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-rwxr-xr-xindra/newview/llvoavatar.cpp2257
1 files changed, 365 insertions, 1892 deletions
diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp
index bcaf355dd8..bec67c1695 100755
--- a/indra/newview/llvoavatar.cpp
+++ b/indra/newview/llvoavatar.cpp
@@ -24,12 +24,6 @@
* $/LicenseInfo$
*/
-#if LL_MSVC
-// disable warning about boost::lexical_cast returning uninitialized data
-// when it fails to parse the string
-#pragma warning (disable:4701)
-#endif
-
#include "llviewerprecompiledheaders.h"
#include "llvoavatar.h"
@@ -78,15 +72,16 @@
#include "llselectmgr.h"
#include "llsprite.h"
#include "lltargetingmotion.h"
-#include "lltexlayer.h"
#include "lltoolmorph.h"
#include "llviewercamera.h"
+#include "llviewertexlayer.h"
#include "llviewertexturelist.h"
#include "llviewermenu.h"
#include "llviewerobjectlist.h"
#include "llviewerparcelmgr.h"
#include "llviewershadermgr.h"
#include "llviewerstats.h"
+#include "llviewerwearable.h"
#include "llvoavatarself.h"
#include "llvovolume.h"
#include "llworld.h"
@@ -109,16 +104,10 @@ extern F32 SPEED_ADJUST_MAX_SEC;
extern F32 ANIM_SPEED_MAX;
extern F32 ANIM_SPEED_MIN;
-#if LL_MSVC
-// disable boost::lexical_cast warning
-#pragma warning (disable:4702)
-#endif
-
-#include <boost/lexical_cast.hpp>
// #define OUTPUT_BREAST_DATA
-using namespace LLVOAvatarDefines;
+using namespace LLAvatarAppearanceDefines;
//-----------------------------------------------------------------------------
// Global constants
@@ -139,7 +128,6 @@ const LLUUID ANIM_AGENT_PHYSICS_MOTION = LLUUID("7360e029-3cb8-ebc4-863e-212df44
//-----------------------------------------------------------------------------
// Constants
//-----------------------------------------------------------------------------
-const std::string AVATAR_DEFAULT_CHAR = "avatar";
const S32 MIN_PIXEL_AREA_FOR_COMPOSITE = 1024;
const F32 SHADOW_OFFSET_AMT = 0.03f;
@@ -193,8 +181,6 @@ const S32 MAX_BUBBLE_CHAT_UTTERANCES = 12;
const F32 CHAT_FADE_TIME = 8.0;
const F32 BUBBLE_CHAT_TIME = CHAT_FADE_TIME * 3.f;
-const LLColor4 DUMMY_COLOR = LLColor4(0.5,0.5,0.5,1.0);
-
enum ERenderName
{
RENDER_NAME_NEVER,
@@ -228,58 +214,6 @@ struct LLTextureMaskData
**
**/
-//------------------------------------------------------------------------
-// LLVOBoneInfo
-// Trans/Scale/Rot etc. info about each avatar bone. Used by LLVOAvatarSkeleton.
-//------------------------------------------------------------------------
-class LLVOAvatarBoneInfo
-{
- friend class LLVOAvatar;
- friend class LLVOAvatarSkeletonInfo;
-public:
- LLVOAvatarBoneInfo() : mIsJoint(FALSE) {}
- ~LLVOAvatarBoneInfo()
- {
- std::for_each(mChildList.begin(), mChildList.end(), DeletePointer());
- }
- BOOL parseXml(LLXmlTreeNode* node);
-
-private:
- std::string mName;
- BOOL mIsJoint;
- LLVector3 mPos;
- LLVector3 mRot;
- LLVector3 mScale;
- LLVector3 mPivot;
- typedef std::vector<LLVOAvatarBoneInfo*> child_list_t;
- child_list_t mChildList;
-};
-
-//------------------------------------------------------------------------
-// LLVOAvatarSkeletonInfo
-// Overall avatar skeleton
-//------------------------------------------------------------------------
-class LLVOAvatarSkeletonInfo
-{
- friend class LLVOAvatar;
-public:
- LLVOAvatarSkeletonInfo() :
- mNumBones(0), mNumCollisionVolumes(0) {}
- ~LLVOAvatarSkeletonInfo()
- {
- std::for_each(mBoneInfoList.begin(), mBoneInfoList.end(), DeletePointer());
- }
- BOOL parseXml(LLXmlTreeNode* node);
- S32 getNumBones() const { return mNumBones; }
- S32 getNumCollisionVolumes() const { return mNumCollisionVolumes; }
-
-private:
- S32 mNumBones;
- S32 mNumCollisionVolumes;
- typedef std::vector<LLVOAvatarBoneInfo*> bone_info_list_t;
- bone_info_list_t mBoneInfoList;
-};
-
//-----------------------------------------------------------------------------
// class LLBodyNoiseMotion
//-----------------------------------------------------------------------------
@@ -601,11 +535,7 @@ private:
//-----------------------------------------------------------------------------
// Static Data
//-----------------------------------------------------------------------------
-LLXmlTree LLVOAvatar::sXMLTree;
-LLXmlTree LLVOAvatar::sSkeletonXMLTree;
-LLVOAvatarSkeletonInfo* LLVOAvatar::sAvatarSkeletonInfo = NULL;
-LLVOAvatar::LLVOAvatarXmlInfo* LLVOAvatar::sAvatarXmlInfo = NULL;
-LLVOAvatarDictionary *LLVOAvatar::sAvatarDictionary = NULL;
+LLAvatarAppearanceDictionary *LLVOAvatar::sAvatarDictionary = NULL;
S32 LLVOAvatar::sFreezeCounter = 0;
U32 LLVOAvatar::sMaxVisible = 12;
F32 LLVOAvatar::sRenderDistance = 256.f;
@@ -652,15 +582,13 @@ static F32 calc_bouncy_animation(F32 x);
LLVOAvatar::LLVOAvatar(const LLUUID& id,
const LLPCode pcode,
LLViewerRegion* regionp) :
+ LLAvatarAppearance(&gAgentWearables),
LLViewerObject(id, pcode, regionp),
- mIsDummy(FALSE),
mSpecialRenderMode(0),
mAttachmentGeometryBytes(0),
mAttachmentSurfaceArea(0.f),
mTurning(FALSE),
- mPelvisToFoot(0.f),
mLastSkeletonSerialNum( 0 ),
- mHeadOffset(),
mIsSitting(FALSE),
mTimeVisible(),
mTyping(FALSE),
@@ -685,9 +613,6 @@ LLVOAvatar::LLVOAvatar(const LLUUID& id,
mFirstAppearanceMessageReceived( FALSE ),
mCulled( FALSE ),
mVisibilityRank(0),
- mTexSkinColor( NULL ),
- mTexHairColor( NULL ),
- mTexEyeColor( NULL ),
mNeedsSkin(FALSE),
mLastSkinTime(0.f),
mUpdatePeriod(1),
@@ -714,28 +639,10 @@ LLVOAvatar::LLVOAvatar(const LLUUID& id,
mPelvisp = NULL;
- mBakedTextureDatas.resize(BAKED_NUM_INDICES);
- for (U32 i = 0; i < mBakedTextureDatas.size(); i++ )
- {
- mBakedTextureDatas[i].mLastTextureIndex = IMG_DEFAULT_AVATAR;
- mBakedTextureDatas[i].mTexLayerSet = NULL;
- mBakedTextureDatas[i].mIsLoaded = false;
- mBakedTextureDatas[i].mIsUsed = false;
- mBakedTextureDatas[i].mMaskTexName = 0;
- mBakedTextureDatas[i].mTextureIndex = LLVOAvatarDictionary::bakedToLocalTextureIndex((EBakedTextureIndex)i);
- }
-
mDirtyMesh = 2; // Dirty geometry, need to regenerate.
mMeshTexturesDirty = FALSE;
mHeadp = NULL;
- mIsBuilt = FALSE;
-
- mNumJoints = 0;
- mSkeleton = NULL;
-
- mNumCollisionVolumes = 0;
- mCollisionVolumes = NULL;
// set up animation variables
mSpeed = 0.f;
@@ -824,48 +731,9 @@ LLVOAvatar::~LLVOAvatar()
lldebugs << "LLVOAvatar Destructor (0x" << this << ") id:" << mID << llendl;
- mRoot.removeAllChildren();
- mJointMap.clear();
-
- deleteAndClearArray(mSkeleton);
- deleteAndClearArray(mCollisionVolumes);
-
- mNumJoints = 0;
-
- for (U32 i = 0; i < mBakedTextureDatas.size(); i++)
- {
- deleteAndClear(mBakedTextureDatas[i].mTexLayerSet);
- mBakedTextureDatas[i].mMeshes.clear();
-
- for (morph_list_t::iterator iter2 = mBakedTextureDatas[i].mMaskedMorphs.begin();
- iter2 != mBakedTextureDatas[i].mMaskedMorphs.end(); iter2++)
- {
- LLMaskedMorph* masked_morph = (*iter2);
- delete masked_morph;
- }
- }
-
std::for_each(mAttachmentPoints.begin(), mAttachmentPoints.end(), DeletePairedPointer());
mAttachmentPoints.clear();
- deleteAndClear(mTexSkinColor);
- deleteAndClear(mTexHairColor);
- deleteAndClear(mTexEyeColor);
-
- std::for_each(mMeshes.begin(), mMeshes.end(), DeletePairedPointer());
- mMeshes.clear();
-
- for (std::vector<LLViewerJoint*>::iterator jointIter = mMeshLOD.begin();
- jointIter != mMeshLOD.end();
- ++jointIter)
- {
- LLViewerJoint* joint = (LLViewerJoint *) *jointIter;
- std::for_each(joint->mMeshParts.begin(), joint->mMeshParts.end(), DeletePointer());
- joint->mMeshParts.clear();
- }
- std::for_each(mMeshLOD.begin(), mMeshLOD.end(), DeletePointer());
- mMeshLOD.clear();
-
mDead = TRUE;
mAnimationSources.clear();
@@ -910,7 +778,7 @@ BOOL LLVOAvatar::isFullyTextured() const
{
for (S32 i = 0; i < mMeshLOD.size(); i++)
{
- LLViewerJoint* joint = (LLViewerJoint*) mMeshLOD[i];
+ LLAvatarJoint* joint = mMeshLOD[i];
if (i==MESH_ID_SKIRT && !isWearingWearableType(LLWearableType::WT_SKIRT))
{
continue; // don't care about skirt textures if we're not wearing one.
@@ -919,19 +787,19 @@ BOOL LLVOAvatar::isFullyTextured() const
{
continue; // nonexistent LOD OK.
}
- std::vector<LLViewerJointMesh*>::iterator meshIter = joint->mMeshParts.begin();
+ avatar_joint_mesh_list_t::iterator meshIter = joint->mMeshParts.begin();
if (meshIter != joint->mMeshParts.end())
{
- LLViewerJointMesh *mesh = (LLViewerJointMesh *) *meshIter;
+ LLAvatarJointMesh *mesh = (*meshIter);
if (!mesh)
{
continue; // nonexistent mesh OK
}
- if (mesh->mTexture.notNull() && mesh->mTexture->hasGLTexture())
+ if (mesh->hasGLTexture())
{
continue; // Mesh exists and has a baked texture.
}
- if (mesh->mLayerSet && mesh->mLayerSet->hasComposite())
+ if (mesh->hasComposite())
{
continue; // Mesh exists and has a composite texture.
