diff options
Diffstat (limited to 'indra/newview/llviewerwindow.cpp')
-rw-r--r-- | indra/newview/llviewerwindow.cpp | 670 |
1 files changed, 349 insertions, 321 deletions
diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp index 9f60f71d28..e424e4599b 100644 --- a/indra/newview/llviewerwindow.cpp +++ b/indra/newview/llviewerwindow.cpp @@ -224,19 +224,19 @@ void render_ui(F32 zoom_factor = 1.f, int subfield = 0); void swap(); -extern BOOL gDebugClicks; -extern BOOL gDisplaySwapBuffers; -extern BOOL gDepthDirty; -extern BOOL gResizeScreenTexture; -extern BOOL gCubeSnapshot; -extern BOOL gSnapshotNoPost; +extern bool gDebugClicks; +extern bool gDisplaySwapBuffers; +extern bool gDepthDirty; +extern bool gResizeScreenTexture; +extern bool gCubeSnapshot; +extern bool gSnapshotNoPost; LLViewerWindow *gViewerWindow = NULL; LLFrameTimer gAwayTimer; LLFrameTimer gAwayTriggerTimer; -BOOL gShowOverlayTitle = FALSE; +bool gShowOverlayTitle = false; LLViewerObject* gDebugRaycastObject = NULL; LLVOPartGroup* gDebugRaycastParticle = NULL; @@ -252,13 +252,13 @@ LLVector4a gDebugRaycastStart; LLVector4a gDebugRaycastEnd; // HUD display lines in lower right -BOOL gDisplayWindInfo = FALSE; -BOOL gDisplayCameraPos = FALSE; -BOOL gDisplayFOV = FALSE; -BOOL gDisplayBadge = FALSE; +bool gDisplayWindInfo = false; +bool gDisplayCameraPos = false; +bool gDisplayFOV = false; +bool gDisplayBadge = false; static const U8 NO_FACE = 255; -BOOL gQuietSnapshot = FALSE; +bool gQuietSnapshot = false; // Minimum value for UIScaleFactor, also defined in preferences, ui_scale_slider static const F32 MIN_UI_SCALE = 0.75f; @@ -293,7 +293,7 @@ public: // chat.mText = message; // chat.mSourceType = CHAT_SOURCE_SYSTEM; - // chat_floater->addChat(chat, FALSE, FALSE); + // chat_floater->addChat(chat, false, false); //} //} } @@ -618,7 +618,7 @@ public: LLViewerRegion* region = gAgent.getRegion(); if (region) { - for (U32 i = 0; i < gObjectList.getNumObjects(); ++i) + for (S32 i = 0; i < gObjectList.getNumObjects(); ++i) { LLViewerObject* object = gObjectList.getObject(i); if (object && @@ -998,7 +998,7 @@ void LLViewerWindow::handlePieMenu(S32 x, S32 y, MASK mask) } } -BOOL LLViewerWindow::handleAnyMouseClick(LLWindow *window, LLCoordGL pos, MASK mask, EMouseClickType clicktype, BOOL down, bool& is_toolmgr_action) +bool LLViewerWindow::handleAnyMouseClick(LLWindow *window, LLCoordGL pos, MASK mask, EMouseClickType clicktype, bool down, bool& is_toolmgr_action) { const char* buttonname = ""; const char* buttonstatestr = ""; @@ -1090,7 +1090,7 @@ BOOL LLViewerWindow::handleAnyMouseClick(LLWindow *window, LLCoordGL pos, MASK m LL_INFOS() << buttonname << " Mouse " << buttonstatestr << " handled by captor " << mouse_captor->getName() << LL_ENDL; } - BOOL r = mouse_captor->handleAnyMouseClick(local_x, local_y, mask, clicktype, down); + bool r = mouse_captor->handleAnyMouseClick(local_x, local_y, mask, clicktype, down); if (r) { LL_DEBUGS() << "LLViewerWindow::handleAnyMouseClick viewer with mousecaptor calling updatemouseeventinfo - local_x|global x "<< local_x << " " << x << "local/global y " << local_y << " " << y << LL_ENDL; @@ -1102,7 +1102,7 @@ BOOL LLViewerWindow::handleAnyMouseClick(LLWindow *window, LLCoordGL pos, MASK m else if (down && clicktype == CLICK_RIGHT) { handlePieMenu(x, y, mask); - r = TRUE; + r = true; } return r; } @@ -1110,11 +1110,11 @@ BOOL LLViewerWindow::handleAnyMouseClick(LLWindow *window, LLCoordGL pos, MASK m // Mark the click as handled and return if we aren't within the root view to avoid spurious bugs if( !mRootView->pointInView(x, y) ) { - return TRUE; + return true; } // Give the UI views a chance to process the click - BOOL r= mRootView->handleAnyMouseClick(x, y, mask, clicktype, down) ; + bool r= mRootView->handleAnyMouseClick(x, y, mask, clicktype, down) ; if (r) { @@ -1136,7 +1136,7 @@ BOOL LLViewerWindow::handleAnyMouseClick(LLWindow *window, LLCoordGL pos, MASK m { LL_INFOS() << buttonname << " Mouse " << buttonstatestr << " " << LLViewerEventRecorder::instance().get_xui() << LL_ENDL; } - return TRUE; + return true; } else if (LLView::sDebugMouseHandling) { LL_INFOS() << buttonname << " Mouse " << buttonstatestr << " not handled by view" << LL_ENDL; @@ -1148,24 +1148,24 @@ BOOL LLViewerWindow::handleAnyMouseClick(LLWindow *window, LLCoordGL pos, MASK m { LLViewerEventRecorder::instance().clear_xui(); is_toolmgr_action = true; - return TRUE; + return true; } if (down && clicktype == CLICK_RIGHT) { handlePieMenu(x, y, mask); - return TRUE; + return true; } // If we got this far on a down-click, it wasn't handled. // Up-clicks, though, are always handled as far as the OS is concerned. - BOOL default_rtn = !down; + bool default_rtn = !down; return default_rtn; } -BOOL LLViewerWindow::handleMouseDown(LLWindow *window, LLCoordGL pos, MASK mask) +bool LLViewerWindow::handleMouseDown(LLWindow *window, LLCoordGL pos, MASK mask) { - mAllowMouseDragging = FALSE; + mAllowMouseDragging = false; if (!mMouseDownTimer.getStarted()) { mMouseDownTimer.start(); @@ -1174,51 +1174,51 @@ BOOL LLViewerWindow::handleMouseDown(LLWindow *window, LLCoordGL pos, MASK mask { mMouseDownTimer.reset(); } - BOOL down = TRUE; + bool down = true; //handleMouse() loops back to LLViewerWindow::handleAnyMouseClick return gViewerInput.handleMouse(window, pos, mask, CLICK_LEFT, down); } -BOOL LLViewerWindow::handleDoubleClick(LLWindow *window, LLCoordGL pos, MASK mask) +bool LLViewerWindow::handleDoubleClick(LLWindow *window, LLCoordGL pos, MASK mask) { // try handling as a double-click first, then a single-click if that // wasn't handled. - BOOL down = TRUE; + bool down = true; if (gViewerInput.handleMouse(window, pos, mask, CLICK_DOUBLELEFT, down)) { - return TRUE; + return true; } return handleMouseDown(window, pos, mask); } -BOOL LLViewerWindow::handleMouseUp(LLWindow *window, LLCoordGL pos, MASK mask) +bool LLViewerWindow::handleMouseUp(LLWindow *window, LLCoordGL pos, MASK mask) { if (mMouseDownTimer.getStarted()) { mMouseDownTimer.stop(); } - BOOL down = FALSE; + bool down = false; return gViewerInput.handleMouse(window, pos, mask, CLICK_LEFT, down); } -BOOL LLViewerWindow::handleRightMouseDown(LLWindow *window, LLCoordGL pos, MASK mask) +bool LLViewerWindow::handleRightMouseDown(LLWindow *window, LLCoordGL pos, MASK mask) { - BOOL down = TRUE; + bool down = true; return gViewerInput.handleMouse(window, pos, mask, CLICK_RIGHT, down); } -BOOL LLViewerWindow::handleRightMouseUp(LLWindow *window, LLCoordGL pos, MASK mask) +bool LLViewerWindow::handleRightMouseUp(LLWindow *window, LLCoordGL pos, MASK mask) { - BOOL down = FALSE; + bool down = false; return gViewerInput.handleMouse(window, pos, mask, CLICK_RIGHT, down); } -BOOL LLViewerWindow::handleMiddleMouseDown(LLWindow *window, LLCoordGL pos, MASK mask) +bool LLViewerWindow::handleMiddleMouseDown(LLWindow *window, LLCoordGL pos, MASK mask) { - BOOL down = TRUE; + bool down = true; gViewerInput.handleMouse(window, pos, mask, CLICK_MIDDLE, down); // Always handled as far as the OS is concerned. - return TRUE; + return true; } LLWindowCallbacks::DragNDropResult LLViewerWindow::handleDragNDrop( LLWindow *window, LLCoordGL pos, MASK mask, LLWindowCallbacks::DragNDropAction action, std::string data) @@ -1256,8 +1256,8 @@ LLWindowCallbacks::DragNDropResult LLViewerWindow::handleDragNDrop( LLWindow *wi if (prim_media_dnd_enabled) { LLPickInfo pick_info = pickImmediate( pos.mX, pos.mY, - TRUE /* pick_transparent */, - FALSE /* pick_rigged */); + true /* pick_transparent */, + false /* pick_rigged */); S32 object_face = pick_info.mObjectFace; std::string url = data; @@ -1271,7 +1271,7 @@ LLWindowCallbacks::DragNDropResult LLViewerWindow::handleDragNDrop( LLWindow *wi LLTextureEntry *te = obj->getTE(object_face); // can modify URL if we can modify the object or we have navigate permissions - bool allow_modify_url = obj->permModify() || obj->hasMediaPermission( te->getMediaData(), LLVOVolume::MEDIA_PERM_INTERACT ); + bool allow_modify_url = obj->permModify() || (te && obj->hasMediaPermission( te->getMediaData(), LLVOVolume::MEDIA_PERM_INTERACT )); if (te && allow_modify_url ) { @@ -1366,16 +1366,16 @@ LLWindowCallbacks::DragNDropResult LLViewerWindow::handleDragNDrop( LLWindow *wi return result; } -BOOL LLViewerWindow::handleMiddleMouseUp(LLWindow *window, LLCoordGL pos, MASK mask) +bool LLViewerWindow::handleMiddleMouseUp(LLWindow *window, LLCoordGL pos, MASK mask) { - BOOL down = FALSE; + bool down = false; gViewerInput.handleMouse(window, pos, mask, CLICK_MIDDLE, down); // Always handled as far as the OS is concerned. - return TRUE; + return true; } -BOOL LLViewerWindow::handleOtherMouse(LLWindow *window, LLCoordGL pos, MASK mask, S32 button, bool down) +bool LLViewerWindow::handleOtherMouse(LLWindow *window, LLCoordGL pos, MASK mask, S32 button, bool down) { switch (button) { @@ -1390,17 +1390,17 @@ BOOL LLViewerWindow::handleOtherMouse(LLWindow *window, LLCoordGL pos, MASK mask } // Always handled as far as the OS is concerned. - return TRUE; + return true; } -BOOL LLViewerWindow::handleOtherMouseDown(LLWindow *window, LLCoordGL pos, MASK mask, S32 button) +bool LLViewerWindow::handleOtherMouseDown(LLWindow *window, LLCoordGL pos, MASK mask, S32 button) { - return handleOtherMouse(window, pos, mask, button, TRUE); + return handleOtherMouse(window, pos, mask, button, true); } -BOOL LLViewerWindow::handleOtherMouseUp(LLWindow *window, LLCoordGL pos, MASK mask, S32 button) +bool LLViewerWindow::handleOtherMouseUp(LLWindow *window, LLCoordGL pos, MASK mask, S32 button) { - return handleOtherMouse(window, pos, mask, button, FALSE); + return handleOtherMouse(window, pos, mask, button, false); } // WARNING: this is potentially called multiple times per frame @@ -1412,7 +1412,7 @@ void LLViewerWindow::handleMouseMove(LLWindow *window, LLCoordGL pos, MASK mask x = ll_round((F32)x / mDisplayScale.mV[VX]); y = ll_round((F32)y / mDisplayScale.mV[VY]); - mMouseInWindow = TRUE; + mMouseInWindow = true; // Save mouse point for access during idle() and display() @@ -1440,7 +1440,7 @@ void LLViewerWindow::handleMouseDragged(LLWindow *window, LLCoordGL pos, MASK m { if (mMouseDownTimer.getElapsedTimeF32() > 0.1) { - mAllowMouseDragging = TRUE; + mAllowMouseDragging = true; mMouseDownTimer.stop(); } } @@ -1454,17 +1454,17 @@ void LLViewerWindow::handleMouseLeave(LLWindow *window) { // Note: we won't get this if we have captured the mouse. llassert( gFocusMgr.getMouseCapture() == NULL ); - mMouseInWindow = FALSE; + mMouseInWindow = false; LLToolTipMgr::instance().blockToolTips(); } -BOOL LLViewerWindow::handleCloseRequest(LLWindow *window) +bool LLViewerWindow::handleCloseRequest(LLWindow *window) { // User has indicated they want to close, but we may need to ask // about modified documents. LLAppViewer::instance()->userQuit(); // Don't quit immediately - return FALSE; + return false; } void LLViewerWindow::handleQuit(LLWindow *window) @@ -1489,7 +1489,7 @@ void LLViewerWindow::handleResize(LLWindow *window, S32 width, S32 height) // The top-level window has gained focus (e.g. via ALT-TAB) void LLViewerWindow::handleFocus(LLWindow *window) { - gFocusMgr.setAppHasFocus(TRUE); + gFocusMgr.setAppHasFocus(true); LLModalDialog::onAppFocusGained(); gAgent.onAppFocusGained(); @@ -1509,7 +1509,7 @@ void LLViewerWindow::handleFocus(LLWindow *window) // The top-level window has lost focus (e.g. via ALT-TAB) void LLViewerWindow::handleFocusLost(LLWindow *window) { - gFocusMgr.setAppHasFocus(FALSE); + gFocusMgr.setAppHasFocus(false); //LLModalDialog::onAppFocusLost(); LLToolMgr::getInstance()->onAppFocusLost(); gFocusMgr.setMouseCapture( NULL ); @@ -1522,7 +1522,7 @@ void LLViewerWindow::handleFocusLost(LLWindow *window) // restore mouse cursor showCursor(); - getWindow()->setMouseClipping(FALSE); + getWindow()->setMouseClipping(false); // If losing focus while keys are down, handle them as // an 'up' to correctly release states, then reset states @@ -1537,7 +1537,7 @@ void LLViewerWindow::handleFocusLost(LLWindow *window) } -BOOL LLViewerWindow::handleTranslatedKeyDown(KEY key, MASK mask, BOOL repeated) +bool LLViewerWindow::handleTranslatedKeyDown(KEY key, MASK mask, bool repeated) { // Handle non-consuming global keybindings, like voice // Never affects event processing. @@ -1558,14 +1558,14 @@ BOOL LLViewerWindow::handleTranslatedKeyDown(KEY key, MASK mask, BOOL repeated) // would like to know about the KEYDOWN for an enter key... so ask and pass it along. LLFocusableElement* keyboard_focus = gFocusMgr.getKeyboardFocus(); if (keyboard_focus && !keyboard_focus->wantsReturnKey()) - return FALSE; + return false; } // remaps, handles ignored cases and returns back to viewer window. return gViewerInput.handleKey(key, mask, repeated); } -BOOL LLViewerWindow::handleTranslatedKeyUp(KEY key, MASK mask) +bool LLViewerWindow::handleTranslatedKeyUp(KEY key, MASK mask) { // Handle non-consuming global keybindings, like voice // Never affects event processing. @@ -1581,7 +1581,7 @@ BOOL LLViewerWindow::handleTranslatedKeyUp(KEY key, MASK mask) return gViewerInput.handleKeyUp(key, mask); } -void LLViewerWindow::handleScanKey(KEY key, BOOL key_down, BOOL key_up, BOOL key_level) +void LLViewerWindow::handleScanKey(KEY key, bool key_down, bool key_up, bool key_level) { LLViewerJoystick::getInstance()->setCameraNeedsUpdate(true); gViewerInput.scanKey(key, key_down, key_up, key_level); @@ -1591,7 +1591,7 @@ void LLViewerWindow::handleScanKey(KEY key, BOOL key_down, BOOL key_up, BOOL key -BOOL LLViewerWindow::handleActivate(LLWindow *window, BOOL activated) +bool LLViewerWindow::handleActivate(LLWindow *window, bool activated) { if (activated) { @@ -1623,15 +1623,15 @@ BOOL LLViewerWindow::handleActivate(LLWindow *window, BOOL activated) // Mute audio audio_update_volume(); } - return TRUE; + return true; } -BOOL LLViewerWindow::handleActivateApp(LLWindow *window, BOOL activating) +bool LLViewerWindow::handleActivateApp(LLWindow *window, bool activating) { //if (!activating) gAgentCamera.changeCameraToDefault(); LLViewerJoystick::getInstance()->setNeedsReset(true); - return FALSE; + return false; } @@ -1640,7 +1640,7 @@ void LLViewerWindow::handleMenuSelect(LLWindow *window, S32 menu_item) } -BOOL LLViewerWindow::handlePaint(LLWindow *window, S32 x, S32 y, S32 width, S32 height) +bool LLViewerWindow::handlePaint(LLWindow *window, S32 x, S32 y, S32 width, S32 height) { // *TODO: Enable similar information output for other platforms? DK 2011-02-18 #if LL_WINDOWS @@ -1666,21 +1666,21 @@ BOOL LLViewerWindow::handlePaint(LLWindow *window, S32 x, S32 y, S32 width, S recording.getPerSec(LLStatViewer::FPS), //mFPSStat.getMeanPerSec(), recording.getLastValue(LLStatViewer::SIM_PHYSICS_FPS), recording.getLastValue(LLStatViewer::SIM_TIME_DILATION)); - S32 len = temp_str.length(); + int len = static_cast<int>(temp_str.length()); TextOutA(hdc, 0, 0, temp_str.c_str(), len); LLVector3d pos_global = gAgent.getPositionGlobal(); temp_str = llformat( "Avatar pos %6.1lf %6.1lf %6.1lf", pos_global.mdV[0], pos_global.mdV[1], pos_global.mdV[2]); - len = temp_str.length(); + len = static_cast<S32>(temp_str.length()); TextOutA(hdc, 0, 25, temp_str.c_str(), len); TextOutA(hdc, 0, 50, "Set \"HeadlessClient FALSE\" in settings.ini file to reenable", 61); EndPaint(window_handle, &ps); - return TRUE; + return true; } #endif - return FALSE; + return false; } @@ -1724,49 +1724,49 @@ void LLViewerWindow::handleDataCopy(LLWindow *window, S32 data_type, void *data) } } -BOOL LLViewerWindow::handleTimerEvent(LLWindow *window) +bool LLViewerWindow::handleTimerEvent(LLWindow *window) { //TODO: just call this every frame from gatherInput instead of using a convoluted 30fps timer callback if (LLViewerJoystick::getInstance()->getOverrideCamera()) { LLViewerJoystick::getInstance()->updateStatus(); - return TRUE; + return true; } - return FALSE; + return false; } -BOOL LLViewerWindow::handleDeviceChange(LLWindow *window) +bool LLViewerWindow::handleDeviceChange(LLWindow *window) { // give a chance to use a joystick after startup (hot-plugging) if (!LLViewerJoystick::getInstance()->isJoystickInitialized() ) { LLViewerJoystick::getInstance()->init(true); - return TRUE; + return true; } - return FALSE; + return false; } -BOOL LLViewerWindow::handleDPIChanged(LLWindow *window, F32 ui_scale_factor, S32 window_width, S32 window_height) +bool LLViewerWindow::handleDPIChanged(LLWindow *window, F32 ui_scale_factor, S32 window_width, S32 window_height) { if (ui_scale_factor >= MIN_UI_SCALE && ui_scale_factor <= MAX_UI_SCALE) { LLViewerWindow::reshape(window_width, window_height); mResDirty = true; - return TRUE; + return true; } else { LL_WARNS() << "DPI change caused UI scale to go out of bounds: " << ui_scale_factor << LL_ENDL; - return FALSE; + return false; } } -BOOL LLViewerWindow::handleWindowDidChangeScreen(LLWindow *window) +bool LLViewerWindow::handleWindowDidChangeScreen(LLWindow *window) { LLCoordScreen window_rect; mWindow->getSize(&window_rect); reshape(window_rect.mX, window_rect.mY); - return