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-rw-r--r--indra/newview/llviewerwindow.cpp885
1 files changed, 429 insertions, 456 deletions
diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp
index d0a1a31ebd..0a65cb7330 100644
--- a/indra/newview/llviewerwindow.cpp
+++ b/indra/newview/llviewerwindow.cpp
@@ -44,6 +44,8 @@
#include <fstream>
#include <algorithm>
+#include "llagent.h"
+#include "llagentcamera.h"
#include "llfloaterreg.h"
#include "llpanellogin.h"
#include "llviewerkeyboard.h"
@@ -83,7 +85,6 @@
#include "lltooltip.h"
#include "llmediaentry.h"
#include "llurldispatcher.h"
-#include "llurlsimstring.h"
// newview includes
#include "llagent.h"
@@ -105,7 +106,6 @@
#include "llfloaterbuildoptions.h"
#include "llfloaterbuyland.h"
#include "llfloatercamera.h"
-#include "llfloatercustomize.h"
#include "llfloaterland.h"
#include "llfloaterinspect.h"
#include "llfloatermap.h"
@@ -201,6 +201,7 @@
#include "llnearbychat.h"
#include "llviewerwindowlistener.h"
+#include "llpaneltopinfobar.h"
#if LL_WINDOWS
#include <tchar.h> // For Unicode conversion methods
@@ -363,9 +364,9 @@ public:
agent_center_text = llformat("AgentCenter %f %f %f",
(F32)(tvector.mdV[VX]), (F32)(tvector.mdV[VY]), (F32)(tvector.mdV[VZ]));
- if (gAgent.getAvatarObject())
+ if (isAgentAvatarValid())
{
- tvector = gAgent.getPosGlobalFromAgent(gAgent.getAvatarObject()->mRoot.getWorldPosition());
+ tvector = gAgent.getPosGlobalFromAgent(gAgentAvatarp->mRoot.getWorldPosition());
agent_root_center_text = llformat("AgentRootCenter %f %f %f",
(F32)(tvector.mdV[VX]), (F32)(tvector.mdV[VY]), (F32)(tvector.mdV[VZ]));
}
@@ -383,7 +384,7 @@ public:
agent_left_text = llformat("AgentLeftAxis %f %f %f",
(F32)(tvector.mdV[VX]), (F32)(tvector.mdV[VY]), (F32)(tvector.mdV[VZ]));
- tvector = gAgent.getCameraPositionGlobal();
+ tvector = gAgentCamera.getCameraPositionGlobal();
camera_center_text = llformat("CameraCenter %f %f %f",
(F32)(tvector.mdV[VX]), (F32)(tvector.mdV[VY]), (F32)(tvector.mdV[VZ]));
@@ -620,107 +621,112 @@ BOOL LLViewerWindow::handleAnyMouseClick(LLWindow *window, LLCoordGL pos, MASK
x = llround((F32)x / mDisplayScale.mV[VX]);
y = llround((F32)y / mDisplayScale.mV[VY]);
- if (down)
- {
- buttonstatestr = "down" ;
- }
- else
- {
- buttonstatestr = "up" ;
- }
-
- switch (clicktype)
- {
- case LLMouseHandler::CLICK_LEFT:
- mLeftMouseDown = down;
- buttonname = "Left";
- break;
- case LLMouseHandler::CLICK_RIGHT:
- mRightMouseDown = down;
- buttonname = "Right";
- break;
- case LLMouseHandler::CLICK_MIDDLE:
- mMiddleMouseDown = down;
- buttonname = "Middle";
- break;
- case LLMouseHandler::CLICK_DOUBLELEFT:
- mLeftMouseDown = down;
- buttonname = "Left Double Click";
- break;
- }
-
- LLView::sMouseHandlerMessage.clear();
+ // only send mouse clicks to UI if UI is visible
+ if(gPipeline.hasRenderDebugFeatureMask(LLPipeline::RENDER_DEBUG_FEATURE_UI))
+ {
- if (gMenuBarView)
- {
- // stop ALT-key access to menu
- gMenuBarView->resetMenuTrigger();
- }
+ if (down)
+ {
+ buttonstatestr = "down" ;
+ }
+ else
+ {
+ buttonstatestr = "up" ;
+ }
+
+ switch (clicktype)
+ {
+ case LLMouseHandler::CLICK_LEFT:
+ mLeftMouseDown = down;
+ buttonname = "Left";
+ break;
+ case LLMouseHandler::CLICK_RIGHT:
+ mRightMouseDown = down;
+ buttonname = "Right";
+ break;
+ case LLMouseHandler::CLICK_MIDDLE:
+ mMiddleMouseDown = down;
+ buttonname = "Middle";
+ break;
+ case LLMouseHandler::CLICK_DOUBLELEFT:
+ mLeftMouseDown = down;
+ buttonname = "Left Double Click";
+ break;
+ }
+
+ LLView::sMouseHandlerMessage.clear();
- if (gDebugClicks)
- {
- llinfos << "ViewerWindow " << buttonname << " mouse " << buttonstatestr << " at " << x << "," << y << llendl;
- }
+ if (gMenuBarView)
+ {
+ // stop ALT-key access to menu
+ gMenuBarView->resetMenuTrigger();
+ }
- // Make sure we get a corresponding mouseup event, even if the mouse leaves the window
- if (down)
- mWindow->captureMouse();
- else
- mWindow->releaseMouse();
+ if (gDebugClicks)
+ {
+ llinfos << "ViewerWindow " << buttonname << " mouse " << buttonstatestr << " at " << x << "," << y << llendl;
+ }
- // Indicate mouse was active
- LLUI::resetMouseIdleTimer();
+ // Make sure we get a corresponding mouseup event, even if the mouse leaves the window
+ if (down)
+ mWindow->captureMouse();
+ else
+ mWindow->releaseMouse();
- // Don't let the user move the mouse out of the window until mouse up.
- if( LLToolMgr::getInstance()->getCurrentTool()->clipMouseWhenDown() )
- {
- mWindow->setMouseClipping(down);
- }
+ // Indicate mouse was active
+ LLUI::resetMouseIdleTimer();
- LLMouseHandler* mouse_captor = gFocusMgr.getMouseCapture();
- if( mouse_captor )
- {
- S32 local_x;
- S32 local_y;
- mouse_captor->screenPointToLocal( x, y, &local_x, &local_y );
- if (LLView::sDebugMouseHandling)
+ // Don't let the user move the mouse out of the window until mouse up.
