summaryrefslogtreecommitdiff
path: root/indra/newview/llvlcomposition.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'indra/newview/llvlcomposition.cpp')
-rw-r--r--indra/newview/llvlcomposition.cpp11
1 files changed, 3 insertions, 8 deletions
diff --git a/indra/newview/llvlcomposition.cpp b/indra/newview/llvlcomposition.cpp
index 130d74b286..fa19bcae87 100644
--- a/indra/newview/llvlcomposition.cpp
+++ b/indra/newview/llvlcomposition.cpp
@@ -121,15 +121,10 @@ void LLTerrainMaterials::setDetailAssetID(S32 asset, const LLUUID& id)
LLTerrainMaterials::Type LLTerrainMaterials::getMaterialType()
{
- return mMaterialType;
-}
-
-void LLTerrainMaterials::updateMaterialType()
-{
LL_PROFILE_ZONE_SCOPED;
const BOOL use_textures = texturesReady() || !materialsReady();
- mMaterialType = use_textures ? Type::TEXTURE : Type::PBR;
+ return use_textures ? Type::TEXTURE : Type::PBR;
}
BOOL LLTerrainMaterials::texturesReady(BOOL boost)
@@ -386,7 +381,7 @@ BOOL LLVLComposition::generateComposition()
return LLTerrainMaterials::generateMaterials();
}
-// TODO: Re-evaluate usefulness of this function in the PBR case. There is currently a hack here to treat the material base color like a legacy terrain texture, but I'm not sure if that's useful.
+// *TODO: Re-evaluate usefulness of this function in the PBR case. There is currently a hack here to treat the material base color like a legacy terrain texture, but I'm not sure if that's useful.
BOOL LLVLComposition::generateTexture(const F32 x, const F32 y,
const F32 width, const F32 height)
{
@@ -423,7 +418,7 @@ BOOL LLVLComposition::generateTexture(const F32 x, const F32 y,
{
tex = mDetailMaterials[i]->mBaseColorTexture;
}
- // TODO: Why are terrain textures (not terrain materials) not loading? (that is why there is a getComponents() check here)
+ // *TODO: Why are terrain textures (not terrain materials) not loading? (that is why there is a getComponents() check here)
if (!tex || tex->getComponents() == 0) { tex = LLViewerFetchedTexture::sWhiteImagep; }
S32 min_dim = llmin(tex->getFullWidth(), tex->getFullHeight());