}
@@ -1084,15 +952,15 @@ void LLVOAvatar::dumpBakedStatus()
{
llcont << " Unbaked (";
- for (LLVOAvatarDictionary::BakedTextures::const_iterator iter = LLVOAvatarDictionary::getInstance()->getBakedTextures().begin();
- iter != LLVOAvatarDictionary::getInstance()->getBakedTextures().end();
+ for (LLAvatarAppearanceDictionary::BakedTextures::const_iterator iter = LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().begin();
+ iter != LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().end();
++iter)
{
- const LLVOAvatarDictionary::BakedEntry *baked_dict = iter->second;
+ const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = iter->second;
const ETextureIndex index = baked_dict->mTextureIndex;
if (!inst->isTextureDefined(index))
{
- llcont << " " << LLVOAvatarDictionary::getInstance()->getTexture(index)->mName;
+ llcont << " " << LLAvatarAppearanceDictionary::getInstance()->getTexture(index)->mName;
}
}
llcont << " ) " << inst->getUnbakedPixelAreaRank();
@@ -1113,7 +981,7 @@ void LLVOAvatar::restoreGL()
gAgentAvatarp->setCompositeUpdatesEnabled(TRUE);
for (U32 i = 0; i < gAgentAvatarp->mBakedTextureDatas.size(); i++)
{
- gAgentAvatarp->invalidateComposite(gAgentAvatarp->mBakedTextureDatas[i].mTexLayerSet, FALSE);
+ gAgentAvatarp->invalidateComposite(gAgentAvatarp->getTexLayerSet(i), FALSE);
}
gAgentAvatarp->updateMeshTextures();
}
@@ -1140,7 +1008,7 @@ void LLVOAvatar::resetImpostors()
// static
void LLVOAvatar::deleteCachedImages(bool clearAll)
{
- if (LLTexLayerSet::sHasCaches)
+ if (LLViewerTexLayerSet::sHasCaches)
{
lldebugs << "Deleting layer set caches" << llendl;
for (std::vector<LLCharacter*>::iterator iter = LLCharacter::sInstances.begin();
@@ -1149,7 +1017,7 @@ void LLVOAvatar::deleteCachedImages(bool clearAll)
LLVOAvatar* inst = (LLVOAvatar*) *iter;
inst->deleteLayerSetCaches(clearAll);
}
- LLTexLayerSet::sHasCaches = FALSE;
+ LLViewerTexLayerSet::sHasCaches = FALSE;
}
LLVOAvatarSelf::deleteScratchTextures();
LLTexLayerStaticImageList::getInstance()->deleteCachedImages();
@@ -1162,109 +1030,6 @@ void LLVOAvatar::deleteCachedImages(bool clearAll)
//------------------------------------------------------------------------
void LLVOAvatar::initClass()
{
- std::string xmlFile;
-
- xmlFile = gDirUtilp->getExpandedFilename(LL_PATH_CHARACTER,AVATAR_DEFAULT_CHAR) + "_lad.xml";
- BOOL success = sXMLTree.parseFile( xmlFile, FALSE );
- if (!success)
- {
- llerrs << "Problem reading avatar configuration file:" << xmlFile << llendl;
- }
-
- // now sanity check xml file
- LLXmlTreeNode* root = sXMLTree.getRoot();
- if (!root)
- {
- llerrs << "No root node found in avatar configuration file: " << xmlFile << llendl;
- return;
- }
-
- //-------------------------------------------------------------------------
- // <linden_avatar version="1.0"> (root)
- //-------------------------------------------------------------------------
- if( !root->hasName( "linden_avatar" ) )
- {
- llerrs << "Invalid avatar file header: " << xmlFile << llendl;
- }
-
- std::string version;
- static LLStdStringHandle version_string = LLXmlTree::addAttributeString("version");
- if( !root->getFastAttributeString( version_string, version ) || (version != "1.0") )
- {
- llerrs << "Invalid avatar file version: " << version << " in file: " << xmlFile << llendl;
- }
-
- S32 wearable_def_version = 1;
- static LLStdStringHandle wearable_definition_version_string = LLXmlTree::addAttributeString("wearable_definition_version");
- root->getFastAttributeS32( wearable_definition_version_string, wearable_def_version );
- LLWearable::setCurrentDefinitionVersion( wearable_def_version );
-
- std::string mesh_file_name;
-
- LLXmlTreeNode* skeleton_node = root->getChildByName( "skeleton" );
- if (!skeleton_node)
- {
- llerrs << "No skeleton in avatar configuration file: " << xmlFile << llendl;
- return;
- }
-
- std::string skeleton_file_name;
- static LLStdStringHandle file_name_string = LLXmlTree::addAttributeString("file_name");
- if (!skeleton_node->getFastAttributeString(file_name_string, skeleton_file_name))
- {
- llerrs << "No file name in skeleton node in avatar config file: " << xmlFile << llendl;
- }
-
- std::string skeleton_path;
- skeleton_path = gDirUtilp->getExpandedFilename(LL_PATH_CHARACTER,skeleton_file_name);
- if (!parseSkeletonFile(skeleton_path))
- {
- llerrs << "Error parsing skeleton file: " << skeleton_path << llendl;
- }
-
- // Process XML data
-
- // avatar_skeleton.xml
- if (sAvatarSkeletonInfo)
- { //this can happen if a login attempt failed
- delete sAvatarSkeletonInfo;
- }
- sAvatarSkeletonInfo = new LLVOAvatarSkeletonInfo;
- if (!sAvatarSkeletonInfo->parseXml(sSkeletonXMLTree.getRoot()))
- {
- llerrs << "Error parsing skeleton XML file: " << skeleton_path << llendl;
- }
- // parse avatar_lad.xml
- if (sAvatarXmlInfo)
- { //this can happen if a login attempt failed
- deleteAndClear(sAvatarXmlInfo);
- }
- sAvatarXmlInfo = new LLVOAvatarXmlInfo;
- if (!sAvatarXmlInfo->parseXmlSkeletonNode(root))
- {
- llerrs << "Error parsing skeleton node in avatar XML file: " << skeleton_path << llendl;
- }
- if (!sAvatarXmlInfo->parseXmlMeshNodes(root))
- {
- llerrs << "Error parsing skeleton node in avatar XML file: " << skeleton_path << llendl;
- }
- if (!sAvatarXmlInfo->parseXmlColorNodes(root))
- {
- llerrs << "Error parsing skeleton node in avatar XML file: " << skeleton_path << llendl;
- }
- if (!sAvatarXmlInfo->parseXmlLayerNodes(root))
- {
- llerrs << "Error parsing skeleton node in avatar XML file: " << skeleton_path << llendl;
- }
- if (!sAvatarXmlInfo->parseXmlDriverNodes(root))
- {
- llerrs << "Error parsing skeleton node in avatar XML file: " << skeleton_path << llendl;
- }
- if (!sAvatarXmlInfo->parseXmlMorphNodes(root))
- {
- llerrs << "Error parsing skeleton node in avatar XML file: " << skeleton_path << llendl;
- }
-
gAnimLibrary.animStateSetString(ANIM_AGENT_BODY_NOISE,"body_noise");
gAnimLibrary.animStateSetString(ANIM_AGENT_BREATHE_ROT,"breathe_rot");
gAnimLibrary.animStateSetString(ANIM_AGENT_PHYSICS_MOTION,"physics_motion");
@@ -1281,85 +1046,12 @@ void LLVOAvatar::initClass()
void LLVOAvatar::cleanupClass()
{
- deleteAndClear(sAvatarXmlInfo);
- sSkeletonXMLTree.cleanup();
- sXMLTree.cleanup();
}
+// virtual
void LLVOAvatar::initInstance(void)
{
//-------------------------------------------------------------------------
- // initialize joint, mesh and shape members
- //-------------------------------------------------------------------------
- mRoot.setName( "mRoot" );
-
- for (LLVOAvatarDictionary::Meshes::const_iterator iter = LLVOAvatarDictionary::getInstance()->getMeshes().begin();
- iter != LLVOAvatarDictionary::getInstance()->getMeshes().end();
- ++iter)
- {
- const EMeshIndex mesh_index = iter->first;
- const LLVOAvatarDictionary::MeshEntry *mesh_dict = iter->second;
- LLViewerJoint* joint = new LLViewerJoint();
- joint->setName(mesh_dict->mName);
- joint->setMeshID(mesh_index);
- mMeshLOD.push_back(joint);
-
- /* mHairLOD.setName("mHairLOD");
- mHairMesh0.setName("mHairMesh0");
- mHairMesh0.setMeshID(MESH_ID_HAIR);
- mHairMesh1.setName("mHairMesh1"); */
- for (U32 lod = 0; lod < mesh_dict->mLOD; lod++)
- {
- LLViewerJointMesh* mesh = new LLViewerJointMesh();
- std::string mesh_name = "m" + mesh_dict->mName + boost::lexical_cast<std::string>(lod);
- // We pre-pended an m - need to capitalize first character for camelCase
- mesh_name[1] = toupper(mesh_name[1]);
- mesh->setName(mesh_name);
- mesh->setMeshID(mesh_index);
- mesh->setPickName(mesh_dict->mPickName);
- mesh->setIsTransparent(FALSE);
- switch((int)mesh_index)
- {
- case MESH_ID_HAIR:
- mesh->setIsTransparent(TRUE);
- break;
- case MESH_ID_SKIRT:
- mesh->setIsTransparent(TRUE);
- break;
- case MESH_ID_EYEBALL_LEFT:
- case MESH_ID_EYEBALL_RIGHT:
- mesh->setSpecular( LLColor4( 1.0f, 1.0f, 1.0f, 1.0f ), 1.f );
- break;
- }
-
- joint->mMeshParts.push_back(mesh);
- }
- }
-
- //-------------------------------------------------------------------------
- // associate baked textures with meshes
- //-------------------------------------------------------------------------
- for (LLVOAvatarDictionary::Meshes::const_iterator iter = LLVOAvatarDictionary::getInstance()->getMeshes().begin();
- iter != LLVOAvatarDictionary::getInstance()->getMeshes().end();
- ++iter)
- {
- const EMeshIndex mesh_index = iter->first;
- const LLVOAvatarDictionary::MeshEntry *mesh_dict = iter->second;
- const EBakedTextureIndex baked_texture_index = mesh_dict->mBakedID;
- // Skip it if there's no associated baked texture.
- if (baked_texture_index == BAKED_NUM_INDICES) continue;
-
- for (std::vector<LLViewerJointMesh* >::iterator iter = mMeshLOD[mesh_index]->mMeshParts.begin();
- iter != mMeshLOD[mesh_index]->mMeshParts.end();
- ++iter)
- {
- LLViewerJointMesh* mesh = (LLViewerJointMesh*) *iter;
- mBakedTextureDatas[(int)baked_texture_index].mMeshes.push_back(mesh);
- }
- }
-
-
- //-------------------------------------------------------------------------
// register motions
//-------------------------------------------------------------------------
if (LLCharacter::sInstances.size() == 1)
@@ -1417,10 +1109,9 @@ void LLVOAvatar::initInstance(void)
registerMotion( ANIM_AGENT_SIT_FEMALE, LLKeyframeMotion::create );
registerMotion( ANIM_AGENT_TARGET, LLTargetingMotion::create );
registerMotion( ANIM_AGENT_WALK_ADJUST, LLWalkAdjustMotion::create );
-
}
-
- buildCharacter();
+
+ LLAvatarAppearance::initInstance();
// preload specific motions here
createMotion( ANIM_AGENT_CUSTOMIZE);
@@ -1429,7 +1120,30 @@ void LLVOAvatar::initInstance(void)
//VTPause(); // VTune
mVoiceVisualizer->setVoiceEnabled( LLVoiceClient::getInstance()->getVoiceEnabled( mID ) );
+}
+
+// virtual
+LLAvatarJoint* LLVOAvatar::createAvatarJoint()
+{
+ return new LLViewerJoint();
+}
+
+// virtual
+LLAvatarJoint* LLVOAvatar::createAvatarJoint(S32 joint_num)
+{
+ return new LLViewerJoint(joint_num);
+}
+
+// virtual
+LLAvatarJointMesh* LLVOAvatar::createAvatarJointMesh()
+{
+ return new LLViewerJointMesh();
+}
+// virtual
+LLTexLayerSet* LLVOAvatar::createTexLayerSet()
+{
+ return new LLViewerTexLayerSet(this);
}
const LLVector3 LLVOAvatar::getRenderPosition() const
@@ -1504,7 +1218,7 @@ void LLVOAvatar::getSpatialExtents(LLVector4a& newMin, LLVector4a& newMax)
float max_attachment_span = get_default_max_prim_scale() * 5.0f;
//stretch bounding box by joint positions
- for (polymesh_map_t::iterator i = mMeshes.begin(); i != mMeshes.end(); ++i)
+ for (polymesh_map_t::iterator i = mPolyMeshes.begin(); i != mPolyMeshes.end(); ++i)
{
LLPolyMesh* mesh = i->second;
for (S32 joint_num = 0; joint_num < mesh->mJointRenderData.count(); joint_num++)
@@ -1742,160 +1456,6 @@ LLViewerObject* LLVOAvatar::lineSegmentIntersectRiggedAttachments(const LLVector
return hit;
}
-//-----------------------------------------------------------------------------
-// parseSkeletonFile()
-//-----------------------------------------------------------------------------
-BOOL LLVOAvatar::parseSkeletonFile(const std::string& filename)
-{
- LLMemType mt(LLMemType::MTYPE_AVATAR);
-
- //-------------------------------------------------------------------------
- // parse the file
- //-------------------------------------------------------------------------
- BOOL parsesuccess = sSkeletonXMLTree.parseFile( filename, FALSE );
-
- if (!parsesuccess)
- {
- llerrs << "Can't parse skeleton file: " << filename << llendl;
- return FALSE;
- }
-
- // now sanity check xml file
- LLXmlTreeNode* root = sSkeletonXMLTree.getRoot();
- if (!root)
- {
- llerrs << "No root node found in avatar skeleton file: " << filename << llendl;
- return FALSE;
- }
-
- if( !root->hasName( "linden_skeleton" ) )
- {
- llerrs << "Invalid avatar skeleton file header: " << filename << llendl;
- return FALSE;
- }
-
- std::string version;
- static LLStdStringHandle version_string = LLXmlTree::addAttributeString("version");
- if( !root->getFastAttributeString( version_string, version ) || (version != "1.0") )
- {
- llerrs << "Invalid avatar skeleton file version: " << version << " in file: " << filename << llendl;
- return FALSE;
- }
-
- return TRUE;
-}
-
-//-----------------------------------------------------------------------------
-// setupBone()
-//-----------------------------------------------------------------------------
-BOOL LLVOAvatar::setupBone(const LLVOAvatarBoneInfo* info, LLViewerJoint* parent, S32 &volume_num, S32 &joint_num)
-{
- LLMemType mt(LLMemType::MTYPE_AVATAR);
-
- LLViewerJoint* joint = NULL;
-
- if (info->mIsJoint)
- {
- joint = (LLViewerJoint*)getCharacterJoint(joint_num);
- if (!joint)
- {
- llwarns << "Too many bones" << llendl;
- return FALSE;
- }
- joint->setName( info->mName );
- }
- else // collision volume
- {
- if (volume_num >= (S32)mNumCollisionVolumes)
- {
- llwarns << "Too many bones" << llendl;
- return FALSE;
- }
- joint = (LLViewerJoint*)(&mCollisionVolumes[volume_num]);
- joint->setName( info->mName );
- }
-
- // add to parent
- if (parent)
- {
- parent->addChild( joint );
- }
-
- joint->setPosition(info->mPos);
- joint->setRotation(mayaQ(info->mRot.mV[VX], info->mRot.mV[VY],
- info->mRot.mV[VZ], LLQuaternion::XYZ));
- joint->setScale(info->mScale);
-
- joint->setDefaultFromCurrentXform();
-
- if (info->mIsJoint)
- {
- joint->setSkinOffset( info->mPivot );
- joint_num++;
- }
- else // collision volume
- {
- volume_num++;
- }
-
- // setup children
- LLVOAvatarBoneInfo::child_list_t::const_iterator iter;
- for (iter = info->mChildList.begin(); iter != info->mChildList.end(); ++iter)
- {
- LLVOAvatarBoneInfo *child_info = *iter;
- if (!setupBone(child_info, joint, volume_num, joint_num))
- {
- return FALSE;
- }
- }
-
- return TRUE;
-}
-
-//-----------------------------------------------------------------------------
-// buildSkeleton()
-//-----------------------------------------------------------------------------
-BOOL LLVOAvatar::buildSkeleton(const LLVOAvatarSkeletonInfo *info)
-{
- LLMemType mt(LLMemType::MTYPE_AVATAR);
-
- //-------------------------------------------------------------------------
- // allocate joints
- //-------------------------------------------------------------------------
- if (!allocateCharacterJoints(info->mNumBones))
- {
- llerrs << "Can't allocate " << info->mNumBones << " joints" << llendl;
- return FALSE;
- }
-
- //-------------------------------------------------------------------------
- // allocate volumes
- //-------------------------------------------------------------------------
- if (info->mNumCollisionVolumes)
- {
- if (!allocateCollisionVolumes(info->mNumCollisionVolumes))
- {
- llerrs << "Can't allocate " << info->mNumCollisionVolumes << " collision volumes" << llendl;
- return FALSE;
- }
- }
-
- S32 current_joint_num = 0;
- S32 current_volume_num = 0;
- LLVOAvatarSkeletonInfo::bone_info_list_t::const_iterator iter;
- for (iter = info->mBoneInfoList.begin(); iter != info->mBoneInfoList.end(); ++iter)
- {
- LLVOAvatarBoneInfo *info = *iter;
- if (!setupBone(info, NULL, current_volume_num, current_joint_num))
- {
- llerrs << "Error parsing bone in skeleton file" << llendl;
- return FALSE;
- }
- }
-
- return TRUE;
-}
-
LLVOAvatar* LLVOAvatar::asAvatar()
{
return this;
@@ -1927,116 +1487,15 @@ void LLVOAvatar::startDefaultMotions()
// LLVOAvatar::buildCharacter()
// Deferred initialization and rebuild of the avatar.
//-----------------------------------------------------------------------------
+// virtual
void LLVOAvatar::buildCharacter()
{
- LLMemType mt(LLMemType::MTYPE_AVATAR);
-
- //-------------------------------------------------------------------------
- // remove all references to our existing skeleton
- // so we can rebuild it
- //-------------------------------------------------------------------------
- flushAllMotions();
+ LLAvatarAppearance::buildCharacter();
- //-------------------------------------------------------------------------
- // remove all of mRoot's children
- //-------------------------------------------------------------------------
- mRoot.removeAllChildren();
- mJointMap.clear();
+ // Not done building yet; more to do.
