diff options
Diffstat (limited to 'indra/newview/llviewerwindow.cpp')
-rw-r--r-- | indra/newview/llviewerwindow.cpp | 1169 |
1 files changed, 435 insertions, 734 deletions
diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp index a96a6bf1b3..983a2d25c8 100644 --- a/indra/newview/llviewerwindow.cpp +++ b/indra/newview/llviewerwindow.cpp @@ -2,31 +2,25 @@ * @file llviewerwindow.cpp * @brief Implementation of the LLViewerWindow class. * - * $LicenseInfo:firstyear=2001&license=viewergpl$ - * - * Copyright (c) 2001-2009, Linden Research, Inc. - * + * $LicenseInfo:firstyear=2001&license=viewerlgpl$ * Second Life Viewer Source Code - * The source code in this file ("Source Code") is provided by Linden Lab - * to you under the terms of the GNU General Public License, version 2.0 - * ("GPL"), unless you have obtained a separate licensing agreement - * ("Other License"), formally executed by you and Linden Lab. Terms of - * the GPL can be found in doc/GPL-license.txt in this distribution, or - * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 + * Copyright (C) 2010, Linden Research, Inc. * - * There are special exceptions to the terms and conditions of the GPL as - * it is applied to this Source Code. View the full text of the exception - * in the file doc/FLOSS-exception.txt in this software distribution, or - * online at - * http://secondlifegrid.net/programs/open_source/licensing/flossexception + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. * - * By copying, modifying or distributing this software, you acknowledge - * that you have read and understood your obligations described above, - * and agree to abide by those obligations. + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. * - * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO - * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, - * COMPLETENESS OR PERFORMANCE. + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ @@ -85,7 +79,6 @@ #include "lltooltip.h" #include "llmediaentry.h" #include "llurldispatcher.h" -#include "llurlsimstring.h" // newview includes #include "llagent.h" @@ -103,11 +96,11 @@ #include "llface.h" #include "llfeaturemanager.h" #include "llfilepicker.h" +#include "llfirstuse.h" #include "llfloater.h" #include "llfloaterbuildoptions.h" #include "llfloaterbuyland.h" #include "llfloatercamera.h" -#include "llfloatercustomize.h" #include "llfloaterland.h" #include "llfloaterinspect.h" #include "llfloatermap.h" @@ -164,6 +157,7 @@ #include "lltrans.h" #include "lluictrlfactory.h" #include "llurldispatcher.h" // SLURL from other app instance +#include "llversioninfo.h" #include "llvieweraudio.h" #include "llviewercamera.h" #include "llviewergesture.h" @@ -203,6 +197,7 @@ #include "llnearbychat.h" #include "llviewerwindowlistener.h" +#include "llpaneltopinfobar.h" #if LL_WINDOWS #include <tchar.h> // For Unicode conversion methods @@ -622,107 +617,112 @@ BOOL LLViewerWindow::handleAnyMouseClick(LLWindow *window, LLCoordGL pos, MASK x = llround((F32)x / mDisplayScale.mV[VX]); y = llround((F32)y / mDisplayScale.mV[VY]); - if (down) - { - buttonstatestr = "down" ; - } - else - { - buttonstatestr = "up" ; - } - - switch (clicktype) - { - case LLMouseHandler::CLICK_LEFT: - mLeftMouseDown = down; - buttonname = "Left"; - break; - case LLMouseHandler::CLICK_RIGHT: - mRightMouseDown = down; - buttonname = "Right"; - break; - case LLMouseHandler::CLICK_MIDDLE: - mMiddleMouseDown = down; - buttonname = "Middle"; - break; - case LLMouseHandler::CLICK_DOUBLELEFT: - mLeftMouseDown = down; - buttonname = "Left Double Click"; - break; - } - - LLView::sMouseHandlerMessage.clear(); + // only send mouse clicks to UI if UI is visible + if(gPipeline.hasRenderDebugFeatureMask(LLPipeline::RENDER_DEBUG_FEATURE_UI)) + { - if (gMenuBarView) - { - // stop ALT-key access to menu - gMenuBarView->resetMenuTrigger(); - } + if (down) + { + buttonstatestr = "down" ; + } + else + { + buttonstatestr = "up" ; + } + + switch (clicktype) + { + case LLMouseHandler::CLICK_LEFT: + mLeftMouseDown = down; + buttonname = "Left"; + break; + case LLMouseHandler::CLICK_RIGHT: + mRightMouseDown = down; + buttonname = "Right"; + break; + case LLMouseHandler::CLICK_MIDDLE: + mMiddleMouseDown = down; + buttonname = "Middle"; + break; + case LLMouseHandler::CLICK_DOUBLELEFT: + mLeftMouseDown = down; + buttonname = "Left Double Click"; + break; + } + + LLView::sMouseHandlerMessage.clear(); - if (gDebugClicks) - { - llinfos << "ViewerWindow " << buttonname << " mouse " << buttonstatestr << " at " << x << "," << y << llendl; - } + if (gMenuBarView) + { + // stop ALT-key access to menu + gMenuBarView->resetMenuTrigger(); + } - // Make sure we get a corresponding mouseup event, even if the mouse leaves the window - if (down) - mWindow->captureMouse(); - else - mWindow->releaseMouse(); + if (gDebugClicks) + { + llinfos << "ViewerWindow " << buttonname << " mouse " << buttonstatestr << " at " << x << "," << y << llendl; + } - // Indicate mouse was active - LLUI::resetMouseIdleTimer(); + // Make sure we get a corresponding mouseup event, even if the mouse leaves the window + if (down) + mWindow->captureMouse(); + else + mWindow->releaseMouse(); - // Don't let the user move the mouse out of the window until mouse up. - if( LLToolMgr::getInstance()->getCurrentTool()->clipMouseWhenDown() ) - { - mWindow->setMouseClipping(down); - } + // Indicate mouse was active + LLUI::resetMouseIdleTimer(); - LLMouseHandler* mouse_captor = gFocusMgr.getMouseCapture(); - if( mouse_captor ) - { - S32 local_x; - S32 local_y; - mouse_captor->screenPointToLocal( x, y, &local_x, &local_y ); - if (LLView::sDebugMouseHandling) + // Don't let the user move the mouse out of the window until mouse up. + if( LLToolMgr::getInstance()->getCurrentTool()->clipMouseWhenDown() ) { - llinfos << buttonname << " Mouse " << buttonstatestr << " handled by captor " << mouse_captor->getName() << llendl; + mWindow->setMouseClipping(down); } - return mouse_captor->handleAnyMouseClick(local_x, local_y, mask, clicktype, down); - } - - // Topmost view gets a chance before the hierarchy - //LLUICtrl* top_ctrl = gFocusMgr.getTopCtrl(); - //if (top_ctrl) - //{ - // S32 local_x, local_y; - // top_ctrl->screenPointToLocal( x, y, &local_x, &local_y ); - // if (top_ctrl->pointInView(local_x, local_y)) - // { - // return top_ctrl->handleAnyMouseClick(local_x, local_y, mask, clicktype, down) ; - // } - // else - // { - // if (down) - // { - // gFocusMgr.setTopCtrl(NULL); - // } - // } - //} - - // Give the UI views a chance to process the click - if( mRootView->handleAnyMouseClick(x, y, mask, clicktype, down) ) - { - if (LLView::sDebugMouseHandling) + + LLMouseHandler* mouse_captor = gFocusMgr.getMouseCapture(); + if( mouse_captor ) { - llinfos << buttonname << " Mouse " << buttonstatestr << " " << LLView::sMouseHandlerMessage << llendl; + S32 local_x; + S32 local_y; + mouse_captor->screenPointToLocal( x, y, &local_x, &local_y ); + if (LLView::sDebugMouseHandling) + { + llinfos << buttonname << " Mouse " << buttonstatestr << " handled by captor " << mouse_captor->getName() << llendl; + } + return mouse_captor->handleAnyMouseClick(local_x, local_y, mask, clicktype, down); + } + + // Topmost view gets a chance before the hierarchy + //LLUICtrl* top_ctrl = gFocusMgr.getTopCtrl(); + //if (top_ctrl) + //{ + // S32 local_x, local_y; + // top_ctrl->screenPointToLocal( x, y, &local_x, &local_y ); + // if (top_ctrl->pointInView(local_x, local_y)) + // { + // return top_ctrl->handleAnyMouseClick(local_x, local_y, mask, clicktype, down) ; + // } + // else + // { + // if (down) + // { + // gFocusMgr.setTopCtrl(NULL); + // } + // } + //} + + // Give the UI views a chance to process the click + if( mRootView->handleAnyMouseClick(x, y, mask, clicktype, down) ) + { + if (LLView::sDebugMouseHandling) + { + llinfos << buttonname << " Mouse " << buttonstatestr << " " << LLView::sMouseHandlerMessage << llendl; + } + return TRUE; + } + else if (LLView::sDebugMouseHandling) + { + llinfos << buttonname << " Mouse " << buttonstatestr << " not handled by view" << llendl; } - return TRUE; - } - else if (LLView::sDebugMouseHandling) - { - llinfos << buttonname << " Mouse " << buttonstatestr << " not handled by view" << llendl; } // Do not allow tool manager to handle mouseclicks if we have disconnected @@ -799,7 +799,7 @@ BOOL LLViewerWindow::handleRightMouseUp(LLWindow *window, LLCoordGL pos, MASK m BOOL LLViewerWindow::handleMiddleMouseDown(LLWindow *window, LLCoordGL pos, MASK mask) { BOOL down = TRUE; - gVoiceClient->middleMouseState(true); + LLVoiceClient::getInstance()->middleMouseState(true); handleAnyMouseClick(window,pos,mask,LLMouseHandler::CLICK_MIDDLE,down); // Always handled as far as the OS is concerned. @@ -826,20 +826,16 @@ LLWindowCallbacks::DragNDropResult LLViewerWindow::handleDragNDrop( LLWindow *wi if (slurl_dnd_enabled) { - - // special case SLURLs - // isValidSLURL() call was added here to make sure that dragged SLURL is valid (EXT-4964) - if ( LLSLURL::isSLURL( data ) && LLSLURL::isValidSLURL( data ) ) + LLSLURL dropped_slurl(data); + if(dropped_slurl.isSpatial()) { if (drop) { - LLURLDispatcher::dispatch( data, NULL, true ); - LLURLSimString::setStringRaw( LLSLURL::stripProtocol( data ) ); - LLPanelLogin::refreshLocation( true ); - LLPanelLogin::updateLocationUI(); + LLURLDispatcher::dispatch( dropped_slurl.getSLURLString(), NULL, true ); + return LLWindowCallbacks::DND_MOVE; } return LLWindowCallbacks::DND_COPY; - }; + } } if (prim_media_dnd_enabled) @@ -957,7 +953,7 @@ LLWindowCallbacks::DragNDropResult LLViewerWindow::handleDragNDrop( LLWindow *wi BOOL LLViewerWindow::handleMiddleMouseUp(LLWindow *window, LLCoordGL pos, MASK mask) { BOOL down = FALSE; - gVoiceClient->middleMouseState(false); + LLVoiceClient::getInstance()->middleMouseState(false); handleAnyMouseClick(window,pos,mask,LLMouseHandler::CLICK_MIDDLE,down); // Always handled as far as the OS is concerned. @@ -1074,7 +1070,7 @@ void LLViewerWindow::handleFocusLost(LLWindow *window) BOOL LLViewerWindow::handleTranslatedKeyDown(KEY key, MASK mask, BOOL repeated) { // Let the voice chat code check for its PTT key. Note that this never affects event processing. - gVoiceClient->keyDown(key, mask); + LLVoiceClient::getInstance()->keyDown(key, mask); if (gAwayTimer.getElapsedTimeF32() > MIN_AFK_TIME) { @@ -1096,7 +1092,7 @@ BOOL LLViewerWindow::handleTranslatedKeyDown(KEY key, MASK mask, BOOL repeated) BOOL LLViewerWindow::handleTranslatedKeyUp(KEY key, MASK mask) { // Let the voice chat code check for its PTT key. Note that this never affects event processing. - gVoiceClient->keyUp(key, mask); + LLVoiceClient::getInstance()->keyUp(key, mask); return FALSE; } @@ -1118,28 +1114,7 @@ BOOL LLViewerWindow::handleActivate(LLWindow *window, BOOL activated) mActive = TRUE; send_agent_resume(); gAgent.clearAFK(); - if (mWindow->getFullscreen() && !mIgnoreActivate) - { - if (!LLApp::isExiting() ) - { - if (LLStartUp::getStartupState() >= STATE_STARTED) - { - // if we're in world, show a progress bar to hide reloading of textures - llinfos << "Restoring GL during activate" << llendl; - restoreGL(LLTrans::getString("ProgressRestoring")); - } - else - { - // otherwise restore immediately - restoreGL(); - } - } - else - { - llwarns << "Activating while quitting" << llendl; - } - } - + // Unmute audio audio_update_volume(); } @@ -1159,12 +1134,7 @@ BOOL LLViewerWindow::handleActivate(LLWindow *window, BOOL activated) } send_agent_pause(); - - if (mWindow->getFullscreen() && !mIgnoreActivate) - { - llinfos << "Stopping GL during deactivation" << llendl; - stopGL(); - } + // Mute audio audio_update_volume(); } @@ -1331,12 +1301,10 @@ LLViewerWindow::LLViewerWindow( const std::string& title, const std::string& name, S32 x, S32 y, S32 width, S32 height, - BOOL fullscreen, BOOL ignore_pixel_depth) + BOOL fullscreen, BOOL ignore_pixel_depth) // fullscreen is no longer used : mWindow(NULL), mActive(TRUE), - mWantFullscreen(fullscreen), - mShowFullscreenProgress(FALSE), mWindowRectRaw(0, height, width, 0), mWindowRectScaled(0, height, width, 0), mWorldViewRectRaw(0, height, width, 0), @@ -1351,7 +1319,6 @@ LLViewerWindow::LLViewerWindow( mIgnoreActivate( FALSE ), mResDirty(false), mStatesDirty(false), - mIsFullscreenChecked(false), mCurrResolutionIndex(0), mViewerWindowListener(new LLViewerWindowListener(this)), mProgressView(NULL) @@ -1377,7 +1344,7 @@ LLViewerWindow::LLViewerWindow( gSavedSettings.getBOOL("DisableVerticalSync"), !gNoRender, ignore_pixel_depth, - gSavedSettings.getU32("RenderFSAASamples")); + 