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-rwxr-xr-xindra/newview/llvoavatar.cpp167
1 files changed, 138 insertions, 29 deletions
diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp
index 3f5b194c3d..6e0d77b10a 100755
--- a/indra/newview/llvoavatar.cpp
+++ b/indra/newview/llvoavatar.cpp
@@ -111,6 +111,9 @@ extern F32 ANIM_SPEED_MAX;
extern F32 ANIM_SPEED_MIN;
extern U32 JOINT_COUNT_REQUIRED_FOR_FULLRIG;
+const F32 MAX_HOVER_Z = 2.0;
+const F32 MIN_HOVER_Z = -2.0;
+
// #define OUTPUT_BREAST_DATA
using namespace LLAvatarAppearanceDefines;
@@ -241,6 +244,8 @@ struct LLAppearanceMessageContents
//U32 appearance_flags = 0;
std::vector<F32> mParamWeights;
std::vector<LLVisualParam*> mParams;
+ LLVector3 mHoverOffset;
+ bool mHoverOffsetWasSet;
};
struct LLVOAvatarChildJoint : public LLInitParam::ChoiceBlock<LLVOAvatarChildJoint>
@@ -705,10 +710,13 @@ LLVOAvatar::LLVOAvatar(const LLUUID& id,
mIsEditingAppearance(FALSE),
mUseLocalAppearance(FALSE),
mLastUpdateRequestCOFVersion(-1),
- mLastUpdateReceivedCOFVersion(-1)
+ mLastUpdateReceivedCOFVersion(-1),
+ mCachedMuteListUpdateTime(0),
+ mCachedInMuteList(false)
{
//VTResume(); // VTune
-
+ setHoverOffset(LLVector3(0.0, 0.0, 0.0));
+
// mVoiceVisualizer is created by the hud effects manager and uses the HUD Effects pipeline
const BOOL needsSendToSim = false; // currently, this HUD effect doesn't need to pack and unpack data to do its job
mVoiceVisualizer = ( LLVoiceVisualizer *)LLHUDManager::getInstance()->createViewerEffect( LLHUDObject::LL_HUD_EFFECT_VOICE_VISUALIZER, needsSendToSim );
@@ -761,6 +769,7 @@ LLVOAvatar::LLVOAvatar(const LLUUID& id,
mRuthTimer.reset();
mRuthDebugTimer.reset();
mDebugExistenceTimer.reset();
+ mLastAppearanceMessageTimer.reset();
if(LLSceneMonitor::getInstance()->isEnabled())
{
@@ -1944,6 +1953,11 @@ U32 LLVOAvatar::processUpdateMessage(LLMessageSystem *mesgsys,
// Do base class updates...
U32 retval = LLViewerObject::processUpdateMessage(mesgsys, user_data, block_num, update_type, dp);
+ //LLTEContents tec;
+ //S32 te_retval = parseTEMessage(mesgsys, _PREHASH_ObjectData, block_num, tec);
+
+ LL_DEBUGS("Avatar") << avString() << update_type << LL_ENDL;
+
// Print out arrival information once we have name of avatar.
if (has_name && getNVPair("FirstName"))
{
@@ -3110,10 +3124,9 @@ bool LLVOAvatar::isVisuallyMuted()
U32 max_cost = (U32) (max_render_cost*(LLVOAvatar::sLODFactor+0.5));
- muted = LLMuteList::getInstance()->isMuted(getID()) ||
- (mAttachmentGeometryBytes > max_attachment_bytes && max_attachment_bytes > 0) ||
- (mAttachmentSurfaceArea > max_attachment_area && max_attachment_area > 0.f) ||
- (mVisualComplexity > max_cost && max_render_cost > 0);
+ muted = (mAttachmentGeometryBytes > max_attachment_bytes && max_attachment_bytes > 0) ||
+ (mAttachmentSurfaceArea > max_attachment_area && max_attachment_area > 0.f) ||
+ (mVisualComplexity > max_cost && max_render_cost > 0);
// Could be part of the grand || collection above, but yanked out to make the logic visible
if (!muted)
@@ -3145,7 +3158,7 @@ bool LLVOAvatar::isVisuallyMuted()
}
}
- return muted;
+ return muted || isInMuteList();
}
void LLVOAvatar::forceUpdateVisualMuteSettings()
@@ -3154,13 +3167,27 @@ void LLVOAvatar::forceUpdateVisualMuteSettings()
