diff options
Diffstat (limited to 'indra/newview/llvoavatar.cpp')
-rw-r--r-- | indra/newview/llvoavatar.cpp | 172 |
1 files changed, 125 insertions, 47 deletions
diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp index 3f98df9eb9..a7a4281860 100644 --- a/indra/newview/llvoavatar.cpp +++ b/indra/newview/llvoavatar.cpp @@ -149,10 +149,6 @@ const F32 PELVIS_LAG_WALKING = 0.4f; // ...while walking const F32 PELVIS_LAG_MOUSELOOK = 0.15f; const F32 MOUSELOOK_PELVIS_FOLLOW_FACTOR = 0.5f; const F32 PELVIS_LAG_WHEN_FOLLOW_CAM_IS_ON = 0.0001f; // not zero! - something gets divided by this! - -const F32 PELVIS_ROT_THRESHOLD_SLOW = 60.0f; // amount of deviation allowed between -const F32 PELVIS_ROT_THRESHOLD_FAST = 2.0f; // the pelvis and the view direction - // when moving fast & slow const F32 TORSO_NOISE_AMOUNT = 1.0f; // Amount of deviation from up-axis, in degrees const F32 TORSO_NOISE_SPEED = 0.2f; // Time scale factor on torso noise. @@ -651,6 +647,8 @@ LLVOAvatar::LLVOAvatar(const LLUUID& id, LLViewerObject(id, pcode, regionp), mIsDummy(FALSE), mSpecialRenderMode(0), + mAttachmentGeometryBytes(0), + mAttachmentSurfaceArea(0.f), mTurning(FALSE), mPelvisToFoot(0.f), mLastSkeletonSerialNum( 0 ), @@ -690,7 +688,8 @@ LLVOAvatar::LLVOAvatar(const LLUUID& id, mFullyLoadedInitialized(FALSE), mSupportsAlphaLayers(FALSE), mLoadedCallbacksPaused(FALSE), - mHasPelvisOffset( FALSE ) + mHasPelvisOffset( FALSE ), + mRenderUnloadedAvatar(LLCachedControl<bool>(gSavedSettings, "RenderUnloadedAvatar")) { LLMemType mt(LLMemType::MTYPE_AVATAR); //VTResume(); // VTune @@ -1123,14 +1122,20 @@ void LLVOAvatar::initClass() // Process XML data // avatar_skeleton.xml - llassert(!sAvatarSkeletonInfo); + if (sAvatarSkeletonInfo) + { //this can happen if a login attempt failed + delete sAvatarSkeletonInfo; + } sAvatarSkeletonInfo = new LLVOAvatarSkeletonInfo; if (!sAvatarSkeletonInfo->parseXml(sSkeletonXMLTree.getRoot())) { llerrs << "Error parsing skeleton XML file: " << skeleton_path << llendl; } // parse avatar_lad.xml - llassert(!sAvatarXmlInfo); + if (sAvatarXmlInfo) + { //this can happen if a login attempt failed + deleteAndClear(sAvatarXmlInfo); + } sAvatarXmlInfo = new LLVOAvatarXmlInfo; if (!sAvatarXmlInfo->parseXmlSkeletonNode(root)) { @@ -2111,8 +2116,8 @@ void LLVOAvatar::updateMeshData() } else { - if (buff->getRequestedIndices() == num_indices && - buff->getRequestedVerts() == num_vertices) + if (buff->getNumIndices() == num_indices && + buff->getNumVerts() == num_vertices) { terse_update = true; } @@ -2132,11 +2137,19 @@ void LLVOAvatar::updateMeshData() for(S32 k = j ; k < part_index ; k++) { - mMeshLOD[k]->updateFaceData(facep, mAdjustedPixelArea, k == MESH_ID_HAIR, terse_update); + bool rigid = false; + if (k == MESH_ID_EYEBALL_LEFT || + k == MESH_ID_EYEBALL_RIGHT) + { //eyeballs can't have terse updates since they're never rendered with + //the hardware skinning shader + rigid = true; + } + + mMeshLOD[k]->updateFaceData(facep, mAdjustedPixelArea, k == MESH_ID_HAIR, terse_update && !rigid); } stop_glerror(); - buff->setBuffer(0); + buff->flush(); if(!f_num) { @@ -2797,7 +2810,10 @@ void LLVOAvatar::idleUpdateLoadingEffect() LLPartData::LL_PART_EMISSIVE_MASK | // LLPartData::LL_PART_FOLLOW_SRC_MASK | LLPartData::LL_PART_TARGET_POS_MASK ); - setParticleSource(particle_parameters, getID()); + if (!isTooComplex()) // do not generate particles for overly-complex avatars + { + setParticleSource(particle_parameters, getID()); + } } } } @@ -3345,6 +3361,16 @@ void LLVOAvatar::slamPosition() mRoot.updateWorldMatrixChildren(); } +bool LLVOAvatar::isVisuallyMuted() const +{ + static LLCachedControl<U32> max_attachment_bytes(gSavedSettings, "RenderAutoMuteByteLimit"); + static LLCachedControl<F32> max_attachment_area(gSavedSettings, "RenderAutoMuteSurfaceAreaLimit"); + + return LLMuteList::getInstance()->isMuted(getID()) || + (mAttachmentGeometryBytes > max_attachment_bytes && max_attachment_bytes > 0) || + (mAttachmentSurfaceArea > max_attachment_area && max_attachment_area > 0.f); +} + //------------------------------------------------------------------------ // updateCharacter() // called on both your avatar and other avatars @@ -3404,15 +3430,16 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent) // the rest should only be done occasionally for far away avatars //-------------------------------------------------------------------- - if (visible && !isSelf() && !mIsDummy && sUseImpostors && !mNeedsAnimUpdate && !sFreezeCounter) + if (visible && (!isSelf() || isVisuallyMuted()) && !mIsDummy && sUseImpostors && !mNeedsAnimUpdate && !sFreezeCounter) { const LLVector4a* ext = mDrawable->getSpatialExtents(); LLVector4a size; size.setSub(ext[1],ext[0]); F32 mag = size.getLength3().getF32()*0.5f; + F32 impostor_area = 256.f*512.f*(8.125f - LLVOAvatar::sLODFactor*8.f); - if (LLMuteList::getInstance()->isMuted(getID())) + if (isVisuallyMuted()) { // muted avatars update at 16 hz mUpdatePeriod = 16; } @@ -3443,6 +3470,11 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent) visible = (LLDrawable::getCurrentFrame()+mID.mData[0])%mUpdatePeriod == 0 ? TRUE : FALSE; } + else + { + mUpdatePeriod = 1; + } + // don't early out for your own avatar, as we rely on your animations playing reliably // for example, the "turn around" animation when entering customize avatar needs to trigger @@ -3621,7 +3653,11 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent) BOOL self_in_mouselook = isSelf() && gAgentCamera.cameraMouselook(); LLVector3 pelvisDir( mRoot.getWorldMatrix().getFwdRow4().mV ); - F32 pelvis_rot_threshold = clamp_rescale(speed, 0.1f, 1.0f, PELVIS_ROT_THRESHOLD_SLOW, PELVIS_ROT_THRESHOLD_FAST); + + static LLCachedControl<F32> s_pelvis_rot_threshold_slow(gSavedSettings, "AvatarRotateThresholdSlow"); + static LLCachedControl<F32> s_pelvis_rot_threshold_fast(gSavedSettings, "AvatarRotateThresholdFast"); + + F32 pelvis_rot_threshold = clamp_rescale(speed, 0.1f, 1.0f, s_pelvis_rot_threshold_slow, s_pelvis_rot_threshold_fast); if (self_in_mouselook) { @@ -4126,7 +4162,7 @@ U32 LLVOAvatar::renderSkinned(EAvatarRenderPass pass) LLVertexBuffer* vb = mDrawable->getFace(0)->getVertexBuffer(); if (vb) { - vb->setBuffer(0); + vb->flush(); } } } @@ -4219,7 +4255,7 @@ U32 LLVOAvatar::renderSkinned(EAvatarRenderPass pass) bool should_alpha_mask = shouldAlphaMask(); LLGLState test(GL_ALPHA_TEST, should_alpha_mask); - if (should_alpha_mask) + if (should_alpha_mask && !LLGLSLShader::sNoFixedFunction) { gGL.setAlphaRejectSettings(LLRender::CF_GREATER, 0.5f); } @@ -4248,7 +4284,10 @@ U32 LLVOAvatar::renderSkinned(EAvatarRenderPass