diff options
Diffstat (limited to 'indra/newview/llvoavatar.cpp')
-rw-r--r-- | indra/newview/llvoavatar.cpp | 98 |
1 files changed, 79 insertions, 19 deletions
diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp index 3f98df9eb9..4c33716c32 100644 --- a/indra/newview/llvoavatar.cpp +++ b/indra/newview/llvoavatar.cpp @@ -1123,14 +1123,20 @@ void LLVOAvatar::initClass() // Process XML data // avatar_skeleton.xml - llassert(!sAvatarSkeletonInfo); + if (sAvatarSkeletonInfo) + { //this can happen if a login attempt failed + delete sAvatarSkeletonInfo; + } sAvatarSkeletonInfo = new LLVOAvatarSkeletonInfo; if (!sAvatarSkeletonInfo->parseXml(sSkeletonXMLTree.getRoot())) { llerrs << "Error parsing skeleton XML file: " << skeleton_path << llendl; } // parse avatar_lad.xml - llassert(!sAvatarXmlInfo); + if (sAvatarXmlInfo) + { //this can happen if a login attempt failed + deleteAndClear(sAvatarXmlInfo); + } sAvatarXmlInfo = new LLVOAvatarXmlInfo; if (!sAvatarXmlInfo->parseXmlSkeletonNode(root)) { @@ -2111,8 +2117,8 @@ void LLVOAvatar::updateMeshData() } else { - if (buff->getRequestedIndices() == num_indices && - buff->getRequestedVerts() == num_vertices) + if (buff->getNumIndices() == num_indices && + buff->getNumVerts() == num_vertices) { terse_update = true; } @@ -2132,11 +2138,19 @@ void LLVOAvatar::updateMeshData() for(S32 k = j ; k < part_index ; k++) { - mMeshLOD[k]->updateFaceData(facep, mAdjustedPixelArea, k == MESH_ID_HAIR, terse_update); + bool rigid = false; + if (k == MESH_ID_EYEBALL_LEFT || + k == MESH_ID_EYEBALL_RIGHT) + { //eyeballs can't have terse updates since they're never rendered with + //the hardware skinning shader + rigid = true; + } + + mMeshLOD[k]->updateFaceData(facep, mAdjustedPixelArea, k == MESH_ID_HAIR, terse_update && !rigid); } stop_glerror(); - buff->setBuffer(0); + buff->flush(); if(!f_num) { @@ -2797,7 +2811,10 @@ void LLVOAvatar::idleUpdateLoadingEffect() LLPartData::LL_PART_EMISSIVE_MASK | // LLPartData::LL_PART_FOLLOW_SRC_MASK | LLPartData::LL_PART_TARGET_POS_MASK ); - setParticleSource(particle_parameters, getID()); + if (!isTooComplex()) // do not generate particles for overly-complex avatars + { + setParticleSource(particle_parameters, getID()); + } } } } @@ -4126,7 +4143,7 @@ U32 LLVOAvatar::renderSkinned(EAvatarRenderPass pass) LLVertexBuffer* vb = mDrawable->getFace(0)->getVertexBuffer(); if (vb) { - vb->setBuffer(0); + vb->flush(); } } } @@ -4219,7 +4236,7 @@ U32 LLVOAvatar::renderSkinned(EAvatarRenderPass pass) bool should_alpha_mask = shouldAlphaMask(); LLGLState test(GL_ALPHA_TEST, should_alpha_mask); - if (should_alpha_mask) + if (should_alpha_mask && !LLGLSLShader::sNoFixedFunction) { gGL.setAlphaRejectSettings(LLRender::CF_GREATER, 0.5f); } @@ -4248,7 +4265,10 @@ U32 LLVOAvatar::renderSkinned(EAvatarRenderPass pass) } } - gGL.setAlphaRejectSettings(LLRender::CF_DEFAULT); + if (should_alpha_mask && !LLGLSLShader::sNoFixedFunction) + { + gGL.setAlphaRejectSettings(LLRender::CF_DEFAULT); + } if (!LLDrawPoolAvatar::sSkipTransparent || LLPipeline::sImpostorRender) { @@ -4331,7 +4351,7 @@ U32 LLVOAvatar::renderRigid() bool should_alpha_mask = shouldAlphaMask(); LLGLState test(GL_ALPHA_TEST, should_alpha_mask); - if (should_alpha_mask) + if (should_alpha_mask && !LLGLSLShader::sNoFixedFunction) { gGL.setAlphaRejectSettings(LLRender::CF_GREATER, 0.5f); } @@ -4342,7 +4362,10 @@ U32 LLVOAvatar::renderRigid() num_indices += mMeshLOD[MESH_ID_EYEBALL_RIGHT]->render(mAdjustedPixelArea, TRUE, mIsDummy); } - gGL.setAlphaRejectSettings(LLRender::CF_DEFAULT); + if (should_alpha_mask && !LLGLSLShader::sNoFixedFunction) + { + gGL.setAlphaRejectSettings(LLRender::CF_DEFAULT); + } return num_indices; } @@ -6377,6 +6400,11 @@ BOOL LLVOAvatar::getIsCloud() { return TRUE; } + + if (isTooComplex()) + { + return TRUE; + } return FALSE; } @@ -6471,6 +6499,16 @@ BOOL LLVOAvatar::isFullyLoaded() const return mFullyLoaded; } +bool LLVOAvatar::isTooComplex() const +{ + if (gSavedSettings.getS32("RenderAvatarComplexityLimit") > 0 && mVisualComplexity >= gSavedSettings.getS32("RenderAvatarComplexityLimit")) + { + return true; + } + + return false; +} + //----------------------------------------------------------------------------- // findMotion() @@ -8304,8 +8342,8 @@ void LLVOAvatar::getImpostorValues(LLVector4a* extents, LLVector3& angle, F32& d void LLVOAvatar::idleUpdateRenderCost() { - static const U32 ARC_BODY_PART_COST = 20; - static const U32 ARC_LIMIT = 2048; + static const U32 ARC_BODY_PART_COST = 200; + static const U32 ARC_LIMIT = 20000; static std::set<LLUUID> all_textures; @@ -8315,7 +8353,7 @@ void LLVOAvatar::idleUpdateRenderCost() } U32 cost = 0; - std::set<LLUUID> textures; + LLVOVolume::texture_cost_t textures; for (U8 baked_index = 0; baked_index < BAKED_NUM_INDICES; baked_index++) { @@ -8330,6 +8368,7 @@ void LLVOAvatar::idleUpdateRenderCost() } } + for (attachment_map_t::const_iterator iter = mAttachmentPoints.begin(); iter != mAttachmentPoints.end(); ++iter) @@ -8342,6 +8381,7 @@ void LLVOAvatar::idleUpdateRenderCost() const LLViewerObject* attached_object = (*attachment_iter); if (attached_object && !attached_object->isHUDAttachment()) { + textures.clear(); const LLDrawable* drawable = attached_object->mDrawable; if (drawable) { @@ -8349,6 +8389,25 @@ void LLVOAvatar::idleUpdateRenderCost() if (volume) { cost += volume->getRenderCost(textures); + + const_child_list_t children = volume->getChildren(); + for (const_child_list_t::const_iterator child_iter = children.begin(); + child_iter != children.end(); + ++child_iter) + { + LLViewerObject* child_obj = *child_iter; + LLVOVolume *child = dynamic_cast<LLVOVolume*>( child_obj ); + if (child) + { + cost += child->getRenderCost(textures); + } + } + + for (LLVOVolume::texture_cost_t::iterator iter = textures.begin(); iter != textures.end(); ++iter) + { + // add the cost of each individual texture in the linkset + cost += iter->second; + } } } } @@ -8356,15 +8415,17 @@ void LLVOAvatar::idleUpdateRenderCost() } + + // Diagnostic output to identify all avatar-related textures. // Does not affect rendering cost calculation. // Could be wrapped in a debug option if output becomes problematic. if (isSelf()) { // print any attachment textures we didn't already know about. - for (std::set<LLUUID>::iterator it = textures.begin(); it != textures.end(); ++it) + for (LLVOVolume::texture_cost_t::iterator it = textures.begin(); it != textures.end(); ++it) { - LLUUID image_id = *it; + LLUUID image_id = it->first; if( image_id.isNull() || image_id == IMG_DEFAULT || image_id == IMG_DEFAULT_AVATAR) continue; if (all_textures.find(image_id) == all_textures.end()) @@ -8396,9 +8457,8 @@ void LLVOAvatar::idleUpdateRenderCost() } } - cost += textures.size() * LLVOVolume::ARC_TEXTURE_COST; - setDebugText(llformat("%d", cost)); + mVisualComplexity = cost; F32 green = 1.f-llclamp(((F32) cost-(F32)ARC_LIMIT)/(F32)ARC_LIMIT, 0.f, 1.f); F32 red = llmin((F32) cost/(F32)ARC_LIMIT, 1.f); mText->setColor(LLColor4(red,green,0,1)); |