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Diffstat (limited to 'indra/newview/llvoavatar.cpp')
-rw-r--r--indra/newview/llvoavatar.cpp172
1 files changed, 125 insertions, 47 deletions
diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp
index 3f98df9eb9..a7a4281860 100644
--- a/indra/newview/llvoavatar.cpp
+++ b/indra/newview/llvoavatar.cpp
@@ -149,10 +149,6 @@ const F32 PELVIS_LAG_WALKING = 0.4f; // ...while walking
const F32 PELVIS_LAG_MOUSELOOK = 0.15f;
const F32 MOUSELOOK_PELVIS_FOLLOW_FACTOR = 0.5f;
const F32 PELVIS_LAG_WHEN_FOLLOW_CAM_IS_ON = 0.0001f; // not zero! - something gets divided by this!
-
-const F32 PELVIS_ROT_THRESHOLD_SLOW = 60.0f; // amount of deviation allowed between
-const F32 PELVIS_ROT_THRESHOLD_FAST = 2.0f; // the pelvis and the view direction
- // when moving fast & slow
const F32 TORSO_NOISE_AMOUNT = 1.0f; // Amount of deviation from up-axis, in degrees
const F32 TORSO_NOISE_SPEED = 0.2f; // Time scale factor on torso noise.
@@ -651,6 +647,8 @@ LLVOAvatar::LLVOAvatar(const LLUUID& id,
LLViewerObject(id, pcode, regionp),
mIsDummy(FALSE),
mSpecialRenderMode(0),
+ mAttachmentGeometryBytes(0),
+ mAttachmentSurfaceArea(0.f),
mTurning(FALSE),
mPelvisToFoot(0.f),
mLastSkeletonSerialNum( 0 ),
@@ -690,7 +688,8 @@ LLVOAvatar::LLVOAvatar(const LLUUID& id,
mFullyLoadedInitialized(FALSE),
mSupportsAlphaLayers(FALSE),
mLoadedCallbacksPaused(FALSE),
- mHasPelvisOffset( FALSE )
+ mHasPelvisOffset( FALSE ),
+ mRenderUnloadedAvatar(LLCachedControl<bool>(gSavedSettings, "RenderUnloadedAvatar"))
{
LLMemType mt(LLMemType::MTYPE_AVATAR);
//VTResume(); // VTune
@@ -1123,14 +1122,20 @@ void LLVOAvatar::initClass()
// Process XML data
// avatar_skeleton.xml
- llassert(!sAvatarSkeletonInfo);
+ if (sAvatarSkeletonInfo)
+ { //this can happen if a login attempt failed
+ delete sAvatarSkeletonInfo;
+ }
sAvatarSkeletonInfo = new LLVOAvatarSkeletonInfo;
if (!sAvatarSkeletonInfo->parseXml(sSkeletonXMLTree.getRoot()))
{
llerrs << "Error parsing skeleton XML file: " << skeleton_path << llendl;
}
// parse avatar_lad.xml
- llassert(!sAvatarXmlInfo);
+ if (sAvatarXmlInfo)
+ { //this can happen if a login attempt failed
+ deleteAndClear(sAvatarXmlInfo);
+ }
sAvatarXmlInfo = new LLVOAvatarXmlInfo;
if (!sAvatarXmlInfo->parseXmlSkeletonNode(root))
{
@@ -2111,8 +2116,8 @@ void LLVOAvatar::updateMeshData()
}
else
{
- if (buff->getRequestedIndices() == num_indices &&
- buff->getRequestedVerts() == num_vertices)
+ if (buff->getNumIndices() == num_indices &&
+ buff->getNumVerts() == num_vertices)
{
terse_update = true;
}
@@ -2132,11 +2137,19 @@ void LLVOAvatar::updateMeshData()
for(S32 k = j ; k < part_index ; k++)
{
- mMeshLOD[k]->updateFaceData(facep, mAdjustedPixelArea, k == MESH_ID_HAIR, terse_update);
+ bool rigid = false;
+ if (k == MESH_ID_EYEBALL_LEFT ||
+ k == MESH_ID_EYEBALL_RIGHT)
+ { //eyeballs can't have terse updates since they're never rendered with
+ //the hardware skinning shader
+ rigid = true;
+ }
+
+ mMeshLOD[k]->updateFaceData(facep, mAdjustedPixelArea, k == MESH_ID_HAIR, terse_update && !rigid);
}
stop_glerror();
- buff->setBuffer(0);
+ buff->flush();
if(!f_num)
{
@@ -2797,7 +2810,10 @@ void LLVOAvatar::idleUpdateLoadingEffect()
LLPartData::LL_PART_EMISSIVE_MASK | // LLPartData::LL_PART_FOLLOW_SRC_MASK |
LLPartData::LL_PART_TARGET_POS_MASK );