0); //gSavedSettings.getU32("RenderFSAASamples")); if (!LLAppViewer::instance()->restoreErrorTrap()) { @@ -1433,6 +1400,7 @@ LLViewerWindow::LLViewerWindow( if (LLFeatureManager::getInstance()->isSafe() || (gSavedSettings.getS32("LastFeatureVersion") != LLFeatureManager::getInstance()->getVersion()) + || (gSavedSettings.getS32("LastGPUClass") != LLFeatureManager::getInstance()->getGPUClass()) || (gSavedSettings.getBOOL("ProbeHardwareOnStartup"))) { LLFeatureManager::getInstance()->applyRecommendedSettings(); @@ -1548,7 +1516,7 @@ void LLViewerWindow::initBase() // (But wait to add it as a child of the root view so that it will be in front of the // other views.) MainPanel* main_view = new MainPanel(); - LLUICtrlFactory::instance().buildPanel(main_view, "main_view.xml"); + main_view->buildFromFile("main_view.xml"); main_view->setShape(full_window); getRootView()->addChild(main_view); @@ -1556,7 +1524,8 @@ void LLViewerWindow::initBase() mWorldViewPlaceholder = main_view->getChildView("world_view_rect")->getHandle(); mNonSideTrayView = main_view->getChildView("non_side_tray_view")->getHandle(); mFloaterViewHolder = main_view->getChildView("floater_view_holder")->getHandle(); - mPopupView = main_view->getChild<LLPopupView>("popup_holder"); + mPopupView = main_view->findChild<LLPopupView>("popup_holder"); + mHintHolder = main_view->getChild<LLView>("hint_holder")->getHandle(); // Constrain floaters to inside the menu and status bar regions. gFloaterView = main_view->getChild<LLFloaterView>("Floater View"); @@ -1590,8 +1559,11 @@ void LLViewerWindow::initBase() gDebugView->init(); gToolTipView = getRootView()->getChild<LLToolTipView>("tooltip view"); + // Initialize busy response message when logged in + LLAppViewer::instance()->setOnLoginCompletedCallback(boost::bind(&LLFloaterPreference::initBusyResponse)); + // Add the progress bar view (startup view), which overrides everything - mProgressView = getRootView()->getChild<LLProgressView>("progress_view"); + mProgressView = getRootView()->findChild<LLProgressView>("progress_view"); setShowProgress(FALSE); setProgressCancelButtonVisible(FALSE); @@ -1669,24 +1641,18 @@ void LLViewerWindow::initWorldUI() navbar->showFavoritesPanel(FALSE); } - if (!gSavedSettings.getBOOL("ShowCameraButton")) - { - LLBottomTray::getInstance()->showCameraButton(FALSE); - } + // Top Info bar + LLPanel* topinfo_bar_container = getRootView()->getChild<LLPanel>("topinfo_bar_container"); + LLPanelTopInfoBar* topinfo_bar = LLPanelTopInfoBar::getInstance(); - if (!gSavedSettings.getBOOL("ShowSnapshotButton")) - { - LLBottomTray::getInstance()->showSnapshotButton(FALSE); - } + topinfo_bar->setShape(topinfo_bar_container->getLocalRect()); - if (!gSavedSettings.getBOOL("ShowMoveButton")) - { - LLBottomTray::getInstance()->showMoveButton(FALSE); - } + topinfo_bar_container->addChild(topinfo_bar); + topinfo_bar_container->setVisible(TRUE); - if (!gSavedSettings.getBOOL("ShowGestureButton")) + if (!gSavedSettings.getBOOL("ShowMiniLocationPanel")) { - LLBottomTray::getInstance()->showGestureButton(FALSE); + topinfo_bar->setVisible(FALSE); } if ( gHUDView == NULL ) @@ -1913,24 +1879,17 @@ void LLViewerWindow::reshape(S32 width, S32 height) sendShapeToSim(); - - // store the mode the user wants (even if not there yet) - gSavedSettings.setBOOL("WindowFullScreen", mWantFullscreen); - // store new settings for the mode we are in, regardless - if (!mWindow->getFullscreen()) - { - // Only save size if not maximized - BOOL maximized = mWindow->getMaximized(); - gSavedSettings.setBOOL("WindowMaximized", maximized); + // Only save size if not maximized + BOOL maximized = mWindow->getMaximized(); + gSavedSettings.setBOOL("WindowMaximized", maximized); - LLCoordScreen window_size; - if (!maximized - && mWindow->getSize(&window_size)) - { - gSavedSettings.setS32("WindowWidth", window_size.mX); - gSavedSettings.setS32("WindowHeight", window_size.mY); - } + LLCoordScreen window_size; + if (!maximized + && mWindow->getSize(&window_size)) + { + gSavedSettings.setS32("WindowWidth", window_size.mX); + gSavedSettings.setS32("WindowHeight", window_size.mY); } LLViewerStats::getInstance()->setStat(LLViewerStats::ST_WINDOW_WIDTH, (F64)width); @@ -1955,7 +1914,7 @@ void LLViewerWindow::setNormalControlsVisible( BOOL visible ) // ...and set the menu color appropriately. setMenuBackgroundColor(gAgent.getGodLevel() > GOD_NOT, - LLViewerLogin::getInstance()->isInProductionGrid()); + LLGridManager::getInstance()->isInProductionGrid()); } if ( gStatusBar ) @@ -1976,15 +1935,24 @@ void LLViewerWindow::setMenuBackgroundColor(bool god_mode, bool dev_grid) LLSD args; LLColor4 new_bg_color; - if(god_mode && LLViewerLogin::getInstance()->isInProductionGrid()) + // no l10n problem because channel is always an english string + std::string channel = LLVersionInfo::getChannel(); + bool isProject = (channel.find("Project") != std::string::npos); + + // god more important than project, proj more important than grid + if(god_mode && LLGridManager::getInstance()->isInProductionGrid()) { new_bg_color = LLUIColorTable::instance().getColor( "MenuBarGodBgColor" ); } - else if(god_mode && !LLViewerLogin::getInstance()->isInProductionGrid()) + else if(god_mode && !LLGridManager::getInstance()->isInProductionGrid()) { new_bg_color = LLUIColorTable::instance().getColor( "MenuNonProductionGodBgColor" ); } - else if(!god_mode && !LLViewerLogin::getInstance()->isInProductionGrid()) + else if (!god_mode && isProject) + { + new_bg_color = LLUIColorTable::instance().getColor( "MenuBarProjectBgColor" ); + } + else if(!god_mode && !LLGridManager::getInstance()->isInProductionGrid()) { new_bg_color = LLUIColorTable::instance().getColor( "MenuNonProductionBgColor" ); } @@ -2168,10 +2136,20 @@ BOOL LLViewerWindow::handleKey(KEY key, MASK mask) return TRUE; } + LLFocusableElement* keyboard_focus = gFocusMgr.getKeyboardFocus(); + // give menus a chance to handle modified (Ctrl, Alt) shortcut keys before current focus // as long as focus isn't locked if (mask & (MASK_CONTROL | MASK_ALT) && !gFocusMgr.focusLocked()) { + // Check the current floater's menu first, if it has one. + if (gFocusMgr.keyboardFocusHasAccelerators() + && keyboard_focus + && keyboard_focus->handleKey(key,mask,FALSE)) + { + return TRUE; + } + if ((gMenuBarView && gMenuBarView->handleAcceleratorKey(key, mask)) ||(gLoginMenuBarView && gLoginMenuBarView->handleAcceleratorKey(key, mask))) { @@ -2200,7 +2178,6 @@ BOOL LLViewerWindow::handleKey(KEY key, MASK mask) } return TRUE; } - // hidden edit menu for cut/copy/paste if (gEditMenu && gEditMenu->handleAcceleratorKey(key, mask)) { @@ -2208,7 +2185,6 @@ BOOL LLViewerWindow::handleKey(KEY key, MASK mask) } // Traverses up the hierarchy - LLFocusableElement* keyboard_focus = gFocusMgr.getKeyboardFocus(); if( keyboard_focus ) { LLLineEditor* chat_editor = LLBottomTray::instanceExists() ? LLBottomTray::getInstance()->getNearbyChatBar()->getChatBox() : NULL; @@ -2368,7 +2344,9 @@ void LLViewerWindow::handleScrollWheel(S32 clicks) // Zoom the camera in and out behavior - if(top_ctrl == 0 && getWorldViewRectScaled().pointInRect(mCurrentMousePoint.mX, mCurrentMousePoint.mY) ) + if(top_ctrl == 0 + && getWorldViewRectScaled().pointInRect(mCurrentMousePoint.mX, mCurrentMousePoint.mY) + && gAgentCamera.isInitialized()) gAgentCamera.handleScrollWheel(clicks); return; @@ -2424,7 +2402,7 @@ void append_xui_tooltip(LLView* viewp, LLToolTip::Params& params) { if (viewp) { - if (!params.styled_message().empty()) + if (!params.styled_message.empty()) { params.styled_message.add().text("\n---------\n"); } @@ -2459,12 +2437,26 @@ void LLViewerWindow::updateUI() static std::string last_handle_msg; + if (gLoggedInTime.getStarted()) + { + if (gLoggedInTime.getElapsedTimeF32() > gSavedSettings.getF32("DestinationGuideHintTimeout")) + { + LLFirstUse::notUsingDestinationGuide(); + } + if (gLoggedInTime.getElapsedTimeF32() > gSavedSettings.getF32("SidePanelHintTimeout")) + { + LLFirstUse::notUsingSidePanel(); + } + } + LLConsole::updateClass(); // animate layout stacks so we have up to date rect for world view LLLayoutStack::updateClass(); - updateWorldViewRect(); + // use full window for world view when not rendering UI + bool world_view_uses_full_window = gAgentCamera.cameraMouselook() || !gPipeline.hasRenderDebugFeatureMask(LLPipeline::RENDER_DEBUG_FEATURE_UI); + updateWorldViewRect(world_view_uses_full_window); LLView::sMouseHandlerMessage.clear(); @@ -2514,28 +2506,55 @@ void LLViewerWindow::updateUI() root_view = mRootView; } - // include all ancestors of captor_view as automatically having mouse - if (captor_view) + // only update mouse hover set when UI is visible (since we shouldn't send hover events to invisible UI + if (gPipeline.hasRenderDebugFeatureMask(LLPipeline::RENDER_DEBUG_FEATURE_UI)) { - LLView* captor_parent_view = captor_view->getParent(); - while(captor_parent_view) + // include all ancestors of captor_view as automatically having mouse + if (captor_view) { - mouse_hover_set.insert(captor_parent_view->getHandle()); - captor_parent_view = captor_parent_view->getParent(); + LLView* captor_parent_view = captor_view->getParent(); + while(captor_parent_view) + { + mouse_hover_set.insert(captor_parent_view->getHandle()); + captor_parent_view = captor_parent_view->getParent(); + } } - } - // aggregate visible views that contain mouse cursor in display order - LLPopupView::popup_list_t popups = mPopupView->getCurrentPopups(); + // aggregate visible views that contain mouse cursor in display order + LLPopupView::popup_list_t popups = mPopupView->getCurrentPopups(); - for(LLPopupView::popup_list_t::iterator popup_it = popups.begin(); popup_it != popups.end(); ++popup_it) - { - LLView* popup = popup_it->get(); - if (popup && popup->calcScreenBoundingRect().pointInRect(x, y)) + for(LLPopupView::popup_list_t::iterator popup_it = popups.begin(); popup_it != popups.end(); ++popup_it) + { + LLView* popup = popup_it->get(); + if (popup && popup->calcScreenBoundingRect().pointInRect(x, y)) + { + // iterator over contents of top_ctrl, and throw into mouse_hover_set + for (LLView::tree_iterator_t it = popup->beginTreeDFS(); + it != popup->endTreeDFS(); + ++it) + { + LLView* viewp = *it; + if (viewp->getVisible() + && viewp->calcScreenBoundingRect().pointInRect(x, y)) + { + // we have a view that contains the mouse, add it to the set + mouse_hover_set.insert(viewp->getHandle()); + } + else + { + // skip this view and all of its children + it.skipDescendants(); + } + } + } + } + + // while the top_ctrl contains the mouse cursor, only it and its descendants will receive onMouseEnter events + if (top_ctrl && top_ctrl->calcScreenBoundingRect().pointInRect(x, y)) { // iterator over contents of top_ctrl, and throw into mouse_hover_set - for (LLView::tree_iterator_t it = popup->beginTreeDFS(); - it != popup->endTreeDFS(); + for (LLView::tree_iterator_t it = top_ctrl->beginTreeDFS(); + it != top_ctrl->endTreeDFS(); ++it) { LLView* viewp = *it; @@ -2552,57 +2571,34 @@ void LLViewerWindow::updateUI() } } } - } - - // while the top_ctrl contains the mouse cursor, only it and its descendants will receive onMouseEnter events - if (top_ctrl && top_ctrl->calcScreenBoundingRect().pointInRect(x, y)) - { - // iterator over contents of top_ctrl, and throw into mouse_hover_set - for (LLView::tree_iterator_t it = top_ctrl->beginTreeDFS(); - it != top_ctrl->endTreeDFS(); - ++it) - { - LLView* viewp = *it; - if (viewp->getVisible() - && viewp->calcScreenBoundingRect().pointInRect(x, y)) - { - // we have a view that contains the mouse, add it to the set - mouse_hover_set.insert(viewp->getHandle()); - } - else - { - // skip this view and all of its children - it.skipDescendants(); - } - } - } - else - { - // walk UI tree in depth-first order - for (LLView::tree_iterator_t it = root_view->beginTreeDFS(); - it != root_view->endTreeDFS(); - ++it) + else { - LLView* viewp = *it; - // calculating the screen rect involves traversing the parent, so this is less than optimal - if (viewp->getVisible() - && viewp->calcScreenBoundingRect().pointInRect(x, y)) + // walk UI tree in depth-first order + for (LLView::tree_iterator_t it = root_view->beginTreeDFS(); + it != root_view->endTreeDFS(); + ++it) { + LLView* viewp = *it; + // calculating the screen rect involves traversing the parent, so this is less than optimal + if (viewp->getVisible() + && viewp->calcScreenBoundingRect().pointInRect(x, y)) + { - // if this view is mouse opaque, nothing