diff options
Diffstat (limited to 'indra/newview/llvoavatar.cpp')
-rw-r--r-- | indra/newview/llvoavatar.cpp | 244 |
1 files changed, 68 insertions, 176 deletions
diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp index 89ce889a61..b5faa984eb 100644 --- a/indra/newview/llvoavatar.cpp +++ b/indra/newview/llvoavatar.cpp @@ -2,25 +2,31 @@ * @File llvoavatar.cpp * @brief Implementation of LLVOAvatar class which is a derivation of LLViewerObject * - * $LicenseInfo:firstyear=2001&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. + * $LicenseInfo:firstyear=2001&license=viewergpl$ + * + * Copyright (c) 2001-2009, Linden Research, Inc. * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. + * Second Life Viewer Source Code + * The source code in this file ("Source Code") is provided by Linden Lab + * to you under the terms of the GNU General Public License, version 2.0 + * ("GPL"), unless you have obtained a separate licensing agreement + * ("Other License"), formally executed by you and Linden Lab. Terms of + * the GPL can be found in doc/GPL-license.txt in this distribution, or + * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. + * There are special exceptions to the terms and conditions of the GPL as + * it is applied to this Source Code. View the full text of the exception + * in the file doc/FLOSS-exception.txt in this software distribution, or + * online at + * http://secondlifegrid.net/programs/open_source/licensing/flossexception * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * By copying, modifying or distributing this software, you acknowledge + * that you have read and understood your obligations described above, + * and agree to abide by those obligations. * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO + * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, + * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ @@ -589,7 +595,7 @@ LLVOAvatarSkeletonInfo* LLVOAvatar::sAvatarSkeletonInfo = NULL; LLVOAvatar::LLVOAvatarXmlInfo* LLVOAvatar::sAvatarXmlInfo = NULL; LLVOAvatarDictionary *LLVOAvatar::sAvatarDictionary = NULL; S32 LLVOAvatar::sFreezeCounter = 0; -U32 LLVOAvatar::sMaxVisible = 12; +S32 LLVOAvatar::sMaxVisible = 50; F32 LLVOAvatar::sRenderDistance = 256.f; S32 LLVOAvatar::sNumVisibleAvatars = 0; S32 LLVOAvatar::sNumLODChangesThisFrame = 0; @@ -671,8 +677,7 @@ LLVOAvatar::LLVOAvatar(const LLUUID& id, mFullyLoaded(FALSE), mPreviousFullyLoaded(FALSE), mFullyLoadedInitialized(FALSE), - mSupportsAlphaLayers(FALSE), - mLoadedCallbacksPaused(FALSE) + mSupportsAlphaLayers(FALSE) { LLMemType mt(LLMemType::MTYPE_AVATAR); //VTResume(); // VTune @@ -829,7 +834,6 @@ LLVOAvatar::~LLVOAvatar() mDead = TRUE; mAnimationSources.clear(); - LLLoadedCallbackEntry::cleanUpCallbackList(&mCallbackTextureList) ; lldebugs << "LLVOAvatar Destructor end" << llendl; } @@ -843,7 +847,6 @@ void LLVOAvatar::markDead() sNumVisibleChatBubbles--; } mVoiceVisualizer->markDead(); - LLLoadedCallbackEntry::cleanUpCallbackList(&mCallbackTextureList) ; LLViewerObject::markDead(); } @@ -2073,8 +2076,7 @@ void LLVOAvatar::computeBodySize() ankle.mV[VZ] * knee_scale.mV[VZ] - foot.mV[VZ] * ankle_scale.mV[VZ]; - LLVector3 new_body_size; - new_body_size.mV[VZ] = mPelvisToFoot + + mBodySize.mV[VZ] = mPelvisToFoot + // the sqrt(2) correction below is an approximate // correction to get to the top of the head F_SQRT2 * (skull.mV[VZ] * head_scale.mV[VZ]) + @@ -2084,19 +2086,8 @@ void LLVOAvatar::computeBodySize() torso.mV[VZ] * pelvis_scale.mV[VZ]; // TODO -- measure the real depth and width - new_body_size.mV[VX] = DEFAULT_AGENT_DEPTH; - new_body_size.mV[VY] = DEFAULT_AGENT_WIDTH; - - if (new_body_size != mBodySize) - { - mBodySize = new_body_size; - - if (isSelf() && !LLAppearanceMgr::instance().isInUpdateAppearanceFromCOF()) - { // notify simulator of change in size - // but not if we are in the middle of updating appearance - gAgent.sendAgentSetAppearance(); - } - } + mBodySize.mV[VX] = DEFAULT_AGENT_DEPTH; + mBodySize.mV[VY] = DEFAULT_AGENT_WIDTH; /* debug spam std::cout << "skull = " << skull << std::endl; // adebug @@ -2226,14 +2217,12 @@ BOOL LLVOAvatar::idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time) { llinfos << "Warning! Idle on dead avatar" << llendl; return TRUE; - } + } if (!(gPipeline.hasRenderType(LLPipeline::RENDER_TYPE_AVATAR))) { return TRUE; } - - checkTextureLoading() ; // force immediate pixel area update on avatars using last frames data (before drawable or camera updates) setPixelAreaAndAngle(gAgent); @@ -2539,7 +2528,7 @@ void LLVOAvatar::idleUpdateAppearanceAnimation() param; param = getNextVisualParam()) { - if (param->isTweakable()) + if (param->getGroup() == VISUAL_PARAM_GROUP_TWEAKABLE) { param->stopAnimating(FALSE); } @@ -2562,7 +2551,7 @@ void LLVOAvatar::idleUpdateAppearanceAnimation() param; param = getNextVisualParam()) { - if (param->isTweakable()) + if (param->getGroup() == VISUAL_PARAM_GROUP_TWEAKABLE) { param->animate(morph_amt, FALSE); } @@ -3131,16 +3120,14 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent) if (motionp->getName().empty()) { output = llformat("%s - %d", - gAgent.isGodlikeWithoutAdminMenuFakery() ? - motionp->getID().asString().c_str() : - LLUUID::null.asString().c_str(), - (U32)motionp->getPriority()); + motionp->getID().asString().c_str(), + (U32)motionp->getPriority()); } else { output = llformat("%s - %d", - motionp->getName().c_str(), - (U32)motionp->getPriority()); + motionp->getName().c_str(), + (U32)motionp->getPriority()); } addDebugText(output); } @@ -3186,35 +3173,35 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent) { // muted avatars update at 16 hz mUpdatePeriod = 16; } - else if (mVisibilityRank <= LLVOAvatar::sMaxVisible) + else if (visible && mVisibilityRank <= LLVOAvatar::sMaxVisible * 0.25f) { //first 25% of max visible avatars are not impostored mUpdatePeriod = 1; } - else if (mVisibilityRank > LLVOAvatar::sMaxVisible * 4) - { //background avatars are REALLY slow updating impostors - mUpdatePeriod = 16; - } - else if (mVisibilityRank > LLVOAvatar::sMaxVisible * 3) + else if (visible && mVisibilityRank > LLVOAvatar::sMaxVisible * 0.75f) { //back 25% of max visible avatars are slow updating impostors mUpdatePeriod = 8; } - else if (mImpostorPixelArea <= impostor_area) + else if (visible && mVisibilityRank > (U32) LLVOAvatar::sMaxVisible) + { //background avatars are REALLY slow updating impostors + mUpdatePeriod = 16; + } + else if (visible && mImpostorPixelArea <= impostor_area) { // stuff in between gets an update period based on pixel area mUpdatePeriod = llclamp((S32) sqrtf(impostor_area*4.f/mImpostorPixelArea), 2, 8); } + else if (visible && mVisibilityRank > LLVOAvatar::sMaxVisible * 0.25f) + { // force nearby impostors