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-rwxr-xr-xindra/newview/llviewerwindow.cpp452
1 files changed, 289 insertions, 163 deletions
diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp
index 48a69129eb..963eb3eb88 100755
--- a/indra/newview/llviewerwindow.cpp
+++ b/indra/newview/llviewerwindow.cpp
@@ -34,11 +34,14 @@
#include <fstream>
#include <algorithm>
#include <boost/lambda/core.hpp>
+#include <boost/regex.hpp>
#include "llagent.h"
#include "llagentcamera.h"
+#include "llcommunicationchannel.h"
#include "llfloaterreg.h"
#include "llmeshrepository.h"
+#include "llnotificationhandler.h"
#include "llpanellogin.h"
#include "llviewerkeyboard.h"
#include "llviewermenu.h"
@@ -56,6 +59,7 @@
// linden library includes
#include "llaudioengine.h" // mute on minimize
+#include "llchatentry.h"
#include "indra_constants.h"
#include "llassetstorage.h"
#include "llerrorcontrol.h"
@@ -128,6 +132,7 @@
#include "llmorphview.h"
#include "llmoveview.h"
#include "llnavigationbar.h"
+#include "llnotificationhandler.h"
#include "llpaneltopinfobar.h"
#include "llpopupview.h"
#include "llpreviewtexture.h"
@@ -188,17 +193,18 @@
#include "llviewerjoystick.h"
#include "llviewernetwork.h"
#include "llpostprocess.h"
-#include "llnearbychatbar.h"
+#include "llfloaterimnearbychat.h"
#include "llagentui.h"
#include "llwearablelist.h"
+#include "llviewereventrecorder.h"
+
#include "llnotifications.h"
#include "llnotificationsutil.h"
#include "llnotificationmanager.h"
#include "llfloaternotificationsconsole.h"
-#include "llnearbychat.h"
#include "llwindowlistener.h"
#include "llviewerwindowlistener.h"
#include "llpaneltopinfobar.h"
@@ -225,13 +231,15 @@ LLFrameTimer gAwayTriggerTimer;
BOOL gShowOverlayTitle = FALSE;
LLViewerObject* gDebugRaycastObject = NULL;
-LLVector3 gDebugRaycastIntersection;
-LLVector2 gDebugRaycastTexCoord;
-LLVector3 gDebugRaycastNormal;
-LLVector3 gDebugRaycastBinormal;
-S32 gDebugRaycastFaceHit;
-LLVector3 gDebugRaycastStart;
-LLVector3 gDebugRaycastEnd;
+LLVOPartGroup* gDebugRaycastParticle = NULL;
+LLVector4a gDebugRaycastIntersection;
+LLVector4a gDebugRaycastParticleIntersection;
+LLVector2 gDebugRaycastTexCoord;
+LLVector4a gDebugRaycastNormal;
+LLVector4a gDebugRaycastTangent;
+S32 gDebugRaycastFaceHit;
+LLVector4a gDebugRaycastStart;
+LLVector4a gDebugRaycastEnd;
// HUD display lines in lower right
BOOL gDisplayWindInfo = FALSE;
@@ -380,7 +388,7 @@ public:
if (isAgentAvatarValid())
{
- tvector = gAgent.getPosGlobalFromAgent(gAgentAvatarp->mRoot.getWorldPosition());
+ tvector = gAgent.getPosGlobalFromAgent(gAgentAvatarp->mRoot->getWorldPosition());
agent_root_center_text = llformat("AgentRootCenter %f %f %f",
(F32)(tvector.mdV[VX]), (F32)(tvector.mdV[VY]), (F32)(tvector.mdV[VZ]));
}
@@ -910,27 +918,18 @@ BOOL LLViewerWindow::handleAnyMouseClick(LLWindow *window, LLCoordGL pos, MASK
{
llinfos << buttonname << " Mouse " << buttonstatestr << " handled by captor " << mouse_captor->getName() << llendl;
}
- return mouse_captor->handleAnyMouseClick(local_x, local_y, mask, clicktype, down);
- }
- // Topmost view gets a chance before the hierarchy
- //LLUICtrl* top_ctrl = gFocusMgr.getTopCtrl();
- //if (top_ctrl)
- //{
- // S32 local_x, local_y;
- // top_ctrl->screenPointToLocal( x, y, &local_x, &local_y );
- // if (top_ctrl->pointInView(local_x, local_y))
- // {
- // return top_ctrl->handleAnyMouseClick(local_x, local_y, mask, clicktype, down) ;
- // }
- // else
- // {
- // if (down)
- // {
- // gFocusMgr.setTopCtrl(NULL);
- // }
- // }
- //}
+ BOOL r = mouse_captor->handleAnyMouseClick(local_x, local_y, mask, clicktype, down);
+ if (r) {
+
+ lldebugs << "LLViewerWindow::handleAnyMouseClick viewer with mousecaptor calling updatemouseeventinfo - local_x|global x "<< local_x << " " << x << "local/global y " << local_y << " " << y << llendl;
+
+ LLViewerEventRecorder::instance().setMouseGlobalCoords(x,y);
+ LLViewerEventRecorder::instance().logMouseEvent(std::string(buttonstatestr),std::string(buttonname));
+
+ }
+ return r;
+ }
// Mark the click as handled and return if we aren't within the root view to avoid spurious bugs
if( !mRootView->pointInView(x, y) )
@@ -938,27 +937,44 @@ BOOL LLViewerWindow::handleAnyMouseClick(LLWindow *window, LLCoordGL pos, MASK
return TRUE;
}
// Give the UI views a chance to process the click
- if( mRootView->handleAnyMouseClick(x, y, mask, clicktype, down) )
+
+ BOOL r= mRootView->handleAnyMouseClick(x, y, mask, clicktype, down) ;
+ if (r)
{
+
+ lldebugs << "LLViewerWindow::handleAnyMouseClick calling updatemouseeventinfo - global x "<< " " << x << "global y " << y << "buttonstate: " << buttonstatestr << " buttonname " << buttonname << llendl;
+
+ LLViewerEventRecorder::instance().setMouseGlobalCoords(x,y);
+
+ // Clear local coords - this was a click on root window so these are not needed
+ // By not including them, this allows the test skeleton generation tool to be smarter when generating code
+ // the code generator can be smarter because when local coords are present it can try the xui path with local coords
+ // and fallback to global coordinates only if needed.