behind it should be in mouse_hover_set - if (viewp->getMouseOpaque()) + // if this view is mouse opaque, nothing behind it should be in mouse_hover_set + if (viewp->getMouseOpaque()) + { + // constrain further iteration to children of this widget + it = viewp->beginTreeDFS(); + } + + // we have a view that contains the mouse, add it to the set + mouse_hover_set.insert(viewp->getHandle()); + } + else { - // constrain further iteration to children of this widget - it = viewp->beginTreeDFS(); + // skip this view and all of its children + it.skipDescendants(); } - - // we have a view that contains the mouse, add it to the set - mouse_hover_set.insert(viewp->getHandle()); - } - else - { - // skip this view and all of its children - it.skipDescendants(); } } } @@ -2646,156 +2642,170 @@ void LLViewerWindow::updateUI() // store resulting hover set for next frame swap(mMouseHoverViews, mouse_hover_set); - if( mouse_captor ) - { - // Pass hover events to object capturing mouse events. - S32 local_x; - S32 local_y; - mouse_captor->screenPointToLocal( x, y, &local_x, &local_y ); - handled = mouse_captor->handleHover(local_x, local_y, mask); - if (LLView::sDebugMouseHandling) - { - llinfos << "Hover handled by captor " << mouse_captor->getName() << llendl; - } + // only handle hover events when UI is enabled + if (gPipeline.hasRenderDebugFeatureMask(LLPipeline::RENDER_DEBUG_FEATURE_UI)) + { - if( !handled ) + if( mouse_captor ) { - lldebugst(LLERR_USER_INPUT) << "hover not handled by mouse captor" << llendl; + // Pass hover events to object capturing mouse events. + S32 local_x; + S32 local_y; + mouse_captor->screenPointToLocal( x, y, &local_x, &local_y ); + handled = mouse_captor->handleHover(local_x, local_y, mask); + if (LLView::sDebugMouseHandling) + { + llinfos << "Hover handled by captor " << mouse_captor->getName() << llendl; + } + + if( !handled ) + { + lldebugst(LLERR_USER_INPUT) << "hover not handled by mouse captor" << llendl; + } } - } - else - { - if (top_ctrl) + else { - S32 local_x, local_y; - top_ctrl->screenPointToLocal( x, y, &local_x, &local_y ); - handled = top_ctrl->pointInView(local_x, local_y) && top_ctrl->handleHover(local_x, local_y, mask); - handled_by_top_ctrl = TRUE; - } + if (top_ctrl) + { + S32 local_x, local_y; + top_ctrl->screenPointToLocal( x, y, &local_x, &local_y ); + handled = top_ctrl->pointInView(local_x, local_y) && top_ctrl->handleHover(local_x, local_y, mask); + handled_by_top_ctrl = TRUE; + } - if ( !handled ) - { - // x and y are from last time mouse was in window - // mMouseInWindow tracks *actual* mouse location - if (mMouseInWindow && mRootView->handleHover(x, y, mask) ) + if ( !handled ) { - if (LLView::sDebugMouseHandling && LLView::sMouseHandlerMessage != last_handle_msg) + // x and y are from last time mouse was in window + // mMouseInWindow tracks *actual* mouse location + if (mMouseInWindow && mRootView->handleHover(x, y, mask) ) { - last_handle_msg = LLView::sMouseHandlerMessage; - llinfos << "Hover" << LLView::sMouseHandlerMessage << llendl; + if (LLView::sDebugMouseHandling && LLView::sMouseHandlerMessage != last_handle_msg) + { + last_handle_msg = LLView::sMouseHandlerMessage; + llinfos << "Hover" << LLView::sMouseHandlerMessage << llendl; + } + handled = TRUE; + } + else if (LLView::sDebugMouseHandling) + { + if (last_handle_msg != LLStringUtil::null) + { + last_handle_msg.clear(); + llinfos << "Hover not handled by view" << llendl; + } } - handled = TRUE; } - else if (LLView::sDebugMouseHandling) + + if (!handled) { - if (last_handle_msg != LLStringUtil::null) + LLTool *tool = LLToolMgr::getInstance()->getCurrentTool(); + + if(mMouseInWindow && tool) { - last_handle_msg.clear(); - llinfos << "Hover not handled by view" << llendl; + handled = tool->handleHover(x, y, mask); } } } - if (!handled) + // Show a new tool tip (or update one that is already shown) + BOOL tool_tip_handled = FALSE; + std::string tool_tip_msg; + if( handled + && !mWindow->isCursorHidden()) { - LLTool *tool = LLToolMgr::getInstance()->getCurrentTool(); + LLRect screen_sticky_rect = mRootView->getLocalRect(); + S32 local_x, local_y; - if(mMouseInWindow && tool) + if (gSavedSettings.getBOOL("DebugShowXUINames")) { - handled = tool->handleHover(x, y, mask); - } - } - } + LLToolTip::Params params; - // Show a new tool tip (or update one that is already shown) - BOOL tool_tip_handled = FALSE; - std::string tool_tip_msg; - if( handled - && !mWindow->isCursorHidden()) - { - LLRect screen_sticky_rect = mRootView->getLocalRect(); - S32 local_x, local_y; - - if (gSavedSettings.getBOOL("DebugShowXUINames")) - { - LLToolTip::Params params; - - LLView* tooltip_view = mRootView; - LLView::tree_iterator_t end_it = mRootView->endTreeDFS(); - for (LLView::tree_iterator_t it = mRootView->beginTreeDFS(); it != end_it; ++it) - { - LLView* viewp = *it; - LLRect screen_rect; - viewp->localRectToScreen(viewp->getLocalRect(), &screen_rect); - if (!(viewp->getVisible() - && screen_rect.pointInRect(x, y))) - { - it.skipDescendants(); - } - // only report xui names for LLUICtrls, - // and blacklist the various containers we don't care about - else if (dynamic_cast<LLUICtrl*>(viewp) - && viewp != gMenuHolder - && viewp != gFloaterView - && viewp != gConsole) + LLView* tooltip_view = mRootView; + LLView::tree_iterator_t end_it = mRootView->endTreeDFS(); + for (LLView::tree_iterator_t it = mRootView->beginTreeDFS(); it != end_it; ++it) { - if (dynamic_cast<LLFloater*>(viewp)) + LLView* viewp = *it; + LLRect screen_rect; + viewp->localRectToScreen(viewp->getLocalRect(), &screen_rect); + if (!