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Diffstat (limited to 'indra/newview/llviewerwindow.cpp')
-rwxr-xr-xindra/newview/llviewerwindow.cpp120
1 files changed, 41 insertions, 79 deletions
diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp
index 9dcd0b81e0..0f3b201c1a 100755
--- a/indra/newview/llviewerwindow.cpp
+++ b/indra/newview/llviewerwindow.cpp
@@ -677,10 +677,10 @@ public:
{
LLVOAvatar* avatar = av_iter->second;
- avatar->calculateUpdateRenderCost(); // Make sure the numbers are up-to-date
+ avatar->calculateUpdateRenderComplexity(); // Make sure the numbers are up-to-date
trunc_name = utf8str_truncate(avatar->getFullname(), 16);
- addText(xpos, ypos, llformat("%s : rez %d, weight %d, bytes %d area %.2f",
+ addText(xpos, ypos, llformat("%s : rez %d, complexity %d, bytes %d area %.2f",
trunc_name.c_str(),
avatar->getRezzedStatus(),
avatar->getVisualComplexity(),
@@ -898,8 +898,8 @@ BOOL LLViewerWindow::handleAnyMouseClick(LLWindow *window, LLCoordGL pos, MASK
const char* buttonstatestr = "";
S32 x = pos.mX;
S32 y = pos.mY;
- x = llround((F32)x / mDisplayScale.mV[VX]);
- y = llround((F32)y / mDisplayScale.mV[VY]);
+ x = ll_round((F32)x / mDisplayScale.mV[VX]);
+ y = ll_round((F32)y / mDisplayScale.mV[VY]);
// only send mouse clicks to UI if UI is visible
if(gPipeline.hasRenderDebugFeatureMask(LLPipeline::RENDER_DEBUG_FEATURE_UI))
@@ -1065,8 +1065,8 @@ BOOL LLViewerWindow::handleRightMouseDown(LLWindow *window, LLCoordGL pos, MASK
{
S32 x = pos.mX;
S32 y = pos.mY;
- x = llround((F32)x / mDisplayScale.mV[VX]);
- y = llround((F32)y / mDisplayScale.mV[VY]);
+ x = ll_round((F32)x / mDisplayScale.mV[VX]);
+ y = ll_round((F32)y / mDisplayScale.mV[VY]);
BOOL down = TRUE;
BOOL handle = handleAnyMouseClick(window,pos,mask,LLMouseHandler::CLICK_RIGHT,down);
@@ -1263,8 +1263,8 @@ void LLViewerWindow::handleMouseMove(LLWindow *window, LLCoordGL pos, MASK mask
S32 x = pos.mX;
S32 y = pos.mY;
- x = llround((F32)x / mDisplayScale.mV[VX]);
- y = llround((F32)y / mDisplayScale.mV[VY]);
+ x = ll_round((F32)x / mDisplayScale.mV[VX]);
+ y = ll_round((F32)y / mDisplayScale.mV[VY]);
mMouseInWindow = TRUE;
@@ -1722,7 +1722,7 @@ LLViewerWindow::LLViewerWindow(const Params& p)
LLCoordWindow size;
mWindow->getSize(&size);
mWindowRectRaw.set(0, size.mY, size.mX, 0);
- mWindowRectScaled.set(0, llround((F32)size.mY / mDisplayScale.mV[VY]), llround((F32)size.mX / mDisplayScale.mV[VX]), 0);
+ mWindowRectScaled.set(0, ll_round((F32)size.mY / mDisplayScale.mV[VY]), ll_round((F32)size.mX / mDisplayScale.mV[VX]), 0);
}
LLFontManager::initClass();
@@ -2250,8 +2250,8 @@ void LLViewerWindow::reshape(S32 width, S32 height)
LLUI::setScaleFactor(mDisplayScale);
// update our window rectangle
- mWindowRectScaled.mRight = mWindowRectScaled.mLeft + llround((F32)width / mDisplayScale.mV[VX]);
- mWindowRectScaled.mTop = mWindowRectScaled.mBottom + llround((F32)height / mDisplayScale.mV[VY]);
+ mWindowRectScaled.mRight = mWindowRectScaled.mLeft + ll_round((F32)width / mDisplayScale.mV[VX]);
+ mWindowRectScaled.mTop = mWindowRectScaled.mBottom + ll_round((F32)height / mDisplayScale.mV[VY]);
setup2DViewport();
@@ -2444,8 +2444,8 @@ void LLViewerWindow::draw()