+ // The drawback to this approach is sometimes a valid xui path will appear to work fine, but NOT interact with the UI element
+ // (VITA support not implemented yet or not visible to VITA due to widget further up xui path not being visible to VITA)
+ // For this reason it's best to provide hints where possible here by leaving out local coordinates
+ LLViewerEventRecorder::instance().setMouseLocalCoords(-1,-1);
+ LLViewerEventRecorder::instance().logMouseEvent(buttonstatestr,buttonname);
+
if (LLView::sDebugMouseHandling)
{
- llinfos << buttonname << " Mouse " << buttonstatestr << " " << LLView::sMouseHandlerMessage << llendl;
- }
+ llinfos << buttonname << " Mouse " << buttonstatestr << " " << LLViewerEventRecorder::instance().get_xui() << llendl;
+ }
return TRUE;
- }
- else if (LLView::sDebugMouseHandling)
- {
- llinfos << buttonname << " Mouse " << buttonstatestr << " not handled by view" << llendl;
- }
+ } else if (LLView::sDebugMouseHandling)
+ {
+ llinfos << buttonname << " Mouse " << buttonstatestr << " not handled by view" << llendl;
+ }
}
// Do not allow tool manager to handle mouseclicks if we have disconnected
if(!gDisconnected && LLToolMgr::getInstance()->getCurrentTool()->handleAnyMouseClick( x, y, mask, clicktype, down ) )
{
+ LLViewerEventRecorder::instance().clear_xui();
return TRUE;
}
-
+
// If we got this far on a down-click, it wasn't handled.
// Up-clicks, though, are always handled as far as the OS is concerned.
BOOL default_rtn = !down;
@@ -1329,7 +1345,8 @@ BOOL LLViewerWindow::handleTranslatedKeyUp(KEY key, MASK mask)
void LLViewerWindow::handleScanKey(KEY key, BOOL key_down, BOOL key_up, BOOL key_level)
{
LLViewerJoystick::getInstance()->setCameraNeedsUpdate(true);
- return gViewerKeyboard.scanKey(key, key_down, key_up, key_level);
+ gViewerKeyboard.scanKey(key, key_down, key_up, key_level);
+ return; // Be clear this function returns nothing
}
@@ -1552,16 +1569,17 @@ LLViewerWindow::LLViewerWindow(const Params& p)
// boost::lambda::var() constructs such a functor on the fly.
mWindowListener.reset(new LLWindowListener(this, boost::lambda::var(gKeyboard)));
mViewerWindowListener.reset(new LLViewerWindowListener(this));
- LLNotificationChannel::buildChannel("VW_alerts", "Visible", LLNotificationFilters::filterBy<std::string>(&LLNotification::getType, "alert"));
- LLNotificationChannel::buildChannel("VW_alertmodal", "Visible", LLNotificationFilters::filterBy<std::string>(&LLNotification::getType, "alertmodal"));
- LLNotifications::instance().getChannel("VW_alerts")->connectChanged(&LLViewerWindow::onAlert);
- LLNotifications::instance().getChannel("VW_alertmodal")->connectChanged(&LLViewerWindow::onAlert);
+ mSystemChannel.reset(new LLNotificationChannel("System", "Visible", LLNotificationFilters::includeEverything));
+ mCommunicationChannel.reset(new LLCommunicationChannel("Communication", "Visible"));
+ mAlertsChannel.reset(new LLNotificationsUI::LLViewerAlertHandler("VW_alerts", "alert"));
+ mModalAlertsChannel.reset(new LLNotificationsUI::LLViewerAlertHandler("VW_alertmodal", "alertmodal"));
+
bool ignore = gSavedSettings.getBOOL("IgnoreAllNotifications");
LLNotifications::instance().setIgnoreAllNotifications(ignore);
if (ignore)
{
- llinfos << "NOTE: ALL NOTIFICATIONS THAT OCCUR WILL GET ADDED TO IGNORE LIST FOR LATER RUNS." << llendl;
+ llinfos << "NOTE: ALL NOTIFICATIONS THAT OCCUR WILL GET ADDED TO IGNORE LIST FOR LATER RUNS." << llendl;
}
// Default to application directory.
