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-rw-r--r--indra/newview/llviewerwindow.cpp332
1 files changed, 221 insertions, 111 deletions
diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp
index 983a2d25c8..8e049e76df 100644
--- a/indra/newview/llviewerwindow.cpp
+++ b/indra/newview/llviewerwindow.cpp
@@ -115,6 +115,7 @@
#include "llglheaders.h"
#include "lltooltip.h"
#include "llhudmanager.h"
+#include "llhudobject.h"
#include "llhudview.h"
#include "llimagebmp.h"
#include "llimagej2c.h"
@@ -295,22 +296,34 @@ private:
line_list_t mLineList;
LLColor4 mTextColor;
-public:
- LLDebugText(LLViewerWindow* window) : mWindow(window) {}
-
void addText(S32 x, S32 y, const std::string &text)
{
mLineList.push_back(Line(text, x, y));
}
+
+ void clearText() { mLineList.clear(); }
+
+public:
+ LLDebugText(LLViewerWindow* window) : mWindow(window) {}
void update()
{
+ static LLCachedControl<bool> log_texture_traffic(gSavedSettings,"LogTextureNetworkTraffic") ;
+
std::string wind_vel_text;
std::string wind_vector_text;
std::string rwind_vel_text;
std::string rwind_vector_text;
std::string audio_text;
+ static const std::string beacon_particle = LLTrans::getString("BeaconParticle");
+ static const std::string beacon_physical = LLTrans::getString("BeaconPhysical");
+ static const std::string beacon_scripted = LLTrans::getString("BeaconScripted");
+ static const std::string beacon_scripted_touch = LLTrans::getString("BeaconScriptedTouch");
+ static const std::string beacon_sound = LLTrans::getString("BeaconSound");
+ static const std::string beacon_media = LLTrans::getString("BeaconMedia");
+ static const std::string particle_hiding = LLTrans::getString("ParticleHiding");
+
// Draw the statistics in a light gray
// and in a thin font
mTextColor = LLColor4( 0.86f, 0.86f, 0.86f, 1.f );
@@ -320,6 +333,8 @@ public:
U32 ypos = 64;
const U32 y_inc = 20;
+ clearText();
+
if (gSavedSettings.getBOOL("DebugShowTime"))
{
const U32 y_inc2 = 15;
@@ -344,6 +359,14 @@ public:
addText(xpos, ypos, llformat("Time: %d:%02d:%02d", hours,mins,secs)); ypos += y_inc;
}
+#if LL_WINDOWS
+ if (gSavedSettings.getBOOL("DebugShowMemory"))
+ {
+ addText(xpos, ypos, llformat("Memory: %d (KB)", LLMemory::getWorkingSetSize() / 1024));
+ ypos += y_inc;
+ }
+#endif
+
if (gDisplayCameraPos)
{
std::string camera_view_text;
@@ -549,38 +572,109 @@ public:
// only display these messages if we are actually rendering beacons at this moment
if (LLPipeline::getRenderBeacons(NULL) && LLFloaterReg::instanceVisible("beacons"))
{
- if (LLPipeline::getRenderParticleBeacons(NULL))
+ if (LLPipeline::getRenderMOAPBeacons(NULL))
{
- addText(xpos, ypos, "Viewing particle beacons (blue)");
+ addText(xpos, ypos, "Viewing media beacons (white)");
ypos += y_inc;
}
+
if (LLPipeline::toggleRenderTypeControlNegated((void*)LLPipeline::RENDER_TYPE_PARTICLES))
{
- addText(xpos, ypos, "Hiding particles");
+ addText(xpos, ypos, particle_hiding);
ypos += y_inc;
}
- if (LLPipeline::getRenderPhysicalBeacons(NULL))
+