microsecondsToTimecodeString(gFrameTime,text);
const LLFontGL* font = LLFontGL::getFontSansSerif();
font->renderUTF8(text, 0,
- llround((getWindowWidthScaled()/2)-100.f),
- llround((getWindowHeightScaled()-60.f)),
+ ll_round((getWindowWidthScaled()/2)-100.f),
+ ll_round((getWindowHeightScaled()-60.f)),
LLColor4( 1.f, 1.f, 1.f, 1.f ),
LLFontGL::LEFT, LLFontGL::TOP);
}
@@ -2521,7 +2521,7 @@ void LLViewerWindow::draw()
const S32 DIST_FROM_TOP = 20;
LLFontGL::getFontSansSerifBig()->renderUTF8(
mOverlayTitle, 0,
- llround( getWindowWidthScaled() * 0.5f),
+ ll_round( getWindowWidthScaled() * 0.5f),
getWindowHeightScaled() - DIST_FROM_TOP,
LLColor4(1, 1, 1, 0.4f),
LLFontGL::HCENTER, LLFontGL::TOP);
@@ -3373,7 +3373,7 @@ void LLViewerWindow::updateMouseDelta()
fdx = fdx + ((F32) dx - fdx) * llmin(gFrameIntervalSeconds.value()*amount,1.f);
fdy = fdy + ((F32) dy - fdy) * llmin(gFrameIntervalSeconds.value()*amount,1.f);
- mCurrentMouseDelta.set(llround(fdx), llround(fdy));
+ mCurrentMouseDelta.set(ll_round(fdx), ll_round(fdy));
mouse_vel.setVec(fdx,fdy);
}
else
@@ -3488,10 +3488,10 @@ void LLViewerWindow::updateWorldViewRect(bool use_full_window)
new_world_rect.mTop = llmax(new_world_rect.mTop, new_world_rect.mBottom + 1);
new_world_rect.mRight = llmax(new_world_rect.mRight, new_world_rect.mLeft + 1);
- new_world_rect.mLeft = llround((F32)new_world_rect.mLeft * mDisplayScale.mV[VX]);
- new_world_rect.mRight = llround((F32)new_world_rect.mRight * mDisplayScale.mV[VX]);
- new_world_rect.mBottom = llround((F32)new_world_rect.mBottom * mDisplayScale.mV[VY]);
- new_world_rect.mTop = llround((F32)new_world_rect.mTop * mDisplayScale.mV[VY]);
+ new_world_rect.mLeft = ll_round((F32)new_world_rect.mLeft * mDisplayScale.mV[VX]);
+ new_world_rect.mRight = ll_round((F32)new_world_rect.mRight * mDisplayScale.mV[VX]);
+ new_world_rect.mBottom = ll_round((F32)new_world_rect.mBottom * mDisplayScale.mV[VY]);
+ new_world_rect.mTop = ll_round((F32)new_world_rect.mTop * mDisplayScale.mV[VY]);
}
if (mWorldViewRectRaw != new_world_rect)
@@ -3757,7 +3757,12 @@ BOOL LLViewerWindow::clickPointOnSurfaceGlobal(const S32 x, const S32 y, LLViewe
return intersect;
}
-void LLViewerWindow::pickAsync(S32 x, S32 y_from_bot, MASK mask, void (*callback)(const LLPickInfo& info), BOOL pick_transparent)
+void LLViewerWindow::pickAsync( S32 x,
+ S32 y_from_bot,
+ MASK mask,
+ void (*callback)(const LLPickInfo& info),
+ BOOL pick_transparent,
+ BOOL pick_unselectable)
{
BOOL in_build_mode = LLFloaterReg::instanceVisible("build");
if (in_build_mode || LLDrawPoolAlpha::sShowDebugAlpha)
@@ -3767,7 +3772,7 @@ void LLViewerWindow::pickAsync(S32 x, S32 y_from_bot, MASK mask, void (*callback
pick_transparent = TRUE;
}
- LLPickInfo pick_info(LLCoordGL(x, y_from_bot), mask, pick_transparent, FALSE, TRUE, callback);
+ LLPickInfo pick_info(LLCoordGL(x, y_from_bot), mask, pick_transparent, FALSE, TRUE, pick_unselectable, callback);
schedulePick(pick_info);
}
@@ -3835,7 +3840,7 @@ LLPickInfo LLViewerWindow::pickImmediate(S32 x, S32 y_from_bot, BOOL pick_trans
// shortcut queueing in mPicks and just update mLastPick in place
MASK key_mask = gKeyboard->currentMask(TRUE);
