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Diffstat (limited to 'indra/newview/llvlcomposition.cpp')
-rw-r--r--indra/newview/llvlcomposition.cpp32
1 files changed, 16 insertions, 16 deletions
diff --git a/indra/newview/llvlcomposition.cpp b/indra/newview/llvlcomposition.cpp
index c3334866a5..efae321c85 100644
--- a/indra/newview/llvlcomposition.cpp
+++ b/indra/newview/llvlcomposition.cpp
@@ -60,7 +60,7 @@ F32 bilinear(const F32 v00, const F32 v01, const F32 v10, const F32 v11, const F
LLVLComposition::LLVLComposition(LLSurface *surfacep, const U32 width, const F32 scale) :
LLViewerLayer(width, scale),
- mParamsReady(FALSE)
+ mParamsReady(false)
{
mSurfacep = surfacep;
@@ -78,7 +78,7 @@ LLVLComposition::LLVLComposition(LLSurface *surfacep, const U32 width, const F32
}
mTexScaleX = 16.f;
mTexScaleY = 16.f;
- mTexturesLoaded = FALSE;
+ mTexturesLoaded = false;
}
@@ -106,13 +106,13 @@ void LLVLComposition::setDetailTextureID(S32 corner, const LLUUID& id)
mRawImages[corner] = NULL;
}
-BOOL LLVLComposition::generateHeights(const F32 x, const F32 y,
+bool LLVLComposition::generateHeights(const F32 x, const F32 y,
const F32 width, const F32 height)
{
if (!mParamsReady)
{
// All the parameters haven't been set yet (we haven't gotten the message from the sim)
- return FALSE;
+ return false;
}
llassert(mSurfacep);
@@ -120,7 +120,7 @@ BOOL LLVLComposition::generateHeights(const F32 x, const F32 y,
if (!mSurfacep || !mSurfacep->getRegion())
{
// We don't always have the region yet here....
- return FALSE;
+ return false;
}
S32 x_begin, y_begin, x_end, y_end;
@@ -206,18 +206,18 @@ BOOL LLVLComposition::generateHeights(const F32 x, const F32 y,
*(mDatap + i + j*mWidth) = scaled_noisy_height;
}
}
- return TRUE;
+ return true;
}
static const U32 BASE_SIZE = 128;
-BOOL LLVLComposition::generateComposition()
+bool LLVLComposition::generateComposition()
{
if (!mParamsReady)
{
// All the parameters haven't been set yet (we haven't gotten the message from the sim)
- return FALSE;
+ return false;
}
for (S32 i = 0; i < 4; i++)
@@ -226,7 +226,7 @@ BOOL LLVLComposition::generateComposition()
{
mDetailTextures[i]->setBoostLevel(LLGLTexture::BOOST_TERRAIN); // in case we are at low detail
mDetailTextures[i]->addTextureStats(BASE_SIZE*BASE_SIZE);
- return FALSE;
+ return false;
}
if ((mDetailTextures[i]->getDiscardLevel() != 0 &&
(mDetailTextures[i]->getWidth() < BASE_SIZE ||
@@ -244,14 +244,14 @@ BOOL LLVLComposition::generateComposition()
mDetailTextures[i]->setBoostLevel(LLGLTexture::BOOST_TERRAIN); // in case we are at low detail
mDetailTextures[i]->setMinDiscardLevel(ddiscard);
mDetailTextures[i]->addTextureStats(BASE_SIZE*BASE_SIZE); // priority
- return FALSE;
+ return false;
}
}
- return TRUE;
+ return true;
}
-BOOL LLVLComposition::generateTexture(const F32 x, const F32 y,
+bool LLVLComposition::generateTexture(const F32 x, const F32 y,
const F32 width, const F32 height)
{
LL_PROFILE_ZONE_SCOPED
@@ -284,7 +284,7 @@ BOOL LLVLComposition::generateTexture(const F32 x, const F32 y,
min_dim /= 2;
}
- BOOL delete_raw = (mDetailTextures[i]->reloadRawImage(ddiscard) != NULL) ;
+ bool delete_raw = (mDetailTextures[i]->reloadRawImage(ddiscard) != NULL) ;
if(mDetailTextures[i]->getRawImageLevel() != ddiscard)//raw iamge is not ready, will enter here again later.
{
if (mDetailTextures[i]->getFetchPriority() <= 0.0f && !mDetailTextures[i]->hasSavedRawImage())
@@ -298,7 +298,7 @@ BOOL LLVLComposition::generateTexture(const F32 x, const F32 y,
mDetailTextures[i]->destroyRawImage() ;
}
LL_DEBUGS("Terrain") << "cached raw data for terrain detail texture is not ready yet: " << mDetailTextures[i]->getID() << " Discard: " << ddiscard << LL_ENDL;
- return FALSE;
+ return false;
}
mRawImages[i] = mDetailTextures[i]->getRawImage() ;
@@ -369,7 +369,7 @@ BOOL LLVLComposition::generateTexture(const F32 x, const F32 y,
if (tex_comps != st_comps)
{
LL_WARNS("Terrain") << "Base texture comps != input texture comps" << LL_ENDL;
- return FALSE;
+ return false;
}
tex_x_scalef = (F32)tex_width / (F32)mWidth;
@@ -466,7 +466,7 @@ BOOL LLVLComposition::generateTexture(const F32 x, const F32 y,
mDetailTextures[i]->setMinDiscardLevel(MAX_DISCARD_LEVEL + 1);
}
- return TRUE;
+ return true;
}
LLUUID LLVLComposition::getDetailTextureID(S32 corner)