diff options
Diffstat (limited to 'indra/newview/llvlcomposition.cpp')
-rw-r--r-- | indra/newview/llvlcomposition.cpp | 23 |
1 files changed, 11 insertions, 12 deletions
diff --git a/indra/newview/llvlcomposition.cpp b/indra/newview/llvlcomposition.cpp index c509d656e1..703f33771c 100644 --- a/indra/newview/llvlcomposition.cpp +++ b/indra/newview/llvlcomposition.cpp @@ -1,25 +1,25 @@ -/** +/** * @file llvlcomposition.cpp * @brief Viewer-side representation of a composition layer... * * $LicenseInfo:firstyear=2001&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. - * + * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. - * + * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. - * + * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * + * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ @@ -220,7 +220,7 @@ LLTerrainMaterials::Type LLTerrainMaterials::getMaterialType() { LL_PROFILE_ZONE_SCOPED; - const BOOL use_textures = texturesReady(false, false) || !materialsReady(false, false); + const bool use_textures = texturesReady(false, false) || !materialsReady(false, false); return use_textures ? Type::TEXTURE : Type::PBR; } @@ -428,8 +428,7 @@ const LLUUID (&LLVLComposition::getDefaultTextures())[ASSET_COUNT] LLVLComposition::LLVLComposition(LLSurface *surfacep, const U32 width, const F32 scale) : LLTerrainMaterials(), - LLViewerLayer(width, scale), - mParamsReady(false) + LLViewerLayer(width, scale) { // Load Terrain Textures - Original ones const LLUUID (&default_textures)[LLVLComposition::ASSET_COUNT] = LLVLComposition::getDefaultTextures(); @@ -471,7 +470,7 @@ bool LLVLComposition::generateHeights(const F32 x, const F32 y, llassert(mSurfacep); - if (!mSurfacep || !mSurfacep->getRegion()) + if (!mSurfacep || !mSurfacep->getRegion()) { // We don't always have the region yet here.... return false; @@ -539,7 +538,7 @@ bool LLVLComposition::generateHeights(const F32 x, const F32 y, vec[1] = (F32)(origin_global.mdV[VY]+location.mV[VY])*xyScaleInv; vec[2] = height*zScaleInv; // - // Choose material value by adding to the exact height a random value + // Choose material value by adding to the exact height a random value // vec1[0] = vec[0]*(0.2222222222f); vec1[1] = vec[1]*(0.2222222222f); @@ -873,7 +872,7 @@ bool LLVLComposition::generateMinimapTileLand(const F32 x, const F32 y, U32 st_comps = 3; U32 st_width = BASE_SIZE; U32 st_height = BASE_SIZE; - + if (tex_comps != st_comps) { llassert(false); @@ -978,7 +977,7 @@ bool LLVLComposition::generateMinimapTileLand(const F32 x, const F32 y, { unboost_minimap_material(mDetailMaterials[i]); } - + return true; } |