summaryrefslogtreecommitdiff
path: root/indra/newview/llvoavatar.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'indra/newview/llvoavatar.cpp')
-rw-r--r--[-rwxr-xr-x]indra/newview/llvoavatar.cpp25
1 files changed, 14 insertions, 11 deletions
diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp
index 54400c184b..63c3e61598 100755..100644
--- a/indra/newview/llvoavatar.cpp
+++ b/indra/newview/llvoavatar.cpp
@@ -184,7 +184,7 @@ const F32 TIME_BEFORE_MESH_CLEANUP = 5.f; // seconds
const S32 AVATAR_RELEASE_THRESHOLD = 10; // number of avatar instances before releasing memory
const F32 FOOT_GROUND_COLLISION_TOLERANCE = 0.25f;
const F32 AVATAR_LOD_TWEAK_RANGE = 0.7f;
-const S32 MAX_BUBBLE_CHAT_LENGTH = 1023;
+const S32 MAX_BUBBLE_CHAT_LENGTH = DB_CHAT_MSG_STR_LEN;
const S32 MAX_BUBBLE_CHAT_UTTERANCES = 12;
const F32 CHAT_FADE_TIME = 8.0;
const F32 BUBBLE_CHAT_TIME = CHAT_FADE_TIME * 3.f;
@@ -2349,7 +2349,6 @@ BOOL LLVOAvatar::idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time)
idleUpdateNameTag( root_pos_last );
idleUpdateRenderCost();
- idleUpdateTractorBeam();
return TRUE;
}
@@ -3114,14 +3113,6 @@ void LLVOAvatar::idleUpdateNameTag(const LLVector3& root_pos_last)
}
}
-//--------------------------------------------------------------------
-// draw tractor beam when editing objects
-//--------------------------------------------------------------------
-// virtual
-void LLVOAvatar::idleUpdateTractorBeam()
-{
-}
-
void LLVOAvatar::idleUpdateBelowWater()
{
F32 avatar_height = (F32)(getPositionGlobal().mdV[VZ]);
@@ -4784,6 +4775,16 @@ LLJoint *LLVOAvatar::getJoint( const std::string &name )
}
//-----------------------------------------------------------------------------
+// resetJointPositions
+//-----------------------------------------------------------------------------
+void LLVOAvatar::resetJointPositions( void )
+{
+ for(S32 i = 0; i < (S32)mNumJoints; ++i)
+ {
+ mSkeleton[i].restoreOldXform();
+ }
+}
+//-----------------------------------------------------------------------------
// getCharacterPosition()
//-----------------------------------------------------------------------------
LLVector3 LLVOAvatar::getCharacterPosition()
@@ -6935,12 +6936,14 @@ void LLVOAvatar::processAvatarAppearance( LLMessageSystem* mesgsys )
llinfos << "AvatarAppearance msg received without any parameters, object: " << getID() << llendl;
}
+ const F32 LOADING_TIMEOUT_SECONDS = 60.f;
// this isn't really a problem if we already have a non-default shape
- if (visualParamWeightsAreDefault())
+ if (visualParamWeightsAreDefault() && mRuthTimer.getElapsedTimeF32() > LOADING_TIMEOUT_SECONDS)
{
// re-request appearance, hoping that it comes back with a shape next time
llinfos << "Re-requesting AvatarAppearance for object: " << getID() << llendl;
LLAvatarPropertiesProcessor::getInstance()->sendAvatarTexturesRequest(getID());
+ mRuthTimer.reset();
}
else
{