacket_red";
+ param_name[1] = 835; //"jacket_green";
+ param_name[2] = 836; //"jacket_blue";
break;
case TEX_UPPER_GLOVES:
- param_name[0] = "gloves_red";
- param_name[1] = "gloves_green";
- param_name[2] = "gloves_blue";
+ param_name[0] = 827; //"gloves_red";
+ param_name[1] = 829; //"gloves_green";
+ param_name[2] = 830; //"gloves_blue";
break;
case TEX_UPPER_UNDERSHIRT:
- param_name[0] = "undershirt_red";
- param_name[1] = "undershirt_green";
- param_name[2] = "undershirt_blue";
+ param_name[0] = 821; //"undershirt_red";
+ param_name[1] = 822; //"undershirt_green";
+ param_name[2] = 823; //"undershirt_blue";
break;
case TEX_LOWER_UNDERPANTS:
- param_name[0] = "underpants_red";
- param_name[1] = "underpants_green";
- param_name[2] = "underpants_blue";
+ param_name[0] = 824; //"underpants_red";
+ param_name[1] = 825; //"underpants_green";
+ param_name[2] = 826; //"underpants_blue";
break;
case TEX_SKIRT:
- param_name[0] = "skirt_red";
- param_name[1] = "skirt_green";
- param_name[2] = "skirt_blue";
+ param_name[0] = 921; //"skirt_red";
+ param_name[1] = 922; //"skirt_green";
+ param_name[2] = 923; //"skirt_blue";
break;
default:
@@ -6164,7 +6242,7 @@ BOOL LLVOAvatar::teToColorParams( ETextureIndex te, const char* param_name[3] )
void LLVOAvatar::setClothesColor( ETextureIndex te, const LLColor4& new_color, BOOL set_by_user )
{
- const char* param_name[3];
+ U32 param_name[3];
if( teToColorParams( te, param_name ) )
{
setVisualParamWeight( param_name[0], new_color.mV[VX], set_by_user );
@@ -6176,7 +6254,7 @@ void LLVOAvatar::setClothesColor( ETextureIndex te, const LLColor4& new_color, B
LLColor4 LLVOAvatar::getClothesColor( ETextureIndex te )
{
LLColor4 color;
- const char* param_name[3];
+ U32 param_name[3];
if( teToColorParams( te, param_name ) )
{
color.mV[VX] = getVisualParamWeight( param_name[0] );
@@ -6200,10 +6278,11 @@ void LLVOAvatar::dumpAvatarTEs( const std::string& context )
llinfos << (isSelf() ? "Self: " : "Other: ") << context << llendl;
for (LLVOAvatarDictionary::Textures::const_iterator iter = LLVOAvatarDictionary::getInstance()->getTextures().begin();
iter != LLVOAvatarDictionary::getInstance()->getTextures().end();
- iter++)
+ ++iter)
{
const LLVOAvatarDictionary::TextureEntry *texture_dict = iter->second;
- const LLViewerTexture* te_image = getImage(iter->first);
+ // TODO: handle multiple textures for self
+ const LLViewerTexture* te_image = getImage(iter->first,0);
if( !te_image )
{
llinfos << " " << texture_dict->mName << ": null ptr" << llendl;
@@ -6248,25 +6327,11 @@ BOOL LLVOAvatar::isWearingWearableType(EWearableType type) const
indicator_te = TEX_UPPER_SHIRT; */
for (LLVOAvatarDictionary::Textures::const_iterator tex_iter = LLVOAvatarDictionary::getInstance()->getTextures().begin();
tex_iter != LLVOAvatarDictionary::getInstance()->getTextures().end();
- tex_iter++)
+ ++tex_iter)
{
- const LLVOAvatarDefines::ETextureIndex index = tex_iter->first;
const LLVOAvatarDictionary::TextureEntry *texture_dict = tex_iter->second;
if (texture_dict->mWearableType == type)
{
- // If you're checking your own clothing, check the component texture
- if (isSelf())
- {
- if (isTextureDefined(index))
- {
- return TRUE;
- }
- else
- {
- return FALSE;
- }
- }
-
// If you're checking another avatar's clothing, you don't have component textures.
// Thus, you must check to see if the corresponding baked texture is defined.
