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-rw-r--r--indra/newview/llvoavatar.cpp587
1 files changed, 447 insertions, 140 deletions
diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp
index 72b9c6df98..3e93dc1a90 100644
--- a/indra/newview/llvoavatar.cpp
+++ b/indra/newview/llvoavatar.cpp
@@ -1,6 +1,6 @@
/**
* @File llvoavatar.cpp
- * @brief Implementation of LLVOAvatar class which is a derivation fo LLViewerObject
+ * @brief Implementation of LLVOAvatar class which is a derivation of LLViewerObject
*
* $LicenseInfo:firstyear=2001&license=viewergpl$
*
@@ -48,6 +48,7 @@
#include "sound_ids.h"
#include "llagent.h" // Get state values from here
+#include "llagentcamera.h"
#include "llagentwearables.h"
#include "llanimationstates.h"
#include "llavatarpropertiesprocessor.h"
@@ -65,7 +66,9 @@
#include "llkeyframewalkmotion.h"
#include "llmutelist.h"
#include "llmoveview.h"
+#include "llnotificationsutil.h"
#include "llquantize.h"
+#include "llrand.h"
#include "llregionhandle.h"
#include "llresmgr.h"
#include "llselectmgr.h"
@@ -93,6 +96,12 @@
#include "llvoiceclient.h"
#include "llvoicevisualizer.h" // Ventrella
+#include "lldebugmessagebox.h"
+extern F32 SPEED_ADJUST_MAX;
+extern F32 SPEED_ADJUST_MAX_SEC;
+extern F32 ANIM_SPEED_MAX;
+extern F32 ANIM_SPEED_MIN;
+
#if LL_MSVC
// disable boost::lexical_cast warning
#pragma warning (disable:4702)
@@ -655,6 +664,7 @@ LLVOAvatar::LLVOAvatar(const LLUUID& id,
mNameMute(FALSE),
mRenderGroupTitles(sRenderGroupTitles),
mNameAppearance(FALSE),
+ mNameCloud(FALSE),
mFirstTEMessageReceived( FALSE ),
mFirstAppearanceMessageReceived( FALSE ),
mCulled( FALSE ),
@@ -664,6 +674,8 @@ LLVOAvatar::LLVOAvatar(const LLUUID& id,
mTexEyeColor( NULL ),
mNeedsSkin(FALSE),
mUpdatePeriod(1),
+ mFullyLoaded(FALSE),
+ mPreviousFullyLoaded(FALSE),
mFullyLoadedInitialized(FALSE),
mSupportsAlphaLayers(FALSE)
{
@@ -743,8 +755,11 @@ LLVOAvatar::LLVOAvatar(const LLUUID& id,
mOohMorph = NULL;
mAahMorph = NULL;
- mCurrentGesticulationLevel = 0;
+ mCurrentGesticulationLevel = 0;
+ mRuthTimer.reset();
+ mRuthDebugTimer.reset();
+ mDebugExistenceTimer.reset();
}
//------------------------------------------------------------------------
@@ -752,12 +767,28 @@ LLVOAvatar::LLVOAvatar(const LLUUID& id,
//------------------------------------------------------------------------
LLVOAvatar::~LLVOAvatar()
{
- lldebugs << "LLVOAvatar Destructor (0x" << this << ") id:" << mID << llendl;
-
- if (isSelf())
+ if (gSavedSettings.getBOOL("DebugAvatarRezTime"))
{
- gAgent.setAvatarObject(NULL);
+ if (!mFullyLoaded)
+ {
+ llinfos << "REZTIME: [ " << (U32)mDebugExistenceTimer.getElapsedTimeF32() << "sec ] Avatar '" << getFullname() << "' left after " << (U32)mRuthDebugTimer.getElapsedTimeF32() << " seconds as cloud." << llendl;
+ LLSD args;
+ args["EXISTENCE"] = llformat("%d",(U32)mDebugExistenceTimer.getElapsedTimeF32());
+ args["TIME"] = llformat("%d",(U32)mRuthDebugTimer.getElapsedTimeF32());
+ args["NAME"] = getFullname();
+ LLNotificationsUtil::add("AvatarRezLeftCloudNotification",args);
+ }
+ else
+ {
+ llinfos << "REZTIME: [ " << (U32)mDebugExistenceTimer.getElapsedTimeF32() << "sec ] Avatar '" << getFullname() << "' left." << llendl;
+ LLSD args;
+ args["EXISTENCE"] = llformat("%d",(U32)mDebugExistenceTimer.getElapsedTimeF32());
+ args["NAME"] = getFullname();
+ LLNotificationsUtil::add("AvatarRezLeftNotification",args);
+ }
+
}
+ lldebugs << "LLVOAvatar Destructor (0x" << this << ") id:" << mID << llendl;
mRoot.removeAllChildren();
@@ -828,7 +859,7 @@ BOOL LLVOAvatar::isFullyBaked()
for (U32 i = 0; i < mBakedTextureDatas.size(); i++)
{
if (!isTextureDefined(mBakedTextureDatas[i].mTextureIndex)
- && ( (i != BAKED_SKIRT) || isWearingWearableType(WT_SKIRT) ) )
+ && ( (i != BAKED_SKIRT) || isWearingWearableType(LLWearableType::WT_SKIRT) ) )
{
return FALSE;
}
@@ -885,7 +916,7 @@ BOOL LLVOAvatar::areAllNearbyInstancesBaked(S32& grey_avatars)
// static
void LLVOAvatar::dumpBakedStatus()
{
- LLVector3d camera_pos_global = gAgent.getCameraPositionGlobal();
+ LLVector3d camera_pos_global = gAgentCamera.getCameraPositionGlobal();
for (std::vector<LLCharacter*>::iterator iter = LLCharacter::sInstances.begin();
iter != LLCharacter::sInstances.end(); ++iter)
@@ -964,15 +995,14 @@ void LLVOAvatar::dumpBakedStatus()
//static
void LLVOAvatar::restoreGL()
{
- LLVOAvatar* self = gAgent.getAvatarObject();
- if (!self)
- return;
- self->setCompositeUpdatesEnabled(TRUE);
- for (U32 i = 0; i < self->mBakedTextureDatas.size(); i++)
+ if (!isAgentAvatarValid()) return;
+
+ gAgentAvatarp->setCompositeUpdatesEnabled(TRUE);
+ for (U32 i = 0; i < gAgentAvatarp->mBakedTextureDatas.size(); i++)
{
- self->invalidateComposite(self->mBakedTextureDatas[i].mTexLayerSet, FALSE);
+ gAgentAvatarp->invalidateComposite(gAgentAvatarp->mBakedTextureDatas[i].mTexLayerSet, FALSE);
}
- self->updateMeshTextures();
+ gAgentAvatarp->updateMeshTextures();
}
//static
@@ -1115,6 +1145,17 @@ void LLVOAvatar::initClass()
{
llerrs << "Error parsing skeleton node in avatar XML file: " << skeleton_path << llendl;
}
+
+ gAnimLibrary.animStateSetString(ANIM_AGENT_BODY_NOISE,"body_noise");
+ gAnimLibrary.animStateSetString(ANIM_AGENT_BREATHE_ROT,"breathe_rot");
+ gAnimLibrary.animStateSetString(ANIM_AGENT_EDITING,"editing");
+ gAnimLibrary.animStateSetString(ANIM_AGENT_EYE,"eye");
+ gAnimLibrary.animStateSetString(ANIM_AGENT_FLY_ADJUST,"fly_adjust");
+ gAnimLibrary.animStateSetString(ANIM_AGENT_HAND_MOTION,"hand_motion");
+ gAnimLibrary.animStateSetString(ANIM_AGENT_HEAD_ROT,"head_rot");