mIsBuilt = FALSE;
//-------------------------------------------------------------------------
- // clear mesh data
- //-------------------------------------------------------------------------
- for (std::vector<LLViewerJoint*>::iterator jointIter = mMeshLOD.begin();
- jointIter != mMeshLOD.end(); ++jointIter)
- {
- LLViewerJoint* joint = (LLViewerJoint*) *jointIter;
- for (std::vector<LLViewerJointMesh*>::iterator meshIter = joint->mMeshParts.begin();
- meshIter != joint->mMeshParts.end(); ++meshIter)
- {
- LLViewerJointMesh * mesh = (LLViewerJointMesh *) *meshIter;
- mesh->setMesh(NULL);
- }
- }
-
- //-------------------------------------------------------------------------
- // (re)load our skeleton and meshes
- //-------------------------------------------------------------------------
- LLTimer timer;
-
- BOOL status = loadAvatar();
- stop_glerror();
-
-// gPrintMessagesThisFrame = TRUE;
- lldebugs << "Avatar load took " << timer.getElapsedTimeF32() << " seconds." << llendl;
-
- if (!status)
- {
- if (isSelf())
- {
- llerrs << "Unable to load user's avatar" << llendl;
- }
- else
- {
- llwarns << "Unable to load other's avatar" << llendl;
- }
- return;
- }
-
- //-------------------------------------------------------------------------
- // initialize "well known" joint pointers
- //-------------------------------------------------------------------------
- mPelvisp = (LLViewerJoint*)mRoot.findJoint("mPelvis");
- mTorsop = (LLViewerJoint*)mRoot.findJoint("mTorso");
- mChestp = (LLViewerJoint*)mRoot.findJoint("mChest");
- mNeckp = (LLViewerJoint*)mRoot.findJoint("mNeck");
- mHeadp = (LLViewerJoint*)mRoot.findJoint("mHead");
- mSkullp = (LLViewerJoint*)mRoot.findJoint("mSkull");
- mHipLeftp = (LLViewerJoint*)mRoot.findJoint("mHipLeft");
- mHipRightp = (LLViewerJoint*)mRoot.findJoint("mHipRight");
- mKneeLeftp = (LLViewerJoint*)mRoot.findJoint("mKneeLeft");
- mKneeRightp = (LLViewerJoint*)mRoot.findJoint("mKneeRight");
- mAnkleLeftp = (LLViewerJoint*)mRoot.findJoint("mAnkleLeft");
- mAnkleRightp = (LLViewerJoint*)mRoot.findJoint("mAnkleRight");
- mFootLeftp = (LLViewerJoint*)mRoot.findJoint("mFootLeft");
- mFootRightp = (LLViewerJoint*)mRoot.findJoint("mFootRight");
- mWristLeftp = (LLViewerJoint*)mRoot.findJoint("mWristLeft");
- mWristRightp = (LLViewerJoint*)mRoot.findJoint("mWristRight");
- mEyeLeftp = (LLViewerJoint*)mRoot.findJoint("mEyeLeft");
- mEyeRightp = (LLViewerJoint*)mRoot.findJoint("mEyeRight");
-
- //-------------------------------------------------------------------------
- // Make sure "well known" pointers exist
- //-------------------------------------------------------------------------
- if (!(mPelvisp &&
- mTorsop &&
- mChestp &&
- mNeckp &&
- mHeadp &&
- mSkullp &&
- mHipLeftp &&
- mHipRightp &&
- mKneeLeftp &&
- mKneeRightp &&
- mAnkleLeftp &&
- mAnkleRightp &&
- mFootLeftp &&
- mFootRightp &&
- mWristLeftp &&
- mWristRightp &&
- mEyeLeftp &&
- mEyeRightp))
- {
- llerrs << "Failed to create avatar." << llendl;
- return;
- }
-
- //-------------------------------------------------------------------------
- // initialize the pelvis
- //-------------------------------------------------------------------------
- mPelvisp->setPosition( LLVector3(0.0f, 0.0f, 0.0f) );
-
- //-------------------------------------------------------------------------
// set head offset from pelvis
//-------------------------------------------------------------------------
updateHeadOffset();
@@ -2090,11 +1549,11 @@ void LLVOAvatar::releaseMeshData()
//llinfos << "Releasing" << llendl;
// cleanup mesh data
- for (std::vector<LLViewerJoint*>::iterator iter = mMeshLOD.begin();
+ for (avatar_joint_list_t::iterator iter = mMeshLOD.begin();
iter != mMeshLOD.end();
++iter)
{
- LLViewerJoint* joint = (LLViewerJoint*) *iter;
+ LLAvatarJoint* joint = (*iter);
joint->setValid(FALSE, TRUE);
}
@@ -2184,7 +1643,11 @@ void LLVOAvatar::updateMeshData()
last_v_num = num_vertices ;
last_i_num = num_indices ;
- mMeshLOD[part_index++]->updateFaceSizes(num_vertices, num_indices, mAdjustedPixelArea);
+ LLViewerJoint* part_mesh = getViewerJoint(part_index++);
+ if (part_mesh)
+ {
+ part_mesh->updateFaceSizes(num_vertices, num_indices, mAdjustedPixelArea);
+ }
}
if(num_vertices < 1)//skip empty meshes
{
@@ -2258,7 +1721,11 @@ void LLVOAvatar::updateMeshData()
rigid = true;
}
- mMeshLOD[k]->updateFaceData(facep, mAdjustedPixelArea, k == MESH_ID_HAIR, terse_update && !rigid);
+ LLViewerJoint* mesh = getViewerJoint(k);
+ if (mesh)
+ {
+ mesh->updateFaceData(facep, mAdjustedPixelArea, k == MESH_ID_HAIR, terse_update && !rigid);
+ }
}
stop_glerror();
@@ -2279,72 +1746,6 @@ void LLVOAvatar::updateMeshData()
//------------------------------------------------------------------------
//------------------------------------------------------------------------
-// The viewer can only suggest a good size for the agent,
-// the simulator will keep it inside a reasonable range.
-void LLVOAvatar::computeBodySize()
-{
- LLVector3 pelvis_scale = mPelvisp->getScale();
-
- // some of the joints have not been cached
- LLVector3 skull = mSkullp->getPosition();
- LLVector3 skull_scale = mSkullp->getScale();
-
- LLVector3 neck = mNeckp->getPosition();
- LLVector3 neck_scale = mNeckp->getScale();
-
- LLVector3 chest = mChestp->getPosition();
- LLVector3 chest_scale = mChestp->getScale();
-
- // the rest of the joints have been cached
- LLVector3 head = mHeadp->getPosition();
- LLVector3 head_scale = mHeadp->getScale();
-
- LLVector3 torso = mTorsop->getPosition();
- LLVector3 torso_scale = mTorsop->getScale();
-
- LLVector3 hip = mHipLeftp->getPosition();
- LLVector3 hip_scale = mHipLeftp->getScale();
-
- LLVector3 knee = mKneeLeftp->getPosition();
- LLVector3 knee_scale = mKneeLeftp->getScale();
-
- LLVector3 ankle = mAnkleLeftp->getPosition();
- LLVector3 ankle_scale = mAnkleLeftp->getScale();
-
- LLVector3 foot = mFootLeftp->getPosition();
-
- mPelvisToFoot = hip.mV[VZ] * pelvis_scale.mV[VZ] -
- knee.mV[VZ] * hip_scale.mV[VZ] -
- ankle.mV[VZ] * knee_scale.mV[VZ] -
- foot.mV[VZ] * ankle_scale.mV[VZ];
-
- LLVector3 new_body_size;
- new_body_size.mV[VZ] = mPelvisToFoot +
- // the sqrt(2) correction below is an approximate
- // correction to get to the top of the head
- F_SQRT2 * (skull.mV[VZ] * head_scale.mV[VZ]) +
- head.mV[VZ] * neck_scale.mV[VZ] +
- neck.mV[VZ] * chest_scale.mV[VZ] +
- chest.mV[VZ] * torso_scale.mV[VZ] +
- torso.mV[VZ] * pelvis_scale.mV[VZ];
-
- // TODO -- measure the real depth and width
- new_body_size.mV[VX] = DEFAULT_AGENT_DEPTH;
- new_body_size.mV[VY] = DEFAULT_AGENT_WIDTH;
-
- if (new_body_size != mBodySize)
- {
- mBodySize = new_body_size;
-
- if (isSelf() && !LLAppearanceMgr::instance().isInUpdateAppearanceFromCOF())
- { // notify simulator of change in size
- // but not if we are in the middle of updating appearance
- gAgent.sendAgentSetAppearance();
- }
- }
-}
-
-//------------------------------------------------------------------------
// LLVOAvatar::processUpdateMessage()
//------------------------------------------------------------------------
U32 LLVOAvatar::processUpdateMessage(LLMessageSystem *mesgsys,
@@ -2513,7 +1914,7 @@ void LLVOAvatar::idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time)
// animate the character
// store off last frame's root position to be consistent with camera position
- LLVector3 root_pos_last = mRoot.getWorldPosition();
+ LLVector3 root_pos_last = mRoot->getWorldPosition();
BOOL detailed_update = updateCharacter(agent);
static LLUICachedControl<bool> visualizers_in_calls("ShowVoiceVisualizersInCalls", false);
@@ -2632,11 +2033,11 @@ void LLVOAvatar::idleUpdateVoiceVisualizer(bool voice_enabled)
if ( mIsSitting )
{
LLVector3 headOffset = LLVector3( 0.0f, 0.0f, mHeadOffset.mV[2] );
- mVoiceVisualizer->setVoiceSourceWorldPosition( mRoot.getWorldPosition() + headOffset );
+ mVoiceVisualizer->setVoiceSourceWorldPosition( mRoot->getWorldPosition() + headOffset );
}
else
{
- LLVector3 tagPos = mRoot.getWorldPosition();
+ LLVector3 tagPos = mRoot->getWorldPosition();
tagPos[VZ] -= mPelvisToFoot;
tagPos[VZ] += ( mBodySize[VZ] + 0.125f );
mVoiceVisualizer->setVoiceSourceWorldPosition( tagPos );
@@ -3373,7 +2774,7 @@ void LLVOAvatar::invalidateNameTags()
// Compute name tag position during idle update
LLVector3 LLVOAvatar::idleUpdateNameTagPosition(const LLVector3& root_pos_last)
{
- LLQuaternion root_rot = mRoot.getWorldRotation();
+ LLQuaternion root_rot = mRoot->getWorldRotation();
LLVector3 pixel_right_vec;
LLVector3 pixel_up_vec;
LLViewerCamera::getInstance()->getPixelVectors(root_pos_last, pixel_up_vec, pixel_right_vec);
@@ -3387,7 +2788,7 @@ LLVector3 LLVOAvatar::idleUpdateNameTagPosition(const LLVector3& root_pos_last)
local_camera_up.scaleVec(mBodySize * 0.5f);
local_camera_at.scaleVec(mBodySize * 0.5f);
- LLVector3 name_position = mRoot.getWorldPosition();
+ LLVector3 name_position = mRoot->getWorldPosition();
name_position[VZ] -= mPelvisToFoot;
name_position[VZ] += (mBodySize[VZ]* 0.55f);
name_position += (local_camera_up * root_rot) - (projected_vec(local_camera_at * root_rot, camera_to_av));
@@ -3452,13 +2853,13 @@ void LLVOAvatar::idleUpdateBelowWater()
void LLVOAvatar::slamPosition()
{
gAgent.setPositionAgent(getPositionAgent());
- mRoot.setWorldPosition(getPositionAgent()); // teleport
+ mRoot->setWorldPosition(getPositionAgent()); // teleport
setChanged(TRANSLATED);
if (mDrawable.notNull())
{
gPipeline.updateMoveNormalAsync(mDrawable);
}
- mRoot.updateWorldMatrixChildren();
+ mRoot->updateWorldMatrixChildren();
}
bool LLVOAvatar::isVisuallyMuted() const
@@ -3635,8 +3036,8 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent)
throttle = FALSE;
// put the pelvis at slaved position/mRotation
- mRoot.setWorldPosition( getPositionAgent() ); // first frame
- mRoot.setWorldRotation( getRotation() );
+ mRoot->setWorldPosition( getPositionAgent() ); // first frame
+ mRoot->setWorldRotation( getRotation() );
}
//--------------------------------------------------------------------
@@ -3679,10 +3080,10 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent)
LLVector3 newPosition = gAgent.getPosAgentFromGlobal(root_pos);
- if (newPosition != mRoot.getXform()->getWorldPosition())
+ if (newPosition != mRoot->getXform()->getWorldPosition())
{
- mRoot.touch();
- mRoot.setWorldPosition( newPosition ); // regular update
+ mRoot->touch();
+ mRoot->setWorldPosition( newPosition ); // regular update
}
@@ -3743,7 +3144,7 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent)
}
- LLQuaternion root_rotation = mRoot.getWorldMatrix().quaternion();
+ LLQuaternion root_rotation = mRoot->getWorldMatrix().quaternion();
F32 root_roll, root_pitch, root_yaw;
root_rotation.getEulerAngles(&root_roll, &root_pitch, &root_yaw);
@@ -3752,7 +3153,7 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent)
// and head turn. Once in motion, it must conform however.
