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Diffstat (limited to 'indra/newview/llvlcomposition.h')
-rw-r--r--indra/newview/llvlcomposition.h26
1 files changed, 16 insertions, 10 deletions
diff --git a/indra/newview/llvlcomposition.h b/indra/newview/llvlcomposition.h
index 5db832e034..2a00f61803 100644
--- a/indra/newview/llvlcomposition.h
+++ b/indra/newview/llvlcomposition.h
@@ -35,6 +35,7 @@
class LLSurface;
class LLViewerFetchedTexture;
+class LLGLTFMaterial;
class LLFetchedGLTFMaterial;
class LLTerrainMaterials
@@ -56,12 +57,14 @@ public:
COUNT
};
- BOOL generateMaterials();
+ bool generateMaterials();
void boost();
virtual LLUUID getDetailAssetID(S32 asset);
virtual void setDetailAssetID(S32 asset, const LLUUID& id);
+ virtual const LLGLTFMaterial* getMaterialOverride(S32 asset);
+ virtual void setMaterialOverride(S32 asset, LLGLTFMaterial* mat_override);
Type getMaterialType();
bool texturesReady(bool boost, bool strict);
// strict = true -> all materials must be sufficiently loaded
@@ -74,8 +77,13 @@ protected:
// strict = true -> all materials must be sufficiently loaded
// strict = false -> at least one material must be loaded
static bool materialReady(LLPointer<LLFetchedGLTFMaterial>& mat, bool& textures_set, bool boost, bool strict);
+ // *NOTE: Prefer calling materialReady if mat is known to be LLFetchedGLTFMaterial
+ static bool materialTexturesReady(LLPointer<LLFetchedGLTFMaterial>& mat, bool& textures_set, bool boost, bool strict);
+
LLPointer<LLViewerFetchedTexture> mDetailTextures[ASSET_COUNT];
LLPointer<LLFetchedGLTFMaterial> mDetailMaterials[ASSET_COUNT];
+ LLPointer<LLGLTFMaterial> mDetailMaterialOverrides[ASSET_COUNT];
+ LLPointer<LLFetchedGLTFMaterial> mDetailRenderMaterials[ASSET_COUNT];
bool mMaterialTexturesSet[ASSET_COUNT];
};
@@ -96,10 +104,11 @@ public:
void setSurface(LLSurface *surfacep);
// Viewer side hack to generate composition values
- BOOL generateHeights(const F32 x, const F32 y, const F32 width, const F32 height);
- BOOL generateComposition();
+ bool generateHeights(const F32 x, const F32 y, const F32 width, const F32 height);
+ bool generateComposition();
// Generate texture from composition values.
- BOOL generateMinimapTileLand(const F32 x, const F32 y, const F32 width, const F32 height);
+ bool generateMinimapTileLand(const F32 x, const F32 y, const F32 width, const F32 height);
+ bool generateTexture(const F32 x, const F32 y, const F32 width, const F32 height);
// Use these as indeces ito the get/setters below that use 'corner'
enum ECorner
@@ -120,14 +129,11 @@ public:
friend class LLVOSurfacePatch;
friend class LLDrawPoolTerrain;
- void setParamsReady() { mParamsReady = TRUE; }
- BOOL getParamsReady() const { return mParamsReady; }
+ void setParamsReady() { mParamsReady = true; }
+ bool getParamsReady() const { return mParamsReady; }
protected:
- static bool textureReady(LLPointer<LLViewerFetchedTexture>& tex, bool boost = false);
- static bool materialReady(LLPointer<LLFetchedGLTFMaterial>& mat, bool& textures_set, bool boost = false);
-
- BOOL mParamsReady = FALSE;
+ bool mParamsReady = false;
LLSurface *mSurfacep;
// Final minimap raw images