summaryrefslogtreecommitdiff
path: root/indra/newview/llvoavatar.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'indra/newview/llvoavatar.cpp')
-rwxr-xr-xindra/newview/llvoavatar.cpp38
1 files changed, 2 insertions, 36 deletions
diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp
index 627238b0f5..f349714556 100755
--- a/indra/newview/llvoavatar.cpp
+++ b/indra/newview/llvoavatar.cpp
@@ -695,7 +695,6 @@ LLVOAvatar::LLVOAvatar(const LLUUID& id,
mLastRezzedStatus(-1)
{
- LLMemType mt(LLMemType::MTYPE_AVATAR);
//VTResume(); // VTune
// mVoiceVisualizer is created by the hud effects manager and uses the HUD Effects pipeline
@@ -1739,8 +1738,6 @@ LLViewerObject* LLVOAvatar::lineSegmentIntersectRiggedAttachments(const LLVector
//-----------------------------------------------------------------------------
BOOL LLVOAvatar::parseSkeletonFile(const std::string& filename)
{
- LLMemType mt(LLMemType::MTYPE_AVATAR);
-
//-------------------------------------------------------------------------
// parse the file
//-------------------------------------------------------------------------
@@ -1782,8 +1779,6 @@ BOOL LLVOAvatar::parseSkeletonFile(const std::string& filename)
//-----------------------------------------------------------------------------
BOOL LLVOAvatar::setupBone(const LLVOAvatarBoneInfo* info, LLViewerJoint* parent, S32 &volume_num, S32 &joint_num)
{
- LLMemType mt(LLMemType::MTYPE_AVATAR);
-
LLViewerJoint* joint = NULL;
if (info->mIsJoint)
@@ -1849,8 +1844,6 @@ BOOL LLVOAvatar::setupBone(const LLVOAvatarBoneInfo* info, LLViewerJoint* parent
//-----------------------------------------------------------------------------
BOOL LLVOAvatar::buildSkeleton(const LLVOAvatarSkeletonInfo *info)
{
- LLMemType mt(LLMemType::MTYPE_AVATAR);
-
//-------------------------------------------------------------------------
// allocate joints
//-------------------------------------------------------------------------
@@ -1921,8 +1914,6 @@ void LLVOAvatar::startDefaultMotions()
//-----------------------------------------------------------------------------
void LLVOAvatar::buildCharacter()
{
- LLMemType mt(LLMemType::MTYPE_AVATAR);
-
//-------------------------------------------------------------------------
// remove all references to our existing skeleton
// so we can rebuild it
@@ -2072,8 +2063,6 @@ void LLVOAvatar::buildCharacter()
//-----------------------------------------------------------------------------
void LLVOAvatar::releaseMeshData()
{
- LLMemType mt(LLMemType::MTYPE_AVATAR);
-
if (sInstances.size() < AVATAR_RELEASE_THRESHOLD || mIsDummy)
{
return;
@@ -2128,7 +2117,6 @@ void LLVOAvatar::releaseMeshData()
void LLVOAvatar::restoreMeshData()
{
llassert(!isSelf());
- LLMemType mt(LLMemType::MTYPE_AVATAR);
//llinfos << "Restoring" << llendl;
mMeshValid = TRUE;
@@ -2344,8 +2332,6 @@ U32 LLVOAvatar::processUpdateMessage(LLMessageSystem *mesgsys,
U32 block_num, const EObjectUpdateType update_type,
LLDataPacker *dp)
{
- LLMemType mt(LLMemType::MTYPE_AVATAR);
-
LLVector3 old_vel = getVelocity();
const BOOL has_name = !getNVPair("FirstName");
@@ -2425,7 +2411,6 @@ void LLVOAvatar::dumpAnimationState()
//------------------------------------------------------------------------
void LLVOAvatar::idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time)
{
- LLMemType mt(LLMemType::MTYPE_AVATAR);
LLFastTimer t(FTM_AVATAR_UPDATE);
if (isDead())
