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-rw-r--r--indra/newview/llvoavatar.cpp109
1 files changed, 109 insertions, 0 deletions
diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp
index 540cb47710..0e75da4677 100644
--- a/indra/newview/llvoavatar.cpp
+++ b/indra/newview/llvoavatar.cpp
@@ -64,6 +64,7 @@
#include "llkeyframefallmotion.h"
#include "llkeyframestandmotion.h"
#include "llkeyframewalkmotion.h"
+#include "llmeshrepository.h"
#include "llmutelist.h"
#include "llmoveview.h"
#include "llquantize.h"
@@ -79,6 +80,7 @@
#include "llviewermenu.h"
#include "llviewerobjectlist.h"
#include "llviewerparcelmgr.h"
+#include "llviewershadermgr.h"
#include "llviewerstats.h"
#include "llvoavatarself.h"
#include "llvovolume.h"
@@ -3637,6 +3639,113 @@ bool LLVOAvatar::shouldAlphaMask()
}
+U32 LLVOAvatar::renderSkinnedAttachments()
+{
+ U32 num_indices = 0;
+
+ const U32 data_mask = LLVertexBuffer::MAP_VERTEX |
+ LLVertexBuffer::MAP_NORMAL |
+ LLVertexBuffer::MAP_TEXCOORD0 |
+ LLVertexBuffer::MAP_WEIGHT4;
+
+ for (attachment_map_t::const_iterator iter = mAttachmentPoints.begin();
+ iter != mAttachmentPoints.end();
+ ++iter)
+ {
+ LLViewerJointAttachment* attachment = iter->second;
+ for (LLViewerJointAttachment::attachedobjs_vec_t::iterator attachment_iter = attachment->mAttachedObjects.begin();
+ attachment_iter != attachment->mAttachedObjects.end();
+ ++attachment_iter)
+ {
+ const LLViewerObject* attached_object = (*attachment_iter);
+ if (attached_object && !attached_object->isHUDAttachment())
+ {
+ const LLDrawable* drawable = attached_object->mDrawable;
+ if (drawable)
+ {
+ for (S32 i = 0; i < drawable->getNumFaces(); ++i)
+ {
+ LLFace* face = drawable->getFace(i);
+ if (face->isState(LLFace::RIGGED))
+ {
+ LLVolume* volume = attached_object->getVolume();
+ const LLVolumeFace& vol_face = volume->getVolumeFace(i);
+
+ const LLMeshSkinInfo* skin = NULL;
+ LLVertexBuffer* buff = face->mVertexBuffer;
+
+ if (!buff ||
+ !buff->hasDataType(LLVertexBuffer::TYPE_WEIGHT4) ||
+ buff->getRequestedVerts() != vol_face.mVertices.size())
+ {
+ face->mVertexBuffer = NULL;
+ face->mLastVertexBuffer = NULL;
+ buff = NULL;
+
+ LLUUID mesh_id = volume->getParams().getSculptID();
+ if (mesh_id.notNull())
+ {
+ skin = gMeshRepo.getSkinInfo(mesh_id);
+ if (skin)
+ {
+ face->mVertexBuffer = new LLVertexBuffer(data_mask, 0);
+ face->mVertexBuffer->allocateBuffer(vol_face.mVertices.size(), vol_face.mIndices.size(), true);
+
+ face->setGeomIndex(0);
+ face->setIndicesIndex(0);
+
+ U16 offset = 0;
+
+ LLMatrix4 mat_vert = skin->mBindShapeMatrix;
+ LLMatrix3 mat_normal;
+
+ face->getGeometryVolume(*volume, i, mat_vert, mat_normal, offset, true);
+ buff = face->mVertexBuffer;
+ }
+ }
+ }
+
+ if (buff)
+ {
+ if (skin)
+ {
+ LLMatrix4 mat[64];
+
+ for (U32 i = 0; i < skin->mJointNames.size(); ++i)
+ {
+ LLJoint* joint = getJoint(skin->mJointNames[i]);
+ if (joint)
+ {
+ mat[i] = skin->mInvBindMatrix[i];
+ mat[i] *= joint->getWorldMatrix();
+ }
+ }
+
+ gSkinnedObjectSimpleProgram.uniformMatrix4fv("matrixPalette",
+ skin->mJointNames.size(),
+ FALSE,
+ (GLfloat*) mat[0].mMatrix);
+
+ buff->setBuffer(data_mask);
+
+ U16 start = face->getGeomStart();
+ U16 end = start + face->getGeomCount();
+ S32 offset = face->getIndicesStart();
+ U32 count = face->getIndicesCount();
+
+ buff->drawRange(LLRender::TRIANGLES, start, end, count, offset);
+ }
+ }
+ }
+ }
+ }
+ }
+ }
+ }
+
+ return num_indices;
+}
+
//-----------------------------------------------------------------------------
// renderSkinned()
//-----------------------------------------------------------------------------