diff options
Diffstat (limited to 'indra/newview/llvoavatar.cpp')
-rw-r--r-- | indra/newview/llvoavatar.cpp | 66 |
1 files changed, 30 insertions, 36 deletions
diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp index 431aa6f955..3ced63a441 100644 --- a/indra/newview/llvoavatar.cpp +++ b/indra/newview/llvoavatar.cpp @@ -48,6 +48,7 @@ #include "sound_ids.h" #include "llagent.h" // Get state values from here +#include "llagentcamera.h" #include "llagentwearables.h" #include "llanimationstates.h" #include "llavatarpropertiesprocessor.h" @@ -754,11 +755,6 @@ LLVOAvatar::~LLVOAvatar() { lldebugs << "LLVOAvatar Destructor (0x" << this << ") id:" << mID << llendl; - if (isSelf()) - { - gAgent.setAvatarObject(NULL); - } - mRoot.removeAllChildren(); deleteAndClearArray(mSkeleton); @@ -885,7 +881,7 @@ BOOL LLVOAvatar::areAllNearbyInstancesBaked(S32& grey_avatars) // static void LLVOAvatar::dumpBakedStatus() { - LLVector3d camera_pos_global = gAgent.getCameraPositionGlobal(); + LLVector3d camera_pos_global = gAgentCamera.getCameraPositionGlobal(); for (std::vector<LLCharacter*>::iterator iter = LLCharacter::sInstances.begin(); iter != LLCharacter::sInstances.end(); ++iter) @@ -964,15 +960,14 @@ void LLVOAvatar::dumpBakedStatus() //static void LLVOAvatar::restoreGL() { - LLVOAvatar* self = gAgent.getAvatarObject(); - if (!self) - return; - self->setCompositeUpdatesEnabled(TRUE); - for (U32 i = 0; i < self->mBakedTextureDatas.size(); i++) + if (!isAgentAvatarValid()) return; + + gAgentAvatarp->setCompositeUpdatesEnabled(TRUE); + for (U32 i = 0; i < gAgentAvatarp->mBakedTextureDatas.size(); i++) { - self->invalidateComposite(self->mBakedTextureDatas[i].mTexLayerSet, FALSE); + gAgentAvatarp->invalidateComposite(gAgentAvatarp->mBakedTextureDatas[i].mTexLayerSet, FALSE); } - self->updateMeshTextures(); + gAgentAvatarp->updateMeshTextures(); } //static @@ -2084,7 +2079,7 @@ U32 LLVOAvatar::processUpdateMessage(LLMessageSystem *mesgsys, if(retval & LLViewerObject::INVALID_UPDATE) { - if(this == gAgent.getAvatarObject()) + if (isSelf()) { //tell sim to cancel this update gAgent.teleportViaLocation(gAgent.getPositionGlobal()); @@ -2225,7 +2220,7 @@ BOOL LLVOAvatar::idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time) void LLVOAvatar::idleUpdateVoiceVisualizer(bool voice_enabled) { // disable voice visualizer when in mouselook - mVoiceVisualizer->setVoiceEnabled( voice_enabled && !(isSelf() && gAgent.cameraMouselook()) ); + mVoiceVisualizer->setVoiceEnabled( voice_enabled && !(isSelf() && gAgentCamera.cameraMouselook()) ); if ( voice_enabled ) { //---------------------------------------------------------------- @@ -2253,7 +2248,7 @@ void LLVOAvatar::idleUpdateVoiceVisualizer(bool voice_enabled) else { llinfos << "oops - CurrentGesticulationLevel can be only 0, 1, or 2" << llendl; } // this is the call that Karl S. created for triggering gestures from within the code. - LLGestureManager::instance().triggerAndReviseString( gestureString ); + LLGestureMgr::instance().triggerAndReviseString( gestureString ); } } @@ -2546,7 +2541,7 @@ void LLVOAvatar::idleUpdateLoadingEffect() llinfos << "self isFullyLoaded, first_fully_visible" << llendl; first_fully_visible = false; - LLAppearanceManager::instance().onFirstFullyVisible(); + LLAppearanceMgr::instance().onFirstFullyVisible(); } } if (isFullyLoaded()) @@ -2671,7 +2666,7 @@ void LLVOAvatar::idleUpdateNameTag(const LLVector3& root_pos_last) if (isSelf()) { render_name = render_name - && !gAgent.cameraMouselook() + && !gAgentCamera.cameraMouselook() && (visible_chat || (gSavedSettings.getBOOL("RenderNameShowSelf") && gSavedSettings.getS32("AvatarNameTagMode") )); } @@ -3235,7 +3230,7 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent) } } LLVector3 fwdDir = lerp(primDir, velDir, clamp_rescale(speed, 0.5f, 2.0f, 0.0f, 1.0f)); - if (isSelf() && gAgent.cameraMouselook()) + if (isSelf() && gAgentCamera.cameraMouselook()) { // make sure fwdDir stays in same general direction as primdir if (gAgent.getFlying()) @@ -3266,7 +3261,7 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent) // When moving very slow, the pelvis is allowed to deviate from the // forward