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-rw-r--r--[-rwxr-xr-x]indra/newview/llvoavatar.cpp411
1 files changed, 208 insertions, 203 deletions
diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp
index df44251c32..f4a2663d43 100755..100644
--- a/indra/newview/llvoavatar.cpp
+++ b/indra/newview/llvoavatar.cpp
@@ -58,6 +58,7 @@
#include "llhudmanager.h"
#include "llhudnametag.h"
#include "llhudtext.h" // for mText/mDebugText
+#include "llinitparam.h"
#include "llkeyframefallmotion.h"
#include "llkeyframestandmotion.h"
#include "llkeyframewalkmotion.h"
@@ -182,6 +183,9 @@ const S32 MAX_BUBBLE_CHAT_LENGTH = DB_CHAT_MSG_STR_LEN;
const S32 MAX_BUBBLE_CHAT_UTTERANCES = 12;
const F32 CHAT_FADE_TIME = 8.0;
const F32 BUBBLE_CHAT_TIME = CHAT_FADE_TIME * 3.f;
+const F32 NAMETAG_UPDATE_THRESHOLD = 0.3f;
+const F32 NAMETAG_VERTICAL_SCREEN_OFFSET = 25.f;
+const F32 NAMETAG_VERT_OFFSET_WEIGHT = 0.17f;
enum ERenderName
{
@@ -210,6 +214,25 @@ struct LLTextureMaskData
**
**/
+//------------------------------------------------------------------------
+// LLVOAvatarBoneInfo
+// Trans/Scale/Rot etc. info about each avatar bone. Used by LLVOAvatarSkeleton.
+//------------------------------------------------------------------------
+struct LLVOAvatarCollisionVolumeInfo : public LLInitParam::Block<LLVOAvatarCollisionVolumeInfo>
+{
+ LLVOAvatarCollisionVolumeInfo()
+ : name("name"),
+ pos("pos"),
+ rot("rot"),
+ scale("scale")
+ {}
+
+ Mandatory<std::string> name;
+ Mandatory<LLVector3> pos,
+ rot,
+ scale;
+};
+
struct LLAppearanceMessageContents
{
LLAppearanceMessageContents():
@@ -228,6 +251,50 @@ struct LLAppearanceMessageContents
std::vector<LLVisualParam*> mParams;
};
+struct LLVOAvatarChildJoint : public LLInitParam::ChoiceBlock<LLVOAvatarChildJoint>
+ {
+ Alternative<Lazy<struct LLVOAvatarBoneInfo, IS_A_BLOCK> > bone;
+ Alternative<LLVOAvatarCollisionVolumeInfo> collision_volume;
+
+ LLVOAvatarChildJoint()
+ : bone("bone"),
+ collision_volume("collision_volume")
+ {}
+};
+
+
+
+struct LLVOAvatarBoneInfo : public LLInitParam::Block<LLVOAvatarBoneInfo, LLVOAvatarCollisionVolumeInfo>
+{
+ LLVOAvatarBoneInfo()
+ : pivot("pivot")
+ {}
+
+ Mandatory<LLVector3> pivot;
+ Multiple<LLVOAvatarChildJoint> children;
+};
+
+//------------------------------------------------------------------------
+// LLVOAvatarSkeletonInfo
+// Overall avatar skeleton
+//------------------------------------------------------------------------
+struct LLVOAvatarSkeletonInfo : public LLInitParam::Block<LLVOAvatarSkeletonInfo>
+{
+ LLVOAvatarSkeletonInfo()
+ : skeleton_root(""),
+ num_bones("num_bones"),
+ num_collision_volumes("num_collision_volumes"),
+ version("version")
+ {}
+
+ Mandatory<std::string> version;
+ Mandatory<S32> num_bones,
+ num_collision_volumes;
+ Mandatory<LLVOAvatarChildJoint> skeleton_root;
+};
+
+
+
//-----------------------------------------------------------------------------
// class LLBodyNoiseMotion
//-----------------------------------------------------------------------------
@@ -616,7 +683,7 @@ LLVOAvatar::LLVOAvatar(const LLUUID& id,
mNameString(),
mTitle(),
mNameAway(false),
- mNameBusy(false),
+ mNameDoNotDisturb(false),
mNameMute(false),
mNameAppearance(false),
mNameFriend(false),
@@ -733,14 +800,14 @@ void LLVOAvatar::debugAvatarRezTime(std::string notification_name, std::string c