// NOTE: this is a poor substitute if you actually want to know about individual pieces of clothing
@@ -6293,10 +6358,10 @@ void LLVOAvatar::clampAttachmentPositions()
return;
}
for (attachment_map_t::iterator iter = mAttachmentPoints.begin();
- iter != mAttachmentPoints.end(); )
+ iter != mAttachmentPoints.end();
+ ++iter)
{
- attachment_map_t::iterator curiter = iter++;
- LLViewerJointAttachment* attachment = curiter->second;
+ LLViewerJointAttachment* attachment = iter->second;
if (attachment)
{
attachment->clampObjectPosition();
@@ -6307,11 +6372,11 @@ void LLVOAvatar::clampAttachmentPositions()
BOOL LLVOAvatar::hasHUDAttachment() const
{
for (attachment_map_t::const_iterator iter = mAttachmentPoints.begin();
- iter != mAttachmentPoints.end(); )
+ iter != mAttachmentPoints.end();
+ ++iter)
{
- attachment_map_t::const_iterator curiter = iter++;
- LLViewerJointAttachment* attachment = curiter->second;
- if (attachment->getIsHUDAttachment() && attachment->getObject())
+ LLViewerJointAttachment* attachment = iter->second;
+ if (attachment->getIsHUDAttachment() && attachment->getNumObjects() > 0)
{
return TRUE;
}
@@ -6323,24 +6388,34 @@ LLBBox LLVOAvatar::getHUDBBox() const
{
LLBBox bbox;
for (attachment_map_t::const_iterator iter = mAttachmentPoints.begin();
- iter != mAttachmentPoints.end(); )
+ iter != mAttachmentPoints.end();
+ ++iter)
{
- attachment_map_t::const_iterator curiter = iter++;
- LLViewerJointAttachment* attachment = curiter->second;
- if (attachment->getIsHUDAttachment() && attachment->getObject())
+ LLViewerJointAttachment* attachment = iter->second;
+ if (attachment->getIsHUDAttachment())
{
- LLViewerObject* hud_object = attachment->getObject();
-
- // initialize bounding box to contain identity orientation and center point for attached object
- bbox.addPointLocal(hud_object->getPosition());
- // add rotated bounding box for attached object
- bbox.addBBoxAgent(hud_object->getBoundingBoxAgent());
- LLViewerObject::const_child_list_t& child_list = hud_object->getChildren();
- for (LLViewerObject::child_list_t::const_iterator iter = child_list.begin();
- iter != child_list.end(); iter++)
+ for (LLViewerJointAttachment::attachedobjs_vec_t::iterator attachment_iter = attachment->mAttachedObjects.begin();
+ attachment_iter != attachment->mAttachedObjects.end();
+ ++attachment_iter)
{
- LLViewerObject* child_objectp = *iter;
- bbox.addBBoxAgent(child_objectp->getBoundingBoxAgent());
+ const LLViewerObject* attached_object = (*attachment_iter);
+ if (attached_object == NULL)
+ {
+ llwarns << "HUD attached object is NULL!" << llendl;
+ continue;
+ }
+ // initialize bounding box to contain identity orientation and center point for attached object
+ bbox.addPointLocal(attached_object->getPosition());
+ // add rotated bounding box for attached object
+ bbox.addBBoxAgent(attached_object->getBoundingBoxAgent());
+ LLViewerObject::const_child_list_t& child_list = attached_object->getChildren();
+ for (LLViewerObject::child_list_t::const_iterator iter = child_list.begin();
+ iter != child_list.end();
+ ++iter)
+ {
+ const LLViewerObject* child_objectp = *iter;
+ bbox.addBBoxAgent(child_objectp->getBoundingBoxAgent());
+ }
}
}
}
@@ -6369,7 +6444,7 @@ void LLVOAvatar::onFirstTEMessageReceived()
// (That is, don't do a transition from unbaked to baked.)
if (layer_baked)
{
- LLViewerFetchedTexture* image = LLViewerTextureManager::staticCastToFetchedTexture(getImage( mBakedTextureDatas[i].mTextureIndex ), TRUE) ;
+ LLViewerFetchedTexture* image = LLViewerTextureManager::staticCastToFetchedTexture(getImage( mBakedTextureDatas[i].mTextureIndex, 0 ), TRUE) ;
mBakedTextureDatas[i].mLastTextureIndex = image->getID();
// If we have more than one texture for the other baked layers, we'll want to call this for them too.
