diff options
Diffstat (limited to 'indra/newview/llvlcomposition.cpp')
-rw-r--r-- | indra/newview/llvlcomposition.cpp | 11 |
1 files changed, 7 insertions, 4 deletions
diff --git a/indra/newview/llvlcomposition.cpp b/indra/newview/llvlcomposition.cpp index c4430f4308..c63c5f6b23 100644 --- a/indra/newview/llvlcomposition.cpp +++ b/indra/newview/llvlcomposition.cpp @@ -99,6 +99,8 @@ void LLVLComposition::setDetailTextureID(S32 corner, const LLUUID& id) { return; } + // This is terrain texture, but we are not setting it as BOOST_TERRAIN + // since we will be manipulating it later as needed. mDetailTextures[corner] = LLViewerTextureManager::getFetchedTexture(id); mDetailTextures[corner]->setNoDelete() ; mRawImages[corner] = NULL; @@ -241,6 +243,7 @@ BOOL LLVLComposition::generateComposition() } mDetailTextures[i]->setBoostLevel(LLGLTexture::BOOST_TERRAIN); // in case we are at low detail mDetailTextures[i]->setMinDiscardLevel(ddiscard); + mDetailTextures[i]->addTextureStats(BASE_SIZE*BASE_SIZE); // priority return FALSE; } } @@ -287,7 +290,7 @@ BOOL LLVLComposition::generateTexture(const F32 x, const F32 y, { mDetailTextures[i]->destroyRawImage() ; } - LL_DEBUGS() << "cached raw data for terrain detail texture is not ready yet: " << mDetailTextures[i]->getID() << LL_ENDL; + LL_DEBUGS("Terrain") << "cached raw data for terrain detail texture is not ready yet: " << mDetailTextures[i]->getID() << " Discard: " << ddiscard << LL_ENDL; return FALSE; } @@ -323,12 +326,12 @@ BOOL LLVLComposition::generateTexture(const F32 x, const F32 y, if (x_end > mWidth) { - LL_WARNS() << "x end > width" << LL_ENDL; + LL_WARNS("Terrain") << "x end > width" << LL_ENDL; x_end = mWidth; } if (y_end > mWidth) { - LL_WARNS() << "y end > width" << LL_ENDL; + LL_WARNS("Terrain") << "y end > width" << LL_ENDL; y_end = mWidth; } @@ -358,7 +361,7 @@ BOOL LLVLComposition::generateTexture(const F32 x, const F32 y, if (tex_comps != st_comps) { - LL_WARNS() << "Base texture comps != input texture comps" << LL_ENDL; + LL_WARNS("Terrain") << "Base texture comps != input texture comps" << LL_ENDL; return FALSE; } |