diff options
Diffstat (limited to 'indra/newview/llviewerwindow.cpp')
-rw-r--r-- | indra/newview/llviewerwindow.cpp | 488 |
1 files changed, 124 insertions, 364 deletions
diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp index 71406d268d..26ddf213d2 100644 --- a/indra/newview/llviewerwindow.cpp +++ b/indra/newview/llviewerwindow.cpp @@ -589,19 +589,46 @@ bool LLViewerWindow::shouldShowToolTipFor(LLMouseHandler *mh) return false; } -BOOL LLViewerWindow::handleMouseDown(LLWindow *window, LLCoordGL pos, MASK mask) +BOOL LLViewerWindow::handleAnyMouseClick(LLWindow *window, LLCoordGL pos, MASK mask, LLMouseHandler::EClickType clicktype, BOOL down) { + std::string buttonname; + std::string buttonstatestr; + BOOL handled = FALSE; S32 x = pos.mX; S32 y = pos.mY; x = llround((F32)x / mDisplayScale.mV[VX]); y = llround((F32)y / mDisplayScale.mV[VY]); - LLView::sMouseHandlerMessage.clear(); - - if (gDebugClicks) + if (down) + { + buttonstatestr = "down" ; + } + else { - llinfos << "ViewerWindow left mouse down at " << x << "," << y << llendl; + buttonstatestr = "up" ; } + + switch (clicktype) + { + case LLMouseHandler::CLICK_LEFT: + mLeftMouseDown = down; + buttonname = "Left"; + break; + case LLMouseHandler::CLICK_RIGHT: + mRightMouseDown = down; + buttonname = "Right"; + break; + case LLMouseHandler::CLICK_MIDDLE: + mMiddleMouseDown = down; + buttonname = "Middle"; + break; + case LLMouseHandler::CLICK_DOUBLELEFT: + mLeftMouseDown = down; + buttonname = "Left Double Click"; + break; + } + + LLView::sMouseHandlerMessage.clear(); if (gMenuBarView) { @@ -609,18 +636,24 @@ BOOL LLViewerWindow::handleMouseDown(LLWindow *window, LLCoordGL pos, MASK mask gMenuBarView->resetMenuTrigger(); } - mLeftMouseDown = TRUE; + if (gDebugClicks) + { + llinfos << "ViewerWindow " << buttonname << " mouse " << buttonstatestr << " at " << x << "," << y << llendl; + } - // Make sure we get a coresponding mouseup event, even if the mouse leaves the window - mWindow->captureMouse(); + // Make sure we get a corresponding mouseup event, even if the mouse leaves the window + if (down) + mWindow->captureMouse(); + else + mWindow->releaseMouse(); // Indicate mouse was active gMouseIdleTimer.reset(); // Hide tooltips on mousedown - mToolTipBlocked = TRUE; + mToolTipBlocked = down; - // Also hide hover info on mousedown + // Also hide hover info on mousedown/mouseup if (gHoverView) { gHoverView->cancelHover(); @@ -629,7 +662,7 @@ BOOL LLViewerWindow::handleMouseDown(LLWindow *window, LLCoordGL pos, MASK mask // Don't let the user move the mouse out of the window until mouse up. if( LLToolMgr::getInstance()->getCurrentTool()->clipMouseWhenDown() ) { - mWindow->setMouseClipping(TRUE); + mWindow->setMouseClipping(down); } LLMouseHandler* mouse_captor = gFocusMgr.getMouseCapture(); @@ -640,10 +673,9 @@ BOOL LLViewerWindow::handleMouseDown(LLWindow *window, LLCoordGL pos, MASK mask mouse_captor->screenPointToLocal( x, y, &local_x, &local_y ); if (LLView::sDebugMouseHandling) { - llinfos << "Left Mouse Down handled by captor " << mouse_captor->getName() << llendl; + llinfos << buttonname << " Mouse " << buttonstatestr << " handled by captor " << mouse_captor->getName() << llendl; } - - return mouse_captor->handleMouseDown(local_x, local_y, mask); + return mouse_captor->handleAnyMouseClick(local_x, local_y, mask, clicktype, down); } // Topmost