@@ -1569,6 +1587,16 @@ LLViewerWindow::LLViewerWindow(const Params& p)
LLViewerWindow::sMovieBaseName = "SLmovie";
resetSnapshotLoc();
+
+ /*
+ LLWindowCallbacks* callbacks,
+ const std::string& title, const std::string& name, S32 x, S32 y, S32 width, S32 height, U32 flags,
+ BOOL fullscreen,
+ BOOL clearBg,
+ BOOL disable_vsync,
+ BOOL ignore_pixel_depth,
+ U32 fsaa_samples)
+ */
// create window
mWindow = LLWindowManager::createWindow(this,
p.title, p.name, p.x, p.y, p.width, p.height, 0,
@@ -1796,7 +1824,6 @@ void LLViewerWindow::initBase()
gFloaterView = main_view->getChild<LLFloaterView>("Floater View");
gFloaterView->setFloaterSnapView(main_view->getChild<LLView>("floater_snap_region")->getHandle());
gSnapshotFloaterView = main_view->getChild<LLSnapshotFloaterView>("Snapshot Floater View");
-
// Console
llassert( !gConsole );
@@ -1825,8 +1852,8 @@ void LLViewerWindow::initBase()
gDebugView->init();
gToolTipView = getRootView()->getChild<LLToolTipView>("tooltip view");
- // Initialize busy response message when logged in
- LLAppViewer::instance()->setOnLoginCompletedCallback(boost::bind(&LLFloaterPreference::initBusyResponse));
+ // Initialize do not disturb response message when logged in
+ LLAppViewer::instance()->setOnLoginCompletedCallback(boost::bind(&LLFloaterPreference::initDoNotDisturbResponse));
// Add the progress bar view (startup view), which overrides everything
mProgressView = getRootView()->findChild<LLProgressView>("progress_view");
@@ -2143,7 +2170,7 @@ void LLViewerWindow::reshape(S32 width, S32 height)
calcDisplayScale();
- BOOL display_scale_changed = mDisplayScale != LLUI::sGLScaleFactor;
+ BOOL display_scale_changed = mDisplayScale != LLUI::getScaleFactor();
LLUI::setScaleFactor(mDisplayScale);
// update our window rectangle
@@ -2235,29 +2262,42 @@ void LLViewerWindow::setMenuBackgroundColor(bool god_mode, bool dev_grid)
// no l10n problem because channel is always an english string
std::string channel = LLVersionInfo::getChannel();
- bool isProject = (channel.find("Project") != std::string::npos);
+ static const boost::regex is_beta_channel("\\bBeta\\b");
+ static const boost::regex is_project_channel("\\bProject\\b");
+ static const boost::regex is_test_channel("\\bTest$");
// god more important than project, proj more important than grid
- if(god_mode && LLGridManager::getInstance()->isInProductionGrid())
+ if ( god_mode )
{
- new_bg_color = LLUIColorTable::instance().getColor( "MenuBarGodBgColor" );
- }
- else if(god_mode && !LLGridManager::getInstance()->isInProductionGrid())
- {
- new_bg_color = LLUIColorTable::instance().getColor( "MenuNonProductionGodBgColor" );
+ if ( LLGridManager::getInstance()->isInProductionGrid() )
+ {
+ new_bg_color = LLUIColorTable::instance().getColor( "MenuBarGodBgColor" );
+ }
+ else
+ {
+ new_bg_color = LLUIColorTable::instance().getColor( "MenuNonProductionGodBgColor" );
+ }
}
- else if (!god_mode && isProject)
+ else if (boost::regex_search(channel, is_beta_channel))
+ {
+ new_bg_color = LLUIColorTable::instance().getColor( "MenuBarBetaBgColor" );
+ }
+ else if (boost::regex_search(channel, is_project_channel))
{
new_bg_color = LLUIColorTable::instance().getColor( "MenuBarProjectBgColor" );
- }
- else if(!god_mode && !LLGridManager::getInstance()->isInProductionGrid())
- {
- new_bg_color = LLUIColorTable::instance().getColor( "MenuNonProductionBgColor" );
- }
- else
- {
- new_bg_color = LLUIColorTable::instance().getColor( "MenuBarBgColor" );
- }
+ }
+ else if (boost::regex_search(channel, is_test_channel))
+ {
+ new_bg_color = LLUIColorTable::instance().getColor( "MenuBarTestBgColor" );
+ }
+ else if(!LLGridManager::getInstance()->isInProductionGrid())
+ {
+ new_bg_color = LLUIColorTable::instance().getColor( "MenuNonProductionBgColor" );
+ }
+ else
+ {
+ new_bg_color = LLUIColorTable::instance().getColor( "MenuBarBgColor" );
+ }
if(gMenuBarView)
{
@@ -2349,7 +2389,7 @@ void LLViewerWindow::draw()
// scale view by UI global scale factor and aspect ratio correction factor
gGL.scaleUI(mDisplayScale.mV[VX], mDisplayScale.mV[VY], 1.f);
- LLVector2 old_scale_factor = LLUI::sGLScaleFactor;
+ LLVector2 old_scale_factor = LLUI::getScaleFactor();
// apply camera zoom transform (for high res screenshots)
F32 zoom_factor = LLViewerCamera::getInstance()->getZoomFactor();
S16 sub_region = LLViewerCamera::getInstance()->getZoomSubRegion();
