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Diffstat (limited to 'indra/newview/llvoavatar.cpp')
-rwxr-xr-xindra/newview/llvoavatar.cpp46
1 files changed, 23 insertions, 23 deletions
diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp
index 8e0f8ed234..f190672847 100755
--- a/indra/newview/llvoavatar.cpp
+++ b/indra/newview/llvoavatar.cpp
@@ -822,7 +822,7 @@ LLVOAvatar::~LLVOAvatar()
}
logPendingPhases();
-
+
lldebugs << "LLVOAvatar Destructor (0x" << this << ") id:" << mID << llendl;
std::for_each(mAttachmentPoints.begin(), mAttachmentPoints.end(), DeletePairedPointer());
@@ -3999,7 +3999,7 @@ U32 LLVOAvatar::renderTransparent(BOOL first_pass)
gGL.setAlphaRejectSettings(LLRender::CF_DEFAULT);
}
}
-
+
return num_indices;
}
@@ -5835,18 +5835,18 @@ BOOL LLVOAvatar::isWearingWearableType(LLWearableType::EType type) const
{
const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = tex_iter->second;
if (texture_dict->mWearableType == type)
- {
+ {
// Thus, you must check to see if the corresponding baked texture is defined.
// NOTE: this is a poor substitute if you actually want to know about individual pieces of clothing
// this works for detecting a skirt (most important), but is ineffective at any piece of clothing that
// gets baked into a texture that always exists (upper or lower).
if (texture_dict->mIsUsedByBakedTexture)
- {
+ {
const EBakedTextureIndex baked_index = texture_dict->mBakedTextureIndex;
return isTextureDefined(LLAvatarAppearanceDictionary::getInstance()->getBakedTexture(baked_index)->mTextureIndex);
}
return FALSE;
- }
+ }
}
return FALSE;
}
@@ -5955,9 +5955,9 @@ void LLVOAvatar::updateRezzedStatusTimers()
{
// load level has decreased. start phase timers for higher load levels.
for (S32 i = rez_status+1; i <= mLastRezzedStatus; i++)
- {
+ {
startPhase("load_" + LLVOAvatar::rezStatusToString(i));
- }
+ }
}
else if (rez_status > mLastRezzedStatus)
{
@@ -5966,16 +5966,16 @@ void LLVOAvatar::updateRezzedStatusTimers()
{
stopPhase("load_" + LLVOAvatar::rezStatusToString(i));
stopPhase("first_load_" + LLVOAvatar::rezStatusToString(i), false);
- }
+ }
if (rez_status == 3)
- {
+ {
// "fully loaded", mark any pending appearance change complete.
selfStopPhase("update_appearance_from_cof");
selfStopPhase("wear_inventory_category", false);
selfStopPhase("process_initial_wearables_update", false);
}
}
-
+
mLastRezzedStatus = rez_status;
}
}
@@ -6034,7 +6034,7 @@ void LLVOAvatar::stopPhase(const std::string& phase_name, bool err_check)
void LLVOAvatar::logPendingPhases()
{
if (!isAgentAvatarValid())
- {
+ {
return;
}
@@ -6050,7 +6050,7 @@ void LLVOAvatar::logPendingPhases()
if (!completed)
{
logMetricsTimerRecord(phase_name, elapsed, completed);
- }
+ }
}
}
}
@@ -6071,7 +6071,7 @@ void LLVOAvatar::logPendingPhasesAllAvatars()
}
void LLVOAvatar::logMetricsTimerRecord(const std::string& phase_name, F32 elapsed, bool completed)
-{
+ {
if (!isAgentAvatarValid())
{
return;
@@ -6321,7 +6321,7 @@ void LLVOAvatar::updateMeshTextures()
if (mesh)
{
mesh->setTexture( baked_img );
- }
+ }
}
}
else if (!isUsingLocalAppearance() && is_layer_baked[i])
@@ -6366,8 +6366,8 @@ void LLVOAvatar::updateMeshTextures()
{
mesh->setLayerSet( layerset );
}
+ }
}
- }
else
{
debugColorizeSubMeshes(i,LLColor4::blue);
@@ -6387,7 +6387,7 @@ void LLVOAvatar::updateMeshTextures()
{
LLAvatarJointMesh* mesh = (*iter);
if (mesh)
- {
+ {
mesh->setColor( color );
mesh->setTexture( hair_img );
}
@@ -6481,8 +6481,8 @@ void LLVOAvatar::applyMorphMask(U8* tex_data, S32 width, S32 height, S32 num_com
if (morph_target)
{
morph_target->applyMask(tex_data, width, height, num_components, maskedMorph->mInvert);
- }
}
+ }
}
@@ -6768,7 +6768,7 @@ void dump_visual_param(apr_file_t* file, LLVisualParam* viewer_param, F32 value)
void LLVOAvatar::dumpAppearanceMsgParams( const std::string& dump_prefix,
const LLAppearanceMessageContents& contents)
-{
+ {
std::string outfilename = get_sequential_numbered_file_name(dump_prefix,".xml");
const std::vector<F32>& params_for_dump = contents.mParamWeights;
const LLTEContents& tec = contents.mTEContents;
@@ -7327,7 +7327,7 @@ void LLVOAvatar::useBakedTexture( const LLUUID& id )
avatar_joint_mesh_list_t::iterator iter = mBakedTextureDatas[i].mJointMeshes.begin();
avatar_joint_mesh_list_t::iterator end = mBakedTextureDatas[i].mJointMeshes.end();
for (; iter != end; ++iter)
- {
+ {
LLAvatarJointMesh* mesh = (*iter);
if (mesh)
{
@@ -7375,7 +7375,7 @@ std::string get_sequential_numbered_file_name(const std::string& prefix,
file_num_type::iterator it = file_nums.find(prefix);
S32 num = 0;
if (it != file_nums.end())
- {
+{
num = it->second;
}
file_nums[prefix] = num+1;
@@ -7446,7 +7446,7 @@ void LLVOAvatar::dumpArchetypeXML(const std::string& prefix, bool group_by_weara
}
}
}
- }
+ }
else
{
// Just dump all params sequentially.
@@ -7629,7 +7629,7 @@ void LLVOAvatar::setIsUsingServerBakes(BOOL newval)
// virtual
void LLVOAvatar::removeMissingBakedTextures()
- {
+ {
}
//virtual
@@ -7937,7 +7937,7 @@ const std::string LLVOAvatar::getBakedStatusForPrintout() const
++iter)
{
const ETextureIndex index = iter->first;
- const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = iter->second;
+ const LLVOAvatarDictionary::TextureEntry *texture_dict = iter->second;
if (texture_dict->mIsBakedTexture)
{
line += texture_dict->mName;