pass) } } - gGL.setAlphaRejectSettings(LLRender::CF_DEFAULT); + if (should_alpha_mask && !LLGLSLShader::sNoFixedFunction) + { + gGL.setAlphaRejectSettings(LLRender::CF_DEFAULT); + } if (!LLDrawPoolAvatar::sSkipTransparent || LLPipeline::sImpostorRender) { @@ -4331,7 +4370,7 @@ U32 LLVOAvatar::renderRigid() bool should_alpha_mask = shouldAlphaMask(); LLGLState test(GL_ALPHA_TEST, should_alpha_mask); - if (should_alpha_mask) + if (should_alpha_mask && !LLGLSLShader::sNoFixedFunction) { gGL.setAlphaRejectSettings(LLRender::CF_GREATER, 0.5f); } @@ -4342,7 +4381,10 @@ U32 LLVOAvatar::renderRigid() num_indices += mMeshLOD[MESH_ID_EYEBALL_RIGHT]->render(mAdjustedPixelArea, TRUE, mIsDummy); } - gGL.setAlphaRejectSettings(LLRender::CF_DEFAULT); + if (should_alpha_mask && !LLGLSLShader::sNoFixedFunction) + { + gGL.setAlphaRejectSettings(LLRender::CF_DEFAULT); + } return num_indices; } @@ -4992,7 +5034,7 @@ void LLVOAvatar::addDebugText(const std::string& text) //----------------------------------------------------------------------------- // getID() //----------------------------------------------------------------------------- -const LLUUID& LLVOAvatar::getID() +const LLUUID& LLVOAvatar::getID() const { return mID; } @@ -5390,18 +5432,6 @@ BOOL LLVOAvatar::loadAvatar() } } - // Uncomment to enable avatar_lad.xml debugging. - std::ofstream file; - file.open("avatar_lad.log"); - for( LLViewerVisualParam* param = (LLViewerVisualParam*) getFirstVisualParam(); - param; - param = (LLViewerVisualParam*) getNextVisualParam() ) - { - param->getInfo()->toStream(file); - file << std::endl; - } - - file.close(); return TRUE; } @@ -6377,6 +6407,11 @@ BOOL LLVOAvatar::getIsCloud() { return TRUE; } + + if (isTooComplex()) + { + return TRUE; + } return FALSE; } @@ -6465,10 +6500,17 @@ BOOL LLVOAvatar::processFullyLoadedChange(bool loading) BOOL LLVOAvatar::isFullyLoaded() const { - if (gSavedSettings.getBOOL("RenderUnloadedAvatar")) - return TRUE; - else - return mFullyLoaded; + return (mRenderUnloadedAvatar || mFullyLoaded); +} + +bool LLVOAvatar::isTooComplex() const +{ + if (gSavedSettings.getS32("RenderAvatarComplexityLimit") > 0 && mVisualComplexity >= gSavedSettings.getS32("RenderAvatarComplexityLimit")) + { + return true; + } + + return false; } @@ -7495,12 +7537,16 @@ void LLVOAvatar::useBakedTexture( const LLUUID& id ) void LLVOAvatar::dumpArchetypeXML( void* ) { LLAPRFile outfile; - outfile.open(gDirUtilp->getExpandedFilename(LL_PATH_CHARACTER,"new archetype.xml"), LL_APR_WB ); - apr_file_t* file = outfile.getFileHandle() ; + outfile.open(gDirUtilp->getExpandedFilename(LL_PATH_USER_SETTINGS,"new archetype.xml"), LL_APR_WB ); + apr_file_t* file = outfile.getFileHandle(); if (!file) { return; } + else + { + llinfos << "xmlfile write handle obtained : " << gDirUtilp->getExpandedFilename(LL_PATH_USER_SETTINGS,"new archetype.xml") << llendl; + } apr_file_printf( file, "<?xml version=\"1.0\" encoding=\"US-ASCII\" standalone=\"yes\"?