@@ -2363,7 +2403,7 @@ void LLViewerWindow::draw()
(F32)getWindowHeightScaled() * -(F32)pos_y,
0.f);
gGL.scalef(zoom_factor, zoom_factor, 1.f);
- LLUI::sGLScaleFactor *= zoom_factor;
+ LLUI::getScaleFactor() *= zoom_factor;
}
// Draw tool specific overlay on world
@@ -2411,7 +2451,7 @@ void LLViewerWindow::draw()
LLFontGL::HCENTER, LLFontGL::TOP);
}
- LLUI::sGLScaleFactor = old_scale_factor;
+ LLUI::setScaleFactor(old_scale_factor);
}
LLUI::popMatrix();
gGL.popMatrix();
@@ -2449,6 +2489,8 @@ BOOL LLViewerWindow::handleKey(KEY key, MASK mask)
||(gLoginMenuBarView && gLoginMenuBarView->handleKey(key, mask, TRUE))
||(gMenuHolder && gMenuHolder->handleKey(key, mask, TRUE)))
{
+ lldebugs << "LLviewerWindow::handleKey handle nav keys for nav" << llendl;
+ LLViewerEventRecorder::instance().logKeyEvent(key,mask);
return TRUE;
}
@@ -2463,12 +2505,14 @@ BOOL LLViewerWindow::handleKey(KEY key, MASK mask)
&& keyboard_focus
&& keyboard_focus->handleKey(key,mask,FALSE))
{
+ LLViewerEventRecorder::instance().logKeyEvent(key,mask);
return TRUE;
}
if ((gMenuBarView && gMenuBarView->handleAcceleratorKey(key, mask))
||(gLoginMenuBarView && gLoginMenuBarView->handleAcceleratorKey(key, mask)))
{
+ LLViewerEventRecorder::instance().logKeyEvent(key,mask);
return TRUE;
}
}
@@ -2478,6 +2522,7 @@ BOOL LLViewerWindow::handleKey(KEY key, MASK mask)
// if nothing has focus, go to first or last UI element as appropriate
if (key == KEY_TAB && (mask & MASK_CONTROL || gFocusMgr.getKeyboardFocus() == NULL))
{
+ llwarns << "LLviewerWindow::handleKey give floaters first chance at tab key " << llendl;
if (gMenuHolder) gMenuHolder->hideMenus();
// if CTRL-tabbing (and not just TAB with no focus), go into window cycle mode
@@ -2492,34 +2537,30 @@ BOOL LLViewerWindow::handleKey(KEY key, MASK mask)
{
mRootView->focusNextRoot();
}
+ LLViewerEventRecorder::instance().logKeyEvent(key,mask);
return TRUE;
}
// hidden edit menu for cut/copy/paste
if (gEditMenu && gEditMenu->handleAcceleratorKey(key, mask))
{
+ LLViewerEventRecorder::instance().logKeyEvent(key,mask);
return TRUE;
}
- // Traverses up the hierarchy
+ LLFloater* focused_floaterp = gFloaterView->getFocusedFloater();
+ std::string focusedFloaterName = (focused_floaterp ? focused_floaterp->getInstanceName() : "");
+
if( keyboard_focus )
{
- LLNearbyChatBar* nearby_chat = LLFloaterReg::findTypedInstance<LLNearbyChatBar>("chat_bar");
-
- if (nearby_chat)
- {
- LLLineEditor* chat_editor = nearby_chat->getChatBox();
-
- // arrow keys move avatar while chatting hack
- if (chat_editor && chat_editor->hasFocus())
+ if ((focusedFloaterName == "nearby_chat") || (focusedFloaterName == "im_container") || (focusedFloaterName == "impanel"))
{
- // If text field is empty, there's no point in trying to move
- // cursor with arrow keys, so allow movement
- if (chat_editor->getText().empty()
- || gSavedSettings.getBOOL("ArrowKeysAlwaysMove"))
+ if (gSavedSettings.getBOOL("ArrowKeysAlwaysMove"))
{
// let Control-Up and Control-Down through for chat line history,
if (!(key == KEY_UP && mask == MASK_CONTROL)
- && !(key == KEY_DOWN && mask == MASK_CONTROL))
+ && !(key == KEY_DOWN && mask == MASK_CONTROL)
+ && !(key == KEY_UP && mask == MASK_ALT)
+ && !(key == KEY_DOWN && mask == MASK_ALT))
{
switch(key)
{
@@ -2537,23 +2578,32 @@ BOOL LLViewerWindow::handleKey(KEY key, MASK mask)
break;
}
}
- }
}
}
+
if (keyboard_focus->handleKey(key, mask, FALSE))
{
+
+ lldebugs << "LLviewerWindow::handleKey - in 'traverse up' - no loops seen... just called keyboard_focus->handleKey an it returned true" << llendl;
+ LLViewerEventRecorder::instance().logKeyEvent(key,mask);
return TRUE;
+ } else {
+ lldebugs << "LLviewerWindow::handleKey - in 'traverse up' - no loops seen... just called keyboard_focus->handleKey an it returned FALSE" << llendl;
}
}
if( LLToolMgr::getInstance()->getCurrentTool()->handleKey(key, mask) )
{
+ lldebugs << "LLviewerWindow::handleKey toolbar handling?" << llendl;
+ LLViewerEventRecorder::instance().logKeyEvent(key,mask);
return TRUE;
}
// Try for a new-format gesture
if (LLGestureMgr::instance().triggerGesture(key, mask))
{
+ lldebugs << "LLviewerWindow::handleKey new gesture feature" << llendl;
+ LLViewerEventRecorder::instance().logKeyEvent(key,mask);
return TRUE;
}
@@ -2561,6 +2611,8 @@ BOOL LLViewerWindow::handleKey(KEY key, MASK mask)
// don't pass it down to the menus.