if ( (i == BAKED_HEAD) || (i == BAKED_UPPER) || (i == BAKED_LOWER) )
@@ -6433,7 +6508,7 @@ void LLVOAvatar::processAvatarAppearance( LLMessageSystem* mesgsys )
&& baked_index != BAKED_SKIRT)
{
setTEImage(mBakedTextureDatas[baked_index].mTextureIndex,
- LLViewerTextureManager::getFetchedTexture(mBakedTextureDatas[baked_index].mLastTextureIndex, TRUE, FALSE, LLViewerTexture::LOD_TEXTURE));
+ LLViewerTextureManager::getFetchedTexture(mBakedTextureDatas[baked_index].mLastTextureIndex, TRUE, LLViewerTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE));
}
}
@@ -6617,15 +6692,15 @@ void LLVOAvatar::onBakedTextureMasksLoaded( BOOL success, LLViewerFetchedTexture
BOOL found_texture_id = false;
for (LLVOAvatarDictionary::Textures::const_iterator iter = LLVOAvatarDictionary::getInstance()->getTextures().begin();
iter != LLVOAvatarDictionary::getInstance()->getTextures().end();
- iter++)
+ ++iter)
{
const LLVOAvatarDictionary::TextureEntry *texture_dict = iter->second;
if (texture_dict->mIsUsedByBakedTexture)
{
const ETextureIndex texture_index = iter->first;
- const LLViewerTexture *baked_img = self->getImage(texture_index);
- if (id == baked_img->getID())
+ const LLViewerTexture *baked_img = self->getImage(texture_index, 0);
+ if (baked_img && id == baked_img->getID())
{
const EBakedTextureIndex baked_index = texture_dict->mBakedTextureIndex;
self->applyMorphMask(aux_src->getData(), aux_src->getWidth(), aux_src->getHeight(), 1, baked_index);
@@ -6634,7 +6709,6 @@ void LLVOAvatar::onBakedTextureMasksLoaded( BOOL success, LLViewerFetchedTexture
{
LLImageGL::deleteTextures(1, &(self->mBakedTextureDatas[baked_index].mMaskTexName));
}
-
self->mBakedTextureDatas[baked_index].mMaskTexName = gl_name;
found_texture_id = true;
break;
@@ -6712,7 +6786,7 @@ void LLVOAvatar::useBakedTexture( const LLUUID& id )
mHeadMesh1.setTexture( head_baked ); */
for (U32 i = 0; i < mBakedTextureDatas.size(); i++)
{
- LLViewerTexture* image_baked = getImage( mBakedTextureDatas[i].mTextureIndex );
+ LLViewerTexture* image_baked = getImage( mBakedTextureDatas[i].mTextureIndex, 0 );
if (id == image_baked->getID())
{
mBakedTextureDatas[i].mIsLoaded = true;
@@ -6724,14 +6798,14 @@ void LLVOAvatar::useBakedTexture( const LLUUID& id )
}
if (mBakedTextureDatas[i].mTexLayerSet)
{
- mBakedTextureDatas[i].mTexLayerSet->destroyComposite();
+ //mBakedTextureDatas[i].mTexLayerSet->destroyComposite();
}
const LLVOAvatarDictionary::BakedEntry *baked_dict = LLVOAvatarDictionary::getInstance()->getBakedTexture((EBakedTextureIndex)i);
for (texture_vec_t::const_iterator local_tex_iter = baked_dict->mLocalTextures.begin();
local_tex_iter != baked_dict->mLocalTextures.end();
- local_tex_iter++)
+ ++local_tex_iter)
{
- setLocalTexture(*local_tex_iter, getImage(*local_tex_iter), TRUE);
+ setBakedReady(*local_tex_iter, TRUE);
}
// ! BACKWARDS COMPATIBILITY !
@@ -6787,7 +6861,8 @@ void LLVOAvatar::dumpArchetypeXML( void* )
{
if (LLVOAvatarDictionary::getTEWearableType((ETextureIndex)te) == type)
{
- LLViewerTexture* te_image = avatar->getImage((ETextureIndex)te);
+ // MULTIPLE_WEARABLES: extend to multiple wearables?
