diff options
Diffstat (limited to 'indra/newview/llvoavatar.cpp')
-rw-r--r-- | indra/newview/llvoavatar.cpp | 185 |
1 files changed, 150 insertions, 35 deletions
diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp index 3f021d1f84..2b0e974812 100644 --- a/indra/newview/llvoavatar.cpp +++ b/indra/newview/llvoavatar.cpp @@ -102,8 +102,6 @@ #include <boost/lexical_cast.hpp> -#define DISPLAY_AVATAR_LOAD_TIMES - using namespace LLVOAvatarDefines; //----------------------------------------------------------------------------- @@ -669,6 +667,8 @@ LLVOAvatar::LLVOAvatar(const LLUUID& id, mTexEyeColor( NULL ), mNeedsSkin(FALSE), mUpdatePeriod(1), + mFullyLoaded(FALSE), + mPreviousFullyLoaded(FALSE), mFullyLoadedInitialized(FALSE), mSupportsAlphaLayers(FALSE) { @@ -748,8 +748,11 @@ LLVOAvatar::LLVOAvatar(const LLUUID& id, mOohMorph = NULL; mAahMorph = NULL; - mCurrentGesticulationLevel = 0; + mCurrentGesticulationLevel = 0; + mRuthTimer.reset(); + mRuthDebugTimer.reset(); + mDebugExistenceTimer.reset(); } //------------------------------------------------------------------------ @@ -757,6 +760,27 @@ LLVOAvatar::LLVOAvatar(const LLUUID& id, //------------------------------------------------------------------------ LLVOAvatar::~LLVOAvatar() { + if (gSavedSettings.getBOOL("DebugAvatarRezTime")) + { + if (!mFullyLoaded) + { + llinfos << "REZTIME: [ " << (U32)mDebugExistenceTimer.getElapsedTimeF32() << "sec ] Avatar '" << getFullname() << "' left after " << (U32)mRuthDebugTimer.getElapsedTimeF32() << " seconds as cloud." << llendl; + LLSD args; + args["EXISTENCE"] = llformat("%d",(U32)mDebugExistenceTimer.getElapsedTimeF32()); + args["TIME"] = llformat("%d",(U32)mRuthDebugTimer.getElapsedTimeF32()); + args["NAME"] = getFullname(); + LLNotificationsUtil::add("AvatarRezLeftCloudNotification",args); + } + else + { + llinfos << "REZTIME: [ " << (U32)mDebugExistenceTimer.getElapsedTimeF32() << "sec ] Avatar '" << getFullname() << "' left." << llendl; + LLSD args; + args["EXISTENCE"] = llformat("%d",(U32)mDebugExistenceTimer.getElapsedTimeF32()); + args["NAME"] = getFullname(); + LLNotificationsUtil::add("AvatarRezLeftNotification",args); + } + + } lldebugs << "LLVOAvatar Destructor (0x" << this << ") id:" << mID << llendl; mRoot.removeAllChildren(); @@ -828,7 +852,7 @@ BOOL LLVOAvatar::isFullyBaked() for (U32 i = 0; i < mBakedTextureDatas.size(); i++) { if (!isTextureDefined(mBakedTextureDatas[i].mTextureIndex) - && ( (i != BAKED_SKIRT) || isWearingWearableType(WT_SKIRT) ) ) + && ( (i != BAKED_SKIRT) || isWearingWearableType(LLWearableType::WT_SKIRT) ) ) { return FALSE; } @@ -1270,7 +1294,8 @@ void LLVOAvatar::initInstance(void) //VTPause(); // VTune - mVoiceVisualizer->setVoiceEnabled( gVoiceClient->getVoiceEnabled( mID ) ); + mVoiceVisualizer->setVoiceEnabled( LLVoiceClient::getInstance()->getVoiceEnabled( mID ) ); + } const LLVector3 LLVOAvatar::getRenderPosition() const @@ -2078,9 +2103,24 @@ U32 LLVOAvatar::processUpdateMessage(LLMessageSystem *mesgsys, LLMemType mt(LLMemType::MTYPE_AVATAR); LLVector3 old_vel = getVelocity(); + const BOOL has_name = !getNVPair("FirstName"); + // Do base class updates... U32 retval = LLViewerObject::processUpdateMessage(mesgsys, user_data, block_num, update_type, dp); + // Print out arrival information once we have name of avatar. + if (gSavedSettings.getBOOL("DebugAvatarRezTime")) + { + if (has_name && getNVPair("FirstName")) + { + mDebugExistenceTimer.reset(); + LLSD args; + args["EXISTENCE"] = llformat("%d",(U32)mDebugExistenceTimer.getElapsedTimeF32()); + args["NAME"] = getFullname(); + LLNotificationsUtil::add("AvatarRezArrivedNotification",args); + llinfos << "REZTIME: [ " << (U32)mDebugExistenceTimer.getElapsedTimeF32() << "sec ] Avatar '" << getFullname() << "' arrived." << llendl; + } + } if(retval & LLViewerObject::INVALID_UPDATE) { if (isSelf()) @@ -2201,8 +2241,8 @@ BOOL LLVOAvatar::idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time) } static LLUICachedControl<bool> visualizers_in_calls("ShowVoiceVisualizersInCalls", false); - bool voice_enabled = (visualizers_in_calls || gVoiceClient->inProximalChannel()) && - gVoiceClient->getVoiceEnabled(mID); + bool voice_enabled = (visualizers_in_calls || LLVoiceClient::getInstance()->inProximalChannel()) && + LLVoiceClient::getInstance()->getVoiceEnabled(mID); idleUpdateVoiceVisualizer( voice_enabled ); idleUpdateMisc( detailed_update ); @@ -2265,7 +2305,7 @@ void LLVOAvatar::idleUpdateVoiceVisualizer(bool voice_enabled) // Notice the calls to "gAwayTimer.reset()". This resets the timer that determines how long the avatar has been // "away", so that the avatar doesn't lapse into away-mode (and slump over) while the user is still talking. //----------------------------------------------------------------------------------------------------------------- - if (gVoiceClient->getIsSpeaking( mID )) + if (LLVoiceClient::getInstance()->getIsSpeaking( mID )) { if (!mVoiceVisualizer->getCurrentlySpeaking()) { @@ -2274,7 +2314,7 @@ void LLVOAvatar::idleUpdateVoiceVisualizer(bool voice_enabled) //printf( "gAwayTimer.reset();\n" ); } - mVoiceVisualizer->setSpeakingAmplitude( gVoiceClient->getCurrentPower( mID ) ); + mVoiceVisualizer->setSpeakingAmplitude( LLVoiceClient::getInstance()->getCurrentPower( mID ) ); if( isSelf() ) { @@ -2503,7 +2543,7 @@ F32 LLVOAvatar::calcMorphAmount() void LLVOAvatar::idleUpdateLipSync(bool voice_enabled) { // Use the Lipsync_Ooh and Lipsync_Aah morphs for lip sync - if ( voice_enabled && (gVoiceClient->lipSyncEnabled()) && gVoiceClient->getIsSpeaking( mID ) ) + if ( voice_enabled && (LLVoiceClient::getInstance()->lipSyncEnabled()) && LLVoiceClient::getInstance()->getIsSpeaking( mID ) ) { F32 ooh_morph_amount = 0.0f; F32 aah_morph_amount = 0.0f; @@ -2774,6 +2814,29 @@ void LLVOAvatar::idleUpdateNameTag(const LLVector3& root_pos_last) const BOOL is_muted = isSelf() ? FALSE : LLMuteList::getInstance()->isMuted(getID()); const BOOL is_cloud = getIsCloud(); + if (gSavedSettings.getBOOL("DebugAvatarRezTime")) + { + if (is_appearance != mNameAppearance) + { + if (is_appearance) + { + LLSD args; + args["EXISTENCE"] = llformat("%d",(U32)mDebugExistenceTimer.getElapsedTimeF32()); + args["NAME"] = getFullname(); + LLNotificationsUtil::add("AvatarRezEnteredAppearanceNotification",args); + llinfos << "REZTIME: [ " << (U32)mDebugExistenceTimer.getElapsedTimeF32() << "sec ] Avatar '" << getFullname() << "' entered appearance mode." << llendl; + } + else + { + LLSD args; + args["EXISTENCE"] = llformat("%d",(U32)mDebugExistenceTimer.getElapsedTimeF32()); + args["NAME"] = getFullname(); + LLNotificationsUtil::add("AvatarRezLeftAppearanceNotification",args); + llinfos << "REZTIME: [ " << (U32)mDebugExistenceTimer.getElapsedTimeF32() << "sec ] Avatar '" << getFullname() << "' left appearance mode." << llendl; + } + } + } + if (mNameString.empty() || new_name || (!title && !mTitle.empty()) || @@ -3670,7 +3733,7 @@ U32 LLVOAvatar::renderSkinned(EAvatarRenderPass pass) mMeshLOD[MESH_ID_LOWER_BODY]->updateJointGeometry(); mMeshLOD[MESH_ID_UPPER_BODY]->updateJointGeometry(); - if( isWearingWearableType( WT_SKIRT ) ) + if( isWearingWearableType( LLWearableType::WT_SKIRT ) ) { mMeshLOD[MESH_ID_SKIRT]->updateJointGeometry(); } @@ -3830,7 +3893,7 @@ U32 LLVOAvatar::renderSkinned(EAvatarRenderPass pass) U32 LLVOAvatar::renderTransparent(BOOL first_pass) { U32 num_indices = 0; - if( isWearingWearableType( WT_SKIRT ) && (mIsDummy || isTextureVisible(TEX_SKIRT_BAKED)) ) + if( isWearingWearableType( LLWearableType::WT_SKIRT ) && (mIsDummy || isTextureVisible(TEX_SKIRT_BAKED)) ) { gGL.setAlphaRejectSettings(LLRender::CF_GREATER, 0.25f); num_indices += mMeshLOD[MESH_ID_SKIRT]->render(mAdjustedPixelArea, FALSE); @@ -4033,7 +4096,7 @@ void LLVOAvatar::updateTextures() mHasGrey = FALSE; // debug for (U32 texture_index = 0; texture_index < getNumTEs(); texture_index++) { - EWearableType wearable_type = LLVOAvatarDictionary::getTEWearableType((ETextureIndex)texture_index); + LLWearableType::EType wearable_type = LLVOAvatarDictionary::getTEWearableType((ETextureIndex)texture_index); U32 num_wearables = gAgentWearables.getWearableCount(wearable_type); const LLTextureEntry *te = getTE(texture_index); const F32 texel_area_ratio = fabs(te->mScaleS * te->mScaleT); @@ -4095,6 +4158,8 @@ void LLVOAvatar::addBakedTextureStats( LLViewerFetchedTexture* imagep, F32 pixel { mMaxPixelArea = llmax(pixel_area, mMaxPixelArea); mMinPixelArea = llmin(pixel_area, mMinPixelArea); + imagep->resetTextureStats(); + imagep->setCanUseHTTP(false) ; //turn off http fetching for baked textures. imagep->addTextureStats(pixel_area / texel_area_ratio); imagep->setBoostLevel(boost_level); } @@ -4821,7 +4886,7 @@ BOOL LLVOAvatar::loadAvatar() } // Uncomment to enable avatar_lad.xml debugging. -/* std::ofstream file; + std::ofstream file; file.open("avatar_lad.log"); for( LLViewerVisualParam* param = (LLViewerVisualParam*) getFirstVisualParam(); param; @@ -4831,7 +4896,7 @@ BOOL LLVOAvatar::loadAvatar() file << std::endl; } - file.close();*/ + file.close(); return TRUE; } @@ -5473,6 +5538,14 @@ LLViewerJointAttachment* LLVOAvatar::getTargetAttachmentPoint(LLViewerObject* vi { S32 attachmentID = ATTACHMENT_ID_FROM_STATE(viewer_object->getState()); + // This should never happen unless the server didn't process the attachment point + // correctly, but putting this check in here to be safe. + if (attachmentID & ATTACHMENT_ADD) + { + llwarns << "Got an attachment with ATTACHMENT_ADD