diff options
Diffstat (limited to 'indra/newview/llvoavatar.cpp')
-rw-r--r-- | indra/newview/llvoavatar.cpp | 21 |
1 files changed, 21 insertions, 0 deletions
diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp index 4428a2c33c..aa4207b016 100644 --- a/indra/newview/llvoavatar.cpp +++ b/indra/newview/llvoavatar.cpp @@ -78,6 +78,7 @@ #include "llselectmgr.h" #include "llsprite.h" #include "lltargetingmotion.h" +#include "lltoolmgr.h" #include "lltoolmorph.h" #include "llviewercamera.h" #include "llviewertexlayer.h" @@ -7286,6 +7287,26 @@ void LLVOAvatar::sitOnObject(LLViewerObject *sit_object) { gAgentCamera.changeCameraToMouselook(); } + + if (gAgentCamera.getFocusOnAvatar() && LLToolMgr::getInstance()->inEdit()) + { + LLSelectNode* node = LLSelectMgr::getInstance()->getSelection()->getFirstRootNode(); + if (node && node->mValid) + { + LLViewerObject* root_object = node->getObject(); + if (root_object == sit_object) + { + LLFloaterTools::sPreviousFocusOnAvatar = true; + if (!gSavedSettings.getBOOL("EditCameraMovement")) + { + // always freeze camera in space, even if camera doesn't move + // so, for example, follow cam scripts can't affect you when in build mode + gAgentCamera.setFocusGlobal(gAgentCamera.calcFocusPositionTargetGlobal(), LLUUID::null); + gAgentCamera.setFocusOnAvatar(FALSE, ANIMATE); + } + } + } + } } if (mDrawable.isNull()) |