//------------------------------------------------------------------------
LLVOAvatar::~LLVOAvatar()
{
- if (!mFullyLoaded)
- {
+ if (!mFullyLoaded)
+ {
debugAvatarRezTime("AvatarRezLeftCloudNotification","left after ruth seconds as cloud");
- }
- else
- {
+ }
+ else
+ {
debugAvatarRezTime("AvatarRezLeftNotification","left sometime after declouding");
- }
+ }
logPendingPhases();
@@ -1074,7 +1141,7 @@ void LLVOAvatar::initInstance(void)
if (LLCharacter::sInstances.size() == 1)
{
LLKeyframeMotion::setVFS(gStaticVFS);
- registerMotion( ANIM_AGENT_BUSY, LLNullMotion::create );
+ registerMotion( ANIM_AGENT_DO_NOT_DISTURB, LLNullMotion::create );
registerMotion( ANIM_AGENT_CROUCH, LLKeyframeStandMotion::create );
registerMotion( ANIM_AGENT_CROUCHWALK, LLKeyframeWalkMotion::create );
registerMotion( ANIM_AGENT_EXPRESS_AFRAID, LLEmote::create );
@@ -1473,6 +1540,7 @@ LLViewerObject* LLVOAvatar::lineSegmentIntersectRiggedAttachments(const LLVector
return hit;
}
+
LLVOAvatar* LLVOAvatar::asAvatar()
{
return this;
@@ -1578,15 +1646,15 @@ void LLVOAvatar::releaseMeshData()
LLFace* facep = mDrawable->getFace(0);
if (facep)
{
- facep->setSize(0, 0);
- for(S32 i = mNumInitFaces ; i < mDrawable->getNumFaces(); i++)
- {
- facep = mDrawable->getFace(i);
+ facep->setSize(0, 0);
+ for(S32 i = mNumInitFaces ; i < mDrawable->getNumFaces(); i++)
+ {
+ facep = mDrawable->getFace(i);
if (facep)
{
- facep->setSize(0, 0);
- }
- }
+ facep->setSize(0, 0);
+ }
+ }
}
}
@@ -1773,11 +1841,11 @@ U32 LLVOAvatar::processUpdateMessage(LLMessageSystem *mesgsys,
U32 retval = LLViewerObject::processUpdateMessage(mesgsys, user_data, block_num, update_type, dp);
// Print out arrival information once we have name of avatar.
- if (has_name && getNVPair("FirstName"))
- {
- mDebugExistenceTimer.reset();
+ if (has_name && getNVPair("FirstName"))
+ {
+ mDebugExistenceTimer.reset();
debugAvatarRezTime("AvatarRezArrivedNotification","avatar arrived");
- }
+ }
if(retval & LLViewerObject::INVALID_UPDATE)
{
@@ -1813,14 +1881,14 @@ LLViewerFetchedTexture *LLVOAvatar::getBakedTextureImage(const U8 te, const LLUU
{
LL_DEBUGS("Avatar") << avString() << "from URL " << url << llendl;
result = LLViewerTextureManager::getFetchedTextureFromUrl(
- url, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE, 0, 0, uuid);
+ url, FTT_SERVER_BAKE, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE, 0, 0, uuid);
}
else
{
LL_DEBUGS("Avatar") << avString() << "from host " << uuid << llendl;
LLHost host = getObjectHost();
result = LLViewerTextureManager::getFetchedTexture(
- uuid, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE, 0, 0, host);
+ uuid, FTT_HOST_BAKE, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE, 0, 0, host);
}
}
return result;
@@ -2316,8 +2384,8 @@ void LLVOAvatar::idleUpdateLoadingEffect()
{
LL_INFOS("Avatar") << avString() << "self isFullyLoaded, mFirstFullyVisible" << LL_ENDL;
mFirstFullyVisible = FALSE;
- LLAppearanceMgr::instance().onFirstFullyVisible();
- }
+ LLAppearanceMgr::instance().onFirstFullyVisible();
+ }
if (isFullyLoaded() && mFirstFullyVisible && !isSelf())
{
LL_INFOS("Avatar") << avString() << "other isFullyLoaded, mFirstFullyVisible" << LL_ENDL;
@@ -2465,43 +2533,43 @@ void LLVOAvatar::idleUpdateNameTag(const LLVector3& root_pos_last)