@@ -3463,8 +3448,6 @@ bool LLVOAvatar::isVisuallyMuted() const
//------------------------------------------------------------------------
BOOL LLVOAvatar::updateCharacter(LLAgent &agent)
{
- LLMemType mt(LLMemType::MTYPE_AVATAR);
-
// clear debug text
mDebugText.clear();
if (LLVOAvatar::sShowAnimationDebug)
@@ -4335,8 +4318,6 @@ U32 LLVOAvatar::renderSkinned(EAvatarRenderPass pass)
//--------------------------------------------------------------------
// render all geometry attached to the skeleton
//--------------------------------------------------------------------
- static LLStat render_stat;
-
LLViewerJointMesh::sRenderPass = pass;
if (pass == AVATAR_RENDER_PASS_SINGLE)
@@ -4389,10 +4370,6 @@ U32 LLVOAvatar::renderSkinned(EAvatarRenderPass pass)
LLViewerJointMesh::sRenderPass = AVATAR_RENDER_PASS_SINGLE;
- //llinfos << "Avatar render: " << render_timer.getElapsedTimeF32() << llendl;
-
- //render_stat.addValue(render_timer.getElapsedTimeF32()*1000.f);
-
return num_indices;
}
@@ -4808,8 +4785,6 @@ const LLUUID& LLVOAvatar::getStepSound() const
//-----------------------------------------------------------------------------
void LLVOAvatar::processAnimationStateChanges()
{
- LLMemType mt(LLMemType::MTYPE_AVATAR);
-
if ( isAnyAnimationSignaled(AGENT_WALK_ANIMS, NUM_AGENT_WALK_ANIMS) )
{
startMotion(ANIM_AGENT_WALK_ADJUST);
@@ -4900,8 +4875,6 @@ void LLVOAvatar::processAnimationStateChanges()
//-----------------------------------------------------------------------------
BOOL LLVOAvatar::processSingleAnimationStateChange( const LLUUID& anim_id, BOOL start )
{
- LLMemType mt(LLMemType::MTYPE_AVATAR);
-
BOOL result = FALSE;
if ( start ) // start animation
@@ -5036,8 +5009,6 @@ LLUUID LLVOAvatar::remapMotionID(const LLUUID& id)
//-----------------------------------------------------------------------------
BOOL LLVOAvatar::startMotion(const LLUUID& id, F32 time_offset)
{
- LLMemType mt(LLMemType::MTYPE_AVATAR);
-
lldebugs << "motion requested " << id.asString() << " " << gAnimLibrary.animationName(id) << llendl;
LLUUID remap_id = remapMotionID(id);
@@ -5866,8 +5837,6 @@ BOOL LLVOAvatar::isActive() const
//-----------------------------------------------------------------------------
void LLVOAvatar::setPixelAreaAndAngle(LLAgent &agent)
{
- LLMemType mt(LLMemType::MTYPE_AVATAR);
-
if (mDrawable.isNull())
{
return;
@@ -7312,8 +7281,6 @@ void LLVOAvatar::processAvatarAppearance( LLMessageSystem* mesgsys )
return;
}
- LLMemType mt(LLMemType::MTYPE_AVATAR);
-
BOOL is_first_appearance_message = !mFirstAppearanceMessageReceived;
mFirstAppearanceMessageReceived = TRUE;
@@ -7514,7 +7481,6 @@ void LLVOAvatar::onBakedTextureMasksLoaded( BOOL success, LLViewerFetchedTexture
if (!userdata) return;
//llinfos << "onBakedTextureMasksLoaded: " << src_vi->getID() << llendl;
- const LLMemType mt(LLMemType::MTYPE_AVATAR);
const LLUUID id = src_vi->getID();
LLTextureMaskData* maskData = (LLTextureMaskData*) userdata;
@@ -7856,14 +7822,14 @@ void LLVOAvatar::cullAvatarsByPixelArea()
if (gFrameTimeSeconds != sUnbakedUpdateTime) // only update once per frame
{
sUnbakedUpdateTime = gFrameTimeSeconds;
- sUnbakedTime += gFrameIntervalSeconds;
+ sUnbakedTime += gFrameIntervalSeconds.value();
}
if (grey_avatars > 0)
{
if (gFrameTimeSeconds != sGreyUpdateTime) // only update once per frame
{
sGreyUpdateTime = gFrameTimeSeconds;
- sGreyTime += gFrameIntervalSeconds;
+ sGreyTime += gFrameIntervalSeconds.value();
}
}
}