+ gAnimLibrary.animStateSetString(ANIM_AGENT_PELVIS_FIX,"pelvis_fix");
+ gAnimLibrary.animStateSetString(ANIM_AGENT_TARGET,"target");
+ gAnimLibrary.animStateSetString(ANIM_AGENT_WALK_ADJUST,"walk_adjust");
}
@@ -1226,7 +1267,11 @@ void LLVOAvatar::initInstance(void)
registerMotion( ANIM_AGENT_EXPRESS_TOOTHSMILE, LLEmote::create );
registerMotion( ANIM_AGENT_EXPRESS_WINK, LLEmote::create );
registerMotion( ANIM_AGENT_EXPRESS_WORRY, LLEmote::create );
+ registerMotion( ANIM_AGENT_FEMALE_RUN_NEW, LLKeyframeWalkMotion::create );
+ registerMotion( ANIM_AGENT_FEMALE_WALK, LLKeyframeWalkMotion::create );
+ registerMotion( ANIM_AGENT_FEMALE_WALK_NEW, LLKeyframeWalkMotion::create );
registerMotion( ANIM_AGENT_RUN, LLKeyframeWalkMotion::create );
+ registerMotion( ANIM_AGENT_RUN_NEW, LLKeyframeWalkMotion::create );
registerMotion( ANIM_AGENT_STAND, LLKeyframeStandMotion::create );
registerMotion( ANIM_AGENT_STAND_1, LLKeyframeStandMotion::create );
registerMotion( ANIM_AGENT_STAND_2, LLKeyframeStandMotion::create );
@@ -1236,6 +1281,7 @@ void LLVOAvatar::initInstance(void)
registerMotion( ANIM_AGENT_TURNLEFT, LLKeyframeWalkMotion::create );
registerMotion( ANIM_AGENT_TURNRIGHT, LLKeyframeWalkMotion::create );
registerMotion( ANIM_AGENT_WALK, LLKeyframeWalkMotion::create );
+ registerMotion( ANIM_AGENT_WALK_NEW, LLKeyframeWalkMotion::create );
// motions without a start/stop bit
registerMotion( ANIM_AGENT_BODY_NOISE, LLBodyNoiseMotion::create );
@@ -1271,7 +1317,8 @@ void LLVOAvatar::initInstance(void)
//VTPause(); // VTune
- mVoiceVisualizer->setVoiceEnabled( gVoiceClient->getVoiceEnabled( mID ) );
+ mVoiceVisualizer->setVoiceEnabled( LLVoiceClient::getInstance()->getVoiceEnabled( mID ) );
+
}
const LLVector3 LLVOAvatar::getRenderPosition() const
@@ -2079,12 +2126,27 @@ U32 LLVOAvatar::processUpdateMessage(LLMessageSystem *mesgsys,
LLMemType mt(LLMemType::MTYPE_AVATAR);
LLVector3 old_vel = getVelocity();
+ const BOOL has_name = !getNVPair("FirstName");
+
// Do base class updates...
U32 retval = LLViewerObject::processUpdateMessage(mesgsys, user_data, block_num, update_type, dp);
+ // Print out arrival information once we have name of avatar.
+ if (gSavedSettings.getBOOL("DebugAvatarRezTime"))
+ {
+ if (has_name && getNVPair("FirstName"))
+ {
+ mDebugExistenceTimer.reset();
+ LLSD args;
+ args["EXISTENCE"] = llformat("%d",(U32)mDebugExistenceTimer.getElapsedTimeF32());
+ args["NAME"] = getFullname();
+ LLNotificationsUtil::add("AvatarRezArrivedNotification",args);
+ llinfos << "REZTIME: [ " << (U32)mDebugExistenceTimer.getElapsedTimeF32() << "sec ] Avatar '" << getFullname() << "' arrived." << llendl;
+ }
+ }
if(retval & LLViewerObject::INVALID_UPDATE)
{
- if(this == gAgent.getAvatarObject())
+ if (isSelf())
{
//tell sim to cancel this update
gAgent.teleportViaLocation(gAgent.getPositionGlobal());
@@ -2117,6 +2179,33 @@ static LLFastTimer::DeclareTimer FTM_AVATAR_UPDATE("Update Avatar");
static LLFastTimer::DeclareTimer FTM_JOINT_UPDATE("Update Joints");
//------------------------------------------------------------------------
+// LLVOAvatar::dumpAnimationState()
+//------------------------------------------------------------------------
+void LLVOAvatar::dumpAnimationState()
+{
+ llinfos << "==============================================" << llendl;
+ for (LLVOAvatar::AnimIterator it = mSignaledAnimations.begin(); it != mSignaledAnimations.end(); ++it)
+ {
+ LLUUID id = it->first;
+ std::string playtag = "";
+ if (mPlayingAnimations.find(id) != mPlayingAnimations.end())
+ {
+ playtag = "*";
+ }
+ llinfos << gAnimLibrary.animationName(id) << playtag << llendl;
+ }
+ for (LLVOAvatar::AnimIterator it = mPlayingAnimations.begin(); it != mPlayingAnimations.end(); ++it)
+ {
+ LLUUID id = it->first;
+ bool is_signaled = mSignaledAnimations.find(id) != mSignaledAnimations.end();
+ if (!is_signaled)
+ {
+ llinfos << gAnimLibrary.animationName(id) << "!S" << llendl;
+ }
+ }
+}
+
+//------------------------------------------------------------------------
// idleUpdate()
//------------------------------------------------------------------------
BOOL LLVOAvatar::idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time)
@@ -2202,8 +2291,8 @@ BOOL LLVOAvatar::idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time)
}
static LLUICachedControl<bool> visualizers_in_calls("ShowVoiceVisualizersInCalls", false);
- bool voice_enabled = (visualizers_in_calls || gVoiceClient->inProximalChannel()) &&
- gVoiceClient->getVoiceEnabled(mID);
+ bool voice_enabled = (visualizers_in_calls || LLVoiceClient::getInstance()->inProximalChannel()) &&
+ LLVoiceClient::getInstance()->getVoiceEnabled(mID);
idleUpdateVoiceVisualizer( voice_enabled );
idleUpdateMisc( detailed_update );
@@ -2219,13 +2308,14 @@ BOOL LLVOAvatar::idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time)
idleUpdateNameTag( root_pos_last );
idleUpdateRenderCost();
idleUpdateTractorBeam();
+
return TRUE;
}
void LLVOAvatar::idleUpdateVoiceVisualizer(bool voice_enabled)
{
// disable voice visualizer when in mouselook
- mVoiceVisualizer->setVoiceEnabled( voice_enabled && !(isSelf() && gAgent.cameraMouselook()) );
+ mVoiceVisualizer->setVoiceEnabled( voice_enabled && !(isSelf() && gAgentCamera.cameraMouselook()) );
if ( voice_enabled )
{
//----------------------------------------------------------------
@@ -2253,7 +2343,7 @@ void LLVOAvatar::idleUpdateVoiceVisualizer(bool voice_enabled)
else { llinfos << "oops - CurrentGesticulationLevel can be only 0, 1, or 2" << llendl; }
// this is the call that Karl S. created for triggering gestures from within the code.