return;
}
- BOOL new_name = FALSE;
- if (visible_chat != mVisibleChat)
- {
- mVisibleChat = visible_chat;
- new_name = TRUE;
- }
-
- if (sRenderGroupTitles != mRenderGroupTitles)
- {
- mRenderGroupTitles = sRenderGroupTitles;
- new_name = TRUE;
- }
-
- // First Calculate Alpha
- // If alpha > 0, create mNameText if necessary, otherwise delete it
- F32 alpha = 0.f;
- if (mAppAngle > 5.f)
- {
- const F32 START_FADE_TIME = NAME_SHOW_TIME - FADE_DURATION;
- if (!visible_chat && sRenderName == RENDER_NAME_FADE && time_visible > START_FADE_TIME)
+ BOOL new_name = FALSE;
+ if (visible_chat != mVisibleChat)
{
- alpha = 1.f - (time_visible - START_FADE_TIME) / FADE_DURATION;
+ mVisibleChat = visible_chat;
+ new_name = TRUE;
}
- else
+
+ if (sRenderGroupTitles != mRenderGroupTitles)
{
- // ...not fading, full alpha
- alpha = 1.f;
+ mRenderGroupTitles = sRenderGroupTitles;
+ new_name = TRUE;
}
- }
- else if (mAppAngle > 2.f)
- {
- // far away is faded out also
- alpha = (mAppAngle-2.f)/3.f;
- }
+
+ // First Calculate Alpha
+ // If alpha > 0, create mNameText if necessary, otherwise delete it
+ F32 alpha = 0.f;
+ if (mAppAngle > 5.f)
+ {
+ const F32 START_FADE_TIME = NAME_SHOW_TIME - FADE_DURATION;
+ if (!visible_chat && sRenderName == RENDER_NAME_FADE && time_visible > START_FADE_TIME)
+ {
+ alpha = 1.f - (time_visible - START_FADE_TIME) / FADE_DURATION;
+ }
+ else
+ {
+ // ...not fading, full alpha
+ alpha = 1.f;
+ }
+ }
+ else if (mAppAngle > 2.f)
+ {
+ // far away is faded out also
+ alpha = (mAppAngle-2.f)/3.f;
+ }
if (alpha <= 0.f)
- {
+ {
if (mNameText)
{
mNameText->markDead();
@@ -2511,22 +2579,21 @@ void LLVOAvatar::idleUpdateNameTag(const LLVector3& root_pos_last)
return;
}
- if (!mNameText)
- {
+ if (!mNameText)
+ {
mNameText = static_cast<LLHUDNameTag*>( LLHUDObject::addHUDObject(
- LLHUDObject::LL_HUD_NAME_TAG) );
+ LLHUDObject::LL_HUD_NAME_TAG) );
//mNameText->setMass(10.f);
- mNameText->setSourceObject(this);
+ mNameText->setSourceObject(this);
mNameText->setVertAlignment(LLHUDNameTag::ALIGN_VERT_TOP);
- mNameText->setVisibleOffScreen(TRUE);
- mNameText->setMaxLines(11);
- mNameText->setFadeDistance(CHAT_NORMAL_RADIUS, 5.f);
- sNumVisibleChatBubbles++;
- new_name = TRUE;
- }
+ mNameText->setVisibleOffScreen(TRUE);
+ mNameText->setMaxLines(11);
+ mNameText->setFadeDistance(CHAT_NORMAL_RADIUS, 5.f);
+ sNumVisibleChatBubbles++;
+ new_name = TRUE;
+ }
- LLVector3 name_position = idleUpdateNameTagPosition(root_pos_last);
- mNameText->setPositionAgent(name_position);
+ idleUpdateNameTagPosition(root_pos_last);
idleUpdateNameTagText(new_name);
idleUpdateNameTagAlpha(new_name, alpha);
}
@@ -2541,7 +2608,7 @@ void LLVOAvatar::idleUpdateNameTagText(BOOL new_name)
if (!firstname || !lastname) return;
bool is_away = mSignaledAnimations.find(ANIM_AGENT_AWAY) != mSignaledAnimations.end();
- bool is_busy = mSignaledAnimations.find(ANIM_AGENT_BUSY) != mSignaledAnimations.end();
+ bool is_do_not_disturb = mSignaledAnimations.find(ANIM_AGENT_DO_NOT_DISTURB) != mSignaledAnimations.end();
bool is_appearance = mSignaledAnimations.find(ANIM_AGENT_CUSTOMIZE) != mSignaledAnimations.end();
bool is_muted;
if (isSelf())
@@ -2573,7 +2640,7 @@ void LLVOAvatar::idleUpdateNameTagText(BOOL new_name)
|| (!title && !mTitle.empty())
