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Diffstat (limited to 'indra/newview/llvoavatar.cpp')
-rw-r--r--indra/newview/llvoavatar.cpp296
1 files changed, 142 insertions, 154 deletions
diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp
index e638e5b8c3..8e8cf7424f 100644
--- a/indra/newview/llvoavatar.cpp
+++ b/indra/newview/llvoavatar.cpp
@@ -616,7 +616,6 @@ bool LLVOAvatar::sVisibleInFirstPerson = false;
F32 LLVOAvatar::sLODFactor = 1.f;
F32 LLVOAvatar::sPhysicsLODFactor = 1.f;
bool LLVOAvatar::sJointDebug = false;
-bool LLVOAvatar::sLipSyncEnabled = false;
F32 LLVOAvatar::sUnbakedTime = 0.f;
F32 LLVOAvatar::sUnbakedUpdateTime = 0.f;
F32 LLVOAvatar::sGreyTime = 0.f;
@@ -1177,7 +1176,6 @@ void LLVOAvatar::initClass()
LLControlAvatar::sRegionChangedSlot = gAgent.addRegionChangedCallback(&LLControlAvatar::onRegionChanged);
sCloudTexture = LLViewerTextureManager::getFetchedTextureFromFile("cloud-particle.j2c");
- gSavedSettings.getControl("LipSyncEnabled")->getSignal()->connect(boost::bind(&LLVOAvatar::handleVOAvatarPrefsChanged, _2));
}
@@ -1185,12 +1183,6 @@ void LLVOAvatar::cleanupClass()
{
}
-bool LLVOAvatar::handleVOAvatarPrefsChanged(const LLSD &newvalue)
-{
- sLipSyncEnabled = gSavedSettings.getBOOL("LipSyncEnabled");
- return true;
-}
-
// virtual
void LLVOAvatar::initInstance()
{
@@ -1554,7 +1546,8 @@ void LLVOAvatar::calculateSpatialExtents(LLVector4a& newMin, LLVector4a& newMax)
size.setSub(newMax,newMin);
size.mul(0.5f);
- mPixelArea = LLPipeline::calcPixelArea(center, size, *LLViewerCamera::getInstance());
+ F32 pixel_area = LLPipeline::calcPixelArea(center, size, *LLViewerCamera::getInstance());
+ setCorrectedPixelArea(pixel_area);
}
void render_sphere_and_line(const LLVector3& begin_pos, const LLVector3& end_pos, F32 sphere_scale, const LLVector3& occ_color, const LLVector3& visible_color)
@@ -1846,36 +1839,36 @@ bool LLVOAvatar::lineSegmentIntersect(const LLVector4a& start, const LLVector4a&
{
mCollisionVolumes[i].updateWorldMatrix();
- glh::matrix4f mat((F32*) mCollisionVolumes[i].getXform()->getWorldMatrix().mMatrix);
- glh::matrix4f inverse = mat.inverse();
- glh::matrix4f norm_mat = inverse.transpose();
+ glm::mat4 mat(glm::make_mat4((F32*) mCollisionVolumes[i].getXform()->getWorldMatrix().mMatrix));
+ glm::mat4 inverse = glm::inverse(mat);
+ glm::mat4 norm_mat = glm::transpose(inverse);
- glh::vec3f p1(start.getF32ptr());
- glh::vec3f p2(end.getF32ptr());
+ glm::vec3 p1(glm::make_vec3(start.getF32ptr()));
+ glm::vec3 p2(glm::make_vec3(end.getF32ptr()));
- inverse.mult_matrix_vec(p1);
- inverse.mult_matrix_vec(p2);
+ p1 = mul_mat4_vec3(inverse, p1);
+ p2 = mul_mat4_vec3(inverse, p2);
LLVector3 position;
LLVector3 norm;
- if (linesegment_sphere(LLVector3(p1.v), LLVector3(p2.v), LLVector3(0,0,0), 1.f, position, norm))
+ if (linesegment_sphere(LLVector3(glm::value_ptr(p1)), LLVector3(glm::value_ptr(p2)), LLVector3(0,0,0), 1.f, position, norm))