- setParticleSource(particle_parameters, getID());
+ if (!isTooComplex()) // do not generate particles for overly-complex avatars
+ {
+ setParticleSource(particle_parameters, getID());
+ }
}
}
}
@@ -3345,6 +3361,16 @@ void LLVOAvatar::slamPosition()
mRoot.updateWorldMatrixChildren();
}
+bool LLVOAvatar::isVisuallyMuted() const
+{
+ static LLCachedControl<U32> max_attachment_bytes(gSavedSettings, "RenderAutoMuteByteLimit");
+ static LLCachedControl<F32> max_attachment_area(gSavedSettings, "RenderAutoMuteSurfaceAreaLimit");
+
+ return LLMuteList::getInstance()->isMuted(getID()) ||
+ (mAttachmentGeometryBytes > max_attachment_bytes && max_attachment_bytes > 0) ||
+ (mAttachmentSurfaceArea > max_attachment_area && max_attachment_area > 0.f);
+}
+
//------------------------------------------------------------------------
// updateCharacter()
// called on both your avatar and other avatars
@@ -3404,15 +3430,16 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent)
// the rest should only be done occasionally for far away avatars
//--------------------------------------------------------------------
- if (visible && !isSelf() && !mIsDummy && sUseImpostors && !mNeedsAnimUpdate && !sFreezeCounter)
+ if (visible && (!isSelf() || isVisuallyMuted()) && !mIsDummy && sUseImpostors && !mNeedsAnimUpdate && !sFreezeCounter)
{
const LLVector4a* ext = mDrawable->getSpatialExtents();
LLVector4a size;
size.setSub(ext[1],ext[0]);
F32 mag = size.getLength3().getF32()*0.5f;
+
F32 impostor_area = 256.f*512.f*(8.125f - LLVOAvatar::sLODFactor*8.f);
- if (LLMuteList::getInstance()->isMuted(getID()))
+ if (isVisuallyMuted())
{ // muted avatars update at 16 hz
mUpdatePeriod = 16;
}
@@ -3443,6 +3470,11 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent)
visible = (LLDrawable::getCurrentFrame()+mID.mData[0])%mUpdatePeriod == 0 ? TRUE : FALSE;
}
+ else
+ {
+ mUpdatePeriod = 1;
+ }
+
// don't early out for your own avatar, as we rely on your animations playing reliably
// for example, the "turn around" animation when entering customize avatar needs to trigger
@@ -3621,7 +3653,11 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent)
BOOL self_in_mouselook = isSelf() && gAgentCamera.cameraMouselook();
LLVector3 pelvisDir( mRoot.getWorldMatrix().getFwdRow4().mV );
- F32 pelvis_rot_threshold = clamp_rescale(speed, 0.1f, 1.0f, PELVIS_ROT_THRESHOLD_SLOW, PELVIS_ROT_THRESHOLD_FAST);
+
+ static LLCachedControl<F32> s_pelvis_rot_threshold_slow(gSavedSettings, "AvatarRotateThresholdSlow");
+ static LLCachedControl<F32> s_pelvis_rot_threshold_fast(gSavedSettings, "AvatarRotateThresholdFast");
+
+ F32 pelvis_rot_threshold = clamp_rescale(speed, 0.1f, 1.0f, s_pelvis_rot_threshold_slow, s_pelvis_rot_threshold_fast);
if (self_in_mouselook)
{
@@ -4126,7 +4162,7 @@ U32 LLVOAvatar::renderSkinned(EAvatarRenderPass pass)
LLVertexBuffer* vb = mDrawable->getFace(0)->getVertexBuffer();
if (vb)
{
- vb->setBuffer(0);
+ vb->flush();
}
}
}
@@ -4219,7 +4255,7 @@ U32 LLVOAvatar::renderSkinned(EAvatarRenderPass pass)
bool should_alpha_mask = shouldAlphaMask();
LLGLState test(GL_ALPHA_TEST, should_alpha_mask);
- if (should_alpha_mask)
+ if (should_alpha_mask && !LLGLSLShader::sNoFixedFunction)
{
gGL.setAlphaRejectSettings(LLRender::CF_GREATER, 0.5f);
}
@@ -4248,7 +4284,10 @@ U32 LLVOAvatar::renderSkinned(EAvatarRenderPass pass)
