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-rw-r--r--indra/newview/llvlcomposition.cpp30
1 files changed, 20 insertions, 10 deletions
diff --git a/indra/newview/llvlcomposition.cpp b/indra/newview/llvlcomposition.cpp
index bc2fab99c0..c509d656e1 100644
--- a/indra/newview/llvlcomposition.cpp
+++ b/indra/newview/llvlcomposition.cpp
@@ -1,25 +1,25 @@
-/**
+/**
* @file llvlcomposition.cpp
* @brief Viewer-side representation of a composition layer...
*
* $LicenseInfo:firstyear=2001&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
- *
+ *
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
- *
+ *
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
- *
+ *
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
+ *
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
@@ -115,6 +115,16 @@ LLTerrainMaterials::~LLTerrainMaterials()
unboost();
}
+void LLTerrainMaterials::apply(const LLModifyRegion& other)
+{
+ for (S32 i = 0; i < LLTerrainMaterials::ASSET_COUNT; ++i)
+ {
+ const LLGLTFMaterial* other_override = other.getMaterialOverride(i);
+ LLGLTFMaterial* material_override = other_override ? new LLGLTFMaterial(*other_override) : nullptr;
+ setMaterialOverride(i, material_override);
+ }
+}
+
bool LLTerrainMaterials::generateMaterials()
{
if (texturesReady(true, true))
@@ -192,7 +202,7 @@ void LLTerrainMaterials::setDetailAssetID(S32 asset, const LLUUID& id)
mMaterialTexturesSet[asset] = false;
}
-const LLGLTFMaterial* LLTerrainMaterials::getMaterialOverride(S32 asset)
+const LLGLTFMaterial* LLTerrainMaterials::getMaterialOverride(S32 asset) const
{
return mDetailMaterialOverrides[asset];
}
@@ -461,7 +471,7 @@ bool LLVLComposition::generateHeights(const F32 x, const F32 y,
llassert(mSurfacep);
- if (!mSurfacep || !mSurfacep->getRegion())
+ if (!mSurfacep || !mSurfacep->getRegion())
{
// We don't always have the region yet here....
return false;
@@ -529,7 +539,7 @@ bool LLVLComposition::generateHeights(const F32 x, const F32 y,
vec[1] = (F32)(origin_global.mdV[VY]+location.mV[VY])*xyScaleInv;
vec[2] = height*zScaleInv;
//
- // Choose material value by adding to the exact height a random value
+ // Choose material value by adding to the exact height a random value
//
vec1[0] = vec[0]*(0.2222222222f);
vec1[1] = vec[1]*(0.2222222222f);
@@ -863,7 +873,7 @@ bool LLVLComposition::generateMinimapTileLand(const F32 x, const F32 y,
U32 st_comps = 3;
U32 st_width = BASE_SIZE;
U32 st_height = BASE_SIZE;
-
+
if (tex_comps != st_comps)
{
llassert(false);
@@ -968,7 +978,7 @@ bool LLVLComposition::generateMinimapTileLand(const F32 x, const F32 y,
{
unboost_minimap_material(mDetailMaterials[i]);
}
-
+
return true;
}