{
- glh::vec3f res_pos(position.mV);
- mat.mult_matrix_vec(res_pos);
+ glm::vec3 res_pos(glm::make_vec3(position.mV));
+ res_pos = mul_mat4_vec3(mat, res_pos);
- norm.normalize();
- glh::vec3f res_norm(norm.mV);
- norm_mat.mult_matrix_dir(res_norm);
+ glm::vec3 res_norm(glm::make_vec3(norm.mV));
+ res_norm = glm::normalize(res_norm);
+ res_norm = glm::mat3(norm_mat) * res_norm;
if (intersection)
{
- intersection->load3(res_pos.v);
+ intersection->load3(glm::value_ptr(res_pos));
}
if (normal)
{
- normal->load3(res_norm.v);
+ normal->load3(glm::value_ptr(res_norm));
}
return true;
@@ -2880,7 +2873,7 @@ static void override_bbox(LLDrawable* drawable, LLVector4a* extents)
{
LL_PROFILE_ZONE_SCOPED_CATEGORY_SPATIAL;
drawable->setSpatialExtents(extents[0], extents[1]);
- drawable->setPositionGroup(LLVector4a(0, 0, 0));
+ drawable->setPositionGroup(LLVector4a(0.f, 0.f, 0.f));
drawable->movePartition();
}
@@ -2901,19 +2894,12 @@ void LLVOAvatar::idleUpdateMisc(bool detailed_update)
if (detailed_update)
{
U32 draw_order = 0;
- S32 attachment_selected = LLSelectMgr::getInstance()->getSelection()->getObjectCount() && LLSelectMgr::getInstance()->getSelection()->isAttachment();
- for (attachment_map_t::iterator iter = mAttachmentPoints.begin();
- iter != mAttachmentPoints.end();
- ++iter)
+ bool attachment_selected = LLSelectMgr::getInstance()->getSelection()->getObjectCount() > 0 && LLSelectMgr::getInstance()->getSelection()->isAttachment();
+ for (const auto& [attachment_point_id, attachment] : mAttachmentPoints)
{
- LLViewerJointAttachment* attachment = iter->second;
-
- for (LLViewerJointAttachment::attachedobjs_vec_t::iterator attachment_iter = attachment->mAttachedObjects.begin();
- attachment_iter != attachment->mAttachedObjects.end();
- ++attachment_iter)
+ for (auto& attached_object : attachment->mAttachedObjects)
{
- LLViewerObject* attached_object = attachment_iter->get();
- if (!attached_object
+ if (attached_object.isNull()
|| attached_object->isDead()
|| !attachment->getValid()
|| attached_object->mDrawable.isNull())
@@ -3118,7 +3104,7 @@ void LLVOAvatar::idleUpdateLipSync(bool voice_enabled)
// Use the Lipsync_Ooh and Lipsync_Aah morphs for lip sync
if ( voice_enabled
&& mLastRezzedStatus > 0 // no point updating lip-sync for clouds
- && sLipSyncEnabled
+ && LLVoiceVisualizer::getLipSyncEnabled()
&& LLVoiceClient::getInstance()->getIsSpeaking( mID ) )
{
F32 ooh_morph_amount = 0.0f;
@@ -3695,21 +3681,22 @@ LLVector3 LLVOAvatar::idleCalcNameTagPosition(const LLVector3 &root_pos_last)
name_position += (local_camera_up * root_rot) - (projected_vec(local_camera_at * root_rot, camera_to_av));
name_position += pixel_up_vec * NAMETAG_VERTICAL_SCREEN_OFFSET;
- const F32 water_height = getRegion()->getWaterHeight();
- static const F32 WATER_HEIGHT_DELTA = 0.25f;
