diff options
Diffstat (limited to 'indra/newview/llvoavatar.cpp')
| -rw-r--r--[-rwxr-xr-x] | indra/newview/llvoavatar.cpp | 53 |
1 files changed, 23 insertions, 30 deletions
diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp index 366b6004be..62e93b7a53 100755..100644 --- a/indra/newview/llvoavatar.cpp +++ b/indra/newview/llvoavatar.cpp @@ -695,7 +695,6 @@ LLVOAvatar::LLVOAvatar(const LLUUID& id, mLastRezzedStatus(-1) { - LLMemType mt(LLMemType::MTYPE_AVATAR); //VTResume(); // VTune // mVoiceVisualizer is created by the hud effects manager and uses the HUD Effects pipeline @@ -1739,8 +1738,6 @@ LLViewerObject* LLVOAvatar::lineSegmentIntersectRiggedAttachments(const LLVector //----------------------------------------------------------------------------- BOOL LLVOAvatar::parseSkeletonFile(const std::string& filename) { - LLMemType mt(LLMemType::MTYPE_AVATAR); - //------------------------------------------------------------------------- // parse the file //------------------------------------------------------------------------- @@ -1782,8 +1779,6 @@ BOOL LLVOAvatar::parseSkeletonFile(const std::string& filename) //----------------------------------------------------------------------------- BOOL LLVOAvatar::setupBone(const LLVOAvatarBoneInfo* info, LLViewerJoint* parent, S32 &volume_num, S32 &joint_num) { - LLMemType mt(LLMemType::MTYPE_AVATAR); - LLViewerJoint* joint = NULL; if (info->mIsJoint) @@ -1849,8 +1844,6 @@ BOOL LLVOAvatar::setupBone(const LLVOAvatarBoneInfo* info, LLViewerJoint* parent //----------------------------------------------------------------------------- BOOL LLVOAvatar::buildSkeleton(const LLVOAvatarSkeletonInfo *info) { - LLMemType mt(LLMemType::MTYPE_AVATAR); - //------------------------------------------------------------------------- // allocate joints //------------------------------------------------------------------------- @@ -1921,8 +1914,6 @@ void LLVOAvatar::startDefaultMotions() //----------------------------------------------------------------------------- void LLVOAvatar::buildCharacter() { - LLMemType mt(LLMemType::MTYPE_AVATAR); - //------------------------------------------------------------------------- // remove all references to our existing skeleton // so we can rebuild it @@ -2072,8 +2063,6 @@ void LLVOAvatar::buildCharacter() //----------------------------------------------------------------------------- void LLVOAvatar::releaseMeshData() { - LLMemType mt(LLMemType::MTYPE_AVATAR); - if (sInstances.size() < AVATAR_RELEASE_THRESHOLD || mIsDummy) { return; @@ -2128,7 +2117,6 @@ void LLVOAvatar::releaseMeshData() void LLVOAvatar::restoreMeshData() { llassert(!isSelf()); - LLMemType mt(LLMemType::MTYPE_AVATAR); //llinfos << "Restoring" << llendl; mMeshValid = TRUE; @@ -2344,8 +2332,6 @@ U32 LLVOAvatar::processUpdateMessage(LLMessageSystem *mesgsys, U32 block_num, const EObjectUpdateType update_type, LLDataPacker *dp) { - LLMemType mt(LLMemType::MTYPE_AVATAR); - LLVector3 old_vel = getVelocity(); const BOOL has_name = !getNVPair("FirstName"); @@ -2425,7 +2411,6 @@ void LLVOAvatar::dumpAnimationState() //------------------------------------------------------------------------ void LLVOAvatar::idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time) { - LLMemType mt(LLMemType::MTYPE_AVATAR); LLFastTimer t(FTM_AVATAR_UPDATE); if (isDead()) @@ -3463,8 +3448,6 @@ bool LLVOAvatar::isVisuallyMuted() const //------------------------------------------------------------------------ BOOL LLVOAvatar::updateCharacter(LLAgent &agent) { - LLMemType mt(LLMemType::MTYPE_AVATAR); - // clear debug text mDebugText.clear(); if (LLVOAvatar::sShowAnimationDebug) @@ -4421,7 +4404,9 @@ U32 LLVOAvatar::renderTransparent(BOOL first_pass) } // Can't