- mLastPick = LLPickInfo(LLCoordGL(x, y_from_bot), key_mask, pick_transparent, pick_particle, TRUE, NULL);
+ mLastPick = LLPickInfo(LLCoordGL(x, y_from_bot), key_mask, pick_transparent, pick_particle, TRUE, FALSE, NULL);
mLastPick.fetchResults();
return mLastPick;
@@ -4084,7 +4089,7 @@ BOOL LLViewerWindow::mousePointOnPlaneGlobal(LLVector3d& point, const S32 x, con
// Returns global position
-BOOL LLViewerWindow::mousePointOnLandGlobal(const S32 x, const S32 y, LLVector3d *land_position_global)
+BOOL LLViewerWindow::mousePointOnLandGlobal(const S32 x, const S32 y, LLVector3d *land_position_global, BOOL ignore_distance)
{
LLVector3 mouse_direction_global = mouseDirectionGlobal(x,y);
F32 mouse_dir_scale;
@@ -4093,6 +4098,7 @@ BOOL LLViewerWindow::mousePointOnLandGlobal(const S32 x, const S32 y, LLVector3d
F32 land_z;
const F32 FIRST_PASS_STEP = 1.0f; // meters
const F32 SECOND_PASS_STEP = 0.1f; // meters
+ const F32 draw_distance = ignore_distance ? MAX_FAR_CLIP : gAgentCamera.mDrawDistance;
LLVector3d camera_pos_global;
camera_pos_global = gAgentCamera.getCameraPositionGlobal();
@@ -4100,7 +4106,7 @@ BOOL LLViewerWindow::mousePointOnLandGlobal(const S32 x, const S32 y, LLVector3d
LLVector3 probe_point_region;
// walk forwards to find the point
- for (mouse_dir_scale = FIRST_PASS_STEP; mouse_dir_scale < gAgentCamera.mDrawDistance; mouse_dir_scale += FIRST_PASS_STEP)
+ for (mouse_dir_scale = FIRST_PASS_STEP; mouse_dir_scale < draw_distance; mouse_dir_scale += FIRST_PASS_STEP)
{
LLVector3d mouse_direction_global_d;
mouse_direction_global_d.setVec(mouse_direction_global * mouse_dir_scale);
@@ -5140,10 +5146,10 @@ void LLViewerWindow::calcDisplayScale()
LLRect LLViewerWindow::calcScaledRect(const LLRect & rect, const LLVector2& display_scale)
{
LLRect res = rect;
- res.mLeft = llround((F32)res.mLeft / display_scale.mV[VX]);
- res.mRight = llround((F32)res.mRight / display_scale.mV[VX]);
- res.mBottom = llround((F32)res.mBottom / display_scale.mV[VY]);
- res.mTop = llround((F32)res.mTop / display_scale.mV[VY]);
+ res.mLeft = ll_round((F32)res.mLeft / display_scale.mV[VX]);
+ res.mRight = ll_round((F32)res.mRight / display_scale.mV[VX]);
+ res.mBottom = ll_round((F32)res.mBottom / display_scale.mV[VY]);
+ res.mTop = ll_round((F32)res.mTop / display_scale.mV[VY]);
return res;
}
@@ -5247,6 +5253,7 @@ LLPickInfo::LLPickInfo(const LLCoordGL& mouse_pos,
BOOL pick_transparent,
BOOL pick_particle,
BOOL pick_uv_coords,
+ BOOL pick_unselectable,
void (*pick_callback)(const LLPickInfo& pick_info))
: mMousePt(mouse_pos),
mKeyMask(keyboard_mask),
@@ -5262,7 +5269,8 @@ LLPickInfo::LLPickInfo(const LLCoordGL& mouse_pos,
mBinormal(),
mHUDIcon(NULL),
mPickTransparent(pick_transparent),
- mPickParticle(pick_particle)
+ mPickParticle(pick_particle),
+ mPickUnselectable(pick_unselectable)
{
}
@@ -5337,7 +5345,7 @@ void LLPickInfo::fetchResults()
// put global position into land_pos
LLVector3d land_pos;
- if (!gViewerWindow->mousePointOnLandGlobal(mPickPt.mX, mPickPt.mY, &land_pos))
+ if (!gViewerWindow->mousePointOnLandGlobal(mPickPt.mX, mPickPt.mY, &land_pos, mPickUnselectable))
{
// The selected point is beyond the draw distance or is otherwise
// not selectable. Return before calling mPickCallback().