- if (name_position[VZ] < water_height + WATER_HEIGHT_DELTA)
+ // Avoid of crossing the name tag by the water surface
+ if (mNameText)
{
- if (LLViewerCamera::getInstance()->getOrigin()[VZ] >= water_height)
+ F32 water_height = getRegion()->getWaterHeight();
+ static const F32 WATER_HEIGHT_ABOVE_DELTA = 0.25;
+ if (name_position[VZ] < water_height + WATER_HEIGHT_ABOVE_DELTA)
{
- name_position[VZ] = water_height;
- }
- else if (mNameText) // both camera and HUD are below watermark
- {
- F32 name_world_height = mNameText->getWorldHeight();
- F32 max_z_position = water_height - name_world_height;
- if (name_position[VZ] > max_z_position)
+ F32 camera_height = LLViewerCamera::getInstance()->getOrigin()[VZ];
+ if (camera_height >= water_height)
{
- name_position[VZ] = max_z_position;
+ F32 name_world_height = mNameText->getWorldHeight();
+ static const F32 WATER_HEIGHT_BELOW_DELTA = 0.5;
+ if (name_position[VZ] + name_world_height > water_height - WATER_HEIGHT_BELOW_DELTA)
+ {
+ name_position[VZ] = water_height + WATER_HEIGHT_ABOVE_DELTA;
+ }
}
}
}
@@ -4935,27 +4922,22 @@ void LLVOAvatar::updateVisibility()
{
visible = true;
}
- else
- {
- visible = false;
- }
- if(isSelf())
+ if (isSelf())
{
if (!gAgentWearables.areWearablesLoaded())
{
visible = false;
}
}
- else if( !mFirstAppearanceMessageReceived )
+ else if (!mFirstAppearanceMessageReceived)
{
visible = false;
}
if (sDebugInvisible)
{
- LLNameValue* firstname = getNVPair("FirstName");
- if (firstname)
+ if (LLNameValue* firstname = getNVPair("FirstName"))
{
LL_DEBUGS("Avatar") << avString() << " updating visibility" << LL_ENDL;
}
@@ -5044,11 +5026,14 @@ void LLVOAvatar::updateVisibility()
}
}
- if ( visible != mVisible )
+ if (visible != mVisible)
{
LL_DEBUGS("AvatarRender") << "visible was " << mVisible << " now " << visible << LL_ENDL;
}
+
mVisible = visible;
+
+ mVisibilityPreference = visible ? getPixelArea() : 0;
}
// private
@@ -7110,6 +7095,18 @@ void LLVOAvatar::updateVisualParams()
dirtyMesh();
updateHeadOffset();
}
+
+void LLVOAvatar::setCorrectedPixelArea(F32 area)
+{
+ // We always want to look good to ourselves
+ if (isSelf())
+ {
+ area = llmax(area, F32(getTexImageSize() / 16));
+ }
+
+ setPixelArea(area);
+}
+
//-----------------------------------------------------------------------------
// isActive()
//-----------------------------------------------------------------------------
@@ -7137,7 +7134,7 @@ void LLVOAvatar::setPixelAreaAndAngle(LLAgent &agent)
size.mul(0.5f);
mImpostorPixelArea = LLPipeline::calcPixelArea(center, size, *LLViewerCamera::getInstance());
- mPixelArea = mImpostorPixelArea;
+ setCorrectedPixelArea(mImpostorPixelArea);
F32 range = mDrawable->mDistanceWRTCamera;
@@ -7150,12 +7147,6 @@ void LLVOAvatar::setPixelAreaAndAngle(LLAgent &agent)
F32 radius = size.getLength3().getF32();
mAppAngle = (F32) atan2( radius, range) * RAD_TO_DEG;
}
-