- LLGestureManager::instance().triggerAndReviseString( gestureString );
+ LLGestureMgr::instance().triggerAndReviseString( gestureString );
}
}
@@ -2266,7 +2356,7 @@ void LLVOAvatar::idleUpdateVoiceVisualizer(bool voice_enabled)
// Notice the calls to "gAwayTimer.reset()". This resets the timer that determines how long the avatar has been
// "away", so that the avatar doesn't lapse into away-mode (and slump over) while the user is still talking.
//-----------------------------------------------------------------------------------------------------------------
- if (gVoiceClient->getIsSpeaking( mID ))
+ if (LLVoiceClient::getInstance()->getIsSpeaking( mID ))
{
if (!mVoiceVisualizer->getCurrentlySpeaking())
{
@@ -2275,7 +2365,7 @@ void LLVOAvatar::idleUpdateVoiceVisualizer(bool voice_enabled)
//printf( "gAwayTimer.reset();\n" );
}
- mVoiceVisualizer->setSpeakingAmplitude( gVoiceClient->getCurrentPower( mID ) );
+ mVoiceVisualizer->setSpeakingAmplitude( LLVoiceClient::getInstance()->getCurrentPower( mID ) );
if( isSelf() )
{
@@ -2504,7 +2594,7 @@ F32 LLVOAvatar::calcMorphAmount()
void LLVOAvatar::idleUpdateLipSync(bool voice_enabled)
{
// Use the Lipsync_Ooh and Lipsync_Aah morphs for lip sync
- if ( voice_enabled && (gVoiceClient->lipSyncEnabled()) && gVoiceClient->getIsSpeaking( mID ) )
+ if ( voice_enabled && (LLVoiceClient::getInstance()->lipSyncEnabled()) && LLVoiceClient::getInstance()->getIsSpeaking( mID ) )
{
F32 ooh_morph_amount = 0.0f;
F32 aah_morph_amount = 0.0f;
@@ -2546,7 +2636,7 @@ void LLVOAvatar::idleUpdateLoadingEffect()
llinfos << "self isFullyLoaded, first_fully_visible" << llendl;
first_fully_visible = false;
- LLAppearanceManager::instance().onFirstFullyVisible();
+ LLAppearanceMgr::instance().onFirstFullyVisible();
}
}
if (isFullyLoaded())
@@ -2671,7 +2761,7 @@ void LLVOAvatar::idleUpdateNameTag(const LLVector3& root_pos_last)
if (isSelf())
{
render_name = render_name
- && !gAgent.cameraMouselook()
+ && !gAgentCamera.cameraMouselook()
&& (visible_chat || (gSavedSettings.getBOOL("RenderNameShowSelf")
&& gSavedSettings.getS32("AvatarNameTagMode") ));
}
@@ -2769,17 +2859,33 @@ void LLVOAvatar::idleUpdateNameTag(const LLVector3& root_pos_last)
if (mNameText.notNull() && firstname && lastname)
{
- BOOL is_away = mSignaledAnimations.find(ANIM_AGENT_AWAY) != mSignaledAnimations.end();
- BOOL is_busy = mSignaledAnimations.find(ANIM_AGENT_BUSY) != mSignaledAnimations.end();
- BOOL is_appearance = mSignaledAnimations.find(ANIM_AGENT_CUSTOMIZE) != mSignaledAnimations.end();
- BOOL is_muted;
- if (isSelf())
- {
- is_muted = FALSE;
- }
- else
+ const BOOL is_away = mSignaledAnimations.find(ANIM_AGENT_AWAY) != mSignaledAnimations.end();
+ const BOOL is_busy = mSignaledAnimations.find(ANIM_AGENT_BUSY) != mSignaledAnimations.end();
+ const BOOL is_appearance = mSignaledAnimations.find(ANIM_AGENT_CUSTOMIZE) != mSignaledAnimations.end();
+ const BOOL is_muted = isSelf() ? FALSE : LLMuteList::getInstance()->isMuted(getID());
+ const BOOL is_cloud = getIsCloud();
+
+ if (gSavedSettings.getBOOL("DebugAvatarRezTime"))
{
- is_muted = LLMuteList::getInstance()->isMuted(getID());
+ if (is_appearance != mNameAppearance)
+ {
+ if (is_appearance)
+ {
+ LLSD args;
+ args["EXISTENCE"] = llformat("%d",(U32)mDebugExistenceTimer.getElapsedTimeF32());
+ args["NAME"] = getFullname();
+ LLNotificationsUtil::add("AvatarRezEnteredAppearanceNotification",args);
+ llinfos << "REZTIME: [ " << (U32)mDebugExistenceTimer.getElapsedTimeF32() << "sec ] Avatar '" << getFullname() << "' entered appearance mode." << llendl;
+ }
+ else
+ {
+ LLSD args;
+ args["EXISTENCE"] = llformat("%d",(U32)mDebugExistenceTimer.getElapsedTimeF32());
+ args["NAME"] = getFullname();
+ LLNotificationsUtil::add("AvatarRezLeftAppearanceNotification",args);
+ llinfos << "REZTIME: [ " << (U32)mDebugExistenceTimer.getElapsedTimeF32() << "sec ] Avatar '" << getFullname() << "' left appearance mode." << llendl;
+ }
+ }
}
if (mNameString.empty() ||
@@ -2787,7 +2893,9 @@ void LLVOAvatar::idleUpdateNameTag(const LLVector3& root_pos_last)
(!title && !mTitle.empty()) ||
(title && mTitle != title->getString()) ||
(is_away != mNameAway || is_busy != mNameBusy || is_muted != mNameMute)
- || is_appearance != mNameAppearance)
+ || is_appearance != mNameAppearance
+ || is_cloud != mNameCloud
+ )
{
std::string line;
if (!sRenderGroupTitles)
@@ -2841,7 +2949,12 @@ void LLVOAvatar::idleUpdateNameTag(const LLVector3& root_pos_last)
}
line += ")";
}
- if (is_appearance)
+ if (is_cloud)
+ {
+ line += "\n";
+ line += "(" + LLTrans::getString("LoadingData") + ")";
+ }
+ else if (is_appearance)
{
line += "\n";
line += LLTrans::getString("AvatarEditingAppearance");
@@ -2850,6 +2963,7 @@ void LLVOAvatar::idleUpdateNameTag(const LLVector3& root_pos_last)
mNameBusy = is_busy;
mNameMute = is_muted;
mNameAppearance = is_appearance;
+ mNameCloud = is_cloud;
mTitle = title ? title->getString() : "";
LLStringFn::replace_ascii_controlchars(mTitle,LL_UNKNOWN_CHAR);
mNameString = utf8str_to_wstring(line);
@@ -2934,14 +3048,7 @@ void LLVOAvatar::idleUpdateNameTag(const LLVector3& root_pos_last)
}
else
{
- if (gSavedSettings.getBOOL("SmallAvatarNames"))
- {
- mNameText->setFont(LLFontGL::getFontSansSerif());
- }
- else
- {
- mNameText->setFont(LLFontGL::getFontSansSerifBig());
- }
+ mNameText->setFont(LLFontGL::getFontSansSerif());
mNameText->setTextAlignment(LLHUDText::ALIGN_TEXT_CENTER);
mNameText->setFadeDistance(CHAT_NORMAL_RADIUS, 5.f);
mNameText->setVisibleOffScreen(FALSE);
@@ -3235,7 +3342,7 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent)
}
}
LLVector3 fwdDir = lerp(primDir, velDir, clamp_rescale(speed, 0.5f, 2.0f, 0.0f, 1.0f));
- if (isSelf() && gAgent.cameraMouselook())
+ if (isSelf() && gAgentCamera.cameraMouselook())
{
// make sure fwdDir stays in same general direction as primdir
if (gAgent.getFlying())
@@ -3266,7 +3373,7 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent)
// When moving very slow, the pelvis is allowed to deviate from the
// forward direction to allow it to hold it's position while the torso
// and head turn. Once in motion, it must conform however.