|| (title && mTitle != title->getString())
|| is_away != mNameAway
- || is_busy != mNameBusy
+ || is_do_not_disturb != mNameDoNotDisturb
|| is_muted != mNameMute
|| is_appearance != mNameAppearance
|| is_friend != mNameFriend
@@ -2583,7 +2650,7 @@ void LLVOAvatar::idleUpdateNameTagText(BOOL new_name)
clearNameTag();
- if (is_away || is_muted || is_busy || is_appearance)
+ if (is_away || is_muted || is_do_not_disturb || is_appearance)
{
std::string line;
if (is_away)
@@ -2591,9 +2658,9 @@ void LLVOAvatar::idleUpdateNameTagText(BOOL new_name)
line += LLTrans::getString("AvatarAway");
line += ", ";
}
- if (is_busy)
+ if (is_do_not_disturb)
{
- line += LLTrans::getString("AvatarBusy");
+ line += LLTrans::getString("AvatarDoNotDisturb");
line += ", ";
}
if (is_muted)
@@ -2614,7 +2681,7 @@ void LLVOAvatar::idleUpdateNameTagText(BOOL new_name)
// trim last ", "
line.resize( line.length() - 2 );
addNameTagLine(line, name_tag_color, LLFontGL::NORMAL,
- LLFontGL::getFontSansSerifSmall());
+ LLFontGL::getFontSansSerifSmall());
}
if (sRenderGroupTitles
@@ -2623,48 +2690,46 @@ void LLVOAvatar::idleUpdateNameTagText(BOOL new_name)
std::string title_str = title->getString();
LLStringFn::replace_ascii_controlchars(title_str,LL_UNKNOWN_CHAR);
addNameTagLine(title_str, name_tag_color, LLFontGL::NORMAL,
- LLFontGL::getFontSansSerifSmall());
+ LLFontGL::getFontSansSerifSmall());
}
static LLUICachedControl<bool> show_display_names("NameTagShowDisplayNames");
static LLUICachedControl<bool> show_usernames("NameTagShowUsernames");
- if (LLAvatarNameCache::useDisplayNames())
+ if (LLAvatarName::useDisplayNames())
{
LLAvatarName av_name;
if (!LLAvatarNameCache::get(getID(), &av_name))
{
- // ...call this function back when the name arrives
- // and force a rebuild
- LLAvatarNameCache::get(getID(),
- boost::bind(&LLVOAvatar::clearNameTag, this));
+ // Force a rebuild at next idle
+ // Note: do not connect a callback on idle().
+ clearNameTag();
}
// Might be blank if name not available yet, that's OK
if (show_display_names)
{
- addNameTagLine(av_name.mDisplayName, name_tag_color, LLFontGL::NORMAL,
- LLFontGL::getFontSansSerif());
+ addNameTagLine(av_name.getDisplayName(), name_tag_color, LLFontGL::NORMAL,
+ LLFontGL::getFontSansSerif());
}
// Suppress SLID display if display name matches exactly (ugh)
- if (show_usernames && !av_name.mIsDisplayNameDefault)
+ if (show_usernames && !av_name.isDisplayNameDefault())
{
// *HACK: Desaturate the color
LLColor4 username_color = name_tag_color * 0.83f;
- addNameTagLine(av_name.mUsername, username_color, LLFontGL::NORMAL,
- LLFontGL::getFontSansSerifSmall());
+ addNameTagLine(av_name.getUserName(), username_color, LLFontGL::NORMAL,
+ LLFontGL::getFontSansSerifSmall());
}
}
else
{
const LLFontGL* font = LLFontGL::getFontSansSerif();
- std::string full_name =
- LLCacheName::buildFullName( firstname->getString(), lastname->getString() );
+ std::string full_name = LLCacheName::buildFullName( firstname->getString(), lastname->getString() );
addNameTagLine(full_name, name_tag_color, LLFontGL::NORMAL, font);
}
mNameAway = is_away;
- mNameBusy = is_busy;
+ mNameDoNotDisturb = is_do_not_disturb;
mNameMute = is_muted;
mNameAppearance = is_appearance;
mNameFriend = is_friend;
@@ -2679,7 +2744,7 @@ void LLVOAvatar::idleUpdateNameTagText(BOOL new_name)