- // We always want to look good to ourselves
- if( isSelf() )
- {
- mPixelArea = llmax( mPixelArea, F32(getTexImageSize() / 16) );
- }
}
//-----------------------------------------------------------------------------
@@ -8444,14 +8435,14 @@ bool LLVOAvatar::isFullyLoaded() const
bool LLVOAvatar::isTooComplex() const
{
bool too_complex;
- static LLCachedControl<S32> compelxity_render_mode(gSavedSettings, "RenderAvatarComplexityMode");
- bool render_friend = (isBuddy() && compelxity_render_mode > AV_RENDER_LIMIT_BY_COMPLEXITY);
+ static LLCachedControl<S32> complexity_render_mode(gSavedSettings, "RenderAvatarComplexityMode");
+ bool render_friend = (isBuddy() && complexity_render_mode > AV_RENDER_LIMIT_BY_COMPLEXITY);
if (isSelf() || render_friend || mVisuallyMuteSetting == AV_ALWAYS_RENDER)
{
too_complex = false;
}
- else if (compelxity_render_mode == AV_RENDER_ONLY_SHOW_FRIENDS && !mIsControlAvatar)
+ else if (complexity_render_mode == AV_RENDER_ONLY_SHOW_FRIENDS && !mIsControlAvatar)
{
too_complex = true;
}
@@ -8479,16 +8470,16 @@ bool LLVOAvatar::isTooSlow() const
return mTooSlow;
}
- static LLCachedControl<S32> compelxity_render_mode(gSavedSettings, "RenderAvatarComplexityMode");
+ static LLCachedControl<S32> complexity_render_mode(gSavedSettings, "RenderAvatarComplexityMode");
static LLCachedControl<bool> friends_only(gSavedSettings, "RenderAvatarFriendsOnly", false);
bool is_friend = isBuddy();
- bool render_friend = is_friend && compelxity_render_mode > AV_RENDER_LIMIT_BY_COMPLEXITY;
+ bool render_friend = is_friend && complexity_render_mode > AV_RENDER_LIMIT_BY_COMPLEXITY;
if (render_friend || mVisuallyMuteSetting == AV_ALWAYS_RENDER)
{
return false;
}
- else if (compelxity_render_mode == AV_RENDER_ONLY_SHOW_FRIENDS)
+ else if (complexity_render_mode == AV_RENDER_ONLY_SHOW_FRIENDS)
{
return true;
}
@@ -8504,7 +8495,7 @@ bool LLVOAvatar::isTooSlow() const
void LLVOAvatar::updateTooSlow()
{
LL_PROFILE_ZONE_SCOPED_CATEGORY_AVATAR;
- static LLCachedControl<S32> compelxity_render_mode(gSavedSettings, "RenderAvatarComplexityMode");
+ static LLCachedControl<S32> complexity_render_mode(gSavedSettings, "RenderAvatarComplexityMode");
static LLCachedControl<bool> allowSelfImpostor(gSavedSettings, "AllowSelfImpostor");
const auto id = getID();
@@ -8537,14 +8528,14 @@ void LLVOAvatar::updateTooSlow()
if(!mTooSlowWithoutShadows) // if we were not previously above the full impostor cap
{
- bool always_render_friends = compelxity_render_mode > AV_RENDER_LIMIT_BY_COMPLEXITY;
+ bool always_render_friends = complexity_render_mode > AV_RENDER_LIMIT_BY_COMPLEXITY;
bool render_friend_or_exception = (always_render_friends && isBuddy()) ||
( getVisualMuteSettings() == LLVOAvatar::AV_ALWAYS_RENDER );
if( (!isSelf() || allowSelfImpostor) && !render_friend_or_exception)
{
// Note: slow rendering Friends still get their shadows zapped.