- BOOL self_in_mouselook = isSelf() && gAgent.cameraMouselook();
+ BOOL self_in_mouselook = isSelf() && gAgentCamera.cameraMouselook();
LLVector3 pelvisDir( mRoot.getWorldMatrix().getFwdRow4().mV );
F32 pelvis_rot_threshold = clamp_rescale(speed, 0.1f, 1.0f, PELVIS_ROT_THRESHOLD_SLOW, PELVIS_ROT_THRESHOLD_FAST);
@@ -3677,7 +3784,7 @@ U32 LLVOAvatar::renderSkinned(EAvatarRenderPass pass)
mMeshLOD[MESH_ID_LOWER_BODY]->updateJointGeometry();
mMeshLOD[MESH_ID_UPPER_BODY]->updateJointGeometry();
- if( isWearingWearableType( WT_SKIRT ) )
+ if( isWearingWearableType( LLWearableType::WT_SKIRT ) )
{
mMeshLOD[MESH_ID_SKIRT]->updateJointGeometry();
}
@@ -3837,7 +3944,7 @@ U32 LLVOAvatar::renderSkinned(EAvatarRenderPass pass)
U32 LLVOAvatar::renderTransparent(BOOL first_pass)
{
U32 num_indices = 0;
- if( isWearingWearableType( WT_SKIRT ) && (mIsDummy || isTextureVisible(TEX_SKIRT_BAKED)) )
+ if( isWearingWearableType( LLWearableType::WT_SKIRT ) && (mIsDummy || isTextureVisible(TEX_SKIRT_BAKED)) )
{
gGL.setAlphaRejectSettings(LLRender::CF_GREATER, 0.25f);
num_indices += mMeshLOD[MESH_ID_SKIRT]->render(mAdjustedPixelArea, FALSE);
@@ -4040,7 +4147,7 @@ void LLVOAvatar::updateTextures()
mHasGrey = FALSE; // debug
for (U32 texture_index = 0; texture_index < getNumTEs(); texture_index++)
{
- EWearableType wearable_type = LLVOAvatarDictionary::getTEWearableType((ETextureIndex)texture_index);
+ LLWearableType::EType wearable_type = LLVOAvatarDictionary::getTEWearableType((ETextureIndex)texture_index);
U32 num_wearables = gAgentWearables.getWearableCount(wearable_type);
const LLTextureEntry *te = getTE(texture_index);
const F32 texel_area_ratio = fabs(te->mScaleS * te->mScaleT);
@@ -4102,8 +4209,15 @@ void LLVOAvatar::addBakedTextureStats( LLViewerFetchedTexture* imagep, F32 pixel
{
mMaxPixelArea = llmax(pixel_area, mMaxPixelArea);
mMinPixelArea = llmin(pixel_area, mMinPixelArea);
+ imagep->resetTextureStats();
+ imagep->setResetMaxVirtualSizeFlag(false) ;
+ imagep->setCanUseHTTP(false) ; //turn off http fetching for baked textures.
imagep->addTextureStats(pixel_area / texel_area_ratio);
imagep->setBoostLevel(boost_level);
+ if(boost_level == LLViewerTexture::BOOST_AVATAR_BAKED_SELF)
+ {
+ imagep->setAdditionalDecodePriority(1.0f) ;
+ }
}
//virtual
@@ -4376,34 +4490,79 @@ void LLVOAvatar::resetAnimations()
flushAllMotions();
}
-//-----------------------------------------------------------------------------
-// startMotion()
-// id is the asset if of the animation to start
-// time_offset is the offset into the animation at which to start playing
-//-----------------------------------------------------------------------------
-BOOL LLVOAvatar::startMotion(const LLUUID& id, F32 time_offset)
+// Override selectively based on avatar sex and whether we're using new
+// animations.
+LLUUID LLVOAvatar::remapMotionID(const LLUUID& id)
{
- LLMemType mt(LLMemType::MTYPE_AVATAR);
-
+ BOOL use_new_walk_run = gSavedSettings.getBOOL("UseNewWalkRun");
+ LLUUID result = id;
+
// start special case female walk for female avatars
if (getSex() == SEX_FEMALE)
{
if (id == ANIM_AGENT_WALK)
{
- return LLCharacter::startMotion(ANIM_AGENT_FEMALE_WALK, time_offset);
+ if (use_new_walk_run)
+ result = ANIM_AGENT_FEMALE_WALK_NEW;
+ else
+ result = ANIM_AGENT_FEMALE_WALK;
+ }
+ else if (id == ANIM_AGENT_RUN)
+ {
+ // There is no old female run animation, so only override
+ // in one case.
+ if (use_new_walk_run)
+ result = ANIM_AGENT_FEMALE_RUN_NEW;
}
else if (id == ANIM_AGENT_SIT)
{
- return LLCharacter::startMotion(ANIM_AGENT_SIT_FEMALE, time_offset);
+ result = ANIM_AGENT_SIT_FEMALE;
+ }
+ }
+ else
+ {
+ // Male avatar.