test for baked hair being defined, since that won't always be the case (not all viewers send baked hair) // TODO: 1.25 will be able to switch this logic back to calling isTextureVisible(); - if (getImage(TEX_HAIR_BAKED, 0)->getID() != IMG_INVISIBLE || LLDrawPoolAlpha::sShowDebugAlpha) + + if ( getImage(TEX_HAIR_BAKED, 0) + && getImage(TEX_HAIR_BAKED, 0)->getID() != IMG_INVISIBLE || LLDrawPoolAlpha::sShowDebugAlpha) { num_indices += mMeshLOD[MESH_ID_HAIR]->render(mAdjustedPixelArea, first_pass, mIsDummy); first_pass = FALSE; @@ -4565,7 +4550,20 @@ void LLVOAvatar::updateTextures() LLWearableType::EType wearable_type = LLVOAvatarDictionary::getTEWearableType((ETextureIndex)texture_index); U32 num_wearables = gAgentWearables.getWearableCount(wearable_type); const LLTextureEntry *te = getTE(texture_index); - const F32 texel_area_ratio = fabs(te->mScaleS * te->mScaleT); + + // getTE can return 0. + // Not sure yet why it does, but of course it crashes when te->mScale? gets used. + // Put safeguard in place so this corner case get better handling and does not result in a crash. + F32 texel_area_ratio = 1.0f; + if( te ) + { + texel_area_ratio = fabs(te->mScaleS * te->mScaleT); + } + else + { + llwarns << "getTE( " << texture_index << " ) returned 0" <<llendl; + } + LLViewerFetchedTexture *imagep = NULL; for (U32 wearable_index = 0; wearable_index < num_wearables; wearable_index++) { @@ -4793,8 +4791,6 @@ const LLUUID& LLVOAvatar::getStepSound() const //----------------------------------------------------------------------------- void LLVOAvatar::processAnimationStateChanges() { - LLMemType mt(LLMemType::MTYPE_AVATAR); - if ( isAnyAnimationSignaled(AGENT_WALK_ANIMS, NUM_AGENT_WALK_ANIMS) ) { startMotion(ANIM_AGENT_WALK_ADJUST); @@ -4885,8 +4881,6 @@ void LLVOAvatar::processAnimationStateChanges() //----------------------------------------------------------------------------- BOOL LLVOAvatar::processSingleAnimationStateChange( const LLUUID& anim_id, BOOL start ) { - LLMemType mt(LLMemType::MTYPE_AVATAR); - BOOL result = FALSE; if ( start ) // start animation @@ -5021,8 +5015,6 @@ LLUUID LLVOAvatar::remapMotionID(const LLUUID& id) //----------------------------------------------------------------------------- BOOL LLVOAvatar::startMotion(const LLUUID& id, F32 time_offset) { - LLMemType mt(LLMemType::MTYPE_AVATAR); - lldebugs << "motion requested " << id.asString() << " " << gAnimLibrary.animationName(id) << llendl; LLUUID remap_id = remapMotionID(id); @@ -5851,8 +5843,6 @@ BOOL LLVOAvatar::isActive() const //----------------------------------------------------------------------------- void LLVOAvatar::setPixelAreaAndAngle(LLAgent &agent) { - LLMemType mt(LLMemType::MTYPE_AVATAR); - if (mDrawable.isNull()) { return; @@ -7297,8 +7287,6 @@ void LLVOAvatar::processAvatarAppearance( LLMessageSystem* mesgsys ) return; } - LLMemType mt(LLMemType::MTYPE_AVATAR); - BOOL is_first_appearance_message = !mFirstAppearanceMessageReceived; mFirstAppearanceMessageReceived = TRUE; @@ -7499,7 +7487,6 @@ void LLVOAvatar::onBakedTextureMasksLoaded( BOOL success, LLViewerFetchedTexture if (!userdata) return; //llinfos << "onBakedTextureMasksLoaded: " << src_vi->getID() << llendl; - const LLMemType mt(LLMemType::MTYPE_AVATAR); const LLUUID id = src_vi->getID(); LLTextureMaskData* maskData = (LLTextureMaskData*) userdata; @@ -8705,6 +8692,12 @@ BOOL LLVOAvatar::isTextureDefined(LLVOAvatarDefines::ETextureIndex te, U32 index return FALSE; } + if( !getImage( te, index ) ) + { + llwarns << "getImage( " << te << ", " << index << " ) returned 0" << llendl; + return FALSE; + } + return (getImage(te, index)->getID() != IMG_DEFAULT_AVATAR && getImage(te, index)->getID() != IMG_DEFAULT); } |