mNameText->setFont(LLFontGL::getFontSansSerif());
mNameText->setTextAlignment(LLHUDNameTag::ALIGN_TEXT_LEFT);
mNameText->setFadeDistance(CHAT_NORMAL_RADIUS * 2.f, 5.f);
-
+
std::deque<LLChat>::iterator chat_iter = mChats.begin();
mNameText->clearString();
@@ -2697,13 +2762,13 @@ void LLVOAvatar::idleUpdateNameTagText(BOOL new_name)
LLFontGL::StyleFlags style;
switch(chat_iter->mChatType)
{
- case CHAT_TYPE_WHISPER:
+ case CHAT_TYPE_WHISPER:
style = LLFontGL::ITALIC;
break;
- case CHAT_TYPE_SHOUT:
+ case CHAT_TYPE_SHOUT:
style = LLFontGL::BOLD;
break;
- default:
+ default:
style = LLFontGL::NORMAL;
break;
}
@@ -2730,13 +2795,13 @@ void LLVOAvatar::idleUpdateNameTagText(BOOL new_name)
S32 dot_count = (llfloor(mTypingTimer.getElapsedTimeF32() * 3.f) + 2) % 3 + 1;
switch(dot_count)
{
- case 1:
+ case 1:
mNameText->addLine(".", new_chat);
break;
- case 2:
+ case 2:
mNameText->addLine("..", new_chat);
break;
- case 3:
+ case 3:
mNameText->addLine("...", new_chat);
break;
}
@@ -2800,34 +2865,45 @@ void LLVOAvatar::invalidateNameTags()
if (avatar->isDead()) continue;
avatar->clearNameTag();
-
}
}
// Compute name tag position during idle update
-LLVector3 LLVOAvatar::idleUpdateNameTagPosition(const LLVector3& root_pos_last)
+void LLVOAvatar::idleUpdateNameTagPosition(const LLVector3& root_pos_last)
{
LLQuaternion root_rot = mRoot->getWorldRotation();
+ LLQuaternion inv_root_rot = ~root_rot;
LLVector3 pixel_right_vec;
LLVector3 pixel_up_vec;
LLViewerCamera::getInstance()->getPixelVectors(root_pos_last, pixel_up_vec, pixel_right_vec);
LLVector3 camera_to_av = root_pos_last - LLViewerCamera::getInstance()->getOrigin();
camera_to_av.normalize();
- LLVector3 local_camera_at = camera_to_av * ~root_rot;
+ LLVector3 local_camera_at = camera_to_av * inv_root_rot;
LLVector3 local_camera_up = camera_to_av % LLViewerCamera::getInstance()->getLeftAxis();
local_camera_up.normalize();
- local_camera_up = local_camera_up * ~root_rot;
+ local_camera_up = local_camera_up * inv_root_rot;
+
+ LLVector3 avatar_ellipsoid(mBodySize.mV[VX] * 0.4f,
+ mBodySize.mV[VY] * 0.4f,
+ mBodySize.mV[VZ] * NAMETAG_VERT_OFFSET_WEIGHT);
+
+ local_camera_up.scaleVec(avatar_ellipsoid);
+ local_camera_at.scaleVec(avatar_ellipsoid);
- local_camera_up.scaleVec((mBodySize + mAvatarOffset) * 0.5f);
- local_camera_at.scaleVec((mBodySize + mAvatarOffset) * 0.5f);
+ LLVector3 head_offset = (mHeadp->getLastWorldPosition() - mRoot->getLastWorldPosition()) * inv_root_rot;
+
+ if (dist_vec(head_offset, mTargetRootToHeadOffset) > NAMETAG_UPDATE_THRESHOLD)
+ {
+ mTargetRootToHeadOffset = head_offset;
+ }
+
+ mCurRootToHeadOffset = lerp(mCurRootToHeadOffset, mTargetRootToHeadOffset, LLCriticalDamp::getInterpolant(0.2f));
- LLVector3 name_position = mRoot->getWorldPosition();
- name_position[VZ] -= mPelvisToFoot;
- name_position[VZ] += ((mBodySize[VZ] + mAvatarOffset[VZ])* 0.55f);
+ LLVector3 name_position = mRoot->getLastWorldPosition() + (mCurRootToHeadOffset * root_rot);
name_position += (local_camera_up * root_rot) - (projected_vec(local_camera_at * root_rot, camera_to_av));
- name_position += pixel_up_vec * 15.f;
+ name_position += pixel_up_vec * NAMETAG_VERTICAL_SCREEN_OFFSET;
- return name_position;
+ mNameText->setPositionAgent(name_position);
}