(viewp->getVisible() + && screen_rect.pointInRect(x, y))) { - // constrain search to descendants of this (frontmost) floater - // by resetting iterator - it = viewp->beginTreeDFS(); + it.skipDescendants(); } - - // if we are in a new part of the tree (not a descendent of current tooltip_view) - // then push the results for tooltip_view and start with a new potential view - // NOTE: this emulates visiting only the leaf nodes that meet our criteria - if (!viewp->hasAncestor(tooltip_view)) + // only report xui names for LLUICtrls, + // and blacklist the various containers we don't care about + else if (dynamic_cast<LLUICtrl*>(viewp) + && viewp != gMenuHolder + && viewp != gFloaterView + && viewp != gConsole) { - append_xui_tooltip(tooltip_view, params); - screen_sticky_rect.intersectWith(tooltip_view->calcScreenRect()); + if (dynamic_cast<LLFloater*>(viewp)) + { + // constrain search to descendants of this (frontmost) floater + // by resetting iterator + it = viewp->beginTreeDFS(); + } + + // if we are in a new part of the tree (not a descendent of current tooltip_view) + // then push the results for tooltip_view and start with a new potential view + // NOTE: this emulates visiting only the leaf nodes that meet our criteria + if (!viewp->hasAncestor(tooltip_view)) + { + append_xui_tooltip(tooltip_view, params); + screen_sticky_rect.intersectWith(tooltip_view->calcScreenRect()); + } + tooltip_view = viewp; } - tooltip_view = viewp; } - } - append_xui_tooltip(tooltip_view, params); - screen_sticky_rect.intersectWith(tooltip_view->calcScreenRect()); - - params.sticky_rect = screen_sticky_rect; - params.max_width = 400; + append_xui_tooltip(tooltip_view, params); + screen_sticky_rect.intersectWith(tooltip_view->calcScreenRect()); + + params.sticky_rect = screen_sticky_rect; + params.max_width = 400; - LLToolTipMgr::instance().show(params); - } - // if there is a mouse captor, nothing else gets a tooltip - else if (mouse_captor) - { - mouse_captor->screenPointToLocal(x, y, &local_x, &local_y); - tool_tip_handled = mouse_captor->handleToolTip(local_x, local_y, mask); - } - else - { - // next is top_ctrl - if (!tool_tip_handled && top_ctrl) - { - top_ctrl->screenPointToLocal(x, y, &local_x, &local_y); - tool_tip_handled = top_ctrl->handleToolTip(local_x, local_y, mask ); + LLToolTipMgr::instance().show(params); } - - if (!tool_tip_handled) + // if there is a mouse captor, nothing else gets a tooltip + else if (mouse_captor) { - local_x = x; local_y = y; - tool_tip_handled = mRootView->handleToolTip(local_x, local_y, mask ); + mouse_captor->screenPointToLocal(x, y, &local_x, &local_y); + tool_tip_handled = mouse_captor->handleToolTip(local_x, local_y, mask); } - - LLTool* current_tool = LLToolMgr::getInstance()->getCurrentTool(); - if (!tool_tip_handled && current_tool) + else { - current_tool->screenPointToLocal(x, y, &local_x, &local_y); - tool_tip_handled = current_tool->handleToolTip(local_x, local_y, mask ); + // next is top_ctrl + if (!tool_tip_handled && top_ctrl) + { + top_ctrl->screenPointToLocal(x, y, &local_x, &local_y); + tool_tip_handled = top_ctrl->handleToolTip(local_x, local_y, mask ); + } + + if (!tool_tip_handled) + { + local_x = x; local_y = y; + tool_tip_handled = mRootView->handleToolTip(local_x, local_y, mask ); + } + + LLTool* current_tool = LLToolMgr::getInstance()->getCurrentTool(); + if (!tool_tip_handled && current_tool) + { + current_tool->screenPointToLocal(x, y, &local_x, &local_y); + tool_tip_handled = current_tool->handleToolTip(local_x, local_y, mask ); + } } + } + } + else + { // just have tools handle hover when UI is turned off + LLTool *tool = LLToolMgr::getInstance()->getCurrentTool(); + + if(mMouseInWindow && tool) + { + handled = tool->handleHover(x, y, mask); } - } - + } + updateLayout(); mLastMousePoint = mCurrentMousePoint; @@ -2911,6 +2921,11 @@ void LLViewerWindow::updateMouseDelta() void LLViewerWindow::updateKeyboardFocus() { + if (!gPipeline.hasRenderDebugFeatureMask(LLPipeline::RENDER_DEBUG_FEATURE_UI)) + { + gFocusMgr.setKeyboardFocus(NULL); + } + // clean up current focus LLUICtrl* cur_focus = dynamic_cast<LLUICtrl*>(gFocusMgr.getKeyboardFocus()); if (cur_focus) @@ -3013,6 +3028,12 @@ void LLViewerWindow::updateWorldViewRect(bool use_full_window) new_world_rect.mTop = llround((F32)new_world_rect.mTop * mDisplayScale.mV[VY]); } + if (gSavedSettings.getBOOL("SidebarCameraMovement") == FALSE) + { + // use right edge of window, ignoring sidebar + new_world_rect.mRight = mWindowRectRaw.mRight; + } + if (mWorldViewRectRaw != new_world_rect) { mWorldViewRectRaw = new_world_rect; @@ -3778,18 +3799,7 @@ void LLViewerWindow::movieSize(S32 new_width, S32 new_height) BORDERHEIGHT = size.mY- y; LLCoordScreen new_size(new_width + BORDERWIDTH, new_height + BORDERHEIGHT); - BOOL disable_sync = gSavedSettings.getBOOL("DisableVerticalSync"); - if (gViewerWindow->mWindow->getFullscreen()) - { - gViewerWindow->changeDisplaySettings(FALSE, - new_size, - disable_sync, - TRUE); - } - else - { - gViewerWindow->mWindow->setSize(new_size); - } + gViewerWindow->mWindow->setSize(new_size); } } @@ -3835,140 +3845,6 @@ void LLViewerWindow::playSnapshotAnimAndSound() BOOL LLViewerWindow::thumbnailSnapshot(LLImageRaw *raw, S32 preview_width, S32 preview_height, BOOL show_ui, BOOL do_rebuild, ESnapshotType type) { return rawSnapshot(raw, preview_width, preview_height, FALSE, FALSE, show_ui, do_rebuild, type); - - // *TODO below code was broken in deferred pipeline - /* - if ((!raw) || preview_width < 10 || preview_height < 10) - { - return FALSE; - } - - if(gResizeScreenTexture) //the window is resizing - { - return FALSE ; - } - - setCursor(UI_CURSOR_WAIT); - - // Hide all the UI widgets first and draw a frame - BOOL prev_draw_ui = gPipeline.hasRenderDebugFeatureMask(LLPipeline::RENDER_DEBUG_FEATURE_UI); - - if ( prev_draw_ui != show_ui) - { - LLPipeline::toggleRenderDebugFeature((void*)LLPipeline::RENDER_DEBUG_FEATURE_UI); - } - - BOOL hide_hud = !gSavedSettings.getBOOL("RenderHUDInSnapshot") && LLPipeline::sShowHUDAttachments; - if (hide_hud) - { - LLPipeline::sShowHUDAttachments = FALSE; - } - - S32 render_name = gSavedSettings.getS32("RenderName"); - gSavedSettings.setS32("RenderName", 0); - LLVOAvatar::updateFreezeCounter(1) ; //pause avatar updating for one frame - - S32 w = preview_width ; - S32 h = preview_height ; - LLVector2 display_scale = mDisplayScale ; - mDisplayScale.setVec((F32)w / mWindowRectRaw.getWidth(), (F32)h / mWindowRectRaw.getHeight()) ; - LLRect window_rect = mWindowRectRaw; - mWindowRectRaw.set(0, h, w, 0); - - gDisplaySwapBuffers = FALSE; - gDepthDirty = TRUE; - glClearColor(0.f, 0.f, 0.f, 0.f); - glClear(GL_DEPTH_BUFFER_BIT | GL_COLOR_BUFFER_BIT | GL_STENCIL_BUFFER_BIT); - setup3DRender(); - - LLFontGL::setFontDisplay(FALSE) ; - LLHUDText::setDisplayText(FALSE) ; - if (type == SNAPSHOT_TYPE_OBJECT_ID) - { - gObjectList.renderPickList(gViewerWindow->getWindowRectScaled(), FALSE, FALSE); - } - else - { - display(do_rebuild, 1.0f, 0, TRUE); - render_ui(); - } - - S32 glformat, gltype, glpixel_length ; - if(SNAPSHOT_TYPE_DEPTH == type) - { - glpixel_length = 4 ; - glformat = GL_DEPTH_COMPONENT ; - gltype = GL_FLOAT ; - } - else - { - glpixel_length = 3 ; - glformat = GL_RGB ; - gltype = GL_UNSIGNED_BYTE ; - } - - raw->resize(w, h, glpixel_length); - glReadPixels(0, 0, w, h, glformat, gltype, raw->getData()); - - if(SNAPSHOT_TYPE_DEPTH == type) - { - LLViewerCamera* camerap = LLViewerCamera::getInstance(); - F32 depth_conversion_factor_1 = (camerap->getFar() + camerap->getNear()) / (2.f * camerap->getFar() * camerap->getNear()); - F32 depth_conversion_factor_2 = (camerap->getFar() - camerap->getNear()) / (2.f * camerap->getFar() * camerap->getNear()); - - //calculate the depth - for (S32 y = 0 ; y < h ; y++) - { - for(S32 x = 0 ; x < w ; x++) - { - S32 i = (w * y + x) << 2 ; - - F32 depth_float_i = *(F32*)(raw->getData() + i); - - F32 linear_depth_float = 1.f / (depth_conversion_factor_1 - (depth_float_i * depth_conversion_factor_2)); - U8 depth_byte = F32_to_U8(linear_depth_float, camerap->getNear(), camerap->getFar()); - *(raw->getData() + i + 0) = depth_byte; - *(raw->getData() + i + 1) = depth_byte; - *(raw->getData() + i + 2) = depth_byte; - *(raw->getData() + i + 3) = 255; - } - } - } - - LLFontGL::setFontDisplay(TRUE) ; - LLHUDText::setDisplayText(TRUE) ; - mDisplayScale.setVec(display_scale) ; - mWindowRectRaw = window_rect; - setup3DRender(); - gDisplaySwapBuffers = FALSE; - gDepthDirty = TRUE; - - // POST SNAPSHOT - if (!gPipeline.hasRenderDebugFeatureMask(LLPipeline::RENDER_DEBUG_FEATURE_UI)) - { - LLPipeline::toggleRenderDebugFeature((void*)LLPipeline::RENDER_DEBUG_FEATURE_UI); - } - - if (hide_hud) - { - LLPipeline::sShowHUDAttachments = TRUE; - } - - setCursor(UI_CURSOR_ARROW); - - if (do_rebuild) - { - // If we had to do a rebuild, that means that the lists of drawables to be rendered - // was empty before we started. - // Need to reset these, otherwise we call state sort on it again when render gets called the next time - // and we stand a good chance of crashing on rebuild because the render drawable arrays have multiple copies of - // objects on them. - gPipeline.resetDrawOrders(); - } - - gSavedSettings.setS32("RenderName", render_name); - - return TRUE;*/ } // Saves the image from the screen to the specified filename and path. @@ -3983,9 +3859,6 @@ BOOL LLViewerWindow::rawSnapshot(LLImageRaw *raw, S32 image_width, S32 image_hei // PRE SNAPSHOT gDisplaySwapBuffers = FALSE; - // if not showing ui, use full window to render world view - updateWorldViewRect(!show_ui); - glClear(GL_DEPTH_BUFFER_BIT | GL_COLOR_BUFFER_BIT | GL_STENCIL_BUFFER_BIT); setCursor(UI_CURSOR_WAIT); @@ -4058,6 +3931,9 @@ BOOL LLViewerWindow::rawSnapshot(LLImageRaw *raw, S32 image_width, S32 image_hei //else: keep the current scene scale, re-scale it if necessary after reading out. } + // if not showing ui, use full window to render world view + updateWorldViewRect(!show_ui); + S32 buffer_x_offset = llfloor(((window_width - snapshot_width) * scale_factor) / 2.f); S32 buffer_y_offset = llfloor(((window_height - snapshot_height) * scale_factor) / 2.f); @@ -4069,7 +3945,14 @@ BOOL LLViewerWindow::rawSnapshot(LLImageRaw *raw, S32 image_width, S32 image_hei image_buffer_x = llfloor(snapshot_width*scale_factor) ; image_buffer_y = llfloor(snapshot_height *scale_factor) ; } + if(image_buffer_x > 0 && image_buffer_y > 0) + { raw->resize(image_buffer_x, image_buffer_y, 3); + } + else + { + return FALSE ; + } if(raw->isBufferInvalid()) { return FALSE ; @@ -4398,14 +4281,6 @@ BOOL LLViewerWindow::getShowProgress() const return (mProgressView && mProgressView->getVisible()); } -void LLViewerWindow::moveProgressViewToFront() -{ - if( mProgressView && mRootView ) - { - mRootView->sendChildToFront(mProgressView); - } -} - void LLViewerWindow::setProgressString(const std::string& string) { if (mProgressView) @@ -4541,7 +4416,7 @@ void LLViewerWindow::restoreGL(const std::string& progress_message) gResizeScreenTexture = TRUE; - if (gFloaterCustomize && gFloaterCustomize->getVisible()) + if (isAgentAvatarValid() && !gAgentAvatarp->isUsingBakedTextures()) { LLVisualParamHint::requestHintUpdates(); } @@ -4575,51 +4450,12 @@ void LLViewerWindow::initFonts(F32 zoom_factor) LLFontGL::loadDefaultFonts(); } -void LLViewerWindow::toggleFullscreen(BOOL show_progress) -{ - if (mWindow) - { - mWantFullscreen = mWindow->getFullscreen() ? FALSE : TRUE; - mIsFullscreenChecked = mWindow->getFullscreen() ? FALSE : TRUE; - mShowFullscreenProgress = show_progress; - } -} - -void LLViewerWindow::getTargetWindow(BOOL& fullscreen, S32& width, S32& height) const -{ - fullscreen = mWantFullscreen; - - if (mWindow - && mWindow->getFullscreen() == mWantFullscreen) - { - width = getWindowWidthRaw(); - height = getWindowHeightRaw(); - } - else if (mWantFullscreen) - { - width = gSavedSettings.getS32("FullScreenWidth"); - height = gSavedSettings.getS32("FullScreenHeight"); - } - else - { - width = gSavedSettings.getS32("WindowWidth"); - height = gSavedSettings.getS32("WindowHeight"); - } -} - void LLViewerWindow::requestResolutionUpdate() { mResDirty = true; } -void LLViewerWindow::requestResolutionUpdate(bool fullscreen_checked) -{ - mResDirty = true; - mWantFullscreen = fullscreen_checked; - mIsFullscreenChecked = fullscreen_checked; -} - -BOOL LLViewerWindow::checkSettings() +void LLViewerWindow::checkSettings() { if (mStatesDirty) { @@ -4631,70 +4467,9 @@ BOOL LLViewerWindow::checkSettings() // We want to update the resolution AFTER the states getting refreshed not before. if (mResDirty) { - if (gSavedSettings.getBOOL("FullScreenAutoDetectAspectRatio")) - { - getWindow()->setNativeAspectRatio(0.f); - } - else - { - getWindow()->setNativeAspectRatio(gSavedSettings.getF32("FullScreenAspectRatio")); - } - reshape(getWindowWidthRaw(), getWindowHeightRaw()); - - // force aspect ratio - if (mIsFullscreenChecked) - { - LLViewerCamera::getInstance()->setAspect( getWorldViewAspectRatio() ); - } - mResDirty = false; - } - - BOOL is_fullscreen = mWindow->getFullscreen(); - if(mWantFullscreen) - { - LLCoordScreen screen_size; - LLCoordScreen