in ultra crowded areas + mUpdatePeriod = 2; + } else - { - //nearby avatars, update the impostors more frequently. - mUpdatePeriod = 4; + { // not impostored + mUpdatePeriod = 1; } visible = (LLDrawable::getCurrentFrame()+mID.mData[0])%mUpdatePeriod == 0 ? TRUE : FALSE; } - // don't early out for your own avatar, as we rely on your animations playing reliably - // for example, the "turn around" animation when entering customize avatar needs to trigger - // even when your avatar is offscreen - if (!visible && !isSelf()) + if (!visible) { updateMotions(LLCharacter::HIDDEN_UPDATE); return FALSE; @@ -3564,7 +3551,7 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent) // AUDIO_STEP_LO_SPEED, AUDIO_STEP_HI_SPEED, // AUDIO_STEP_LO_GAIN, AUDIO_STEP_HI_GAIN ); - const F32 STEP_VOLUME = 0.1f; + const F32 STEP_VOLUME = 0.5f; const LLUUID& step_sound_id = getStepSound(); LLVector3d foot_pos_global = gAgent.getPosGlobalFromAgent(foot_pos_agent); @@ -4136,12 +4123,7 @@ void LLVOAvatar::updateTextures() } else { - if(!isVisible()) - { - return ;//do not update for invisible avatar. - } - - render_avatar = !mCulled; //visible and not culled. + render_avatar = isVisible() && !mCulled; } std::vector<BOOL> layer_baked; @@ -4183,7 +4165,7 @@ void LLVOAvatar::updateTextures() } } } - if (isIndexBakedTexture((ETextureIndex) texture_index) && render_avatar) + if (isIndexBakedTexture((ETextureIndex) texture_index)) { const S32 boost_level = getAvatarBakedBoostLevel(); imagep = LLViewerTextureManager::staticCastToFetchedTexture(getImage(texture_index,0), TRUE); @@ -4199,7 +4181,7 @@ void LLVOAvatar::updateTextures() << " on host " << getRegion()->getHost() << llendl; } - addBakedTextureStats( imagep, mPixelArea, texel_area_ratio, boost_level ); + addBakedTextureStats( imagep, mPixelArea, texel_area_ratio, boost_level ); } } @@ -4222,90 +4204,20 @@ void LLVOAvatar::addLocalTextureStats( ETextureIndex idx, LLViewerFetchedTexture return; } -const S32 MAX_TEXTURE_UPDATE_INTERVAL = 64 ; //need to call updateTextures() at least every 32 frames. -const S32 MAX_TEXTURE_VIRTURE_SIZE_RESET_INTERVAL = S32_MAX ; //frames -void LLVOAvatar::checkTextureLoading() -{ - static const F32 MAX_INVISIBLE_WAITING_TIME = 15.f ; //seconds - - BOOL pause = !isVisible() ; - if(!pause) - { - mInvisibleTimer.reset() ; - } - if(mLoadedCallbacksPaused == pause) - { - return ; - } - - if(mCallbackTextureList.empty()) //when is self or no callbacks. Note: this list for self is always empty. - { - mLoadedCallbacksPaused = pause ; - return ; //nothing to check. - } - - if(pause && mInvisibleTimer.getElapsedTimeF32() < MAX_INVISIBLE_WAITING_TIME) - { - return ; //have not been invisible for enough time. - } - - for(LLLoadedCallbackEntry::source_callback_list_t::iterator iter = mCallbackTextureList.begin(); - iter != mCallbackTextureList.end(); ++iter) - { - LLViewerFetchedTexture* tex = gTextureList.findImage(*iter) ; - if(tex) - { - if(pause)//pause texture fetching. - { - tex->pauseLoadedCallbacks(&mCallbackTextureList) ; - - //set to terminate texture fetching after MAX_TEXTURE_UPDATE_INTERVAL frames. - tex->setMaxVirtualSizeResetInterval(MAX_TEXTURE_UPDATE_INTERVAL); - tex->resetMaxVirtualSizeResetCounter() ; - } - else//unpause - { - static const F32 START_AREA = 100.f ; - - tex->unpauseLoadedCallbacks(&mCallbackTextureList) ; - tex->addTextureStats(START_AREA); //jump