void LLVOAvatar::idleUpdateNameTagAlpha(BOOL new_name, F32 alpha)
@@ -2850,20 +2926,18 @@ LLColor4 LLVOAvatar::getNameTagColor(bool is_friend)
{
color_name = "NameTagFriend";
}
- else if (LLAvatarNameCache::useDisplayNames())
+ else if (LLAvatarName::useDisplayNames())
{
- // ...color based on whether username "matches" a computed display
- // name
+ // ...color based on whether username "matches" a computed display name
LLAvatarName av_name;
- if (LLAvatarNameCache::get(getID(), &av_name)
- && av_name.mIsDisplayNameDefault)
+ if (LLAvatarNameCache::get(getID(), &av_name) && av_name.isDisplayNameDefault())
{
color_name = "NameTagMatch";
}
else
{
color_name = "NameTagMismatch";
- }
+ }
}
else
{
@@ -2900,9 +2974,9 @@ bool LLVOAvatar::isVisuallyMuted() const
static LLCachedControl<U32> max_attachment_bytes(gSavedSettings, "RenderAutoMuteByteLimit");
static LLCachedControl<F32> max_attachment_area(gSavedSettings, "RenderAutoMuteSurfaceAreaLimit");
- return LLMuteList::getInstance()->isMuted(getID()) ||
- (mAttachmentGeometryBytes > max_attachment_bytes && max_attachment_bytes > 0) ||
- (mAttachmentSurfaceArea > max_attachment_area && max_attachment_area > 0.f);
+ return LLMuteList::getInstance()->isMuted(getID())
+ || (mAttachmentGeometryBytes > max_attachment_bytes && max_attachment_bytes > 0)
+ || (mAttachmentSurfaceArea > max_attachment_area && max_attachment_area > 0.f);
}
//------------------------------------------------------------------------
@@ -2937,6 +3011,10 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent)
S32 last_received_cof_version = LLAppearanceMgr::instance().getLastAppearanceUpdateCOFVersion();
debug_line += llformat(" - cof: %d req: %d rcv:%d",
curr_cof_version, last_request_cof_version, last_received_cof_version);
+ if (gSavedSettings.getBOOL("DebugForceAppearanceRequestFailure"))
+ {
+ debug_line += " FORCING ERRS";
+ }
}
addDebugText(debug_line);
}
@@ -2974,8 +3052,6 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent)
}
}
- LLVector3d root_pos_global;
-
if (!mIsBuilt)
{
return FALSE;
@@ -2990,7 +3066,6 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent)
mTimeVisible.reset();
}
-
//--------------------------------------------------------------------
// the rest should only be done occasionally for far away avatars
//--------------------------------------------------------------------
@@ -3392,10 +3467,6 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent)
if ( playSound )
{
-// F32 gain = clamp_rescale( mSpeedAccum,
-// AUDIO_STEP_LO_SPEED, AUDIO_STEP_HI_SPEED,
-// AUDIO_STEP_LO_GAIN, AUDIO_STEP_HI_GAIN );
-
const F32 STEP_VOLUME = 0.1f;
const LLUUID& step_sound_id = getStepSound();
@@ -3612,13 +3683,6 @@ void LLVOAvatar::updateVisibility()
{
releaseMeshData();
}
- // this breaks off-screen chat bubbles
- //if (mNameText)
- //{
- // mNameText->markDead();
- // mNameText = NULL;
- // sNumVisibleChatBubbles--;
- //}
}
mVisible = visible;
@@ -3634,46 +3698,6 @@ bool LLVOAvatar::shouldAlphaMask()
}
-U32 LLVOAvatar::renderSkinnedAttachments()
-{
- /*U32 num_indices = 0;
-
- const U32 data_mask = LLVertexBuffer::MAP_VERTEX |
- LLVertexBuffer::MAP_NORMAL |
- LLVertexBuffer::MAP_TEXCOORD0 |
- LLVertexBuffer::MAP_COLOR |
- LLVertexBuffer::MAP_WEIGHT4;
-
- for (attachment_map_t::const_iterator iter = mAttachmentPoints.begin();