>\n" ); apr_file_printf( file, "<linden_genepool version=\"1.0\">\n" ); @@ -7540,6 +7586,11 @@ void LLVOAvatar::dumpArchetypeXML( void* ) } apr_file_printf( file, "\t</archetype>\n" ); apr_file_printf( file, "\n</linden_genepool>\n" ); + //explictly close the file if it is still open which it should be + if (file) + { + outfile.close(); + } } @@ -8259,7 +8310,7 @@ void LLVOAvatar::updateImpostors() BOOL LLVOAvatar::isImpostor() const { - return (sUseImpostors && mUpdatePeriod >= IMPOSTOR_PERIOD) ? TRUE : FALSE; + return (isVisuallyMuted() || (sUseImpostors && mUpdatePeriod >= IMPOSTOR_PERIOD)) ? TRUE : FALSE; } @@ -8304,18 +8355,23 @@ void LLVOAvatar::getImpostorValues(LLVector4a* extents, LLVector3& angle, F32& d void LLVOAvatar::idleUpdateRenderCost() { - static const U32 ARC_BODY_PART_COST = 20; - static const U32 ARC_LIMIT = 2048; + static const U32 ARC_BODY_PART_COST = 200; + static const U32 ARC_LIMIT = 20000; static std::set<LLUUID> all_textures; + if (gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_ATTACHMENT_BYTES)) + { //set debug text to attachment geometry bytes here so render cost will override + setDebugText(llformat("%.1f KB, %.2f m^2", mAttachmentGeometryBytes/1024.f, mAttachmentSurfaceArea)); + } + if (!gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_SHAME)) { return; } U32 cost = 0; - std::set<LLUUID> textures; + LLVOVolume::texture_cost_t textures; for (U8 baked_index = 0; baked_index < BAKED_NUM_INDICES; baked_index++) { @@ -8330,6 +8386,7 @@ void LLVOAvatar::idleUpdateRenderCost() } } + for (attachment_map_t::const_iterator iter = mAttachmentPoints.begin(); iter != mAttachmentPoints.end(); ++iter) @@ -8342,6 +8399,7 @@ void LLVOAvatar::idleUpdateRenderCost() const LLViewerObject* attached_object = (*attachment_iter); if (attached_object && !attached_object->isHUDAttachment()) { + textures.clear(); const LLDrawable* drawable = attached_object->mDrawable; if (drawable) { @@ -8349,6 +8407,25 @@ void LLVOAvatar::idleUpdateRenderCost() if (volume) { cost += volume->getRenderCost(textures); + + const_child_list_t children = volume->getChildren(); + for (const_child_list_t::const_iterator child_iter = children.begin(); + child_iter != children.end(); + ++child_iter) + { + LLViewerObject* child_obj = *child_iter; + LLVOVolume *child = dynamic_cast<LLVOVolume*>( child_obj ); + if (child) + { + cost += child->getRenderCost(textures); + } + } + + for (LLVOVolume::texture_cost_t::iterator iter = textures.begin(); iter != textures.end(); ++iter) + { + // add the cost of each individual texture in the linkset + cost += iter->second; + } } } } @@ -8356,15 +8433,17 @@ void LLVOAvatar::idleUpdateRenderCost() } + + // Diagnostic output to identify all avatar-related textures. // Does not affect rendering cost calculation. // Could be wrapped in a debug option if output becomes problematic. if (isSelf()) { // print any attachment textures we didn't already know about. - for (std::set<LLUUID>::iterator it = textures.begin(); it != textures.end(); ++it) + for (LLVOVolume::texture_cost_t::iterator it = textures.begin(); it != textures.end(); ++it) { - LLUUID image_id = *it; + LLUUID image_id = it->first; if( image_id.isNull() || image_id == IMG_DEFAULT || image_id == IMG_DEFAULT_AVATAR) continue; if (all_textures.find(image_id) == all_textures.end()) @@ -8396,9 +8475,8 @@ void LLVOAvatar::idleUpdateRenderCost() } } - cost += textures.size() * LLVOVolume::ARC_TEXTURE_COST; - setDebugText(llformat("%d", cost)); + mVisualComplexity = cost; F32 green = 1.f-llclamp(((F32) cost-(F32)ARC_LIMIT)/(F32)ARC_LIMIT, 0.f, 1.f); F32 red = llmin((F32) cost/(F32)ARC_LIMIT, 1.f); mText->setColor(LLColor4(red,green,0,1)); |