+ if( LLToolMgr::getInstance()->getCurrentTool()->clipMouseWhenDown() )
{
- llinfos << buttonname << " Mouse " << buttonstatestr << " handled by captor " << mouse_captor->getName() << llendl;
+ mWindow->setMouseClipping(down);
}
- return mouse_captor->handleAnyMouseClick(local_x, local_y, mask, clicktype, down);
- }
-
- // Topmost view gets a chance before the hierarchy
- //LLUICtrl* top_ctrl = gFocusMgr.getTopCtrl();
- //if (top_ctrl)
- //{
- // S32 local_x, local_y;
- // top_ctrl->screenPointToLocal( x, y, &local_x, &local_y );
- // if (top_ctrl->pointInView(local_x, local_y))
- // {
- // return top_ctrl->handleAnyMouseClick(local_x, local_y, mask, clicktype, down) ;
- // }
- // else
- // {
- // if (down)
- // {
- // gFocusMgr.setTopCtrl(NULL);
- // }
- // }
- //}
-
- // Give the UI views a chance to process the click
- if( mRootView->handleAnyMouseClick(x, y, mask, clicktype, down) )
- {
- if (LLView::sDebugMouseHandling)
+
+ LLMouseHandler* mouse_captor = gFocusMgr.getMouseCapture();
+ if( mouse_captor )
{
- llinfos << buttonname << " Mouse " << buttonstatestr << " " << LLView::sMouseHandlerMessage << llendl;
+ S32 local_x;
+ S32 local_y;
+ mouse_captor->screenPointToLocal( x, y, &local_x, &local_y );
+ if (LLView::sDebugMouseHandling)
+ {
+ llinfos << buttonname << " Mouse " << buttonstatestr << " handled by captor " << mouse_captor->getName() << llendl;
+ }
+ return mouse_captor->handleAnyMouseClick(local_x, local_y, mask, clicktype, down);
+ }
+
+ // Topmost view gets a chance before the hierarchy
+ //LLUICtrl* top_ctrl = gFocusMgr.getTopCtrl();
+ //if (top_ctrl)
+ //{
+ // S32 local_x, local_y;
+ // top_ctrl->screenPointToLocal( x, y, &local_x, &local_y );
+ // if (top_ctrl->pointInView(local_x, local_y))
+ // {
+ // return top_ctrl->handleAnyMouseClick(local_x, local_y, mask, clicktype, down) ;
+ // }
+ // else
+ // {
+ // if (down)
+ // {
+ // gFocusMgr.setTopCtrl(NULL);
+ // }
+ // }
+ //}
+
+ // Give the UI views a chance to process the click
+ if( mRootView->handleAnyMouseClick(x, y, mask, clicktype, down) )
+ {
+ if (LLView::sDebugMouseHandling)
+ {
+ llinfos << buttonname << " Mouse " << buttonstatestr << " " << LLView::sMouseHandlerMessage << llendl;
+ }
+ return TRUE;
+ }
+ else if (LLView::sDebugMouseHandling)
+ {
+ llinfos << buttonname << " Mouse " << buttonstatestr << " not handled by view" << llendl;
}
- return TRUE;
- }
- else if (LLView::sDebugMouseHandling)
- {
- llinfos << buttonname << " Mouse " << buttonstatestr << " not handled by view" << llendl;
}
// Do not allow tool manager to handle mouseclicks if we have disconnected
@@ -776,7 +782,7 @@ BOOL LLViewerWindow::handleRightMouseDown(LLWindow *window, LLCoordGL pos, MASK
// *HACK: this should be rolled into the composite tool logic, not
// hardcoded at the top level.
- if (CAMERA_MODE_CUSTOMIZE_AVATAR != gAgent.getCameraMode() && LLToolMgr::getInstance()->getCurrentTool() != LLToolPie::getInstance())
+ if (CAMERA_MODE_CUSTOMIZE_AVATAR != gAgentCamera.getCameraMode() && LLToolMgr::getInstance()->getCurrentTool() != LLToolPie::getInstance())
{
// If the current tool didn't process the click, we should show
// the pie menu. This can be done by passing the event to the pie
@@ -797,7 +803,7 @@ BOOL LLViewerWindow::handleRightMouseUp(LLWindow *window, LLCoordGL pos, MASK m
BOOL LLViewerWindow::handleMiddleMouseDown(LLWindow *window, LLCoordGL pos, MASK mask)
{
BOOL down = TRUE;
- gVoiceClient->middleMouseState(true);
+ LLVoiceClient::getInstance()->middleMouseState(true);
handleAnyMouseClick(window,pos,mask,LLMouseHandler::CLICK_MIDDLE,down);
// Always handled as far as the OS is concerned.
@@ -824,20 +830,16 @@ LLWindowCallbacks::DragNDropResult LLViewerWindow::handleDragNDrop( LLWindow *wi
if (slurl_dnd_enabled)
{
-
- // special case SLURLs
- // isValidSLURL() call was added here to make sure that dragged SLURL is valid (EXT-4964)
- if ( LLSLURL::isSLURL( data ) && LLSLURL::isValidSLURL( data ) )
+ LLSLURL dropped_slurl(data);
+ if(dropped_slurl.isSpatial())
{
if (drop)
{
- LLURLDispatcher::dispatch( data, NULL, true );
- LLURLSimString::setStringRaw( LLSLURL::stripProtocol( data ) );
- LLPanelLogin::refreshLocation( true );
- LLPanelLogin::updateLocationUI();
+ LLURLDispatcher::dispatch( dropped_slurl.getSLURLString(), NULL, true );
+ return LLWindowCallbacks::DND_MOVE;
}
- return LLWindowCallbacks::DND_MOVE;
- };
+ return LLWindowCallbacks::DND_COPY;
+ }
}
if (prim_media_dnd_enabled)
@@ -855,7 +857,11 @@ LLWindowCallbacks::DragNDropResult LLViewerWindow::handleDragNDrop( LLWindow *wi
if (obj && !obj->getRegion()->getCapability("ObjectMedia").empty())
{
LLTextureEntry *te = obj->getTE(object_face);
- if (te)
+
+ // can modify URL if we can modify the object or we have navigate permissions
+ bool allow_modify_url = obj->permModify() || obj->hasMediaPermission( te->getMediaData(), LLVOVolume::MEDIA_PERM_INTERACT );
+
+ if (te && allow_modify_url )
{
if (drop)
{
@@ -886,29 +892,24 @@ LLWindowCallbacks::DragNDropResult LLViewerWindow::handleDragNDrop( LLWindow *wi
// URL passes the whitelist
if (te->getMediaData()->checkCandidateUrl( url ) )
{
- // we are allowed to modify the object or we have navigate permissions
- // NOTE: Design states you you can change the URL if you have media
- // navigate permissions even if you do not have prim modify rights
- if ( obj->permModify() || obj->hasMediaPermission( te->getMediaData(), LLVOVolume::MEDIA_PERM_INTERACT ) )
+ // just navigate to the URL
+ if (obj->getMediaImpl(object_face))
+ {
+ obj->getMediaImpl(object_face)->navigateTo(url);
+ }
+ else
{
- // just navigate to the URL
- if (obj->getMediaImpl(object_face))
- {
- obj->getMediaImpl(object_face)->navigateTo(url);
- }
- else
- {
- // This is very strange. Navigation should
- // happen via the Impl, but we don't have one.
- // This sends it to the server, which /should/
- // trigger us getting it. Hopefully.
- LLSD media_data;
- media_data[LLMediaEntry::CURRENT_URL_KEY] = url;
- obj->syncMediaData(object_face, media_data, true, true);
- obj->sendMediaDataUpdate();
- }
- result = LLWindowCallbacks::DND_LINK;
+ // This is very strange. Navigation should
+ // happen via the Impl, but we don't have one.
+ // This sends it to the server, which /should/
+ // trigger us getting it. Hopefully.