mTooSlowWithoutShadows = (getGPURenderTime()*2.f >= max_art_ms) // NOTE: assumes shadow rendering doubles render time
- || (compelxity_render_mode == AV_RENDER_ONLY_SHOW_FRIENDS && !mIsControlAvatar);
+ || (complexity_render_mode == AV_RENDER_ONLY_SHOW_FRIENDS && !mIsControlAvatar);
}
}
}
@@ -8610,60 +8601,53 @@ void LLVOAvatar::updateMeshVisibility()
if (getOverallAppearance() == AOA_NORMAL)
{
- for (attachment_map_t::iterator iter = mAttachmentPoints.begin();
- iter != mAttachmentPoints.end();
- ++iter)
+ for (const auto& [attachment_point_id, attachment] : mAttachmentPoints)
{
- LLViewerJointAttachment* attachment = iter->second;
- if (attachment)
+ if (!attachment)
+ continue;
+
+ for (const auto& objectp : attachment->mAttachedObjects)
{
- for (LLViewerJointAttachment::attachedobjs_vec_t::iterator attachment_iter = attachment->mAttachedObjects.begin();
- attachment_iter != attachment->mAttachedObjects.end();
- ++attachment_iter)
+ if (objectp.isNull())
+ continue;
+
+ for (int face_index = 0; face_index < objectp->getNumTEs(); face_index++)
{
- LLViewerObject *objectp = attachment_iter->get();
- if (objectp)
- {
- for (int face_index = 0; face_index < objectp->getNumTEs(); face_index++)
- {
- LLTextureEntry* tex_entry = objectp->getTE(face_index);
- bake_flag[BAKED_HEAD] |= (tex_entry->getID() == IMG_USE_BAKED_HEAD);
- bake_flag[BAKED_EYES] |= (tex_entry->getID() == IMG_USE_BAKED_EYES);
- bake_flag[BAKED_HAIR] |= (tex_entry->getID() == IMG_USE_BAKED_HAIR);
- bake_flag[BAKED_LOWER] |= (tex_entry->getID() == IMG_USE_BAKED_LOWER);
- bake_flag[BAKED_UPPER] |= (tex_entry->getID() == IMG_USE_BAKED_UPPER);
- bake_flag[BAKED_SKIRT] |= (tex_entry->getID() == IMG_USE_BAKED_SKIRT);
- bake_flag[BAKED_LEFT_ARM] |= (tex_entry->getID() == IMG_USE_BAKED_LEFTARM);
- bake_flag[BAKED_LEFT_LEG] |= (tex_entry->getID() == IMG_USE_BAKED_LEFTLEG);
- bake_flag[BAKED_AUX1] |= (tex_entry->getID() == IMG_USE_BAKED_AUX1);
- bake_flag[BAKED_AUX2] |= (tex_entry->getID() == IMG_USE_BAKED_AUX2);
- bake_flag[BAKED_AUX3] |= (tex_entry->getID() == IMG_USE_BAKED_AUX3);
- }
- }
+ LLTextureEntry* tex_entry = objectp->getTE(face_index);
+ const auto& tex_id = tex_entry->getID();
+ bake_flag[BAKED_HEAD] |= (tex_id == IMG_USE_BAKED_HEAD);
+ bake_flag[BAKED_EYES] |= (tex_id == IMG_USE_BAKED_EYES);
+ bake_flag[BAKED_HAIR] |= (tex_id == IMG_USE_BAKED_HAIR);
+ bake_flag[BAKED_LOWER] |= (tex_id == IMG_USE_BAKED_LOWER);
+ bake_flag[BAKED_UPPER] |= (tex_id == IMG_USE_BAKED_UPPER);
+ bake_flag[BAKED_SKIRT] |= (tex_id == IMG_USE_BAKED_SKIRT);
+ bake_flag[BAKED_LEFT_ARM] |= (tex_id == IMG_USE_BAKED_LEFTARM);
