diff options
Diffstat (limited to 'indra/newview/llviewerwindow.cpp')
-rwxr-xr-x | indra/newview/llviewerwindow.cpp | 452 |
1 files changed, 289 insertions, 163 deletions
diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp index 48a69129eb..963eb3eb88 100755 --- a/indra/newview/llviewerwindow.cpp +++ b/indra/newview/llviewerwindow.cpp @@ -34,11 +34,14 @@ #include <fstream> #include <algorithm> #include <boost/lambda/core.hpp> +#include <boost/regex.hpp> #include "llagent.h" #include "llagentcamera.h" +#include "llcommunicationchannel.h" #include "llfloaterreg.h" #include "llmeshrepository.h" +#include "llnotificationhandler.h" #include "llpanellogin.h" #include "llviewerkeyboard.h" #include "llviewermenu.h" @@ -56,6 +59,7 @@ // linden library includes #include "llaudioengine.h" // mute on minimize +#include "llchatentry.h" #include "indra_constants.h" #include "llassetstorage.h" #include "llerrorcontrol.h" @@ -128,6 +132,7 @@ #include "llmorphview.h" #include "llmoveview.h" #include "llnavigationbar.h" +#include "llnotificationhandler.h" #include "llpaneltopinfobar.h" #include "llpopupview.h" #include "llpreviewtexture.h" @@ -188,17 +193,18 @@ #include "llviewerjoystick.h" #include "llviewernetwork.h" #include "llpostprocess.h" -#include "llnearbychatbar.h" +#include "llfloaterimnearbychat.h" #include "llagentui.h" #include "llwearablelist.h" +#include "llviewereventrecorder.h" + #include "llnotifications.h" #include "llnotificationsutil.h" #include "llnotificationmanager.h" #include "llfloaternotificationsconsole.h" -#include "llnearbychat.h" #include "llwindowlistener.h" #include "llviewerwindowlistener.h" #include "llpaneltopinfobar.h" @@ -225,13 +231,15 @@ LLFrameTimer gAwayTriggerTimer; BOOL gShowOverlayTitle = FALSE; LLViewerObject* gDebugRaycastObject = NULL; -LLVector3 gDebugRaycastIntersection; -LLVector2 gDebugRaycastTexCoord; -LLVector3 gDebugRaycastNormal; -LLVector3 gDebugRaycastBinormal; -S32 gDebugRaycastFaceHit; -LLVector3 gDebugRaycastStart; -LLVector3 gDebugRaycastEnd; +LLVOPartGroup* gDebugRaycastParticle = NULL; +LLVector4a gDebugRaycastIntersection; +LLVector4a gDebugRaycastParticleIntersection; +LLVector2 gDebugRaycastTexCoord; +LLVector4a gDebugRaycastNormal; +LLVector4a gDebugRaycastTangent; +S32 gDebugRaycastFaceHit; +LLVector4a gDebugRaycastStart; +LLVector4a gDebugRaycastEnd; // HUD display lines in lower right BOOL gDisplayWindInfo = FALSE; @@ -380,7 +388,7 @@ public: if (isAgentAvatarValid()) { - tvector = gAgent.getPosGlobalFromAgent(gAgentAvatarp->mRoot.getWorldPosition()); + tvector = gAgent.getPosGlobalFromAgent(gAgentAvatarp->mRoot->getWorldPosition()); agent_root_center_text = llformat("AgentRootCenter %f %f %f", (F32)(tvector.mdV[VX]), (F32)(tvector.mdV[VY]), (F32)(tvector.mdV[VZ])); } @@ -910,27 +918,18 @@ BOOL LLViewerWindow::handleAnyMouseClick(LLWindow *window, LLCoordGL pos, MASK { llinfos << buttonname << " Mouse " << buttonstatestr << " handled by captor " << mouse_captor->getName() << llendl; } - return mouse_captor->handleAnyMouseClick(local_x, local_y, mask, clicktype, down); - } - // Topmost view gets a chance before the hierarchy - //LLUICtrl* top_ctrl = gFocusMgr.getTopCtrl(); - //if (top_ctrl) - //{ - // S32 local_x, local_y; - // top_ctrl->screenPointToLocal( x, y, &local_x, &local_y ); - // if (top_ctrl->pointInView(local_x, local_y)) - // { - // return top_ctrl->handleAnyMouseClick(local_x, local_y, mask, clicktype, down) ; - // } - // else - // { - // if (down) - // { - // gFocusMgr.setTopCtrl(NULL); - // } - // } - //} + BOOL r = mouse_captor->handleAnyMouseClick(local_x, local_y, mask, clicktype, down); + if (r) { + + lldebugs << "LLViewerWindow::handleAnyMouseClick viewer with mousecaptor calling updatemouseeventinfo - local_x|global x "<< local_x << " " << x << "local/global y " << local_y << " " << y << llendl; + + LLViewerEventRecorder::instance().setMouseGlobalCoords(x,y); + LLViewerEventRecorder::instance().logMouseEvent(std::string(buttonstatestr),std::string(buttonname)); + + } + return r; + } // Mark the click as handled and return if we aren't within the root view to avoid spurious bugs if( !mRootView->pointInView(x, y) ) @@ -938,27 +937,44 @@ BOOL