diff options
Diffstat (limited to 'indra/newview/llvoavatar.cpp')
-rw-r--r-- | indra/newview/llvoavatar.cpp | 395 |
1 files changed, 389 insertions, 6 deletions
diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp index 9af1198df1..f595a05a28 100644 --- a/indra/newview/llvoavatar.cpp +++ b/indra/newview/llvoavatar.cpp @@ -103,6 +103,8 @@ extern F32 ANIM_SPEED_MIN; #include <boost/lexical_cast.hpp> +#define OUTPUT_BREAST_DATA + using namespace LLVOAvatarDefines; //----------------------------------------------------------------------------- @@ -118,6 +120,7 @@ const LLUUID ANIM_AGENT_HEAD_ROT = LLUUID("e6e8d1dd-e643-fff7-b238-c6b4b056a68d" const LLUUID ANIM_AGENT_PELVIS_FIX = LLUUID("0c5dd2a2-514d-8893-d44d-05beffad208b"); //"pelvis_fix" const LLUUID ANIM_AGENT_TARGET = LLUUID("0e4896cb-fba4-926c-f355-8720189d5b55"); //"target" const LLUUID ANIM_AGENT_WALK_ADJUST = LLUUID("829bc85b-02fc-ec41-be2e-74cc6dd7215d"); //"walk_adjust" +const LLUUID ANIM_AGENT_BREAST_MOTION = LLUUID("ce52c2b2-b62a-1e90-6152-7cd1efe2fd60"); //"breast_motion" //----------------------------------------------------------------------------- @@ -573,6 +576,387 @@ private: LLCharacter* mCharacter; }; +//----------------------------------------------------------------------------- +// class LLBreatheMotionRot +//----------------------------------------------------------------------------- +class LLBreastMotion : + public LLMotion +{ +public: + // Constructor + LLBreastMotion(const LLUUID &id) : + LLMotion(id), + mCharacter(NULL), + mFileWrite(NULL) + { + mName = "breast_motion"; + mChestState = new LLJointState; + + mBreastMassParam = (F32)1.0; + mBreastDragParam = LLVector3((F32)0.1, (F32)0.1, (F32)0.1); + mBreastSmoothingParam = (U32)2; + mBreastGravityParam = (F32)0.0; + + mBreastSpringParam = LLVector3((F32)3.0, (F32)0.0, (F32)3.0); + mBreastAccelerationParam = LLVector3((F32)50.0, (F32)0.0, (F32)50.0); + mBreastDampingParam = LLVector3((F32)0.3, (F32)0.0, (F32)0.3); + mBreastMaxVelocityParam = LLVector3((F32)10.0, (F32)0.0, (F32)10.0); + + mBreastParamsUser[0] = mBreastParamsUser[1] = mBreastParamsUser[2] = NULL; + mBreastParamsDriven[0] = mBreastParamsDriven[1] = mBreastParamsDriven[2] = NULL; + + mCharLastPosition_world_pt = LLVector3(0,0,0); + mCharLastVelocity_local_vec = LLVector3(0,0,0); + mCharLastAcceleration_local_vec = LLVector3(0,0,0); + mBreastLastPosition_local_pt = LLVector3(0,0,0); + mBreastVelocity_local_vec = LLVector3(0,0,0); + } + + // Destructor + virtual ~LLBreastMotion() {} + +public: + //------------------------------------------------------------------------- + // functions to support MotionController and MotionRegistry + //------------------------------------------------------------------------- + // static constructor + // all subclasses must implement such a function and register it + static LLMotion *create(const LLUUID &id) { return new LLBreastMotion(id); } + +public: + //------------------------------------------------------------------------- + // animation callbacks to be implemented by subclasses + //------------------------------------------------------------------------- + + // motions must specify whether or not they loop + virtual BOOL getLoop() { return TRUE; } + + // motions must report their total duration + virtual F32 getDuration() { return 0.0; } + + // motions must report their "ease in" duration + virtual F32 getEaseInDuration() { return 0.0; } + + // motions must report their "ease out" duration. + virtual F32 getEaseOutDuration() { return 0.0; } + + // motions must report their priority + virtual LLJoint::JointPriority getPriority() { return LLJoint::MEDIUM_PRIORITY; } + + virtual LLMotionBlendType getBlendType() { return ADDITIVE_BLEND; } + + // called to determine when a motion should be activated/deactivated based on avatar pixel coverage + virtual F32 getMinPixelArea() { return MIN_REQUIRED_PIXEL_AREA_BREATHE; } + + // run-time (post constructor) initialization, + // called after parameters have been set + // must return true to indicate success and be available for activation + virtual LLMotionInitStatus onInitialize(LLCharacter *character) + { + mCharacter = character; + BOOL success = true; + + if ( !mChestState->setJoint( character->getJoint( "mChest" ) ) ) { success = false; } + + if (!success) + { + return STATUS_FAILURE; + } + + mChestState->setUsage(LLJointState::ROT); + addJointState( mChestState ); + + // User-set params + static const std::string breast_param_names_user[3] = + { + "Breast_Female_Cleavage", + "", + "Breast_Gravity" + }; + + // Params driven by this algorithm + static const std::string breast_param_names_driven[3] = + { + "Breast_Female_Cleavage_Driven", + "", + "Breast_Gravity_Driven" + }; + + for (U32 i=0; i < 3; i++) + { + mBreastParamsUser[i] = NULL; + mBreastParamsDriven[i] = NULL; + mBreastParamsMin[i] = 0; + mBreastParamsMax[i] = 0; + if (breast_param_names_user[i] != "" && breast_param_names_driven[i] != "") + { + mBreastParamsUser[i] = (LLViewerVisualParam*)mCharacter->getVisualParam(breast_param_names_user[i].c_str()); + mBreastParamsDriven[i] = (LLViewerVisualParam*)mCharacter->getVisualParam(breast_param_names_driven[i].c_str()); + if (mBreastParamsDriven[i]) + { + mBreastParamsMin[i] = mBreastParamsDriven[i]->getMinWeight(); + mBreastParamsMax[i] = mBreastParamsDriven[i]->getMaxWeight(); + } + } + } + +#ifdef OUTPUT_BREAST_DATA + //if (mCharacter->getSex() == SEX_FEMALE) + if (dynamic_cast<LLVOAvatarSelf *>(mCharacter)) + { + mFileWrite = fopen("c:\\temp\\data.txt","w"); + if (mFileWrite != NULL) + { + fprintf(mFileWrite,"Pos\tParam\tNet\tVel\t\tAccel\tSpring\tDamp\n"); + } + } +#endif + + mTimer.reset(); + return STATUS_SUCCESS; + } + + // called when a motion is activated + // must return TRUE to indicate success, or else + // it will be deactivated + virtual BOOL onActivate() { return TRUE; } + + F32 calculateTimeDelta() + { + const F32 time = mTimer.getElapsedTimeF32(); + const F32 time_delta = time - mLastTime; + + mLastTime = time; + + return time_delta; + } + + LLVector3 toLocal(const LLVector3 &world_vector) + { + LLVector3 local_vec(0,0,0); + + LLJoint *chest_joint = mChestState->getJoint(); + const LLQuaternion world_rot = chest_joint->getWorldRotation(); + + // -1 because cleavage param changes opposite to direction. + LLVector3 breast_dir_world_vec = LLVector3(-1,0,0) * world_rot; + breast_dir_world_vec.normalize(); + local_vec[0] = world_vector * breast_dir_world_vec; + + LLVector3 breast_up_dir_world_vec = LLVector3(0,0,1) * world_rot; + breast_up_dir_world_vec.normalize(); + local_vec[2] = world_vector * breast_up_dir_world_vec; + + /* + { + llinfos << "Dir: " << breast_dir_world_vec << "V: " << world_vector << "DP: " << local_vec[0] << " time: " << llendl; + } + */ + + return local_vec; + } + + LLVector3 calculateVelocity_local(const F32 time_delta) + { + LLJoint *chest_joint = mChestState->getJoint(); + const LLVector3 world_pos_pt = chest_joint->getWorldPosition(); + const LLQuaternion world_rot = chest_joint->getWorldRotation(); + const LLVector3 last_world_pos_pt = mCharLastPosition_world_pt; + const LLVector3 char_velocity_world_vec = (world_pos_pt-last_world_pos_pt) / time_delta; + const LLVector3 char_velocity_local_vec = toLocal(char_velocity_world_vec); + + return char_velocity_local_vec; + } + + LLVector3 calculateAcceleration_local(const LLVector3 &new_char_velocity_local_vec, + const F32 time_delta) + { + LLVector3 char_acceleration_local_vec = new_char_velocity_local_vec - mCharLastVelocity_local_vec; + + char_acceleration_local_vec = + char_acceleration_local_vec * 1.0/mBreastSmoothingParam + + mCharLastAcceleration_local_vec * (mBreastSmoothingParam-1.0)/mBreastSmoothingParam; + + mCharLastAcceleration_local_vec = char_acceleration_local_vec; + + char_acceleration_local_vec *= mBreastAccelerationParam; + return char_acceleration_local_vec; + } + + // called per time step + // must return TRUE while it is active, and + // must return FALSE when the motion is completed. + virtual BOOL onUpdate(F32 time, U8* joint_mask) + { + /* + FILE *fread = fopen("c:\\temp\\breast_data.txt","r"); + if (fread) + { + char dummy_str[255]; + fscanf(fread,"%s %f\n",dummy_str, &mBreastMassParam); + fscanf(fread,"%s %f %f %f\n",dummy_str, &mBreastSpringParam[0],&mBreastSpringParam[1],&mBreastSpringParam[2]); + fscanf(fread,"%s %f %f %f\n",dummy_str, &mBreastAccelerationParam[0],&mBreastAccelerationParam[1],&mBreastAccelerationParam[2]); + fscanf(fread,"%s %f %f %f\n",dummy_str, &mBreastDampingParam[0],&mBreastDampingParam[1],&mBreastDampingParam[2]); + fscanf(fread,"%s %f %f %f\n",dummy_str, &mBreastMaxVelocityParam[0],&mBreastMaxVelocityParam[1],&mBreastMaxVelocityParam[2]); + fscanf(fread,"%s %f %f %f\n",dummy_str, &mBreastDragParam[0], &mBreastDragParam[1], &mBreastDragParam[2]); + fscanf(fread,"%s %d\n",dummy_str, &mBreastSmoothingParam); + } + fclose(fread); + */ + + /* TEST: + 1. Change outfits + 2. FPS effect + 3. Add disable + 4. Disappearing chests + 5. Overwrites breast params + 6. Threshold for not setting param + */ + + mBreastMassParam = ((LLViewerVisualParam*)mCharacter->getVisualParam("Breast_Physics_Mass"))->getWeight(); + mBreastSmoothingParam = ((LLViewerVisualParam*)mCharacter->getVisualParam("Breast_Physics_Smoothing"))->getWeight(); + mBreastGravityParam = ((LLViewerVisualParam*)mCharacter->getVisualParam("Breast_Physics_Gravity"))->getWeight(); + + mBreastSpringParam[0] = ((LLViewerVisualParam*)mCharacter->getVisualParam("Breast_Physics_Side_Spring"))->getWeight(); + mBreastAccelerationParam[0] = ((LLViewerVisualParam*)mCharacter->getVisualParam("Breast_Physics_Side_Bounce"))->getWeight(); + mBreastDampingParam[0] = ((LLViewerVisualParam*)mCharacter->getVisualParam("Breast_Physics_Side_Damping"))->getWeight(); + mBreastMaxVelocityParam[0] = ((LLViewerVisualParam*)mCharacter->getVisualParam("Breast_Physics_Side_Range"))->getWeight(); + mBreastDragParam[0] = ((LLViewerVisualParam*)mCharacter->getVisualParam("Breast_Physics_Side_Drag"))->getWeight(); + + mBreastSpringParam[2] = ((LLViewerVisualParam*)mCharacter->getVisualParam("Breast_Physics_UpDown_Spring"))->getWeight(); + mBreastAccelerationParam[2] = ((LLViewerVisualParam*)mCharacter->getVisualParam("Breast_Physics_UpDown_Bounce"))->getWeight(); + mBreastDampingParam[2] = ((LLViewerVisualParam*)mCharacter->getVisualParam("Breast_Physics_UpDown_Damping"))->getWeight(); + mBreastMaxVelocityParam[2] = ((LLViewerVisualParam*)mCharacter->getVisualParam("Breast_Physics_UpDown_Range"))->getWeight(); + mBreastDragParam[2] = ((LLViewerVisualParam*)mCharacter->getVisualParam("Breast_Physics_UpDown_Drag"))->getWeight(); + + if (mCharacter->getSex() != SEX_FEMALE) return TRUE; + const F32 time_delta = calculateTimeDelta(); + if (time_delta < .01 || time_delta > 10.0) return TRUE; + + + LLVector3 breast_user_local_pt(0,0,0); + + for (U32 i=0; i < 3; i++) + { + if (mBreastParamsUser[i] != NULL) + { + breast_user_local_pt[i] = mBreastParamsUser[i]->getWeight(); + } + } + + LLVector3 breast_current_local_pt = mBreastLastPosition_local_pt; + + const LLVector3 char_velocity_local_vec = calculateVelocity_local(time_delta); + const LLVector3 char_acceleration_local_vec = calculateAcceleration_local(char_velocity_local_vec, time_delta); + mCharLastVelocity_local_vec = char_velocity_local_vec; + + LLJoint *chest_joint = mChestState->getJoint(); + mCharLastPosition_world_pt = chest_joint->getWorldPosition(); + + + const LLVector3 spring_length_local = breast_current_local_pt-breast_user_local_pt; + LLVector3 force_spring_local_vec = -spring_length_local; force_spring_local_vec *= mBreastSpringParam; + const LLVector3 force_accel_local_vec = char_acceleration_local_vec * mBreastMassParam; + + const LLVector3 force_gravity_local_vec = toLocal(LLVector3(0,0,1))* mBreastGravityParam * mBreastMassParam; + + LLVector3 force_damping_local_vec = -mBreastDampingParam; force_damping_local_vec *= mBreastVelocity_local_vec; + + LLVector3 force_drag_local_vec = .5*char_velocity_local_vec; // should square char_velocity_vec + force_drag_local_vec[0] *= mBreastDragParam[0]; + force_drag_local_vec[1] *= mBreastDragParam[1]; + force_drag_local_vec[2] *= mBreastDragParam[2]; + + const LLVector3 force_net_local_vec = + force_accel_local_vec + + force_gravity_local_vec + + force_spring_local_vec + + force_damping_local_vec + + force_drag_local_vec; + + LLVector3 acceleration_local_vec = force_net_local_vec / mBreastMassParam; + mBreastVelocity_local_vec += acceleration_local_vec; + mBreastVelocity_local_vec.clamp(-mBreastMaxVelocityParam, mBreastMaxVelocityParam); + + LLVector3 new_local_pt = breast_current_local_pt + mBreastVelocity_local_vec*time_delta; + new_local_pt.clamp(mBreastParamsMin,mBreastParamsMax); + + for (U32 i=0; i < 3; i++) + { + if (mBreastParamsDriven[i]) + { + mCharacter->setVisualParamWeight(mBreastParamsDriven[i], + new_local_pt[i], + FALSE); + } + } + + if (mFileWrite != NULL) + { + fprintf(mFileWrite,"%f\t%f\t%f\t%f\t\t%f\t%f\t%f\t \t%f\t%f\t%f\t%f\t%f\t%f\n", + mCharLastPosition_world_pt[2], + breast_current_local_pt[2], + acceleration_local_vec[2], + mBreastVelocity_local_vec[2], + + force_accel_local_vec[2], + force_spring_local_vec[2], + force_damping_local_vec[2], + + force_accel_local_vec[2], + force_damping_local_vec[2], + force_drag_local_vec[2], + force_net_local_vec[2], + time_delta, + mBreastMassParam + ); + } + + mBreastLastPosition_local_pt = new_local_pt; + mCharacter->updateVisualParams(); + return TRUE; + } + + // called when a motion is deactivated + virtual void onDeactivate() {} + +private: + //------------------------------------------------------------------------- + // joint states to be animated + //------------------------------------------------------------------------- + LLPointer<LLJointState> mChestState; + LLCharacter* mCharacter; + + LLViewerVisualParam *mBreastParamsUser[3]; + LLViewerVisualParam *mBreastParamsDriven[3]; + LLVector3 mBreastParamsMin; + LLVector3 mBreastParamsMax; + + LLVector3 mCharLastPosition_world_pt; // Last position of the avatar + LLVector3 mCharLastVelocity_local_vec; // How fast the character is moving + LLVector3 mCharLastAcceleration_local_vec; // Change in character velocity + + LLVector3 mBreastLastPosition_local_pt; // Last parameters for breast + LLVector3 mBreastVelocity_local_vec; // How fast the breast params are moving + + + F32 mBreastMassParam; + F32 mBreastGravityParam; + U32 mBreastSmoothingParam; + + LLVector3 mBreastSpringParam; + LLVector3 mBreastDampingParam; + LLVector3 mBreastAccelerationParam; + LLVector3 mBreastMaxVelocityParam; + LLVector3 mBreastDragParam; + + LLFrameTimer mTimer; + F32 mLastTime; + + FILE *mFileWrite; + U32 mFileTicks; +}; + /** ** ** End LLVOAvatar Support classes @@ -1137,6 +1521,7 @@ void LLVOAvatar::initClass() gAnimLibrary.animStateSetString(ANIM_AGENT_BODY_NOISE,"body_noise"); gAnimLibrary.animStateSetString(ANIM_AGENT_BREATHE_ROT,"breathe_rot"); + gAnimLibrary.animStateSetString(ANIM_AGENT_BREAST_MOTION,"breast_motion"); gAnimLibrary.animStateSetString(ANIM_AGENT_EDITING,"editing"); gAnimLibrary.animStateSetString(ANIM_AGENT_EYE,"eye"); gAnimLibrary.animStateSetString(ANIM_AGENT_FLY_ADJUST,"fly_adjust"); @@ -1275,6 +1660,7 @@ void LLVOAvatar::initInstance(void) // motions without a start/stop bit registerMotion( ANIM_AGENT_BODY_NOISE, LLBodyNoiseMotion::create ); registerMotion( ANIM_AGENT_BREATHE_ROT, LLBreatheMotionRot::create ); + registerMotion( ANIM_AGENT_BREAST_MOTION, LLBreastMotion::create ); registerMotion( ANIM_AGENT_EDITING, LLEditingMotion::create ); registerMotion( ANIM_AGENT_EYE, LLEyeMotion::create ); registerMotion( ANIM_AGENT_FEMALE_WALK, LLKeyframeWalkMotion::create ); @@ -1688,6 +2074,7 @@ void LLVOAvatar::startDefaultMotions() startMotion( ANIM_AGENT_EYE ); startMotion( ANIM_AGENT_BODY_NOISE ); startMotion( ANIM_AGENT_BREATHE_ROT ); + startMotion( ANIM_AGENT_BREAST_MOTION ); startMotion( ANIM_AGENT_HAND_MOTION ); startMotion( ANIM_AGENT_PELVIS_FIX ); @@ -6097,14 +6484,10 @@ void LLVOAvatar::updateMeshTextures() // When an avatar is changing clothes and not in Appearance mode, // use the last-known good baked texture until it finish the first // render of the new layerset. - - const BOOL layerset_invalid = !mBakedTextureDatas[i].mTexLayerSet - || !mBakedTextureDatas[i].mTexLayerSet->getComposite()->isInitialized() - || !mBakedTextureDatas[i].mTexLayerSet->isLocalTextureDataAvailable(); - use_lkg_baked_layer[i] = (!is_layer_baked[i] && (mBakedTextureDatas[i].mLastTextureIndex != IMG_DEFAULT_AVATAR) - && layerset_invalid); + && mBakedTextureDatas[i].mTexLayerSet + && !mBakedTextureDatas[i].mTexLayerSet->getComposite()->isInitialized()); if (use_lkg_baked_layer[i]) { mBakedTextureDatas[i].mTexLayerSet->setUpdatesEnabled(TRUE); |