+ LLSD media_data;
+ media_data[LLMediaEntry::CURRENT_URL_KEY] = url;
+ obj->syncMediaData(object_face, media_data, true, true);
+ obj->sendMediaDataUpdate();
}
+ result = LLWindowCallbacks::DND_LINK;
+
}
}
LLSelectMgr::getInstance()->unhighlightObjectOnly(mDragHoveredObject);
@@ -928,6 +929,7 @@ LLWindowCallbacks::DragNDropResult LLViewerWindow::handleDragNDrop( LLWindow *wi
LLSelectMgr::getInstance()->highlightObjectOnly(mDragHoveredObject);
}
result = (! te->hasMedia()) ? LLWindowCallbacks::DND_COPY : LLWindowCallbacks::DND_LINK;
+
}
}
}
@@ -955,7 +957,7 @@ LLWindowCallbacks::DragNDropResult LLViewerWindow::handleDragNDrop( LLWindow *wi
BOOL LLViewerWindow::handleMiddleMouseUp(LLWindow *window, LLCoordGL pos, MASK mask)
{
BOOL down = FALSE;
- gVoiceClient->middleMouseState(false);
+ LLVoiceClient::getInstance()->middleMouseState(false);
handleAnyMouseClick(window,pos,mask,LLMouseHandler::CLICK_MIDDLE,down);
// Always handled as far as the OS is concerned.
@@ -1072,7 +1074,7 @@ void LLViewerWindow::handleFocusLost(LLWindow *window)
BOOL LLViewerWindow::handleTranslatedKeyDown(KEY key, MASK mask, BOOL repeated)
{
// Let the voice chat code check for its PTT key. Note that this never affects event processing.
- gVoiceClient->keyDown(key, mask);
+ LLVoiceClient::getInstance()->keyDown(key, mask);
if (gAwayTimer.getElapsedTimeF32() > MIN_AFK_TIME)
{
@@ -1094,7 +1096,7 @@ BOOL LLViewerWindow::handleTranslatedKeyDown(KEY key, MASK mask, BOOL repeated)
BOOL LLViewerWindow::handleTranslatedKeyUp(KEY key, MASK mask)
{
// Let the voice chat code check for its PTT key. Note that this never affects event processing.
- gVoiceClient->keyUp(key, mask);
+ LLVoiceClient::getInstance()->keyUp(key, mask);
return FALSE;
}
@@ -1124,7 +1126,7 @@ BOOL LLViewerWindow::handleActivate(LLWindow *window, BOOL activated)
{
// if we're in world, show a progress bar to hide reloading of textures
llinfos << "Restoring GL during activate" << llendl;
- restoreGL("Restoring...");
+ restoreGL(LLTrans::getString("ProgressRestoring"));
}
else
{
@@ -1151,9 +1153,9 @@ BOOL LLViewerWindow::handleActivate(LLWindow *window, BOOL activated)
}
// SL-53351: Make sure we're not in mouselook when minimised, to prevent control issues
- if (gAgent.getCameraMode() == CAMERA_MODE_MOUSELOOK)
+ if (gAgentCamera.getCameraMode() == CAMERA_MODE_MOUSELOOK)
{
- gAgent.changeCameraToDefault();
+ gAgentCamera.changeCameraToDefault();
}
send_agent_pause();
@@ -1171,7 +1173,7 @@ BOOL LLViewerWindow::handleActivate(LLWindow *window, BOOL activated)
BOOL LLViewerWindow::handleActivateApp(LLWindow *window, BOOL activating)
{
- //if (!activating) gAgent.changeCameraToDefault();
+ //if (!activating) gAgentCamera.changeCameraToDefault();
LLViewerJoystick::getInstance()->setNeedsReset(true);
return FALSE;
@@ -1351,7 +1353,8 @@ LLViewerWindow::LLViewerWindow(
mStatesDirty(false),
mIsFullscreenChecked(false),
mCurrResolutionIndex(0),
- mViewerWindowListener(new LLViewerWindowListener(this))
+ mViewerWindowListener(new LLViewerWindowListener(this)),
+ mProgressView(NULL)
{
LLNotificationChannel::buildChannel("VW_alerts", "Visible", LLNotificationFilters::filterBy<std::string>(&LLNotification::getType, "alert"));
LLNotificationChannel::buildChannel("VW_alertmodal", "Visible", LLNotificationFilters::filterBy<std::string>(&LLNotification::getType, "alertmodal"));
@@ -1384,7 +1387,7 @@ LLViewerWindow::LLViewerWindow(
if (NULL == mWindow)
{
- LLSplashScreen::update("Shutting down...");
+ LLSplashScreen::update(LLTrans::getString("ShuttingDown"));
#if LL_LINUX || LL_SOLARIS
llwarns << "Unable to create window, be sure screen is set at 32-bit color and your graphics driver is configured correctly. See README-linux.txt or README-solaris.txt for further information."
<< llendl;
@@ -1430,6 +1433,7 @@ LLViewerWindow::LLViewerWindow(
if (LLFeatureManager::getInstance()->isSafe()
|| (gSavedSettings.getS32("LastFeatureVersion") != LLFeatureManager::getInstance()->getVersion())
+ || (gSavedSettings.getS32("LastGPUClass") != LLFeatureManager::getInstance()->getGPUClass())
|| (gSavedSettings.getBOOL("ProbeHardwareOnStartup")))
{
LLFeatureManager::getInstance()->applyRecommendedSettings();
@@ -1587,9 +1591,11 @@ void LLViewerWindow::initBase()
gDebugView->init();
gToolTipView = getRootView()->getChild<LLToolTipView>("tooltip view");
+ // Initialize busy response message when logged in
+ LLAppViewer::instance()->setOnLoginCompletedCallback(boost::bind(&LLFloaterPreference::initBusyResponse));
+
// Add the progress bar view (startup view), which overrides everything
- mProgressView = new LLProgressView(full_window);
- getRootView()->addChild(mProgressView);
+ mProgressView = getRootView()->getChild<LLProgressView>("progress_view");
setShowProgress(FALSE);
setProgressCancelButtonVisible(FALSE);
@@ -1608,8 +1614,8 @@ void LLViewerWindow::initWorldUI()
gIMMgr = LLIMMgr::getInstance();
- getRootView()->sendChildToFront(gFloaterView);
- getRootView()->sendChildToFront(gSnapshotFloaterView);
+ //getRootView()->sendChildToFront(gFloaterView);
+ //getRootView()->sendChildToFront(gSnapshotFloaterView);
// new bottom panel
LLPanel* bottom_tray_container = getRootView()->getChild<LLPanel>("bottom_tray_container");
@@ -1667,24 +1673,18 @@ void LLViewerWindow::initWorldUI()
navbar->showFavoritesPanel(FALSE);
}
- if (!gSavedSettings.getBOOL("ShowCameraButton"))
- {
- LLBottomTray::getInstance()->showCameraButton(FALSE);
- }
+ // Top Info bar
+ LLPanel* topinfo_bar_container = getRootView()->getChild<LLPanel>("topinfo_bar_container");
+ LLPanelTopInfoBar* topinfo_bar = LLPanelTopInfoBar::getInstance();
- if (!gSavedSettings.getBOOL("ShowSnapshotButton"))
- {
- LLBottomTray::getInstance()->showSnapshotButton(FALSE);
- }
+ topinfo_bar->setShape(topinfo_bar_container->getLocalRect());
- if (!gSavedSettings.getBOOL("ShowMoveButton"))
- {
- LLBottomTray::getInstance()->showMoveButton(FALSE);
- }
+ topinfo_bar_container->addChild(topinfo_bar);
+ topinfo_bar_container->setVisible(TRUE);
- if (!gSavedSettings.getBOOL("ShowGestureButton"))
+ if (!gSavedSettings.getBOOL("ShowMiniLocationPanel"))
{
- LLBottomTray::getInstance()->showGestureButton(FALSE);
+ topinfo_bar->setVisible(FALSE);
}
if ( gHUDView == NULL )
@@ -1913,7 +1913,7 @@ void LLViewerWindow::reshape(S32 width, S32 height)
// store the mode the user wants (even if not there yet)
- gSavedSettings.setBOOL("WindowFullScreen", mWantFullscreen);
+ gSavedSettings.setBOOL("FullScreen", mWantFullscreen);
// store new settings for the mode we are in, regardless
if (!mWindow->getFullscreen())
@@ -1953,7 +1953,7 @@ void LLViewerWindow::setNormalControlsVisible( BOOL visible )
// ...and set the menu color appropriately.
