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Diffstat (limited to 'indra/newview/llvoavatar.cpp')
-rw-r--r--indra/newview/llvoavatar.cpp48
1 files changed, 30 insertions, 18 deletions
diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp
index 47e35ca0c4..32723dfe3d 100644
--- a/indra/newview/llvoavatar.cpp
+++ b/indra/newview/llvoavatar.cpp
@@ -835,6 +835,7 @@ LLVOAvatar::~LLVOAvatar()
mDead = TRUE;
mAnimationSources.clear();
+ LLLoadedCallbackEntry::cleanUpCallbackList(&mCallbackTextureList) ;
lldebugs << "LLVOAvatar Destructor end" << llendl;
}
@@ -848,7 +849,7 @@ void LLVOAvatar::markDead()
sNumVisibleChatBubbles--;
}
mVoiceVisualizer->markDead();
- LLLoadedCallbackEntry::cleanUpCallbackList(&mCallbackTextureList, this) ;
+ LLLoadedCallbackEntry::cleanUpCallbackList(&mCallbackTextureList) ;
LLViewerObject::markDead();
}
@@ -4142,9 +4143,13 @@ void LLVOAvatar::updateTextures()
}
else
{
- render_avatar = isVisible() && !mCulled;
+ if(!isVisible())
+ {
+ return ;//do not update for invisible avatar.
+ }
+
+ render_avatar = !mCulled; //visible and not culled.
}
- checkTextureLoading() ;
std::vector<BOOL> layer_baked;
// GL NOT ACTIVE HERE - *TODO
@@ -4224,10 +4229,11 @@ void LLVOAvatar::addLocalTextureStats( ETextureIndex idx, LLViewerFetchedTexture
return;
}
-
+const S32 MAX_TEXTURE_UPDATE_INTERVAL = 64 ; //need to call updateTextures() at least every 32 frames.
+const S32 MAX_TEXTURE_VIRTURE_SIZE_RESET_INTERVAL = S32_MAX ; //frames
void LLVOAvatar::checkTextureLoading()
{
- static const F32 MAX_INVISIBLE_WAITING_TIME = 30.f ; //seconds
+ static const F32 MAX_INVISIBLE_WAITING_TIME = 15.f ; //seconds
BOOL pause = !isVisible() ;
if(!pause)
@@ -4247,7 +4253,7 @@ void LLVOAvatar::checkTextureLoading()
if(pause && mInvisibleTimer.getElapsedTimeF32() < MAX_INVISIBLE_WAITING_TIME)
{
- return ;
+ return ; //have not been invisible for enough time.
}
for(LLLoadedCallbackEntry::source_callback_list_t::iterator iter = mCallbackTextureList.begin();
@@ -4258,30 +4264,40 @@ void LLVOAvatar::checkTextureLoading()
{
if(pause)//pause texture fetching.
{
- tex->pauseLoadedCallbacks(this) ;
+ tex->pauseLoadedCallbacks(&mCallbackTextureList) ;
+
+ //set to terminate texture fetching after MAX_TEXTURE_UPDATE_INTERVAL frames.
+ tex->setMaxVirtualSizeResetInterval(MAX_TEXTURE_UPDATE_INTERVAL);
+ tex->resetMaxVirtualSizeResetCounter() ;
}
else//unpause
{
static const F32 START_AREA = 100.f ;
- tex->unpauseLoadedCallbacks(this) ;
+ tex->unpauseLoadedCallbacks(&mCallbackTextureList) ;
tex->addTextureStats(START_AREA); //jump start the fetching again
}
}
}
+ if(!pause)
+ {
+ updateTextures() ; //refresh texture stats.
+ }
mLoadedCallbacksPaused = pause ;
return ;
}
void LLVOAvatar::addBakedTextureStats( LLViewerFetchedTexture* imagep, F32 pixel_area, F32 texel_area_ratio, S32 boost_level)
{
- //if this function is not called for the last 512 frames, the texture pipeline will stop fetching this texture.
- static const S32 MAX_TEXTURE_VIRTURE_SIZE_RESET_INTERVAL = 512 ; //frames
+ //Note:
+ //if this function is not called for the last MAX_TEXTURE_VIRTURE_SIZE_RESET_INTERVAL frames,
+ //the texture pipeline will stop fetching this texture.
imagep->resetTextureStats();
imagep->setCanUseHTTP(false) ; //turn off http fetching for baked textures.
imagep->setMaxVirtualSizeResetInterval(MAX_TEXTURE_VIRTURE_SIZE_RESET_INTERVAL);
+ imagep->resetMaxVirtualSizeResetCounter() ;
mMaxPixelArea = llmax(pixel_area, mMaxPixelArea);
mMinPixelArea = llmin(pixel_area, mMinPixelArea);
@@ -6206,11 +6222,9 @@ void LLVOAvatar::updateMeshTextures()
const BOOL self_customizing = isSelf() && gAgentCamera.cameraCustomizeAvatar(); // During face edit mode, we don't use baked textures
const BOOL other_culled = !isSelf() && mCulled;
LLLoadedCallbackEntry::source_callback_list_t* src_callback_list = NULL ;
- void* callback_src = NULL ;
BOOL paused = FALSE;
if(!isSelf())
{
- callback_src = this ;
src_callback_list = &mCallbackTextureList ;
paused = mLoadedCallbacksPaused ;
}
@@ -6286,10 +6300,10 @@ void LLVOAvatar::updateMeshTextures()
if ( (baked_img->getID() != IMG_INVISIBLE) && ((i == BAKED_HEAD) || (i == BAKED_UPPER) || (i == BAKED_LOWER)) )
{
baked_img->setLoadedCallback(onBakedTextureMasksLoaded, MORPH_MASK_REQUESTED_DISCARD, TRUE, TRUE, new LLTextureMaskData( mID ),
- callback_src, src_callback_list, paused);
+ src_callback_list, paused);
}
baked_img->setLoadedCallback(onBakedTextureLoaded, SWITCH_TO_BAKED_DISCARD, FALSE, FALSE, new LLUUID( mID ),
- callback_src, src_callback_list, paused );
+ src_callback_list, paused );
}
}
else if (mBakedTextureDatas[i].mTexLayerSet
@@ -6750,11 +6764,9 @@ void LLVOAvatar::onFirstTEMessageReceived()
mFirstTEMessageReceived = TRUE;
LLLoadedCallbackEntry::source_callback_list_t* src_callback_list = NULL ;
- void* callback_src = NULL ;
BOOL paused = FALSE ;
if(!isSelf())
{
- callback_src = this ;
src_callback_list = &mCallbackTextureList ;
paused = mLoadedCallbacksPaused ;
}
@@ -6773,10 +6785,10 @@ void LLVOAvatar::onFirstTEMessageReceived()
if ( (image->getID() != IMG_INVISIBLE) && ((i == BAKED_HEAD) || (i == BAKED_UPPER) || (i == BAKED_LOWER)) )
{
image->setLoadedCallback( onBakedTextureMasksLoaded, MORPH_MASK_REQUESTED_DISCARD, TRUE, TRUE, new LLTextureMaskData( mID ),
- callback_src, src_callback_list, paused);
+ src_callback_list, paused);
}
image->setLoadedCallback( onInitialBakedTextureLoaded, MAX_DISCARD_LEVEL, FALSE, FALSE, new LLUUID( mID ),
- callback_src, src_callback_list, paused );
+ src_callback_list, paused );
}
}