+ if (LLPipeline::getRenderParticleBeacons(NULL))
{
- addText(xpos, ypos, "Viewing physical object beacons (green)");
+ addText(xpos, ypos, "Viewing particle beacons (blue)");
+ ypos += y_inc;
+ }
+
+ if (LLPipeline::getRenderSoundBeacons(NULL))
+ {
+ addText(xpos, ypos, "Viewing sound beacons (yellow)");
ypos += y_inc;
}
+
if (LLPipeline::getRenderScriptedBeacons(NULL))
{
- addText(xpos, ypos, "Viewing scripted object beacons (red)");
+ addText(xpos, ypos, beacon_scripted);
ypos += y_inc;
}
else
if (LLPipeline::getRenderScriptedTouchBeacons(NULL))
{
- addText(xpos, ypos, "Viewing scripted object with touch function beacons (red)");
+ addText(xpos, ypos, beacon_scripted_touch);
ypos += y_inc;
}
- if (LLPipeline::getRenderSoundBeacons(NULL))
+
+ if (LLPipeline::getRenderPhysicalBeacons(NULL))
{
- addText(xpos, ypos, "Viewing sound beacons (yellow)");
+ addText(xpos, ypos, "Viewing physical object beacons (green)");
+ ypos += y_inc;
+ }
+ }
+ if(log_texture_traffic)
+ {
+ U32 old_y = ypos ;
+ for(S32 i = LLViewerTexture::BOOST_NONE; i < LLViewerTexture::MAX_GL_IMAGE_CATEGORY; i++)
+ {
+ if(gTotalTextureBytesPerBoostLevel[i] > 0)
+ {
+ addText(xpos, ypos, llformat("Boost_Level %d: %.3f MB", i, (F32)gTotalTextureBytesPerBoostLevel[i] / (1024 * 1024)));
+ ypos += y_inc;
+ }
+ }
+ if(ypos != old_y)
+ {
+ addText(xpos, ypos, "Network traffic for textures:");
ypos += y_inc;
}
}
+
+ if (gSavedSettings.getBOOL("DebugShowTextureInfo"))
+ {
+ LLViewerObject* objectp = NULL ;
+ //objectp = = gAgentCamera.getFocusObject();
+
+ LLSelectNode* nodep = LLSelectMgr::instance().getHoverNode();
+ if (nodep)
+ {
+ objectp = nodep->getObject();
+ }
+ if (objectp && !objectp->isDead())
+ {
+ S32 num_faces = objectp->mDrawable->getNumFaces() ;
+
+ for(S32 i = 0 ; i < num_faces; i++)
+ {
+ LLFace* facep = objectp->mDrawable->getFace(i) ;
+ if(facep)
+ {
+ //addText(xpos, ypos, llformat("ts_min: %.3f ts_max: %.3f tt_min: %.3f tt_max: %.3f", facep->mTexExtents[0].mV[0], facep->mTexExtents[1].mV[0],
+ // facep->mTexExtents[0].mV[1], facep->mTexExtents[1].mV[1]));
+ //ypos += y_inc;
+
+ addText(xpos, ypos, llformat("v_size: %.3f: p_size: %.3f", facep->getVirtualSize(), facep->getPixelArea()));
+ ypos += y_inc;
+
+ //const LLTextureEntry *tep = facep->getTextureEntry();
+ //if(tep)
+ //{
+ // addText(xpos, ypos, llformat("scale_s: %.3f: scale_t: %.3f", tep->mScaleS, tep->mScaleT)) ;
+ // ypos += y_inc;
+ //}
+
+ LLViewerTexture* tex = facep->getTexture() ;
+ if(tex)
+ {
+ addText(xpos, ypos, llformat("ID: %s v_size: %.3f", tex->getID().asString().c_str(), tex->getMaxVirtualSize()));
+ ypos += y_inc;
+ }
+ }
+ }
+ }
+ }
}
void draw()
@@ -1174,12 +1268,8 @@ BOOL LLViewerWindow::handlePaint(LLWindow *window, S32 x, S32 y, S32 width, S
//SetBKColor(hdc, RGB(255, 255, 255));
FillRect(hdc, &wnd_rect, CreateSolidBrush(RGB(255, 255, 255)));
- std::string name_str;
- LLAgentUI::buildName(name_str);
-
std::string temp_str;
- temp_str = llformat( "%s FPS %3.1f Phy FPS %2.1f Time Dil %1.3f", /* Flawfinder: ignore */