setMenuBackgroundColor(gAgent.getGodLevel() > GOD_NOT,
- LLViewerLogin::getInstance()->isInProductionGrid());
+ LLGridManager::getInstance()->isInProductionGrid());
}
if ( gStatusBar )
@@ -1974,15 +1974,15 @@ void LLViewerWindow::setMenuBackgroundColor(bool god_mode, bool dev_grid)
LLSD args;
LLColor4 new_bg_color;
- if(god_mode && LLViewerLogin::getInstance()->isInProductionGrid())
+ if(god_mode && LLGridManager::getInstance()->isInProductionGrid())
{
new_bg_color = LLUIColorTable::instance().getColor( "MenuBarGodBgColor" );
}
- else if(god_mode && !LLViewerLogin::getInstance()->isInProductionGrid())
+ else if(god_mode && !LLGridManager::getInstance()->isInProductionGrid())
{
new_bg_color = LLUIColorTable::instance().getColor( "MenuNonProductionGodBgColor" );
}
- else if(!god_mode && !LLViewerLogin::getInstance()->isInProductionGrid())
+ else if(!god_mode && !LLGridManager::getInstance()->isInProductionGrid())
{
new_bg_color = LLUIColorTable::instance().getColor( "MenuNonProductionBgColor" );
}
@@ -2088,7 +2088,7 @@ void LLViewerWindow::draw()
// Draw tool specific overlay on world
LLToolMgr::getInstance()->getCurrentTool()->draw();
- if( gAgent.cameraMouselook() )
+ if( gAgentCamera.cameraMouselook() || LLFloaterCamera::inFreeCameraMode() )
{
drawMouselookInstructions();
stop_glerror();
@@ -2143,12 +2143,14 @@ void LLViewerWindow::draw()
// Takes a single keydown event, usually when UI is visible
BOOL LLViewerWindow::handleKey(KEY key, MASK mask)
{
+ // hide tooltips on keypress
+ LLToolTipMgr::instance().blockToolTips();
+
if (gFocusMgr.getKeyboardFocus()
&& !(mask & (MASK_CONTROL | MASK_ALT))
&& !gFocusMgr.getKeystrokesOnly())
{
// We have keyboard focus, and it's not an accelerator
-
if (key < 0x80)
{
// Not a special key, so likely (we hope) to generate a character. Let it fall through to character handler first.
@@ -2156,68 +2158,48 @@ BOOL LLViewerWindow::handleKey(KEY key, MASK mask)
}
}
- // hide tooltips on keypress
- LLToolTipMgr::instance().blockToolTips();
-
- // Explicit hack for debug menu.
- if ((MASK_ALT & mask) &&
- (MASK_CONTROL & mask) &&
- ('D' == key || 'd' == key))
+ // let menus handle navigation keys for navigation
+ if ((gMenuBarView && gMenuBarView->handleKey(key, mask, TRUE))
+ ||(gLoginMenuBarView && gLoginMenuBarView->handleKey(key, mask, TRUE))
+ ||(gMenuHolder && gMenuHolder->handleKey(key, mask, TRUE)))
{
- toggle_debug_menus(NULL);
+ return TRUE;
}
- // Explicit hack for debug menu.
- if ((mask == (MASK_SHIFT | MASK_CONTROL)) &&
- ('G' == key || 'g' == key))
+ // give menus a chance to handle modified (Ctrl, Alt) shortcut keys before current focus
+ // as long as focus isn't locked
+ if (mask & (MASK_CONTROL | MASK_ALT) && !gFocusMgr.focusLocked())
{
- if (LLStartUp::getStartupState() < STATE_LOGIN_CLEANUP) //on splash page
+ if ((gMenuBarView && gMenuBarView->handleAcceleratorKey(key, mask))
+ ||(gLoginMenuBarView && gLoginMenuBarView->handleAcceleratorKey(key, mask)))
{
- BOOL visible = ! gSavedSettings.getBOOL("ForceShowGrid");
- gSavedSettings.setBOOL("ForceShowGrid", visible);
-
- // Initialize visibility (and don't force visibility - use prefs)
- LLPanelLogin::refreshLocation( false );
+ return TRUE;
}
}
- // Debugging view for unified notifications: CTRL-SHIFT-5
- // *FIXME: Having this special-cased right here (just so this can be invoked from the login screen) sucks.
- if ((MASK_SHIFT & mask)
- && (!(MASK_ALT & mask))
- && (MASK_CONTROL & mask)
- && ('5' == key))
+ // give floaters first chance to handle TAB key
+ // so frontmost floater gets focus
+ // if nothing has focus, go to first or last UI element as appropriate
+ if (key == KEY_TAB && (mask & MASK_CONTROL || gFocusMgr.getKeyboardFocus() == NULL))
{
- //LLFloaterNotificationConsole::showInstance();
- LLFloaterReg::showInstance("notifications_console");
- return TRUE;
- }
+ if (gMenuHolder) gMenuHolder->hideMenus();
- // handle escape key
- //if (key == KEY_ESCAPE && mask == MASK_NONE)
- //{
+ // if CTRL-tabbing (and not just TAB with no focus), go into window cycle mode
+ gFloaterView->setCycleMode((mask & MASK_CONTROL) != 0);
- // *TODO: get this to play well with mouselook and hidden
- // cursor modes, etc, and re-enable.
- //if (gFocusMgr.getMouseCapture())
- //{
- // gFocusMgr.setMouseCapture(NULL);
- // return TRUE;
- //}
- //}
-
- // let menus handle navigation keys
- if (gMenuBarView && gMenuBarView->handleKey(key, mask, TRUE))
- {
- return TRUE;
- }
- // let menus handle navigation keys
- if (gLoginMenuBarView && gLoginMenuBarView->handleKey(key, mask, TRUE))
- {
+ // do CTRL-TAB and CTRL-SHIFT-TAB logic
+ if (mask & MASK_SHIFT)
+ {
+ mRootView->focusPrevRoot();
+ }
+ else
+ {
+ mRootView->focusNextRoot();
+ }
return TRUE;
}
- //some of context menus use this container, let context menu handle navigation keys
- if(gMenuHolder && gMenuHolder->handleKey(key, mask, TRUE))
+ // hidden edit menu for cut/copy/paste
+ if (gEditMenu && gEditMenu->handleAcceleratorKey(key, mask))
{
return TRUE;
}
@@ -2270,7 +2252,7 @@ BOOL LLViewerWindow::handleKey(KEY key, MASK mask)
}
// Try for a new-format gesture
- if (LLGestureManager::instance().triggerGesture(key, mask))
+ if (LLGestureMgr::instance().triggerGesture(key, mask))
{
return TRUE;
}
@@ -2282,50 +2264,10 @@ BOOL LLViewerWindow::handleKey(KEY key, MASK mask)
return TRUE;
}
- // Topmost view gets a chance before the hierarchy
- // *FIX: get rid of this?