if (gGestureList.trigger(key, mask))
{
+ lldebugs << "LLviewerWindow::handleKey check gesture trigger" << llendl;
+ LLViewerEventRecorder::instance().logKeyEvent(key,mask);
return TRUE;
}
@@ -2570,11 +2622,19 @@ BOOL LLViewerWindow::handleKey(KEY key, MASK mask)
if ( gSavedSettings.getS32("LetterKeysFocusChatBar") && !gAgentCamera.cameraMouselook() &&
!keyboard_focus && key < 0x80 && (mask == MASK_NONE || mask == MASK_SHIFT) )
{
- LLLineEditor* chat_editor = LLFloaterReg::getTypedInstance<LLNearbyChatBar>("chat_bar")->getChatBox();
+ // Initialize nearby chat if it's missing
+ LLFloaterIMNearbyChat* nearby_chat = LLFloaterReg::findTypedInstance<LLFloaterIMNearbyChat>("nearby_chat");
+ if (!nearby_chat)
+ {
+ LLSD name("im_container");
+ LLFloaterReg::toggleInstanceOrBringToFront(name);
+ }
+
+ LLChatEntry* chat_editor = LLFloaterReg::findTypedInstance<LLFloaterIMNearbyChat>("nearby_chat")->getChatBox();
if (chat_editor)
{
// passing NULL here, character will be added later when it is handled by character handler.
- LLNearbyChatBar::getInstance()->startChat(NULL);
+ nearby_chat->startChat(NULL);
return TRUE;
}
}
@@ -2601,9 +2661,12 @@ BOOL LLViewerWindow::handleUnicodeChar(llwchar uni_char, MASK mask)
// HACK: Numeric keypad <enter> on Mac is Unicode 3
// HACK: Control-M on Windows is Unicode 13
if ((uni_char == 13 && mask != MASK_CONTROL)
- || (uni_char == 3 && mask == MASK_NONE))
+ || (uni_char == 3 && mask == MASK_NONE) )
{
- return gViewerKeyboard.handleKey(KEY_RETURN, mask, gKeyboard->getKeyRepeated(KEY_RETURN));
+ if (mask != MASK_ALT)
+ {
+ return gViewerKeyboard.handleKey(KEY_RETURN, mask, gKeyboard->getKeyRepeated(KEY_RETURN));
+ }
}
// let menus handle navigation (jump) keys
@@ -2621,14 +2684,7 @@ BOOL LLViewerWindow::handleUnicodeChar(llwchar uni_char, MASK mask)
return TRUE;
}
- //// Topmost view gets a chance before the hierarchy
- //LLUICtrl* top_ctrl = gFocusMgr.getTopCtrl();
- //if (top_ctrl && top_ctrl->handleUnicodeChar( uni_char, FALSE ) )
- //{
- // return TRUE;
- //}
-
- return TRUE;
+ return TRUE;
}
return FALSE;
@@ -2637,8 +2693,6 @@ BOOL LLViewerWindow::handleUnicodeChar(llwchar uni_char, MASK mask)
void LLViewerWindow::handleScrollWheel(S32 clicks)
{
- LLView::sMouseHandlerMessage.clear();
-
LLUI::resetMouseIdleTimer();
LLMouseHandler* mouse_captor = gFocusMgr.getMouseCapture();
@@ -2808,9 +2862,11 @@ void LLViewerWindow::updateUI()
&gDebugRaycastIntersection,
&gDebugRaycastTexCoord,
&gDebugRaycastNormal,
- &gDebugRaycastBinormal,
+ &gDebugRaycastTangent,
&gDebugRaycastStart,
&gDebugRaycastEnd);
+
+ gDebugRaycastParticle = gPipeline.lineSegmentIntersectParticle(gDebugRaycastStart, gDebugRaycastEnd, &gDebugRaycastParticleIntersection, NULL);
}
updateMouseDelta();
@@ -2818,7 +2874,6 @@ void LLViewerWindow::updateUI()
BOOL handled = FALSE;
- BOOL handled_by_top_ctrl = FALSE;
LLUICtrl* top_ctrl = gFocusMgr.getTopCtrl();
LLMouseHandler* mouse_captor = gFocusMgr.getMouseCapture();
LLView* captor_view = dynamic_cast<LLView*>(mouse_captor);
@@ -3003,7 +3058,6 @@ void LLViewerWindow::updateUI()
S32 local_x, local_y;
top_ctrl->screenPointToLocal( x, y, &local_x, &local_y );
handled = top_ctrl->pointInView(local_x, local_y) && top_ctrl->handleHover(local_x, local_y, mask);
- handled_by_top_ctrl = TRUE;
}
if ( !handled )
@@ -3211,8 +3265,8 @@ void LLViewerWindow::updateLayout()
void LLViewerWindow::updateMouseDelta()
{
- S32 dx = lltrunc((F32) (mCurrentMousePoint.mX - mLastMousePoint.mX) * LLUI::sGLScaleFactor.mV[VX]);
- S32 dy = lltrunc((F32) (mCurrentMousePoint.mY - mLastMousePoint.mY) * LLUI::sGLScaleFactor.mV[VY]);
+ S32 dx = lltrunc((F32) (mCurrentMousePoint.mX - mLastMousePoint.mX) * LLUI::getScaleFactor().mV[VX]);
+ S32 dy = lltrunc((F32) (mCurrentMousePoint.mY - mLastMousePoint.mY) * LLUI::getScaleFactor().mV[VY]);
//RN: fix for asynchronous notification of mouse leaving window not working
LLCoordWindow mouse_pos;
@@ -3633,7 +3687,7 @@ void LLViewerWindow::pickAsync(S32 x, S32 y_from_bot, MASK mask, void (*callback
pick_transparent = TRUE;
}
- LLPickInfo pick_info(LLCoordGL(x, y_from_bot), mask, pick_transparent, TRUE, callback);
+ LLPickInfo pick_info(LLCoordGL(x, y_from_bot), mask, pick_transparent, FALSE, TRUE, callback);
schedulePick(pick_info);
}
@@ -3689,7 +3743,7 @@ void LLViewerWindow::returnEmptyPicks()
}
// Performs the GL object/land pick.