@@ -5406,8 +5414,8 @@ void LLPickInfo::updateXYCoords()
LLPointer<LLViewerTexture> imagep = LLViewerTextureManager::getFetchedTexture(tep->getID());
if(mUVCoords.mV[VX] >= 0.f && mUVCoords.mV[VY] >= 0.f && imagep.notNull())
{
- mXYCoords.mX = llround(mUVCoords.mV[VX] * (F32)imagep->getWidth());
- mXYCoords.mY = llround((1.f - mUVCoords.mV[VY]) * (F32)imagep->getHeight());
+ mXYCoords.mX = ll_round(mUVCoords.mV[VX] * (F32)imagep->getWidth());
+ mXYCoords.mY = ll_round((1.f - mUVCoords.mV[VY]) * (F32)imagep->getHeight());
}
}
}
@@ -5436,7 +5444,7 @@ void LLPickInfo::getSurfaceInfo()
if (objectp)
{
- if (gViewerWindow->cursorIntersect(llround((F32)mMousePt.mX), llround((F32)mMousePt.mY), 1024.f,
+ if (gViewerWindow->cursorIntersect(ll_round((F32)mMousePt.mX), ll_round((F32)mMousePt.mY), 1024.f,
objectp, -1, mPickTransparent,
&mObjectFace,
&intersection,
@@ -5478,52 +5486,6 @@ void LLPickInfo::getSurfaceInfo()
}
}
-
-/* code to get UV via a special UV render - removed in lieu of raycast method
-LLVector2 LLPickInfo::pickUV()
-{
- LLVector2 result(-1.f, -1.f);
-
- LLViewerObject* objectp = getObject();
- if (!objectp)
- {
- return result;
- }
-
- if (mObjectFace > -1 &&
- objectp->mDrawable.notNull() && objectp->getPCode() == LL_PCODE_VOLUME &&
- mObjectFace < objectp->mDrawable->getNumFaces())
- {
- S32 scaled_x = llround((F32)mPickPt.mX * gViewerWindow->getDisplayScale().mV[VX]);
- S32 scaled_y = llround((F32)mPickPt.mY * gViewerWindow->getDisplayScale().mV[VY]);
- const S32 UV_PICK_WIDTH = 5;
- const S32 UV_PICK_HALF_WIDTH = (UV_PICK_WIDTH - 1) / 2;
- U8 uv_pick_buffer[UV_PICK_WIDTH * UV_PICK_WIDTH * 4];
- LLFace* facep = objectp->mDrawable->getFace(mObjectFace);
- if (facep)
- {
- LLGLState scissor_state(GL_SCISSOR_TEST);
- scissor_state.enable();
- LLViewerCamera::getInstance()->setPerspective(FOR_SELECTION, scaled_x - UV_PICK_HALF_WIDTH, scaled_y - UV_PICK_HALF_WIDTH, UV_PICK_WIDTH, UV_PICK_WIDTH, FALSE);
- //glViewport(scaled_x - UV_PICK_HALF_WIDTH, scaled_y - UV_PICK_HALF_WIDTH, UV_PICK_WIDTH, UV_PICK_WIDTH);
- glScissor(scaled_x - UV_PICK_HALF_WIDTH, scaled_y - UV_PICK_HALF_WIDTH, UV_PICK_WIDTH, UV_PICK_WIDTH);
-
- glClear(GL_DEPTH_BUFFER_BIT);
-
- facep->renderSelectedUV();
-
- glReadPixels(scaled_x - UV_PICK_HALF_WIDTH, scaled_y - UV_PICK_HALF_WIDTH, UV_PICK_WIDTH, UV_PICK_WIDTH, GL_RGBA, GL_UNSIGNED_BYTE, uv_pick_buffer);
- U8* center_pixel = &uv_pick_buffer[4 * ((UV_PICK_WIDTH * UV_PICK_HALF_WIDTH) + UV_PICK_HALF_WIDTH + 1)];
-
- result.mV[VX] = (F32)((center_pixel[VGREEN] & 0xf) + (16.f * center_pixel[VRED])) / 4095.f;
- result.mV[VY] = (F32)((center_pixel[VGREEN] >> 4) + (16.f * center_pixel[VBLUE])) / 4095.f;
- }
- }
-
- return result;
-} */
-
-
//static
bool LLPickInfo::isFlora(LLViewerObject* object)
{