LLViewerWindow::handleAnyMouseClick(LLWindow *window, LLCoordGL pos, MASK return TRUE; } // Give the UI views a chance to process the click - if( mRootView->handleAnyMouseClick(x, y, mask, clicktype, down) ) + + BOOL r= mRootView->handleAnyMouseClick(x, y, mask, clicktype, down) ; + if (r) { + + lldebugs << "LLViewerWindow::handleAnyMouseClick calling updatemouseeventinfo - global x "<< " " << x << "global y " << y << "buttonstate: " << buttonstatestr << " buttonname " << buttonname << llendl; + + LLViewerEventRecorder::instance().setMouseGlobalCoords(x,y); + + // Clear local coords - this was a click on root window so these are not needed + // By not including them, this allows the test skeleton generation tool to be smarter when generating code + // the code generator can be smarter because when local coords are present it can try the xui path with local coords + // and fallback to global coordinates only if needed. + // The drawback to this approach is sometimes a valid xui path will appear to work fine, but NOT interact with the UI element + // (VITA support not implemented yet or not visible to VITA due to widget further up xui path not being visible to VITA) + // For this reason it's best to provide hints where possible here by leaving out local coordinates + LLViewerEventRecorder::instance().setMouseLocalCoords(-1,-1); + LLViewerEventRecorder::instance().logMouseEvent(buttonstatestr,buttonname); + if (LLView::sDebugMouseHandling) { - llinfos << buttonname << " Mouse " << buttonstatestr << " " << LLView::sMouseHandlerMessage << llendl; - } + llinfos << buttonname << " Mouse " << buttonstatestr << " " << LLViewerEventRecorder::instance().get_xui() << llendl; + } return TRUE; - } - else if (LLView::sDebugMouseHandling) - { - llinfos << buttonname << " Mouse " << buttonstatestr << " not handled by view" << llendl; - } + } else if (LLView::sDebugMouseHandling) + { + llinfos << buttonname << " Mouse " << buttonstatestr << " not handled by view" << llendl; + } } // Do not allow tool manager to handle mouseclicks if we have disconnected if(!gDisconnected && LLToolMgr::getInstance()->getCurrentTool()->handleAnyMouseClick( x, y, mask, clicktype, down ) ) { + LLViewerEventRecorder::instance().clear_xui(); return TRUE; } - + // If we got this far on a down-click, it wasn't handled. // Up-clicks, though, are always handled as far as the OS is concerned. BOOL default_rtn = !down; @@ -1329,7 +1345,8 @@ BOOL LLViewerWindow::handleTranslatedKeyUp(KEY key, MASK mask) void LLViewerWindow::handleScanKey(KEY key, BOOL key_down, BOOL key_up, BOOL key_level) { LLViewerJoystick::getInstance()->setCameraNeedsUpdate(true); - return gViewerKeyboard.scanKey(key, key_down, key_up, key_level); + gViewerKeyboard.scanKey(key, key_down, key_up, key_level); + return; // Be clear this function returns nothing } @@ -1552,16 +1569,17 @@ LLViewerWindow::LLViewerWindow(const Params& p) // boost::lambda::var() constructs such a functor on the fly. mWindowListener.reset(new LLWindowListener(this, boost::lambda::var(gKeyboard))); mViewerWindowListener.reset(new LLViewerWindowListener(this)); - LLNotificationChannel::buildChannel("VW_alerts", "Visible", LLNotificationFilters::filterBy<std::string>(&LLNotification::getType, "alert")); - LLNotificationChannel::buildChannel("VW_alertmodal", "Visible", LLNotificationFilters::filterBy<std::string>(&LLNotification::getType, "alertmodal")); - LLNotifications::instance().getChannel("VW_alerts")->connectChanged(&LLViewerWindow::onAlert); - LLNotifications::instance().getChannel("VW_alertmodal")->connectChanged(&LLViewerWindow::onAlert); + mSystemChannel.reset(new LLNotificationChannel("System", "Visible", LLNotificationFilters::includeEverything)); + mCommunicationChannel.reset(new LLCommunicationChannel("Communication", "Visible")); + mAlertsChannel.reset(new LLNotificationsUI::LLViewerAlertHandler("VW_alerts", "alert")); + mModalAlertsChannel.reset(new LLNotificationsUI::LLViewerAlertHandler("VW_alertmodal", "alertmodal")); + bool ignore = gSavedSettings.getBOOL("IgnoreAllNotifications"); LLNotifications::instance().setIgnoreAllNotifications(ignore); if (ignore) { - llinfos << "NOTE: ALL NOTIFICATIONS THAT OCCUR WILL GET ADDED TO IGNORE LIST FOR