- //LLUICtrl* top_ctrl = gFocusMgr.getTopCtrl();
- //if (top_ctrl)
- //{
- // if( top_ctrl->handleKey( key, mask, TRUE ) )
- // {
- // return TRUE;
- // }
- //}
- // give floaters first chance to handle TAB key
- // so frontmost floater gets focus
- if (key == KEY_TAB)
- {
- // if nothing has focus, go to first or last UI element as appropriate
- if (mask & MASK_CONTROL || gFocusMgr.getKeyboardFocus() == NULL)
- {
- if (gMenuHolder) gMenuHolder->hideMenus();
-
- // if CTRL-tabbing (and not just TAB with no focus), go into window cycle mode
- gFloaterView->setCycleMode((mask & MASK_CONTROL) != 0);
-
- // do CTRL-TAB and CTRL-SHIFT-TAB logic
- if (mask & MASK_SHIFT)
- {
- mRootView->focusPrevRoot();
- }
- else
- {
- mRootView->focusNextRoot();
- }
- return TRUE;
- }
- }
-
- // give menus a chance to handle keys
- if (gMenuBarView && gMenuBarView->handleAcceleratorKey(key, mask))
- {
- return TRUE;
- }
-
- // give menus a chance to handle keys
- if (gLoginMenuBarView && gLoginMenuBarView->handleAcceleratorKey(key, mask))
+ // give menus a chance to handle unmodified accelerator keys
+ if ((gMenuBarView && gMenuBarView->handleAcceleratorKey(key, mask))
+ ||(gLoginMenuBarView && gLoginMenuBarView->handleAcceleratorKey(key, mask)))
{
return TRUE;
}
@@ -2424,7 +2366,7 @@ void LLViewerWindow::handleScrollWheel(S32 clicks)
// Zoom the camera in and out behavior
if(top_ctrl == 0 && getWorldViewRectScaled().pointInRect(mCurrentMousePoint.mX, mCurrentMousePoint.mY) )
- gAgent.handleScrollWheel(clicks);
+ gAgentCamera.handleScrollWheel(clicks);
return;
}
@@ -2519,7 +2461,9 @@ void LLViewerWindow::updateUI()
// animate layout stacks so we have up to date rect for world view
LLLayoutStack::updateClass();
- updateWorldViewRect();
+ // use full window for world view when not rendering UI
+ bool world_view_uses_full_window = !gPipeline.hasRenderDebugFeatureMask(LLPipeline::RENDER_DEBUG_FEATURE_UI);
+ updateWorldViewRect(world_view_uses_full_window);
LLView::sMouseHandlerMessage.clear();
@@ -2569,28 +2513,55 @@ void LLViewerWindow::updateUI()
root_view = mRootView;
}
- // include all ancestors of captor_view as automatically having mouse
- if (captor_view)
+ // only update mouse hover set when UI is visible (since we shouldn't send hover events to invisible UI
+ if (gPipeline.hasRenderDebugFeatureMask(LLPipeline::RENDER_DEBUG_FEATURE_UI))
{
- LLView* captor_parent_view = captor_view->getParent();
- while(captor_parent_view)
+ // include all ancestors of captor_view as automatically having mouse
+ if (captor_view)
{
- mouse_hover_set.insert(captor_parent_view->getHandle());
- captor_parent_view = captor_parent_view->getParent();
+ LLView* captor_parent_view = captor_view->getParent();
+ while(captor_parent_view)
+ {
+ mouse_hover_set.insert(captor_parent_view->getHandle());
+ captor_parent_view = captor_parent_view->getParent();
+ }
}
- }
- // aggregate visible views that contain mouse cursor in display order
- LLPopupView::popup_list_t popups = mPopupView->getCurrentPopups();
+ // aggregate visible views that contain mouse cursor in display order
+ LLPopupView::popup_list_t popups = mPopupView->getCurrentPopups();
- for(LLPopupView::popup_list_t::iterator popup_it = popups.begin(); popup_it != popups.end(); ++popup_it)
- {
- LLView* popup = popup_it->get();
- if (popup && popup->calcScreenBoundingRect().pointInRect(x, y))
+ for(LLPopupView::popup_list_t::iterator popup_it = popups.begin(); popup_it != popups.end(); ++popup_it)
+ {
+ LLView* popup = popup_it->get();
+ if (popup && popup->calcScreenBoundingRect().pointInRect(x, y))
+ {
+ // iterator over contents of top_ctrl, and throw into mouse_hover_set
+ for (LLView::tree_iterator_t it = popup->beginTreeDFS();
+ it != popup->endTreeDFS();
+ ++it)
+ {
+ LLView* viewp = *it;
+ if (viewp->getVisible()
+ && viewp->calcScreenBoundingRect().pointInRect(x, y))
+ {
+ // we have a view that contains the mouse, add it to the set
+ mouse_hover_set.insert(viewp->getHandle());
+ }
+ else
+ {
+ // skip this view and all of its children
+ it.skipDescendants();
+ }
+ }
+ }
+ }
+
+ // while the top_ctrl contains the mouse cursor, only it and its descendants will receive onMouseEnter events
+ if (top_ctrl && top_ctrl->calcScreenBoundingRect().pointInRect(x, y))
{
// iterator over contents of top_ctrl, and throw into mouse_hover_set
- for (LLView::tree_iterator_t it = popup->beginTreeDFS();
- it != popup->endTreeDFS();
+ for (LLView::tree_iterator_t it = top_ctrl->beginTreeDFS();
+ it != top_ctrl->endTreeDFS();
++it)
{
LLView* viewp = *it;
@@ -2607,57 +2578,34 @@ void LLViewerWindow::updateUI()
}
}
}
- }
-
- // while the top_ctrl contains the mouse cursor, only it and its descendants will receive onMouseEnter events
- if (top_ctrl && top_ctrl->calcScreenBoundingRect().pointInRect(x, y))
- {
- // iterator over contents of top_ctrl, and throw into mouse_hover_set
- for (LLView::tree_iterator_t it = top_ctrl->beginTreeDFS();
- it != top_ctrl->endTreeDFS();
- ++it)
- {
- LLView* viewp = *it;
- if (viewp->getVisible()
- && viewp->calcScreenBoundingRect().pointInRect(x, y))
- {
- // we have a view that contains the mouse, add it to the set
- mouse_hover_set.insert(viewp->getHandle());
- }
- else
- {
- // skip this view and all of its children
- it.skipDescendants();
- }
- }
- }
- else
- {
- // walk UI tree in depth-first order
- for (LLView::tree_iterator_t it = root_view->beginTreeDFS();
- it != root_view->endTreeDFS();
- ++it)
+ else
{
- LLView* viewp = *it;
- // calculating the screen rect involves traversing the parent, so this is less than optimal
- if (viewp->getVisible()
- && viewp->calcScreenBoundingRect().pointInRect(x, y))
+ // walk UI tree in depth-first order
+ for (LLView::tree_iterator_t it = root_view->beginTreeDFS();
+ it != root_view->endTreeDFS();
+ ++it)
{
+ LLView* viewp = *it;
+ // calculating the screen rect involves traversing the parent, so this is less than optimal
+ if (viewp->getVisible()
+ && viewp->calcScreenBoundingRect().pointInRect(x, y))
+ {
- // if this view is mouse opaque, nothing behind it should be in mouse_hover_set
- if (viewp->getMouseOpaque())
+ // if this view is mouse opaque, nothing behind it should be in mouse_hover_set
+ if (viewp->getMouseOpaque())
+ {
+ // constrain further iteration to children of this widget
+ it = viewp->beginTreeDFS();
+ }
+
+ // we have a view that contains the mouse, add it to the set
+ mouse_hover_set.insert(viewp->getHandle());
+ }
+ else
{
- // constrain further iteration to children of this widget
- it = viewp->beginTreeDFS();
+ // skip this view and all of its children
+ it.skipDescendants();
}
-
- // we have a view that contains the mouse, add it to the set
- mouse_hover_set.insert(viewp->getHandle());
- }
- else
- {
- // skip this view and all of its children
- it.skipDescendants();
}
}
}
@@ -2701,156 +2649,170 @@ void LLViewerWindow::updateUI()
// store resulting hover set for next frame
swap(mMouseHoverViews, mouse_hover_set);
- if( mouse_captor )
- {
- // Pass hover events to object capturing mouse events.