+ LLViewerTexture* te_image = avatar->getImage((ETextureIndex)te, 0);
if( te_image )
{
std::string uuid_str;
@@ -7574,21 +7649,26 @@ void LLVOAvatar::idleUpdateRenderCost()
++iter)
{
LLViewerJointAttachment* attachment = iter->second;
- LLViewerObject* object = attachment->getObject();
- if (object && !object->isHUDAttachment())
+ for (LLViewerJointAttachment::attachedobjs_vec_t::iterator attachment_iter = attachment->mAttachedObjects.begin();
+ attachment_iter != attachment->mAttachedObjects.end();
+ ++attachment_iter)
{
- LLDrawable* drawable = object->mDrawable;
- if (drawable)
+ const LLViewerObject* attached_object = (*attachment_iter);
+ if (attached_object && !attached_object->isHUDAttachment())
{
- shame += 10;
- LLVOVolume* volume = drawable->getVOVolume();
- if (volume)
+ const LLDrawable* drawable = attached_object->mDrawable;
+ if (drawable)
{
- shame += calc_shame(volume, textures);
+ shame += 10;
+ const LLVOVolume* volume = drawable->getVOVolume();
+ if (volume)
+ {
+ shame += calc_shame(volume, textures);
+ }
}
}
}
- }
+ }
shame += textures.size() * 5;
@@ -7618,7 +7698,7 @@ const std::string LLVOAvatar::getBakedStatusForPrintout() const
for (LLVOAvatarDictionary::Textures::const_iterator iter = LLVOAvatarDictionary::getInstance()->getTextures().begin();
iter != LLVOAvatarDictionary::getInstance()->getTextures().end();
- iter++)
+ ++iter)
{
const ETextureIndex index = iter->first;
const LLVOAvatarDictionary::TextureEntry *texture_dict = iter->second;
@@ -7636,7 +7716,7 @@ const std::string LLVOAvatar::getBakedStatusForPrintout() const
}
-U32 calc_shame(LLVOVolume* volume, std::set<LLUUID> &textures)
+U32 calc_shame(const LLVOVolume* volume, std::set<LLUUID> &textures)
{
if (!volume)
{
@@ -7668,20 +7748,20 @@ U32 calc_shame(LLVOVolume* volume, std::set<LLUUID> &textures)
const LLVector3& sc = volume->getScale();
scale += (U32) sc.mV[0] + (U32) sc.mV[1] + (U32) sc.mV[2];
- LLDrawable* drawablep = volume->mDrawable;
+ const LLDrawable* drawablep = volume->mDrawable;
if (volume->isSculpted())
{
- LLSculptParams *sculpt_params = (LLSculptParams *) volume->getParameterEntry(LLNetworkData::PARAMS_SCULPT);
+ const LLSculptParams *sculpt_params = (LLSculptParams *) volume->getParameterEntry(LLNetworkData::PARAMS_SCULPT);
LLUUID sculpt_id = sculpt_params->getSculptTexture();
textures.insert(sculpt_id);
}
for (S32 i = 0; i < drawablep->getNumFaces(); ++i)
{
- LLFace* face = drawablep->getFace(i);
+ const LLFace* face = drawablep->getFace(i);
const LLTextureEntry* te = face->getTextureEntry();
- LLViewerTexture* img = face->getTexture();
+ const LLViewerTexture* img = face->getTexture();
textures.insert(img->getID());
@@ -7723,13 +7803,14 @@ U32 calc_shame(LLVOVolume* volume, std::set<LLUUID> &textures)
LLViewerObject::const_child_list_t& child_list = volume->getChildren();
for (LLViewerObject::child_list_t::const_iterator iter = child_list.begin();
- iter != child_list.end(); iter++)
+ iter != child_list.end();
+ ++iter)
{
- LLViewerObject* child_objectp = *iter;
- LLDrawable* child_drawablep = child_objectp->mDrawable;
+ const LLViewerObject* child_objectp = *iter;
+ const LLDrawable* child_drawablep = child_objectp->mDrawable;
if (child_drawablep)
{
- LLVOVolume* child_volumep = child_drawablep->getVOVolume();
+ const LLVOVolume* child_volumep = child_drawablep->getVOVolume();
if (child_volumep)
{
shame += calc_shame(child_volumep, textures);
@@ -7763,7 +7844,7 @@ BOOL LLVOAvatar::isTextureDefined(LLVOAvatarDefines::ETextureIndex te, U32 index
return FALSE;
}
- return (getImage(te)->getID() != IMG_DEFAULT_AVATAR &&
- getImage(te)->getID() != IMG_DEFAULT);
+ return (getImage(te, index)->getID() != IMG_DEFAULT_AVATAR &&
+ getImage(te, index)->getID() != IMG_DEFAULT);
}