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Diffstat (limited to 'indra/newview/llviewerwindow.cpp')
-rw-r--r--indra/newview/llviewerwindow.cpp17
1 files changed, 12 insertions, 5 deletions
diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp
index f47a37fcda..79ddc43a3e 100644
--- a/indra/newview/llviewerwindow.cpp
+++ b/indra/newview/llviewerwindow.cpp
@@ -1593,6 +1593,13 @@ BOOL LLViewerWindow::handleDeviceChange(LLWindow *window)
return FALSE;
}
+void LLViewerWindow::handleDPIChanged(LLWindow *window, F32 ui_scale_factor, S32 window_width, S32 window_height)
+{
+ gSavedSettings.setF32("UIScaleFactor", ui_scale_factor);
+ LLViewerWindow::reshape(window_width, window_height);
+ mResDirty = true;
+}
+
void LLViewerWindow::handlePingWatchdog(LLWindow *window, const char * msg)
{
LLAppViewer::instance()->pingMainloopTimeout(msg);
@@ -4397,7 +4404,7 @@ void LLViewerWindow::movieSize(S32 new_width, S32 new_height)
}
}
-BOOL LLViewerWindow::saveSnapshot( const std::string& filepath, S32 image_width, S32 image_height, BOOL show_ui, BOOL do_rebuild, ESnapshotType type)
+BOOL LLViewerWindow::saveSnapshot(const std::string& filepath, S32 image_width, S32 image_height, BOOL show_ui, BOOL do_rebuild, LLSnapshotModel::ESnapshotLayerType type)
{
LL_INFOS() << "Saving snapshot to: " << filepath << LL_ENDL;
@@ -4436,7 +4443,7 @@ void LLViewerWindow::playSnapshotAnimAndSound()
send_sound_trigger(LLUUID(gSavedSettings.getString("UISndSnapshot")), 1.0f);
}
-BOOL LLViewerWindow::thumbnailSnapshot(LLImageRaw *raw, S32 preview_width, S32 preview_height, BOOL show_ui, BOOL do_rebuild, ESnapshotType type)
+BOOL LLViewerWindow::thumbnailSnapshot(LLImageRaw *raw, S32 preview_width, S32 preview_height, BOOL show_ui, BOOL do_rebuild, LLSnapshotModel::ESnapshotLayerType type)
{
return rawSnapshot(raw, preview_width, preview_height, FALSE, FALSE, show_ui, do_rebuild, type);
}
@@ -4445,7 +4452,7 @@ BOOL LLViewerWindow::thumbnailSnapshot(LLImageRaw *raw, S32 preview_width, S32 p
// Since the required size might be bigger than the available screen, this method rerenders the scene in parts (called subimages) and copy
// the results over to the final raw image.
BOOL LLViewerWindow::rawSnapshot(LLImageRaw *raw, S32 image_width, S32 image_height,
- BOOL keep_window_aspect, BOOL is_texture, BOOL show_ui, BOOL do_rebuild, ESnapshotType type, S32 max_size)
+ BOOL keep_window_aspect, BOOL is_texture, BOOL show_ui, BOOL do_rebuild, LLSnapshotModel::ESnapshotLayerType type, S32 max_size)
{
if (!raw)
{
@@ -4653,7 +4660,7 @@ BOOL LLViewerWindow::rawSnapshot(LLImageRaw *raw, S32 image_width, S32 image_hei
LLAppViewer::instance()->pingMainloopTimeout("LLViewerWindow::rawSnapshot");
}
- if (type == SNAPSHOT_TYPE_COLOR)
+ if (type == LLSnapshotModel::SNAPSHOT_TYPE_COLOR)
{
glReadPixels(
subimage_x_offset, out_y + subimage_y_offset,
@@ -4662,7 +4669,7 @@ BOOL LLViewerWindow::rawSnapshot(LLImageRaw *raw, S32 image_width, S32 image_hei
raw->getData() + output_buffer_offset
);
}
- else // SNAPSHOT_TYPE_DEPTH
+ else // LLSnapshotModel::SNAPSHOT_TYPE_DEPTH
{
LLPointer<LLImageRaw> depth_line_buffer = new LLImageRaw(read_width, 1, sizeof(GL_FLOAT)); // need to store floating point values
glReadPixels(