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Diffstat (limited to 'indra/newview/llvoavatar.cpp')
-rw-r--r--[-rwxr-xr-x]indra/newview/llvoavatar.cpp59
1 files changed, 51 insertions, 8 deletions
diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp
index 6e0d77b10a..6f7b23ba01 100755..100644
--- a/indra/newview/llvoavatar.cpp
+++ b/indra/newview/llvoavatar.cpp
@@ -43,6 +43,7 @@
#include "llanimationstates.h"
#include "llavatarnamecache.h"
#include "llavatarpropertiesprocessor.h"
+#include "llexperiencecache.h"
#include "llphysicsmotion.h"
#include "llviewercontrol.h"
#include "llcallingcard.h" // IDEVO for LLAvatarTracker
@@ -159,6 +160,9 @@ const F32 HEAD_MOVEMENT_AVG_TIME = 0.9f;
const S32 MORPH_MASK_REQUESTED_DISCARD = 0;
+const F32 MAX_STANDOFF_FROM_ORIGIN = 3;
+const F32 MAX_STANDOFF_DISTANCE_CHANGE = 32;
+
// Discard level at which to switch to baked textures
// Should probably be 4 or 3, but didn't want to change it while change other logic - SJB
const S32 SWITCH_TO_BAKED_DISCARD = 5;
@@ -721,7 +725,7 @@ LLVOAvatar::LLVOAvatar(const LLUUID& id,
const BOOL needsSendToSim = false; // currently, this HUD effect doesn't need to pack and unpack data to do its job
mVoiceVisualizer = ( LLVoiceVisualizer *)LLHUDManager::getInstance()->createViewerEffect( LLHUDObject::LL_HUD_EFFECT_VOICE_VISUALIZER, needsSendToSim );
- LL_DEBUGS("Avatar") << "LLVOAvatar Constructor (0x" << this << ") id:" << mID << LL_ENDL;
+ LL_DEBUGS("Avatar","Message") << "LLVOAvatar Constructor (0x" << this << ") id:" << mID << LL_ENDL;
mPelvisp = NULL;
@@ -1507,6 +1511,7 @@ void LLVOAvatar::renderJoints()
BOOL LLVOAvatar::lineSegmentIntersect(const LLVector4a& start, const LLVector4a& end,
S32 face,
BOOL pick_transparent,
+ BOOL pick_rigged,
S32* face_hit,
LLVector4a* intersection,
LLVector2* tex_coord,
@@ -1606,6 +1611,7 @@ BOOL LLVOAvatar::lineSegmentIntersect(const LLVector4a& start, const LLVector4a&
LLViewerObject* LLVOAvatar::lineSegmentIntersectRiggedAttachments(const LLVector4a& start, const LLVector4a& end,
S32 face,
BOOL pick_transparent,
+ BOOL pick_rigged,
S32* face_hit,
LLVector4a* intersection,
LLVector2* tex_coord,
@@ -1636,7 +1642,7 @@ LLViewerObject* LLVOAvatar::lineSegmentIntersectRiggedAttachments(const LLVector
{
LLViewerObject* attached_object = (*attachment_iter);
- if (attached_object->lineSegmentIntersect(start, local_end, face, pick_transparent, face_hit, &local_intersection, tex_coord, normal, tangent))
+ if (attached_object->lineSegmentIntersect(start, local_end, face, pick_transparent, pick_rigged, face_hit, &local_intersection, tex_coord, normal, tangent))
{
local_end = local_intersection;
if (intersection)
@@ -2131,7 +2137,7 @@ void LLVOAvatar::idleUpdate(LLAgent &agent, const F64 &time)
// animate the character
// store off last frame's root position to be consistent with camera position
- LLVector3 root_pos_last = mRoot->getWorldPosition();
+ mLastRootPos = mRoot->getWorldPosition();
BOOL detailed_update = updateCharacter(agent);
static LLUICachedControl<bool> visualizers_in_calls("ShowVoiceVisualizersInCalls", false);
@@ -2148,8 +2154,8 @@ void LLVOAvatar::idleUpdate(LLAgent &agent, const F64 &time)
idleUpdateBelowWater(); // wind effect uses this
idleUpdateWindEffect();
}
-
- idleUpdateNameTag( root_pos_last );
+
+ idleUpdateNameTag( mLastRootPos );
idleUpdateRenderCost();
}
@@ -5733,12 +5739,20 @@ BOOL LLVOAvatar::setParent(LLViewerObject* parent)
void LLVOAvatar::addChild(LLViewerObject *childp)
{
childp->extractAttachmentItemID(); // find the inventory item this object is associated with.