- S32 local_x;
- S32 local_y;
- mouse_captor->screenPointToLocal( x, y, &local_x, &local_y );
- handled = mouse_captor->handleHover(local_x, local_y, mask);
- if (LLView::sDebugMouseHandling)
- {
- llinfos << "Hover handled by captor " << mouse_captor->getName() << llendl;
- }
+ // only handle hover events when UI is enabled
+ if (gPipeline.hasRenderDebugFeatureMask(LLPipeline::RENDER_DEBUG_FEATURE_UI))
+ {
- if( !handled )
+ if( mouse_captor )
{
- lldebugst(LLERR_USER_INPUT) << "hover not handled by mouse captor" << llendl;
+ // Pass hover events to object capturing mouse events.
+ S32 local_x;
+ S32 local_y;
+ mouse_captor->screenPointToLocal( x, y, &local_x, &local_y );
+ handled = mouse_captor->handleHover(local_x, local_y, mask);
+ if (LLView::sDebugMouseHandling)
+ {
+ llinfos << "Hover handled by captor " << mouse_captor->getName() << llendl;
+ }
+
+ if( !handled )
+ {
+ lldebugst(LLERR_USER_INPUT) << "hover not handled by mouse captor" << llendl;
+ }
}
- }
- else
- {
- if (top_ctrl)
+ else
{
- S32 local_x, local_y;
- top_ctrl->screenPointToLocal( x, y, &local_x, &local_y );
- handled = top_ctrl->pointInView(local_x, local_y) && top_ctrl->handleHover(local_x, local_y, mask);
- handled_by_top_ctrl = TRUE;
- }
+ if (top_ctrl)
+ {
+ S32 local_x, local_y;
+ top_ctrl->screenPointToLocal( x, y, &local_x, &local_y );
+ handled = top_ctrl->pointInView(local_x, local_y) && top_ctrl->handleHover(local_x, local_y, mask);
+ handled_by_top_ctrl = TRUE;
+ }
- if ( !handled )
- {
- // x and y are from last time mouse was in window
- // mMouseInWindow tracks *actual* mouse location
- if (mMouseInWindow && mRootView->handleHover(x, y, mask) )
+ if ( !handled )
{
- if (LLView::sDebugMouseHandling && LLView::sMouseHandlerMessage != last_handle_msg)
+ // x and y are from last time mouse was in window
+ // mMouseInWindow tracks *actual* mouse location
+ if (mMouseInWindow && mRootView->handleHover(x, y, mask) )
{
- last_handle_msg = LLView::sMouseHandlerMessage;
- llinfos << "Hover" << LLView::sMouseHandlerMessage << llendl;
+ if (LLView::sDebugMouseHandling && LLView::sMouseHandlerMessage != last_handle_msg)
+ {
+ last_handle_msg = LLView::sMouseHandlerMessage;
+ llinfos << "Hover" << LLView::sMouseHandlerMessage << llendl;
+ }
+ handled = TRUE;
+ }
+ else if (LLView::sDebugMouseHandling)
+ {
+ if (last_handle_msg != LLStringUtil::null)
+ {
+ last_handle_msg.clear();
+ llinfos << "Hover not handled by view" << llendl;
+ }
}
- handled = TRUE;
}
- else if (LLView::sDebugMouseHandling)
+
+ if (!handled)
{
- if (last_handle_msg != LLStringUtil::null)
+ LLTool *tool = LLToolMgr::getInstance()->getCurrentTool();
+
+ if(mMouseInWindow && tool)
{
- last_handle_msg.clear();
- llinfos << "Hover not handled by view" << llendl;
+ handled = tool->handleHover(x, y, mask);
}
}
}
- if (!handled)
+ // Show a new tool tip (or update one that is already shown)
+ BOOL tool_tip_handled = FALSE;
+ std::string tool_tip_msg;
+ if( handled
+ && !mWindow->isCursorHidden())
{
- LLTool *tool = LLToolMgr::getInstance()->getCurrentTool();
+ LLRect screen_sticky_rect = mRootView->getLocalRect();
+ S32 local_x, local_y;
- if(mMouseInWindow && tool)
+ if (gSavedSettings.getBOOL("DebugShowXUINames"))
{
- handled = tool->handleHover(x, y, mask);
- }
- }
- }
-
- // Show a new tool tip (or update one that is already shown)
- BOOL tool_tip_handled = FALSE;
- std::string tool_tip_msg;
- if( handled
- && !mWindow->isCursorHidden())
- {
- LLRect screen_sticky_rect = mRootView->getLocalRect();
- S32 local_x, local_y;
-
- if (gSavedSettings.getBOOL("DebugShowXUINames"))
- {
- LLToolTip::Params params;
+ LLToolTip::Params params;
- LLView* tooltip_view = mRootView;
- LLView::tree_iterator_t end_it = mRootView->endTreeDFS();
- for (LLView::tree_iterator_t it = mRootView->beginTreeDFS(); it != end_it; ++it)
- {
- LLView* viewp = *it;
- LLRect screen_rect;
- viewp->localRectToScreen(viewp->getLocalRect(), &screen_rect);
- if (!(viewp->getVisible()
- && screen_rect.pointInRect(x, y)))
+ LLView* tooltip_view = mRootView;
+ LLView::tree_iterator_t end_it = mRootView->endTreeDFS();
+ for (LLView::tree_iterator_t it = mRootView->beginTreeDFS(); it != end_it; ++it)
{
- it.skipDescendants();
- }
- // only report xui names for LLUICtrls,
- // and blacklist the various containers we don't care about
- else if (dynamic_cast<LLUICtrl*>(viewp)
- && viewp != gMenuHolder
- && viewp != gFloaterView
- && viewp != gConsole)
- {
- if (dynamic_cast<LLFloater*>(viewp))
+ LLView* viewp = *it;
+ LLRect screen_rect;
+ viewp->localRectToScreen(viewp->getLocalRect(), &screen_rect);
+ if (!(viewp->getVisible()
+ && screen_rect.pointInRect(x, y)))
{
- // constrain search to descendants of this (frontmost) floater
- // by resetting iterator
- it = viewp->beginTreeDFS();
+ it.skipDescendants();
}
-
- // if we are in a new part of the tree (not a descendent of current tooltip_view)
- // then push the results for tooltip_view and start with a new potential view
- // NOTE: this emulates visiting only the leaf nodes that meet our criteria
- if (!viewp->hasAncestor(tooltip_view))
+ // only report xui names for LLUICtrls,
+ // and blacklist the various containers we don't care about
+ else if (dynamic_cast<LLUICtrl*>(viewp)