BOOL self_in_mouselook = isSelf() && gAgentCamera.cameraMouselook();
- LLVector3 pelvisDir( mRoot.getWorldMatrix().getFwdRow4().mV );
+ LLVector3 pelvisDir( mRoot->getWorldMatrix().getFwdRow4().mV );
static LLCachedControl<F32> s_pelvis_rot_threshold_slow(gSavedSettings, "AvatarRotateThresholdSlow");
static LLCachedControl<F32> s_pelvis_rot_threshold_fast(gSavedSettings, "AvatarRotateThresholdFast");
@@ -3838,14 +3239,14 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent)
F32 u = llclamp((deltaTime / pelvis_lag_time), 0.0f, 1.0f);
- mRoot.setWorldRotation( slerp(u, mRoot.getWorldRotation(), wQv) );
+ mRoot->setWorldRotation( slerp(u, mRoot->getWorldRotation(), wQv) );
}
}
else if (mDrawable.notNull())
{
- mRoot.setPosition(mDrawable->getPosition());
- mRoot.setRotation(mDrawable->getRotation());
+ mRoot->setPosition(mDrawable->getPosition());
+ mRoot->setRotation(mDrawable->getRotation());
}
//-------------------------------------------------------------------------
@@ -3945,7 +3346,7 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent)
}
}
- mRoot.updateWorldMatrixChildren();
+ mRoot->updateWorldMatrixChildren();
if (!mDebugText.size() && mText.notNull())
{
@@ -3969,7 +3370,7 @@ void LLVOAvatar::updateHeadOffset()
{
// since we only care about Z, just grab one of the eyes
LLVector3 midEyePt = mEyeLeftp->getWorldPosition();
- midEyePt -= mDrawable.notNull() ? mDrawable->getWorldPosition() : mRoot.getWorldPosition();
+ midEyePt -= mDrawable.notNull() ? mDrawable->getWorldPosition() : mRoot->getWorldPosition();
midEyePt.mV[VZ] = llmax(-mPelvisToFoot + LLViewerCamera::getInstance()->getNear(), midEyePt.mV[VZ]);
if (mDrawable.notNull())
@@ -4007,8 +3408,8 @@ void LLVOAvatar::setPelvisOffset( bool hasOffset, const LLVector3& offsetAmount,
void LLVOAvatar::postPelvisSetRecalc( void )
{
computeBodySize();
- mRoot.touch();
- mRoot.updateWorldMatrixChildren();
+ mRoot->touch();
+ mRoot->updateWorldMatrixChildren();
dirtyMesh();
updateHeadOffset();
}
@@ -4242,19 +3643,44 @@ U32 LLVOAvatar::renderSkinned(EAvatarRenderPass pass)
if (mNeedsSkin)
{
//generate animated mesh
- mMeshLOD[MESH_ID_LOWER_BODY]->updateJointGeometry();
- mMeshLOD[MESH_ID_UPPER_BODY]->updateJointGeometry();
+ LLViewerJoint* lower_mesh = getViewerJoint(MESH_ID_LOWER_BODY);
+ LLViewerJoint* upper_mesh = getViewerJoint(MESH_ID_UPPER_BODY);
+ LLViewerJoint* skirt_mesh = getViewerJoint(MESH_ID_SKIRT);
+ LLViewerJoint* eyelash_mesh = getViewerJoint(MESH_ID_EYELASH);
+ LLViewerJoint* head_mesh = getViewerJoint(MESH_ID_HEAD);
+ LLViewerJoint* hair_mesh = getViewerJoint(MESH_ID_HAIR);
+
+ if(upper_mesh)
+ {
+ upper_mesh->updateJointGeometry();
+ }
+ if (lower_mesh)
+ {
+ lower_mesh->updateJointGeometry();
+ }
if( isWearingWearableType( LLWearableType::WT_SKIRT ) )
{
- mMeshLOD[MESH_ID_SKIRT]->updateJointGeometry();
+ if(skirt_mesh)
+ {
+ skirt_mesh->updateJointGeometry();
+ }
}
if (!isSelf() || gAgent.needsRenderHead() || LLPipeline::sShadowRender)
{
- mMeshLOD[MESH_ID_EYELASH]->updateJointGeometry();
- mMeshLOD[MESH_ID_HEAD]->updateJointGeometry();
- mMeshLOD[MESH_ID_HAIR]->updateJointGeometry();
+ if(eyelash_mesh)
+ {
+ eyelash_mesh->updateJointGeometry();
+ }
+ if(head_mesh)
+ {
+ head_mesh->updateJointGeometry();
+ }
+ if(hair_mesh)
+ {
+ hair_mesh->updateJointGeometry();
+ }
}
mNeedsSkin = FALSE;
mLastSkinTime = gFrameTimeSeconds;
@@ -4371,19 +3797,31 @@ U32 LLVOAvatar::renderSkinned(EAvatarRenderPass pass)
{
if (isTextureVisible(TEX_HEAD_BAKED) || mIsDummy)
{
- num_indices += mMeshLOD[MESH_ID_HEAD]->render(mAdjustedPixelArea, TRUE, mIsDummy);
+ LLViewerJoint* head_mesh = getViewerJoint(MESH_ID_HEAD);
+ if (head_mesh)
+ {
+ num_indices += head_mesh->render(mAdjustedPixelArea, TRUE, mIsDummy);
+ }
first_pass = FALSE;
}
}
if (isTextureVisible(TEX_UPPER_BAKED) || mIsDummy)
{
- num_indices += mMeshLOD[MESH_ID_UPPER_BODY]->render(mAdjustedPixelArea, first_pass, mIsDummy);
+ LLViewerJoint* upper_mesh = getViewerJoint(MESH_ID_UPPER_BODY);
+ if (upper_mesh)
+ {
+ num_indices += upper_mesh->render(mAdjustedPixelArea, first_pass, mIsDummy);
+ }
first_pass = FALSE;
}
if (isTextureVisible(TEX_LOWER_BAKED) || mIsDummy)
{
- num_indices += mMeshLOD[MESH_ID_LOWER_BODY]->render(mAdjustedPixelArea, first_pass, mIsDummy);
+ LLViewerJoint* lower_mesh = getViewerJoint(MESH_ID_LOWER_BODY);
+ if (lower_mesh)
+ {
+ num_indices += lower_mesh->render(mAdjustedPixelArea, first_pass, mIsDummy);
+ }
first_pass = FALSE;
}
}
@@ -4416,7 +3854,11 @@ U32 LLVOAvatar::renderTransparent(BOOL first_pass)
if( isWearingWearableType( LLWearableType::WT_SKIRT ) && (mIsDummy || isTextureVisible(TEX_SKIRT_BAKED)) )
{
gGL.setAlphaRejectSettings(LLRender::CF_GREATER, 0.25f);
- num_indices += mMeshLOD[MESH_ID_SKIRT]->render(mAdjustedPixelArea, FALSE);
+ LLViewerJoint* skirt_mesh = getViewerJoint(MESH_ID_SKIRT);
+ if (skirt_mesh)
+ {
+ num_indices += skirt_mesh->render(mAdjustedPixelArea, FALSE);
+ }
first_pass = FALSE;
gGL.setAlphaRejectSettings(LLRender::CF_DEFAULT);
}
@@ -4430,14 +3872,22 @@ U32 LLVOAvatar::renderTransparent(BOOL first_pass)
if (isTextureVisible(TEX_HEAD_BAKED))
{
- num_indices += mMeshLOD[MESH_ID_EYELASH]->render(mAdjustedPixelArea, first_pass, mIsDummy);
+ LLViewerJoint* eyelash_mesh = getViewerJoint(MESH_ID_EYELASH);
+ if (eyelash_mesh)
+ {
+ num_indices += eyelash_mesh->render(mAdjustedPixelArea, first_pass, mIsDummy);
+ }
first_pass = FALSE;
}
// Can't test for baked hair being defined, since that won't always be the case (not all viewers send baked hair)
// TODO: 1.25 will be able to switch this logic back to calling isTextureVisible();
if (getImage(TEX_HAIR_BAKED, 0)->getID() != IMG_INVISIBLE || LLDrawPoolAlpha::sShowDebugAlpha)
{
- num_indices += mMeshLOD[MESH_ID_HAIR]->render(mAdjustedPixelArea, first_pass, mIsDummy);
+ LLViewerJoint* hair_mesh = getViewerJoint(MESH_ID_HAIR);
+ if (hair_mesh)
+ {
+ num_indices += hair_mesh->render(mAdjustedPixelArea, first_pass, mIsDummy);
+ }
first_pass = FALSE;
}
if (LLPipeline::sImpostorRender)
@@ -4481,8 +3931,16 @@ U32 LLVOAvatar::renderRigid()
if (isTextureVisible(TEX_EYES_BAKED) || mIsDummy)
{
- num_indices += mMeshLOD[MESH_ID_EYEBALL_LEFT]->render(mAdjustedPixelArea, TRUE, mIsDummy);
- num_indices += mMeshLOD[MESH_ID_EYEBALL_RIGHT]->render(mAdjustedPixelArea, TRUE, mIsDummy);
+ LLViewerJoint* eyeball_left = getViewerJoint(MESH_ID_EYEBALL_LEFT);
+ LLViewerJoint* eyeball_right = getViewerJoint(MESH_ID_EYEBALL_RIGHT);
+ if (eyeball_left)
+ {
+ num_indices += eyeball_left->render(mAdjustedPixelArea, TRUE, mIsDummy);
+ }
+ if(eyeball_right)
+ {
+ num_indices += eyeball_right->render(mAdjustedPixelArea, TRUE, mIsDummy);
+ }
}
if (should_alpha_mask && !LLGLSLShader::sNoFixedFunction)
@@ -4576,7 +4034,7 @@ void LLVOAvatar::updateTextures()
mHasGrey = FALSE; // debug
for (U32 texture_index = 0; texture_index < getNumTEs(); texture_index++)
{
- LLWearableType::EType wearable_type = LLVOAvatarDictionary::getTEWearableType((ETextureIndex)texture_index);
+ LLWearableType::EType wearable_type = LLAvatarAppearanceDictionary::getTEWearableType((ETextureIndex)texture_index);
U32 num_wearables = gAgentWearables.getWearableCount(wearable_type);
const LLTextureEntry *te = getTE(texture_index);
const F32 texel_area_ratio = fabs(te->mScaleS * te->mScaleT);
@@ -4586,7 +4044,7 @@ void LLVOAvatar::updateTextures()
imagep = LLViewerTextureManager::staticCastToFetchedTexture(getImage(texture_index, wearable_index), TRUE);
if (imagep)
{
- const LLVOAvatarDictionary::TextureEntry *texture_dict = LLVOAvatarDictionary::getInstance()->getTexture((ETextureIndex)texture_index);
+ const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = LLAvatarAppearanceDictionary::getInstance()->getTexture((ETextureIndex)texture_index);
const EBakedTextureIndex baked_index = texture_dict->mBakedTextureIndex;
if (texture_dict->mIsLocalTexture)
{
@@ -4709,7 +4167,7 @@ void LLVOAvatar::addBakedTextureStats( LLViewerFetchedTexture* imagep, F32 pixel
imagep->addTextureStats(pixel_area / texel_area_ratio);
imagep->setBoostLevel(boost_level);
- if(boost_level != LLViewerTexture::BOOST_AVATAR_BAKED_SELF)
+ if(boost_level != LLGLTexture::BOOST_AVATAR_BAKED_SELF)
{
imagep->setAdditionalDecodePriority(ADDITIONAL_PRI) ;
}
@@ -4747,7 +4205,7 @@ const std::string LLVOAvatar::getImageURL(const U8 te, const LLUUID &uuid)
std::string url = "";
if (mUseServerBakes && !gSavedSettings.getString("AgentAppearanceServiceURL").empty())
{
- const LLVOAvatarDictionary::TextureEntry* texture_entry = LLVOAvatarDictionary::getInstance()->getTexture((ETextureIndex)te);
+ const LLAvatarAppearanceDictionary::TextureEntry* texture_entry = LLAvatarAppearanceDictionary::getInstance()->getTexture((ETextureIndex)te);
if (texture_entry != NULL)
{
url = gSavedSettings.getString("AgentAppearanceServiceURL") + "texture/" + getID().asString() + "/" + texture_entry->mDefaultImageName + "/" + uuid.asString();
@@ -5104,48 +4562,6 @@ void LLVOAvatar::stopMotionFromSource(const LLUUID& source_id)
}
//-----------------------------------------------------------------------------
-// getVolumePos()
-//-----------------------------------------------------------------------------
-LLVector3 LLVOAvatar::getVolumePos(S32 joint_index, LLVector3& volume_offset)
-{
- if (joint_index > mNumCollisionVolumes)
- {
- return LLVector3::zero;
- }
-
- return mCollisionVolumes[joint_index].getVolumePos(volume_offset);
-}
-
-//-----------------------------------------------------------------------------
-// findCollisionVolume()
-//-----------------------------------------------------------------------------
-LLJoint* LLVOAvatar::findCollisionVolume(U32 volume_id)
-{
- if ((S32)volume_id > mNumCollisionVolumes)
- {
- return NULL;
- }
-
- return &mCollisionVolumes[volume_id];
-}
-
-//-----------------------------------------------------------------------------
-// findCollisionVolume()
-//-----------------------------------------------------------------------------
-S32 LLVOAvatar::getCollisionVolumeID(std::string &name)
-{
- for (S32 i = 0; i < mNumCollisionVolumes; i++)
- {
- if (mCollisionVolumes[i].getName() == name)
- {
- return i;
- }
- }
-
- return -1;
-}
-
-//-----------------------------------------------------------------------------
// addDebugText()
//-----------------------------------------------------------------------------
void LLVOAvatar::addDebugText(const std::string& text)
@@ -5174,7 +4590,7 @@ LLJoint *LLVOAvatar::getJoint( const std::string &name )
if (iter == mJointMap.end() || iter->second == NULL)
{ //search for joint and cache found joint in lookup table
- jointp = mRoot.findJoint(name);
+ jointp = mRoot->findJoint(name);
mJointMap[name] = jointp;
}
else
@@ -5190,10 +4606,12 @@ LLJoint *LLVOAvatar::getJoint( const std::string &name )
//-----------------------------------------------------------------------------
void LLVOAvatar::resetJointPositions( void )
{
- for(S32 i = 0; i < (S32)mNumJoints; ++i)
+ avatar_joint_list_t::iterator iter = mSkeleton.begin();
+ avatar_joint_list_t::iterator end = mSkeleton.end();
+ for (; iter != end; ++iter)
{
- mSkeleton[i].restoreOldXform();
- mSkeleton[i].setId( LLUUID::null );
+ (*iter)->restoreOldXform();
+ (*iter)->setId( LLUUID::null );
}
mHasPelvisOffset = false;
mPelvisFixup = mLastPelvisFixup;
@@ -5203,7 +4621,7 @@ void LLVOAvatar::resetJointPositions( void )
//-----------------------------------------------------------------------------
void LLVOAvatar::resetSpecificJointPosition( const std::string& name )
{
- LLJoint* pJoint = mRoot.findJoint( name );
+ LLJoint* pJoint = mRoot->findJoint( name );
if ( pJoint && pJoint->doesJointNeedToBeReset() )
{
@@ -5225,16 +4643,17 @@ void LLVOAvatar::resetSpecificJointPosition( const std::string& name )
//-----------------------------------------------------------------------------
void LLVOAvatar::resetJointPositionsToDefault( void )
{
-
//Subsequent joints are relative to pelvis
- for( S32 i = 0; i < (S32)mNumJoints; ++i )
+ avatar_joint_list_t::iterator iter = mSkeleton.begin();
+ avatar_joint_list_t::iterator end = mSkeleton.end();
+ for (; iter != end; ++iter)
{
- LLJoint* pJoint = (LLJoint*)&mSkeleton[i];
+ LLJoint* pJoint = (*iter);
if ( pJoint->doesJointNeedToBeReset() )
{
-
pJoint->setId( LLUUID::null );
//restore joints to default positions, however skip over the pelvis
+ // *TODO: How does this pointer check skip over pelvis?