- iter != mAttachmentPoints.end();
- ++iter)
- {
- LLViewerJointAttachment* attachment = iter->second;
- for (LLViewerJointAttachment::attachedobjs_vec_t::iterator attachment_iter = attachment->mAttachedObjects.begin();
- attachment_iter != attachment->mAttachedObjects.end();
- ++attachment_iter)
- {
- const LLViewerObject* attached_object = (*attachment_iter);
- if (attached_object && !attached_object->isHUDAttachment())
- {
- const LLDrawable* drawable = attached_object->mDrawable;
- if (drawable)
- {
- for (S32 i = 0; i < drawable->getNumFaces(); ++i)
- {
- LLFace* face = drawable->getFace(i);
- if (face->isState(LLFace::RIGGED))
- {
-
- }
- }
- }
- }
-
- return num_indices;*/
- return 0;
-}
-
//-----------------------------------------------------------------------------
// renderSkinned()
//-----------------------------------------------------------------------------
@@ -3694,11 +3718,11 @@ U32 LLVOAvatar::renderSkinned(EAvatarRenderPass pass)
{ //LOD changed or new mesh created, allocate new vertex buffer if needed
if (needs_rebuild || mDirtyMesh >= 2 || mVisibilityRank <= 4)
{
- updateMeshData();
+ updateMeshData();
mDirtyMesh = 0;
- mNeedsSkin = TRUE;
- mDrawable->clearState(LLDrawable::REBUILD_GEOMETRY);
- }
+ mNeedsSkin = TRUE;
+ mDrawable->clearState(LLDrawable::REBUILD_GEOMETRY);
+ }
}
if (LLViewerShaderMgr::instance()->getVertexShaderLevel(LLViewerShaderMgr::SHADER_AVATAR) <= 0)
@@ -3752,13 +3776,13 @@ U32 LLVOAvatar::renderSkinned(EAvatarRenderPass pass)
if (face)
{
LLVertexBuffer* vb = face->getVertexBuffer();
- if (vb)
- {
- vb->flush();
- }
+ if (vb)
+ {
+ vb->flush();
}
}
}
+ }
else
{
mNeedsSkin = FALSE;
@@ -4338,7 +4362,7 @@ void LLVOAvatar::updateTextures()
const EBakedTextureIndex baked_index = texture_dict->mBakedTextureIndex;
if (texture_dict->mIsLocalTexture)
{
- addLocalTextureStats((ETextureIndex)texture_index, imagep, texel_area_ratio, render_avatar, layer_baked[baked_index]);
+ addLocalTextureStats((ETextureIndex)texture_index, imagep, texel_area_ratio, render_avatar, mBakedTextureDatas[baked_index].mIsUsed);
}
}
}
@@ -5240,7 +5264,6 @@ BOOL LLVOAvatar::updateJointLODs()
F32 avatar_num_factor = clamp_rescale((F32)sNumVisibleAvatars, 8, 25, 1.f, avatar_num_min_factor);
F32 area_scale = 0.16f;
- {
if (isSelf())
{
if(gAgentCamera.cameraCustomizeAvatar() || gAgentCamera.cameraMouselook())
@@ -5275,7 +5298,6 @@ BOOL LLVOAvatar::updateJointLODs()
dirtyMesh(2);
return TRUE;
}
- }
return FALSE;
}
@@ -5573,14 +5595,9 @@ void LLVOAvatar::cleanupAttachedMesh( LLViewerObject* pVO )
if ( pVObj )
{
const LLMeshSkinInfo* pSkinData = gMeshRepo.getSkinInfo( pVObj->getVolume()->getParams().getSculptID(), pVObj );
- if ( pSkinData )
- {
- const int jointCnt = pSkinData->mJointNames.size();
- bool fullRig = ( jointCnt>=20 ) ? true : false;
- if ( fullRig )
- {
- const int bindCnt = pSkinData->mAlternateBindMatrix.size();
- if ( bindCnt > 0 )
+ if (pSkinData
+ && pSkinData->mJointNames.size() > 20 // full rig
+ && pSkinData->mAlternateBindMatrix.size() > 0)
{
LLVOAvatar::resetJointPositionsToDefault();
//Need to handle the repositioning of the cam, updating rig data etc during outfit editing
@@ -5595,8 +5612,6 @@ void LLVOAvatar::cleanupAttachedMesh( LLViewerObject* pVO )
}
}
}
- }
-}