direction to allow it to hold it's position while the torso // and head turn. Once in motion, it must conform however. - BOOL self_in_mouselook = isSelf() && gAgent.cameraMouselook(); + BOOL self_in_mouselook = isSelf() && gAgentCamera.cameraMouselook(); LLVector3 pelvisDir( mRoot.getWorldMatrix().getFwdRow4().mV ); F32 pelvis_rot_threshold = clamp_rescale(speed, 0.1f, 1.0f, PELVIS_ROT_THRESHOLD_SLOW, PELVIS_ROT_THRESHOLD_FAST); @@ -5206,7 +5201,7 @@ BOOL LLVOAvatar::updateJointLODs() { if (isSelf()) { - if(gAgent.cameraCustomizeAvatar() || gAgent.cameraMouselook()) + if(gAgentCamera.cameraCustomizeAvatar() || gAgentCamera.cameraMouselook()) { mAdjustedPixelArea = MAX_PIXEL_AREA; } @@ -5352,7 +5347,7 @@ void LLVOAvatar::updateShadowFaces() // Render sprite sprite.setNormal(normal); - if (isSelf() && gAgent.getCameraMode() == CAMERA_MODE_MOUSELOOK) + if (isSelf() && gAgentCamera.getCameraMode() == CAMERA_MODE_MOUSELOOK) { sprite.setColor(0.f, 0.f, 0.f, 0.f); } @@ -5385,7 +5380,7 @@ void LLVOAvatar::updateShadowFaces() // Render sprite sprite.setNormal(normal); - if (isSelf() && gAgent.getCameraMode() == CAMERA_MODE_MOUSELOOK) + if (isSelf() && gAgentCamera.getCameraMode() == CAMERA_MODE_MOUSELOOK) { sprite.setColor(0.f, 0.f, 0.f, 0.f); } @@ -5440,7 +5435,7 @@ BOOL LLVOAvatar::setParent(LLViewerObject* parent) ret = LLViewerObject::setParent(parent); if (isSelf()) { - gAgent.resetCamera(); + gAgentCamera.resetCamera(); } } else @@ -5625,15 +5620,15 @@ void LLVOAvatar::sitOnObject(LLViewerObject *sit_object) //LLFirstUse::useSit(); gAgent.setFlying(FALSE); - gAgent.setThirdPersonHeadOffset(LLVector3::zero); + gAgentCamera.setThirdPersonHeadOffset(LLVector3::zero); //interpolate to new camera position - gAgent.startCameraAnimation(); + gAgentCamera.startCameraAnimation(); // make sure we are not trying to autopilot gAgent.stopAutoPilot(); - gAgent.setupSitCamera(); - if (gAgent.getForceMouselook()) + gAgentCamera.setupSitCamera(); + if (gAgentCamera.getForceMouselook()) { - gAgent.changeCameraToMouselook(); + gAgentCamera.changeCameraToMouselook(); } } @@ -5720,9 +5715,9 @@ void LLVOAvatar::getOffObject() //reset orientation // mRoot.setRotation(avWorldRot); - gAgent.setThirdPersonHeadOffset(LLVector3(0.f, 0.f, 1.f)); + gAgentCamera.setThirdPersonHeadOffset(LLVector3(0.f, 0.f, 1.f)); - gAgent.setSitCamera(LLUUID::null); + gAgentCamera.setSitCamera(LLUUID::null); } } @@ -5937,7 +5932,7 @@ void LLVOAvatar::updateMeshTextures() } } - const BOOL self_customizing = isSelf() && gAgent.cameraCustomizeAvatar(); // During face edit mode, we don't use baked textures + const BOOL self_customizing = isSelf() && gAgentCamera.cameraCustomizeAvatar(); // During face edit mode, we don't use baked textures const BOOL other_culled = !isSelf() && mCulled; std::vector<BOOL> is_layer_baked; @@ -6858,8 +6853,7 @@ void LLVOAvatar::useBakedTexture( const LLUUID& id ) // static void LLVOAvatar::dumpArchetypeXML( void* ) { - LLVOAvatar* avatar = gAgent.getAvatarObject(); - LLAPRFile outfile ; + LLAPRFile outfile; outfile.open(gDirUtilp->getExpandedFilename(LL_PATH_CHARACTER,"new archetype.xml"), LL_APR_WB ); apr_file_t* file = outfile.getFileHandle() ; if (!file) @@ -6877,7 +6871,7 @@ void LLVOAvatar::dumpArchetypeXML( void* ) const std::string& wearable_name = LLWearableDictionary::getTypeName((EWearableType)type); apr_file_printf( file, "\n\t\t<!-- wearable: %s -->\n", wearable_name.c_str() ); - for (LLVisualParam* param = avatar->getFirstVisualParam(); param; param = avatar->getNextVisualParam()) + for (LLVisualParam* param = gAgentAvatarp->getFirstVisualParam(); param; param = gAgentAvatarp->getNextVisualParam()) { LLViewerVisualParam* viewer_param = (LLViewerVisualParam*)param; if( (viewer_param->getWearableType() == type) && @@ -6893,7 +6887,7 @@ void LLVOAvatar::dumpArchetypeXML( void* ) if (LLVOAvatarDictionary::getTEWearableType((ETextureIndex)te) == type) { // MULTIPLE_WEARABLES: extend to multiple wearables? - LLViewerTexture* te_image = avatar->getImage((ETextureIndex)te, 0); + LLViewerTexture* te_image = ((LLVOAvatar *)(gAgentAvatarp))->getImage((ETextureIndex)te, 0); if( te_image ) { std::string uuid_str; |