+ if (isSelf())
+ {
+ const LLUUID& item_id = childp->getAttachmentItemID();
+ LLViewerInventoryItem *item = gInventory.getItem(item_id);
+ LL_DEBUGS("Avatar") << "ATT attachment child added " << (item ? item->getName() : "UNKNOWN") << " id " << item_id << LL_ENDL;
+
+ }
+
LLViewerObject::addChild(childp);
if (childp->mDrawable)
{
if (!attachObject(childp))
{
- LL_WARNS() << "addChild() failed for "
+ LL_WARNS() << "ATT addChild() failed for "
<< childp->getID()
<< " item " << childp->getAttachmentItemID()
<< LL_ENDL;
@@ -5808,10 +5822,21 @@ LLViewerJointAttachment* LLVOAvatar::getTargetAttachmentPoint(LLViewerObject* vi
//-----------------------------------------------------------------------------
const LLViewerJointAttachment *LLVOAvatar::attachObject(LLViewerObject *viewer_object)
{
+ if (isSelf())
+ {
+ const LLUUID& item_id = viewer_object->getAttachmentItemID();
+ LLViewerInventoryItem *item = gInventory.getItem(item_id);
+ LL_DEBUGS("Avatar") << "ATT attaching object "
+ << (item ? item->getName() : "UNKNOWN") << " id " << item_id << LL_ENDL;
+ }
LLViewerJointAttachment* attachment = getTargetAttachmentPoint(viewer_object);
if (!attachment || !attachment->addObject(viewer_object))
{
+ const LLUUID& item_id = viewer_object->getAttachmentItemID();
+ LLViewerInventoryItem *item = gInventory.getItem(item_id);
+ LL_WARNS("Avatar") << "ATT attach failed "
+ << (item ? item->getName() : "UNKNOWN") << " id " << item_id << LL_ENDL;
return 0;
}
@@ -5871,6 +5896,13 @@ void LLVOAvatar::lazyAttach()
LLPointer<LLViewerObject> cur_attachment = mPendingAttachment[i];
if (cur_attachment->mDrawable)
{
+ if (isSelf())
+ {
+ const LLUUID& item_id = cur_attachment->getAttachmentItemID();
+ LLViewerInventoryItem *item = gInventory.getItem(item_id);
+ LL_DEBUGS("Avatar") << "ATT attaching object "
+ << (item ? item->getName() : "UNKNOWN") << " id " << item_id << LL_ENDL;
+ }
if (!attachObject(cur_attachment))
{ // Drop it
LL_WARNS() << "attachObject() failed for "
@@ -6053,10 +6085,10 @@ void LLVOAvatar::getOffObject()
{
return;
}
-
+
LLViewerObject* sit_object = (LLViewerObject*)getParent();
- if (sit_object)
+ if (sit_object)
{
stopMotionFromSource(sit_object->getID());
LLFollowCamMgr::setCameraActive(sit_object->getID(), FALSE);
@@ -6073,9 +6105,19 @@ void LLVOAvatar::getOffObject()
}
// assumes that transform will not be updated with drawable still having a parent
+ // or that drawable had no parent from the start
LLVector3 cur_position_world = mDrawable->getWorldPosition();
LLQuaternion cur_rotation_world = mDrawable->getWorldRotation();
+ if (mLastRootPos.length() >= MAX_STANDOFF_FROM_ORIGIN
+ && (cur_position_world.length() < MAX_STANDOFF_FROM_ORIGIN
+ || dist_vec(cur_position_world, mLastRootPos) > MAX_STANDOFF_DISTANCE_CHANGE))
+ {
+ // Most likely drawable got updated too early or some updates were missed - we got relative position to non-existing parent
+ // restore coordinates from cache
+ cur_position_world = mLastRootPos;
+ }
+
// set *local* position based on last *world* position, since we're unparenting the avatar
mDrawable->mXform.setPosition(cur_position_world);
mDrawable->mXform.setRotation(cur_rotation_world);
@@ -6251,6 +6293,7 @@ void LLVOAvatar::onGlobalColorChanged(const LLTexGlobalColor* global_color)
BOOL LLVOAvatar::isVisible() const
{
return mDrawable.notNull()
+ && (!mOrphaned || isSelf())
&& (mDrawable->isVisible() || mIsDummy);
}