- name_str.c_str(),
+ temp_str = llformat( "FPS %3.1f Phy FPS %2.1f Time Dil %1.3f", /* Flawfinder: ignore */
LLViewerStats::getInstance()->mFPSStat.getMeanPerSec(),
LLViewerStats::getInstance()->mSimPhysicsFPS.getPrev(0),
LLViewerStats::getInstance()->mSimTimeDilation.getPrev(0));
@@ -1344,13 +1434,22 @@ LLViewerWindow::LLViewerWindow(
gSavedSettings.getBOOL("DisableVerticalSync"),
!gNoRender,
ignore_pixel_depth,
- 0); //gSavedSettings.getU32("RenderFSAASamples"));
+ gSavedSettings.getBOOL("RenderUseFBO") ? 0 : gSavedSettings.getU32("RenderFSAASamples")); //don't use window level anti-aliasing if FBOs are enabled
if (!LLAppViewer::instance()->restoreErrorTrap())
{
LL_WARNS("Window") << " Someone took over my signal/exception handler (post createWindow)!" << LL_ENDL;
}
+ LLCoordScreen scr;
+ mWindow->getSize(&scr);
+
+ if(fullscreen && ( scr.mX!=width || scr.mY!=height))
+ {
+ llwarns << "Fullscreen has forced us in to a different resolution now using "<<scr.mX<<" x "<<scr.mY<<llendl;
+ gSavedSettings.setS32("FullScreenWidth",scr.mX);
+ gSavedSettings.setS32("FullScreenHeight",scr.mY);
+ }
if (NULL == mWindow)
{
@@ -1362,7 +1461,7 @@ LLViewerWindow::LLViewerWindow(
LL_WARNS("Window") << "Unable to create window, be sure screen is set at 32-bit color in Control Panels->Display->Settings"
<< LL_ENDL;
#endif
- LLAppViewer::instance()->forceExit(1);
+ LLAppViewer::instance()->fastQuit(1);
}
// Get the real window rect the window was created with (since there are various OS-dependent reasons why
@@ -1396,7 +1495,7 @@ LLViewerWindow::LLViewerWindow(
{
gSavedSettings.setBOOL("RenderVBOEnable", FALSE);
}
- LLVertexBuffer::initClass(gSavedSettings.getBOOL("RenderVBOEnable"));
+ LLVertexBuffer::initClass(gSavedSettings.getBOOL("RenderVBOEnable"), gSavedSettings.getBOOL("RenderVBOMappingDisable"));
if (LLFeatureManager::getInstance()->isSafe()
|| (gSavedSettings.getS32("LastFeatureVersion") != LLFeatureManager::getInstance()->getVersion())
@@ -1407,6 +1506,11 @@ LLViewerWindow::LLViewerWindow(
gSavedSettings.setBOOL("ProbeHardwareOnStartup", FALSE);
}
+ if (!gGLManager.mHasDepthClamp)
+ {
+ LL_INFOS("RenderInit") << "Missing feature GL_ARB_depth_clamp. Void water might disappear in rare cases." << LL_ENDL;
+ }
+
// If we crashed while initializng GL stuff last time, disable certain features
if (gSavedSettings.getBOOL("RenderInitError"))
{
@@ -1524,11 +1628,13 @@ void LLViewerWindow::initBase()
mWorldViewPlaceholder = main_view->getChildView("world_view_rect")->getHandle();
mNonSideTrayView = main_view->getChildView("non_side_tray_view")->getHandle();
mFloaterViewHolder = main_view->getChildView("floater_view_holder")->getHandle();
- mPopupView = main_view->findChild<LLPopupView>("popup_holder");
+ mPopupView = main_view->getChild<LLPopupView>("popup_holder");
mHintHolder = main_view->getChild<LLView>("hint_holder")->getHandle();
+ mLoginPanelHolder = main_view->getChild<LLView>("login_panel_holder")->getHandle();
// Constrain floaters to inside the menu and status bar regions.