-LLPickInfo LLViewerWindow::pickImmediate(S32 x, S32 y_from_bot, BOOL pick_transparent)
+LLPickInfo LLViewerWindow::pickImmediate(S32 x, S32 y_from_bot, BOOL pick_transparent, BOOL pick_particle)
{
BOOL in_build_mode = LLFloaterReg::instanceVisible("build");
if (in_build_mode || LLDrawPoolAlpha::sShowDebugAlpha)
@@ -3698,17 +3752,17 @@ LLPickInfo LLViewerWindow::pickImmediate(S32 x, S32 y_from_bot, BOOL pick_trans
// "Show Debug Alpha" means no object actually transparent
pick_transparent = TRUE;
}
-
+
// shortcut queueing in mPicks and just update mLastPick in place
MASK key_mask = gKeyboard->currentMask(TRUE);
- mLastPick = LLPickInfo(LLCoordGL(x, y_from_bot), key_mask, pick_transparent, TRUE, NULL);
+ mLastPick = LLPickInfo(LLCoordGL(x, y_from_bot), key_mask, pick_transparent, pick_particle, TRUE, NULL);
mLastPick.fetchResults();
return mLastPick;
}
LLHUDIcon* LLViewerWindow::cursorIntersectIcon(S32 mouse_x, S32 mouse_y, F32 depth,
- LLVector3* intersection)
+ LLVector4a* intersection)
{
S32 x = mouse_x;
S32 y = mouse_y;
@@ -3720,14 +3774,17 @@ LLHUDIcon* LLViewerWindow::cursorIntersectIcon(S32 mouse_x, S32 mouse_y, F32 dep
}
// world coordinates of mouse
+ // VECTORIZE THIS
LLVector3 mouse_direction_global = mouseDirectionGlobal(x,y);
LLVector3 mouse_point_global = LLViewerCamera::getInstance()->getOrigin();
LLVector3 mouse_world_start = mouse_point_global;
LLVector3 mouse_world_end = mouse_point_global + mouse_direction_global * depth;
- return LLHUDIcon::lineSegmentIntersectAll(mouse_world_start, mouse_world_end, intersection);
-
+ LLVector4a start, end;
+ start.load3(mouse_world_start.mV);
+ end.load3(mouse_world_end.mV);
+ return LLHUDIcon::lineSegmentIntersectAll(start, end, intersection);
}
LLViewerObject* LLViewerWindow::cursorIntersect(S32 mouse_x, S32 mouse_y, F32 depth,
@@ -3735,12 +3792,12 @@ LLViewerObject* LLViewerWindow::cursorIntersect(S32 mouse_x, S32 mouse_y, F32 de
S32 this_face,
BOOL pick_transparent,
S32* face_hit,
- LLVector3 *intersection,
+ LLVector4a *intersection,
LLVector2 *uv,
- LLVector3 *normal,
- LLVector3 *binormal,
- LLVector3* start,
- LLVector3* end)
+ LLVector4a *normal,
+ LLVector4a *tangent,
+ LLVector4a* start,
+ LLVector4a* end)
{
S32 x = mouse_x;
S32 y = mouse_y;
@@ -3775,17 +3832,27 @@ LLViewerObject* LLViewerWindow::cursorIntersect(S32 mouse_x, S32 mouse_y, F32 de
if (!LLViewerJoystick::getInstance()->getOverrideCamera())
{ //always set raycast intersection to mouse_world_end unless
//flycam is on (for DoF effect)
- gDebugRaycastIntersection = mouse_world_end;
+ gDebugRaycastIntersection.load3(mouse_world_end.mV);
}
+ LLVector4a mw_start;
+ mw_start.load3(mouse_world_start.mV);
+ LLVector4a mw_end;
+ mw_end.load3(mouse_world_end.mV);
+
+ LLVector4a mh_start;
+ mh_start.load3(mouse_hud_start.mV);
+ LLVector4a mh_end;
+ mh_end.load3(mouse_hud_end.mV);
+
if (start)
{
- *start = mouse_world_start;
+ *start = mw_start;
}
if (end)
{
- *end = mouse_world_end;
+ *end = mw_end;
}
LLViewerObject* found = NULL;
@@ -3794,16 +3861,16 @@ LLViewerObject* LLViewerWindow::cursorIntersect(S32 mouse_x, S32 mouse_y, F32 de
{
if (this_object->isHUDAttachment()) // is a HUD object?