//-----------------------------------------------------------------------------
// detachObject()
//-----------------------------------------------------------------------------
@@ -5745,11 +5760,7 @@ void LLVOAvatar::getOffObject()
at_axis.mV[VZ] = 0.f;
at_axis.normalize();
gAgent.resetAxes(at_axis);
-
- //reset orientation
-// mRoot.setRotation(avWorldRot);
gAgentCamera.setThirdPersonHeadOffset(LLVector3(0.f, 0.f, 1.f));
-
gAgentCamera.setSitCamera(LLUUID::null);
}
}
@@ -5813,7 +5824,6 @@ BOOL LLVOAvatar::isWearingWearableType(LLWearableType::EType type) const
const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = tex_iter->second;
if (texture_dict->mWearableType == type)
{
- // If you're checking another avatar's clothing, you don't have component textures.
// Thus, you must check to see if the corresponding baked texture is defined.
// NOTE: this is a poor substitute if you actually want to know about individual pieces of clothing
// this works for detecting a skirt (most important), but is ineffective at any piece of clothing that
@@ -6123,8 +6133,8 @@ BOOL LLVOAvatar::processFullyLoadedChange(bool loading)
mFullyLoaded = (mFullyLoadedTimer.getElapsedTimeF32() > PAUSE);
- if (!mPreviousFullyLoaded && !loading && mFullyLoaded)
- {
+ if (!mPreviousFullyLoaded && !loading && mFullyLoaded)
+ {
debugAvatarRezTime("AvatarRezNotification","fully loaded");
}
@@ -6634,10 +6644,6 @@ LLBBox LLVOAvatar::getHUDBBox() const
return bbox;
}
-void LLVOAvatar::rebuildHUD()
-{
-}
-
//-----------------------------------------------------------------------------
// onFirstTEMessageReceived()
//-----------------------------------------------------------------------------
@@ -6746,7 +6752,7 @@ void dump_visual_param(apr_file_t* file, LLVisualParam* viewer_param, F32 value)
void LLVOAvatar::dumpAppearanceMsgParams( const std::string& dump_prefix,
- const LLAppearanceMessageContents& contents)
+ const LLAppearanceMessageContents& contents)
{
std::string outfilename = get_sequential_numbered_file_name(dump_prefix,".xml");
const std::vector<F32>& params_for_dump = contents.mParamWeights;
@@ -7007,7 +7013,7 @@ void LLVOAvatar::processAvatarAppearance( LLMessageSystem* mesgsys )
&& baked_index != BAKED_SKIRT)
{
setTEImage(mBakedTextureDatas[baked_index].mTextureIndex,
- LLViewerTextureManager::getFetchedTexture(mBakedTextureDatas[baked_index].mLastTextureID, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE));
+ LLViewerTextureManager::getFetchedTexture(mBakedTextureDatas[baked_index].mLastTextureID, FTT_DEFAULT, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE));
}
}
@@ -7236,7 +7242,7 @@ void LLVOAvatar::onInitialBakedTextureLoaded( BOOL success, LLViewerFetchedTextu
LLUUID *avatar_idp = (LLUUID *)userdata;
LLVOAvatar *selfp = (LLVOAvatar *)gObjectList.findObject(*avatar_idp);
-
+
if (selfp)
{
LL_DEBUGS("Avatar") << selfp->avString() << "discard_level " << discard_level << " success " << success << " final " << final << LL_ENDL;
@@ -7287,7 +7293,6 @@ void LLVOAvatar::onBakedTextureLoaded(BOOL success,
// Called when baked texture is loaded and also when we start up with a baked texture
void LLVOAvatar::useBakedTexture( const LLUUID& id )
{
-
for (U32 i = 0; i < mBakedTextureDatas.size(); i++)
{
LLViewerTexture* image_baked = getImage( mBakedTextureDatas[i].mTextureIndex, 0 );