gFloaterView = main_view->getChild<LLFloaterView>("Floater View");
+ gFloaterView->setFloaterSnapView(main_view->getChild<LLView>("floater_snap_region")->getHandle());
gSnapshotFloaterView = main_view->getChild<LLSnapshotFloaterView>("Snapshot Floater View");
@@ -1659,7 +1765,7 @@ void LLViewerWindow::initWorldUI()
{
LLRect hud_rect = full_window;
hud_rect.mBottom += 50;
- if (gMenuBarView)
+ if (gMenuBarView && gMenuBarView->isInVisibleChain())
{
hud_rect.mTop -= gMenuBarView->getRect().getHeight();
}
@@ -1688,6 +1794,26 @@ void LLViewerWindow::initWorldUI()
buttons_panel->setShape(buttons_panel_container->getLocalRect());
buttons_panel->setFollowsAll();
buttons_panel_container->addChild(buttons_panel);
+
+ LLView* avatar_picker_destination_guide_container = gViewerWindow->getRootView()->getChild<LLView>("avatar_picker_and_destination_guide_container");
+ avatar_picker_destination_guide_container->getChild<LLButton>("close")->setCommitCallback(boost::bind(toggle_destination_and_avatar_picker, LLSD()));
+ LLMediaCtrl* destinations = avatar_picker_destination_guide_container->findChild<LLMediaCtrl>("destination_guide_contents");
+ LLMediaCtrl* avatar_picker = avatar_picker_destination_guide_container->findChild<LLMediaCtrl>("avatar_picker_contents");
+ if (destinations)
+ {
+ destinations->navigateTo(gSavedSettings.getString("DestinationGuideURL"), "text/html");
+ }
+
+ if (avatar_picker)
+ {
+ avatar_picker->navigateTo(gSavedSettings.getString("AvatarPickerURL"), "text/html");
+ }
+
+ if (gSavedSettings.getBOOL("FirstLoginThisInstall"))
+ {
+ toggle_destination_and_avatar_picker(0);
+ gSavedSettings.setBOOL("FirstLoginThisInstall", FALSE);
+ }
}
// Destroy the UI
@@ -1842,6 +1968,8 @@ void LLViewerWindow::reshape(S32 width, S32 height)
return;
}
+ gWindowResized = TRUE;
+
// update our window rectangle
mWindowRectRaw.mRight = mWindowRectRaw.mLeft + width;
mWindowRectRaw.mTop = mWindowRectRaw.mBottom + height;
@@ -1874,7 +2002,7 @@ void LLViewerWindow::reshape(S32 width, S32 height)
// clear font width caches
if (display_scale_changed)
{
- LLHUDText::reshape();
+ LLHUDObject::reshapeAll();
}
sendShapeToSim();
@@ -2243,6 +2371,20 @@ BOOL LLViewerWindow::handleKey(KEY key, MASK mask)
return TRUE;
}
+ // If "Pressing letter keys starts local chat" option is selected, we are not in mouselook,
+ // no view has keyboard focus, this is a printable character key (and no modifier key is
+ // pressed except shift), then give focus to nearby chat (STORM-560)
+ if ( gSavedSettings.getS32("LetterKeysFocusChatBar") && !gAgentCamera.cameraMouselook() &&
+ !keyboard_focus && key < 0x80 && (mask == MASK_NONE || mask == MASK_SHIFT) )
+ {
+ LLLineEditor* chat_editor = LLBottomTray::instanceExists() ? LLBottomTray::getInstance()->getNearbyChatBar()->getChatBox() : NULL;
+ if (chat_editor)
+ {
+ // passing NULL here, character will be added later when it is handled by character handler.
