diff options
Diffstat (limited to 'indra/newview/llvoavatar.cpp')
-rw-r--r-- | indra/newview/llvoavatar.cpp | 29 |
1 files changed, 21 insertions, 8 deletions
diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp index 5c76f7b392..038cc12c41 100644 --- a/indra/newview/llvoavatar.cpp +++ b/indra/newview/llvoavatar.cpp @@ -2546,7 +2546,11 @@ void LLVOAvatar::idleUpdate(LLAgent &agent, const F64 &time) if (!(gPipeline.hasRenderType(mIsControlAvatar ? LLPipeline::RENDER_TYPE_CONTROL_AV : LLPipeline::RENDER_TYPE_AVATAR)) && !disable_all_render_types && !isSelf()) { - return; + if (!mIsControlAvatar) + { + idleUpdateNameTag( mLastRootPos ); + } + return; } // Update should be happening max once per frame. @@ -3209,11 +3213,9 @@ void LLVOAvatar::idleUpdateNameTag(const LLVector3& root_pos_last) static LLCachedControl<F32> FADE_DURATION(gSavedSettings, "RenderNameFadeDuration"); // seconds static LLCachedControl<bool> use_chat_bubbles(gSavedSettings, "UseChatBubbles"); - bool visible_avatar = isVisible() || mNeedsAnimUpdate; bool visible_chat = use_chat_bubbles && (mChats.size() || mTyping); bool render_name = visible_chat || - (visible_avatar && - ((sRenderName == RENDER_NAME_ALWAYS) || + (((sRenderName == RENDER_NAME_ALWAYS) || (sRenderName == RENDER_NAME_FADE && time_visible < NAME_SHOW_TIME))); // If it's your own avatar, don't draw in mouselook, and don't // draw if we're specifically hiding our own name. @@ -10668,7 +10670,8 @@ void LLVOAvatar::accountRenderComplexityForObject( const F32 max_attachment_complexity, LLVOVolume::texture_cost_t& textures, U32& cost, - hud_complexity_list_t& hud_complexity_list) + hud_complexity_list_t& hud_complexity_list, + object_complexity_list_t& object_complexity_list) { if (attached_object && !attached_object->isHUDAttachment()) { @@ -10726,6 +10729,15 @@ void LLVOAvatar::accountRenderComplexityForObject( << LL_ENDL; // Limit attachment complexity to avoid signed integer flipping of the wearer's ACI cost += (U32)llclamp(attachment_total_cost, MIN_ATTACHMENT_COMPLEXITY, max_attachment_complexity); + + if (isSelf()) + { + LLObjectComplexity object_complexity; + object_complexity.objectName = attached_object->getAttachmentItemName(); + object_complexity.objectId = attached_object->getAttachmentItemID(); + object_complexity.objectCost = attachment_total_cost; + object_complexity_list.push_back(object_complexity); + } } } } @@ -10812,6 +10824,7 @@ void LLVOAvatar::calculateUpdateRenderComplexity() U32 cost = VISUAL_COMPLEXITY_UNKNOWN; LLVOVolume::texture_cost_t textures; hud_complexity_list_t hud_complexity_list; + object_complexity_list_t object_complexity_list; for (U8 baked_index = 0; baked_index < BAKED_NUM_INDICES; baked_index++) { @@ -10855,7 +10868,7 @@ void LLVOAvatar::calculateUpdateRenderComplexity() if (volp && !volp->isAttachment()) { accountRenderComplexityForObject(volp, max_attachment_complexity, - textures, cost, hud_complexity_list); + textures, cost, hud_complexity_list, object_complexity_list); } } @@ -10871,7 +10884,7 @@ void LLVOAvatar::calculateUpdateRenderComplexity() { const LLViewerObject* attached_object = attachment_iter->get(); accountRenderComplexityForObject(attached_object, max_attachment_complexity, - textures, cost, hud_complexity_list); + textures, cost, hud_complexity_list, object_complexity_list); } } @@ -10936,7 +10949,7 @@ void LLVOAvatar::calculateUpdateRenderComplexity() { // Avatar complexity LLAvatarRenderNotifier::getInstance()->updateNotificationAgent(mVisualComplexity); - + LLAvatarRenderNotifier::getInstance()->setObjectComplexityList(object_complexity_list); // HUD complexity LLHUDRenderNotifier::getInstance()->updateNotificationHUD(hud_complexity_list); } |