TRUE; + return true; } void LLViewerWindow::handlePingWatchdog(LLWindow *window, const char * msg) @@ -1817,17 +1817,17 @@ LLViewerWindow::LLViewerWindow(const Params& p) mWindowRectRaw(0, p.height, p.width, 0), mWindowRectScaled(0, p.height, p.width, 0), mWorldViewRectRaw(0, p.height, p.width, 0), - mLeftMouseDown(FALSE), - mMiddleMouseDown(FALSE), - mRightMouseDown(FALSE), - mMouseInWindow( FALSE ), - mAllowMouseDragging(TRUE), + mLeftMouseDown(false), + mMiddleMouseDown(false), + mRightMouseDown(false), + mMouseInWindow( false ), + mAllowMouseDragging(true), mMouseDownTimer(), mLastMask( MASK_NONE ), mToolStored( NULL ), - mHideCursorPermanent( FALSE ), - mCursorHidden(FALSE), - mIgnoreActivate( FALSE ), + mHideCursorPermanent( false ), + mCursorHidden(false), + mIgnoreActivate( false ), mResDirty(false), mStatesDirty(false), mCurrResolutionIndex(0), @@ -1856,16 +1856,15 @@ LLViewerWindow::LLViewerWindow(const Params& p) /* LLWindowCallbacks* callbacks, const std::string& title, const std::string& name, S32 x, S32 y, S32 width, S32 height, U32 flags, - BOOL fullscreen, - BOOL clearBg, - BOOL disable_vsync, - BOOL ignore_pixel_depth, + bool fullscreen, + bool clearBg, + bool disable_vsync, + bool ignore_pixel_depth, U32 fsaa_samples) */ // create window U32 max_core_count = gSavedSettings.getU32("EmulateCoreCount"); - U32 max_vram = gSavedSettings.getU32("RenderMaxVRAMBudget"); F32 max_gl_version = gSavedSettings.getF32("RenderMaxOpenGLVersion"); mWindow = LLWindowManager::createWindow(this, @@ -1877,7 +1876,6 @@ LLViewerWindow::LLViewerWindow(const Params& p) p.ignore_pixel_depth, 0, max_core_count, - max_vram, max_gl_version); //don't use window level anti-aliasing if (NULL == mWindow) @@ -1901,7 +1899,7 @@ LLViewerWindow::LLViewerWindow(const Params& p) else if (!LLViewerShaderMgr::sInitialized) { //immediately initialize shaders - LLViewerShaderMgr::sInitialized = TRUE; + LLViewerShaderMgr::sInitialized = true; LLViewerShaderMgr::instance()->setShaders(); } @@ -1923,7 +1921,7 @@ LLViewerWindow::LLViewerWindow(const Params& p) { gSavedSettings.setF32("UIScaleFactor", 1.f); } - gSavedSettings.setBOOL("ResetUIScaleOnFirstRun", FALSE); + gSavedSettings.setBOOL("ResetUIScaleOnFirstRun", false); } // Get the real window rect the window was created with (since there are various OS-dependent reasons why @@ -1971,7 +1969,7 @@ LLViewerWindow::LLViewerWindow(const Params& p) || (gSavedSettings.getBOOL("ProbeHardwareOnStartup"))) { LLFeatureManager::getInstance()->applyRecommendedSettings(); - gSavedSettings.setBOOL("ProbeHardwareOnStartup", FALSE); + gSavedSettings.setBOOL("ProbeHardwareOnStartup", false); } // If we crashed while initializng GL stuff last time, disable certain features @@ -2083,7 +2081,7 @@ void LLViewerWindow::initBase() } gToolBarView->setShape(panel_holder->getLocalRect()); // Hide the toolbars for the moment: we'll make them visible after logging in world (see LLViewerWindow::initWorldUI()) - gToolBarView->setVisible(FALSE); + gToolBarView->setVisible(false); // Constrain floaters to inside the menu and status bar regions. gFloaterView = main_view->getChild<LLFloaterView>("Floater View"); @@ -2132,8 +2130,8 @@ void LLViewerWindow::initBase() // Add the progress bar view (startup view), which overrides everything mProgressView = getRootView()->findChild<LLProgressView>("progress_view"); - setShowProgress(FALSE); - setProgressCancelButtonVisible(FALSE); + setShowProgress(false); + setProgressCancelButtonVisible(false); gMenuHolder = getRootView()->getChild<LLViewerMenuHolderGL>("Menu Holder"); LLMenuGL::sMenuContainer = gMenuHolder; @@ -2145,7 +2143,7 @@ void LLViewerWindow::initWorldUI() { gIMMgr = LLIMMgr::getInstance(); LLNavigationBar::getInstance(); - gFloaterView->pushVisibleAll(FALSE); + gFloaterView->pushVisibleAll(false); return; } @@ -2166,7 +2164,7 @@ void LLViewerWindow::initWorldUI() chiclet_bar->setShape(chiclet_container->getLocalRect()); chiclet_bar->setFollowsAll(); chiclet_container->addChild(chiclet_bar); - chiclet_container->setVisible(TRUE); + chiclet_container->setVisible(true); } LLRect morph_view_rect = full_window; @@ -2187,30 +2185,39 @@ void LLViewerWindow::initWorldUI() // Force gFloaterTools to initialize LLFloaterReg::getInstance("build"); - // Status bar - LLPanel* status_bar_container = getRootView()->getChild<LLPanel>("status_bar_container"); - gStatusBar = new LLStatusBar(status_bar_container->getLocalRect()); - gStatusBar->setFollows(FOLLOWS_LEFT | FOLLOWS_TOP | FOLLOWS_RIGHT); - gStatusBar->setShape(status_bar_container->getLocalRect()); - // sync bg color with menu bar - gStatusBar->setBackgroundColor( gMenuBarView->getBackgroundColor().get() ); - // add InBack so that gStatusBar won't be drawn over menu - status_bar_container->addChildInBack(gStatusBar, 2/*tab order, after menu*/); - status_bar_container->setVisible(TRUE); - - // Navigation bar - LLView* nav_bar_container = getRootView()->getChild<LLView>("nav_bar_container"); - LLNavigationBar* navbar = LLNavigationBar::getInstance(); - navbar->setShape(nav_bar_container->getLocalRect()); - navbar->setBackgroundColor(gMenuBarView->getBackgroundColor().get()); - nav_bar_container->addChild(navbar); - nav_bar_container->setVisible(TRUE); - + if (!gStatusBar) + { + // Status bar + LLPanel* status_bar_container = getRootView()->getChild<LLPanel>("status_bar_container"); + gStatusBar = new LLStatusBar(status_bar_container->getLocalRect()); + gStatusBar->setFollows(FOLLOWS_LEFT | FOLLOWS_TOP | FOLLOWS_RIGHT); + gStatusBar->setShape(status_bar_container->getLocalRect()); + // sync bg color with menu bar + gStatusBar->setBackgroundColor(gMenuBarView->getBackgroundColor().get()); + // add InBack so that gStatusBar won't be drawn over menu + status_bar_container->addChildInBack(gStatusBar, 2/*tab order, after menu*/); + status_bar_container->setVisible(true); + + // Navigation bar + LLView* nav_bar_container = getRootView()->getChild<LLView>("nav_bar_container"); + + navbar->setShape(nav_bar_container->getLocalRect()); + navbar->setBackgroundColor(gMenuBarView->getBackgroundColor().get()); + nav_bar_container->addChild(navbar); + nav_bar_container->setVisible(true); + } + else + { + LLPanel* status_bar_container = getRootView()->getChild<LLPanel>("status_bar_container"); + LLView* nav_bar_container = getRootView()->getChild<LLView>("nav_bar_container"); + status_bar_container->setVisible(true); + nav_bar_container->setVisible(true); + } if (!gSavedSettings.getBOOL("ShowNavbarNavigationPanel")) { - navbar->setVisible(FALSE); + navbar->setVisible(false); } else { @@ -2225,11 +2232,11 @@ void LLViewerWindow::initWorldUI() topinfo_bar->setShape(topinfo_bar_container->getLocalRect()); topinfo_bar_container->addChild(topinfo_bar); - topinfo_bar_container->setVisible(TRUE); + topinfo_bar_container->setVisible(true); if (!gSavedSettings.getBOOL("ShowMiniLocationPanel")) { - topinfo_bar->setVisible(FALSE); + topinfo_bar->setVisible(false); } if ( gHUDView == NULL ) @@ -2253,7 +2260,7 @@ void LLViewerWindow::initWorldUI() LLPanelHideBeacon* panel_hide_beacon = LLPanelHideBeacon::getInstance(); panel_ssf_container->addChild(panel_hide_beacon); - panel_ssf_container->setVisible(TRUE); + panel_ssf_container->setVisible(true); LLMenuOptionPathfindingRebakeNavmesh::getInstance()->initialize(); @@ -2262,7 +2269,7 @@ void LLViewerWindow::initWorldUI() if (gToolBarView) { gToolBarView->loadToolbars(); - gToolBarView->setVisible(TRUE); + gToolBarView->setVisible(true); } if (!gNonInteractive) @@ -2299,7 +2306,7 @@ void LLViewerWindow::shutdownViews() gFocusMgr.setTopCtrl(NULL); if (mWindow) { - mWindow->allowLanguageTextInput(NULL, FALSE); + mWindow->allowLanguageTextInput(NULL, false); } delete mDebugText; @@ -2310,7 +2317,7 @@ void LLViewerWindow::shutdownViews() // Cleanup global views if (gMorphView) { - gMorphView->setVisible(FALSE); + gMorphView->setVisible(false); } LL_INFOS() << "Global views cleaned." << LL_ENDL ; @@ -2395,7 +2402,7 @@ void LLViewerWindow::shutdownGL() LLSelectMgr::getInstance()->cleanup(); LL_INFOS() << "Stopping GL during shutdown" << LL_ENDL; - stopGL(FALSE); + stopGL(false); stop_glerror(); gGL.shutdown(); @@ -2417,7 +2424,7 @@ LLViewerWindow::~LLViewerWindow() if (LLViewerShaderMgr::sInitialized) { LLViewerShaderMgr::releaseInstance(); - LLViewerShaderMgr::sInitialized = FALSE; + LLViewerShaderMgr::sInitialized = false; } } @@ -2431,7 +2438,7 @@ void LLViewerWindow::showCursor() { mWindow->showCursor(); - mCursorHidden = FALSE; + mCursorHidden = false; } void LLViewerWindow::hideCursor() @@ -2439,7 +2446,7 @@ void LLViewerWindow::hideCursor() // And hide the cursor mWindow->hideCursor(); - mCursorHidden = TRUE; + mCursorHidden = true; } void LLViewerWindow::sendShapeToSim() @@ -2470,7 +2477,7 @@ void LLViewerWindow::reshape(S32 width, S32 height) // may have been destructed. if (!LLApp::isExiting()) { - gWindowResized = TRUE; + gWindowResized = true; // update our window rectangle mWindowRectRaw.mRight = mWindowRectRaw.mLeft + width; @@ -2487,7 +2494,7 @@ void LLViewerWindow::reshape(S32 width, S32 height) calcDisplayScale(); - BOOL display_scale_changed = mDisplayScale != LLUI::getScaleFactor(); + bool display_scale_changed = mDisplayScale != LLUI::getScaleFactor(); LLUI::setScaleFactor(mDisplayScale); // update our window rectangle @@ -2505,7 +2512,7 @@ void LLViewerWindow::reshape(S32 width, S32 height) // Needs only a 'scale change' update, everything else gets handled by LLLayoutStack::updateClass() LLPanelLogin::reshapePanel(); } - LLView::sForceReshape = FALSE; + LLView::sForceReshape = false; // clear font width caches if (display_scale_changed) @@ -2516,7 +2523,7 @@ void LLViewerWindow::reshape(S32 width, S32 height) sendShapeToSim(); // store new settings for the mode we are in, regardless - BOOL maximized = mWindow->getMaximized(); + bool maximized = mWindow->getMaximized(); gSavedSettings.setBOOL("WindowMaximized", maximized); if (!maximized) @@ -2544,7 +2551,7 @@ void LLViewerWindow::reshape(S32 width, S32 height) // Hide normal UI when a logon fails -void LLViewerWindow::setNormalControlsVisible( BOOL visible ) +void LLViewerWindow::setNormalControlsVisible( bool visible ) { if(LLChicletBar::instanceExists()) { @@ -2656,7 +2663,7 @@ void LLViewerWindow::draw() { //#if LL_DEBUG - LLView::sIsDrawing = TRUE; + LLView::sIsDrawing = true; //#endif stop_glerror(); @@ -2774,17 +2781,17 @@ void LLViewerWindow::draw() gUIProgram.unbind(); - LLView::sIsDrawing = FALSE; + LLView::sIsDrawing = false; } // Takes a single keyup event, usually when UI is visible -BOOL LLViewerWindow::handleKeyUp(KEY key, MASK mask) +bool LLViewerWindow::handleKeyUp(KEY key, MASK mask) { - if (LLSetKeyBindDialog::recordKey(key, mask, FALSE)) + if (LLSetKeyBindDialog::recordKey(key, mask, false)) { LL_DEBUGS() << "KeyUp handled by LLSetKeyBindDialog" << LL_ENDL; LLViewerEventRecorder::instance().logKeyEvent(key, mask); - return TRUE; + return true; } LLFocusableElement* keyboard_focus = gFocusMgr.getKeyboardFocus(); @@ -2796,7 +2803,7 @@ BOOL LLViewerWindow::handleKeyUp(KEY key, MASK mask) // We have keyboard focus, and it's not an accelerator if (keyboard_focus && keyboard_focus->wantsKeyUpKeyDown()) { - return keyboard_focus->handleKeyUp(key, mask, FALSE); + return keyboard_focus->handleKeyUp(key, mask, false); } else if (key < 0x80) { @@ -2807,14 +2814,14 @@ BOOL LLViewerWindow::handleKeyUp(KEY key, MASK mask) if (keyboard_focus) { - if (keyboard_focus->handleKeyUp(key, mask, FALSE)) + if (keyboard_focus->handleKeyUp(key, mask, false)) { LL_DEBUGS() << "LLviewerWindow::handleKeyUp - in 'traverse up' - no loops seen... just called keyboard_focus->handleKeyUp an it returned true" << LL_ENDL; LLViewerEventRecorder::instance().logKeyEvent(key, mask); - return TRUE; + return true; } else { - LL_DEBUGS() << "LLviewerWindow::handleKeyUp - in 'traverse up' - no loops seen... just called keyboard_focus->handleKeyUp an it returned FALSE" << LL_ENDL; + LL_DEBUGS() << "LLviewerWindow::handleKeyUp - in 'traverse up' - no loops seen... just called keyboard_focus->handleKeyUp an it returned false" << LL_ENDL; } } @@ -2823,7 +2830,7 @@ BOOL LLViewerWindow::handleKeyUp(KEY key, MASK mask) { LL_DEBUGS() << "LLviewerWindow::handleKey new gesture release feature" << LL_ENDL; LLViewerEventRecorder::instance().logKeyEvent(key,mask); - return TRUE; + return true; } //Old format gestures do not support this, so no need to implement it. @@ -2834,18 +2841,18 @@ BOOL LLViewerWindow::handleKeyUp(KEY key, MASK mask) } // Takes a single keydown event, usually when UI is visible -BOOL LLViewerWindow::handleKey(KEY key, MASK mask) +bool LLViewerWindow::handleKey(KEY key, MASK mask) { // hide tooltips on keypress LLToolTipMgr::instance().blockToolTips(); // Menus get handled on key down instead of key up // so keybindings have to be recorded before that - if (LLSetKeyBindDialog::recordKey(key, mask, TRUE)) + if (LLSetKeyBindDialog::recordKey(key, mask, true)) { LL_DEBUGS() << "Key handled by LLSetKeyBindDialog" << LL_ENDL; LLViewerEventRecorder::instance().logKeyEvent(key,mask); - return TRUE; + return true; } LLFocusableElement* keyboard_focus = gFocusMgr.getKeyboardFocus(); @@ -2857,7 +2864,7 @@ BOOL LLViewerWindow::handleKey(KEY key, MASK mask) //don't switch to mouselook if any floater has focus if ((key == KEY_MOUSELOOK) && !(mask & (MASK_CONTROL | MASK_ALT))) { - return TRUE; + return true; } LLUICtrl* cur_focus = dynamic_cast<LLUICtrl*>(keyboard_focus); @@ -2900,7 +2907,7 @@ BOOL LLViewerWindow::handleKey(KEY key, MASK mask) if (res == 1 && chars[0] >= 0x20) { // Let it fall through to character handler and get a WM_CHAR. - return TRUE; + return true; } } } @@ -2911,25 +2918,25 @@ BOOL LLViewerWindow::handleKey(KEY key, MASK mask) // We have keyboard focus, and it's not an accelerator if (keyboard_focus && keyboard_focus->wantsKeyUpKeyDown()) { - return keyboard_focus->handleKey(key, mask, FALSE); + return keyboard_focus->handleKey(key, mask, false); } else if (key < 0x80) { // Not a special key, so likely (we hope) to generate a character. Let it fall through to character handler first. - return TRUE; + return true; } } } } // let menus handle navigation keys for navigation - if ((gMenuBarView && gMenuBarView->handleKey(key, mask, TRUE)) - ||(gLoginMenuBarView && gLoginMenuBarView->handleKey(key, mask, TRUE)) - ||(gMenuHolder && gMenuHolder->handleKey(key, mask, TRUE))) + if ((gMenuBarView && gMenuBarView->handleKey(key, mask, true)) + ||(gLoginMenuBarView && gLoginMenuBarView->handleKey(key, mask, true)) + ||(gMenuHolder && gMenuHolder->handleKey(key, mask, true))) { LL_DEBUGS() << "LLviewerWindow::handleKey handle nav keys for nav" << LL_ENDL; LLViewerEventRecorder::instance().logKeyEvent(key,mask); - return TRUE; + return true; } @@ -2940,10 +2947,10 @@ BOOL LLViewerWindow::handleKey(KEY key, MASK mask) // Check the current floater's menu first, if it has one. if (gFocusMgr.keyboardFocusHasAccelerators() && keyboard_focus - && keyboard_focus->handleKey(key,mask,FALSE)) + && keyboard_focus->handleKey(key,mask,false)) { LLViewerEventRecorder::instance().logKeyEvent(key,mask); - return TRUE; + return true; } if (gAgent.isInitialized() @@ -2952,13 +2959,13 @@ BOOL LLViewerWindow::handleKey(KEY key, MASK mask) && gMenuBarView->handleAcceleratorKey(key, mask)) { LLViewerEventRecorder::instance().logKeyEvent(key, mask); - return TRUE; + return true; } if (gLoginMenuBarView && gLoginMenuBarView->handleAcceleratorKey(key, mask)) { LLViewerEventRecorder::instance().logKeyEvent(key,mask); - return TRUE; + return true; } } @@ -2983,13 +2990,13 @@ BOOL LLViewerWindow::handleKey(KEY key, MASK mask) mRootView->focusNextRoot(); } LLViewerEventRecorder::instance().logKeyEvent(key,mask); - return TRUE; + return true; } // hidden edit menu for cut/copy/paste if (gEditMenu && gEditMenu->handleAcceleratorKey(key, mask)) { LLViewerEventRecorder::instance().logKeyEvent(key,mask); - return TRUE; + return true; } LLFloater* focused_floaterp = gFloaterView->getFocusedFloater(); @@ -3019,7 +3026,7 @@ BOOL LLViewerWindow::handleKey(KEY key, MASK mask) case KEY_END: // when chatbar is empty or ArrowKeysAlwaysMove set, // pass arrow keys on to avatar... - return FALSE; + return false; default: break; } @@ -3027,14 +3034,14 @@ BOOL LLViewerWindow::handleKey(KEY key, MASK mask) } } - if (keyboard_focus->handleKey(key, mask, FALSE)) + if (keyboard_focus->handleKey(key, mask, false)) { LL_DEBUGS() << "LLviewerWindow::handleKey - in 'traverse up' - no loops seen... just called keyboard_focus->handleKey an it returned true" << LL_ENDL; LLViewerEventRecorder::instance().logKeyEvent(key,mask); - return TRUE; + return true; } else { - LL_DEBUGS() << "LLviewerWindow::handleKey - in 'traverse up' - no loops seen... just called keyboard_focus->handleKey an it returned FALSE" << LL_ENDL; + LL_DEBUGS() << "LLviewerWindow::handleKey - in 'traverse up' - no loops seen... just called keyboard_focus->handleKey an it