}
}
- gGL.setAlphaRejectSettings(LLRender::CF_DEFAULT);
+ if (should_alpha_mask && !LLGLSLShader::sNoFixedFunction)
+ {
+ gGL.setAlphaRejectSettings(LLRender::CF_DEFAULT);
+ }
if (!LLDrawPoolAvatar::sSkipTransparent || LLPipeline::sImpostorRender)
{
@@ -4331,7 +4370,7 @@ U32 LLVOAvatar::renderRigid()
bool should_alpha_mask = shouldAlphaMask();
LLGLState test(GL_ALPHA_TEST, should_alpha_mask);
- if (should_alpha_mask)
+ if (should_alpha_mask && !LLGLSLShader::sNoFixedFunction)
{
gGL.setAlphaRejectSettings(LLRender::CF_GREATER, 0.5f);
}
@@ -4342,7 +4381,10 @@ U32 LLVOAvatar::renderRigid()
num_indices += mMeshLOD[MESH_ID_EYEBALL_RIGHT]->render(mAdjustedPixelArea, TRUE, mIsDummy);
}
- gGL.setAlphaRejectSettings(LLRender::CF_DEFAULT);
+ if (should_alpha_mask && !LLGLSLShader::sNoFixedFunction)
+ {
+ gGL.setAlphaRejectSettings(LLRender::CF_DEFAULT);
+ }
return num_indices;
}
@@ -4992,7 +5034,7 @@ void LLVOAvatar::addDebugText(const std::string& text)
//-----------------------------------------------------------------------------
// getID()
//-----------------------------------------------------------------------------
-const LLUUID& LLVOAvatar::getID()
+const LLUUID& LLVOAvatar::getID() const
{
return mID;
}
@@ -5390,18 +5432,6 @@ BOOL LLVOAvatar::loadAvatar()
}
}
- // Uncomment to enable avatar_lad.xml debugging.
- std::ofstream file;
- file.open("avatar_lad.log");
- for( LLViewerVisualParam* param = (LLViewerVisualParam*) getFirstVisualParam();
- param;
- param = (LLViewerVisualParam*) getNextVisualParam() )
- {
- param->getInfo()->toStream(file);
- file << std::endl;
- }
-
- file.close();
return TRUE;
}
@@ -6377,6 +6407,11 @@ BOOL LLVOAvatar::getIsCloud()
{
return TRUE;
}
+
+ if (isTooComplex())
+ {
+ return TRUE;
+ }
return FALSE;
}
@@ -6465,10 +6500,17 @@ BOOL LLVOAvatar::processFullyLoadedChange(bool loading)
BOOL LLVOAvatar::isFullyLoaded() const
{
- if (gSavedSettings.getBOOL("RenderUnloadedAvatar"))
- return TRUE;
- else
- return mFullyLoaded;
+ return (mRenderUnloadedAvatar || mFullyLoaded);
+}
+
+bool LLVOAvatar::isTooComplex() const
+{
+ if (gSavedSettings.getS32("RenderAvatarComplexityLimit") > 0 && mVisualComplexity >= gSavedSettings.getS32("RenderAvatarComplexityLimit"))
+ {
+ return true;
+ }
+
+ return false;
}
@@ -7495,12 +7537,16 @@ void LLVOAvatar::useBakedTexture( const LLUUID& id )
void LLVOAvatar::dumpArchetypeXML( void* )
{
LLAPRFile outfile;
- outfile.open(gDirUtilp->getExpandedFilename(LL_PATH_CHARACTER,"new archetype.xml"), LL_APR_WB );
- apr_file_t* file = outfile.getFileHandle() ;
+ outfile.open(gDirUtilp->getExpandedFilename(LL_PATH_USER_SETTINGS,"new archetype.xml"), LL_APR_WB );
+ apr_file_t* file = outfile.getFileHandle();
if (!file)
{
return;
}
+ else
+ {
+ llinfos << "xmlfile write handle obtained : " << gDirUtilp->getExpandedFilename(LL_PATH_USER_SETTINGS,"new archetype.xml") << llendl;
+ }
apr_file_printf( file, "<?xml version=\"1.0\" encoding=\"US-ASCII\" standalone=\"yes\"?>\n" );
apr_file_printf( file, "<linden_genepool version=\"1.0\">\n" );
@@ -7540,6 +7586,11 @@ void LLVOAvatar::dumpArchetypeXML( void* )
}
apr_file_printf( file, "\t</archetype>\n" );
apr_file_printf( file, "\n</linden_genepool>\n" );
+ //explictly close the file if it is still open which it should be
+ if (file)
+ {
+ outfile.close();
+ }
}
