diff options
Diffstat (limited to 'indra/newview/llvoavatar.cpp')
-rwxr-xr-x | indra/newview/llvoavatar.cpp | 38 |
1 files changed, 2 insertions, 36 deletions
diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp index 627238b0f5..f349714556 100755 --- a/indra/newview/llvoavatar.cpp +++ b/indra/newview/llvoavatar.cpp @@ -695,7 +695,6 @@ LLVOAvatar::LLVOAvatar(const LLUUID& id, mLastRezzedStatus(-1) { - LLMemType mt(LLMemType::MTYPE_AVATAR); //VTResume(); // VTune // mVoiceVisualizer is created by the hud effects manager and uses the HUD Effects pipeline @@ -1739,8 +1738,6 @@ LLViewerObject* LLVOAvatar::lineSegmentIntersectRiggedAttachments(const LLVector //----------------------------------------------------------------------------- BOOL LLVOAvatar::parseSkeletonFile(const std::string& filename) { - LLMemType mt(LLMemType::MTYPE_AVATAR); - //------------------------------------------------------------------------- // parse the file //------------------------------------------------------------------------- @@ -1782,8 +1779,6 @@ BOOL LLVOAvatar::parseSkeletonFile(const std::string& filename) //----------------------------------------------------------------------------- BOOL LLVOAvatar::setupBone(const LLVOAvatarBoneInfo* info, LLViewerJoint* parent, S32 &volume_num, S32 &joint_num) { - LLMemType mt(LLMemType::MTYPE_AVATAR); - LLViewerJoint* joint = NULL; if (info->mIsJoint) @@ -1849,8 +1844,6 @@ BOOL LLVOAvatar::setupBone(const LLVOAvatarBoneInfo* info, LLViewerJoint* parent //----------------------------------------------------------------------------- BOOL LLVOAvatar::buildSkeleton(const LLVOAvatarSkeletonInfo *info) { - LLMemType mt(LLMemType::MTYPE_AVATAR); - //------------------------------------------------------------------------- // allocate joints //------------------------------------------------------------------------- @@ -1921,8 +1914,6 @@ void LLVOAvatar::startDefaultMotions() //----------------------------------------------------------------------------- void LLVOAvatar::buildCharacter() { - LLMemType mt(LLMemType::MTYPE_AVATAR); - //------------------------------------------------------------------------- // remove all references to our existing skeleton // so we can rebuild it @@ -2072,8 +2063,6 @@ void LLVOAvatar::buildCharacter() //----------------------------------------------------------------------------- void LLVOAvatar::releaseMeshData() { - LLMemType mt(LLMemType::MTYPE_AVATAR); - if (sInstances.size() < AVATAR_RELEASE_THRESHOLD || mIsDummy) { return; @@ -2128,7 +2117,6 @@ void LLVOAvatar::releaseMeshData() void LLVOAvatar::restoreMeshData() { llassert(!isSelf()); - LLMemType mt(LLMemType::MTYPE_AVATAR); //llinfos << "Restoring" << llendl; mMeshValid = TRUE; @@ -2344,8 +2332,6 @@ U32 LLVOAvatar::processUpdateMessage(LLMessageSystem *mesgsys, U32 block_num, const EObjectUpdateType update_type, LLDataPacker *dp) { - LLMemType mt(LLMemType::MTYPE_AVATAR); - LLVector3 old_vel = getVelocity(); const BOOL has_name = !getNVPair("FirstName"); @@ -2425,7 +2411,6 @@ void LLVOAvatar::dumpAnimationState() //------------------------------------------------------------------------ void LLVOAvatar::idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time) { - LLMemType mt(LLMemType::MTYPE_AVATAR); LLFastTimer t(FTM_AVATAR_UPDATE); if (isDead()) @@ -3463,8 +3448,6 @@ bool LLVOAvatar::isVisuallyMuted() const //------------------------------------------------------------------------ BOOL LLVOAvatar::updateCharacter(LLAgent &agent) { - LLMemType mt(LLMemType::MTYPE_AVATAR); - // clear debug text mDebugText.clear(); if (LLVOAvatar::sShowAnimationDebug) @@ -4335,8 +4318,6 @@ U32 LLVOAvatar::renderSkinned(EAvatarRenderPass pass) //-------------------------------------------------------------------- // render all geometry attached to the skeleton //-------------------------------------------------------------------- - static LLStat render_stat; - LLViewerJointMesh::sRenderPass = pass; if (pass == AVATAR_RENDER_PASS_SINGLE) @@ -4389,10 +4370,6 @@ U32 LLVOAvatar::renderSkinned(EAvatarRenderPass pass) LLViewerJointMesh::sRenderPass = AVATAR_RENDER_PASS_SINGLE; - //llinfos << "Avatar render: " << render_timer.getElapsedTimeF32() << llendl; - - //render_stat.addValue(render_timer.getElapsedTimeF32()*1000.f); - return num_indices; } @@ -4808,8 +4785,6 @@ const LLUUID& LLVOAvatar::getStepSound() const //----------------------------------------------------------------------------- void LLVOAvatar::processAnimationStateChanges() { - LLMemType mt(LLMemType::MTYPE_AVATAR); - if ( isAnyAnimationSignaled(AGENT_WALK_ANIMS, NUM_AGENT_WALK_ANIMS) ) { startMotion(ANIM_AGENT_WALK_ADJUST); @@ -4900,8 +4875,6 @@ void LLVOAvatar::processAnimationStateChanges() //----------------------------------------------------------------------------- BOOL LLVOAvatar::processSingleAnimationStateChange( const LLUUID& anim_id, BOOL start ) { - LLMemType mt(LLMemType::MTYPE_AVATAR); - BOOL result = FALSE; if ( start ) // start animation @@ -5036,8 +5009,6 @@ LLUUID LLVOAvatar::remapMotionID(const LLUUID& id) //----------------------------------------------------------------------------- BOOL LLVOAvatar::startMotion(const LLUUID& id, F32 time_offset) { - LLMemType mt(LLMemType::MTYPE_AVATAR); - lldebugs << "motion requested " << id.asString() << " " << gAnimLibrary.animationName(id) << llendl; LLUUID remap_id = remapMotionID(id); @@ -5866,8 +5837,6 @@ BOOL LLVOAvatar::isActive() const //----------------------------------------------------------------------------- void LLVOAvatar::setPixelAreaAndAngle(LLAgent &agent) { - LLMemType mt(LLMemType::MTYPE_AVATAR); - if (mDrawable.isNull()) { return; @@ -7312,8 +7281,6 @@ void LLVOAvatar::processAvatarAppearance( LLMessageSystem* mesgsys ) return; } - LLMemType mt(LLMemType::MTYPE_AVATAR); - BOOL is_first_appearance_message = !mFirstAppearanceMessageReceived; mFirstAppearanceMessageReceived = TRUE; @@ -7514,7 +7481,6 @@ void LLVOAvatar::onBakedTextureMasksLoaded( BOOL success, LLViewerFetchedTexture if (!userdata) return; //llinfos << "onBakedTextureMasksLoaded: " << src_vi->getID() << llendl; - const LLMemType mt(LLMemType::MTYPE_AVATAR); const LLUUID id = src_vi->getID(); LLTextureMaskData* maskData = (LLTextureMaskData*) userdata; @@ -7856,14 +7822,14 @@ void LLVOAvatar::cullAvatarsByPixelArea() if (gFrameTimeSeconds != sUnbakedUpdateTime) // only update once per frame { sUnbakedUpdateTime = gFrameTimeSeconds; - sUnbakedTime += gFrameIntervalSeconds; + sUnbakedTime += gFrameIntervalSeconds.value(); } if (grey_avatars > 0) { if (gFrameTimeSeconds != sGreyUpdateTime) // only update once per frame { sGreyUpdateTime = gFrameTimeSeconds; - sGreyTime += gFrameIntervalSeconds; + sGreyTime += gFrameIntervalSeconds.value(); } } } |