+ LLBottomTray::getInstance()->getNearbyChatBar()->startChat(NULL);
+ return TRUE;
+ }
+ }
// give menus a chance to handle unmodified accelerator keys
if ((gMenuBarView && gMenuBarView->handleAcceleratorKey(key, mask))
@@ -2938,18 +3080,20 @@ void LLViewerWindow::updateKeyboardFocus()
LLUICtrl* parent = cur_focus->getParentUICtrl();
const LLUICtrl* focus_root = cur_focus->findRootMostFocusRoot();
+ bool new_focus_found = false;
while(parent)
{
- if (parent->isCtrl() &&
- (parent->hasTabStop() || parent == focus_root) &&
- !parent->getIsChrome() &&
- parent->isInVisibleChain() &&
- parent->isInEnabledChain())
+ if (parent->isCtrl()
+ && (parent->hasTabStop() || parent == focus_root)
+ && !parent->getIsChrome()
+ && parent->isInVisibleChain()
+ && parent->isInEnabledChain())
{
if (!parent->focusFirstItem())
{
parent->setFocus(TRUE);
}
+ new_focus_found = true;
break;
}
parent = parent->getParentUICtrl();
@@ -2958,7 +3102,7 @@ void LLViewerWindow::updateKeyboardFocus()
// if we didn't find a better place to put focus, just release it
// hasFocus() will return true if and only if we didn't touch focus since we
// are only moving focus higher in the hierarchy
- if (cur_focus->hasFocus())
+ if (!new_focus_found)
{
cur_focus->setFocus(FALSE);
}
@@ -3863,7 +4007,9 @@ BOOL LLViewerWindow::rawSnapshot(LLImageRaw *raw, S32 image_width, S32 image_hei
setCursor(UI_CURSOR_WAIT);
// Hide all the UI widgets first and draw a frame
- BOOL prev_draw_ui = gPipeline.hasRenderDebugFeatureMask(LLPipeline::RENDER_DEBUG_FEATURE_UI);
+ BOOL prev_draw_ui = gPipeline.hasRenderDebugFeatureMask(LLPipeline::RENDER_DEBUG_FEATURE_UI) ? TRUE : FALSE;
+
+ show_ui = show_ui ? TRUE : FALSE;
if ( prev_draw_ui != show_ui)
{
@@ -3876,18 +4022,26 @@ BOOL LLViewerWindow::rawSnapshot(LLImageRaw *raw, S32 image_width, S32 image_hei
LLPipeline::sShowHUDAttachments = FALSE;
}
+ // if not showing ui, use full window to render world view
+ updateWorldViewRect(!show_ui);
+
// Copy screen to a buffer
// crop sides or top and bottom, if taking a snapshot of different aspect ratio
// from window
- S32 snapshot_width = mWindowRectRaw.getWidth();
- S32 snapshot_height = mWindowRectRaw.getHeight();
+ LLRect window_rect = show_ui ? getWindowRectRaw() : getWorldViewRectRaw();
+
+ S32 snapshot_width = window_rect.getWidth();
+ S32 snapshot_height = window_rect.getHeight();
// SNAPSHOT
- S32 window_width = mWindowRectRaw.getWidth();
- S32 window_height = mWindowRectRaw.getHeight();
- LLRect window_rect = mWindowRectRaw;
- BOOL use_fbo = FALSE;
+ S32 window_width = snapshot_width;
+ S32 window_height = snapshot_height;
+
+ if (show_ui)
+ {
+ image_width = llmin(image_width, window_width);
+ image_height = llmin(image_height, window_height);
+ }
- LLRenderTarget target;
F32 scale_factor = 1.0f ;
if(!keep_window_aspect) //image cropping
{
@@ -3900,45 +4054,24 @@ BOOL LLViewerWindow::rawSnapshot(LLImageRaw *raw, S32 image_width, S32 image_hei
{
if(image_width > window_width || image_height > window_height) //need to enlarge the scene
{
- if (!LLPipeline::sRenderDeferred && gGLManager.mHasFramebufferObject && !show_ui)