if ( pJoint )
{
pJoint->restoreOldXform();
@@ -5333,23 +4752,6 @@ F32 LLVOAvatar::getPixelArea() const
}
-//-----------------------------------------------------------------------------
-// LLVOAvatar::getHeadMesh()
-//-----------------------------------------------------------------------------
-LLPolyMesh* LLVOAvatar::getHeadMesh()
-{
- return mMeshLOD[MESH_ID_HEAD]->mMeshParts[0]->getMesh();
-}
-
-
-//-----------------------------------------------------------------------------
-// LLVOAvatar::getUpperBodyMesh()
-//-----------------------------------------------------------------------------
-LLPolyMesh* LLVOAvatar::getUpperBodyMesh()
-{
- return mMeshLOD[MESH_ID_UPPER_BODY]->mMeshParts[0]->getMesh();
-}
-
//-----------------------------------------------------------------------------
// LLVOAvatar::getPosGlobalFromAgent()
@@ -5367,61 +4769,6 @@ LLVector3 LLVOAvatar::getPosAgentFromGlobal(const LLVector3d &position)
return gAgent.getPosAgentFromGlobal(position);
}
-//-----------------------------------------------------------------------------
-// allocateCharacterJoints()
-//-----------------------------------------------------------------------------
-BOOL LLVOAvatar::allocateCharacterJoints( U32 num )
-{
- deleteAndClearArray(mSkeleton);
- mNumJoints = 0;
-
- mSkeleton = new LLViewerJoint[num];
-
- for(S32 joint_num = 0; joint_num < (S32)num; joint_num++)
- {
- mSkeleton[joint_num].setJointNum(joint_num);
- }
-
- if (!mSkeleton)
- {
- return FALSE;
- }
-
- mNumJoints = num;
- return TRUE;
-}
-
-//-----------------------------------------------------------------------------
-// allocateCollisionVolumes()
-//-----------------------------------------------------------------------------
-BOOL LLVOAvatar::allocateCollisionVolumes( U32 num )
-{
- deleteAndClearArray(mCollisionVolumes);
- mNumCollisionVolumes = 0;
-
- mCollisionVolumes = new LLViewerJointCollisionVolume[num];
- if (!mCollisionVolumes)
- {
- return FALSE;
- }
-
- mNumCollisionVolumes = num;
- return TRUE;
-}
-
-
-//-----------------------------------------------------------------------------
-// getCharacterJoint()
-//-----------------------------------------------------------------------------
-LLJoint *LLVOAvatar::getCharacterJoint( U32 num )
-{
- if ((S32)num >= mNumJoints
- || (S32)num < 0)
- {
- return NULL;
- }
- return (LLJoint*)&mSkeleton[num];
-}
//-----------------------------------------------------------------------------
// requestStopMotion()
@@ -5433,215 +4780,24 @@ void LLVOAvatar::requestStopMotion( LLMotion* motion )
}
//-----------------------------------------------------------------------------
-// loadAvatar()
-//-----------------------------------------------------------------------------
-static LLFastTimer::DeclareTimer FTM_LOAD_AVATAR("Load Avatar");
-
-BOOL LLVOAvatar::loadAvatar()
-{
-// LLFastTimer t(FTM_LOAD_AVATAR);
-
- // avatar_skeleton.xml
- if( !buildSkeleton(sAvatarSkeletonInfo) )
- {
- llwarns << "avatar file: buildSkeleton() failed" << llendl;
- return FALSE;
- }
-
- // avatar_lad.xml : <skeleton>
- if( !loadSkeletonNode() )
- {
- llwarns << "avatar file: loadNodeSkeleton() failed" << llendl;
- return FALSE;
- }
-
- // avatar_lad.xml : <mesh>
- if( !loadMeshNodes() )
- {
- llwarns << "avatar file: loadNodeMesh() failed" << llendl;
- return FALSE;
- }
-
- // avatar_lad.xml : <global_color>
- if( sAvatarXmlInfo->mTexSkinColorInfo )
- {
- mTexSkinColor = new LLTexGlobalColor( this );
- if( !mTexSkinColor->setInfo( sAvatarXmlInfo->mTexSkinColorInfo ) )
- {
- llwarns << "avatar file: mTexSkinColor->setInfo() failed" << llendl;
- return FALSE;
- }
- }
- else
- {
- llwarns << "<global_color> name=\"skin_color\" not found" << llendl;
- return FALSE;
- }
- if( sAvatarXmlInfo->mTexHairColorInfo )
- {
- mTexHairColor = new LLTexGlobalColor( this );
- if( !mTexHairColor->setInfo( sAvatarXmlInfo->mTexHairColorInfo ) )
- {
- llwarns << "avatar file: mTexHairColor->setInfo() failed" << llendl;
- return FALSE;
- }
- }
- else
- {
- llwarns << "<global_color> name=\"hair_color\" not found" << llendl;
- return FALSE;
- }
- if( sAvatarXmlInfo->mTexEyeColorInfo )
- {
- mTexEyeColor = new LLTexGlobalColor( this );
- if( !mTexEyeColor->setInfo( sAvatarXmlInfo->mTexEyeColorInfo ) )
- {
- llwarns << "avatar file: mTexEyeColor->setInfo() failed" << llendl;
- return FALSE;
- }
- }
- else
- {
- llwarns << "<global_color> name=\"eye_color\" not found" << llendl;
- return FALSE;
- }
-
- // avatar_lad.xml : <layer_set>
- if (sAvatarXmlInfo->mLayerInfoList.empty())
- {
- llwarns << "avatar file: missing <layer_set> node" << llendl;
- return FALSE;
- }
-
- if (sAvatarXmlInfo->mMorphMaskInfoList.empty())
- {
- llwarns << "avatar file: missing <morph_masks> node" << llendl;
- return FALSE;
- }
-
- // avatar_lad.xml : <morph_masks>
- for (LLVOAvatarXmlInfo::morph_info_list_t::iterator iter = sAvatarXmlInfo->mMorphMaskInfoList.begin();
- iter != sAvatarXmlInfo->mMorphMaskInfoList.end();
- ++iter)
- {
- LLVOAvatarXmlInfo::LLVOAvatarMorphInfo *info = *iter;
-
- EBakedTextureIndex baked = LLVOAvatarDictionary::findBakedByRegionName(info->mRegion);
- if (baked != BAKED_NUM_INDICES)
- {
- LLPolyMorphTarget *morph_param;
- const std::string *name = &info->mName;
- morph_param = (LLPolyMorphTarget *)(getVisualParam(name->c_str()));
- if (morph_param)
- {
- BOOL invert = info->mInvert;
- addMaskedMorph(baked, morph_param, invert, info->mLayer);
- }
- }
-
- }
-
- loadLayersets();
-
- // avatar_lad.xml : <driver_parameters>
- for (LLVOAvatarXmlInfo::driver_info_list_t::iterator iter = sAvatarXmlInfo->mDriverInfoList.begin();
- iter != sAvatarXmlInfo->mDriverInfoList.end();
- ++iter)
- {
- LLDriverParamInfo *info = *iter;
- LLDriverParam* driver_param = new LLDriverParam( this );
- if (driver_param->setInfo(info))
- {
- addVisualParam( driver_param );
- LLVisualParam*(LLVOAvatar::*avatar_function)(S32)const = &LLVOAvatar::getVisualParam;
- if( !driver_param->linkDrivenParams(boost::bind(avatar_function,(LLVOAvatar*)this,_1 ), false))
- {
- llwarns << "could not link driven params for avatar " << this->getFullname() << " id: " << driver_param->getID() << llendl;
- continue;
- }
- }
- else
- {
- delete driver_param;
- llwarns << "avatar file: driver_param->parseData() failed" << llendl;
- return FALSE;
- }
- }
-
-
- return TRUE;
-}
-
-//-----------------------------------------------------------------------------
// loadSkeletonNode(): loads <skeleton> node from XML tree
//-----------------------------------------------------------------------------
+//virtual
BOOL LLVOAvatar::loadSkeletonNode ()
{
- mRoot.addChild( &mSkeleton[0] );
-
- for (std::vector<LLViewerJoint *>::iterator iter = mMeshLOD.begin();
- iter != mMeshLOD.end();
- ++iter)
+ if (!LLAvatarAppearance::loadSkeletonNode())
{
- LLViewerJoint *joint = (LLViewerJoint *) *iter;
- joint->mUpdateXform = FALSE;
- joint->setMeshesToChildren();
- }
-
- mRoot.addChild(mMeshLOD[MESH_ID_HEAD]);
- mRoot.addChild(mMeshLOD[MESH_ID_EYELASH]);
- mRoot.addChild(mMeshLOD[MESH_ID_UPPER_BODY]);
- mRoot.addChild(mMeshLOD[MESH_ID_LOWER_BODY]);
- mRoot.addChild(mMeshLOD[MESH_ID_SKIRT]);
- mRoot.addChild(mMeshLOD[MESH_ID_HEAD]);
-
- LLViewerJoint *skull = (LLViewerJoint*)mRoot.findJoint("mSkull");
- if (skull)
- {
- skull->addChild(mMeshLOD[MESH_ID_HAIR] );
- }
-
- LLViewerJoint *eyeL = (LLViewerJoint*)mRoot.findJoint("mEyeLeft");
- if (eyeL)
- {
- eyeL->addChild( mMeshLOD[MESH_ID_EYEBALL_LEFT] );
- }
-
- LLViewerJoint *eyeR = (LLViewerJoint*)mRoot.findJoint("mEyeRight");
- if (eyeR)
- {
- eyeR->addChild( mMeshLOD[MESH_ID_EYEBALL_RIGHT] );
+ return FALSE;
}
- // SKELETAL DISTORTIONS
- {
- LLVOAvatarXmlInfo::skeletal_distortion_info_list_t::iterator iter;
- for (iter = sAvatarXmlInfo->mSkeletalDistortionInfoList.begin();
- iter != sAvatarXmlInfo->mSkeletalDistortionInfoList.end();
- ++iter)
- {
- LLPolySkeletalDistortionInfo *info = *iter;
- LLPolySkeletalDistortion *param = new LLPolySkeletalDistortion(this);
- if (!param->setInfo(info))
- {
- delete param;
- return FALSE;
- }
- else
- {
- addVisualParam(param);
- }
- }
- }
-
// ATTACHMENTS
{
- LLVOAvatarXmlInfo::attachment_info_list_t::iterator iter;
+ LLAvatarXmlInfo::attachment_info_list_t::iterator iter;
for (iter = sAvatarXmlInfo->mAttachmentInfoList.begin();
iter != sAvatarXmlInfo->mAttachmentInfoList.end();
++iter)
{
- LLVOAvatarXmlInfo::LLVOAvatarAttachmentInfo *info = *iter;
+ LLAvatarXmlInfo::LLAvatarAttachmentInfo *info = *iter;
if (!isSelf() && info->mJointName == "mScreen")
{ //don't process screen joint for other avatars
continue;
@@ -5714,144 +4870,6 @@ BOOL LLVOAvatar::loadSkeletonNode ()
}
//-----------------------------------------------------------------------------
-// loadMeshNodes(): loads <mesh> nodes from XML tree
-//-----------------------------------------------------------------------------
-BOOL LLVOAvatar::loadMeshNodes()
-{
- for (LLVOAvatarXmlInfo::mesh_info_list_t::const_iterator meshinfo_iter = sAvatarXmlInfo->mMeshInfoList.begin();
- meshinfo_iter != sAvatarXmlInfo->mMeshInfoList.end();
- ++meshinfo_iter)
- {
- const LLVOAvatarXmlInfo::LLVOAvatarMeshInfo *info = *meshinfo_iter;
- const std::string &type = info->mType;
- S32 lod = info->mLOD;
-
- LLViewerJointMesh* mesh = NULL;
- U8 mesh_id = 0;
- BOOL found_mesh_id = FALSE;
-
- /* if (type == "hairMesh")
- switch(lod)
- case 0:
- mesh = &mHairMesh0; */
- for (LLVOAvatarDictionary::Meshes::const_iterator mesh_iter = LLVOAvatarDictionary::getInstance()->getMeshes().begin();
- mesh_iter != LLVOAvatarDictionary::getInstance()->getMeshes().end();
- ++mesh_iter)
- {
- const EMeshIndex mesh_index = mesh_iter->first;
- const LLVOAvatarDictionary::MeshEntry *mesh_dict = mesh_iter->second;
- if (type.compare(mesh_dict->mName) == 0)
- {
- mesh_id = mesh_index;
- found_mesh_id = TRUE;
- break;
- }
- }
-
- if (found_mesh_id)
- {
- if (lod < (S32)mMeshLOD[mesh_id]->mMeshParts.size())
- {
- mesh = mMeshLOD[mesh_id]->mMeshParts[lod];
- }
- else
- {
- llwarns << "Avatar file: <mesh> has invalid lod setting " << lod << llendl;
- return FALSE;
- }
- }
- else
- {
- llwarns << "Ignoring unrecognized mesh type: " << type << llendl;
- return FALSE;
- }
-
- // llinfos << "Parsing mesh data for " << type << "..." << llendl;
-
- // If this isn't set to white (1.0), avatars will *ALWAYS* be darker than their surroundings.
- // Do not touch!!!
- mesh->setColor( LLColor4::white );
-
- LLPolyMesh *poly_mesh = NULL;
-
- if (!info->mReferenceMeshName.empty())
- {
- polymesh_map_t::const_iterator polymesh_iter = mMeshes.find(info->mReferenceMeshName);
- if (polymesh_iter != mMeshes.end())
- {
- poly_mesh = LLPolyMesh::getMesh(info->mMeshFileName, polymesh_iter->second);
- poly_mesh->setAvatar(this);
- }
- else
- {
- // This should never happen
- LL_WARNS("Avatar") << "Could not find avatar mesh: " << info->mReferenceMeshName << LL_ENDL;
- }
- }
- else
- {
- poly_mesh = LLPolyMesh::getMesh(info->mMeshFileName);
- poly_mesh->setAvatar(this);
- }
-
- if( !poly_mesh )
- {
- llwarns << "Failed to load mesh of type " << type << llendl;
- return FALSE;
- }
-
- // Multimap insert
- mMeshes.insert(std::make_pair(info->mMeshFileName, poly_mesh));
-
- mesh->setMesh( poly_mesh );
- mesh->setLOD( info->mMinPixelArea );
-
- for (LLVOAvatarXmlInfo::LLVOAvatarMeshInfo::morph_info_list_t::const_iterator xmlinfo_iter = info->mPolyMorphTargetInfoList.begin();
- xmlinfo_iter != info->mPolyMorphTargetInfoList.end();
- ++xmlinfo_iter)
- {
- const LLVOAvatarXmlInfo::LLVOAvatarMeshInfo::morph_info_pair_t *info_pair = &(*xmlinfo_iter);
- LLPolyMorphTarget *param = new LLPolyMorphTarget(mesh->getMesh());
- if (!param->setInfo(info_pair->first))
- {
- delete param;
- return FALSE;
- }
- else
- {
- if (info_pair->second)
- {
- addSharedVisualParam(param);
- }
- else
- {
- addVisualParam(param);
- }
- }
- }
- }
-
- return TRUE;
-}
-
-//-----------------------------------------------------------------------------
-// loadLayerSets()
-//-----------------------------------------------------------------------------
-BOOL LLVOAvatar::loadLayersets()
-{
- BOOL success = TRUE;
- for (LLVOAvatarXmlInfo::layer_info_list_t::const_iterator layerset_iter = sAvatarXmlInfo->mLayerInfoList.begin();
- layerset_iter != sAvatarXmlInfo->mLayerInfoList.end();
- ++layerset_iter)
- {
- // Construct a layerset for each one specified in avatar_lad.xml and initialize it as such.
- LLTexLayerSetInfo *layerset_info = *layerset_iter;
- layerset_info->createVisualParams(this);
- }
- return success;
-}
-
-//-----------------------------------------------------------------------------
// updateVisualParams()
//-----------------------------------------------------------------------------
void LLVOAvatar::updateVisualParams()
@@ -5864,7 +4882,7 @@ void LLVOAvatar::updateVisualParams()
{
computeBodySize();
mLastSkeletonSerialNum = mSkeletonSerialNum;
- mRoot.updateWorldMatrixChildren();
+ mRoot->updateWorldMatrixChildren();
}
dirtyMesh();
@@ -5954,7 +4972,12 @@ BOOL LLVOAvatar::updateJointLODs()
}
// now select meshes to render based on adjusted pixel area
- BOOL res = mRoot.updateLOD(mAdjustedPixelArea, TRUE);
+ LLViewerJoint* root = dynamic_cast<LLViewerJoint*>(mRoot);
+ BOOL res = FALSE;
+ if (root)
+ {
+ res = root->updateLOD(mAdjustedPixelArea, TRUE);
+ }
if (res)
{
sNumLODChangesThisFrame++;
@@ -6044,6 +5067,15 @@ void LLVOAvatar::dirtyMesh(S32 priority)
{
mDirtyMesh = llmax(mDirtyMesh, priority);
}
+
+//-----------------------------------------------------------------------------
+// getViewerJoint()
+//-----------------------------------------------------------------------------
+LLViewerJoint* LLVOAvatar::getViewerJoint(S32 idx)
+{
+ return dynamic_cast<LLViewerJoint*>(mMeshLOD[idx]);
+}
+
//-----------------------------------------------------------------------------
// hideSkirt()
//-----------------------------------------------------------------------------
@@ -6357,9 +5389,9 @@ void LLVOAvatar::sitOnObject(LLViewerObject *sit_object)
// Notice that removing sitDown() from here causes avatars sitting on
// objects to be not rendered for new arrivals. See EXT-6835 and EXT-1655.
sitDown(TRUE);
- mRoot.getXform()->setParent(&sit_object->mDrawable->mXform); // LLVOAvatar::sitOnObject
- mRoot.setPosition(getPosition());
- mRoot.updateWorldMatrixChildren();
+ mRoot->getXform()->setParent(&sit_object->mDrawable->mXform); // LLVOAvatar::sitOnObject
+ mRoot->setPosition(getPosition());
+ mRoot->updateWorldMatrixChildren();
stopMotion(ANIM_AGENT_BODY_NOISE);
@@ -6405,10 +5437,10 @@ void LLVOAvatar::getOffObject()
sitDown(FALSE);
- mRoot.getXform()->setParent(NULL); // LLVOAvatar::getOffObject
- mRoot.setPosition(cur_position_world);
- mRoot.setRotation(cur_rotation_world);
- mRoot.getXform()->update();
+ mRoot->getXform()->setParent(NULL); // LLVOAvatar::getOffObject
+ mRoot->setPosition(cur_position_world);
+ mRoot->setRotation(cur_rotation_world);
+ mRoot->getXform()->update();
startMotion(ANIM_AGENT_BODY_NOISE);
@@ -6460,27 +5492,54 @@ S32 LLVOAvatar::getAttachmentCount()
return count;
}
-LLColor4 LLVOAvatar::getGlobalColor( const std::string& color_name ) const
+BOOL LLVOAvatar::isWearingWearableType(LLWearableType::EType type) const
{
- if (color_name=="skin_color" && mTexSkinColor)
- {
- return mTexSkinColor->getColor();
- }
- else if(color_name=="hair_color" && mTexHairColor)
+ if (mIsDummy) return TRUE;
+
+ if (isSelf())
{
- return mTexHairColor->getColor();
+ return LLAvatarAppearance::isWearingWearableType(type);
}
- if(color_name=="eye_color" && mTexEyeColor)
+
+ switch(type)
{
- return mTexEyeColor->getColor();
+ case LLWearableType::WT_SHAPE:
+ case LLWearableType::WT_SKIN:
+ case LLWearableType::WT_HAIR:
+ case LLWearableType::WT_EYES:
+ return TRUE; // everyone has all bodyparts
+ default:
+ break; // Do nothing
}
- else
+
+ /* switch(type)
+ case LLWearableType::WT_SHIRT:
+ indicator_te = TEX_UPPER_SHIRT; */
+ for (LLAvatarAppearanceDictionary::Textures::const_iterator tex_iter = LLAvatarAppearanceDictionary::getInstance()->getTextures().begin();
+ tex_iter != LLAvatarAppearanceDictionary::getInstance()->getTextures().end();
+ ++tex_iter)
{
-// return LLColor4( .5f, .5f, .5f, .5f );
- return LLColor4( 0.f, 1.f, 1.f, 1.f ); // good debugging color
+ const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = tex_iter->second;
+ if (texture_dict->mWearableType == type)
+ {
+ // If you're checking another avatar's clothing, you don't have component textures.
+ // Thus, you must check to see if the corresponding baked texture is defined.
