diff options
Diffstat (limited to 'indra/newview/llviewerwindow.cpp')
-rw-r--r-- | indra/newview/llviewerwindow.cpp | 885 |
1 files changed, 429 insertions, 456 deletions
diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp index d0a1a31ebd..0a65cb7330 100644 --- a/indra/newview/llviewerwindow.cpp +++ b/indra/newview/llviewerwindow.cpp @@ -44,6 +44,8 @@ #include <fstream> #include <algorithm> +#include "llagent.h" +#include "llagentcamera.h" #include "llfloaterreg.h" #include "llpanellogin.h" #include "llviewerkeyboard.h" @@ -83,7 +85,6 @@ #include "lltooltip.h" #include "llmediaentry.h" #include "llurldispatcher.h" -#include "llurlsimstring.h" // newview includes #include "llagent.h" @@ -105,7 +106,6 @@ #include "llfloaterbuildoptions.h" #include "llfloaterbuyland.h" #include "llfloatercamera.h" -#include "llfloatercustomize.h" #include "llfloaterland.h" #include "llfloaterinspect.h" #include "llfloatermap.h" @@ -201,6 +201,7 @@ #include "llnearbychat.h" #include "llviewerwindowlistener.h" +#include "llpaneltopinfobar.h" #if LL_WINDOWS #include <tchar.h> // For Unicode conversion methods @@ -363,9 +364,9 @@ public: agent_center_text = llformat("AgentCenter %f %f %f", (F32)(tvector.mdV[VX]), (F32)(tvector.mdV[VY]), (F32)(tvector.mdV[VZ])); - if (gAgent.getAvatarObject()) + if (isAgentAvatarValid()) { - tvector = gAgent.getPosGlobalFromAgent(gAgent.getAvatarObject()->mRoot.getWorldPosition()); + tvector = gAgent.getPosGlobalFromAgent(gAgentAvatarp->mRoot.getWorldPosition()); agent_root_center_text = llformat("AgentRootCenter %f %f %f", (F32)(tvector.mdV[VX]), (F32)(tvector.mdV[VY]), (F32)(tvector.mdV[VZ])); } @@ -383,7 +384,7 @@ public: agent_left_text = llformat("AgentLeftAxis %f %f %f", (F32)(tvector.mdV[VX]), (F32)(tvector.mdV[VY]), (F32)(tvector.mdV[VZ])); - tvector = gAgent.getCameraPositionGlobal(); + tvector = gAgentCamera.getCameraPositionGlobal(); camera_center_text = llformat("CameraCenter %f %f %f", (F32)(tvector.mdV[VX]), (F32)(tvector.mdV[VY]), (F32)(tvector.mdV[VZ])); @@ -620,107 +621,112 @@ BOOL LLViewerWindow::handleAnyMouseClick(LLWindow *window, LLCoordGL pos, MASK x = llround((F32)x / mDisplayScale.mV[VX]); y = llround((F32)y / mDisplayScale.mV[VY]); - if (down) - { - buttonstatestr = "down" ; - } - else - { - buttonstatestr = "up" ; - } - - switch (clicktype) - { - case LLMouseHandler::CLICK_LEFT: - mLeftMouseDown = down; - buttonname = "Left"; - break; - case LLMouseHandler::CLICK_RIGHT: - mRightMouseDown = down; - buttonname = "Right"; - break; - case LLMouseHandler::CLICK_MIDDLE: - mMiddleMouseDown = down; - buttonname = "Middle"; - break; - case LLMouseHandler::CLICK_DOUBLELEFT: - mLeftMouseDown = down; - buttonname = "Left Double Click"; - break; - } - - LLView::sMouseHandlerMessage.clear(); + // only send mouse clicks to UI if UI is visible + if(gPipeline.hasRenderDebugFeatureMask(LLPipeline::RENDER_DEBUG_FEATURE_UI)) + { - if (gMenuBarView) - { - // stop ALT-key access to menu - gMenuBarView->resetMenuTrigger(); - } + if (down) + { + buttonstatestr = "down" ; + } + else + { + buttonstatestr = "up" ; + } + + switch (clicktype) + { + case LLMouseHandler::CLICK_LEFT: + mLeftMouseDown = down; + buttonname = "Left"; + break; + case LLMouseHandler::CLICK_RIGHT: + mRightMouseDown = down; + buttonname = "Right"; + break; + case LLMouseHandler::CLICK_MIDDLE: + mMiddleMouseDown = down; + buttonname = "Middle"; + break; + case LLMouseHandler::CLICK_DOUBLELEFT: + mLeftMouseDown = down; + buttonname = "Left Double Click"; + break; + } + + LLView::sMouseHandlerMessage.clear(); - if (gDebugClicks) - { - llinfos << "ViewerWindow " << buttonname << " mouse " << buttonstatestr << " at " << x << "," << y << llendl; - } + if (gMenuBarView) + { + // stop ALT-key access to menu + gMenuBarView->resetMenuTrigger(); + } - // Make sure we get a corresponding mouseup event, even if the mouse leaves the window - if (down) - mWindow->captureMouse(); - else - mWindow->releaseMouse(); + if (gDebugClicks) + { + llinfos << "ViewerWindow " << buttonname << " mouse " << buttonstatestr << " at " << x << "," << y << llendl; + } - // Indicate mouse was active - LLUI::resetMouseIdleTimer(); + // Make sure we get a corresponding mouseup event, even if the mouse leaves the window + if (down) + mWindow->captureMouse(); + else + mWindow->releaseMouse(); - // Don't let the user move the mouse out of the window until mouse up. - if( LLToolMgr::getInstance()->getCurrentTool()->clipMouseWhenDown() ) - { - mWindow->setMouseClipping(down); - } + // Indicate mouse was active + LLUI::resetMouseIdleTimer(); - LLMouseHandler* mouse_captor = gFocusMgr.getMouseCapture(); - if( mouse_captor ) - { - S32 local_x; - S32 local_y; - mouse_captor->screenPointToLocal( x, y, &local_x, &local_y ); - if (LLView::sDebugMouseHandling) + // Don't let the user move the mouse out of the window until mouse up. + if( LLToolMgr::getInstance()->getCurrentTool()->clipMouseWhenDown() ) { - llinfos << buttonname << " Mouse " << buttonstatestr << " handled by captor " << mouse_captor->getName() << llendl; + mWindow->setMouseClipping(down); } - return mouse_captor->handleAnyMouseClick(local_x, local_y, mask, clicktype, down); - } - - // Topmost view gets a chance before the hierarchy - //LLUICtrl* top_ctrl = gFocusMgr.getTopCtrl(); - //if (top_ctrl) - //{ - // S32 local_x, local_y; - // top_ctrl->screenPointToLocal( x, y, &local_x, &local_y ); - // if (top_ctrl->pointInView(local_x, local_y)) - // { - // return top_ctrl->handleAnyMouseClick(local_x, local_y, mask, clicktype, down) ; - // } - // else - // { - // if (down) - // { - // gFocusMgr.setTopCtrl(NULL); - // } - // } - //} - - // Give the UI views a chance to process the click - if( mRootView->handleAnyMouseClick(x, y, mask, clicktype, down) ) - { - if (LLView::sDebugMouseHandling) + + LLMouseHandler* mouse_captor = gFocusMgr.getMouseCapture(); + if( mouse_captor ) { - llinfos << buttonname << " Mouse " << buttonstatestr << " " << LLView::sMouseHandlerMessage << llendl; + S32 local_x; + S32 local_y; + mouse_captor->screenPointToLocal( x, y, &local_x, &local_y ); + if (LLView::sDebugMouseHandling) + { + llinfos << buttonname << " Mouse " << buttonstatestr << " handled by captor " << mouse_captor->getName() << llendl; + } + return mouse_captor->handleAnyMouseClick(local_x, local_y, mask, clicktype, down); + } + + // Topmost view gets a chance before the hierarchy + //LLUICtrl* top_ctrl = gFocusMgr.getTopCtrl(); + //if (top_ctrl) + //{ + // S32 local_x, local_y; + // top_ctrl->screenPointToLocal( x, y, &local_x, &local_y ); + // if (top_ctrl->pointInView(local_x, local_y)) + // { + // return top_ctrl->handleAnyMouseClick(local_x, local_y, mask, clicktype, down) ; + // } + // else + // { + // if (down) + // { + // gFocusMgr.setTopCtrl(NULL); + // } + // } + //} + + // Give the UI views a chance to process the click + if( mRootView->handleAnyMouseClick(x, y, mask, clicktype, down) ) + { + if (LLView::sDebugMouseHandling) + { + llinfos << buttonname << " Mouse " << buttonstatestr << " " << LLView::sMouseHandlerMessage << llendl; + } + return TRUE; + } + else if (LLView::sDebugMouseHandling) + { + llinfos << buttonname << " Mouse " << buttonstatestr << " not handled by view" << llendl; } - return TRUE; - } - else if (LLView::sDebugMouseHandling) - { - llinfos << buttonname << " Mouse " << buttonstatestr << " not handled by view" << llendl; } // Do not allow tool manager to handle mouseclicks if we have disconnected @@ -776,7 +782,7 @@ BOOL LLViewerWindow::handleRightMouseDown(LLWindow *window, LLCoordGL pos, MASK // *HACK: this should be rolled into the composite tool logic, not // hardcoded at the top level. - if (CAMERA_MODE_CUSTOMIZE_AVATAR != gAgent.getCameraMode() && LLToolMgr::getInstance()->getCurrentTool() != LLToolPie::getInstance()) + if (CAMERA_MODE_CUSTOMIZE_AVATAR != gAgentCamera.getCameraMode() && LLToolMgr::getInstance()->getCurrentTool() != LLToolPie::getInstance()) { // If the current tool didn't process the click, we should show // the pie menu. This can be done by passing the event to the pie @@ -797,7 +803,7 @@ BOOL LLViewerWindow::handleRightMouseUp(LLWindow *window, LLCoordGL pos, MASK m BOOL LLViewerWindow::handleMiddleMouseDown(LLWindow *window, LLCoordGL pos, MASK mask) { BOOL down = TRUE; - gVoiceClient->middleMouseState(true); + LLVoiceClient::getInstance()->middleMouseState(true); handleAnyMouseClick(window,pos,mask,LLMouseHandler::CLICK_MIDDLE,down); // Always handled as far as the OS is concerned. @@ -824,20 +830,16 @@ LLWindowCallbacks::DragNDropResult LLViewerWindow::handleDragNDrop( LLWindow *wi if (slurl_dnd_enabled) { - - // special case SLURLs - // isValidSLURL() call was added here to make sure that dragged SLURL is valid (EXT-4964) - if ( LLSLURL::isSLURL( data ) && LLSLURL::isValidSLURL( data ) ) + LLSLURL dropped_slurl(data); + if(dropped_slurl.isSpatial()) { if (drop) { - LLURLDispatcher::dispatch( data, NULL, true ); - LLURLSimString::setStringRaw( LLSLURL::stripProtocol( data ) ); - LLPanelLogin::refreshLocation( true ); - LLPanelLogin::updateLocationUI(); + LLURLDispatcher::dispatch( dropped_slurl.getSLURLString(), NULL, true ); + return LLWindowCallbacks::DND_MOVE; } - return LLWindowCallbacks::DND_MOVE; - }; + return LLWindowCallbacks::DND_COPY; + } } if (prim_media_dnd_enabled) @@ -855,7 +857,11 @@ LLWindowCallbacks::DragNDropResult LLViewerWindow::handleDragNDrop( LLWindow *wi if (obj && !obj->getRegion()->getCapability("ObjectMedia").empty()) { LLTextureEntry *te = obj->getTE(object_face); - if (te) + + // can modify URL if we can modify the object or we have navigate permissions + bool allow_modify_url = obj->permModify() || obj->hasMediaPermission( te->getMediaData(), LLVOVolume::MEDIA_PERM_INTERACT ); + + if (te && allow_modify_url ) { if (drop) { @@ -886,29 +892,24 @@ LLWindowCallbacks::DragNDropResult LLViewerWindow::handleDragNDrop( LLWindow *wi // URL passes the whitelist if (te->getMediaData()->checkCandidateUrl( url ) ) { - // we are allowed to modify the object or we have navigate permissions - // NOTE: Design states you you can change the URL if you have media - // navigate permissions even if you do not have prim modify rights - if ( obj->permModify() || obj->hasMediaPermission( te->getMediaData(), LLVOVolume::MEDIA_PERM_INTERACT ) ) + // just navigate to the URL + if (obj->getMediaImpl(object_face)) + { + obj->getMediaImpl(object_face)->navigateTo(url); + } + else { - // just navigate to the URL - if (obj->getMediaImpl(object_face)) - { - obj->getMediaImpl(object_face)->navigateTo(url); - } - else - { - // This is very strange. Navigation should - // happen via the Impl, but we don't have one. - // This sends it to the server, which /should/ - // trigger us getting it. Hopefully. - LLSD media_data; - media_data[LLMediaEntry::CURRENT_URL_KEY] = url; - obj->syncMediaData(object_face, media_data, true, true); - obj->sendMediaDataUpdate(); - } - result = LLWindowCallbacks::DND_LINK; + // This is very strange. Navigation should + // happen via the Impl, but we don't have one. + // This sends it to the server, which /should/ + // trigger us getting it. Hopefully. + LLSD media_data; + media_data[LLMediaEntry::CURRENT_URL_KEY] = url; + obj->syncMediaData(object_face, media_data, true, true); + obj->sendMediaDataUpdate(); } + result = LLWindowCallbacks::DND_LINK; + } } LLSelectMgr::getInstance()->unhighlightObjectOnly(mDragHoveredObject); @@ -928,6 +929,7 @@ LLWindowCallbacks::DragNDropResult LLViewerWindow::handleDragNDrop( LLWindow *wi LLSelectMgr::getInstance()->highlightObjectOnly(mDragHoveredObject); } result = (! te->hasMedia()) ? LLWindowCallbacks::DND_COPY : LLWindowCallbacks::DND_LINK; + } } } @@ -955,7 +957,7 @@ LLWindowCallbacks::DragNDropResult LLViewerWindow::handleDragNDrop( LLWindow *wi BOOL LLViewerWindow::handleMiddleMouseUp(LLWindow *window, LLCoordGL pos, MASK mask) { BOOL down = FALSE; - gVoiceClient->middleMouseState(false); + LLVoiceClient::getInstance()->middleMouseState(false); handleAnyMouseClick(window,pos,mask,LLMouseHandler::CLICK_MIDDLE,down); // Always handled as far as the OS is concerned. @@ -1072,7 +1074,7 @@ void LLViewerWindow::handleFocusLost(LLWindow *window) BOOL LLViewerWindow::handleTranslatedKeyDown(KEY key, MASK mask, BOOL repeated) { // Let the voice chat code check for its PTT key. Note that this never affects event processing. - gVoiceClient->keyDown(key, mask); + LLVoiceClient::getInstance()->keyDown(key, mask); if (gAwayTimer.getElapsedTimeF32() > MIN_AFK_TIME) { @@ -1094,7 +1096,7 @@ BOOL LLViewerWindow::handleTranslatedKeyDown(KEY key, MASK mask, BOOL repeated) BOOL LLViewerWindow::handleTranslatedKeyUp(KEY key, MASK mask) { // Let the voice chat code check for its PTT key. Note that this never affects event processing. - gVoiceClient->keyUp(key, mask); + LLVoiceClient::getInstance()->keyUp(key, mask); return FALSE; } @@ -1124,7 +1126,7 @@ BOOL LLViewerWindow::handleActivate(LLWindow *window, BOOL activated) { // if we're in world, show a progress bar to hide reloading of textures llinfos << "Restoring GL during activate" << llendl; - restoreGL("Restoring..."); + restoreGL(LLTrans::getString("ProgressRestoring")); } else { @@ -1151,9 +1153,9 @@ BOOL LLViewerWindow::handleActivate(LLWindow *window, BOOL activated) } // SL-53351: Make sure we're not in mouselook when minimised, to prevent control issues - if (gAgent.getCameraMode() == CAMERA_MODE_MOUSELOOK) + if (gAgentCamera.getCameraMode() == CAMERA_MODE_MOUSELOOK) { - gAgent.changeCameraToDefault(); + gAgentCamera.changeCameraToDefault(); } send_agent_pause(); @@ -1171,7 +1173,7 @@ BOOL LLViewerWindow::handleActivate(LLWindow *window, BOOL activated) BOOL LLViewerWindow::handleActivateApp(LLWindow *window, BOOL activating) { - //if (!activating) gAgent.changeCameraToDefault(); + //if (!activating) gAgentCamera.changeCameraToDefault(); LLViewerJoystick::getInstance()->setNeedsReset(true); return FALSE; @@ -1351,7 +1353,8 @@ LLViewerWindow::LLViewerWindow( mStatesDirty(false), mIsFullscreenChecked(false), mCurrResolutionIndex(0), - mViewerWindowListener(new LLViewerWindowListener(this)) + mViewerWindowListener(new LLViewerWindowListener(this)), + mProgressView(NULL) { LLNotificationChannel::buildChannel("VW_alerts", "Visible", LLNotificationFilters::filterBy<std::string>(&LLNotification::getType, "alert")); LLNotificationChannel::buildChannel("VW_alertmodal", "Visible", LLNotificationFilters::filterBy<std::string>(&LLNotification::getType, "alertmodal")); @@ -1384,7 +1387,7 @@ LLViewerWindow::LLViewerWindow( if (NULL == mWindow) { - LLSplashScreen::update("Shutting down..."); + LLSplashScreen::update(LLTrans::getString("ShuttingDown")); #if LL_LINUX || LL_SOLARIS llwarns << "Unable to create window, be sure screen is set at 32-bit color and your graphics driver is configured correctly. See README-linux.txt or README-solaris.txt for further information." << llendl; @@ -1430,6 +1433,7 @@ LLViewerWindow::LLViewerWindow( if (LLFeatureManager::getInstance()->isSafe() || (gSavedSettings.getS32("LastFeatureVersion") != LLFeatureManager::getInstance()->getVersion()) + || (gSavedSettings.getS32("LastGPUClass") != LLFeatureManager::getInstance()->getGPUClass()) || (gSavedSettings.getBOOL("ProbeHardwareOnStartup"))) { LLFeatureManager::getInstance()->applyRecommendedSettings(); @@ -1587,9 +1591,11 @@ void LLViewerWindow::initBase() gDebugView->init(); gToolTipView = getRootView()->getChild<LLToolTipView>("tooltip view"); + // Initialize busy response message when logged in + LLAppViewer::instance()->setOnLoginCompletedCallback(boost::bind(&LLFloaterPreference::initBusyResponse)); + // Add the progress bar view (startup view), which overrides everything - mProgressView = new LLProgressView(full_window); - getRootView()->addChild(mProgressView); + mProgressView = getRootView()->getChild<LLProgressView>("progress_view"); setShowProgress(FALSE); setProgressCancelButtonVisible(FALSE); @@ -1608,8 +1614,8 @@ void LLViewerWindow::initWorldUI() gIMMgr = LLIMMgr::getInstance(); - getRootView()->sendChildToFront(gFloaterView); - getRootView()->sendChildToFront(gSnapshotFloaterView); + //getRootView()->sendChildToFront(gFloaterView); + //getRootView()->sendChildToFront(gSnapshotFloaterView); // new bottom panel LLPanel* bottom_tray_container = getRootView()->getChild<LLPanel>("bottom_tray_container"); @@ -1667,24 +1673,18 @@ void LLViewerWindow::initWorldUI() navbar->showFavoritesPanel(FALSE); } - if (!gSavedSettings.getBOOL("ShowCameraButton")) - { - LLBottomTray::getInstance()->showCameraButton(FALSE); - } + // Top Info bar + LLPanel* topinfo_bar_container = getRootView()->getChild<LLPanel>("topinfo_bar_container"); + LLPanelTopInfoBar* topinfo_bar = LLPanelTopInfoBar::getInstance(); - if (!gSavedSettings.getBOOL("ShowSnapshotButton")) - { - LLBottomTray::getInstance()->showSnapshotButton(FALSE); - } + topinfo_bar->setShape(topinfo_bar_container->getLocalRect()); - if (!gSavedSettings.getBOOL("ShowMoveButton")) - { - LLBottomTray::getInstance()->showMoveButton(FALSE); - } + topinfo_bar_container->addChild(topinfo_bar); + topinfo_bar_container->setVisible(TRUE); - if (!gSavedSettings.getBOOL("ShowGestureButton")) + if (!gSavedSettings.getBOOL("ShowMiniLocationPanel")) { - LLBottomTray::getInstance()->showGestureButton(FALSE); + topinfo_bar->setVisible(FALSE); } if ( gHUDView == NULL ) @@ -1913,7 +1913,7 @@ void LLViewerWindow::reshape(S32 width, S32 height) // store the mode the user wants (even if not there yet) - gSavedSettings.setBOOL("WindowFullScreen", mWantFullscreen); + gSavedSettings.setBOOL("FullScreen", mWantFullscreen); // store new settings for the mode we are in, regardless if (!mWindow->getFullscreen()) @@ -1953,7 +1953,7 @@ void LLViewerWindow::setNormalControlsVisible( BOOL visible ) // ...and set the menu color appropriately. setMenuBackgroundColor(gAgent.getGodLevel() > GOD_NOT, - LLViewerLogin::getInstance()->isInProductionGrid()); + LLGridManager::getInstance()->isInProductionGrid()); } if ( gStatusBar ) @@ -1974,15 +1974,15 @@ void LLViewerWindow::setMenuBackgroundColor(bool god_mode, bool dev_grid) LLSD args; LLColor4 new_bg_color; - if(god_mode && LLViewerLogin::getInstance()->isInProductionGrid()) + if(god_mode && LLGridManager::getInstance()->isInProductionGrid()) { new_bg_color = LLUIColorTable::instance().getColor( "MenuBarGodBgColor" ); } - else if(god_mode && !LLViewerLogin::getInstance()->isInProductionGrid()) + else if(god_mode && !LLGridManager::getInstance()->isInProductionGrid()) { new_bg_color = LLUIColorTable::instance().getColor( "MenuNonProductionGodBgColor" ); } - else if(!god_mode && !LLViewerLogin::getInstance()->isInProductionGrid()) + else if(!god_mode && !LLGridManager::getInstance()->isInProductionGrid()) { new_bg_color = LLUIColorTable::instance().getColor( "MenuNonProductionBgColor" ); } @@ -2088,7 +2088,7 @@ void LLViewerWindow::draw() // Draw tool specific overlay on world LLToolMgr::getInstance()->getCurrentTool()->draw(); - if( gAgent.cameraMouselook() ) + if( gAgentCamera.cameraMouselook() || LLFloaterCamera::inFreeCameraMode() ) { drawMouselookInstructions(); stop_glerror(); @@ -2143,12 +2143,14 @@ void LLViewerWindow::draw() // Takes a single keydown event, usually when UI is visible BOOL LLViewerWindow::handleKey(KEY key, MASK mask) { + // hide tooltips on keypress + LLToolTipMgr::instance().blockToolTips(); + if (gFocusMgr.getKeyboardFocus() && !(mask & (MASK_CONTROL | MASK_ALT)) && !gFocusMgr.getKeystrokesOnly()) { // We have keyboard focus, and it's not an accelerator - if (key < 0x80) { // Not a special key, so likely (we hope) to generate a character. Let it fall through to character handler first. @@ -2156,68 +2158,48 @@ BOOL LLViewerWindow::handleKey(KEY key, MASK mask) } } - // hide tooltips on keypress - LLToolTipMgr::instance().blockToolTips(); - - // Explicit hack for debug menu. - if ((MASK_ALT & mask) && - (MASK_CONTROL & mask) && - ('D' == key || 'd' == key)) + // let menus handle navigation keys for navigation + if ((gMenuBarView && gMenuBarView->handleKey(key, mask, TRUE)) + ||(gLoginMenuBarView && gLoginMenuBarView->handleKey(key, mask, TRUE)) + ||(gMenuHolder && gMenuHolder->handleKey(key, mask, TRUE))) { - toggle_debug_menus(NULL); + return TRUE; } - // Explicit hack for debug menu. - if ((mask == (MASK_SHIFT | MASK_CONTROL)) && - ('G' == key || 'g' == key)) + // give menus a chance to handle modified (Ctrl, Alt) shortcut keys before current focus + // as long as focus isn't locked + if (mask & (MASK_CONTROL | MASK_ALT) && !gFocusMgr.focusLocked()) { - if (LLStartUp::getStartupState() < STATE_LOGIN_CLEANUP) //on splash page + if ((gMenuBarView && gMenuBarView->handleAcceleratorKey(key, mask)) + ||(gLoginMenuBarView && gLoginMenuBarView->handleAcceleratorKey(key, mask))) { - BOOL visible = ! gSavedSettings.getBOOL("ForceShowGrid"); - gSavedSettings.setBOOL("ForceShowGrid", visible); - - // Initialize visibility (and don't force visibility - use prefs) - LLPanelLogin::refreshLocation( false ); + return TRUE; } } - // Debugging view for unified notifications: CTRL-SHIFT-5 - // *FIXME: Having this special-cased right here (just so this can be invoked from the login screen) sucks. - if ((MASK_SHIFT & mask) - && (!(MASK_ALT & mask)) - && (MASK_CONTROL & mask) - && ('5' == key)) + // give floaters first chance to handle TAB key + // so frontmost floater gets focus + // if nothing has focus, go to first or last UI element as appropriate + if (key == KEY_TAB && (mask & MASK_CONTROL || gFocusMgr.getKeyboardFocus() == NULL)) { - //LLFloaterNotificationConsole::showInstance(); - LLFloaterReg::showInstance("notifications_console"); - return TRUE; - } + if (gMenuHolder) gMenuHolder->hideMenus(); - // handle escape key - //if (key == KEY_ESCAPE && mask == MASK_NONE) - //{ + // if CTRL-tabbing (and not just TAB with no focus), go into window cycle mode + gFloaterView->setCycleMode((mask & MASK_CONTROL) != 0); - // *TODO: get this to play well with mouselook and hidden - // cursor modes, etc, and re-enable. - //if (gFocusMgr.getMouseCapture()) - //{ - // gFocusMgr.setMouseCapture(NULL); - // return TRUE; - //} - //} - - // let menus handle navigation keys - if (gMenuBarView && gMenuBarView->handleKey(key, mask, TRUE)) - { - return TRUE; - } - // let menus handle navigation keys - if (gLoginMenuBarView && gLoginMenuBarView->handleKey(key, mask, TRUE)) - { + // do CTRL-TAB and CTRL-SHIFT-TAB logic + if (mask & MASK_SHIFT) + { + mRootView->focusPrevRoot(); + } + else + { + mRootView->focusNextRoot(); + } return TRUE; } - //some of context menus use this container, let context menu handle navigation keys - if(gMenuHolder && gMenuHolder->handleKey(key, mask, TRUE)) + // hidden edit menu for cut/copy/paste + if (gEditMenu && gEditMenu->handleAcceleratorKey(key, mask)) { return