- {
- GLint max_size = 0;
- glGetIntegerv(GL_MAX_RENDERBUFFER_SIZE_EXT, &max_size);
-
- if (image_width <= max_size && image_height <= max_size) //re-project the scene
- {
- use_fbo = TRUE;
-
- snapshot_width = image_width;
- snapshot_height = image_height;
- target.allocate(snapshot_width, snapshot_height, GL_RGBA, TRUE, TRUE, LLTexUnit::TT_RECT_TEXTURE, TRUE);
- window_width = snapshot_width;
- window_height = snapshot_height;
- scale_factor = 1.f;
- mWindowRectRaw.set(0, snapshot_height, snapshot_width, 0);
- target.bindTarget();
- }
- }
-
- if(!use_fbo) //no re-projection, so tiling the scene
- {
- F32 ratio = llmin( (F32)window_width / image_width , (F32)window_height / image_height) ;
- snapshot_width = (S32)(ratio * image_width) ;
- snapshot_height = (S32)(ratio * image_height) ;
- scale_factor = llmax(1.0f, 1.0f / ratio) ;
- }
+ F32 ratio = llmin( (F32)window_width / image_width , (F32)window_height / image_height) ;
+ snapshot_width = (S32)(ratio * image_width) ;
+ snapshot_height = (S32)(ratio * image_height) ;
+ scale_factor = llmax(1.0f, 1.0f / ratio) ;
}
- //else: keep the current scene scale, re-scale it if necessary after reading out.
}
- // if not showing ui, use full window to render world view
- updateWorldViewRect(!show_ui);
+ if (show_ui && scale_factor > 1.f)
+ {
+ llwarns << "over scaling UI not supported." << llendl;
+ }
S32 buffer_x_offset = llfloor(((window_width - snapshot_width) * scale_factor) / 2.f);
S32 buffer_y_offset = llfloor(((window_height - snapshot_height) * scale_factor) / 2.f);
S32 image_buffer_x = llfloor(snapshot_width*scale_factor) ;
S32 image_buffer_y = llfloor(snapshot_height *scale_factor) ;
+
if(image_buffer_x > max_size || image_buffer_y > max_size) //boundary check to avoid memory overflow
{
scale_factor *= llmin((F32)max_size / image_buffer_x, (F32)max_size / image_buffer_y) ;
@@ -3947,7 +4080,7 @@ BOOL LLViewerWindow::rawSnapshot(LLImageRaw *raw, S32 image_width, S32 image_hei
}
if(image_buffer_x > 0 && image_buffer_y > 0)
{
- raw->resize(image_buffer_x, image_buffer_y, 3);
+ raw->resize(image_buffer_x, image_buffer_y, 3);
}
else
{
@@ -3959,12 +4092,13 @@ BOOL LLViewerWindow::rawSnapshot(LLImageRaw *raw, S32 image_width, S32 image_hei
}
BOOL high_res = scale_factor >= 2.f; // Font scaling is slow, only do so if rez is much higher
- if (high_res)
+ if (high_res && show_ui)
{
- send_agent_pause();
+ llwarns << "High res UI snapshot not supported. " << llendl;
+ /*send_agent_pause();
//rescale fonts
initFonts(scale_factor);
- LLHUDText::reshape();
+ LLHUDObject::reshapeAll();*/
}
S32 output_buffer_offset_y = 0;
@@ -3986,29 +4120,19 @@ BOOL LLViewerWindow::rawSnapshot(LLImageRaw *raw, S32 image_width, S32 image_hei
{
gDisplaySwapBuffers = FALSE;
gDepthDirty = TRUE;
- if (type == SNAPSHOT_TYPE_OBJECT_ID)
- {
- glClearColor(0.f, 0.f, 0.f, 0.f);
- glClear(GL_DEPTH_BUFFER_BIT | GL_COLOR_BUFFER_BIT | GL_STENCIL_BUFFER_BIT);
- LLViewerCamera::getInstance()->setZoomParameters(scale_factor, subimage_x+(subimage_y*llceil(scale_factor)));
- setup3DRender();