view gets a chance before the hierarchy @@ -652,215 +684,99 @@ BOOL LLViewerWindow::handleMouseDown(LLWindow *window, LLCoordGL pos, MASK mask { S32 local_x, local_y; top_ctrl->screenPointToLocal( x, y, &local_x, &local_y ); - if (top_ctrl->pointInView(local_x, local_y)) + if (down) { - return top_ctrl->handleMouseDown(local_x, local_y, mask); + if (top_ctrl->pointInView(local_x, local_y)) + { + return top_ctrl->handleAnyMouseClick(local_x, local_y, mask, clicktype, down) ; + } + else + { + gFocusMgr.setTopCtrl(NULL); + } } else { - gFocusMgr.setTopCtrl(NULL); + handled = top_ctrl->pointInView(local_x, local_y) && top_ctrl->handleMouseUp(local_x, local_y, mask); } } // Give the UI views a chance to process the click - if( mRootView->handleMouseDown(x, y, mask) ) + if( mRootView->handleAnyMouseClick(x, y, mask, clicktype, down) ) { if (LLView::sDebugMouseHandling) { - llinfos << "Left Mouse Down" << LLView::sMouseHandlerMessage << llendl; + llinfos << buttonname << " Mouse " << buttonstatestr << " " << LLView::sMouseHandlerMessage << llendl; } return TRUE; } else if (LLView::sDebugMouseHandling) { - llinfos << "Left Mouse Down not handled by view" << llendl; - } - - if (gDisconnected) - { - return FALSE; + llinfos << buttonname << " Mouse " << buttonstatestr << " not handled by view" << llendl; } - if(LLToolMgr::getInstance()->getCurrentTool()->handleMouseDown( x, y, mask ) ) + if (down) { - // This is necessary to force clicks in the world to cause edit - // boxes that might have keyboard focus to relinquish it, and hence - // cause a commit to update their value. JC - gFocusMgr.setKeyboardFocus(NULL); - return TRUE; - } - - return FALSE; -} - -BOOL LLViewerWindow::handleDoubleClick(LLWindow *window, LLCoordGL pos, MASK mask) -{ - S32 x = pos.mX; - S32 y = pos.mY; - x = llround((F32)x / mDisplayScale.mV[VX]); - y = llround((F32)y / mDisplayScale.mV[VY]); - - LLView::sMouseHandlerMessage.clear(); - - if (gDebugClicks) - { - llinfos << "ViewerWindow left mouse double-click at " << x << "," << y << llendl; - } - - mLeftMouseDown = TRUE; - - // Hide tooltips - if( mToolTip ) - { - mToolTip->setVisible( FALSE ); - } - - LLMouseHandler* mouse_captor = gFocusMgr.getMouseCapture(); - if( mouse_captor ) - { - S32 local_x; - S32 local_y; - mouse_captor->screenPointToLocal( x, y, &local_x, &local_y ); - if (LLView::sDebugMouseHandling) + if (gDisconnected) { - llinfos << "Left Mouse Down handled by captor " << mouse_captor->getName() << llendl; + return FALSE; + } + + if(LLToolMgr::getInstance()->getCurrentTool()->handleAnyMouseClick( x, y, mask, clicktype, down ) ) + { + // This is necessary to force clicks in the world to cause edit + // boxes that might have keyboard focus to relinquish it, and hence + // cause a commit to update their value. JC + gFocusMgr.setKeyboardFocus(NULL); + return TRUE; } - - return mouse_captor->handleDoubleClick(local_x, local_y, mask); } - - // Check for hit on UI. - LLUICtrl* top_ctrl = gFocusMgr.getTopCtrl(); - if (top_ctrl) + else { - S32 local_x, local_y; - top_ctrl->screenPointToLocal( x, y, &local_x, &local_y ); - if (top_ctrl->pointInView(local_x, local_y)) + if( !handled ) { - return top_ctrl->handleDoubleClick(local_x, local_y, mask); + handled = mRootView->handleAnyMouseClick(x, y, mask, clicktype, down); } - else + + if( !handled ) { - gFocusMgr.setTopCtrl(NULL); + LLTool *tool = LLToolMgr::getInstance()->getCurrentTool(); + if (tool) + { + handled = tool->handleAnyMouseClick(x, y, mask, clicktype, down); + } } } - if (mRootView->handleDoubleClick(x, y, mask)) - { - if (LLView::sDebugMouseHandling) - { - llinfos << "Left Mouse Down" << LLView::sMouseHandlerMessage << llendl; - } - return TRUE; - } - else if (LLView::sDebugMouseHandling) - { - llinfos << "Left Mouse Down not handled by view" << llendl; - } + // If we got this far on a down-click, it wasn't handled. + // Up-clicks, though, are always handled as far as the OS is concerned. + BOOL default_rtn = !down; + return default_rtn; +} - // Why is this here? JC 9/3/2002 - if (gNoRender) - { - return TRUE; - } +BOOL LLViewerWindow::handleMouseDown(LLWindow *window, LLCoordGL pos, MASK mask) +{ + BOOL down = TRUE; + return handleAnyMouseClick(window,pos,mask,LLMouseHandler::CLICK_LEFT,down); +} - if(LLToolMgr::getInstance()->getCurrentTool()->handleDoubleClick( x, y, mask ) ) +BOOL LLViewerWindow::handleDoubleClick(LLWindow *window, LLCoordGL pos, MASK mask) +{ + // try handling as a double-click first, then a single-click if that + // wasn't handled. + BOOL down = TRUE; + if (handleAnyMouseClick(window, pos, mask, + LLMouseHandler::CLICK_DOUBLELEFT, down)) { return TRUE; } - - // if we got this far and nothing handled a double click, pass a normal mouse down return handleMouseDown(window, pos, mask); } BOOL LLViewerWindow::handleMouseUp(LLWindow *window, LLCoordGL pos, MASK mask) { - S32 x = pos.mX; - S32 y = pos.mY; - x = llround((F32)x / mDisplayScale.mV[VX]); - y = llround((F32)y / mDisplayScale.mV[VY]); - - LLView::sMouseHandlerMessage.clear(); - - if (gDebugClicks) - { - llinfos << "ViewerWindow left mouse up" << llendl; - } - - mLeftMouseDown = FALSE; - - // Indicate mouse was active - gMouseIdleTimer.reset(); - - // Hide tooltips on mouseup - if( mToolTip ) - { - mToolTip->setVisible( FALSE ); - } - - // Also hide hover info on mouseup - if (gHoverView) gHoverView->cancelHover(); - - BOOL handled = FALSE; - - mWindow->releaseMouse(); - - LLTool *tool = LLToolMgr::getInstance()->getCurrentTool(); - - if( tool->clipMouseWhenDown() ) - { - mWindow->setMouseClipping(FALSE); - } - - LLMouseHandler* mouse_captor = gFocusMgr.getMouseCapture(); - if( mouse_captor ) - { - S32 local_x; - S32 local_y; - mouse_captor->screenPointToLocal( x, y, &local_x, &local_y ); - if (LLView::sDebugMouseHandling) - { - llinfos << "Left Mouse Up handled by captor " << mouse_captor->getName() << llendl; - } - - return mouse_captor->handleMouseUp(local_x, local_y, mask); - } - - LLUICtrl* top_ctrl = gFocusMgr.getTopCtrl(); - if (top_ctrl) - { - S32 local_x, local_y; - top_ctrl->screenPointToLocal( x, y, &local_x, &local_y ); - handled = top_ctrl->pointInView(local_x, local_y) && top_ctrl->handleMouseUp(local_x, local_y, mask); - } - - if( !handled ) - { - handled = mRootView->handleMouseUp(x, y, mask); - } - - if (LLView::sDebugMouseHandling) - { - if (handled) - { - llinfos << "Left Mouse Up" << LLView::sMouseHandlerMessage << llendl; - } - else - { - llinfos << "Left Mouse Up not handled by view" << llendl; - } - } - - if( !handled ) - { - if (tool) - { - handled = tool->handleMouseUp(x, y, mask); - } - } - - // Always