{
- if (this_object->lineSegmentIntersect(mouse_hud_start, mouse_hud_end, this_face, pick_transparent,
- face_hit, intersection, uv, normal, binormal))
+ if (this_object->lineSegmentIntersect(mh_start, mh_end, this_face, pick_transparent,
+ face_hit, intersection, uv, normal, tangent))
{
found = this_object;
}
}
else // is a world object
{
- if (this_object->lineSegmentIntersect(mouse_world_start, mouse_world_end, this_face, pick_transparent,
- face_hit, intersection, uv, normal, binormal))
+ if (this_object->lineSegmentIntersect(mw_start, mw_end, this_face, pick_transparent,
+ face_hit, intersection, uv, normal, tangent))
{
found = this_object;
}
@@ -3811,20 +3878,20 @@ LLViewerObject* LLViewerWindow::cursorIntersect(S32 mouse_x, S32 mouse_y, F32 de
}
else // check ALL objects
{
- found = gPipeline.lineSegmentIntersectInHUD(mouse_hud_start, mouse_hud_end, pick_transparent,
- face_hit, intersection, uv, normal, binormal);
+ found = gPipeline.lineSegmentIntersectInHUD(mh_start, mh_end, pick_transparent,
+ face_hit, intersection, uv, normal, tangent);
if (!found) // if not found in HUD, look in world:
{
- found = gPipeline.lineSegmentIntersectInWorld(mouse_world_start, mouse_world_end, pick_transparent,
- face_hit, intersection, uv, normal, binormal);
+ found = gPipeline.lineSegmentIntersectInWorld(mw_start, mw_end, pick_transparent,
+ face_hit, intersection, uv, normal, tangent);
if (found && !pick_transparent)
{
gDebugRaycastIntersection = *intersection;
}
}
}
-
+
return found;
}
@@ -4247,7 +4314,8 @@ BOOL LLViewerWindow::rawSnapshot(LLImageRaw *raw, S32 image_width, S32 image_hei
F32 scale_factor = 1.0f ;
if (!keep_window_aspect || (image_width > window_width) || (image_height > window_height))
{
- if ((image_width > window_width || image_height > window_height) && LLPipeline::sRenderDeferred && !show_ui)
+ if ((image_width <= gGLManager.mGLMaxTextureSize && image_height <= gGLManager.mGLMaxTextureSize) &&
+ (image_width > window_width || image_height > window_height) && LLPipeline::sRenderDeferred && !show_ui)
{
if (scratch_space.allocate(image_width, image_height, GL_RGBA, true, true))
{
@@ -4262,6 +4330,8 @@ BOOL LLViewerWindow::rawSnapshot(LLImageRaw *raw, S32 image_width, S32 image_hei
snapshot_height = image_height;
reset_deferred = true;
mWorldViewRectRaw.set(0, image_height, image_width, 0);
+ LLViewerCamera::getInstance()->setViewHeightInPixels( mWorldViewRectRaw.getHeight() );
+ LLViewerCamera::getInstance()->setAspect( getWorldViewAspectRatio() );
scratch_space.bindTarget();
}
else
@@ -4471,6 +4541,8 @@ BOOL LLViewerWindow::rawSnapshot(LLImageRaw *raw, S32 image_width, S32 image_hei
if (reset_deferred)
{
mWorldViewRectRaw = window_rect;
+ LLViewerCamera::getInstance()->setViewHeightInPixels( mWorldViewRectRaw.getHeight() );
+ LLViewerCamera::getInstance()->setAspect( getWorldViewAspectRatio() );
scratch_space.flush();
scratch_space.release();
gPipeline.allocateScreenBuffer(original_width, original_height);
@@ -4777,7 +4849,7 @@ void LLViewerWindow::restoreGL(const std::string& progress_message)
gResizeScreenTexture = TRUE;
gWindowResized = TRUE;
- if (isAgentAvatarValid() && !gAgentAvatarp->isUsingBakedTextures())
+ if (isAgentAvatarValid() && gAgentAvatarp->isEditingAppearance())
{
LLVisualParamHint::requestHintUpdates();
}
@@ -5037,25 +5109,6 @@ LLRect LLViewerWindow::getChatConsoleRect()
//----------------------------------------------------------------------------
-//static
-bool LLViewerWindow::onAlert(const LLSD& notify)
-{
- LLNotificationPtr notification = LLNotifications::instance().find(notify["id"].asUUID());
-
- if (gHeadlessClient)
- {
- llinfos << "Alert: " << notification->getName() << llendl;
- }
-
- // If we're in mouselook, the mouse is hidden and so the user can't click
- // the dialog buttons. In that case, change to First Person instead.