- gObjectList.renderPickList(gViewerWindow->getWindowRectScaled(), FALSE, FALSE);
+ const U32 subfield = subimage_x+(subimage_y*llceil(scale_factor));
+
+ if (LLPipeline::sRenderDeferred)
+ {
+ display(do_rebuild, scale_factor, subfield, TRUE);
}
else
{
- const U32 subfield = subimage_x+(subimage_y*llceil(scale_factor));
-
- if (LLPipeline::sRenderDeferred)
- {
- display(do_rebuild, scale_factor, subfield, FALSE);
- }
- else
- {
- display(do_rebuild, scale_factor, subfield, TRUE);
- // Required for showing the GUI in snapshots? See DEV-16350 for details. JC
- render_ui(scale_factor, subfield);
- }
+ display(do_rebuild, scale_factor, subfield, TRUE);
+ // Required for showing the GUI in snapshots and performing bloom composite overlay
+ // Call even if show_ui is FALSE
+ render_ui(scale_factor, subfield);
}
S32 subimage_x_offset = llclamp(buffer_x_offset - (subimage_x * window_width), 0, window_width);
@@ -4031,7 +4155,7 @@ BOOL LLViewerWindow::rawSnapshot(LLImageRaw *raw, S32 image_width, S32 image_hei
LLAppViewer::instance()->pingMainloopTimeout("LLViewerWindow::rawSnapshot");
}
- if (type == SNAPSHOT_TYPE_OBJECT_ID || type == SNAPSHOT_TYPE_COLOR)
+ if (type == SNAPSHOT_TYPE_COLOR)
{
glReadPixels(
subimage_x_offset, out_y + subimage_y_offset,
@@ -4070,12 +4194,6 @@ BOOL LLViewerWindow::rawSnapshot(LLImageRaw *raw, S32 image_width, S32 image_hei
output_buffer_offset_y += subimage_y_offset;
}
- if (use_fbo)
- {
- mWindowRectRaw = window_rect;
- target.flush();
- glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0);
- }
gDisplaySwapBuffers = FALSE;
gDepthDirty = TRUE;
@@ -4090,11 +4208,11 @@ BOOL LLViewerWindow::rawSnapshot(LLImageRaw *raw, S32 image_width, S32 image_hei
LLPipeline::sShowHUDAttachments = TRUE;
}
- if (high_res)
+ /*if (high_res)
{
initFonts(1.f);
- LLHUDText::reshape();
- }
+ LLHUDObject::reshapeAll();
+ }*/
// Pre-pad image to number of pixels such that the line length is a multiple of 4 bytes (for BMP encoding)
// Note: this formula depends on the number of components being 3. Not obvious, but it's correct.
@@ -4252,17 +4370,8 @@ void LLViewerWindow::setup3DRender()
void LLViewerWindow::setup3DViewport(S32 x_offset, S32 y_offset)
{
- if (LLRenderTarget::getCurrentBoundTarget() != NULL)
- {
- // don't use translation component of mWorldViewRectRaw, as we are already in a properly sized render target
- gGLViewport[0] = x_offset;
- gGLViewport[1] = y_offset;
- }
- else
- {
- gGLViewport[0] = mWorldViewRectRaw.mLeft + x_offset;
- gGLViewport[1] = mWorldViewRectRaw.mBottom + y_offset;
- }
+ gGLViewport[0] = mWorldViewRectRaw.mLeft + x_offset;
+ gGLViewport[1] = mWorldViewRectRaw.mBottom + y_offset;
gGLViewport[2] = mWorldViewRectRaw.getWidth();
gGLViewport[3] = mWorldViewRectRaw.getHeight();
glViewport(gGLViewport[0], gGLViewport[1], gGLViewport[2], gGLViewport[3]);
@@ -4415,6 +4524,7 @@ void LLViewerWindow::restoreGL(const std::string& progress_message)
LLVOAvatar::restoreGL();
gResizeScreenTexture = TRUE;
+ gWindowResized = TRUE;
if (isAgentAvatarValid() && !gAgentAvatarp->isUsingBakedTextures())
{