returned false" << LL_ENDL; } } @@ -3042,7 +3049,7 @@ BOOL LLViewerWindow::handleKey(KEY key, MASK mask) { LL_DEBUGS() << "LLviewerWindow::handleKey toolbar handling?" << LL_ENDL; LLViewerEventRecorder::instance().logKeyEvent(key,mask); - return TRUE; + return true; } // Try for a new-format gesture @@ -3050,7 +3057,7 @@ BOOL LLViewerWindow::handleKey(KEY key, MASK mask) { LL_DEBUGS() << "LLviewerWindow::handleKey new gesture feature" << LL_ENDL; LLViewerEventRecorder::instance().logKeyEvent(key,mask); - return TRUE; + return true; } // See if this is a gesture trigger. If so, eat the key and @@ -3059,7 +3066,7 @@ BOOL LLViewerWindow::handleKey(KEY key, MASK mask) { LL_DEBUGS() << "LLviewerWindow::handleKey check gesture trigger" << LL_ENDL; LLViewerEventRecorder::instance().logKeyEvent(key,mask); - return TRUE; + return true; } // If "Pressing letter keys starts local chat" option is selected, we are not in mouselook, @@ -3082,7 +3089,7 @@ BOOL LLViewerWindow::handleKey(KEY key, MASK mask) { // passing NULL here, character will be added later when it is handled by character handler. nearby_chat->startChat(NULL); - return TRUE; + return true; } } @@ -3093,12 +3100,12 @@ BOOL LLViewerWindow::handleKey(KEY key, MASK mask) && gMenuBarView->handleAcceleratorKey(key, mask)) { LLViewerEventRecorder::instance().logKeyEvent(key, mask); - return TRUE; + return true; } if (gLoginMenuBarView && gLoginMenuBarView->handleAcceleratorKey(key, mask)) { - return TRUE; + return true; } // don't pass keys on to world when something in ui has focus @@ -3108,7 +3115,7 @@ BOOL LLViewerWindow::handleKey(KEY key, MASK mask) } -BOOL LLViewerWindow::handleUnicodeChar(llwchar uni_char, MASK mask) +bool LLViewerWindow::handleUnicodeChar(llwchar uni_char, MASK mask) { // HACK: We delay processing of return keys until they arrive as a Unicode char, // so that if you're typing chat text at low frame rate, we don't send the chat @@ -3126,24 +3133,24 @@ BOOL LLViewerWindow::handleUnicodeChar(llwchar uni_char, MASK mask) } // let menus handle navigation (jump) keys - if (gMenuBarView && gMenuBarView->handleUnicodeChar(uni_char, TRUE)) + if (gMenuBarView && gMenuBarView->handleUnicodeChar(uni_char, true)) { - return TRUE; + return true; } // Traverses up the hierarchy LLFocusableElement* keyboard_focus = gFocusMgr.getKeyboardFocus(); if( keyboard_focus ) { - if (keyboard_focus->handleUnicodeChar(uni_char, FALSE)) + if (keyboard_focus->handleUnicodeChar(uni_char, false)) { - return TRUE; + return true; } - return TRUE; + return true; } - return FALSE; + return false; } @@ -3359,12 +3366,12 @@ void LLViewerWindow::updateUI() S32 x = mCurrentMousePoint.mX; S32 y = mCurrentMousePoint.mY; - MASK mask = gKeyboard->currentMask(TRUE); + MASK mask = gKeyboard->currentMask(true); if (gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_RAYCAST)) { gDebugRaycastFaceHit = gDebugRaycastGLTFNodeHit = gDebugRaycastGLTFPrimitiveHit = -1; - gDebugRaycastObject = cursorIntersect(-1, -1, 512.f, NULL, -1, FALSE, FALSE, TRUE, FALSE, + gDebugRaycastObject = cursorIntersect(-1, -1, 512.f, NULL, -1, false, false, true, false, &gDebugRaycastFaceHit, &gDebugRaycastGLTFNodeHit, &gDebugRaycastGLTFPrimitiveHit, @@ -3381,7 +3388,7 @@ void LLViewerWindow::updateUI() updateMouseDelta(); updateKeyboardFocus(); - BOOL handled = FALSE; + bool handled = false; LLUICtrl* top_ctrl = gFocusMgr.getTopCtrl(); LLMouseHandler* mouse_captor = gFocusMgr.getMouseCapture(); @@ -3633,7 +3640,7 @@ void LLViewerWindow::updateUI() last_handle_msg = LLView::sMouseHandlerMessage; LL_INFOS() << "Hover" << LLView::sMouseHandlerMessage << LL_ENDL; } - handled = TRUE; + handled = true; } else if (LLView::sDebugMouseHandling) { @@ -3657,7 +3664,7 @@ void LLViewerWindow::updateUI() } // Show a new tool tip (or update one that is already shown) - BOOL tool_tip_handled = FALSE; + bool tool_tip_handled = false; std::string tool_tip_msg; if( handled && !mWindow->isCursorHidden()) @@ -3809,12 +3816,12 @@ void LLViewerWindow::updateLayout() } // Update the location of the blue box tool popup LLCoordGL select_center_screen; - MASK mask = gKeyboard->currentMask(TRUE); + MASK mask = gKeyboard->currentMask(true); gFloaterTools->updatePopup( select_center_screen, mask ); } else { - gFloaterTools->setVisible(FALSE); + gFloaterTools->setVisible(false); } //gMenuBarView->setItemVisible("BuildTools", gFloaterTools->getVisible()); } @@ -3848,11 +3855,11 @@ void LLViewerWindow::updateMouseDelta() mouse_pos.mX > mWindowRectRaw.getWidth() || mouse_pos.mY > mWindowRectRaw.getHeight()) { - mMouseInWindow = FALSE; + mMouseInWindow = false; } else { - mMouseInWindow = TRUE; + mMouseInWindow = true; } LLVector2 mouse_vel; @@ -3908,7 +3915,7 @@ void LLViewerWindow::updateKeyboardFocus() { if (!parent->focusFirstItem()) { - parent->setFocus(TRUE); + parent->setFocus(true); } new_focus_found = true; break; @@ -3921,7 +3928,7 @@ void LLViewerWindow::updateKeyboardFocus() // are only moving focus higher in the hierarchy if (!new_focus_found) { - cur_focus->setFocus(FALSE); + cur_focus->setFocus(false); } } else if (cur_focus->isFocusRoot()) @@ -3943,11 +3950,11 @@ void LLViewerWindow::updateKeyboardFocus() // sync all floaters with their focus state gFloaterView->highlightFocusedFloater(); gSnapshotFloaterView->highlightFocusedFloater(); - MASK mask = gKeyboard->currentMask(TRUE); + MASK mask = gKeyboard->currentMask(true); if ((mask & MASK_CONTROL) == 0) { // control key no longer held down, finish cycle mode - gFloaterView->setCycleMode(FALSE); + gFloaterView->setCycleMode(false); gFloaterView->syncFloaterTabOrder(); } @@ -3974,7 +3981,7 @@ void LLViewerWindow::updateWorldViewRect(bool use_full_window) // start off using whole window to render world LLRect new_world_rect = mWindowRectRaw; - if (use_full_window == false && mWorldViewPlaceholder.get()) + if (!use_full_window && mWorldViewPlaceholder.get()) { new_world_rect = mWorldViewPlaceholder.get()->calcScreenRect(); // clamp to at least a 1x1 rect so we don't try to allocate zero width gl buffers @@ -3990,7 +3997,7 @@ void LLViewerWindow::updateWorldViewRect(bool use_full_window) if (mWorldViewRectRaw != new_world_rect) { mWorldViewRectRaw = new_world_rect; - gResizeScreenTexture = TRUE; + gResizeScreenTexture = true; LLViewerCamera::getInstance()->setViewHeightInPixels( mWorldViewRectRaw.getHeight() ); LLViewerCamera::getInstance()->setAspect( getWorldViewAspectRatio() ); @@ -4038,9 +4045,9 @@ void LLViewerWindow::saveLastMouse(const LLCoordGL &point) // Draws the selection outlines for the currently selected objects // Must be called after displayObjects is called, which sets the mGLName parameter // NOTE: This function gets called 3 times: -// render_ui_3d: FALSE, FALSE, TRUE -// render_hud_elements: FALSE, FALSE, FALSE -void LLViewerWindow::renderSelections( BOOL for_gl_pick, BOOL pick_parcel_walls, BOOL for_hud ) +// render_ui_3d: false, false, true +// render_hud_elements: false, false, false +void LLViewerWindow::renderSelections( bool for_gl_pick, bool pick_parcel_walls, bool for_hud ) { LLObjectSelectionHandle selection = LLSelectMgr::getInstance()->getSelection(); @@ -4159,21 +4166,21 @@ void LLViewerWindow::renderSelections( BOOL for_gl_pick, BOOL pick_parcel_walls, // make whole viewer benefit. LLSelectMgr::getInstance()->selectGetEditMoveLinksetPermissions(all_selected_objects_move, all_selected_objects_modify); - BOOL draw_handles = TRUE; + bool draw_handles = true; if (tool == LLToolCompTranslate::getInstance() && !all_selected_objects_move && !LLSelectMgr::getInstance()->isMovableAvatarSelected()) { - draw_handles = FALSE; + draw_handles = false; } if (tool == LLToolCompRotate::getInstance() && !all_selected_objects_move && !LLSelectMgr::getInstance()->isMovableAvatarSelected()) { - draw_handles = FALSE; + draw_handles = false; } if ( !all_selected_objects_modify && tool == LLToolCompScale::getInstance() ) { - draw_handles = FALSE; + draw_handles = false; } if( draw_handles ) @@ -4217,9 +4224,9 @@ LLVector3d LLViewerWindow::clickPointInWorldGlobal(S32 x, S32 y_from_bot, LLView } -BOOL LLViewerWindow::clickPointOnSurfaceGlobal(const S32 x, const S32 y, LLViewerObject *objectp, LLVector3d &point_global) const +bool LLViewerWindow::clickPointOnSurfaceGlobal(const S32 x, const S32 y, LLViewerObject *objectp, LLVector3d &point_global) const { - BOOL intersect = FALSE; + bool intersect = false; // U8 shape = objectp->mPrimitiveCode & LL_PCODE_BASE_MASK; if (!intersect) @@ -4239,20 +4246,20 @@ void