+ bake_flag[BAKED_LEFT_LEG] |= (tex_id == IMG_USE_BAKED_LEFTLEG);
+ bake_flag[BAKED_AUX1] |= (tex_id == IMG_USE_BAKED_AUX1);
+ bake_flag[BAKED_AUX2] |= (tex_id == IMG_USE_BAKED_AUX2);
+ bake_flag[BAKED_AUX3] |= (tex_id == IMG_USE_BAKED_AUX3);
+ }
- LLViewerObject::const_child_list_t& child_list = objectp->getChildren();
- for (LLViewerObject::child_list_t::const_iterator iter1 = child_list.begin();
- iter1 != child_list.end(); ++iter1)
+ for (const auto& objectchild : objectp->getChildren())
+ {
+ if (objectchild.isNull())
+ continue;
+
+ for (int face_index = 0; face_index < objectchild->getNumTEs(); face_index++)
{
- LLViewerObject* objectchild = *iter1;
- if (objectchild)
- {
- for (int face_index = 0; face_index < objectchild->getNumTEs(); face_index++)
- {
- LLTextureEntry* tex_entry = objectchild->getTE(face_index);
- bake_flag[BAKED_HEAD] |= (tex_entry->getID() == IMG_USE_BAKED_HEAD);
- bake_flag[BAKED_EYES] |= (tex_entry->getID() == IMG_USE_BAKED_EYES);
- bake_flag[BAKED_HAIR] |= (tex_entry->getID() == IMG_USE_BAKED_HAIR);
- bake_flag[BAKED_LOWER] |= (tex_entry->getID() == IMG_USE_BAKED_LOWER);
- bake_flag[BAKED_UPPER] |= (tex_entry->getID() == IMG_USE_BAKED_UPPER);
- bake_flag[BAKED_SKIRT] |= (tex_entry->getID() == IMG_USE_BAKED_SKIRT);
- bake_flag[BAKED_LEFT_ARM] |= (tex_entry->getID() == IMG_USE_BAKED_LEFTARM);
- bake_flag[BAKED_LEFT_LEG] |= (tex_entry->getID() == IMG_USE_BAKED_LEFTLEG);
- bake_flag[BAKED_AUX1] |= (tex_entry->getID() == IMG_USE_BAKED_AUX1);
- bake_flag[BAKED_AUX2] |= (tex_entry->getID() == IMG_USE_BAKED_AUX2);
- bake_flag[BAKED_AUX3] |= (tex_entry->getID() == IMG_USE_BAKED_AUX3);
- }
- }
+ LLTextureEntry* tex_entry = objectchild->getTE(face_index);
+ const auto& tex_id = tex_entry->getID();
+ bake_flag[BAKED_HEAD] |= (tex_id == IMG_USE_BAKED_HEAD);
+ bake_flag[BAKED_EYES] |= (tex_id == IMG_USE_BAKED_EYES);
+ bake_flag[BAKED_HAIR] |= (tex_id == IMG_USE_BAKED_HAIR);
+ bake_flag[BAKED_LOWER] |= (tex_id == IMG_USE_BAKED_LOWER);
+ bake_flag[BAKED_UPPER] |= (tex_id == IMG_USE_BAKED_UPPER);
+ bake_flag[BAKED_SKIRT] |= (tex_id == IMG_USE_BAKED_SKIRT);
+ bake_flag[BAKED_LEFT_ARM] |= (tex_id == IMG_USE_BAKED_LEFTARM);
+ bake_flag[BAKED_LEFT_LEG] |= (tex_id == IMG_USE_BAKED_LEFTLEG);
+ bake_flag[BAKED_AUX1] |= (tex_id == IMG_USE_BAKED_AUX1);
+ bake_flag[BAKED_AUX2] |= (tex_id == IMG_USE_BAKED_AUX2);
+ bake_flag[BAKED_AUX3] |= (tex_id == IMG_USE_BAKED_AUX3);
}
}
}
@@ -9787,7 +9771,7 @@ void LLVOAvatar::applyParsedAppearanceMessage(LLAppearanceMessageContents& conte
setCompositeUpdatesEnabled( true );
// If all of the avatars are completely baked, release the global image caches to conserve memory.