+ if (id == ANIM_AGENT_WALK)
+ {
+ if (use_new_walk_run)
+ result = ANIM_AGENT_WALK_NEW;
+ }
+ else if (id == ANIM_AGENT_RUN)
+ {
+ if (use_new_walk_run)
+ result = ANIM_AGENT_RUN_NEW;
}
+
}
- if (isSelf() && id == ANIM_AGENT_AWAY)
+ return result;
+
+}
+
+//-----------------------------------------------------------------------------
+// startMotion()
+// id is the asset if of the animation to start
+// time_offset is the offset into the animation at which to start playing
+//-----------------------------------------------------------------------------
+BOOL LLVOAvatar::startMotion(const LLUUID& id, F32 time_offset)
+{
+ LLMemType mt(LLMemType::MTYPE_AVATAR);
+
+ lldebugs << "motion requested " << id.asString() << " " << gAnimLibrary.animationName(id) << llendl;
+
+ LLUUID remap_id = remapMotionID(id);
+
+ if (remap_id != id)
+ {
+ lldebugs << "motion resultant " << remap_id.asString() << " " << gAnimLibrary.animationName(remap_id) << llendl;
+ }
+
+ if (isSelf() && remap_id == ANIM_AGENT_AWAY)
{
gAgent.setAFK();
}
- return LLCharacter::startMotion(id, time_offset);
+ return LLCharacter::startMotion(remap_id, time_offset);
}
//-----------------------------------------------------------------------------
@@ -4411,21 +4570,21 @@ BOOL LLVOAvatar::startMotion(const LLUUID& id, F32 time_offset)
//-----------------------------------------------------------------------------
BOOL LLVOAvatar::stopMotion(const LLUUID& id, BOOL stop_immediate)
{
- if (isSelf())
- {
- gAgent.onAnimStop(id);
- }
+ lldebugs << "motion requested " << id.asString() << " " << gAnimLibrary.animationName(id) << llendl;
- if (id == ANIM_AGENT_WALK)
+ LLUUID remap_id = remapMotionID(id);
+
+ if (remap_id != id)
{
- LLCharacter::stopMotion(ANIM_AGENT_FEMALE_WALK, stop_immediate);
+ lldebugs << "motion resultant " << remap_id.asString() << " " << gAnimLibrary.animationName(remap_id) << llendl;
}
- else if (id == ANIM_AGENT_SIT)
+
+ if (isSelf())
{
- LLCharacter::stopMotion(ANIM_AGENT_SIT_FEMALE, stop_immediate);
+ gAgent.onAnimStop(remap_id);
}
- return LLCharacter::stopMotion(id, stop_immediate);
+ return LLCharacter::stopMotion(remap_id, stop_immediate);
}
//-----------------------------------------------------------------------------
@@ -4828,7 +4987,7 @@ BOOL LLVOAvatar::loadAvatar()
}
// Uncomment to enable avatar_lad.xml debugging.
-/* std::ofstream file;
+ std::ofstream file;
file.open("avatar_lad.log");
for( LLViewerVisualParam* param = (LLViewerVisualParam*) getFirstVisualParam();
param;
@@ -4838,7 +4997,7 @@ BOOL LLVOAvatar::loadAvatar()
file << std::endl;
}
- file.close();*/
+ file.close();
return TRUE;
}
@@ -5206,7 +5365,7 @@ BOOL LLVOAvatar::updateJointLODs()
{
if (isSelf())
{
- if(gAgent.cameraCustomizeAvatar() || gAgent.cameraMouselook())
+ if(gAgentCamera.cameraCustomizeAvatar() || gAgentCamera.cameraMouselook())
{
mAdjustedPixelArea = MAX_PIXEL_AREA;
}
@@ -5352,7 +5511,7 @@ void LLVOAvatar::updateShadowFaces()
// Render sprite
sprite.setNormal(normal);
- if (isSelf() && gAgent.getCameraMode() == CAMERA_MODE_MOUSELOOK)
+ if (isSelf() && gAgentCamera.getCameraMode() == CAMERA_MODE_MOUSELOOK)
{
sprite.setColor(0.f, 0.f, 0.f, 0.f);
}
@@ -5385,7 +5544,7 @@ void LLVOAvatar::updateShadowFaces()
// Render sprite
sprite.setNormal(normal);
- if (isSelf() && gAgent.getCameraMode() == CAMERA_MODE_MOUSELOOK)
+ if (isSelf() && gAgentCamera.getCameraMode() == CAMERA_MODE_MOUSELOOK)
{
sprite.setColor(0.f, 0.f, 0.f, 0.f);
}
@@ -5440,7 +5599,7 @@ BOOL LLVOAvatar::setParent(LLViewerObject* parent)
ret = LLViewerObject::setParent(parent);
if (isSelf())
{
- gAgent.resetCamera();
+ gAgentCamera.resetCamera();
}
}
else
@@ -5480,6 +5639,14 @@ LLViewerJointAttachment* LLVOAvatar::getTargetAttachmentPoint(LLViewerObject* vi
{
S32 attachmentID = ATTACHMENT_ID_FROM_STATE(viewer_object->getState());
+ // This should never happen unless the server didn't process the attachment point
+ // correctly, but putting this check in here to be safe.
+ if (attachmentID & ATTACHMENT_ADD)
+ {
+ llwarns << "Got an attachment with ATTACHMENT_ADD mask, removing ( attach pt:" << attachmentID << " )" << llendl;
+ attachmentID &= ~ATTACHMENT_ADD;
+ }
+
LLViewerJointAttachment* attachment = get_if_there(mAttachmentPoints, attachmentID, (LLViewerJointAttachment*)NULL);
if (!attachment)
@@ -5625,15 +5792,15 @@ void LLVOAvatar::sitOnObject(LLViewerObject *sit_object)
//LLFirstUse::useSit();
gAgent.setFlying(FALSE);
- gAgent.setThirdPersonHeadOffset(LLVector3::zero);
+ gAgentCamera.setThirdPersonHeadOffset(LLVector3::zero);
//interpolate to new camera position
- gAgent.startCameraAnimation();
+ gAgentCamera.startCameraAnimation();
// make sure we are not trying to autopilot
gAgent.stopAutoPilot();
- gAgent.setupSitCamera();
- if (gAgent.getForceMouselook())
+ gAgentCamera.setupSitCamera();
+ if (gAgentCamera.getForceMouselook())
{
- gAgent.changeCameraToMouselook();
+ gAgentCamera.changeCameraToMouselook();
}
}
@@ -5651,6 +5818,8 @@ void LLVOAvatar::sitOnObject(LLViewerObject *sit_object)
mDrawable->mXform.setRotation(mDrawable->getWorldRotation() * inv_obj_rot);
gPipeline.markMoved(mDrawable, TRUE);
+ // Notice that removing sitDown() from here causes avatars sitting on
+ // objects to be not rendered for new arrivals. See EXT-6835 and EXT-1655.
