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Diffstat (limited to 'indra/newview/llvoavatar.cpp')
-rwxr-xr-xindra/newview/llvoavatar.cpp16
1 files changed, 0 insertions, 16 deletions
diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp
index 7cc4e3ed04..19c7eda717 100755
--- a/indra/newview/llvoavatar.cpp
+++ b/indra/newview/llvoavatar.cpp
@@ -34,8 +34,6 @@
#include "llvoavatar.h"
-#define XXX_STINSON_CHUI_REWORK // temporarily re-enabling the in-world voice-dot
-
#include <stdio.h>
#include <ctype.h>
@@ -711,13 +709,9 @@ LLVOAvatar::LLVOAvatar(const LLUUID& id,
LLMemType mt(LLMemType::MTYPE_AVATAR);
//VTResume(); // VTune
-#ifdef XXX_STINSON_CHUI_REWORK
// mVoiceVisualizer is created by the hud effects manager and uses the HUD Effects pipeline
const BOOL needsSendToSim = false; // currently, this HUD effect doesn't need to pack and unpack data to do its job
mVoiceVisualizer = ( LLVoiceVisualizer *)LLHUDManager::getInstance()->createViewerEffect( LLHUDObject::LL_HUD_EFFECT_VOICE_VISUALIZER, needsSendToSim );
-#else // XXX_STINSON_CHUI_REWORK
- mVoiceVisualizer = new LLVoiceVisualizer();
-#endif // XXX_STINSON_CHUI_REWORK
lldebugs << "LLVOAvatar Constructor (0x" << this << ") id:" << mID << llendl;
@@ -893,11 +887,7 @@ void LLVOAvatar::markDead()
mNameText = NULL;
sNumVisibleChatBubbles--;
}
-#ifdef XXX_STINSON_CHUI_REWORK
mVoiceVisualizer->markDead();
-#else // XXX_STINSON_CHUI_REWORK
- mVoiceVisualizer->setStopSpeaking();
-#endif // XXX_STINSON_CHUI_REWORK
LLLoadedCallbackEntry::cleanUpCallbackList(&mCallbackTextureList) ;
LLViewerObject::markDead();
}
@@ -1429,9 +1419,7 @@ void LLVOAvatar::initInstance(void)
//VTPause(); // VTune
-#ifdef XXX_STINSON_CHUI_REWORK
mVoiceVisualizer->setVoiceEnabled( LLVoiceClient::getInstance()->getVoiceEnabled( mID ) );
-#endif // XXX_STINSON_CHUI_REWORK
}
@@ -2529,7 +2517,6 @@ void LLVOAvatar::idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time)
void LLVOAvatar::idleUpdateVoiceVisualizer(bool voice_enabled)
{
-#ifdef XXX_STINSON_CHUI_REWORK
bool render_visualizer = voice_enabled;
// Don't render the user's own voice visualizer when in mouselook, or when opening the mic is disabled.
@@ -2542,7 +2529,6 @@ void LLVOAvatar::idleUpdateVoiceVisualizer(bool voice_enabled)
}
mVoiceVisualizer->setVoiceEnabled(render_visualizer);
-#endif // XXX_STINSON_CHUI_REWORK
if ( voice_enabled )
{
@@ -2618,7 +2604,6 @@ void LLVOAvatar::idleUpdateVoiceVisualizer(bool voice_enabled)
}
}
-#ifdef XXX_STINSON_CHUI_REWORK
//--------------------------------------------------------------------------------------------
// here we get the approximate head position and set as sound source for the voice symbol
// (the following version uses a tweak of "mHeadOffset" which handle sitting vs. standing)
@@ -2636,7 +2621,6 @@ void LLVOAvatar::idleUpdateVoiceVisualizer(bool voice_enabled)
tagPos[VZ] += ( mBodySize[VZ] + 0.125f );
mVoiceVisualizer->setVoiceSourceWorldPosition( tagPos );
}
-#endif // XXX_STINSON_CHUI_REWORK
}//if ( voiceEnabled )
}