LATER RUNS." << llendl; + llinfos << "NOTE: ALL NOTIFICATIONS THAT OCCUR WILL GET ADDED TO IGNORE LIST FOR LATER RUNS." << llendl; } // Default to application directory. @@ -1569,6 +1587,16 @@ LLViewerWindow::LLViewerWindow(const Params& p) LLViewerWindow::sMovieBaseName = "SLmovie"; resetSnapshotLoc(); + + /* + LLWindowCallbacks* callbacks, + const std::string& title, const std::string& name, S32 x, S32 y, S32 width, S32 height, U32 flags, + BOOL fullscreen, + BOOL clearBg, + BOOL disable_vsync, + BOOL ignore_pixel_depth, + U32 fsaa_samples) + */ // create window mWindow = LLWindowManager::createWindow(this, p.title, p.name, p.x, p.y, p.width, p.height, 0, @@ -1796,7 +1824,6 @@ void LLViewerWindow::initBase() gFloaterView = main_view->getChild<LLFloaterView>("Floater View"); gFloaterView->setFloaterSnapView(main_view->getChild<LLView>("floater_snap_region")->getHandle()); gSnapshotFloaterView = main_view->getChild<LLSnapshotFloaterView>("Snapshot Floater View"); - // Console llassert( !gConsole ); @@ -1825,8 +1852,8 @@ void LLViewerWindow::initBase() gDebugView->init(); gToolTipView = getRootView()->getChild<LLToolTipView>("tooltip view"); - // Initialize busy response message when logged in - LLAppViewer::instance()->setOnLoginCompletedCallback(boost::bind(&LLFloaterPreference::initBusyResponse)); + // Initialize do not disturb response message when logged in + LLAppViewer::instance()->setOnLoginCompletedCallback(boost::bind(&LLFloaterPreference::initDoNotDisturbResponse)); // Add the progress bar view (startup view), which overrides everything mProgressView = getRootView()->findChild<LLProgressView>("progress_view"); @@ -2143,7 +2170,7 @@ void LLViewerWindow::reshape(S32 width, S32 height) calcDisplayScale(); - BOOL display_scale_changed = mDisplayScale != LLUI::sGLScaleFactor; + BOOL display_scale_changed = mDisplayScale != LLUI::getScaleFactor(); LLUI::setScaleFactor(mDisplayScale); // update our window rectangle @@ -2235,29 +2262,42 @@ void LLViewerWindow::setMenuBackgroundColor(bool god_mode, bool dev_grid) // no l10n problem because channel is always an english string std::string channel = LLVersionInfo::getChannel(); - bool isProject = (channel.find("Project") != std::string::npos); + static const boost::regex is_beta_channel("\\bBeta\\b"); + static const boost::regex is_project_channel("\\bProject\\b"); + static const boost::regex is_test_channel("\\bTest$"); // god more important than project, proj more important than grid - if(god_mode && LLGridManager::getInstance()->isInProductionGrid()) + if ( god_mode ) { - new_bg_color = LLUIColorTable::instance().getColor( "MenuBarGodBgColor" ); - } - else if(god_mode && !LLGridManager::getInstance()->isInProductionGrid()) - { - new_bg_color = LLUIColorTable::instance().getColor( "MenuNonProductionGodBgColor" ); + if ( LLGridManager::getInstance()->isInProductionGrid() ) + { + new_bg_color = LLUIColorTable::instance().getColor( "MenuBarGodBgColor" ); + } + else + { + new_bg_color = LLUIColorTable::instance().getColor( "MenuNonProductionGodBgColor" ); + } } - else if (!god_mode && isProject) + else if (boost::regex_search(channel, is_beta_channel)) + { + new_bg_color = LLUIColorTable::instance().getColor( "MenuBarBetaBgColor" ); + } + else if (boost::regex_search(channel, is_project_channel)) { new_bg_color = LLUIColorTable::instance().getColor( "MenuBarProjectBgColor" ); - } - else if(!god_mode && !LLGridManager::getInstance()->isInProductionGrid()) - { - new_bg_color = LLUIColorTable::instance().getColor( "MenuNonProductionBgColor" ); - } - else - { - new_bg_color = LLUIColorTable::instance().getColor( "MenuBarBgColor" ); - } + } + else if (boost::regex_search(channel, is_test_channel)) + { + new_bg_color = LLUIColorTable::instance().getColor( "MenuBarTestBgColor" ); + } + else if(!LLGridManager::getInstance()->isInProductionGrid()) + { + new_bg_color = LLUIColorTable::instance().getColor( "MenuNonProductionBgColor" ); + } + else + { + new_bg_color = LLUIColorTable::instance().getColor( "MenuBarBgColor" ); + } if(gMenuBarView) { @@ -2349,7 +2389,7 @@ void LLViewerWindow::draw() // scale view by UI global scale factor and aspect ratio correction factor gGL.scaleUI(mDisplayScale.mV[VX], mDisplayScale.mV[VY], 