+ // NOTE: this is a poor substitute if you actually want to know about individual pieces of clothing
+ // this works for detecting a skirt (most important), but is ineffective at any piece of clothing that
+ // gets baked into a texture that always exists (upper or lower).
+ if (texture_dict->mIsUsedByBakedTexture)
+ {
+ const EBakedTextureIndex baked_index = texture_dict->mBakedTextureIndex;
+ return isTextureDefined(LLAvatarAppearanceDictionary::getInstance()->getBakedTexture(baked_index)->mTextureIndex);
+ }
+ return FALSE;
+ }
}
+ return FALSE;
}
+
+
// virtual
void LLVOAvatar::invalidateComposite( LLTexLayerSet* layerset, BOOL upload_result )
{
@@ -6490,6 +5549,7 @@ void LLVOAvatar::invalidateAll()
{
}
+// virtual
void LLVOAvatar::onGlobalColorChanged(const LLTexGlobalColor* global_color, BOOL upload_bake )
{
if (global_color == mTexSkinColor)
@@ -6508,9 +5568,15 @@ void LLVOAvatar::onGlobalColorChanged(const LLTexGlobalColor* global_color, BOOL
if (!isTextureDefined(mBakedTextureDatas[BAKED_HAIR].mTextureIndex))
{
LLColor4 color = mTexHairColor->getColor();
- for (U32 i = 0; i < mBakedTextureDatas[BAKED_HAIR].mMeshes.size(); i++)
+ avatar_joint_mesh_list_t::iterator iter = mBakedTextureDatas[BAKED_HAIR].mJointMeshes.begin();
+ avatar_joint_mesh_list_t::iterator end = mBakedTextureDatas[BAKED_HAIR].mJointMeshes.end();
+ for (; iter != end; ++iter)
{
- mBakedTextureDatas[BAKED_HAIR].mMeshes[i]->setColor( color );
+ LLAvatarJointMesh* mesh = (*iter);
+ if (mesh)
+ {
+ mesh->setColor( color );
+ }
}
}
}
@@ -6689,6 +5755,7 @@ LLMotion* LLVOAvatar::findMotion(const LLUUID& id) const
// updateMeshTextures()
// Uses the current TE values to set the meshes' and layersets' textures.
//-----------------------------------------------------------------------------
+// virtual
void LLVOAvatar::updateMeshTextures()
{
// llinfos << "updateMeshTextures" << llendl;
@@ -6726,15 +5793,16 @@ void LLVOAvatar::updateMeshTextures()
// When an avatar is changing clothes and not in Appearance mode,
// use the last-known good baked texture until it finish the first
// render of the new layerset.
- const BOOL layerset_invalid = mBakedTextureDatas[i].mTexLayerSet
- && ( !mBakedTextureDatas[i].mTexLayerSet->getComposite()->isInitialized()
- || !mBakedTextureDatas[i].mTexLayerSet->isLocalTextureDataAvailable() );
+ LLViewerTexLayerSet* layerset = getTexLayerSet(i);
+ const BOOL layerset_invalid = layerset
+ && ( !layerset->getViewerComposite()->isInitialized()
+ || !layerset->isLocalTextureDataAvailable() );
use_lkg_baked_layer[i] = (!is_layer_baked[i]
&& (mBakedTextureDatas[i].mLastTextureIndex != IMG_DEFAULT_AVATAR)
&& layerset_invalid);
if (use_lkg_baked_layer[i])
{
- mBakedTextureDatas[i].mTexLayerSet->setUpdatesEnabled(TRUE);
+ layerset->setUpdatesEnabled(TRUE);
}
}
else
@@ -6747,13 +5815,14 @@ void LLVOAvatar::updateMeshTextures()
for (U32 i=0; i < mBakedTextureDatas.size(); i++)
{
+ LLViewerTexLayerSet* layerset = getTexLayerSet(i);
if (use_lkg_baked_layer[i] && !mUseLocalAppearance )
{
LLViewerFetchedTexture* baked_img;
const std::string url = getImageURL(i, mBakedTextureDatas[i].mLastTextureIndex);
if (!url.empty())
{
- baked_img = LLViewerTextureManager::getFetchedTextureFromUrl(url, TRUE, LLViewerTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE, 0, 0, mBakedTextureDatas[i].mLastTextureIndex);
+ baked_img = LLViewerTextureManager::getFetchedTextureFromUrl(url, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE, 0, 0, mBakedTextureDatas[i].mLastTextureIndex);
}
else
{
@@ -6768,12 +5837,18 @@ void LLVOAvatar::updateMeshTextures()
}
mBakedTextureDatas[i].mIsUsed = TRUE;
- for (U32 k=0; k < mBakedTextureDatas[i].mMeshes.size(); k++)
+ avatar_joint_mesh_list_t::iterator iter = mBakedTextureDatas[i].mJointMeshes.begin();
+ avatar_joint_mesh_list_t::iterator end = mBakedTextureDatas[i].mJointMeshes.end();
+ for (; iter != end; ++iter)
{
- mBakedTextureDatas[i].mMeshes[k]->setTexture( baked_img );
- if (gSavedSettings.getBOOL("DebugAvatarCompositeBaked"))
+ LLAvatarJointMesh* mesh = (*iter);
+ if (mesh)
{
- mBakedTextureDatas[i].mMeshes[k]->setColor(LLColor4::red);
+ mesh->setTexture( baked_img );
+ if (gSavedSettings.getBOOL("DebugAvatarCompositeBaked"))
+ {
+ mesh->setColor(LLColor4::red);
+ }
}
}
}
@@ -6797,27 +5872,39 @@ void LLVOAvatar::updateMeshTextures()
src_callback_list, paused );
}
}
- else if (mBakedTextureDatas[i].mTexLayerSet && mUseLocalAppearance)
+ else if (layerset && mUseLocalAppearance)
{
- mBakedTextureDatas[i].mTexLayerSet->createComposite();
- mBakedTextureDatas[i].mTexLayerSet->setUpdatesEnabled( TRUE );
+ layerset->createComposite();
+ layerset->setUpdatesEnabled( TRUE );
mBakedTextureDatas[i].mIsUsed = FALSE;
- for (U32 k=0; k < mBakedTextureDatas[i].mMeshes.size(); k++)
+ avatar_joint_mesh_list_t::iterator iter = mBakedTextureDatas[i].mJointMeshes.begin();
+ avatar_joint_mesh_list_t::iterator end = mBakedTextureDatas[i].mJointMeshes.end();
+ for (; iter != end; ++iter)
{
- mBakedTextureDatas[i].mMeshes[k]->setLayerSet( mBakedTextureDatas[i].mTexLayerSet );
- if (gSavedSettings.getBOOL("DebugAvatarCompositeBaked"))
+ LLAvatarJointMesh* mesh = (*iter);
+ if (mesh)
{
- mBakedTextureDatas[i].mMeshes[k]->setColor( LLColor4::yellow );
+ mesh->setLayerSet( layerset );
+ if (gSavedSettings.getBOOL("DebugAvatarCompositeBaked"))
+ {
+ mesh->setColor( LLColor4::yellow );
+ }
}
}
}
else
{
- for (U32 k=0; k < mBakedTextureDatas[i].mMeshes.size(); k++)
+ if (gSavedSettings.getBOOL("DebugAvatarCompositeBaked"))
{
- if (gSavedSettings.getBOOL("DebugAvatarCompositeBaked"))
+ avatar_joint_mesh_list_t::iterator iter = mBakedTextureDatas[i].mJointMeshes.begin();
+ avatar_joint_mesh_list_t::iterator end = mBakedTextureDatas[i].mJointMeshes.end();
+ for (; iter != end; ++iter)
{
- mBakedTextureDatas[i].mMeshes[k]->setColor( LLColor4::blue );
+ LLAvatarJointMesh* mesh = (*iter);
+ if (mesh)
+ {
+ mesh->setColor( LLColor4::blue );
+ }
}
}
}
@@ -6830,20 +5917,26 @@ void LLVOAvatar::updateMeshTextures()
{
const LLColor4 color = mTexHairColor ? mTexHairColor->getColor() : LLColor4(1,1,1,1);
LLViewerTexture* hair_img = getImage( TEX_HAIR, 0 );
- for (U32 i = 0; i < mBakedTextureDatas[BAKED_HAIR].mMeshes.size(); i++)
+ avatar_joint_mesh_list_t::iterator iter = mBakedTextureDatas[BAKED_HAIR].mJointMeshes.begin();
+ avatar_joint_mesh_list_t::iterator end = mBakedTextureDatas[BAKED_HAIR].mJointMeshes.end();
+ for (; iter != end; ++iter)
{
- mBakedTextureDatas[BAKED_HAIR].mMeshes[i]->setColor( color );
- mBakedTextureDatas[BAKED_HAIR].mMeshes[i]->setTexture( hair_img );
+ LLAvatarJointMesh* mesh = (*iter);
+ if (mesh)
+ {
+ mesh->setColor( color );
+ mesh->setTexture( hair_img );
+ }
}
}
- for (LLVOAvatarDictionary::BakedTextures::const_iterator baked_iter = LLVOAvatarDictionary::getInstance()->getBakedTextures().begin();
- baked_iter != LLVOAvatarDictionary::getInstance()->getBakedTextures().end();
+ for (LLAvatarAppearanceDictionary::BakedTextures::const_iterator baked_iter = LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().begin();
+ baked_iter != LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().end();
++baked_iter)
{
const EBakedTextureIndex baked_index = baked_iter->first;
- const LLVOAvatarDictionary::BakedEntry *baked_dict = baked_iter->second;
+ const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = baked_iter->second;
for (texture_vec_t::const_iterator local_tex_iter = baked_dict->mLocalTextures.begin();
local_tex_iter != baked_dict->mLocalTextures.end();
@@ -6871,7 +5964,7 @@ void LLVOAvatar::setLocalTexture( ETextureIndex type, LLViewerTexture* in_tex, B
}
//virtual
-void LLVOAvatar::setBakedReady(LLVOAvatarDefines::ETextureIndex type, BOOL baked_version_exists, U32 index)
+void LLVOAvatar::setBakedReady(LLAvatarAppearanceDefines::ETextureIndex type, BOOL baked_version_exists, U32 index)
{
// invalid for anyone but self
llassert(0);
@@ -6906,18 +5999,30 @@ void LLVOAvatar::clearChat()
mChats.clear();
}
-// adds a morph mask to the appropriate baked texture structure
-void LLVOAvatar::addMaskedMorph(EBakedTextureIndex index, LLPolyMorphTarget* morph_target, BOOL invert, std::string layer)
+
+void LLVOAvatar::applyMorphMask(U8* tex_data, S32 width, S32 height, S32 num_components, LLAvatarAppearanceDefines::EBakedTextureIndex index)
{
- if (index < BAKED_NUM_INDICES)
+ if (index >= BAKED_NUM_INDICES)
{
- LLMaskedMorph *morph = new LLMaskedMorph(morph_target, invert, layer);
- mBakedTextureDatas[index].mMaskedMorphs.push_front(morph);
+ llwarns << "invalid baked texture index passed to applyMorphMask" << llendl;
+ return;
+ }
+
+ for (morph_list_t::const_iterator iter = mBakedTextureDatas[index].mMaskedMorphs.begin();
+ iter != mBakedTextureDatas[index].mMaskedMorphs.end(); ++iter)
+ {
+ const LLMaskedMorph* maskedMorph = (*iter);
+ LLPolyMorphTarget* morph_target = dynamic_cast<LLPolyMorphTarget*>(maskedMorph->mMorphTarget);
+ if (morph_target)
+ {
+ morph_target->applyMask(tex_data, width, height, num_components, maskedMorph->mInvert);
+ }
}
}
+
// returns TRUE if morph masks are present and not valid for a given baked texture, FALSE otherwise
-BOOL LLVOAvatar::morphMaskNeedsUpdate(LLVOAvatarDefines::EBakedTextureIndex index)
+BOOL LLVOAvatar::morphMaskNeedsUpdate(LLAvatarAppearanceDefines::EBakedTextureIndex index)
{
if (index >= BAKED_NUM_INDICES)
{
@@ -6928,7 +6033,7 @@ BOOL LLVOAvatar::morphMaskNeedsUpdate(LLVOAvatarDefines::EBakedTextureIndex inde
{
if (isSelf())
{
- LLTexLayerSet *layer_set = mBakedTextureDatas[index].mTexLayerSet;
+ LLViewerTexLayerSet *layer_set = getTexLayerSet(index);
if (layer_set)
{
return !layer_set->isMorphValid();
@@ -6943,23 +6048,6 @@ BOOL LLVOAvatar::morphMaskNeedsUpdate(LLVOAvatarDefines::EBakedTextureIndex inde
return FALSE;
}
-void LLVOAvatar::applyMorphMask(U8* tex_data, S32 width, S32 height, S32 num_components, LLVOAvatarDefines::EBakedTextureIndex index)
-{
- if (index >= BAKED_NUM_INDICES)
- {
- llwarns << "invalid baked texture index passed to applyMorphMask" << llendl;
- return;
- }
-
- for (morph_list_t::const_iterator iter = mBakedTextureDatas[index].mMaskedMorphs.begin();
- iter != mBakedTextureDatas[index].mMaskedMorphs.end(); ++iter)
- {
- const LLMaskedMorph* maskedMorph = (*iter);
- maskedMorph->mMorphTarget->applyMask(tex_data, width, height, num_components, maskedMorph->mInvert);
- }
-}
-
-
//-----------------------------------------------------------------------------
// releaseComponentTextures()
// release any component texture UUIDs for which we have a baked texture
@@ -6982,7 +6070,7 @@ void LLVOAvatar::releaseComponentTextures()
for (U8 baked_index = 0; baked_index < BAKED_NUM_INDICES; baked_index++)
{
- const LLVOAvatarDictionary::BakedEntry * bakedDicEntry = LLVOAvatarDictionary::getInstance()->getBakedTexture((EBakedTextureIndex)baked_index);
+ const LLAvatarAppearanceDictionary::BakedEntry * bakedDicEntry = LLAvatarAppearanceDictionary::getInstance()->getBakedTexture((EBakedTextureIndex)baked_index);
// skip if this is a skirt and av is not wearing one, or if we don't have a baked texture UUID
if (!isTextureDefined(bakedDicEntry->mTextureIndex)
&& ( (baked_index != BAKED_SKIRT) || isWearingWearableType(LLWearableType::WT_SKIRT) ))
@@ -6998,120 +6086,14 @@ void LLVOAvatar::releaseComponentTextures()
}
}
-//static
-BOOL LLVOAvatar::teToColorParams( ETextureIndex te, U32 *param_name )
-{
- switch( te )
- {
- case TEX_UPPER_SHIRT:
- param_name[0] = 803; //"shirt_red";
- param_name[1] = 804; //"shirt_green";
- param_name[2] = 805; //"shirt_blue";
- break;
-
- case TEX_LOWER_PANTS:
- param_name[0] = 806; //"pants_red";
- param_name[1] = 807; //"pants_green";
- param_name[2] = 808; //"pants_blue";
- break;
-
- case TEX_LOWER_SHOES:
- param_name[0] = 812; //"shoes_red";
- param_name[1] = 813; //"shoes_green";
- param_name[2] = 817; //"shoes_blue";
- break;
-
- case TEX_LOWER_SOCKS:
- param_name[0] = 818; //"socks_red";
- param_name[1] = 819; //"socks_green";
- param_name[2] = 820; //"socks_blue";
- break;
-
- case TEX_UPPER_JACKET:
- case TEX_LOWER_JACKET:
- param_name[0] = 834; //"jacket_red";
- param_name[1] = 835; //"jacket_green";
- param_name[2] = 836; //"jacket_blue";
- break;
-
- case TEX_UPPER_GLOVES:
- param_name[0] = 827; //"gloves_red";
- param_name[1] = 829; //"gloves_green";
- param_name[2] = 830; //"gloves_blue";
- break;
-
- case TEX_UPPER_UNDERSHIRT:
- param_name[0] = 821; //"undershirt_red";
- param_name[1] = 822; //"undershirt_green";
- param_name[2] = 823; //"undershirt_blue";
- break;
-
- case TEX_LOWER_UNDERPANTS:
- param_name[0] = 824; //"underpants_red";
- param_name[1] = 825; //"underpants_green";
- param_name[2] = 826; //"underpants_blue";
- break;
-
- case TEX_SKIRT:
- param_name[0] = 921; //"skirt_red";
- param_name[1] = 922; //"skirt_green";
- param_name[2] = 923; //"skirt_blue";
- break;
-
- case TEX_HEAD_TATTOO:
- case TEX_LOWER_TATTOO:
- case TEX_UPPER_TATTOO:
- param_name[0] = 1071; //"tattoo_red";
- param_name[1] = 1072; //"tattoo_green";
- param_name[2] = 1073; //"tattoo_blue";
- break;
-
- default:
- llassert(0);
- return FALSE;
- }
-
- return TRUE;
-}
-
-void LLVOAvatar::setClothesColor( ETextureIndex te, const LLColor4& new_color, BOOL upload_bake )
-{
- U32 param_name[3];
- if( teToColorParams( te, param_name ) )
- {
- setVisualParamWeight( param_name[0], new_color.mV[VX], upload_bake );
- setVisualParamWeight( param_name[1], new_color.mV[VY], upload_bake );
- setVisualParamWeight( param_name[2], new_color.mV[VZ], upload_bake );
- }
-}
-
-LLColor4 LLVOAvatar::getClothesColor( ETextureIndex te )
-{
- LLColor4 color;
- U32 param_name[3];
- if( teToColorParams( te, param_name ) )
- {
- color.mV[VX] = getVisualParamWeight( param_name[0] );
- color.mV[VY] = getVisualParamWeight( param_name[1] );
- color.mV[VZ] = getVisualParamWeight( param_name[2] );
- }
- return color;
-}
-
-// static
-LLColor4 LLVOAvatar::getDummyColor()
-{
- return DUMMY_COLOR;
-}
-
void LLVOAvatar::dumpAvatarTEs( const std::string& context ) const
{
LL_DEBUGS("Avatar") << avString() << (isSelf() ? "Self: " : "Other: ") << context << LL_ENDL;
- for (LLVOAvatarDictionary::Textures::const_iterator iter = LLVOAvatarDictionary::getInstance()->getTextures().begin();
- iter != LLVOAvatarDictionary::getInstance()->getTextures().end();
+ for (LLAvatarAppearanceDictionary::Textures::const_iterator iter = LLAvatarAppearanceDictionary::getInstance()->getTextures().begin();
+ iter != LLAvatarAppearanceDictionary::getInstance()->getTextures().end();
++iter)
{
- const LLVOAvatarDictionary::TextureEntry *texture_dict = iter->second;
+ const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = iter->second;
// TODO: MULTI-WEARABLE: handle multiple textures for self
const LLViewerTexture* te_image = getImage(iter->first,0);
if( !te_image )
@@ -7137,48 +6119,6 @@ void LLVOAvatar::dumpAvatarTEs( const std::string& context ) const
}
}
-// Unlike most wearable functions, this works for both self and other.