+ && viewp != gMenuHolder
+ && viewp != gFloaterView
+ && viewp != gConsole)
{
- append_xui_tooltip(tooltip_view, params);
- screen_sticky_rect.intersectWith(tooltip_view->calcScreenRect());
+ if (dynamic_cast<LLFloater*>(viewp))
+ {
+ // constrain search to descendants of this (frontmost) floater
+ // by resetting iterator
+ it = viewp->beginTreeDFS();
+ }
+
+ // if we are in a new part of the tree (not a descendent of current tooltip_view)
+ // then push the results for tooltip_view and start with a new potential view
+ // NOTE: this emulates visiting only the leaf nodes that meet our criteria
+ if (!viewp->hasAncestor(tooltip_view))
+ {
+ append_xui_tooltip(tooltip_view, params);
+ screen_sticky_rect.intersectWith(tooltip_view->calcScreenRect());
+ }
+ tooltip_view = viewp;
}
- tooltip_view = viewp;
}
- }
- append_xui_tooltip(tooltip_view, params);
- screen_sticky_rect.intersectWith(tooltip_view->calcScreenRect());
-
- params.sticky_rect = screen_sticky_rect;
- params.max_width = 400;
+ append_xui_tooltip(tooltip_view, params);
+ screen_sticky_rect.intersectWith(tooltip_view->calcScreenRect());
+
+ params.sticky_rect = screen_sticky_rect;
+ params.max_width = 400;
- LLToolTipMgr::instance().show(params);
- }
- // if there is a mouse captor, nothing else gets a tooltip
- else if (mouse_captor)
- {
- mouse_captor->screenPointToLocal(x, y, &local_x, &local_y);
- tool_tip_handled = mouse_captor->handleToolTip(local_x, local_y, mask);
- }
- else
- {
- // next is top_ctrl
- if (!tool_tip_handled && top_ctrl)
- {
- top_ctrl->screenPointToLocal(x, y, &local_x, &local_y);
- tool_tip_handled = top_ctrl->handleToolTip(local_x, local_y, mask );
+ LLToolTipMgr::instance().show(params);
}
-
- if (!tool_tip_handled)
+ // if there is a mouse captor, nothing else gets a tooltip
+ else if (mouse_captor)
{
- local_x = x; local_y = y;
- tool_tip_handled = mRootView->handleToolTip(local_x, local_y, mask );
+ mouse_captor->screenPointToLocal(x, y, &local_x, &local_y);
+ tool_tip_handled = mouse_captor->handleToolTip(local_x, local_y, mask);
}
-
- LLTool* current_tool = LLToolMgr::getInstance()->getCurrentTool();
- if (!tool_tip_handled && current_tool)
+ else
{
- current_tool->screenPointToLocal(x, y, &local_x, &local_y);
- tool_tip_handled = current_tool->handleToolTip(local_x, local_y, mask );
+ // next is top_ctrl
+ if (!tool_tip_handled && top_ctrl)
+ {
+ top_ctrl->screenPointToLocal(x, y, &local_x, &local_y);
+ tool_tip_handled = top_ctrl->handleToolTip(local_x, local_y, mask );
+ }
+
+ if (!tool_tip_handled)
+ {
+ local_x = x; local_y = y;
+ tool_tip_handled = mRootView->handleToolTip(local_x, local_y, mask );
+ }
+
+ LLTool* current_tool = LLToolMgr::getInstance()->getCurrentTool();
+ if (!tool_tip_handled && current_tool)
+ {
+ current_tool->screenPointToLocal(x, y, &local_x, &local_y);
+ tool_tip_handled = current_tool->handleToolTip(local_x, local_y, mask );
+ }
}
+ }
+ }
+ else
+ { // just have tools handle hover when UI is turned off
+ LLTool *tool = LLToolMgr::getInstance()->getCurrentTool();
+
+ if(mMouseInWindow && tool)
+ {
+ handled = tool->handleHover(x, y, mask);
}
- }
-
+ }
+
updateLayout();
mLastMousePoint = mCurrentMousePoint;
@@ -2966,6 +2928,11 @@ void LLViewerWindow::updateMouseDelta()
void LLViewerWindow::updateKeyboardFocus()
{
+ if (!gPipeline.hasRenderDebugFeatureMask(LLPipeline::RENDER_DEBUG_FEATURE_UI))
+ {
+ gFocusMgr.setKeyboardFocus(NULL);
+ }
+
// clean up current focus
LLUICtrl* cur_focus = dynamic_cast<LLUICtrl*>(gFocusMgr.getKeyboardFocus());
if (cur_focus)
@@ -3068,6 +3035,12 @@ void LLViewerWindow::updateWorldViewRect(bool use_full_window)
new_world_rect.mTop = llround((F32)new_world_rect.mTop * mDisplayScale.mV[VY]);
}
+ if (gSavedSettings.getBOOL("SidebarCameraMovement") == FALSE)
+ {
+ // use right edge of window, ignoring sidebar
+ new_world_rect.mRight = mWindowRectRaw.mRight;
+ }
+
if (mWorldViewRectRaw != new_world_rect)
{
mWorldViewRectRaw = new_world_rect;
@@ -3148,7 +3121,7 @@ void LLViewerWindow::renderSelections( BOOL for_gl_pick, BOOL pick_parcel_walls,
// setup HUD render
if (selection->getSelectType() == SELECT_TYPE_HUD && LLSelectMgr::getInstance()->getSelection()->getObjectCount())
{
- LLBBox hud_bbox = gAgent.getAvatarObject()->getHUDBBox();
+ LLBBox hud_bbox = gAgentAvatarp->getHUDBBox();
// set up transform to encompass bounding box of HUD
glMatrixMode(GL_PROJECTION);
@@ -3175,7 +3148,7 @@ void LLViewerWindow::renderSelections( BOOL for_gl_pick, BOOL pick_parcel_walls,
glPushMatrix();
if (selection->getSelectType() == SELECT_TYPE_HUD)
{
- F32 zoom = gAgent.mHUDCurZoom;
+ F32 zoom = gAgentCamera.mHUDCurZoom;
glScalef(zoom, zoom, zoom);
}
@@ -3294,7 +3267,7 @@ LLVector3d LLViewerWindow::clickPointInWorldGlobal(S32 x, S32 y_from_bot, LLView
// world at the location of the mouse click
LLVector3 mouse_direction_global = mouseDirectionGlobal( x, y_from_bot );
- LLVector3d relative_object = clicked_object->getPositionGlobal() - gAgent.getCameraPositionGlobal();
+ LLVector3d relative_object = clicked_object->getPositionGlobal() - gAgentCamera.getCameraPositionGlobal();
// make mouse vector as long as object vector, so it touchs a point near
// where the user clicked on the object