mCachedVisualMuteUpdateTime = LLFrameTimer::getTotalSeconds() - 1.0;
}
+bool LLVOAvatar::isInMuteList()
+{
+ bool muted = false;
+ F64 now = LLFrameTimer::getTotalSeconds();
+ if (now < mCachedMuteListUpdateTime)
+ {
+ muted = mCachedInMuteList;
+ }
+ else
+ {
+ muted = LLMuteList::getInstance()->isMuted(getID());
+
+ const F64 SECONDS_BETWEEN_MUTE_UPDATES = 1;
+ mCachedMuteListUpdateTime = now + SECONDS_BETWEEN_MUTE_UPDATES;
+ mCachedInMuteList = muted;
+ }
+ return muted;
+}
-//------------------------------------------------------------------------
-// updateCharacter()
-// called on both your avatar and other avatars
-//------------------------------------------------------------------------
-BOOL LLVOAvatar::updateCharacter(LLAgent &agent)
-{
+void LLVOAvatar::updateDebugText()
+{
// clear debug text
mDebugText.clear();
@@ -3197,6 +3224,22 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent)
debug_line += llformat(" - cof rcv:%d", last_received_cof_version);
}
debug_line += llformat(" bsz-z: %f avofs-z: %f", mBodySize[2], mAvatarOffset[2]);
+ bool hover_enabled = getRegion() && getRegion()->avatarHoverHeightEnabled();
+ debug_line += hover_enabled ? " H" : " h";
+ const LLVector3& hover_offset = getHoverOffset();
+ if (hover_offset[2] != 0.0)
+ {
+ debug_line += llformat(" hov_z: %f", hover_offset[2]);
+ debug_line += llformat(" %s", (mIsSitting ? "S" : "T"));
+ debug_line += llformat("%s", (isMotionActive(ANIM_AGENT_SIT_GROUND_CONSTRAINED) ? "G" : "-"));
+ }
+ F32 elapsed = mLastAppearanceMessageTimer.getElapsedTimeF32();
+ static const char *elapsed_chars = "Xx*...";
+ U32 bucket = U32(elapsed*2);
+ if (bucket < strlen(elapsed_chars))
+ {
+ debug_line += llformat(" %c", elapsed_chars[bucket]);
+ }
addDebugText(debug_line);
}
if (gSavedSettings.getBOOL("DebugAvatarCompositeBaked"))
@@ -3204,7 +3247,7 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent)
if (!mBakedTextureDebugText.empty())
addDebugText(mBakedTextureDebugText);
}
-
+
if (LLVOAvatar::sShowAnimationDebug)
{
for (LLMotionController::motion_list_t::iterator iter = mMotionController.getActiveMotions().begin();
@@ -3233,6 +3276,27 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent)
}
}
+ if (!mDebugText.size() && mText.notNull())
+ {
+ mText->markDead();
+ mText = NULL;
+ }
+ else if (mDebugText.size())
+ {
+ setDebugText(mDebugText);
+ }
+ mDebugText.clear();
+
+}
+
+//------------------------------------------------------------------------
+// updateCharacter()
+// called on both your avatar and other avatars
+//------------------------------------------------------------------------
+BOOL LLVOAvatar::updateCharacter(LLAgent &agent)
+{
+ updateDebugText();
+
if (!mIsBuilt)
{
return FALSE;
@@ -3341,9 +3405,15 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent)
LLVector3 xyVel = getVelocity();
xyVel.mV[VZ] = 0.0f;
speed = xyVel.length();
-
+ // remembering the value here prevents a display glitch if the
+ // animation gets toggled during this update.
+ bool was_sit_ground_constrained = isMotionActive(ANIM_AGENT_SIT_GROUND_CONSTRAINED);
+
if (!(mIsSitting && getParent()))
{
+ // This case includes all configurations except sitting on an
+ // object, so does include ground sit.