-BOOL LLVOAvatar::isWearingWearableType(LLWearableType::EType type) const
-{
- if (mIsDummy) return TRUE;
-
- switch(type)
- {
- case LLWearableType::WT_SHAPE:
- case LLWearableType::WT_SKIN:
- case LLWearableType::WT_HAIR:
- case LLWearableType::WT_EYES:
- return TRUE; // everyone has all bodyparts
- default:
- break; // Do nothing
- }
-
- /* switch(type)
- case LLWearableType::WT_SHIRT:
- indicator_te = TEX_UPPER_SHIRT; */
- for (LLVOAvatarDictionary::Textures::const_iterator tex_iter = LLVOAvatarDictionary::getInstance()->getTextures().begin();
- tex_iter != LLVOAvatarDictionary::getInstance()->getTextures().end();
- ++tex_iter)
- {
- const LLVOAvatarDictionary::TextureEntry *texture_dict = tex_iter->second;
- if (texture_dict->mWearableType == type)
- {
- // If you're checking another avatar's clothing, you don't have component textures.
- // Thus, you must check to see if the corresponding baked texture is defined.
- // NOTE: this is a poor substitute if you actually want to know about individual pieces of clothing
- // this works for detecting a skirt (most important), but is ineffective at any piece of clothing that
- // gets baked into a texture that always exists (upper or lower).
- if (texture_dict->mIsUsedByBakedTexture)
- {
- const EBakedTextureIndex baked_index = texture_dict->mBakedTextureIndex;
- return isTextureDefined(LLVOAvatarDictionary::getInstance()->getBakedTexture(baked_index)->mTextureIndex);
- }
- return FALSE;
- }
- }
- return FALSE;
-}
-
//-----------------------------------------------------------------------------
// clampAttachmentPositions()
//-----------------------------------------------------------------------------
@@ -7462,7 +6402,7 @@ void LLVOAvatar::processAvatarAppearance( LLMessageSystem* mesgsys )
&& baked_index != BAKED_SKIRT)
{
setTEImage(mBakedTextureDatas[baked_index].mTextureIndex,
- LLViewerTextureManager::getFetchedTexture(mBakedTextureDatas[baked_index].mLastTextureIndex, TRUE, LLViewerTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE));
+ LLViewerTextureManager::getFetchedTexture(mBakedTextureDatas[baked_index].mLastTextureIndex, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE));
}
}
@@ -7676,12 +6616,12 @@ void LLVOAvatar::onBakedTextureMasksLoaded( BOOL success, LLViewerFetchedTexture
self->mBakedTextureDatas[BAKED_HEAD].mTexLayerSet->applyMorphMask(aux_src->getData(), aux_src->getWidth(), aux_src->getHeight(), 1);
maskData->mLastDiscardLevel = discard_level; */
BOOL found_texture_id = false;
- for (LLVOAvatarDictionary::Textures::const_iterator iter = LLVOAvatarDictionary::getInstance()->getTextures().begin();
- iter != LLVOAvatarDictionary::getInstance()->getTextures().end();
+ for (LLAvatarAppearanceDictionary::Textures::const_iterator iter = LLAvatarAppearanceDictionary::getInstance()->getTextures().begin();
+ iter != LLAvatarAppearanceDictionary::getInstance()->getTextures().end();
++iter)
{
- const LLVOAvatarDictionary::TextureEntry *texture_dict = iter->second;
+ const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = iter->second;
if (texture_dict->mIsUsedByBakedTexture)
{
const ETextureIndex texture_index = iter->first;
@@ -7795,19 +6735,25 @@ void LLVOAvatar::useBakedTexture( const LLUUID& id )
mBakedTextureDatas[i].mIsLoaded = true;
mBakedTextureDatas[i].mLastTextureIndex = id;
mBakedTextureDatas[i].mIsUsed = true;
- for (U32 k = 0; k < mBakedTextureDatas[i].mMeshes.size(); k++)
+ avatar_joint_mesh_list_t::iterator iter = mBakedTextureDatas[i].mJointMeshes.begin();
+ avatar_joint_mesh_list_t::iterator end = mBakedTextureDatas[i].mJointMeshes.end();
+ for (; iter != end; ++iter)
{
- mBakedTextureDatas[i].mMeshes[k]->setTexture( image_baked );
- if (gSavedSettings.getBOOL("DebugAvatarCompositeBaked"))
+ LLAvatarJointMesh* mesh = (*iter);
+ if (mesh)
{
- mBakedTextureDatas[i].mMeshes[k]->setColor( LLColor4::green );
+ mesh->setTexture( image_baked );
+ if (gSavedSettings.getBOOL("DebugAvatarCompositeBaked"))
+ {
+ mesh->setColor( LLColor4::green );
+ }
}
}
if (mBakedTextureDatas[i].mTexLayerSet)
{
//mBakedTextureDatas[i].mTexLayerSet->destroyComposite();
}
- const LLVOAvatarDictionary::BakedEntry *baked_dict = LLVOAvatarDictionary::getInstance()->getBakedTexture((EBakedTextureIndex)i);
+ const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = LLAvatarAppearanceDictionary::getInstance()->getBakedTexture((EBakedTextureIndex)i);
for (texture_vec_t::const_iterator local_tex_iter = baked_dict->mLocalTextures.begin();
local_tex_iter != baked_dict->mLocalTextures.end();
++local_tex_iter)
@@ -7820,9 +6766,15 @@ void LLVOAvatar::useBakedTexture( const LLUUID& id )
// This is paired with similar code in updateMeshTextures that sets hair mesh color.
if (i == BAKED_HAIR)
{
- for (U32 i = 0; i < mBakedTextureDatas[BAKED_HAIR].mMeshes.size(); i++)
+ avatar_joint_mesh_list_t::iterator iter = mBakedTextureDatas[i].mJointMeshes.begin();
+ avatar_joint_mesh_list_t::iterator end = mBakedTextureDatas[i].mJointMeshes.end();
+ for (; iter != end; ++iter)
{
- mBakedTextureDatas[BAKED_HAIR].mMeshes[i]->setColor( LLColor4::white );
+ LLAvatarJointMesh* mesh = (*iter);
+ if (mesh)
+ {
+ mesh->setColor( LLColor4::white );
+ }
}
}
}
@@ -8063,501 +7015,20 @@ void LLVOAvatar::startAppearanceAnimation()
}
}
-// virtual
-void LLVOAvatar::removeMissingBakedTextures()
-{
-}
-
-//-----------------------------------------------------------------------------
-// LLVOAvatarXmlInfo
-//-----------------------------------------------------------------------------
-
-LLVOAvatar::LLVOAvatarXmlInfo::LLVOAvatarXmlInfo()
- : mTexSkinColorInfo(0), mTexHairColorInfo(0), mTexEyeColorInfo(0)
-{
-}
-
-LLVOAvatar::LLVOAvatarXmlInfo::~LLVOAvatarXmlInfo()
-{
- std::for_each(mMeshInfoList.begin(), mMeshInfoList.end(), DeletePointer());
- std::for_each(mSkeletalDistortionInfoList.begin(), mSkeletalDistortionInfoList.end(), DeletePointer());
- std::for_each(mAttachmentInfoList.begin(), mAttachmentInfoList.end(), DeletePointer());
- deleteAndClear(mTexSkinColorInfo);
- deleteAndClear(mTexHairColorInfo);
- deleteAndClear(mTexEyeColorInfo);
- std::for_each(mLayerInfoList.begin(), mLayerInfoList.end(), DeletePointer());
- std::for_each(mDriverInfoList.begin(), mDriverInfoList.end(), DeletePointer());
- std::for_each(mMorphMaskInfoList.begin(), mMorphMaskInfoList.end(), DeletePointer());
-}
-
-//-----------------------------------------------------------------------------
-// LLVOAvatarBoneInfo::parseXml()
-//-----------------------------------------------------------------------------
-BOOL LLVOAvatarBoneInfo::parseXml(LLXmlTreeNode* node)
-{
- if (node->hasName("bone"))
- {
- mIsJoint = TRUE;
- static LLStdStringHandle name_string = LLXmlTree::addAttributeString("name");
- if (!node->getFastAttributeString(name_string, mName))
- {
- llwarns << "Bone without name" << llendl;
- return FALSE;
- }
- }
- else if (node->hasName("collision_volume"))
- {
- mIsJoint = FALSE;
- static LLStdStringHandle name_string = LLXmlTree::addAttributeString("name");
- if (!node->getFastAttributeString(name_string, mName))
- {
- mName = "Collision Volume";
- }
- }
- else
- {
- llwarns << "Invalid node " << node->getName() << llendl;
- return FALSE;
- }
-
- static LLStdStringHandle pos_string = LLXmlTree::addAttributeString("pos");
- if (!node->getFastAttributeVector3(pos_string, mPos))
- {
- llwarns << "Bone without position" << llendl;
- return FALSE;
- }
-
- static LLStdStringHandle rot_string = LLXmlTree::addAttributeString("rot");
- if (!node->getFastAttributeVector3(rot_string, mRot))
- {
- llwarns << "Bone without rotation" << llendl;
- return FALSE;
- }
-
- static LLStdStringHandle scale_string = LLXmlTree::addAttributeString("scale");
- if (!node->getFastAttributeVector3(scale_string, mScale))
- {
- llwarns << "Bone without scale" << llendl;
- return FALSE;
- }
-
- if (mIsJoint)
- {
- static LLStdStringHandle pivot_string = LLXmlTree::addAttributeString("pivot");
- if (!node->getFastAttributeVector3(pivot_string, mPivot))
- {
- llwarns << "Bone without pivot" << llendl;
- return FALSE;
- }
- }
-
- // parse children
- LLXmlTreeNode* child;
- for( child = node->getFirstChild(); child; child = node->getNextChild() )
- {
- LLVOAvatarBoneInfo *child_info = new LLVOAvatarBoneInfo;
- if (!child_info->parseXml(child))
- {
- delete child_info;
- return FALSE;
- }
- mChildList.push_back(child_info);
- }
- return TRUE;
-}
-
-//-----------------------------------------------------------------------------
-// LLVOAvatarSkeletonInfo::parseXml()
-//-----------------------------------------------------------------------------
-BOOL LLVOAvatarSkeletonInfo::parseXml(LLXmlTreeNode* node)
-{
- static LLStdStringHandle num_bones_string = LLXmlTree::addAttributeString("num_bones");
- if (!node->getFastAttributeS32(num_bones_string, mNumBones))
- {
- llwarns << "Couldn't find number of bones." << llendl;
- return FALSE;
- }
-
- static LLStdStringHandle num_collision_volumes_string = LLXmlTree::addAttributeString("num_collision_volumes");
- node->getFastAttributeS32(num_collision_volumes_string, mNumCollisionVolumes);
-
- LLXmlTreeNode* child;
- for( child = node->getFirstChild(); child; child = node->getNextChild() )
- {
- LLVOAvatarBoneInfo *info = new LLVOAvatarBoneInfo;
- if (!info->parseXml(child))
- {
- delete info;
- llwarns << "Error parsing bone in skeleton file" << llendl;
- return FALSE;
- }
- mBoneInfoList.push_back(info);
- }
- return TRUE;
-}
-
-//-----------------------------------------------------------------------------
-// parseXmlSkeletonNode(): parses <skeleton> nodes from XML tree
-//-----------------------------------------------------------------------------
-BOOL LLVOAvatar::LLVOAvatarXmlInfo::parseXmlSkeletonNode(LLXmlTreeNode* root)
-{
- LLXmlTreeNode* node = root->getChildByName( "skeleton" );
- if( !node )
- {
- llwarns << "avatar file: missing <skeleton>" << llendl;
- return FALSE;
- }
-
- LLXmlTreeNode* child;
-
- // SKELETON DISTORTIONS
- for (child = node->getChildByName( "param" );
- child;
- child = node->getNextNamedChild())
- {
- if (!child->getChildByName("param_skeleton"))
- {
- if (child->getChildByName("param_morph"))
- {
- llwarns << "Can't specify morph param in skeleton definition." << llendl;
- }
- else
- {
- llwarns << "Unknown param type." << llendl;
- }
- continue;
- }
-
- LLPolySkeletalDistortionInfo *info = new LLPolySkeletalDistortionInfo;
- if (!info->parseXml(child))
- {
- delete info;
- return FALSE;
- }
-
- mSkeletalDistortionInfoList.push_back(info);
- }
-
- // ATTACHMENT POINTS
- for (child = node->getChildByName( "attachment_point" );
- child;
- child = node->getNextNamedChild())
- {
- LLVOAvatarAttachmentInfo* info = new LLVOAvatarAttachmentInfo();
-
- static LLStdStringHandle name_string = LLXmlTree::addAttributeString("name");
- if (!child->getFastAttributeString(name_string, info->mName))
- {
- llwarns << "No name supplied for attachment point." << llendl;
- delete info;
- continue;
- }
-
- static LLStdStringHandle joint_string = LLXmlTree::addAttributeString("joint");
- if (!child->getFastAttributeString(joint_string, info->mJointName))
- {
- llwarns << "No bone declared in attachment point " << info->mName << llendl;
- delete info;
- continue;
- }
-
- static LLStdStringHandle position_string = LLXmlTree::addAttributeString("position");
- if (child->getFastAttributeVector3(position_string, info->mPosition))
- {
- info->mHasPosition = TRUE;
- }
-
- static LLStdStringHandle rotation_string = LLXmlTree::addAttributeString("rotation");
- if (child->getFastAttributeVector3(rotation_string, info->mRotationEuler))
- {
- info->mHasRotation = TRUE;
- }
- static LLStdStringHandle group_string = LLXmlTree::addAttributeString("group");
- if (child->getFastAttributeS32(group_string, info->mGroup))
- {
- if (info->mGroup == -1)
- info->mGroup = -1111; // -1 = none parsed, < -1 = bad value
- }
-
- static LLStdStringHandle id_string = LLXmlTree::addAttributeString("id");
- if (!child->getFastAttributeS32(id_string, info->mAttachmentID))
- {
- llwarns << "No id supplied for attachment point " << info->mName << llendl;
- delete info;
- continue;
- }
-
- static LLStdStringHandle slot_string = LLXmlTree::addAttributeString("pie_slice");
- child->getFastAttributeS32(slot_string, info->mPieMenuSlice);
-
- static LLStdStringHandle visible_in_first_person_string = LLXmlTree::addAttributeString("visible_in_first_person");
- child->getFastAttributeBOOL(visible_in_first_person_string, info->mVisibleFirstPerson);
-
- static LLStdStringHandle hud_attachment_string = LLXmlTree::addAttributeString("hud");