@@ -3303,7 +3276,7 @@ LLVector3d LLViewerWindow::clickPointInWorldGlobal(S32 x, S32 y_from_bot, LLView
LLVector3d new_pos;
new_pos.setVec(mouse_direction_global);
// transform mouse vector back to world coords
- new_pos += gAgent.getCameraPositionGlobal();
+ new_pos += gAgentCamera.getCameraPositionGlobal();
return new_pos;
}
@@ -3570,7 +3543,7 @@ LLVector3 LLViewerWindow::mousePointHUD(const S32 x, const S32 y) const
F32 hud_x = -((F32)x - center_x) / height;
F32 hud_y = ((F32)y - center_y) / height;
- return LLVector3(0.f, hud_x/gAgent.mHUDCurZoom, hud_y/gAgent.mHUDCurZoom);
+ return LLVector3(0.f, hud_x/gAgentCamera.mHUDCurZoom, hud_y/gAgentCamera.mHUDCurZoom);
}
// Returns unit vector relative to camera in camera space
@@ -3617,7 +3590,7 @@ BOOL LLViewerWindow::mousePointOnPlaneGlobal(LLVector3d& point, const S32 x, con
LLVector3d plane_normal_global_d;
plane_normal_global_d.setVec(plane_normal_global);
F64 plane_mouse_dot = (plane_normal_global_d * mouse_direction_global_d);
- LLVector3d plane_origin_camera_rel = plane_point_global - gAgent.getCameraPositionGlobal();
+ LLVector3d plane_origin_camera_rel = plane_point_global - gAgentCamera.getCameraPositionGlobal();
F64 mouse_look_at_scale = (plane_normal_global_d * plane_origin_camera_rel)
/ plane_mouse_dot;
if (llabs(plane_mouse_dot) < 0.00001)
@@ -3631,7 +3604,7 @@ BOOL LLViewerWindow::mousePointOnPlaneGlobal(LLVector3d& point, const S32 x, con
mouse_look_at_scale = plane_origin_camera_rel.magVec() / (plane_origin_dir * mouse_direction_global_d);
}
- point = gAgent.getCameraPositionGlobal() + mouse_look_at_scale * mouse_direction_global_d;
+ point = gAgentCamera.getCameraPositionGlobal() + mouse_look_at_scale * mouse_direction_global_d;
return mouse_look_at_scale > 0.0;
}
@@ -3649,12 +3622,12 @@ BOOL LLViewerWindow::mousePointOnLandGlobal(const S32 x, const S32 y, LLVector3d
const F32 SECOND_PASS_STEP = 0.1f; // meters
LLVector3d camera_pos_global;
- camera_pos_global = gAgent.getCameraPositionGlobal();
+ camera_pos_global = gAgentCamera.getCameraPositionGlobal();
LLVector3d probe_point_global;
LLVector3 probe_point_region;
// walk forwards to find the point
- for (mouse_dir_scale = FIRST_PASS_STEP; mouse_dir_scale < gAgent.mDrawDistance; mouse_dir_scale += FIRST_PASS_STEP)
+ for (mouse_dir_scale = FIRST_PASS_STEP; mouse_dir_scale < gAgentCamera.mDrawDistance; mouse_dir_scale += FIRST_PASS_STEP)
{
LLVector3d mouse_direction_global_d;
mouse_direction_global_d.setVec(mouse_direction_global * mouse_dir_scale);
@@ -4038,9 +4011,6 @@ BOOL LLViewerWindow::rawSnapshot(LLImageRaw *raw, S32 image_width, S32 image_hei
// PRE SNAPSHOT
gDisplaySwapBuffers = FALSE;
- // if not showing ui, use full window to render world view
- updateWorldViewRect(!show_ui);
-
glClear(GL_DEPTH_BUFFER_BIT | GL_COLOR_BUFFER_BIT | GL_STENCIL_BUFFER_BIT);
setCursor(UI_CURSOR_WAIT);
@@ -4113,6 +4083,9 @@ BOOL LLViewerWindow::rawSnapshot(LLImageRaw *raw, S32 image_width, S32 image_hei
//else: keep the current scene scale, re-scale it if necessary after reading out.
}
+ // if not showing ui, use full window to render world view
+ updateWorldViewRect(!show_ui);
+
S32 buffer_x_offset = llfloor(((window_width - snapshot_width) * scale_factor) / 2.f);
S32 buffer_y_offset = llfloor(((window_height - snapshot_height) * scale_factor) / 2.f);
@@ -4596,7 +4569,7 @@ void LLViewerWindow::restoreGL(const std::string& progress_message)
gResizeScreenTexture = TRUE;
- if (gFloaterCustomize && gFloaterCustomize->getVisible())
+ if (gAgentCamera.cameraCustomizeAvatar())
{
LLVisualParamHint::requestHintUpdates();
}
@@ -4758,7 +4731,7 @@ void LLViewerWindow::restartDisplay(BOOL show_progress_bar)
stopGL();
if (show_progress_bar)
{
- restoreGL("Changing Resolution...");
+ restoreGL(LLTrans::getString("ProgressChangingResolution"));
}
else
{
@@ -4771,7 +4744,7 @@ BOOL LLViewerWindow::changeDisplaySettings(BOOL fullscreen, LLCoordScreen size,
BOOL was_maximized = gSavedSettings.getBOOL("WindowMaximized");
mWantFullscreen = fullscreen;
mShowFullscreenProgress = show_progress_bar;
- gSavedSettings.setBOOL("WindowFullScreen", mWantFullscreen);
+ gSavedSettings.setBOOL("FullScreen", mWantFullscreen);
//gResizeScreenTexture = TRUE;
@@ -4845,7 +4818,7 @@ BOOL LLViewerWindow::changeDisplaySettings(BOOL fullscreen, LLCoordScreen size,
llinfos << "Restoring GL during resolution change" << llendl;
if (show_progress_bar)
{
- restoreGL("Changing Resolution...");
+ restoreGL(LLTrans::getString("ProgressChangingResolution"));
}
else
{
@@ -5039,9 +5012,9 @@ bool LLViewerWindow::onAlert(const LLSD& notify)
// If we're in mouselook, the mouse is hidden and so the user can't click
// the dialog buttons. In that case, change to First Person instead.
- if( gAgent.cameraMouselook() )
+ if( gAgentCamera.cameraMouselook() )
{
- gAgent.changeCameraToDefault();
+ gAgentCamera.changeCameraToDefault();
}
return false;
}
@@ -5153,7 +5126,7 @@ void LLPickInfo::fetchResults()
{
mPickType = PICK_OBJECT;
}
- mObjectOffset = gAgent.calcFocusOffset(objectp, intersection, mPickPt.mX, mPickPt.mY);
+ mObjectOffset = gAgentCamera.calcFocusOffset(objectp, intersection, mPickPt.mX, mPickPt.mY);
mObjectID = objectp->mID;
mObjectFace = (te_offset == NO_FACE) ? -1 : (S32)te_offset;