+
//--------------------------------------------------------------------
// get timing info
// handle initial condition case
@@ -3397,9 +3467,14 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent)
// correct for the fact that the pelvis is not necessarily the center
// of the agent's physical representation
root_pos.mdV[VZ] -= (0.5f * mBodySize.mV[VZ]) - mPelvisToFoot;
+ if (!mIsSitting && !was_sit_ground_constrained)
+ {
+ root_pos += LLVector3d(getHoverOffset());
+ }
LLVector3 newPosition = gAgent.getPosAgentFromGlobal(root_pos);
+
if (newPosition != mRoot->getXform()->getWorldPosition())
{
mRoot->touch();
@@ -3564,7 +3639,9 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent)
}
else if (mDrawable.notNull())
{
- mRoot->setPosition(mDrawable->getPosition());
+ LLVector3 pos = mDrawable->getPosition();
+ pos += getHoverOffset() * mDrawable->getRotation();
+ mRoot->setPosition(pos);
mRoot->setRotation(mDrawable->getRotation());
}
@@ -3583,7 +3660,21 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent)
{
updateMotions(LLCharacter::NORMAL_UPDATE);
}
-
+
+ // Special handling for sitting on ground.
+ if (!getParent() && (mIsSitting || was_sit_ground_constrained))
+ {
+
+ F32 off_z = LLVector3d(getHoverOffset()).mdV[VZ];
+ if (off_z != 0.0)
+ {
+ LLVector3 pos = mRoot->getWorldPosition();
+ pos.mV[VZ] += off_z;
+ mRoot->touch();
+ mRoot->setWorldPosition(pos);
+ }
+ }
+
// update head position
updateHeadOffset();
@@ -3667,17 +3758,6 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent)
mRoot->updateWorldMatrixChildren();
- if (!mDebugText.size() && mText.notNull())
- {
- mText->markDead();
- mText = NULL;
- }
- else if (mDebugText.size())
- {
- setDebugText(mDebugText);
- }
- mDebugText.clear();
-
//mesh vertices need to be reskinned
mNeedsSkin = TRUE;
return TRUE;
@@ -7115,6 +7195,17 @@ void LLVOAvatar::parseAppearanceMessage(LLMessageSystem* mesgsys, LLAppearanceMe
// For future use:
//mesgsys->getU32Fast(_PREHASH_AppearanceData, _PREHASH_Flags, appearance_flags, 0);
}
+
+ // Parse the AppearanceData field, if any.
+ contents.mHoverOffsetWasSet = false;
+ if (mesgsys->has(_PREHASH_AppearanceHover))
+ {
+ LLVector3 hover;
+ mesgsys->getVector3Fast(_PREHASH_AppearanceHover, _PREHASH_HoverHeight, hover);
+ LL_DEBUGS("Avatar") << avString() << " hover received " << hover.mV[ VX ] << "," << hover.mV[ VY ] << "," << hover.mV[ VZ ] << LL_ENDL;
+ contents.mHoverOffset = hover;
+ contents.mHoverOffsetWasSet = true;
+ }
// Parse visual params, if any.
S32 num_blocks = mesgsys->getNumberOfBlocksFast(_PREHASH_VisualParam);
@@ -7232,6 +7323,8 @@ void LLVOAvatar::processAvatarAppearance( LLMessageSystem* mesgsys )
return;
}
+ mLastAppearanceMessageTimer.reset();
+
ESex old_sex = getSex();
LLAppearanceMessageContents contents;
@@ -7416,6 +7509,22 @@ void LLVOAvatar::processAvatarAppearance( LLMessageSystem* mesgsys )
}
}
+ if (contents.mHoverOffsetWasSet && !isSelf())
+ {
+ // Got an update for some other avatar
+ // Ignore updates for self, because we have a more authoritative value in the preferences.
+ setHoverOffset(contents.mHoverOffset);
+ LL_INFOS("Avatar") << avString() << "setting hover from message" << contents.mHoverOffset[2] << LL_ENDL;
+ }
+
+ if (!contents.mHoverOffsetWasSet && !isSelf())
+ {
+ // If we don't get a value at all, we are presumably in a
+ // region that does not support hover height.
+ LL_WARNS() << avString() << "zeroing hover because not defined in appearance message" << LL_ENDL;
+ setHoverOffset(LLVector3(0.0, 0.0, 0.0));
+ }
+
setCompositeUpdatesEnabled( TRUE );
// If all of the avatars are completely baked, release the global image caches to conserve memory.
@@ -8038,7 +8147,7 @@ void LLVOAvatar::updateImpostors()
BOOL LLVOAvatar::isImpostor()
{
- return sUseImpostors && (isVisuallyMuted() || (mUpdatePeriod >= IMPOSTOR_PERIOD)) ? TRUE : FALSE;
+ return (sUseImpostors && (isVisuallyMuted() || (mUpdatePeriod >= IMPOSTOR_PERIOD))) || isInMuteList() ? TRUE : FALSE;
}