- child->getFastAttributeBOOL(hud_attachment_string, info->mIsHUDAttachment);
-
- mAttachmentInfoList.push_back(info);
- }
-
- return TRUE;
-}
-
-//-----------------------------------------------------------------------------
-// parseXmlMeshNodes(): parses <mesh> nodes from XML tree
-//-----------------------------------------------------------------------------
-BOOL LLVOAvatar::LLVOAvatarXmlInfo::parseXmlMeshNodes(LLXmlTreeNode* root)
-{
- for (LLXmlTreeNode* node = root->getChildByName( "mesh" );
- node;
- node = root->getNextNamedChild())
- {
- LLVOAvatarMeshInfo *info = new LLVOAvatarMeshInfo;
-
- // attribute: type
- static LLStdStringHandle type_string = LLXmlTree::addAttributeString("type");
- if( !node->getFastAttributeString( type_string, info->mType ) )
- {
- llwarns << "Avatar file: <mesh> is missing type attribute. Ignoring element. " << llendl;
- delete info;
- return FALSE; // Ignore this element
- }
-
- static LLStdStringHandle lod_string = LLXmlTree::addAttributeString("lod");
- if (!node->getFastAttributeS32( lod_string, info->mLOD ))
- {
- llwarns << "Avatar file: <mesh> is missing lod attribute. Ignoring element. " << llendl;
- delete info;
- return FALSE; // Ignore this element
- }
-
- static LLStdStringHandle file_name_string = LLXmlTree::addAttributeString("file_name");
- if( !node->getFastAttributeString( file_name_string, info->mMeshFileName ) )
- {
- llwarns << "Avatar file: <mesh> is missing file_name attribute. Ignoring: " << info->mType << llendl;
- delete info;
- return FALSE; // Ignore this element
- }
-
- static LLStdStringHandle reference_string = LLXmlTree::addAttributeString("reference");
- node->getFastAttributeString( reference_string, info->mReferenceMeshName );
-
- // attribute: min_pixel_area
- static LLStdStringHandle min_pixel_area_string = LLXmlTree::addAttributeString("min_pixel_area");
- static LLStdStringHandle min_pixel_width_string = LLXmlTree::addAttributeString("min_pixel_width");
- if (!node->getFastAttributeF32( min_pixel_area_string, info->mMinPixelArea ))
- {
- F32 min_pixel_area = 0.1f;
- if (node->getFastAttributeF32( min_pixel_width_string, min_pixel_area ))
- {
- // this is square root of pixel area (sensible to use linear space in defining lods)
- min_pixel_area = min_pixel_area * min_pixel_area;
- }
- info->mMinPixelArea = min_pixel_area;
- }
-
- // Parse visual params for this node only if we haven't already
- for (LLXmlTreeNode* child = node->getChildByName( "param" );
- child;
- child = node->getNextNamedChild())
- {
- if (!child->getChildByName("param_morph"))
- {
- if (child->getChildByName("param_skeleton"))
- {
- llwarns << "Can't specify skeleton param in a mesh definition." << llendl;
- }
- else
- {
- llwarns << "Unknown param type." << llendl;
- }
- continue;
- }
-
- LLPolyMorphTargetInfo *morphinfo = new LLPolyMorphTargetInfo();
- if (!morphinfo->parseXml(child))
- {
- delete morphinfo;
- delete info;
- return -1;
- }
- BOOL shared = FALSE;
- static LLStdStringHandle shared_string = LLXmlTree::addAttributeString("shared");
- child->getFastAttributeBOOL(shared_string, shared);
-
- info->mPolyMorphTargetInfoList.push_back(LLVOAvatarMeshInfo::morph_info_pair_t(morphinfo, shared));
- }
-
- mMeshInfoList.push_back(info);
- }
- return TRUE;
-}
-
-//-----------------------------------------------------------------------------
-// parseXmlColorNodes(): parses <global_color> nodes from XML tree
-//-----------------------------------------------------------------------------
-BOOL LLVOAvatar::LLVOAvatarXmlInfo::parseXmlColorNodes(LLXmlTreeNode* root)
-{
- for (LLXmlTreeNode* color_node = root->getChildByName( "global_color" );
- color_node;
- color_node = root->getNextNamedChild())
- {
- std::string global_color_name;
- static LLStdStringHandle name_string = LLXmlTree::addAttributeString("name");
- if (color_node->getFastAttributeString( name_string, global_color_name ) )
- {
- if( global_color_name == "skin_color" )
- {
- if (mTexSkinColorInfo)
- {
- llwarns << "avatar file: multiple instances of skin_color" << llendl;
- return FALSE;
- }
- mTexSkinColorInfo = new LLTexGlobalColorInfo;
- if( !mTexSkinColorInfo->parseXml( color_node ) )
- {
- deleteAndClear(mTexSkinColorInfo);
- llwarns << "avatar file: mTexSkinColor->parseXml() failed" << llendl;
- return FALSE;
- }
- }
- else if( global_color_name == "hair_color" )
- {
- if (mTexHairColorInfo)
- {
- llwarns << "avatar file: multiple instances of hair_color" << llendl;
- return FALSE;
- }
- mTexHairColorInfo = new LLTexGlobalColorInfo;
- if( !mTexHairColorInfo->parseXml( color_node ) )
- {
- deleteAndClear(mTexHairColorInfo);
- llwarns << "avatar file: mTexHairColor->parseXml() failed" << llendl;
- return FALSE;
- }
- }
- else if( global_color_name == "eye_color" )
- {
- if (mTexEyeColorInfo)
- {
- llwarns << "avatar file: multiple instances of eye_color" << llendl;
- return FALSE;
- }
- mTexEyeColorInfo = new LLTexGlobalColorInfo;
- if( !mTexEyeColorInfo->parseXml( color_node ) )
- {
- llwarns << "avatar file: mTexEyeColor->parseXml() failed" << llendl;
- return FALSE;
- }
- }
- }
- }
- return TRUE;
-}
-
-//-----------------------------------------------------------------------------
-// parseXmlLayerNodes(): parses <layer_set> nodes from XML tree
-//-----------------------------------------------------------------------------
-BOOL LLVOAvatar::LLVOAvatarXmlInfo::parseXmlLayerNodes(LLXmlTreeNode* root)
-{
- for (LLXmlTreeNode* layer_node = root->getChildByName( "layer_set" );
- layer_node;
- layer_node = root->getNextNamedChild())
- {
- LLTexLayerSetInfo* layer_info = new LLTexLayerSetInfo();
- if( layer_info->parseXml( layer_node ) )
- {
- mLayerInfoList.push_back(layer_info);
- }
- else
- {
- delete layer_info;
- llwarns << "avatar file: layer_set->parseXml() failed" << llendl;
- return FALSE;
- }
- }
- return TRUE;
-}
-
-//-----------------------------------------------------------------------------
-// parseXmlDriverNodes(): parses <driver_parameters> nodes from XML tree
-//-----------------------------------------------------------------------------
-BOOL LLVOAvatar::LLVOAvatarXmlInfo::parseXmlDriverNodes(LLXmlTreeNode* root)
+//virtual
+void LLVOAvatar::bodySizeChanged()
{
- LLXmlTreeNode* driver = root->getChildByName( "driver_parameters" );
- if( driver )
- {
- for (LLXmlTreeNode* grand_child = driver->getChildByName( "param" );
- grand_child;
- grand_child = driver->getNextNamedChild())
- {
- if( grand_child->getChildByName( "param_driver" ) )
- {
- LLDriverParamInfo* driver_info = new LLDriverParamInfo();
- if( driver_info->parseXml( grand_child ) )
- {
- mDriverInfoList.push_back(driver_info);
- }
- else
- {
- delete driver_info;
- llwarns << "avatar file: driver_param->parseXml() failed" << llendl;
- return FALSE;
- }
- }
- }
+ if (isSelf() && !LLAppearanceMgr::instance().isInUpdateAppearanceFromCOF())
+ { // notify simulator of change in size
+ // but not if we are in the middle of updating appearance
+ gAgent.sendAgentSetAppearance();
}
- return TRUE;
}
-//-----------------------------------------------------------------------------
-// parseXmlDriverNodes(): parses <driver_parameters> nodes from XML tree
-//-----------------------------------------------------------------------------
-BOOL LLVOAvatar::LLVOAvatarXmlInfo::parseXmlMorphNodes(LLXmlTreeNode* root)
-{
- LLXmlTreeNode* masks = root->getChildByName( "morph_masks" );
- if( !masks )
- {
- return FALSE;
- }
-
- for (LLXmlTreeNode* grand_child = masks->getChildByName( "mask" );
- grand_child;
- grand_child = masks->getNextNamedChild())
- {
- LLVOAvatarMorphInfo* info = new LLVOAvatarMorphInfo();
-
- static LLStdStringHandle name_string = LLXmlTree::addAttributeString("morph_name");
- if (!grand_child->getFastAttributeString(name_string, info->mName))
- {
- llwarns << "No name supplied for morph mask." << llendl;
- delete info;
- continue;
- }
-
- static LLStdStringHandle region_string = LLXmlTree::addAttributeString("body_region");
- if (!grand_child->getFastAttributeString(region_string, info->mRegion))
- {
- llwarns << "No region supplied for morph mask." << llendl;
- delete info;
- continue;
- }
-
- static LLStdStringHandle layer_string = LLXmlTree::addAttributeString("layer");
- if (!grand_child->getFastAttributeString(layer_string, info->mLayer))
- {
- llwarns << "No layer supplied for morph mask." << llendl;
- delete info;
- continue;
- }
-
- // optional parameter. don't throw a warning if not present.
- static LLStdStringHandle invert_string = LLXmlTree::addAttributeString("invert");
- grand_child->getFastAttributeBOOL(invert_string, info->mInvert);
- mMorphMaskInfoList.push_back(info);
- }
-
- return TRUE;
+// virtual
+void LLVOAvatar::removeMissingBakedTextures()
+{
}
//virtual
@@ -8733,7 +7204,7 @@ void LLVOAvatar::idleUpdateRenderCost()
for (U8 baked_index = 0; baked_index < BAKED_NUM_INDICES; baked_index++)
{
- const LLVOAvatarDictionary::BakedEntry *baked_dict = LLVOAvatarDictionary::getInstance()->getBakedTexture((EBakedTextureIndex)baked_index);
+ const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = LLAvatarAppearanceDictionary::getInstance()->getBakedTexture((EBakedTextureIndex)baked_index);
ETextureIndex tex_index = baked_dict->mTextureIndex;
if ((tex_index != TEX_SKIRT_BAKED) || (isWearingWearableType(LLWearableType::WT_SKIRT)))
{
@@ -8813,11 +7284,11 @@ void LLVOAvatar::idleUpdateRenderCost()
}
// print any avatar textures we didn't already know about
- for (LLVOAvatarDictionary::Textures::const_iterator iter = LLVOAvatarDictionary::getInstance()->getTextures().begin();
- iter != LLVOAvatarDictionary::getInstance()->getTextures().end();
+ for (LLAvatarAppearanceDictionary::Textures::const_iterator iter = LLAvatarAppearanceDictionary::getInstance()->getTextures().begin();
+ iter != LLAvatarAppearanceDictionary::getInstance()->getTextures().end();
++iter)
{
- const LLVOAvatarDictionary::TextureEntry *texture_dict = iter->second;
+ const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = iter->second;
// TODO: MULTI-WEARABLE: handle multiple textures for self
const LLViewerTexture* te_image = getImage(iter->first,0);
if (!te_image)
@@ -8846,26 +7317,26 @@ void LLVOAvatar::idleUpdateRenderCost()
BOOL LLVOAvatar::isIndexLocalTexture(ETextureIndex index)
{
if (index < 0 || index >= TEX_NUM_INDICES) return false;
- return LLVOAvatarDictionary::getInstance()->getTexture(index)->mIsLocalTexture;
+ return LLAvatarAppearanceDictionary::getInstance()->getTexture(index)->mIsLocalTexture;
}
// static
BOOL LLVOAvatar::isIndexBakedTexture(ETextureIndex index)
{
if (index < 0 || index >= TEX_NUM_INDICES) return false;
- return LLVOAvatarDictionary::getInstance()->getTexture(index)->mIsBakedTexture;
+ return LLAvatarAppearanceDictionary::getInstance()->getTexture(index)->mIsBakedTexture;
}
const std::string LLVOAvatar::getBakedStatusForPrintout() const
{
std::string line;
- for (LLVOAvatarDictionary::Textures::const_iterator iter = LLVOAvatarDictionary::getInstance()->getTextures().begin();
- iter != LLVOAvatarDictionary::getInstance()->getTextures().end();
+ for (LLAvatarAppearanceDictionary::Textures::const_iterator iter = LLAvatarAppearanceDictionary::getInstance()->getTextures().begin();
+ iter != LLAvatarAppearanceDictionary::getInstance()->getTextures().end();
++iter)
{
const ETextureIndex index = iter->first;
- const LLVOAvatarDictionary::TextureEntry *texture_dict = iter->second;
+ const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = iter->second;
if (texture_dict->mIsBakedTexture)
{
line += texture_dict->mName;
@@ -8897,7 +7368,7 @@ F32 calc_bouncy_animation(F32 x)
}
//virtual
-BOOL LLVOAvatar::isTextureDefined(LLVOAvatarDefines::ETextureIndex te, U32 index ) const
+BOOL LLVOAvatar::isTextureDefined(LLAvatarAppearanceDefines::ETextureIndex te, U32 index ) const
{
if (isIndexLocalTexture(te))
{
@@ -8909,7 +7380,7 @@ BOOL LLVOAvatar::isTextureDefined(LLVOAvatarDefines::ETextureIndex te, U32 index
}
//virtual
-BOOL LLVOAvatar::isTextureVisible(LLVOAvatarDefines::ETextureIndex type, U32 index) const
+BOOL LLVOAvatar::isTextureVisible(LLAvatarAppearanceDefines::ETextureIndex type, U32 index) const
{
if (isIndexLocalTexture(type))
{
@@ -8925,9 +7396,11 @@ BOOL LLVOAvatar::isTextureVisible(LLVOAvatarDefines::ETextureIndex type, U32 ind
}
//virtual
-BOOL LLVOAvatar::isTextureVisible(LLVOAvatarDefines::ETextureIndex type, LLWearable *wearable) const
+BOOL LLVOAvatar::isTextureVisible(LLAvatarAppearanceDefines::ETextureIndex type, LLViewerWearable *wearable) const
{
// non-self avatars don't have wearables
return FALSE;
}
+
+