@@ -8259,7 +8310,7 @@ void LLVOAvatar::updateImpostors()
BOOL LLVOAvatar::isImpostor() const
{
- return (sUseImpostors && mUpdatePeriod >= IMPOSTOR_PERIOD) ? TRUE : FALSE;
+ return (isVisuallyMuted() || (sUseImpostors && mUpdatePeriod >= IMPOSTOR_PERIOD)) ? TRUE : FALSE;
}
@@ -8304,18 +8355,23 @@ void LLVOAvatar::getImpostorValues(LLVector4a* extents, LLVector3& angle, F32& d
void LLVOAvatar::idleUpdateRenderCost()
{
- static const U32 ARC_BODY_PART_COST = 20;
- static const U32 ARC_LIMIT = 2048;
+ static const U32 ARC_BODY_PART_COST = 200;
+ static const U32 ARC_LIMIT = 20000;
static std::set<LLUUID> all_textures;
+ if (gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_ATTACHMENT_BYTES))
+ { //set debug text to attachment geometry bytes here so render cost will override
+ setDebugText(llformat("%.1f KB, %.2f m^2", mAttachmentGeometryBytes/1024.f, mAttachmentSurfaceArea));
+ }
+
if (!gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_SHAME))
{
return;
}
U32 cost = 0;
- std::set<LLUUID> textures;
+ LLVOVolume::texture_cost_t textures;
for (U8 baked_index = 0; baked_index < BAKED_NUM_INDICES; baked_index++)
{
@@ -8330,6 +8386,7 @@ void LLVOAvatar::idleUpdateRenderCost()
}
}
+
for (attachment_map_t::const_iterator iter = mAttachmentPoints.begin();
iter != mAttachmentPoints.end();
++iter)
@@ -8342,6 +8399,7 @@ void LLVOAvatar::idleUpdateRenderCost()
const LLViewerObject* attached_object = (*attachment_iter);
if (attached_object && !attached_object->isHUDAttachment())
{
+ textures.clear();
const LLDrawable* drawable = attached_object->mDrawable;
if (drawable)
{
@@ -8349,6 +8407,25 @@ void LLVOAvatar::idleUpdateRenderCost()
if (volume)
{
cost += volume->getRenderCost(textures);
+
+ const_child_list_t children = volume->getChildren();
+ for (const_child_list_t::const_iterator child_iter = children.begin();
+ child_iter != children.end();
+ ++child_iter)
+ {
+ LLViewerObject* child_obj = *child_iter;
+ LLVOVolume *child = dynamic_cast<LLVOVolume*>( child_obj );
+ if (child)
+ {
+ cost += child->getRenderCost(textures);
+ }
+ }
+
+ for (LLVOVolume::texture_cost_t::iterator iter = textures.begin(); iter != textures.end(); ++iter)
+ {
+ // add the cost of each individual texture in the linkset
+ cost += iter->second;
+ }
}
}
}
@@ -8356,15 +8433,17 @@ void LLVOAvatar::idleUpdateRenderCost()
}
+
+
// Diagnostic output to identify all avatar-related textures.
// Does not affect rendering cost calculation.
// Could be wrapped in a debug option if output becomes problematic.
if (isSelf())
{
// print any attachment textures we didn't already know about.
- for (std::set<LLUUID>::iterator it = textures.begin(); it != textures.end(); ++it)
+ for (LLVOVolume::texture_cost_t::iterator it = textures.begin(); it != textures.end(); ++it)
{
- LLUUID image_id = *it;
+ LLUUID image_id = it->first;
if( image_id.isNull() || image_id == IMG_DEFAULT || image_id == IMG_DEFAULT_AVATAR)
continue;
if (all_textures.find(image_id) == all_textures.end())
@@ -8396,9 +8475,8 @@ void LLVOAvatar::idleUpdateRenderCost()
}
}
- cost += textures.size() * LLVOVolume::ARC_TEXTURE_COST;
-
setDebugText(llformat("%d", cost));
+ mVisualComplexity = cost;
F32 green = 1.f-llclamp(((F32) cost-(F32)ARC_LIMIT)/(F32)ARC_LIMIT, 0.f, 1.f);
F32 red = llmin((F32) cost/(F32)ARC_LIMIT, 1.f);
mText->setColor(LLColor4(red,green,0,1));