sitDown(TRUE);
mRoot.getXform()->setParent(&sit_object->mDrawable->mXform); // LLVOAvatar::sitOnObject
mRoot.setPosition(getPosition());
@@ -5720,9 +5889,9 @@ void LLVOAvatar::getOffObject()
//reset orientation
// mRoot.setRotation(avWorldRot);
- gAgent.setThirdPersonHeadOffset(LLVector3(0.f, 0.f, 1.f));
+ gAgentCamera.setThirdPersonHeadOffset(LLVector3(0.f, 0.f, 1.f));
- gAgent.setSitCamera(LLUUID::null);
+ gAgentCamera.setSitCamera(LLUUID::null);
}
}
@@ -5785,11 +5954,6 @@ void LLVOAvatar::invalidateAll()
{
}
-// virtual
-void LLVOAvatar::setCompositeUpdatesEnabled( BOOL b )
-{
-}
-
void LLVOAvatar::onGlobalColorChanged(const LLTexGlobalColor* global_color, BOOL upload_bake )
{
if (global_color == mTexSkinColor)
@@ -5828,27 +5992,29 @@ BOOL LLVOAvatar::isVisible() const
&& (mDrawable->isVisible() || mIsDummy);
}
-// call periodically to keep isFullyLoaded up to date.
-// returns true if the value has changed.
-BOOL LLVOAvatar::updateIsFullyLoaded()
+// Determine if we have enough avatar data to render
+BOOL LLVOAvatar::getIsCloud()
{
- // a "heuristic" to determine if we have enough avatar data to render
- // (to avoid rendering a "Ruth" - DEV-3168)
- BOOL loading = FALSE;
-
- // do we have a shape?
+ // Do we have a shape?
if (visualParamWeightsAreDefault())
{
- loading = TRUE;
+ return TRUE;
}
if (!isTextureDefined(TEX_LOWER_BAKED) ||
!isTextureDefined(TEX_UPPER_BAKED) ||
!isTextureDefined(TEX_HEAD_BAKED))
{
- loading = TRUE;
+ return TRUE;
}
-
+ return FALSE;
+}
+
+// call periodically to keep isFullyLoaded up to date.
+// returns true if the value has changed.
+BOOL LLVOAvatar::updateIsFullyLoaded()
+{
+ const BOOL loading = getIsCloud();
updateRuthTimer(loading);
return processFullyLoadedChange(loading);
}
@@ -5863,19 +6029,28 @@ void LLVOAvatar::updateRuthTimer(bool loading)
if (mPreviousFullyLoaded)
{
mRuthTimer.reset();
+ if (gSavedSettings.getBOOL("DebugAvatarRezTime"))
+ {
+ llinfos << "REZTIME: [ " << (U32)mDebugExistenceTimer.getElapsedTimeF32() << "sec ] Avatar '" << getFullname() << "' became cloud." << llendl;
+ LLSD args;
+ args["EXISTENCE"] = llformat("%d",(U32)mDebugExistenceTimer.getElapsedTimeF32());
+ args["TIME"] = llformat("%d",(U32)mRuthDebugTimer.getElapsedTimeF32());
+ args["NAME"] = getFullname();
+ LLNotificationsUtil::add("AvatarRezCloudNotification",args);
+ }
+ mRuthDebugTimer.reset();
}
- const F32 LOADING_TIMEOUT = 120.f;
- if (mRuthTimer.getElapsedTimeF32() > LOADING_TIMEOUT)
+ const F32 LOADING_TIMEOUT__SECONDS = 120.f;
+ if (mRuthTimer.getElapsedTimeF32() > LOADING_TIMEOUT__SECONDS)
{
- /*
llinfos << "Ruth Timer timeout: Missing texture data for '" << getFullname() << "' "
<< "( Params loaded : " << !visualParamWeightsAreDefault() << " ) "
<< "( Lower : " << isTextureDefined(TEX_LOWER_BAKED) << " ) "
<< "( Upper : " << isTextureDefined(TEX_UPPER_BAKED) << " ) "
<< "( Head : " << isTextureDefined(TEX_HEAD_BAKED) << " )."
<< llendl;
- */
+
LLAvatarPropertiesProcessor::getInstance()->sendAvatarTexturesRequest(getID());
mRuthTimer.reset();
}
@@ -5891,7 +6066,19 @@ BOOL LLVOAvatar::processFullyLoadedChange(bool loading)
mFullyLoaded = (mFullyLoadedTimer.getElapsedTimeF32() > PAUSE);
-
+ if (gSavedSettings.getBOOL("DebugAvatarRezTime"))
+ {
+ if (!mPreviousFullyLoaded && !loading && mFullyLoaded)
+ {
+ llinfos << "REZTIME: [ " << (U32)mDebugExistenceTimer.getElapsedTimeF32() << "sec ] Avatar '" << getFullname() << "' resolved in " << (U32)mRuthDebugTimer.getElapsedTimeF32() << " seconds." << llendl;
+ LLSD args;
+ args["EXISTENCE"] = llformat("%d",(U32)mDebugExistenceTimer.getElapsedTimeF32());
+ args["TIME"] = llformat("%d",(U32)mRuthDebugTimer.getElapsedTimeF32());
+ args["NAME"] = getFullname();
+ LLNotificationsUtil::add("AvatarRezNotification",args);
+ }
+ }
+
// did our loading state "change" from last call?
const S32 UPDATE_RATE = 30;
BOOL changed =
@@ -5942,7 +6129,7 @@ void LLVOAvatar::updateMeshTextures()
}
}
- const BOOL self_customizing = isSelf() && gAgent.cameraCustomizeAvatar(); // During face edit mode, we don't use baked textures
+ const BOOL self_customizing = isSelf() && gAgentCamera.cameraCustomizeAvatar(); // During face edit mode, we don't use baked textures
const BOOL other_culled = !isSelf() && mCulled;
std::vector<BOOL> is_layer_baked;
@@ -6195,7 +6382,7 @@ void LLVOAvatar::releaseComponentTextures()
const LLVOAvatarDictionary::BakedEntry * bakedDicEntry = LLVOAvatarDictionary::getInstance()->getBakedTexture((EBakedTextureIndex)baked_index);
// skip if this is a skirt and av is not wearing one, or if we don't have a baked texture UUID
if (!isTextureDefined(bakedDicEntry->mTextureIndex)
- && ( (baked_index != BAKED_SKIRT) || isWearingWearableType(WT_SKIRT) ))
+ && ( (baked_index != BAKED_SKIRT) || isWearingWearableType(LLWearableType::WT_SKIRT) ))
{
continue;
}
@@ -6268,6 +6455,14 @@ BOOL LLVOAvatar::teToColorParams( ETextureIndex te, U32 *param_name )
param_name[2] = 923; //"skirt_blue";
break;
+ case TEX_HEAD_TATTOO:
+ case TEX_LOWER_TATTOO:
+ case TEX_UPPER_TATTOO:
+ param_name[0] = 1071; //"tattoo_red";
+ param_name[1] = 1072; //"tattoo_green";
+ param_name[2] = 1073; //"tattoo_blue";
+ break;
+
default:
llassert(0);
return FALSE;
@@ -6308,16 +6503,13 @@ LLColor4 LLVOAvatar::getDummyColor()
void LLVOAvatar::dumpAvatarTEs( const std::string& context ) const
{
- /* const char* te_name[] = {
- "TEX_HEAD_BODYPAINT ",
- "TEX_UPPER_SHIRT ", */
llinfos << (isSelf() ? "Self: " : "Other: ") << context << llendl;
for (LLVOAvatarDictionary::Textures::const_iterator iter = LLVOAvatarDictionary::getInstance()->getTextures().begin();
iter != LLVOAvatarDictionary::getInstance()->getTextures().end();
++iter)
{
const LLVOAvatarDictionary::TextureEntry *texture_dict = iter->second;
- // TODO: handle multiple textures for self
+ // TODO: MULTI-WEARABLE: handle multiple textures for self
const LLViewerTexture* te_image = getImage(iter->first,0);
if( !te_image )
{
@@ -6343,23 +6535,23 @@ void LLVOAvatar::dumpAvatarTEs( const std::string& context ) const
}
// Unlike most wearable functions, this works for both self and other.