LLViewerWindow::pickAsync( S32 x, S32 y_from_bot, MASK mask, void (*callback)(const LLPickInfo& info), - BOOL pick_transparent, - BOOL pick_rigged, - BOOL pick_unselectable, - BOOL pick_reflection_probes) + bool pick_transparent, + bool pick_rigged, + bool pick_unselectable, + bool pick_reflection_probes) { // "Show Debug Alpha" means no object actually transparent - BOOL in_build_mode = LLFloaterReg::instanceVisible("build"); + bool in_build_mode = LLFloaterReg::instanceVisible("build"); if (LLDrawPoolAlpha::sShowDebugAlpha || (in_build_mode && gSavedSettings.getBOOL("SelectInvisibleObjects"))) { - pick_transparent = TRUE; + pick_transparent = true; } - LLPickInfo pick_info(LLCoordGL(x, y_from_bot), mask, pick_transparent, pick_rigged, FALSE, pick_reflection_probes, pick_unselectable, TRUE, callback); + LLPickInfo pick_info(LLCoordGL(x, y_from_bot), mask, pick_transparent, pick_rigged, false, pick_reflection_probes, pick_unselectable, true, callback); schedulePick(pick_info); } @@ -4308,19 +4315,19 @@ void LLViewerWindow::returnEmptyPicks() } // Performs the GL object/land pick. -LLPickInfo LLViewerWindow::pickImmediate(S32 x, S32 y_from_bot, BOOL pick_transparent, BOOL pick_rigged, BOOL pick_particle, BOOL pick_unselectable, BOOL pick_reflection_probe) +LLPickInfo LLViewerWindow::pickImmediate(S32 x, S32 y_from_bot, bool pick_transparent, bool pick_rigged, bool pick_particle, bool pick_unselectable, bool pick_reflection_probe) { - BOOL in_build_mode = LLFloaterReg::instanceVisible("build"); + bool in_build_mode = LLFloaterReg::instanceVisible("build"); if ((in_build_mode && gSavedSettings.getBOOL("SelectInvisibleObjects")) || LLDrawPoolAlpha::sShowDebugAlpha) { // build mode allows interaction with all transparent objects // "Show Debug Alpha" means no object actually transparent - pick_transparent = TRUE; + pick_transparent = true; } // shortcut queueing in mPicks and just update mLastPick in place - MASK key_mask = gKeyboard->currentMask(TRUE); - mLastPick = LLPickInfo(LLCoordGL(x, y_from_bot), key_mask, pick_transparent, pick_rigged, pick_particle, pick_reflection_probe, TRUE, FALSE, NULL); + MASK key_mask = gKeyboard->currentMask(true); + mLastPick = LLPickInfo(LLCoordGL(x, y_from_bot), key_mask, pick_transparent, pick_rigged, pick_particle, pick_reflection_probe, true, false, NULL); mLastPick.fetchResults(); return mLastPick; @@ -4355,10 +4362,10 @@ LLHUDIcon* LLViewerWindow::cursorIntersectIcon(S32 mouse_x, S32 mouse_y, F32 dep LLViewerObject* LLViewerWindow::cursorIntersect(S32 mouse_x, S32 mouse_y, F32 depth, LLViewerObject *this_object, S32 this_face, - BOOL pick_transparent, - BOOL pick_rigged, - BOOL pick_unselectable, - BOOL pick_reflection_probe, + bool pick_transparent, + bool pick_rigged, + bool pick_unselectable, + bool pick_reflection_probe, S32* face_hit, S32* gltf_node_hit, S32* gltf_primitive_hit, @@ -4544,7 +4551,7 @@ LLVector3 LLViewerWindow::mouseDirectionCamera(const S32 x, const S32 y) const -BOOL LLViewerWindow::mousePointOnPlaneGlobal(LLVector3d& point, const S32 x, const S32 y, +bool LLViewerWindow::mousePointOnPlaneGlobal(LLVector3d& point, const S32 x, const S32 y, const LLVector3d &plane_point_global, const LLVector3 &plane_normal_global) { @@ -4575,11 +4582,11 @@ BOOL LLViewerWindow::mousePointOnPlaneGlobal(LLVector3d& point, const S32 x, con // Returns global position -BOOL LLViewerWindow::mousePointOnLandGlobal(const S32 x, const S32 y, LLVector3d *land_position_global, BOOL ignore_distance) +bool LLViewerWindow::mousePointOnLandGlobal(const S32 x, const S32 y, LLVector3d *land_position_global, bool ignore_distance) { LLVector3 mouse_direction_global = mouseDirectionGlobal(x,y); F32 mouse_dir_scale; - BOOL hit_land = FALSE; + bool hit_land = false; LLViewerRegion *regionp; F32 land_z; const F32 FIRST_PASS_STEP = 1.0f; // meters @@ -4625,7 +4632,7 @@ BOOL LLViewerWindow::mousePointOnLandGlobal(const S32 x, const S32 y, LLVector3d // cout << "under land at " << probe_point << " scale " << mouse_vec_scale << endl; - hit_land = TRUE; + hit_land = true; break; } } @@ -4673,16 +4680,16 @@ BOOL LLViewerWindow::mousePointOnLandGlobal(const S32 x, const S32 y, LLVector3d // ...just went under land again *land_position_global = probe_point_global; - return TRUE; + return true; } } } - return FALSE; + return false; } // Saves an image to the harddrive as "SnapshotX" where X >= 1. -void LLViewerWindow::saveImageNumbered(LLImageFormatted *image, BOOL force_picker, const snapshot_saved_signal_t::slot_type& success_cb, const snapshot_saved_signal_t::slot_type& failure_cb) +void LLViewerWindow::saveImageNumbered(LLImageFormatted *image, bool force_picker, const snapshot_saved_signal_t::slot_type& success_cb, const snapshot_saved_signal_t::slot_type& failure_cb) { if (!image) { @@ -4781,7 +4788,7 @@ void LLViewerWindow::saveImageLocal(LLImageFormatted *image, const snapshot_save } // Look for an unused file name - BOOL is_snapshot_name_loc_set = isSnapshotLocSet(); + bool is_snapshot_name_loc_set = isSnapshotLocSet(); std::string filepath; S32 i = 1; S32 err = 0; @@ -4835,12 +4842,12 @@ void LLViewerWindow::movieSize(S32 new_width, S32 new_height) } } -BOOL LLViewerWindow::saveSnapshot(const std::string& filepath, S32 image_width, S32 image_height, BOOL show_ui, BOOL show_hud, BOOL do_rebuild, LLSnapshotModel::ESnapshotLayerType type, LLSnapshotModel::ESnapshotFormat format) +bool LLViewerWindow::saveSnapshot(const std::string& filepath, S32 image_width, S32 image_height, bool show_ui, bool show_hud, bool do_rebuild, LLSnapshotModel::ESnapshotLayerType type, LLSnapshotModel::ESnapshotFormat format) { LL_INFOS() << "Saving snapshot to: " << filepath << LL_ENDL; LLPointer<LLImageRaw> raw = new LLImageRaw; - BOOL success = rawSnapshot(raw, image_width, image_height, TRUE, FALSE, show_ui, show_hud, do_rebuild, 0, type); + bool success = rawSnapshot(raw, image_width, image_height, true, false, show_ui, show_hud, do_rebuild, 0, type); if (success) { @@ -4888,7 +4895,7 @@ void LLViewerWindow::playSnapshotAnimAndSound() send_sound_trigger(LLUUID(gSavedSettings.getString("UISndSnapshot")), 1.0f); } -BOOL LLViewerWindow::isSnapshotLocSet() const +bool LLViewerWindow::isSnapshotLocSet() const { std::string snapshot_dir = sSnapshotDir; return !snapshot_dir.empty(); @@ -4899,50 +4906,51 @@ void LLViewerWindow::resetSnapshotLoc() const gSavedPerAccountSettings.setString("SnapshotBaseDir", std::string()); } -BOOL LLViewerWindow::thumbnailSnapshot(LLImageRaw *raw, S32 preview_width, S32 preview_height, BOOL show_ui, BOOL show_hud, BOOL do_rebuild, BOOL no_post, LLSnapshotModel::ESnapshotLayerType type) +bool LLViewerWindow::thumbnailSnapshot(LLImageRaw *raw, S32 preview_width, S32 preview_height, bool show_ui, bool show_hud, bool do_rebuild, bool no_post, LLSnapshotModel::ESnapshotLayerType type) { - return rawSnapshot(raw, preview_width, preview_height, FALSE, FALSE, show_ui, show_hud, do_rebuild, no_post, type); + return rawSnapshot(raw, preview_width, preview_height, false, false, show_ui, show_hud, do_rebuild, no_post, type); } // Saves the image from the screen to a raw image // Since the required size might be bigger than the available screen, this method rerenders the scene in parts (called subimages) and copy // the results over to the final raw image. -BOOL LLViewerWindow::rawSnapshot(LLImageRaw *raw, S32 image_width, S32 image_height, - BOOL keep_window_aspect, BOOL is_texture, BOOL show_ui, BOOL show_hud, BOOL do_rebuild, BOOL no_post, LLSnapshotModel::ESnapshotLayerType type, S32 max_size) +bool LLViewerWindow::rawSnapshot(LLImageRaw *raw, S32 image_width, S32 image_height, + bool keep_window_aspect, bool is_texture, bool show_ui, bool show_hud, bool do_rebuild, bool no_post, LLSnapshotModel::ESnapshotLayerType type, S32 max_size) { if (!raw) { - return FALSE; + return false; } + //check if there is enough memory for the snapshot image if(image_width * image_height > (1 << 22)) //if snapshot image is larger than 2K by 2K { if(!LLMemory::tryToAlloc(NULL, image_width * image_height * 3)) { LL_WARNS() << "No enough memory to take the snapshot with size (w : h): " << image_width << " : " << image_height << LL_ENDL ; - return FALSE ; //there is no enough memory for taking this snapshot. + return false ; //there is no enough memory for taking this snapshot. } } // PRE SNAPSHOT gSnapshotNoPost = no_post; - gDisplaySwapBuffers = FALSE; + gDisplaySwapBuffers = false; glClear(GL_DEPTH_BUFFER_BIT | GL_COLOR_BUFFER_BIT); // stencil