desired_screen_size(gSavedSettings.getS32("FullScreenWidth"), - gSavedSettings.getS32("FullScreenHeight")); - getWindow()->getSize(&screen_size); - if(!is_fullscreen || - screen_size.mX != desired_screen_size.mX - || screen_size.mY != desired_screen_size.mY) - { - if (!LLStartUp::canGoFullscreen()) - { - return FALSE; - } - - LLGLState::checkStates(); - LLGLState::checkTextureChannels(); - changeDisplaySettings(TRUE, - desired_screen_size, - gSavedSettings.getBOOL("DisableVerticalSync"), - mShowFullscreenProgress); - - LLGLState::checkStates(); - LLGLState::checkTextureChannels(); - mStatesDirty = true; - return TRUE; - } - } - else - { - if(is_fullscreen) - { - // Changing to windowed mode. - changeDisplaySettings(FALSE, - LLCoordScreen(gSavedSettings.getS32("WindowWidth"), - gSavedSettings.getS32("WindowHeight")), - TRUE, - mShowFullscreenProgress); - mStatesDirty = true; - return TRUE; - } - } - return FALSE; + } } void LLViewerWindow::restartDisplay(BOOL show_progress_bar) @@ -4711,40 +4486,28 @@ void LLViewerWindow::restartDisplay(BOOL show_progress_bar) } } -BOOL LLViewerWindow::changeDisplaySettings(BOOL fullscreen, LLCoordScreen size, BOOL disable_vsync, BOOL show_progress_bar) +BOOL LLViewerWindow::changeDisplaySettings(LLCoordScreen size, BOOL disable_vsync, BOOL show_progress_bar) { - BOOL was_maximized = gSavedSettings.getBOOL("WindowMaximized"); - mWantFullscreen = fullscreen; - mShowFullscreenProgress = show_progress_bar; - gSavedSettings.setBOOL("WindowFullScreen", mWantFullscreen); + //BOOL was_maximized = gSavedSettings.getBOOL("WindowMaximized"); //gResizeScreenTexture = TRUE; - BOOL old_fullscreen = mWindow->getFullscreen(); - if (!old_fullscreen && fullscreen && !LLStartUp::canGoFullscreen()) + //U32 fsaa = gSavedSettings.getU32("RenderFSAASamples"); + //U32 old_fsaa = mWindow->getFSAASamples(); + + // if not maximized, use the request size + if (!mWindow->getMaximized()) { - // Not allowed to switch to fullscreen now, so exit early. - // *NOTE: This case should never be reached, but just-in-case. - return TRUE; + mWindow->setSize(size); } - U32 fsaa = gSavedSettings.getU32("RenderFSAASamples"); - U32 old_fsaa = mWindow->getFSAASamples(); - // going from windowed to windowed - if (!old_fullscreen && !fullscreen) + //if (fsaa == old_fsaa) { - // if not maximized, use the request size - if (!mWindow->getMaximized()) - { - mWindow->setSize(size); - } - - if (fsaa == old_fsaa) - { - return TRUE; - } + return TRUE; } +/* + // Close floaters that don't handle settings change LLFloaterReg::hideInstance("snapshot"); @@ -4759,23 +4522,15 @@ BOOL LLViewerWindow::changeDisplaySettings(BOOL fullscreen, LLCoordScreen size, LLCoordScreen old_size; LLCoordScreen old_pos; mWindow->getSize(&old_size); - BOOL got_position = mWindow->getPosition(&old_pos); - if (!old_fullscreen && fullscreen && got_position) - { - // switching from windowed to fullscreen, so save window position - gSavedSettings.setS32("WindowX", old_pos.mX); - gSavedSettings.setS32("WindowY", old_pos.mY); - } - - mWindow->setFSAASamples(fsaa); + //mWindow->setFSAASamples(fsaa); - result_first_try = mWindow->switchContext(fullscreen, size, disable_vsync); + result_first_try = mWindow->switchContext(false, size, disable_vsync); if (!result_first_try) { // try to switch back - mWindow->setFSAASamples(old_fsaa); - result_second_try = mWindow->switchContext(old_fullscreen, old_size, disable_vsync); + //mWindow->setFSAASamples(old_fsaa); + result_second_try = mWindow->switchContext(false, old_size, disable_vsync); if (!result_second_try) { @@ -4807,19 +4562,8 @@ BOOL LLViewerWindow::changeDisplaySettings(BOOL fullscreen, LLCoordScreen size, } BOOL success = result_first_try || result_second_try; - if (success) - { -#if LL_WINDOWS - // Only trigger a reshape after switching to fullscreen; otherwise rely on the windows callback - // (otherwise size is wrong; this is the entire window size, reshape wants the visible window size) - if (fullscreen && result_first_try) -#endif - { - reshape(size.mX, size.mY); - } - } - if (!mWindow->getFullscreen() && success) + if (success) { // maximize window if was maximized, else reposition if (was_maximized) @@ -4837,45 +4581,16 @@ BOOL LLViewerWindow::changeDisplaySettings(BOOL fullscreen, LLCoordScreen size, mIgnoreActivate = FALSE; gFocusMgr.setKeyboardFocus(keyboard_focus); - mWantFullscreen = mWindow->getFullscreen(); - mShowFullscreenProgress = FALSE; return success; -} - -F32 LLViewerWindow::getDisplayAspectRatio() const -{ - if (mWindow->getFullscreen()) - { - if (gSavedSettings.getBOOL("FullScreenAutoDetectAspectRatio")) - { - return mWindow->getNativeAspectRatio(); - } - else - { - return gSavedSettings.getF32("FullScreenAspectRatio"); - } - } - else - { - return mWindow->getNativeAspectRatio(); - } + */ } - F32 LLViewerWindow::getWorldViewAspectRatio() const { F32 world_aspect = (F32)mWorldViewRectRaw.getWidth() / (F32)mWorldViewRectRaw.getHeight(); - //F32 window_aspect = (F32)mWindowRectRaw.getWidth() / (F32)mWindowRectRaw.getHeight(); - if (mWindow->getFullscreen()) - { - return world_aspect * mWindow->getPixelAspectRatio(); - } - else - { - return world_aspect; - } + return world_aspect; } void LLViewerWindow::calcDisplayScale() @@ -4883,27 +4598,13 @@ void LLViewerWindow::calcDisplayScale() F32 ui_scale_factor = gSavedSettings.getF32("UIScaleFactor"); LLVector2 display_scale; display_scale.setVec(llmax(1.f / mWindow->getPixelAspectRatio(), 1.f), llmax(mWindow->getPixelAspectRatio(), 1.f)); - F32 height_normalization = gSavedSettings.getBOOL("UIAutoScale") ? ((F32)mWindowRectRaw.getHeight() / display_scale.mV[VY]) / 768.f : 1.f; - if(mWindow->getFullscreen()) - { - display_scale *= (ui_scale_factor * height_normalization); - } - else - { - display_scale *= ui_scale_factor; - } + display_scale *= ui_scale_factor; // limit minimum display scale if (display_scale.mV[VX] < MIN_DISPLAY_SCALE || display_scale.mV[VY] < MIN_DISPLAY_SCALE) { display_scale *= MIN_DISPLAY_SCALE / llmin(display_scale.mV[VX], display_scale.mV[VY]); } - - if (mWindow->getFullscreen()) - { - display_scale.mV[0] = llround(display_scale.mV[0], 2.0f/(F32) mWindowRectRaw.getWidth()); - display_scale.mV[1] = llround(display_scale.mV[1], 2.0f/(F32) mWindowRectRaw.getHeight()); - } if (display_scale != mDisplayScale) { |