-BOOL LLVOAvatar::isWearingWearableType(EWearableType type) const
+BOOL LLVOAvatar::isWearingWearableType(LLWearableType::EType type) const
{
if (mIsDummy) return TRUE;
switch(type)
{
- case WT_SHAPE:
- case WT_SKIN:
- case WT_HAIR:
- case WT_EYES:
+ case LLWearableType::WT_SHAPE:
+ case LLWearableType::WT_SKIN:
+ case LLWearableType::WT_HAIR:
+ case LLWearableType::WT_EYES:
return TRUE; // everyone has all bodyparts
default:
break; // Do nothing
}
/* switch(type)
- case WT_SHIRT:
+ case LLWearableType::WT_SHIRT:
indicator_te = TEX_UPPER_SHIRT; */
for (LLVOAvatarDictionary::Textures::const_iterator tex_iter = LLVOAvatarDictionary::getInstance()->getTextures().begin();
tex_iter != LLVOAvatarDictionary::getInstance()->getTextures().end();
@@ -6497,6 +6689,41 @@ void LLVOAvatar::onFirstTEMessageReceived()
}
//-----------------------------------------------------------------------------
+// bool visualParamWeightsAreDefault()
+//-----------------------------------------------------------------------------
+bool LLVOAvatar::visualParamWeightsAreDefault()
+{
+ bool rtn = true;
+
+ bool is_wearing_skirt = isWearingWearableType(LLWearableType::WT_SKIRT);
+ for (LLVisualParam *param = getFirstVisualParam();
+ param;
+ param = getNextVisualParam())
+ {
+ if (param->getGroup() == VISUAL_PARAM_GROUP_TWEAKABLE)
+ {
+ LLViewerVisualParam* vparam = dynamic_cast<LLViewerVisualParam*>(param);
+ llassert(vparam);
+ bool is_skirt_param = vparam &&
+ LLWearableType::WT_SKIRT == vparam->getWearableType();
+ if (param->getWeight() != param->getDefaultWeight() &&
+ // we have to not care whether skirt weights are default, if we're not actually wearing a skirt
+ (is_wearing_skirt || !is_skirt_param))
+ {
+ //llinfos << "param '" << param->getName() << "'=" << param->getWeight() << " which differs from default=" << param->getDefaultWeight() << llendl;
+ rtn = false;
+ break;
+ }
+ }
+ }
+
+ //llinfos << "params are default ? " << int(rtn) << llendl;
+
+ return rtn;
+}
+
+
+//-----------------------------------------------------------------------------
// processAvatarAppearance()
//-----------------------------------------------------------------------------
void LLVOAvatar::processAvatarAppearance( LLMessageSystem* mesgsys )
@@ -6564,16 +6791,17 @@ void LLVOAvatar::processAvatarAppearance( LLMessageSystem* mesgsys )
{
releaseComponentTextures();
}
-
-
+
// parse visual params
S32 num_blocks = mesgsys->getNumberOfBlocksFast(_PREHASH_VisualParam);
- if( num_blocks > 1 )
+ bool drop_visual_params_debug = gSavedSettings.getBOOL("BlockSomeAvatarAppearanceVisualParams") && (ll_rand(2) == 0); // pretend that ~12% of AvatarAppearance messages arrived without a VisualParam block, for testing
+ if( num_blocks > 1 && !drop_visual_params_debug)
{
BOOL params_changed = FALSE;
BOOL interp_params = FALSE;
LLVisualParam* param = getFirstVisualParam();
+ llassert(param); // if this ever fires, we should do the same as when num_blocks<=1
if (!param)
{
llwarns << "No visual params!" << llendl;
@@ -6589,8 +6817,8 @@ void LLVOAvatar::processAvatarAppearance( LLMessageSystem* mesgsys )
if( !param )
{
- llwarns << "Number of params in AvatarAppearance msg does not match number of params in avatar xml file." << llendl;
- return;
+ // more visual params supplied than expected - just process what we know about
+ break;
}
U8 value;
@@ -6615,14 +6843,10 @@ void LLVOAvatar::processAvatarAppearance( LLMessageSystem* mesgsys )
}
}
- while( param && (param->getGroup() != VISUAL_PARAM_GROUP_TWEAKABLE) )
+ const S32 expected_tweakable_count = getVisualParamCountInGroup(VISUAL_PARAM_GROUP_TWEAKABLE);
+ if (num_blocks != expected_tweakable_count)
{
- param = getNextVisualParam();
- }
- if( param )
- {
- llwarns << "Number of params in AvatarAppearance msg does not match number of params in avatar xml file." << llendl;
- return;
+ llinfos << "Number of params in AvatarAppearance msg (" << num_blocks << ") does not match number of tweakable params in avatar xml file (" << expected_tweakable_count << "). Processing what we can. object: " << getID() << llendl;
}
if (params_changed)
@@ -6639,16 +6863,37 @@ void LLVOAvatar::processAvatarAppearance( LLMessageSystem* mesgsys )
updateSexDependentLayerSets( FALSE );
}
}
+
+ llassert( getSex() == ((getVisualParamWeight( "male" ) > 0.5f) ? SEX_MALE : SEX_FEMALE) );
}
else
{
- llwarns << "AvatarAppearance msg received without any parameters, object: " << getID() << llendl;
+ // AvatarAppearance message arrived without visual params
+ if (drop_visual_params_debug)
+ {
+ llinfos << "Debug-faked lack of parameters on AvatarAppearance for object: " << getID() << llendl;
+ }
+ else
+ {
+ llinfos << "AvatarAppearance msg received without any parameters, object: " << getID() << llendl;
+ }
+
+ // this isn't really a problem if we already have a non-default shape
+ if (visualParamWeightsAreDefault())
+ {
+ // re-request appearance, hoping that it comes back with a shape next time
+ llinfos << "Re-requesting AvatarAppearance for object: " << getID() << llendl;
+ LLAvatarPropertiesProcessor::getInstance()->sendAvatarTexturesRequest(getID());
+ }
+ else
+ {
+ llinfos << "That's okay, we already have a non-default shape for object: " << getID() << llendl;
+ // we don't really care.