buffer is deprecated | GL_STENCIL_BUFFER_BIT); setCursor(UI_CURSOR_WAIT); // Hide all the UI widgets first and draw a frame - BOOL prev_draw_ui = gPipeline.hasRenderDebugFeatureMask(LLPipeline::RENDER_DEBUG_FEATURE_UI) ? TRUE : FALSE; + bool prev_draw_ui = gPipeline.hasRenderDebugFeatureMask(LLPipeline::RENDER_DEBUG_FEATURE_UI); if ( prev_draw_ui != show_ui) { LLPipeline::toggleRenderDebugFeature(LLPipeline::RENDER_DEBUG_FEATURE_UI); } - BOOL hide_hud = !show_hud && LLPipeline::sShowHUDAttachments; + bool hide_hud = !show_hud && LLPipeline::sShowHUDAttachments; if (hide_hud) { - LLPipeline::sShowHUDAttachments = FALSE; + LLPipeline::sShowHUDAttachments = false; } // if not showing ui, use full window to render world view @@ -5033,20 +5041,24 @@ BOOL LLViewerWindow::rawSnapshot(LLImageRaw *raw, S32 image_width, S32 image_hei image_buffer_x = llfloor(snapshot_width * scale_factor) ; image_buffer_y = llfloor(snapshot_height * scale_factor) ; } + + LLImageDataLock lock(raw); + if ((image_buffer_x > 0) && (image_buffer_y > 0)) { raw->resize(image_buffer_x, image_buffer_y, 3); } else { - return FALSE ; + return false; } + if (raw->isBufferInvalid()) { - return FALSE ; + return false; } - BOOL high_res = scale_factor >= 2.f; // Font scaling is slow, only do so if rez is much higher + bool high_res = scale_factor >= 2.f; // Font scaling is slow, only do so if rez is much higher if (high_res && show_ui) { // Note: we should never get there... @@ -5074,8 +5086,8 @@ BOOL LLViewerWindow::rawSnapshot(LLImageRaw *raw, S32 image_width, S32 image_hei S32 output_buffer_offset_x = 0; for (int subimage_x = 0; subimage_x < scale_factor; ++subimage_x) { - gDisplaySwapBuffers = FALSE; - gDepthDirty = TRUE; + gDisplaySwapBuffers = false; + gDepthDirty = true; S32 subimage_x_offset = llclamp(buffer_x_offset - (subimage_x * window_width), 0, window_width); // handle fractional rows @@ -5086,12 +5098,12 @@ BOOL LLViewerWindow::rawSnapshot(LLImageRaw *raw, S32 image_width, S32 image_hei if (read_width && read_height) { const U32 subfield = subimage_x+(subimage_y*llceil(scale_factor)); - display(do_rebuild, scale_factor, subfield, TRUE); + display(do_rebuild, scale_factor, subfield, true); if (!LLPipeline::sRenderDeferred) { // Required for showing the GUI in snapshots and performing bloom composite overlay - // Call even if show_ui is FALSE + // Call even if show_ui is false render_ui(scale_factor, subfield); swap(); } @@ -5155,9 +5167,9 @@ BOOL LLViewerWindow::rawSnapshot(LLImageRaw *raw, S32 image_width, S32 image_hei output_buffer_offset_y += subimage_y_offset; } - gDisplaySwapBuffers = FALSE; - gSnapshotNoPost = FALSE; - gDepthDirty = TRUE; + gDisplaySwapBuffers = false; + gSnapshotNoPost = false; + gDepthDirty = true; // POST SNAPSHOT if (!gPipeline.hasRenderDebugFeatureMask(LLPipeline::RENDER_DEBUG_FEATURE_UI)) @@ -5167,7 +5179,7 @@ BOOL LLViewerWindow::rawSnapshot(LLImageRaw *raw, S32 image_width, S32 image_hei if (hide_hud) { - LLPipeline::sShowHUDAttachments = TRUE; + LLPipeline::sShowHUDAttachments = true; } /*if (high_res) @@ -5180,7 +5192,7 @@ BOOL LLViewerWindow::rawSnapshot(LLImageRaw *raw, S32 image_width, S32 image_hei // Note: this formula depends on the number of components being 3. Not obvious, but it's correct. image_width += (image_width * 3) % 4; - BOOL ret = TRUE ; + bool ret = true ; // Resize image if(llabs(image_width - image_buffer_x) > 4 || llabs(image_height - image_buffer_y) > 4) { @@ -5188,10 +5200,9 @@ BOOL LLViewerWindow::rawSnapshot(LLImageRaw *raw, S32 image_width, S32 image_hei } else if(image_width != image_buffer_x || image_height != image_buffer_y) { - ret = raw->scale( image_width, image_height, FALSE ); + ret = raw->scale( image_width, image_height, false ); } - setCursor(UI_CURSOR_ARROW); if (do_rebuild) @@ -5223,24 +5234,24 @@ BOOL LLViewerWindow::rawSnapshot(LLImageRaw *raw, S32 image_width, S32 image_hei return ret; } -BOOL LLViewerWindow::simpleSnapshot(LLImageRaw* raw, S32 image_width, S32 image_height, const int num_render_passes) +bool LLViewerWindow::simpleSnapshot(LLImageRaw* raw, S32 image_width, S32 image_height, const int num_render_passes) { LL_PROFILE_ZONE_SCOPED_CATEGORY_APP; - gDisplaySwapBuffers = FALSE; + gDisplaySwapBuffers = false; glClear(GL_DEPTH_BUFFER_BIT | GL_COLOR_BUFFER_BIT); // stencil buffer is deprecated | GL_STENCIL_BUFFER_BIT); setCursor(UI_CURSOR_WAIT); - BOOL prev_draw_ui = gPipeline.hasRenderDebugFeatureMask(LLPipeline::RENDER_DEBUG_FEATURE_UI) ? TRUE : FALSE; - if (prev_draw_ui != false) + bool prev_draw_ui = gPipeline.hasRenderDebugFeatureMask(LLPipeline::RENDER_DEBUG_FEATURE_UI); + if (prev_draw_ui) { LLPipeline::toggleRenderDebugFeature(LLPipeline::RENDER_DEBUG_FEATURE_UI); } - BOOL hide_hud = LLPipeline::sShowHUDAttachments; + bool hide_hud = LLPipeline::sShowHUDAttachments; if (hide_hud) { - LLPipeline::sShowHUDAttachments = FALSE; + LLPipeline::sShowHUDAttachments = false; } LLRect window_rect = getWorldViewRectRaw(); @@ -5281,17 +5292,19 @@ BOOL LLViewerWindow::simpleSnapshot(LLImageRaw* raw, S32 image_width, S32 image_ // the black flash in between captures when the number // of render passes is more than 1. We need to also // set it here because code in LLViewerDisplay resets - // it to TRUE each time. - gDisplaySwapBuffers = FALSE; + // it to true each time. + gDisplaySwapBuffers = false; // actually render the scene const U32 subfield = 0; const bool do_rebuild = true; const F32 zoom = 1.0; - const bool for_snapshot = TRUE; + const bool for_snapshot = true; display(do_rebuild, zoom, subfield, for_snapshot); } + LLImageDataSharedLock lock(raw); + glReadPixels( 0, 0, image_width, @@ -5301,12 +5314,12 @@ BOOL LLViewerWindow::simpleSnapshot(LLImageRaw* raw, S32 image_width, S32 image_ ); stop_glerror(); - gDisplaySwapBuffers = FALSE; - gDepthDirty = TRUE; + gDisplaySwapBuffers = false; + gDepthDirty = true; if (!gPipeline.hasRenderDebugFeatureMask(LLPipeline::RENDER_DEBUG_FEATURE_UI)) { - if (prev_draw_ui != false) + if (prev_draw_ui) { LLPipeline::toggleRenderDebugFeature(LLPipeline::RENDER_DEBUG_FEATURE_UI); } @@ -5314,7 +5327,7 @@ BOOL LLViewerWindow::simpleSnapshot(LLImageRaw* raw, S32 image_width, S32 image_ if (hide_hud) { - LLPipeline::sShowHUDAttachments = TRUE; + LLPipeline::sShowHUDAttachments = true; } setCursor(UI_CURSOR_ARROW); @@ -5330,7 +5343,7 @@ BOOL LLViewerWindow::simpleSnapshot(LLImageRaw* raw, S32 image_width, S32 image_ void display_cube_face(); -BOOL LLViewerWindow::cubeSnapshot(const LLVector3& origin, LLCubeMapArray* cubearray, S32 cubeIndex, S32 face, F32 near_clip, bool dynamic_render, bool useCustomClipPlane, LLPlane clipPlane) +bool LLViewerWindow::cubeSnapshot(const LLVector3& origin, LLCubeMapArray* cubearray, S32 cubeIndex, S32 face, F32 near_clip, bool dynamic_render, bool useCustomClipPlane, LLPlane clipPlane) { // NOTE: implementation derived from LLFloater360Capture::capture360Images() and simpleSnapshot LL_PROFILE_ZONE_SCOPED_CATEGORY_APP; @@ -5392,16 +5405,16 @@ BOOL LLViewerWindow::cubeSnapshot(const LLVector3& origin, LLCubeMapArray* cubea } } - BOOL prev_draw_ui = gPipeline.hasRenderDebugFeatureMask(LLPipeline::RENDER_DEBUG_FEATURE_UI) ? TRUE : FALSE; - if (prev_draw_ui != false) + bool prev_draw_ui = gPipeline.hasRenderDebugFeatureMask(LLPipeline::RENDER_DEBUG_FEATURE_UI); + if (prev_draw_ui) { LLPipeline::toggleRenderDebugFeature(LLPipeline::RENDER_DEBUG_FEATURE_UI); } - BOOL hide_hud = LLPipeline::sShowHUDAttachments; + bool hide_hud = LLPipeline::sShowHUDAttachments; if (hide_hud) { - LLPipeline::sShowHUDAttachments = FALSE; + LLPipeline::sShowHUDAttachments = false; } LLRect window_rect = getWorldViewRectRaw(); @@ -5438,20 +5451,20 @@ BOOL LLViewerWindow::cubeSnapshot(const LLVector3& origin, LLCubeMapArray* cubea // the black flash in between captures when the number // of render passes is more than 1. We need to also // set it here because code in LLViewerDisplay resets - // it to TRUE each time. - gDisplaySwapBuffers = FALSE; + // it to true each time. + gDisplaySwapBuffers = false; // actually render the scene - gCubeSnapshot = TRUE; + gCubeSnapshot = true; display_cube_face(); - gCubeSnapshot = FALSE; + gCubeSnapshot = false; } - gDisplaySwapBuffers = TRUE; + gDisplaySwapBuffers = true; if (!gPipeline.hasRenderDebugFeatureMask(LLPipeline::RENDER_DEBUG_FEATURE_UI)) { - if (prev_draw_ui != false) + if (prev_draw_ui) { LLPipeline::toggleRenderDebugFeature(LLPipeline::RENDER_DEBUG_FEATURE_UI); } @@ -5470,7 +5483,7 @@ BOOL LLViewerWindow::cubeSnapshot(const