handled as far as the OS is concerned. - return TRUE; + BOOL down = FALSE; + return handleAnyMouseClick(window,pos,mask,LLMouseHandler::CLICK_LEFT,down); } @@ -871,91 +787,10 @@ BOOL LLViewerWindow::handleRightMouseDown(LLWindow *window, LLCoordGL pos, MASK x = llround((F32)x / mDisplayScale.mV[VX]); y = llround((F32)y / mDisplayScale.mV[VY]); - LLView::sMouseHandlerMessage.clear(); - - if (gDebugClicks) - { - llinfos << "ViewerWindow right mouse down at " << x << "," << y << llendl; - } - - if (gMenuBarView) - { - // stop ALT-key access to menu - gMenuBarView->resetMenuTrigger(); - } - - mRightMouseDown = TRUE; - - // Make sure we get a coresponding mouseup event, even if the mouse leaves the window - mWindow->captureMouse(); - - // Hide tooltips - if( mToolTip ) - { - mToolTip->setVisible( FALSE ); - } - - // Also hide hover info on mousedown - if (gHoverView) - { - gHoverView->cancelHover(); - } - - // Don't let the user move the mouse out of the window until mouse up. - if( LLToolMgr::getInstance()->getCurrentTool()->clipMouseWhenDown() ) - { - mWindow->setMouseClipping(TRUE); - } - - LLMouseHandler* mouse_captor = gFocusMgr.getMouseCapture(); - if( mouse_captor ) - { - S32 local_x; - S32 local_y; - mouse_captor->screenPointToLocal( x, y, &local_x, &local_y ); - if (LLView::sDebugMouseHandling) - { - llinfos << "Right Mouse Down handled by captor " << mouse_captor->getName() << llendl; - } - return mouse_captor->handleRightMouseDown(local_x, local_y, mask); - } - - LLUICtrl* top_ctrl = gFocusMgr.getTopCtrl(); - if (top_ctrl) - { - S32 local_x, local_y; - top_ctrl->screenPointToLocal( x, y, &local_x, &local_y ); - if (top_ctrl->pointInView(local_x, local_y)) - { - return top_ctrl->handleRightMouseDown(local_x, local_y, mask); - } - else - { - gFocusMgr.setTopCtrl(NULL); - } - } - - if( mRootView->handleRightMouseDown(x, y, mask) ) - { - if (LLView::sDebugMouseHandling) - { - llinfos << "Right Mouse Down" << LLView::sMouseHandlerMessage << llendl; - } - return TRUE; - } - else if (LLView::sDebugMouseHandling) - { - llinfos << "Right Mouse Down not handled by view" << llendl; - } - - if(LLToolMgr::getInstance()->getCurrentTool()->handleRightMouseDown( x, y, mask ) ) - { - // This is necessary to force clicks in the world to cause edit - // boxes that might have keyboard focus to relinquish it, and hence - // cause a commit to update their value. JC - gFocusMgr.setKeyboardFocus(NULL); - return TRUE; - } + BOOL down = TRUE; + BOOL handle = handleAnyMouseClick(window,pos,mask,LLMouseHandler::CLICK_RIGHT,down); + if (handle) + return handle; // *HACK: this should be rolled into the composite tool logic, not // hardcoded at the top level. @@ -973,107 +808,27 @@ BOOL LLViewerWindow::handleRightMouseDown(LLWindow *window, LLCoordGL pos, MASK BOOL LLViewerWindow::handleRightMouseUp(LLWindow *window, LLCoordGL pos, MASK mask) { - S32 x = pos.mX; - S32 y = pos.mY; - x = llround((F32)x / mDisplayScale.mV[VX]); - y = llround((F32)y / mDisplayScale.mV[VY]); - - LLView::sMouseHandlerMessage.clear(); - - // Don't care about caps lock for mouse events. - if (gDebugClicks) - { - llinfos << "ViewerWindow right mouse up" << llendl; - } - - mRightMouseDown = FALSE; - - // Indicate mouse was active - gMouseIdleTimer.reset(); - - // Hide tooltips on mouseup - if( mToolTip ) - { - mToolTip->setVisible( FALSE ); - } - - // Also hide hover info on mouseup - if (gHoverView) gHoverView->cancelHover(); - - BOOL handled = FALSE; - - mWindow->releaseMouse(); - - LLTool *tool = LLToolMgr::getInstance()->getCurrentTool(); - - if( tool->clipMouseWhenDown() ) - { - mWindow->setMouseClipping(FALSE); - } - - LLMouseHandler* mouse_captor = gFocusMgr.getMouseCapture(); - if( mouse_captor ) - { - S32 local_x; - S32 local_y; - mouse_captor->screenPointToLocal( x, y, &local_x, &local_y ); - if (LLView::sDebugMouseHandling) - { - llinfos << "Right Mouse Up handled by captor " << mouse_captor->getName() << llendl; - } - return mouse_captor->handleRightMouseUp(local_x, local_y, mask); - } - - LLUICtrl* top_ctrl = gFocusMgr.getTopCtrl(); - if (top_ctrl) - { - S32 local_x, local_y; - top_ctrl->screenPointToLocal( x, y, &local_x, &local_y ); - handled = top_ctrl->pointInView(local_x, local_y) && top_ctrl->handleRightMouseUp(local_x, local_y, mask); - } - - if( !handled ) - { - handled = mRootView->handleRightMouseUp(x, y, mask); - } - - if (LLView::sDebugMouseHandling) - { - if (handled) - { - llinfos << "Right Mouse Up" << LLView::sMouseHandlerMessage << llendl; - } - else - { - llinfos << "Right Mouse Up not handled by view" << llendl; - } - } - - if( !handled ) - { - if (tool) - { - handled = tool->handleRightMouseUp(x, y, mask); - } - } - - // Always handled as far as the OS is concerned. - return TRUE; + BOOL down = FALSE; + return handleAnyMouseClick(window,pos,mask,LLMouseHandler::CLICK_RIGHT,down); } BOOL LLViewerWindow::handleMiddleMouseDown(LLWindow *window, LLCoordGL pos, MASK mask) { + BOOL down = TRUE; gVoiceClient->middleMouseState(true); - - // Always handled as far as the OS is concerned. + handleAnyMouseClick(window,pos,mask,LLMouseHandler::CLICK_MIDDLE,down); + + // Always handled as far as the OS is concerned. return TRUE; } - + BOOL LLViewerWindow::handleMiddleMouseUp(LLWindow *window, LLCoordGL pos, MASK mask) { + BOOL down = FALSE; gVoiceClient->middleMouseState(false); - - // Always handled as far as the OS is concerned. + handleAnyMouseClick(window,pos,mask,LLMouseHandler::CLICK_MIDDLE,down); + + // Always handled as far as the OS is concerned. return TRUE; } @@ -1279,7 +1034,7 @@ BOOL LLViewerWindow::handleActivate(LLWindow *window, BOOL activated) else { mActive = FALSE; - if (gAllowIdleAFK) + if (gSavedSettings.getBOOL("AllowIdleAFK")) { gAgent.setAFK(); } @@ -1447,6 +1202,7 @@ LLViewerWindow::LLViewerWindow( mWindowRect(0, height, width, 0), mVirtualWindowRect(0, height, width, 0), mLeftMouseDown(FALSE), + mMiddleMouseDown(FALSE), mRightMouseDown(FALSE), mToolTip(NULL), mToolTipBlocked(FALSE), @@ -5288,11 +5044,15 @@ void LLPickInfo::fetchResults() // put global position into land_pos LLVector3d land_pos; - if (gViewerWindow->mousePointOnLandGlobal(mPickPt.mX, mPickPt.mY, &land_pos)) + if (!gViewerWindow->mousePointOnLandGlobal(mPickPt.mX, mPickPt.mY, &land_pos)) { - // Fudge the land focus a little bit above ground. - mPosGlobal = land_pos + LLVector3d::z_axis * 0.1f; + // The selected point is beyond the draw distance or is otherwise + // not selectable. Return before calling mPickCallback(). + return; } + + // Fudge the land focus a little bit above ground. + mPosGlobal = land_pos + LLVector3d::z_axis * 0.1f; } else { |