- LLVOAvatar::cullAvatarsByPixelArea();
+ cullAvatarsByPixelArea();
if (isSelf())
{
@@ -10419,12 +10403,10 @@ void LLVOAvatar::dumpArchetypeXML(const std::string& prefix, bool group_by_weara
void LLVOAvatar::setVisibilityRank(U32 rank)
{
- if (mDrawable.isNull() || mDrawable->isDead())
+ if (mDrawable.notNull() && !mDrawable->isDead())
{
- // do nothing
- return;
+ mVisibilityRank = rank;
}
- mVisibilityRank = rank;
}
// Assumes LLVOAvatar::sInstances has already been sorted.
@@ -10455,32 +10437,34 @@ void LLVOAvatar::cullAvatarsByPixelArea()
{
LLCharacter::sInstances.sort([](LLCharacter* lhs, LLCharacter* rhs)
{
- return lhs->getPixelArea() > rhs->getPixelArea();
+ return ((LLVOAvatar*)lhs)->mVisibilityPreference > ((LLVOAvatar*)rhs)->mVisibilityPreference;
});
// Update the avatars that have changed status
+ U32 rank = 2; // Rank 1 is reserved for self.
+ for (LLCharacter* character : LLCharacter::sInstances)
{
- U32 rank = 2; //1 is reserved for self.
- for (LLCharacter* character : LLCharacter::sInstances)
- {
- LLVOAvatar* inst = (LLVOAvatar*)character;
- bool culled = !inst->isSelf() && !inst->isFullyBaked();
+ LLVOAvatar* inst = (LLVOAvatar*)character;
+ bool culled = !inst->isSelf() && !inst->isFullyBaked();
- if (inst->mCulled != culled)
- {
- inst->mCulled = culled;
- LL_DEBUGS() << "avatar " << inst->getID() << (culled ? " start culled" : " start not culled" ) << LL_ENDL;
- inst->updateMeshTextures();
- }
+ if (inst->mCulled != culled)
+ {
+ inst->mCulled = culled;
+ LL_DEBUGS() << "avatar " << inst->getID() << (culled ? " start culled" : " start not culled" ) << LL_ENDL;
+ inst->updateMeshTextures();
+ }
- if (inst->isSelf())
- {
- inst->setVisibilityRank(1);
- }
- else if (inst->mDrawable.notNull() && inst->mDrawable->isVisible())
- {
- inst->setVisibilityRank(rank++);
- }
+ if (inst->isSelf())
+ {
+ inst->setVisibilityRank(1);
+ }
+ else if (inst->mDrawable.notNull() && inst->mDrawable->isVisible())
+ {
+ inst->setVisibilityRank(rank++);
+ }
+ else
+ {
+ inst->setVisibilityRank(sMaxNonImpostors * 5);
}
}
@@ -10684,14 +10668,18 @@ void LLVOAvatar::updateRiggingInfo()
std::map<LLUUID, S32> curr_rigging_info_key;
- // Get current rigging info key
- for (LLVOVolume* vol : volumes)
{
- if (vol->isMesh() && vol->getVolume())
+ LL_PROFILE_ZONE_NAMED_CATEGORY_AVATAR("update rig info - get key")
+
+ // Get current rigging info key
+ for (LLVOVolume* vol : volumes)
{
- const LLUUID& mesh_id = vol->getVolume()->getParams().getSculptID();
- S32 max_lod = llmax(vol->getLOD(), vol->mLastRiggingInfoLOD);
- curr_rigging_info_key[mesh_id] = max_lod;
+ if (vol->isMesh() && vol->getVolume())
+ {
+ const LLUUID& mesh_id = vol->getVolume()->getParams().getSculptID();
+ S32 max_lod = llmax(vol->getLOD(), vol->mLastRiggingInfoLOD);
+ curr_rigging_info_key[mesh_id] = max_lod;
+ }
}
}