LLVector3& origin, LLCubeMapArray* cubea if (hide_hud) { - LLPipeline::sShowHUDAttachments = TRUE; + LLPipeline::sShowHUDAttachments = true; } gPipeline.resetDrawOrders(); @@ -5606,7 +5619,7 @@ void LLViewerWindow::setup2DViewport(S32 x_offset, S32 y_offset) void LLViewerWindow::setup3DRender() { // setup perspective camera - LLViewerCamera::getInstance()->setPerspective(NOT_FOR_SELECTION, mWorldViewRectRaw.mLeft, mWorldViewRectRaw.mBottom, mWorldViewRectRaw.getWidth(), mWorldViewRectRaw.getHeight(), FALSE, LLViewerCamera::getInstance()->getNear(), MAX_FAR_CLIP*2.f); + LLViewerCamera::getInstance()->setPerspective(NOT_FOR_SELECTION, mWorldViewRectRaw.mLeft, mWorldViewRectRaw.mBottom, mWorldViewRectRaw.getWidth(), mWorldViewRectRaw.getHeight(), false, LLViewerCamera::getInstance()->getNear(), MAX_FAR_CLIP*2.f); setup3DViewport(); } @@ -5636,7 +5649,7 @@ void LLViewerWindow::initTextures(S32 location_id) } } -void LLViewerWindow::setShowProgress(const BOOL show) +void LLViewerWindow::setShowProgress(const bool show) { if (mProgressView) { @@ -5652,7 +5665,7 @@ void LLViewerWindow::setStartupComplete() } } -BOOL LLViewerWindow::getShowProgress() const +bool LLViewerWindow::getShowProgress() const { return (mProgressView && mProgressView->getVisible()); } @@ -5681,7 +5694,7 @@ void LLViewerWindow::setProgressPercent(const F32 percent) } } -void LLViewerWindow::setProgressCancelButtonVisible( BOOL b, const std::string& label ) +void LLViewerWindow::setProgressCancelButtonVisible( bool b, const std::string& label ) { if (mProgressView) { @@ -5702,7 +5715,7 @@ void LLViewerWindow::dumpState() << LL_ENDL; } -void LLViewerWindow::stopGL(BOOL save_state) +void LLViewerWindow::stopGL(bool save_state) { //Note: --bao //if not necessary, do not change the order of the function calls in this function. @@ -5751,7 +5764,7 @@ void LLViewerWindow::stopGL(BOOL save_state) gTextureList.destroyGL(save_state); stop_glerror(); - gGLManager.mIsDisabled = TRUE; + gGLManager.mIsDisabled = true; stop_glerror(); //unload shader's @@ -5772,7 +5785,7 @@ void LLViewerWindow::restoreGL(const std::string& progress_message) if (gGLManager.mIsDisabled) { LL_INFOS() << "Restoring GL..." << LL_ENDL; - gGLManager.mIsDisabled = FALSE; + gGLManager.mIsDisabled = false; initGLDefaults(); LLGLState::restoreGL(); @@ -5792,8 +5805,8 @@ void LLViewerWindow::restoreGL(const std::string& progress_message) LLVOAvatar::restoreGL(); LLVOPartGroup::restoreGL(); - gResizeScreenTexture = TRUE; - gWindowResized = TRUE; + gResizeScreenTexture = true; + gWindowResized = true; if (isAgentAvatarValid() && gAgentAvatarp->isEditingAppearance()) { @@ -5803,8 +5816,8 @@ void LLViewerWindow::restoreGL(const std::string& progress_message) if (!progress_message.empty()) { gRestoreGLTimer.reset(); - gRestoreGL = TRUE; - setShowProgress(TRUE); + gRestoreGL = true; + setShowProgress(true); setProgressString(progress_message); } LL_INFOS() << "...Restoring GL done" << LL_ENDL; @@ -5854,7 +5867,7 @@ void LLViewerWindow::checkSettings() } } -void LLViewerWindow::restartDisplay(BOOL show_progress_bar) +void LLViewerWindow::restartDisplay(bool show_progress_bar) { LL_INFOS() << "Restaring GL" << LL_ENDL; stopGL(); @@ -5868,11 +5881,11 @@ void LLViewerWindow::restartDisplay(BOOL show_progress_bar) } } -BOOL LLViewerWindow::changeDisplaySettings(LLCoordScreen size, BOOL enable_vsync, BOOL show_progress_bar) +bool LLViewerWindow::changeDisplaySettings(LLCoordScreen size, bool enable_vsync, bool show_progress_bar) { - //BOOL was_maximized = gSavedSettings.getBOOL("WindowMaximized"); + //bool was_maximized = gSavedSettings.getBOOL("WindowMaximized"); - //gResizeScreenTexture = TRUE; + //gResizeScreenTexture = true; //U32 fsaa = gSavedSettings.getU32("RenderFSAASamples"); @@ -5886,7 +5899,7 @@ BOOL LLViewerWindow::changeDisplaySettings(LLCoordScreen size, BOOL enable_vsync //if (fsaa == old_fsaa) { - return TRUE; + return true; } /* @@ -5894,14 +5907,14 @@ BOOL LLViewerWindow::changeDisplaySettings(LLCoordScreen size, BOOL enable_vsync // Close floaters that don't handle settings change LLFloaterReg::hideInstance("snapshot"); - BOOL result_first_try = FALSE; - BOOL result_second_try = FALSE; + bool result_first_try = false; + bool result_second_try = false; LLFocusableElement* keyboard_focus = gFocusMgr.getKeyboardFocus(); send_agent_pause(); LL_INFOS() << "Stopping GL during changeDisplaySettings" << LL_ENDL; stopGL(); - mIgnoreActivate = TRUE; + mIgnoreActivate = true; LLCoordScreen old_size; LLCoordScreen old_pos; mWindow->getSize(&old_size); @@ -5919,8 +5932,8 @@ BOOL LLViewerWindow::changeDisplaySettings(LLCoordScreen size, BOOL enable_vsync { // we are stuck...try once again with a minimal resolution? send_agent_resume(); - mIgnoreActivate = FALSE; - return FALSE; + mIgnoreActivate = false; + return false; } } send_agent_resume(); @@ -5944,7 +5957,7 @@ BOOL LLViewerWindow::changeDisplaySettings(LLCoordScreen size, BOOL enable_vsync size = old_size; // for reshape below } - BOOL success = result_first_try || result_second_try; + bool success = result_first_try || result_second_try; if (success) { @@ -5962,7 +5975,7 @@ BOOL LLViewerWindow::changeDisplaySettings(LLCoordScreen size, BOOL enable_vsync } } - mIgnoreActivate = FALSE; + mIgnoreActivate = false; gFocusMgr.setKeyboardFocus(keyboard_focus); return success; @@ -6035,7 +6048,7 @@ LLRect LLViewerWindow::getChatConsoleRect() console_rect.mLeft += CONSOLE_PADDING_LEFT; - static const BOOL CHAT_FULL_WIDTH = gSavedSettings.getBOOL("ChatFullWidth"); + static const bool CHAT_FULL_WIDTH = gSavedSettings.getBOOL("ChatFullWidth"); if (CHAT_FULL_WIDTH) { @@ -6069,7 +6082,22 @@ void LLViewerWindow::reshapeStatusBarContainer() // collapse status_bar_container new_height -= nav_bar_container->getRect().getHeight(); } - status_bar_container->reshape(new_width, new_height, TRUE); + status_bar_container->reshape(new_width, new_height, true); +} + +void LLViewerWindow::resetStatusBarContainer() +{ + LLNavigationBar* navbar = LLNavigationBar::getInstance(); + if (gSavedSettings.getBOOL("ShowNavbarNavigationPanel") || navbar->getVisible()) + { + // was previously showing navigation bar + LLView* nav_bar_container = getRootView()->getChild<LLView>("nav_bar_container"); + LLPanel* status_bar_container = getRootView()->getChild<LLPanel>("status_bar_container"); + S32 new_height = status_bar_container->getRect().getHeight(); + S32 new_width = status_bar_container->getRect().getWidth(); + new_height -= nav_bar_container->getRect().getHeight(); + status_bar_container->reshape(new_width, new_height, true); + } } //---------------------------------------------------------------------------- @@ -6080,7 +6108,7 @@ void LLViewerWindow::setUIVisibility(bool visible) if (!visible) { - gAgentCamera.changeCameraToThirdPerson(FALSE); + gAgentCamera.changeCameraToThirdPerson(false); gFloaterView->hideAllFloaters(); } else @@ -6093,8 +6121,8 @@ void LLViewerWindow::setUIVisibility(bool visible) gToolBarView->setToolBarsVisible(visible); } - LLNavigationBar::getInstance()->setVisible(visible ? gSavedSettings.getBOOL("ShowNavbarNavigationPanel") : FALSE); - LLPanelTopInfoBar::getInstance()->setVisible(visible? gSavedSettings.getBOOL("ShowMiniLocationPanel") : FALSE); + LLNavigationBar::getInstance()->setVisible(visible ? gSavedSettings.getBOOL("ShowNavbarNavigationPanel") : false); + LLPanelTopInfoBar::getInstance()->setVisible(visible? gSavedSettings.getBOOL("ShowMiniLocationPanel") : false); mRootView->getChildView("status_bar_container")->setVisible(visible); } @@ -6111,7 +6139,7 @@ LLPickInfo::LLPickInfo() : mKeyMask(MASK_NONE), mPickCallback(NULL), mPickType(PICK_INVALID), - mWantSurfaceInfo(FALSE), + mWantSurfaceInfo(false), mObjectFace(-1), mUVCoords(-1.f, -1.f), mSTCoords(-1.f, -1.f), @@ -6121,20 +6149,20 @@ LLPickInfo::LLPickInfo() mTangent(), mBinormal(), mHUDIcon(NULL), - mPickTransparent(FALSE), - mPickRigged(FALSE), - mPickParticle(FALSE) + mPickTransparent(false), + mPickRigged(false), + mPickParticle(false) { } LLPickInfo::LLPickInfo(const LLCoordGL& mouse_pos, MASK keyboard_mask, - BOOL pick_transparent, - BOOL pick_rigged, - BOOL pick_particle, - BOOL pick_reflection_probe, - BOOL pick_uv_coords, - BOOL pick_unselectable, + bool pick_transparent, + bool pick_rigged, + bool pick_particle, + bool pick_reflection_probe, + bool pick_uv_coords, + bool pick_unselectable, void (*pick_callback)(const LLPickInfo& pick_info)) : mMousePt(mouse_pos), mKeyMask(keyboard_mask), |