TRUE; } @@ -2270,7 +2252,7 @@ BOOL LLViewerWindow::handleKey(KEY key, MASK mask) } // Try for a new-format gesture - if (LLGestureManager::instance().triggerGesture(key, mask)) + if (LLGestureMgr::instance().triggerGesture(key, mask)) { return TRUE; } @@ -2282,50 +2264,10 @@ BOOL LLViewerWindow::handleKey(KEY key, MASK mask) return TRUE; } - // Topmost view gets a chance before the hierarchy - // *FIX: get rid of this? - //LLUICtrl* top_ctrl = gFocusMgr.getTopCtrl(); - //if (top_ctrl) - //{ - // if( top_ctrl->handleKey( key, mask, TRUE ) ) - // { - // return TRUE; - // } - //} - // give floaters first chance to handle TAB key - // so frontmost floater gets focus - if (key == KEY_TAB) - { - // if nothing has focus, go to first or last UI element as appropriate - if (mask & MASK_CONTROL || gFocusMgr.getKeyboardFocus() == NULL) - { - if (gMenuHolder) gMenuHolder->hideMenus(); - - // if CTRL-tabbing (and not just TAB with no focus), go into window cycle mode - gFloaterView->setCycleMode((mask & MASK_CONTROL) != 0); - - // do CTRL-TAB and CTRL-SHIFT-TAB logic - if (mask & MASK_SHIFT) - { - mRootView->focusPrevRoot(); - } - else - { - mRootView->focusNextRoot(); - } - return TRUE; - } - } - - // give menus a chance to handle keys - if (gMenuBarView && gMenuBarView->handleAcceleratorKey(key, mask)) - { - return TRUE; - } - - // give menus a chance to handle keys - if (gLoginMenuBarView && gLoginMenuBarView->handleAcceleratorKey(key, mask)) + // give menus a chance to handle unmodified accelerator keys + if ((gMenuBarView && gMenuBarView->handleAcceleratorKey(key, mask)) + ||(gLoginMenuBarView && gLoginMenuBarView->handleAcceleratorKey(key, mask))) { return TRUE; } @@ -2424,7 +2366,7 @@ void LLViewerWindow::handleScrollWheel(S32 clicks) // Zoom the camera in and out behavior if(top_ctrl == 0 && getWorldViewRectScaled().pointInRect(mCurrentMousePoint.mX, mCurrentMousePoint.mY) ) - gAgent.handleScrollWheel(clicks); + gAgentCamera.handleScrollWheel(clicks); return; } @@ -2519,7 +2461,9 @@ void LLViewerWindow::updateUI() // animate layout stacks so we have up to date rect for world view LLLayoutStack::updateClass(); - updateWorldViewRect(); + // use full window for world view when not rendering UI + bool world_view_uses_full_window = !gPipeline.hasRenderDebugFeatureMask(LLPipeline::RENDER_DEBUG_FEATURE_UI); + updateWorldViewRect(world_view_uses_full_window); LLView::sMouseHandlerMessage.clear(); @@ -2569,28 +2513,55 @@ void LLViewerWindow::updateUI() root_view = mRootView; } - // include all ancestors of captor_view as automatically having mouse - if (captor_view) + // only update mouse hover set when UI is visible (since we shouldn't send hover events to invisible UI + if (gPipeline.hasRenderDebugFeatureMask(LLPipeline::RENDER_DEBUG_FEATURE_UI)) { - LLView* captor_parent_view = captor_view->getParent(); - while(captor_parent_view) + // include all ancestors of captor_view as automatically having mouse + if (captor_view) { - mouse_hover_set.insert(captor_parent_view->getHandle()); - captor_parent_view = captor_parent_view->getParent(); + LLView* captor_parent_view = captor_view->getParent(); + while(captor_parent_view) + { + mouse_hover_set.insert(captor_parent_view->getHandle()); + captor_parent_view = captor_parent_view->getParent(); + } } - } - // aggregate visible views that contain mouse cursor in display order - LLPopupView::popup_list_t popups = mPopupView->getCurrentPopups(); + // aggregate visible views that contain mouse cursor in display order + LLPopupView::popup_list_t popups = mPopupView->getCurrentPopups(); - for(LLPopupView::popup_list_t::iterator popup_it = popups.begin(); popup_it != popups.end(); ++popup_it) - { - LLView* popup = popup_it->get(); - if (popup && popup->calcScreenBoundingRect().pointInRect(x, y)) + for(LLPopupView::popup_list_t::iterator popup_it = popups.begin(); popup_it != popups.end(); ++popup_it) + { + LLView* popup = popup_it->get(); + if (popup && popup->calcScreenBoundingRect().pointInRect(x, y)) + { + // iterator over contents of top_ctrl, and throw into mouse_hover_set + for (LLView::tree_iterator_t it = popup->beginTreeDFS(); + it != popup->endTreeDFS(); + ++it) + { + LLView* viewp = *it; + if (viewp->getVisible() + && viewp->calcScreenBoundingRect().pointInRect(x, y)) + { + // we have a view that contains the mouse, add it to the set + mouse_hover_set.insert(viewp->getHandle()); + } + else + { + // skip this view and all of its children + it.skipDescendants(); + } + } + } + } + + // while the top_ctrl contains the mouse cursor, only it and its descendants will receive onMouseEnter events + if (top_ctrl && top_ctrl->calcScreenBoundingRect().pointInRect(x, y)) { // iterator over contents of top_ctrl, and throw into mouse_hover_set - for (LLView::tree_iterator_t it = popup->beginTreeDFS(); - it != popup->endTreeDFS(); + for (LLView::tree_iterator_t it = top_ctrl->beginTreeDFS(); + it != top_ctrl->endTreeDFS(); ++it) { LLView* viewp = *it; @@ -2607,57 +2578,34 @@ void LLViewerWindow::updateUI() } } } - } - - // while the top_ctrl contains the mouse cursor, only it and its descendants will receive onMouseEnter events - if (top_ctrl && top_ctrl->calcScreenBoundingRect().pointInRect(x, y)) - { - // iterator over contents of top_ctrl, and throw into mouse_hover_set - for (LLView::tree_iterator_t it = top_ctrl->beginTreeDFS(); - it != top_ctrl->endTreeDFS(); - ++it) - { - LLView* viewp = *it; - if (viewp->getVisible() - && viewp->calcScreenBoundingRect().pointInRect(x, y)) - { - // we have a view that contains the mouse, add it to the set - mouse_hover_set.insert(viewp->getHandle()); - } - else - { - // skip this view and all of its children - it.skipDescendants(); - } - } - } - else - { - // walk UI tree in depth-first order - for (LLView::tree_iterator_t it = root_view->beginTreeDFS(); - it != root_view->endTreeDFS(); - ++it) + else { - LLView* viewp = *it; - // calculating the screen rect involves traversing the parent, so this is less than optimal - if (viewp->getVisible() - && viewp->calcScreenBoundingRect().pointInRect(x, y)) + // walk UI tree in depth-first order + for (LLView::tree_iterator_t it = root_view->beginTreeDFS(); + it != root_view->endTreeDFS(); + ++it) { + LLView* viewp = *it; + // calculating the screen rect involves traversing the parent, so this is less than optimal + if (viewp->getVisible() + && viewp->calcScreenBoundingRect().pointInRect(x, y)) + { - // if this view is mouse opaque, nothing behind it should be in mouse_hover_set - if (viewp->getMouseOpaque()) + // if this view is mouse opaque, nothing behind it should be in mouse_hover_set + if (viewp->getMouseOpaque()) + { + // constrain further iteration to children of this widget + it = viewp->beginTreeDFS(); + } + + // we have a view that contains the mouse, add it to the set + mouse_hover_set.insert(viewp->getHandle()); + } + else { - // constrain further iteration to children of this widget - it = viewp->beginTreeDFS(); + // skip this view and all of its children + it.skipDescendants(); } - - // we have a view that contains the mouse, add it to the set - mouse_hover_set.insert(viewp->getHandle()); - } - else - { - // skip this view and all of its children - it.skipDescendants(); } } } @@ -2701,156 +2649,170 @@ void LLViewerWindow::updateUI() // store resulting hover set for next frame swap(mMouseHoverViews, mouse_hover_set); - if( mouse_captor ) - { - // Pass hover events to object capturing mouse events. - S32 local_x; - S32 local_y; - mouse_captor->screenPointToLocal( x, y, &local_x, &local_y ); - handled = mouse_captor->handleHover(local_x, local_y, mask); - if (LLView::sDebugMouseHandling) - { - llinfos << "Hover handled by captor " << mouse_captor->getName() << llendl; - } + // only handle hover events when UI is enabled + if (gPipeline.hasRenderDebugFeatureMask(LLPipeline::RENDER_DEBUG_FEATURE_UI)) + { - if( !handled ) + if( mouse_captor ) { - lldebugst(LLERR_USER_INPUT) << "hover not handled by mouse captor" << llendl; + // Pass hover events to object capturing mouse events. + S32 local_x; + S32 local_y; + mouse_captor->screenPointToLocal( x, y, &local_x, &local_y ); + handled = mouse_captor->handleHover(local_x, local_y, mask); + if (LLView::sDebugMouseHandling) + { + llinfos << "Hover handled by captor " << mouse_captor->getName() << llendl; + } + + if( !handled ) + { + lldebugst(LLERR_USER_INPUT) << "hover not handled by mouse captor" << llendl; + } } - } - else - { - if (top_ctrl) + else { - S32 local_x, local_y; - top_ctrl->screenPointToLocal( x, y, &local_x, &local_y ); - handled = top_ctrl->pointInView(local_x, local_y) && top_ctrl->handleHover(local_x, local_y, mask); - handled_by_top_ctrl = TRUE; - } + if (top_ctrl) + { + S32 local_x, local_y; + top_ctrl->screenPointToLocal( x, y, &local_x, &local_y ); + handled = top_ctrl->pointInView(local_x, local_y) && top_ctrl->handleHover(local_x, local_y, mask); + handled_by_top_ctrl = TRUE; + } - if ( !handled ) - { - // x and y are from last time mouse was in window - // mMouseInWindow tracks *actual* mouse location - if (mMouseInWindow && mRootView->handleHover(x, y, mask) ) + if ( !handled ) { - if (LLView::sDebugMouseHandling && LLView::sMouseHandlerMessage != last_handle_msg) + // x and y are from last time mouse was in window + // mMouseInWindow tracks *actual* mouse location + if (mMouseInWindow && mRootView->handleHover(x, y, mask) ) { - last_handle_msg = LLView::sMouseHandlerMessage; - llinfos << "Hover" << LLView::sMouseHandlerMessage << llendl; + if (LLView::sDebugMouseHandling && LLView::sMouseHandlerMessage != last_handle_msg) + { + last_handle_msg = LLView::sMouseHandlerMessage; + llinfos << "Hover" << LLView::sMouseHandlerMessage << llendl; + } + handled = TRUE; + } + else if (LLView::sDebugMouseHandling) + { + if (last_handle_msg != LLStringUtil::null) + { + last_handle_msg.clear(); + llinfos << "Hover not handled by view" << llendl; + } } - handled = TRUE; } - else if (LLView::sDebugMouseHandling) + + if (!handled) { - if (last_handle_msg != LLStringUtil::null) + LLTool *tool = LLToolMgr::getInstance()->getCurrentTool(); + + if(mMouseInWindow && tool) { - last_handle_msg.clear(); - llinfos << "Hover not handled by view" << llendl; + handled = tool->handleHover(x, y, mask); } } } - if (!handled) + // Show a new tool tip (or update one that is already shown) + BOOL tool_tip_handled = FALSE; + std::string tool_tip_msg; + if( handled + && !mWindow->isCursorHidden()) { - LLTool *tool = LLToolMgr::getInstance()->getCurrentTool(); + LLRect screen_sticky_rect = mRootView->getLocalRect(); + S32 local_x, local_y; - if(mMouseInWindow && tool) + if (gSavedSettings.getBOOL("DebugShowXUINames")) { - handled = tool->handleHover(x, y, mask); - } - } - } - - // Show a new tool tip (or update one that is already shown) - BOOL tool_tip_handled = FALSE; - std::string tool_tip_msg; - if( handled - && !mWindow->isCursorHidden()) - { - LLRect screen_sticky_rect = mRootView->getLocalRect(); - S32 local_x, local_y; - - if (gSavedSettings.getBOOL("DebugShowXUINames")) - { - LLToolTip::Params params; + LLToolTip::Params params; - LLView* tooltip_view = mRootView; - LLView::tree_iterator_t end_it = mRootView->endTreeDFS(); - for (LLView::tree_iterator_t it = mRootView->beginTreeDFS(); it != end_it; ++it) - { - LLView* viewp = *it; - LLRect screen_rect; - viewp->localRectToScreen(viewp->getLocalRect(), &screen_rect); - if (!