1.f); - LLVector2 old_scale_factor = LLUI::sGLScaleFactor; + LLVector2 old_scale_factor = LLUI::getScaleFactor(); // apply camera zoom transform (for high res screenshots) F32 zoom_factor = LLViewerCamera::getInstance()->getZoomFactor(); S16 sub_region = LLViewerCamera::getInstance()->getZoomSubRegion(); @@ -2363,7 +2403,7 @@ void LLViewerWindow::draw() (F32)getWindowHeightScaled() * -(F32)pos_y, 0.f); gGL.scalef(zoom_factor, zoom_factor, 1.f); - LLUI::sGLScaleFactor *= zoom_factor; + LLUI::getScaleFactor() *= zoom_factor; } // Draw tool specific overlay on world @@ -2411,7 +2451,7 @@ void LLViewerWindow::draw() LLFontGL::HCENTER, LLFontGL::TOP); } - LLUI::sGLScaleFactor = old_scale_factor; + LLUI::setScaleFactor(old_scale_factor); } LLUI::popMatrix(); gGL.popMatrix(); @@ -2449,6 +2489,8 @@ BOOL LLViewerWindow::handleKey(KEY key, MASK mask) ||(gLoginMenuBarView && gLoginMenuBarView->handleKey(key, mask, TRUE)) ||(gMenuHolder && gMenuHolder->handleKey(key, mask, TRUE))) { + lldebugs << "LLviewerWindow::handleKey handle nav keys for nav" << llendl; + LLViewerEventRecorder::instance().logKeyEvent(key,mask); return TRUE; } @@ -2463,12 +2505,14 @@ BOOL LLViewerWindow::handleKey(KEY key, MASK mask) && keyboard_focus && keyboard_focus->handleKey(key,mask,FALSE)) { + LLViewerEventRecorder::instance().logKeyEvent(key,mask); return TRUE; } if ((gMenuBarView && gMenuBarView->handleAcceleratorKey(key, mask)) ||(gLoginMenuBarView && gLoginMenuBarView->handleAcceleratorKey(key, mask))) { + LLViewerEventRecorder::instance().logKeyEvent(key,mask); return TRUE; } } @@ -2478,6 +2522,7 @@ BOOL LLViewerWindow::handleKey(KEY key, MASK mask) // if nothing has focus, go to first or last UI element as appropriate if (key == KEY_TAB && (mask & MASK_CONTROL || gFocusMgr.getKeyboardFocus() == NULL)) { + llwarns << "LLviewerWindow::handleKey give floaters first chance at tab key " << llendl; if (gMenuHolder) gMenuHolder->hideMenus(); // if CTRL-tabbing (and not just TAB with no focus), go into window cycle mode @@ -2492,34 +2537,30 @@ BOOL LLViewerWindow::handleKey(KEY key, MASK mask) { mRootView->focusNextRoot(); } + LLViewerEventRecorder::instance().logKeyEvent(key,mask); return TRUE; } // hidden edit menu for cut/copy/paste if (gEditMenu && gEditMenu->handleAcceleratorKey(key, mask)) { + LLViewerEventRecorder::instance().logKeyEvent(key,mask); return TRUE; } - // Traverses up the hierarchy + LLFloater* focused_floaterp = gFloaterView->getFocusedFloater(); + std::string focusedFloaterName = (focused_floaterp ? focused_floaterp->getInstanceName() : ""); + if( keyboard_focus ) { - LLNearbyChatBar* nearby_chat = LLFloaterReg::findTypedInstance<LLNearbyChatBar>("chat_bar"); - - if (nearby_chat) - { - LLLineEditor* chat_editor = nearby_chat->getChatBox(); - - // arrow keys move avatar while chatting hack - if (chat_editor && chat_editor->hasFocus()) + if ((focusedFloaterName == "nearby_chat") || (focusedFloaterName == "im_container") || (focusedFloaterName == "impanel")) { - // If text field is empty, there's no point in trying to move - // cursor with arrow keys, so allow movement - if (chat_editor->getText().empty() - || gSavedSettings.getBOOL("ArrowKeysAlwaysMove")) + if (gSavedSettings.getBOOL("ArrowKeysAlwaysMove")) { // let Control-Up and Control-Down through for chat line history, if (!(key == KEY_UP && mask == MASK_CONTROL) - && !(key == KEY_DOWN && mask == MASK_CONTROL)) + && !(key == KEY_DOWN && mask == MASK_CONTROL) + && !(key == KEY_UP && mask == MASK_ALT) + && !(key == KEY_DOWN && mask == MASK_ALT)) { switch(key) { @@ -2537,23 +2578,32 @@ BOOL LLViewerWindow::handleKey(KEY key, MASK mask) break; } } - } } } + if (keyboard_focus->handleKey(key, mask, FALSE)) { + + lldebugs << "LLviewerWindow::handleKey - in 'traverse up' - no loops seen... just called keyboard_focus->handleKey an it returned true" << llendl; + LLViewerEventRecorder::instance().logKeyEvent(key,mask); return TRUE; + } else { + lldebugs << "LLviewerWindow::handleKey - in 'traverse up' - no loops seen... just called keyboard_focus->handleKey an it returned FALSE" << llendl; } } if( LLToolMgr::getInstance()->getCurrentTool()->handleKey(key, mask) ) { + lldebugs << "LLviewerWindow::handleKey toolbar handling?" << llendl; + LLViewerEventRecorder::instance().logKeyEvent(key,mask); return TRUE; } // Try for a new-format gesture if (LLGestureMgr::instance().triggerGesture(key, mask)) { + lldebugs << "LLviewerWindow::handleKey new gesture feature" << llendl; + LLViewerEventRecorder::instance().logKeyEvent(key,mask); return TRUE; } @@ -2561,6 +2611,8 @@ BOOL LLViewerWindow::handleKey(KEY key, MASK mask) // don't pass it down to the menus. if (gGestureList.trigger(key, mask)) { + lldebugs << "LLviewerWindow::handleKey check gesture trigger" << llendl; + LLViewerEventRecorder::instance().logKeyEvent(key,mask); return TRUE; } @@ -2570,11 +2622,19 @@ BOOL LLViewerWindow::handleKey(KEY key, MASK mask) if ( gSavedSettings.getS32("LetterKeysFocusChatBar") && !gAgentCamera.cameraMouselook() && !keyboard_focus && key < 0x80 && (mask == MASK_NONE || mask == MASK_SHIFT) ) { - LLLineEditor* chat_editor = LLFloaterReg::getTypedInstance<LLNearbyChatBar>("chat_bar")->getChatBox(); + // Initialize nearby chat if it's missing + LLFloaterIMNearbyChat* nearby_chat = LLFloaterReg::findTypedInstance<LLFloaterIMNearbyChat>("nearby_chat"); + if (!nearby_chat) + { + LLSD name("im_container"); + LLFloaterReg::toggleInstanceOrBringToFront(name); + } + + LLChatEntry* chat_editor = LLFloaterReg::findTypedInstance<LLFloaterIMNearbyChat>("nearby_chat")->getChatBox(); if (chat_editor) { // passing NULL here, character will be added later when it is handled by character handler. - LLNearbyChatBar::getInstance()->startChat(NULL); + nearby_chat->startChat(NULL); return TRUE; } } @@ -2601,9 +2661,12 @@ BOOL LLViewerWindow::handleUnicodeChar(llwchar uni_char, MASK mask) // HACK: Numeric keypad <enter> on Mac is Unicode 3 // HACK: Control-M on Windows is Unicode 13 if ((uni_char == 13 && mask != MASK_CONTROL) - || (uni_char == 3 && mask == MASK_NONE)) + || (uni_char == 3 && mask == MASK_NONE) ) { - return gViewerKeyboard.handleKey(KEY_RETURN, mask, gKeyboard->getKeyRepeated(KEY_RETURN)); + if (mask != MASK_ALT) + { + return gViewerKeyboard.handleKey(KEY_RETURN, mask, gKeyboard->getKeyRepeated(KEY_RETURN)); + } } // let menus handle navigation (jump) keys @@ -2621,14 +2684,7 @@ BOOL LLViewerWindow::handleUnicodeChar(llwchar uni_char, MASK mask) return TRUE; } - //// Topmost view gets a chance before the hierarchy - //LLUICtrl* top_ctrl = gFocusMgr.getTopCtrl(); - //if (top_ctrl && top_ctrl->handleUnicodeChar( uni_char, FALSE ) ) - //{ - // return TRUE; - //} - - return TRUE; + return TRUE; } return FALSE; @@ -2637,8 +2693,6 @@ BOOL LLViewerWindow::handleUnicodeChar(llwchar uni_char, MASK mask) void LLViewerWindow::handleScrollWheel(S32 clicks) { - LLView::sMouseHandlerMessage.clear(); - LLUI::resetMouseIdleTimer(); LLMouseHandler* mouse_captor = gFocusMgr.getMouseCapture(); @@ -2808,9 +2862,11 @@ void LLViewerWindow::updateUI() &gDebugRaycastIntersection, &gDebugRaycastTexCoord, &gDebugRaycastNormal, - &gDebugRaycastBinormal, + &gDebugRaycastTangent, &gDebugRaycastStart, &gDebugRaycastEnd); + + gDebugRaycastParticle = gPipeline.lineSegmentIntersectParticle(gDebugRaycastStart, gDebugRaycastEnd, &gDebugRaycastParticleIntersection, NULL); } updateMouseDelta(); @@ -2818,7 +2874,6 @@ void LLViewerWindow::updateUI() BOOL handled = FALSE; - BOOL handled_by_top_ctrl = FALSE; LLUICtrl* top_ctrl = gFocusMgr.getTopCtrl(); LLMouseHandler* mouse_captor = gFocusMgr.getMouseCapture(); LLView* captor_view = dynamic_cast<LLView*>(mouse_captor); @@ -3003,7 +3058,6 @@ void LLViewerWindow::updateUI() S32 local_x, local_y; top_ctrl->screenPointToLocal( x, y, &local_x, &local_y ); handled = top_ctrl->pointInView(local_x, local_y) && top_ctrl->handleHover(local_x, local_y, mask); - handled_by_top_ctrl = TRUE; } if ( !handled ) @@ -3211,8 +3265,8 @@ void LLViewerWindow::updateLayout() void LLViewerWindow::updateMouseDelta() { - S32 dx = lltrunc((F32) (mCurrentMousePoint.mX - mLastMousePoint.mX) * LLUI::sGLScaleFactor.mV[VX]); - S32 dy = lltrunc((F32) (mCurrentMousePoint.mY - mLastMousePoint.mY) * LLUI::sGLScaleFactor.mV[VY]); + S32 dx = lltrunc((F32) (mCurrentMousePoint.mX - mLastMousePoint.mX) * LLUI::getScaleFactor().mV[VX]); + S32 dy = lltrunc((F32) (mCurrentMousePoint.mY - mLastMousePoint.mY) * LLUI::getScaleFactor().mV[VY]); //RN: fix for asynchronous notification of mouse leaving window not working LLCoordWindow mouse_pos; @@ -3633,7 +3687,7 @@ void LLViewerWindow::pickAsync(S32 x, S32 y_from_bot, MASK mask, void (*callback pick_transparent = TRUE; } - LLPickInfo pick_info(LLCoordGL(x, y_from_bot), mask, pick_transparent, TRUE, callback); + LLPickInfo pick_info(LLCoordGL(x, y_from_bot), mask, pick_transparent, FALSE, TRUE, callback); schedulePick(pick_info); } @@ -3689,7 +3743,7 @@ void LLViewerWindow::returnEmptyPicks() } // Performs the GL object/land pick. -LLPickInfo LLViewerWindow::pickImmediate(S32 x, S32 y_from_bot, BOOL pick_transparent) +LLPickInfo LLViewerWindow::pickImmediate(S32 x, S32 y_from_bot, BOOL pick_transparent, BOOL pick_particle) { BOOL in_build_mode = LLFloaterReg::instanceVisible("build"); if (in_build_mode || LLDrawPoolAlpha::sShowDebugAlpha) @@ -3698,17 +3752,17 @@ LLPickInfo LLViewerWindow::pickImmediate(S32 x, S32 y_from_bot, BOOL pick_trans // "Show Debug Alpha" means no object actually transparent pick_transparent = TRUE; } - + // shortcut queueing in mPicks and just update mLastPick in place MASK key_mask = gKeyboard->currentMask(TRUE); - mLastPick = LLPickInfo(LLCoordGL(x, y_from_bot), key_mask, pick_transparent, TRUE, NULL); + mLastPick = LLPickInfo(LLCoordGL(x, y_from_bot), key_mask, pick_transparent, pick_particle, TRUE, NULL); mLastPick.fetchResults(); return mLastPick; } LLHUDIcon* LLViewerWindow::cursorIntersectIcon(S32 mouse_x, S32 mouse_y, F32 depth, - LLVector3* intersection) + LLVector4a* intersection) { S32 x = mouse_x; S32 y = mouse_y; @@ -3720,14 +3774,17 @@ LLHUDIcon* LLViewerWindow::cursorIntersectIcon(S32 mouse_x, S32 mouse_y, F32 dep } // world coordinates of mouse + // VECTORIZE THIS LLVector3 mouse_direction_global = mouseDirectionGlobal(x,y); LLVector3 mouse_point_global = LLViewerCamera::getInstance()->getOrigin(); LLVector3 mouse_world_start = mouse_point_global; LLVector3 mouse_world_end = mouse_point_global + mouse_direction_global * depth; - return LLHUDIcon::lineSegmentIntersectAll(mouse_world_start, mouse_world_end, intersection); - + LLVector4a start, end; + start.load3(mouse_world_start.mV); + end.load3(mouse_world_end.mV); + return LLHUDIcon::lineSegmentIntersectAll(start, end, intersection); } LLViewerObject* LLViewerWindow::cursorIntersect(S32 mouse_x, S32 mouse_y, F32 depth, @@ -3735,12 +3792,12 @@ LLViewerObject* LLViewerWindow::cursorIntersect(S32 mouse_x, S32 mouse_y, F32 de S32 this_face, BOOL pick_transparent, S32* face_hit, - LLVector3 *intersection, + LLVector4a *intersection, LLVector2 *uv, - LLVector3 *normal, - LLVector3 *binormal, - LLVector3* start, - LLVector3* end) + LLVector4a *normal, + LLVector4a *tangent, + LLVector4a* start, + LLVector4a* end) { S32 x = mouse_x; S32 y = mouse_y; @@ -3775,17 +3832,27 @@ LLViewerObject* LLViewerWindow::cursorIntersect(S32 mouse_x, S32 mouse_y, F32 de if (!LLViewerJoystick::getInstance()->getOverrideCamera()) { //always set raycast intersection to mouse_world_end unless //flycam is on (for DoF effect) - gDebugRaycastIntersection = mouse_world_end; + gDebugRaycastIntersection.load3(mouse_world_end.mV); } + LLVector4a mw_start; + mw_start.load3(mouse_world_start.mV); + LLVector4a mw_end; + mw_end.load3(mouse_world_end.mV); + + LLVector4a mh_start; + mh_start.load3(mouse_hud_start.mV); + LLVector4a mh_end; + mh_end.load3(mouse_hud_end.mV); + if (start) { - *start = mouse_world_start; + *start = mw_start; } if (end) { - *end = mouse_world_end; + *end = mw_end; } LLViewerObject* found = NULL; @@ -3794,16 +3861,16 @@ LLViewerObject* LLViewerWindow::cursorIntersect(S32 mouse_x, S32 mouse_y, F32 de { if (this_object->isHUDAttachment()) // is a HUD object? { - if (this_object->lineSegmentIntersect(mouse_hud_start, mouse_hud_end, this_face, pick_transparent, - face_hit, intersection, uv, normal, binormal)) + if (this_object->lineSegmentIntersect(mh_start, mh_end, this_face, pick_transparent, + face_hit, intersection, uv, normal, tangent)) { found = this_object; } } else // is a world object { - if (this_object->lineSegmentIntersect(mouse_world_start, mouse_world_end, this_face, pick_transparent, - face_hit, intersection, uv, normal, binormal)) + if (this_object->lineSegmentIntersect(mw_start, mw_end, this_face, pick_transparent, + face_hit, intersection, uv, normal, tangent)) { found = this_object; } @@ -3811,20 +3878,20 @@ LLViewerObject* LLViewerWindow::cursorIntersect(S32 mouse_x, S32 mouse_y, F32 de } else // check ALL objects { - found = gPipeline.lineSegmentIntersectInHUD(mouse_hud_start, mouse_hud_end, pick_transparent, - face_hit, intersection, uv, normal, binormal); + found = gPipeline.lineSegmentIntersectInHUD(mh_start, mh_end, pick_transparent, + face_hit, intersection, uv, normal, tangent); if (!found) // if not found in HUD, look in world: { - found = gPipeline.lineSegmentIntersectInWorld(mouse_world_start, mouse_world_end, pick_transparent, - face_hit, intersection, uv, normal, binormal); + found = gPipeline.lineSegmentIntersectInWorld(mw_start, mw_end, pick_transparent, + face_hit, intersection, uv, normal, tangent); if (found && !pick_transparent) { gDebugRaycastIntersection = *intersection; } } } - + return found; } @@ -4247,7 +4314,8 @@ BOOL LLViewerWindow::rawSnapshot(LLImageRaw *raw, S32 image_width, S32 image_hei F32 scale_factor = 1.0f ; if (!keep_window_aspect || (image_width > window_width) || (image_height > window_height)) { - if ((image_width > window_width || image_height > window_height) && LLPipeline::sRenderDeferred && !show_ui) + if ((image_width <= gGLManager.mGLMaxTextureSize && image_height <= gGLManager.mGLMaxTextureSize) && + (image_width > window_width || image_height > window_height) && LLPipeline::sRenderDeferred && !show_ui) { if (scratch_space.allocate(image_width, image_height, GL_RGBA, true, true)) { @@ -4262,6 +4330,8 @@ BOOL LLViewerWindow::rawSnapshot(LLImageRaw *raw, S32 image_width, S32 image_hei snapshot_height = image_height; reset_deferred = true; mWorldViewRectRaw.set(0, image_height, image_width, 0); + LLViewerCamera::getInstance()->setViewHeightInPixels( mWorldViewRectRaw.getHeight() ); + LLViewerCamera::getInstance()->setAspect( getWorldViewAspectRatio() ); scratch_space.bindTarget(); } else @@ -4471,6 +4541,8 @@ BOOL LLViewerWindow::rawSnapshot(LLImageRaw *raw, S32 image_width, S32 image_hei if (reset_deferred) { mWorldViewRectRaw = window_rect; + LLViewerCamera::getInstance()->setViewHeightInPixels( mWorldViewRectRaw.getHeight() ); + LLViewerCamera::getInstance()->setAspect( getWorldViewAspectRatio() ); scratch_space.flush(); scratch_space.release(); gPipeline.allocateScreenBuffer(original_width, original_height); @@ -4777,7 +4849,7 @@ void LLViewerWindow::restoreGL(const std::string& progress_message) gResizeScreenTexture = TRUE; gWindowResized = TRUE; - if (isAgentAvatarValid() && !gAgentAvatarp->isUsingBakedTextures()) + if (isAgentAvatarValid() && gAgentAvatarp->isEditingAppearance()) { LLVisualParamHint::requestHintUpdates(); } @@ -5037,25 +5109,6 @@ LLRect LLViewerWindow::getChatConsoleRect() //---------------------------------------------------------------------------- -//static -bool LLViewerWindow::onAlert(const LLSD& notify) -{ - LLNotificationPtr notification = LLNotifications::instance().find(notify["id"].asUUID()); - - if (gHeadlessClient) - { - llinfos << "Alert: " << notification->getName() << llendl; - } - - // If we're in mouselook, the mouse is hidden and so the user can't click - // the dialog buttons. In that case, change to First Person instead. - if( gAgentCamera.cameraMouselook() ) - { - gAgentCamera.changeCameraToDefault(); - } - return false; -} - void LLViewerWindow::setUIVisibility(bool visible) { mUIVisible = visible; @@ -5100,15 +5153,18 @@ LLPickInfo::LLPickInfo() mXYCoords(-1, -1), mIntersection(), mNormal(), + mTangent(), mBinormal(), mHUDIcon(NULL), - mPickTransparent(FALSE) + mPickTransparent(FALSE), + mPickParticle(FALSE) { } LLPickInfo::LLPickInfo(const LLCoordGL& mouse_pos, MASK keyboard_mask, BOOL pick_transparent, + BOOL pick_particle, BOOL pick_uv_coords, void (*pick_callback)(const LLPickInfo& pick_info)) : mMousePt(mouse_pos), @@ -5121,9 +5177,11 @@ LLPickInfo::LLPickInfo(const LLCoordGL& mouse_pos, mSTCoords(-1.f, -1.f), mXYCoords(-1, -1), mNormal(), + mTangent(), mBinormal(), mHUDIcon(NULL), - mPickTransparent(pick_transparent) + mPickTransparent(pick_transparent), + mPickParticle(pick_particle) { } @@ -5131,36 +5189,62 @@ void LLPickInfo::fetchResults() { S32 face_hit = -1; - LLVector3 intersection, normal, binormal; + LLVector4a intersection, normal; + LLVector4a tangent; + LLVector2 uv; LLHUDIcon* hit_icon = gViewerWindow->cursorIntersectIcon(mMousePt.mX, mMousePt.mY, 512.f, &intersection); + LLVector4a origin; + origin.load3(LLViewerCamera::getInstance()->getOrigin().mV); F32 icon_dist = 0.f; + LLVector4a start; + LLVector4a end; + LLVector4a particle_end; + if (hit_icon) { - icon_dist = (LLViewerCamera::getInstance()->getOrigin()-intersection).magVec(); + LLVector4a delta; + delta.setSub(intersection, origin); + icon_dist = delta.getLength3().getF32(); } + LLViewerObject* hit_object = gViewerWindow->cursorIntersect(mMousePt.mX, mMousePt.mY, 512.f, NULL, -1, mPickTransparent, &face_hit, - &intersection, &uv, &normal, &binormal); + &intersection, &uv, &normal, &tangent, &start, &end); mPickPt = mMousePt; U32 te_offset = face_hit > -1 ? face_hit : 0; - //unproject relative clicked coordinate from window coordinate using GL - + if (mPickParticle) + { //get the end point of line segement to use for particle raycast + if (hit_object) + { + particle_end = intersection; + } + else + { + particle_end = end; + } + } + LLViewerObject* objectp = hit_object; + + LLVector4a delta; + delta.setSub(origin, intersection); + if (hit_icon && (!objectp || - icon_dist < (LLViewerCamera::getInstance()->getOrigin()-intersection).magVec())) + icon_dist < delta.getLength3().getF32())) { // was this name referring to a hud icon? mHUDIcon = hit_icon; mPickType = PICK_ICON; mPosGlobal = mHUDIcon->getPositionGlobal(); + } else if (objectp) { @@ -5192,11 +5276,16 @@ void LLPickInfo::fetchResults() { mPickType = PICK_OBJECT; } - mObjectOffset = gAgentCamera.calcFocusOffset(objectp, intersection, mPickPt.mX, mPickPt.mY); + + LLVector3 v_intersection(intersection.getF32ptr()); + + mObjectOffset = gAgentCamera.calcFocusOffset(objectp, v_intersection, mPickPt.mX, mPickPt.mY); mObjectID = objectp->mID; mObjectFace = (te_offset == NO_FACE) ? -1 : (S32)te_offset; - mPosGlobal = gAgent.getPosGlobalFromAgent(intersection); + + + mPosGlobal = gAgent.getPosGlobalFromAgent(v_intersection); if (mWantSurfaceInfo) { @@ -5205,6 +5294,18 @@ void LLPickInfo::fetchResults() } } + if (mPickParticle) + { //search for closest particle to click origin out to intersection point + S32 part_face = -1; + + LLVOPartGroup* group = gPipeline.lineSegmentIntersectParticle(start, particle_end, NULL, &part_face); + if (group) + { + mParticleOwnerID = group->getPartOwner(part_face); + mParticleSourceID = group->getPartSource(part_face); + } + } + if (mPickCallback) { mPickCallback(*this); @@ -5240,7 +5341,16 @@ void LLPickInfo::getSurfaceInfo() mIntersection = LLVector3(0,0,0); mNormal = LLVector3(0,0,0); mBinormal = LLVector3(0,0,0); + mTangent = LLVector4(0,0,0,0); + LLVector4a tangent; + LLVector4a intersection; + LLVector4a normal; + + tangent.clear(); + normal.clear(); + intersection.clear(); + LLViewerObject* objectp = getObject(); if (objectp) @@ -5248,10 +5358,10 @@ void LLPickInfo::getSurfaceInfo() if (gViewerWindow->cursorIntersect(llround((F32)mMousePt.mX), llround((F32)mMousePt.mY), 1024.f, objectp, -1, mPickTransparent, &mObjectFace, - &mIntersection, + &intersection, &mSTCoords, - &mNormal, - &mBinormal)) + &normal, + &tangent)) { // if we succeeded with the intersect above, compute the texture coordinates: @@ -5260,10 +5370,26 @@ void LLPickInfo::getSurfaceInfo() LLFace* facep = objectp->mDrawable->getFace(mObjectFace); if (facep) { - mUVCoords = facep->surfaceToTexture(mSTCoords, mIntersection, mNormal); - } + mUVCoords = facep->surfaceToTexture(mSTCoords, intersection, normal); + } } + mIntersection.set(intersection.getF32ptr()); + mNormal.set(normal.getF32ptr()); + mTangent.set(tangent.getF32ptr()); + + //extrapoloate binormal from normal and tangent + + LLVector4a binormal; + binormal.setCross3(normal, tangent); + binormal.mul(tangent.getF32ptr()[3]); + + mBinormal.set(binormal.getF32ptr()); + + mBinormal.normalize(); + mNormal.normalize(); + mTangent.normalize(); + // and XY coords: updateXYCoords(); |