- if( gAgentCamera.cameraMouselook() )
- {
- gAgentCamera.changeCameraToDefault();
- }
- return false;
-}
-
void LLViewerWindow::setUIVisibility(bool visible)
{
mUIVisible = visible;
@@ -5100,15 +5153,18 @@ LLPickInfo::LLPickInfo()
mXYCoords(-1, -1),
mIntersection(),
mNormal(),
+ mTangent(),
mBinormal(),
mHUDIcon(NULL),
- mPickTransparent(FALSE)
+ mPickTransparent(FALSE),
+ mPickParticle(FALSE)
{
}
LLPickInfo::LLPickInfo(const LLCoordGL& mouse_pos,
MASK keyboard_mask,
BOOL pick_transparent,
+ BOOL pick_particle,
BOOL pick_uv_coords,
void (*pick_callback)(const LLPickInfo& pick_info))
: mMousePt(mouse_pos),
@@ -5121,9 +5177,11 @@ LLPickInfo::LLPickInfo(const LLCoordGL& mouse_pos,
mSTCoords(-1.f, -1.f),
mXYCoords(-1, -1),
mNormal(),
+ mTangent(),
mBinormal(),
mHUDIcon(NULL),
- mPickTransparent(pick_transparent)
+ mPickTransparent(pick_transparent),
+ mPickParticle(pick_particle)
{
}
@@ -5131,36 +5189,62 @@ void LLPickInfo::fetchResults()
{
S32 face_hit = -1;
- LLVector3 intersection, normal, binormal;
+ LLVector4a intersection, normal;
+ LLVector4a tangent;
+
LLVector2 uv;
LLHUDIcon* hit_icon = gViewerWindow->cursorIntersectIcon(mMousePt.mX, mMousePt.mY, 512.f, &intersection);
+ LLVector4a origin;
+ origin.load3(LLViewerCamera::getInstance()->getOrigin().mV);
F32 icon_dist = 0.f;
+ LLVector4a start;
+ LLVector4a end;
+ LLVector4a particle_end;
+
if (hit_icon)
{
- icon_dist = (LLViewerCamera::getInstance()->getOrigin()-intersection).magVec();
+ LLVector4a delta;
+ delta.setSub(intersection, origin);
+ icon_dist = delta.getLength3().getF32();
}
+
LLViewerObject* hit_object = gViewerWindow->cursorIntersect(mMousePt.mX, mMousePt.mY, 512.f,
NULL, -1, mPickTransparent, &face_hit,
- &intersection, &uv, &normal, &binormal);
+ &intersection, &uv, &normal, &tangent, &start, &end);
mPickPt = mMousePt;
U32 te_offset = face_hit > -1 ? face_hit : 0;
- //unproject relative clicked coordinate from window coordinate using GL
-
+ if (mPickParticle)
+ { //get the end point of line segement to use for particle raycast
+ if (hit_object)
+ {
+ particle_end = intersection;
+ }
+ else
+ {
+ particle_end = end;
+ }
+ }
+
LLViewerObject* objectp = hit_object;
+
+ LLVector4a delta;
+ delta.setSub(origin, intersection);
+
if (hit_icon &&
(!objectp ||
- icon_dist < (LLViewerCamera::getInstance()->getOrigin()-intersection).magVec()))
+ icon_dist < delta.getLength3().getF32()))
{
// was this name referring to a hud icon?
mHUDIcon = hit_icon;
mPickType = PICK_ICON;
mPosGlobal = mHUDIcon->getPositionGlobal();
+
}
else if (objectp)
{
@@ -5192,11 +5276,16 @@ void LLPickInfo::fetchResults()
{
mPickType = PICK_OBJECT;
}
- mObjectOffset = gAgentCamera.calcFocusOffset(objectp, intersection, mPickPt.mX, mPickPt.mY);
+
+ LLVector3 v_intersection(intersection.getF32ptr());
+
+ mObjectOffset = gAgentCamera.calcFocusOffset(objectp, v_intersection, mPickPt.mX, mPickPt.mY);
mObjectID = objectp->mID;
mObjectFace = (te_offset == NO_FACE) ? -1 : (S32)te_offset;
- mPosGlobal = gAgent.getPosGlobalFromAgent(intersection);
+
+
+ mPosGlobal = gAgent.getPosGlobalFromAgent(v_intersection);
if (mWantSurfaceInfo)
{
@@ -5205,6 +5294,18 @@ void LLPickInfo::fetchResults()
}
}
+ if (mPickParticle)
+ { //search for closest particle to click origin out to intersection point
+ S32 part_face = -1;
+
+ LLVOPartGroup* group = gPipeline.lineSegmentIntersectParticle(start, particle_end, NULL, &part_face);
+ if (group)
+ {
+ mParticleOwnerID = group->getPartOwner(part_face);
+ mParticleSourceID = group->getPartSource(part_face);
+ }
+ }
+
if (mPickCallback)
{
mPickCallback(*this);
@@ -5240,7 +5341,16 @@ void LLPickInfo::getSurfaceInfo()
mIntersection = LLVector3(0,0,0);
mNormal = LLVector3(0,0,0);
mBinormal = LLVector3(0,0,0);
+ mTangent = LLVector4(0,0,0,0);
+ LLVector4a tangent;
+ LLVector4a intersection;
+ LLVector4a normal;
+
+ tangent.clear();
+ normal.clear();
+ intersection.clear();
+
LLViewerObject* objectp = getObject();
if (objectp)
@@ -5248,10 +5358,10 @@ void LLPickInfo::getSurfaceInfo()
if (gViewerWindow->cursorIntersect(llround((F32)mMousePt.mX), llround((F32)mMousePt.mY), 1024.f,
objectp, -1, mPickTransparent,
&mObjectFace,
- &mIntersection,
+ &intersection,
&mSTCoords,
- &mNormal,
- &mBinormal))
+ &normal,
+ &tangent))
{
// if we succeeded with the intersect above, compute the texture coordinates:
@@ -5260,10 +5370,26 @@ void LLPickInfo::getSurfaceInfo()
LLFace* facep = objectp->mDrawable->getFace(mObjectFace);
if (facep)
{
- mUVCoords = facep->surfaceToTexture(mSTCoords, mIntersection, mNormal);
- }
+ mUVCoords = facep->surfaceToTexture(mSTCoords, intersection, normal);
+ }
}
+ mIntersection.set(intersection.getF32ptr());
+ mNormal.set(normal.getF32ptr());
+ mTangent.set(tangent.getF32ptr());
+
+ //extrapoloate binormal from normal and tangent
+
+ LLVector4a binormal;
+ binormal.setCross3(normal, tangent);
+ binormal.mul(tangent.getF32ptr()[3]);
+
+ mBinormal.set(binormal.getF32ptr());
+
+ mBinormal.normalize();
+ mNormal.normalize();
+ mTangent.normalize();
+
// and XY coords:
updateXYCoords();