mask, removing ( attach pt:" << attachmentID << " )" << llendl; + attachmentID &= ~ATTACHMENT_ADD; + } + LLViewerJointAttachment* attachment = get_if_there(mAttachmentPoints, attachmentID, (LLViewerJointAttachment*)NULL); if (!attachment) @@ -5855,20 +5928,29 @@ void LLVOAvatar::updateRuthTimer(bool loading) if (mPreviousFullyLoaded) { mRuthTimer.reset(); + if (gSavedSettings.getBOOL("DebugAvatarRezTime")) + { + llinfos << "REZTIME: [ " << (U32)mDebugExistenceTimer.getElapsedTimeF32() << "sec ] Avatar '" << getFullname() << "' became cloud." << llendl; + LLSD args; + args["EXISTENCE"] = llformat("%d",(U32)mDebugExistenceTimer.getElapsedTimeF32()); + args["TIME"] = llformat("%d",(U32)mRuthDebugTimer.getElapsedTimeF32()); + args["NAME"] = getFullname(); + LLNotificationsUtil::add("AvatarRezCloudNotification",args); + } mRuthDebugTimer.reset(); } const F32 LOADING_TIMEOUT = 120.f; if (mRuthTimer.getElapsedTimeF32() > LOADING_TIMEOUT) { - /* + llinfos << "Ruth Timer timeout: Missing texture data for '" << getFullname() << "' " << "( Params loaded : " << !visualParamWeightsAreDefault() << " ) " << "( Lower : " << isTextureDefined(TEX_LOWER_BAKED) << " ) " << "( Upper : " << isTextureDefined(TEX_UPPER_BAKED) << " ) " << "( Head : " << isTextureDefined(TEX_HEAD_BAKED) << " )." << llendl; - */ + LLAvatarPropertiesProcessor::getInstance()->sendAvatarTexturesRequest(getID()); mRuthTimer.reset(); } @@ -5884,16 +5966,18 @@ BOOL LLVOAvatar::processFullyLoadedChange(bool loading) mFullyLoaded = (mFullyLoadedTimer.getElapsedTimeF32() > PAUSE); -#ifdef DISPLAY_AVATAR_LOAD_TIMES - if (!mPreviousFullyLoaded && !loading && mFullyLoaded) + if (gSavedSettings.getBOOL("DebugAvatarRezTime")) { - llinfos << "Avatar '" << getFullname() << "' resolved in " << mRuthDebugTimer.getElapsedTimeF32() << " seconds." << llendl; - LLSD args; - args["TIME"] = llformat("%d",(U32)mRuthDebugTimer.getElapsedTimeF32()); - args["NAME"] = getFullname(); - LLNotificationsUtil::add("AvatarRezNotification",args); + if (!mPreviousFullyLoaded && !loading && mFullyLoaded) + { + llinfos << "REZTIME: [ " << (U32)mDebugExistenceTimer.getElapsedTimeF32() << "sec ] Avatar '" << getFullname() << "' resolved in " << (U32)mRuthDebugTimer.getElapsedTimeF32() << " seconds." << llendl; + LLSD args; + args["EXISTENCE"] = llformat("%d",(U32)mDebugExistenceTimer.getElapsedTimeF32()); + args["TIME"] = llformat("%d",(U32)mRuthDebugTimer.getElapsedTimeF32()); + args["NAME"] = getFullname(); + LLNotificationsUtil::add("AvatarRezNotification",args); + } } -#endif // did our loading state "change" from last call? const S32 UPDATE_RATE = 30; @@ -6198,7 +6282,7 @@ void LLVOAvatar::releaseComponentTextures() const LLVOAvatarDictionary::BakedEntry * bakedDicEntry = LLVOAvatarDictionary::getInstance()->getBakedTexture((EBakedTextureIndex)baked_index); // skip if this is a skirt and av is not wearing one, or if we don't have a baked texture UUID if (!isTextureDefined(bakedDicEntry->mTextureIndex) - && ( (baked_index != BAKED_SKIRT) || isWearingWearableType(WT_SKIRT) )) + && ( (baked_index != BAKED_SKIRT) || isWearingWearableType(LLWearableType::WT_SKIRT) )) { continue; } @@ -6271,6 +6355,14 @@ BOOL LLVOAvatar::teToColorParams( ETextureIndex te, U32 *param_name ) param_name[2] = 923; //"skirt_blue"; break; + case TEX_HEAD_TATTOO: + case TEX_LOWER_TATTOO: + case TEX_UPPER_TATTOO: + param_name[0] = 1071; //"tattoo_red"; + param_name[1] = 1072; //"tattoo_green"; + param_name[2] = 1073; //"tattoo_blue"; + break; + default: llassert(0); return FALSE; @@ -6346,23 +6438,23 @@ void LLVOAvatar::dumpAvatarTEs( const std::string& context ) const } // Unlike most wearable functions, this works for both self and other. -BOOL LLVOAvatar::isWearingWearableType(EWearableType type) const +BOOL LLVOAvatar::isWearingWearableType(LLWearableType::EType type) const { if (mIsDummy) return TRUE; switch(type) { - case WT_SHAPE: - case WT_SKIN: - case WT_HAIR: - case WT_EYES: + case LLWearableType::WT_SHAPE: + case LLWearableType::WT_SKIN: + case LLWearableType::WT_HAIR: + case LLWearableType::WT_EYES: return TRUE; // everyone has all bodyparts default: break; // Do nothing } /* switch(type) - case WT_SHIRT: + case LLWearableType::WT_SHIRT: indicator_te = TEX_UPPER_SHIRT; */ for (LLVOAvatarDictionary::Textures::const_iterator tex_iter = LLVOAvatarDictionary::getInstance()->getTextures().begin(); tex_iter != LLVOAvatarDictionary::getInstance()->getTextures().end(); @@ -6879,9 +6971,9 @@ void LLVOAvatar::dumpArchetypeXML( void* ) apr_file_printf( file, "\n\t<archetype name=\"???\">\n" ); // only body parts, not clothing. - for (S32 type = WT_SHAPE; type <= WT_EYES; type++) + for (S32 type = LLWearableType::WT_SHAPE; type <= LLWearableType::WT_EYES; type++) { - const std::string& wearable_name = LLWearableDictionary::getTypeName((EWearableType)type); + const std::string& wearable_name = LLWearableType::getTypeName((LLWearableType::EType)type); apr_file_printf( file, "\n\t\t<!-- wearable: %s -->\n", wearable_name.c_str() ); for (LLVisualParam* param = gAgentAvatarp->getFirstVisualParam(); param; param = gAgentAvatarp->getNextVisualParam()) @@ -7687,7 +7779,7 @@ void LLVOAvatar::idleUpdateRenderCost() { const LLVOAvatarDictionary::BakedEntry *baked_dict = LLVOAvatarDictionary::getInstance()->getBakedTexture((EBakedTextureIndex)baked_index); ETextureIndex tex_index = baked_dict->mTextureIndex; - if ((tex_index != TEX_SKIRT_BAKED) || (isWearingWearableType(WT_SKIRT))) + if ((tex_index != TEX_SKIRT_BAKED) || (isWearingWearableType(LLWearableType::WT_SKIRT))) { if (isTextureVisible(tex_index)) { @@ -7795,3 +7887,26 @@ BOOL LLVOAvatar::isTextureDefined(LLVOAvatarDefines::ETextureIndex te, U32 index getImage(te, index)->getID() != IMG_DEFAULT); } +//virtual +BOOL LLVOAvatar::isTextureVisible(LLVOAvatarDefines::ETextureIndex type, U32 index) const +{ + if (isIndexLocalTexture(type)) + { + return isTextureDefined(type, index); + } + else + { + // baked textures can use TE images directly + return ((isTextureDefined(type) || isSelf()) + && (getTEImage(type)->getID() != IMG_INVISIBLE + || LLDrawPoolAlpha::sShowDebugAlpha)); + } +} + +//virtual +BOOL LLVOAvatar::isTextureVisible(LLVOAvatarDefines::ETextureIndex type, LLWearable *wearable) const +{ + // non-self avatars don't have wearables + return FALSE; +} + |