+ }
}
setCompositeUpdatesEnabled( TRUE );
- llassert( getSex() == ((getVisualParamWeight( "male" ) > 0.5f) ? SEX_MALE : SEX_FEMALE) );
-
// If all of the avatars are completely baked, release the global image caches to conserve memory.
LLVOAvatar::cullAvatarsByPixelArea();
@@ -6863,8 +7108,7 @@ void LLVOAvatar::useBakedTexture( const LLUUID& id )
// static
void LLVOAvatar::dumpArchetypeXML( void* )
{
- LLVOAvatar* avatar = gAgent.getAvatarObject();
- LLAPRFile outfile ;
+ LLAPRFile outfile;
outfile.open(gDirUtilp->getExpandedFilename(LL_PATH_CHARACTER,"new archetype.xml"), LL_APR_WB );
apr_file_t* file = outfile.getFileHandle() ;
if (!file)
@@ -6877,12 +7121,12 @@ void LLVOAvatar::dumpArchetypeXML( void* )
apr_file_printf( file, "\n\t<archetype name=\"???\">\n" );
// only body parts, not clothing.
- for (S32 type = WT_SHAPE; type <= WT_EYES; type++)
+ for (S32 type = LLWearableType::WT_SHAPE; type <= LLWearableType::WT_EYES; type++)
{
- const std::string& wearable_name = LLWearableDictionary::getTypeName((EWearableType)type);
+ const std::string& wearable_name = LLWearableType::getTypeName((LLWearableType::EType)type);
apr_file_printf( file, "\n\t\t<!-- wearable: %s -->\n", wearable_name.c_str() );
- for (LLVisualParam* param = avatar->getFirstVisualParam(); param; param = avatar->getNextVisualParam())
+ for (LLVisualParam* param = gAgentAvatarp->getFirstVisualParam(); param; param = gAgentAvatarp->getNextVisualParam())
{
LLViewerVisualParam* viewer_param = (LLViewerVisualParam*)param;
if( (viewer_param->getWearableType() == type) &&
@@ -6898,7 +7142,7 @@ void LLVOAvatar::dumpArchetypeXML( void* )
if (LLVOAvatarDictionary::getTEWearableType((ETextureIndex)te) == type)
{
// MULTIPLE_WEARABLES: extend to multiple wearables?
- LLViewerTexture* te_image = avatar->getImage((ETextureIndex)te, 0);
+ LLViewerTexture* te_image = ((LLVOAvatar *)(gAgentAvatarp))->getImage((ETextureIndex)te, 0);
if( te_image )
{
std::string uuid_str;
@@ -7673,6 +7917,8 @@ void LLVOAvatar::idleUpdateRenderCost()
static const U32 ARC_BODY_PART_COST = 20;
static const U32 ARC_LIMIT = 2048;
+ static std::set<LLUUID> all_textures;
+
if (!gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_SHAME))
{
return;
@@ -7685,7 +7931,7 @@ void LLVOAvatar::idleUpdateRenderCost()
{
const LLVOAvatarDictionary::BakedEntry *baked_dict = LLVOAvatarDictionary::getInstance()->getBakedTexture((EBakedTextureIndex)baked_index);
ETextureIndex tex_index = baked_dict->mTextureIndex;
- if ((tex_index != TEX_SKIRT_BAKED) || (isWearingWearableType(WT_SKIRT)))
+ if ((tex_index != TEX_SKIRT_BAKED) || (isWearingWearableType(LLWearableType::WT_SKIRT)))
{
if (isTextureVisible(tex_index))
{
@@ -7718,7 +7964,45 @@ void LLVOAvatar::idleUpdateRenderCost()
}
}
}
+ // Diagnostic output to identify all avatar-related textures.
+ // Does not affect rendering cost calculation.
+ // Could be wrapped in a debug option if output becomes problematic.
+ if (isSelf())
+ {
+ // print any attachment textures we didn't already know about.
+ for (std::set<LLUUID>::iterator it = textures.begin(); it != textures.end(); ++it)
+ {
+ LLUUID image_id = *it;
+ if( image_id.isNull() || image_id == IMG_DEFAULT || image_id == IMG_DEFAULT_AVATAR)
+ continue;
+ if (all_textures.find(image_id) == all_textures.end())
+ {
+ // attachment texture not previously seen.
+ llinfos << "attachment_texture: " << image_id.asString() << llendl;
+ all_textures.insert(image_id);
+ }
+ }
+ // print any avatar textures we didn't already know about
+ for (LLVOAvatarDictionary::Textures::const_iterator iter = LLVOAvatarDictionary::getInstance()->getTextures().begin();
+ iter != LLVOAvatarDictionary::getInstance()->getTextures().end();
+ ++iter)
+ {
+ const LLVOAvatarDictionary::TextureEntry *texture_dict = iter->second;
+ // TODO: MULTI-WEARABLE: handle multiple textures for self
+ const LLViewerTexture* te_image = getImage(iter->first,0);
+ if (!te_image)
+ continue;
+ LLUUID image_id = te_image->getID();
+ if( image_id.isNull() || image_id == IMG_DEFAULT || image_id == IMG_DEFAULT_AVATAR)
+ continue;
+ if (all_textures.find(image_id) == all_textures.end())
+ {
+ llinfos << "local_texture: " << texture_dict->mName << ": " << image_id << llendl;
+ all_textures.insert(image_id);
+ }
+ }
+ }
cost += textures.size() * LLVOVolume::ARC_TEXTURE_COST;
setDebugText(llformat("%d", cost));
@@ -7793,3 +8077,26 @@ BOOL LLVOAvatar::isTextureDefined(LLVOAvatarDefines::ETextureIndex te, U32 index
getImage(te, index)->getID() != IMG_DEFAULT);
}
+//virtual
+BOOL LLVOAvatar::isTextureVisible(LLVOAvatarDefines::ETextureIndex type, U32 index) const
+{
+ if (isIndexLocalTexture(type))
+ {
+ return isTextureDefined(type, index);
+ }
+ else
+ {
+ // baked textures can use TE images directly
+ return ((isTextureDefined(type) || isSelf())
+ && (getTEImage(type)->getID() != IMG_INVISIBLE
+ || LLDrawPoolAlpha::sShowDebugAlpha));
+ }
+}
+
+//virtual
+BOOL LLVOAvatar::isTextureVisible(LLVOAvatarDefines::ETextureIndex type, LLWearable *wearable) const
+{
+ // non-self avatars don't have wearables
+ return FALSE;
+}
+