start the fetching again - } - } - } - - if(!pause) - { - updateTextures() ; //refresh texture stats. - } - mLoadedCallbacksPaused = pause ; - return ; -} - -const F32 SELF_ADDITIONAL_PRI = 0.75f ; -const F32 ADDITIONAL_PRI = 0.5f; + void LLVOAvatar::addBakedTextureStats( LLViewerFetchedTexture* imagep, F32 pixel_area, F32 texel_area_ratio, S32 boost_level) { - //Note: - //if this function is not called for the last MAX_TEXTURE_VIRTURE_SIZE_RESET_INTERVAL frames, - //the texture pipeline will stop fetching this texture. + mMaxPixelArea = llmax(pixel_area, mMaxPixelArea); + mMinPixelArea = llmin(pixel_area, mMinPixelArea); imagep->resetTextureStats(); + imagep->setResetMaxVirtualSizeFlag(false) ; imagep->setCanUseHTTP(false) ; //turn off http fetching for baked textures. - imagep->setMaxVirtualSizeResetInterval(MAX_TEXTURE_VIRTURE_SIZE_RESET_INTERVAL); - imagep->resetMaxVirtualSizeResetCounter() ; - - mMaxPixelArea = llmax(pixel_area, mMaxPixelArea); - mMinPixelArea = llmin(pixel_area, mMinPixelArea); imagep->addTextureStats(pixel_area / texel_area_ratio); imagep->setBoostLevel(boost_level); - - if(boost_level != LLViewerTexture::BOOST_AVATAR_BAKED_SELF) + if(boost_level == LLViewerTexture::BOOST_AVATAR_BAKED_SELF) { - imagep->setAdditionalDecodePriority(ADDITIONAL_PRI) ; - } - else - { - imagep->setAdditionalDecodePriority(SELF_ADDITIONAL_PRI) ; + imagep->setAdditionalDecodePriority(1.0f) ; } } @@ -5741,7 +5653,6 @@ LLViewerJointAttachment* LLVOAvatar::getTargetAttachmentPoint(LLViewerObject* vi if (!attachment) { llwarns << "Object attachment point invalid: " << attachmentID << llendl; - attachment = get_if_there(mAttachmentPoints, 1, (LLViewerJointAttachment*)NULL); // Arbitrary using 1 (chest) } return attachment; @@ -6221,13 +6132,6 @@ void LLVOAvatar::updateMeshTextures() const BOOL self_customizing = isSelf() && gAgentCamera.cameraCustomizeAvatar(); // During face edit mode, we don't use baked textures const BOOL other_culled = !isSelf() && mCulled; - LLLoadedCallbackEntry::source_callback_list_t* src_callback_list = NULL ; - BOOL paused = FALSE; - if(!isSelf()) - { - src_callback_list = &mCallbackTextureList ; - paused = mLoadedCallbacksPaused ; - } std::vector<BOOL> is_layer_baked; is_layer_baked.resize(mBakedTextureDatas.size(), false); @@ -6298,12 +6202,10 @@ void LLVOAvatar::updateMeshTextures() { mBakedTextureDatas[i].mIsLoaded = FALSE; if ( (baked_img->getID() != IMG_INVISIBLE) && ((i == BAKED_HEAD) || (i == BAKED_UPPER) || (i == BAKED_LOWER)) ) - { - baked_img->setLoadedCallback(onBakedTextureMasksLoaded, MORPH_MASK_REQUESTED_DISCARD, TRUE, TRUE, new LLTextureMaskData( mID ), - src_callback_list, paused); + { + baked_img->setLoadedCallback(onBakedTextureMasksLoaded, MORPH_MASK_REQUESTED_DISCARD, TRUE, TRUE, new LLTextureMaskData( mID )); } - baked_img->setLoadedCallback(onBakedTextureLoaded, SWITCH_TO_BAKED_DISCARD, FALSE, FALSE, new LLUUID( mID ), - src_callback_list, paused ); + baked_img->setLoadedCallback(onBakedTextureLoaded, SWITCH_TO_BAKED_DISCARD, FALSE, FALSE, new LLUUID( mID ) ); } } else if (mBakedTextureDatas[i].mTexLayerSet @@ -6763,14 +6665,6 @@ void LLVOAvatar::onFirstTEMessageReceived() { mFirstTEMessageReceived = TRUE; - LLLoadedCallbackEntry::source_callback_list_t* src_callback_list = NULL ; - BOOL paused = FALSE ; - if(!isSelf()) - { - src_callback_list = &mCallbackTextureList ; - paused = mLoadedCallbacksPaused ; - } - for (U32 i = 0; i < mBakedTextureDatas.size(); i++) { const BOOL layer_baked = isTextureDefined(mBakedTextureDatas[i].mTextureIndex); @@ -6784,11 +6678,9 @@ void LLVOAvatar::onFirstTEMessageReceived() // If we have more than one texture for the other baked layers, we'll want to call this for them too. if ( (image->getID() != IMG_INVISIBLE) && ((i == BAKED_HEAD) || (i == BAKED_UPPER) || (i == BAKED_LOWER)) ) { - image->setLoadedCallback( onBakedTextureMasksLoaded, MORPH_MASK_REQUESTED_DISCARD, TRUE, TRUE, new LLTextureMaskData( mID ), - src_callback_list, paused); + image->setLoadedCallback( onBakedTextureMasksLoaded, MORPH_MASK_REQUESTED_DISCARD, TRUE, TRUE, new LLTextureMaskData( mID )); } - image->setLoadedCallback( onInitialBakedTextureLoaded, MAX_DISCARD_LEVEL, FALSE, FALSE, new LLUUID( mID ), - src_callback_list, paused ); + image->setLoadedCallback( onInitialBakedTextureLoaded, MAX_DISCARD_LEVEL, FALSE, FALSE, new LLUUID( mID ) ); } } @@ -6809,7 +6701,7 @@ bool LLVOAvatar::visualParamWeightsAreDefault() param; param = getNextVisualParam()) { - if (param->isTweakable()) + if (param->getGroup() == VISUAL_PARAM_GROUP_TWEAKABLE) { LLViewerVisualParam* vparam = dynamic_cast<LLViewerVisualParam*>(param); llassert(vparam); @@ -6919,7 +6811,7 @@ void LLVOAvatar::processAvatarAppearance( LLMessageSystem* mesgsys ) { for( S32 i = 0; i < num_blocks; i++ ) { - while( param && (param->getGroup() != VISUAL_PARAM_GROUP_TWEAKABLE) ) // should not be any of group VISUAL_PARAM_GROUP_TWEAKABLE_NO_TRANSMIT + while( param && (param->getGroup() != VISUAL_PARAM_GROUP_TWEAKABLE) ) { param = getNextVisualParam(); } @@ -6952,7 +6844,7 @@ void LLVOAvatar::processAvatarAppearance( LLMessageSystem* mesgsys ) } } - const S32 expected_tweakable_count = getVisualParamCountInGroup(VISUAL_PARAM_GROUP_TWEAKABLE); // don't worry about VISUAL_PARAM_GROUP_TWEAKABLE_NO_TRANSMIT + const S32 expected_tweakable_count = getVisualParamCountInGroup(VISUAL_PARAM_GROUP_TWEAKABLE); if (num_blocks != expected_tweakable_count) { llinfos << "Number of params in AvatarAppearance msg (" << num_blocks << ") does not match number of tweakable params in avatar xml file (" << expected_tweakable_count << "). Processing what we can. object: " << getID() << llendl; @@ -7239,7 +7131,7 @@ void LLVOAvatar::dumpArchetypeXML( void* ) { LLViewerVisualParam* viewer_param = (LLViewerVisualParam*)param; if( (viewer_param->getWearableType() == type) && - (viewer_param->isTweakable() ) ) + (viewer_param->getGroup() == VISUAL_PARAM_GROUP_TWEAKABLE) ) { apr_file_printf(file, "\t\t<param id=\"%d\" name=\"%s\" value=\"%.3f\"/>\n", viewer_param->getID(), viewer_param->getName().c_str(), viewer_param->getWeight()); @@ -7312,7 +7204,7 @@ void LLVOAvatar::cullAvatarsByPixelArea() std::sort(LLCharacter::sInstances.begin(), LLCharacter::sInstances.end(), CompareScreenAreaGreater()); // Update the avatars that have changed status - U32 rank = 2; //1 is reserved for self. + U32 rank = 0; for (std::vector<LLCharacter*>::iterator iter = LLCharacter::sInstances.begin(); iter != LLCharacter::sInstances.end(); ++iter) { @@ -7336,7 +7228,7 @@ void LLVOAvatar::cullAvatarsByPixelArea() if (inst->isSelf()) { - inst->setVisibilityRank(1); + inst->setVisibilityRank(0); } else if (inst->mDrawable.notNull() && inst->mDrawable->isVisible()) { |