(viewp->getVisible() - && screen_rect.pointInRect(x, y))) + LLView* tooltip_view = mRootView; + LLView::tree_iterator_t end_it = mRootView->endTreeDFS(); + for (LLView::tree_iterator_t it = mRootView->beginTreeDFS(); it != end_it; ++it) { - it.skipDescendants(); - } - // only report xui names for LLUICtrls, - // and blacklist the various containers we don't care about - else if (dynamic_cast<LLUICtrl*>(viewp) - && viewp != gMenuHolder - && viewp != gFloaterView - && viewp != gConsole) - { - if (dynamic_cast<LLFloater*>(viewp)) + LLView* viewp = *it; + LLRect screen_rect; + viewp->localRectToScreen(viewp->getLocalRect(), &screen_rect); + if (!(viewp->getVisible() + && screen_rect.pointInRect(x, y))) { - // constrain search to descendants of this (frontmost) floater - // by resetting iterator - it = viewp->beginTreeDFS(); + it.skipDescendants(); } - - // if we are in a new part of the tree (not a descendent of current tooltip_view) - // then push the results for tooltip_view and start with a new potential view - // NOTE: this emulates visiting only the leaf nodes that meet our criteria - if (!viewp->hasAncestor(tooltip_view)) + // only report xui names for LLUICtrls, + // and blacklist the various containers we don't care about + else if (dynamic_cast<LLUICtrl*>(viewp) + && viewp != gMenuHolder + && viewp != gFloaterView + && viewp != gConsole) { - append_xui_tooltip(tooltip_view, params); - screen_sticky_rect.intersectWith(tooltip_view->calcScreenRect()); + if (dynamic_cast<LLFloater*>(viewp)) + { + // constrain search to descendants of this (frontmost) floater + // by resetting iterator + it = viewp->beginTreeDFS(); + } + + // if we are in a new part of the tree (not a descendent of current tooltip_view) + // then push the results for tooltip_view and start with a new potential view + // NOTE: this emulates visiting only the leaf nodes that meet our criteria + if (!viewp->hasAncestor(tooltip_view)) + { + append_xui_tooltip(tooltip_view, params); + screen_sticky_rect.intersectWith(tooltip_view->calcScreenRect()); + } + tooltip_view = viewp; } - tooltip_view = viewp; } - } - append_xui_tooltip(tooltip_view, params); - screen_sticky_rect.intersectWith(tooltip_view->calcScreenRect()); - - params.sticky_rect = screen_sticky_rect; - params.max_width = 400; + append_xui_tooltip(tooltip_view, params); + screen_sticky_rect.intersectWith(tooltip_view->calcScreenRect()); + + params.sticky_rect = screen_sticky_rect; + params.max_width = 400; - LLToolTipMgr::instance().show(params); - } - // if there is a mouse captor, nothing else gets a tooltip - else if (mouse_captor) - { - mouse_captor->screenPointToLocal(x, y, &local_x, &local_y); - tool_tip_handled = mouse_captor->handleToolTip(local_x, local_y, mask); - } - else - { - // next is top_ctrl - if (!tool_tip_handled && top_ctrl) - { - top_ctrl->screenPointToLocal(x, y, &local_x, &local_y); - tool_tip_handled = top_ctrl->handleToolTip(local_x, local_y, mask ); + LLToolTipMgr::instance().show(params); } - - if (!tool_tip_handled) + // if there is a mouse captor, nothing else gets a tooltip + else if (mouse_captor) { - local_x = x; local_y = y; - tool_tip_handled = mRootView->handleToolTip(local_x, local_y, mask ); + mouse_captor->screenPointToLocal(x, y, &local_x, &local_y); + tool_tip_handled = mouse_captor->handleToolTip(local_x, local_y, mask); } - - LLTool* current_tool = LLToolMgr::getInstance()->getCurrentTool(); - if (!tool_tip_handled && current_tool) + else { - current_tool->screenPointToLocal(x, y, &local_x, &local_y); - tool_tip_handled = current_tool->handleToolTip(local_x, local_y, mask ); + // next is top_ctrl + if (!tool_tip_handled && top_ctrl) + { + top_ctrl->screenPointToLocal(x, y, &local_x, &local_y); + tool_tip_handled = top_ctrl->handleToolTip(local_x, local_y, mask ); + } + + if (!tool_tip_handled) + { + local_x = x; local_y = y; + tool_tip_handled = mRootView->handleToolTip(local_x, local_y, mask ); + } + + LLTool* current_tool = LLToolMgr::getInstance()->getCurrentTool(); + if (!tool_tip_handled && current_tool) + { + current_tool->screenPointToLocal(x, y, &local_x, &local_y); + tool_tip_handled = current_tool->handleToolTip(local_x, local_y, mask ); + } } + } + } + else + { // just have tools handle hover when UI is turned off + LLTool *tool = LLToolMgr::getInstance()->getCurrentTool(); + + if(mMouseInWindow && tool) + { + handled = tool->handleHover(x, y, mask); } - } - + } + updateLayout(); mLastMousePoint = mCurrentMousePoint; @@ -2966,6 +2928,11 @@ void LLViewerWindow::updateMouseDelta() void LLViewerWindow::updateKeyboardFocus() { + if (!gPipeline.hasRenderDebugFeatureMask(LLPipeline::RENDER_DEBUG_FEATURE_UI)) + { + gFocusMgr.setKeyboardFocus(NULL); + } + // clean up current focus LLUICtrl* cur_focus = dynamic_cast<LLUICtrl*>(gFocusMgr.getKeyboardFocus()); if (cur_focus) @@ -3068,6 +3035,12 @@ void LLViewerWindow::updateWorldViewRect(bool use_full_window) new_world_rect.mTop = llround((F32)new_world_rect.mTop * mDisplayScale.mV[VY]); } + if (gSavedSettings.getBOOL("SidebarCameraMovement") == FALSE) + { + // use right edge of window, ignoring sidebar + new_world_rect.mRight = mWindowRectRaw.mRight; + } + if (mWorldViewRectRaw != new_world_rect) { mWorldViewRectRaw = new_world_rect; @@ -3148,7 +3121,7 @@ void LLViewerWindow::renderSelections( BOOL for_gl_pick, BOOL pick_parcel_walls, // setup HUD render if (selection->getSelectType() == SELECT_TYPE_HUD && LLSelectMgr::getInstance()->getSelection()->getObjectCount()) { - LLBBox hud_bbox = gAgent.getAvatarObject()->getHUDBBox(); + LLBBox hud_bbox = gAgentAvatarp->getHUDBBox(); // set up transform to encompass bounding box of HUD glMatrixMode(GL_PROJECTION); @@ -3175,7 +3148,7 @@ void LLViewerWindow::renderSelections( BOOL for_gl_pick, BOOL pick_parcel_walls, glPushMatrix(); if (selection->getSelectType() == SELECT_TYPE_HUD) { - F32 zoom = gAgent.mHUDCurZoom; + F32 zoom = gAgentCamera.mHUDCurZoom; glScalef(zoom, zoom, zoom); } @@ -3294,7 +3267,7 @@ LLVector3d LLViewerWindow::clickPointInWorldGlobal(S32 x, S32 y_from_bot, LLView // world at the location of the mouse click LLVector3 mouse_direction_global = mouseDirectionGlobal( x, y_from_bot ); - LLVector3d relative_object = clicked_object->getPositionGlobal() - gAgent.getCameraPositionGlobal(); + LLVector3d relative_object = clicked_object->getPositionGlobal() - gAgentCamera.getCameraPositionGlobal(); // make mouse vector as long as object vector, so it touchs a point near // where the user clicked on the object @@ -3303,7 +3276,7 @@ LLVector3d LLViewerWindow::clickPointInWorldGlobal(S32 x, S32 y_from_bot, LLView LLVector3d new_pos; new_pos.setVec(mouse_direction_global); // transform mouse vector back to world coords - new_pos += gAgent.getCameraPositionGlobal(); + new_pos += gAgentCamera.getCameraPositionGlobal(); return new_pos; } @@ -3570,7 +3543,7 @@ LLVector3 LLViewerWindow::mousePointHUD(const S32 x, const S32 y) const F32 hud_x = -((F32)x - center_x) / height; F32 hud_y = ((F32)y - center_y) / height; - return LLVector3(0.f, hud_x/gAgent.mHUDCurZoom, hud_y/gAgent.mHUDCurZoom); + return LLVector3(0.f, hud_x/gAgentCamera.mHUDCurZoom, hud_y/gAgentCamera.mHUDCurZoom); } // Returns unit vector relative to camera in camera space @@ -3617,7 +3590,7 @@ BOOL LLViewerWindow::mousePointOnPlaneGlobal(LLVector3d& point, const S32 x, con LLVector3d plane_normal_global_d; plane_normal_global_d.setVec(plane_normal_global); F64 plane_mouse_dot = (plane_normal_global_d * mouse_direction_global_d); - LLVector3d plane_origin_camera_rel = plane_point_global - gAgent.getCameraPositionGlobal(); + LLVector3d plane_origin_camera_rel = plane_point_global - gAgentCamera.getCameraPositionGlobal(); F64 mouse_look_at_scale = (plane_normal_global_d * plane_origin_camera_rel) / plane_mouse_dot; if (llabs(plane_mouse_dot) < 0.00001) @@ -3631,7 +3604,7 @@ BOOL LLViewerWindow::mousePointOnPlaneGlobal(LLVector3d& point, const S32 x, con mouse_look_at_scale = plane_origin_camera_rel.magVec() / (plane_origin_dir * mouse_direction_global_d); } - point = gAgent.getCameraPositionGlobal() + mouse_look_at_scale * mouse_direction_global_d; + point = gAgentCamera.getCameraPositionGlobal() + mouse_look_at_scale * mouse_direction_global_d; return mouse_look_at_scale > 0.0; } @@ -3649,12 +3622,12 @@ BOOL LLViewerWindow::mousePointOnLandGlobal(const S32 x, const S32 y, LLVector3d const F32 SECOND_PASS_STEP = 0.1f; // meters LLVector3d camera_pos_global; - camera_pos_global = gAgent.getCameraPositionGlobal(); + camera_pos_global = gAgentCamera.getCameraPositionGlobal(); LLVector3d probe_point_global; LLVector3 probe_point_region; // walk forwards to find the point - for (mouse_dir_scale = FIRST_PASS_STEP; mouse_dir_scale < gAgent.mDrawDistance; mouse_dir_scale += FIRST_PASS_STEP) + for (mouse_dir_scale = FIRST_PASS_STEP; mouse_dir_scale < gAgentCamera.mDrawDistance; mouse_dir_scale += FIRST_PASS_STEP) { LLVector3d mouse_direction_global_d; mouse_direction_global_d.setVec(mouse_direction_global * mouse_dir_scale); @@ -4038,9 +4011,6 @@ BOOL LLViewerWindow::rawSnapshot(LLImageRaw *raw, S32 image_width, S32 image_hei // PRE SNAPSHOT gDisplaySwapBuffers = FALSE; - // if not showing ui, use full window to render world view - updateWorldViewRect(!show_ui); - glClear(GL_DEPTH_BUFFER_BIT | GL_COLOR_BUFFER_BIT | GL_STENCIL_BUFFER_BIT); setCursor(UI_CURSOR_WAIT); @@ -4113,6 +4083,9 @@ BOOL LLViewerWindow::rawSnapshot(LLImageRaw *raw, S32 image_width, S32 image_hei //else: keep the current scene scale, re-scale it if necessary after reading out. } + // if not showing ui, use full window to render world view + updateWorldViewRect(!show_ui); + S32 buffer_x_offset = llfloor(((window_width - snapshot_width) * scale_factor) / 2.f); S32 buffer_y_offset = llfloor(((window_height - snapshot_height) * scale_factor) / 2.f); @@ -4596,7 +4569,7 @@ void LLViewerWindow::restoreGL(const std::string& progress_message) gResizeScreenTexture = TRUE; - if (gFloaterCustomize && gFloaterCustomize->getVisible()) + if (gAgentCamera.cameraCustomizeAvatar()) { LLVisualParamHint::requestHintUpdates(); } @@ -4758,7 +4731,7 @@ void LLViewerWindow::restartDisplay(BOOL show_progress_bar) stopGL(); if (show_progress_bar) { - restoreGL("Changing Resolution..."); + restoreGL(LLTrans::getString("ProgressChangingResolution")); } else { @@ -4771,7 +4744,7 @@ BOOL LLViewerWindow::changeDisplaySettings(BOOL fullscreen, LLCoordScreen size, BOOL was_maximized = gSavedSettings.getBOOL("WindowMaximized"); mWantFullscreen = fullscreen; mShowFullscreenProgress = show_progress_bar; - gSavedSettings.setBOOL("WindowFullScreen", mWantFullscreen); + gSavedSettings.setBOOL("FullScreen", mWantFullscreen); //gResizeScreenTexture = TRUE; @@ -4845,7 +4818,7 @@ BOOL LLViewerWindow::changeDisplaySettings(BOOL fullscreen, LLCoordScreen size, llinfos << "Restoring GL during resolution change" << llendl; if (show_progress_bar) { - restoreGL("Changing Resolution..."); + restoreGL(LLTrans::getString("ProgressChangingResolution")); } else { @@ -5039,9 +5012,9 @@ bool LLViewerWindow::onAlert(const LLSD& notify) // If we're in mouselook, the mouse is hidden and so the user can't click // the dialog buttons. In that case, change to First Person instead. - if( gAgent.cameraMouselook() ) + if( gAgentCamera.cameraMouselook() ) { - gAgent.changeCameraToDefault(); + gAgentCamera.changeCameraToDefault(); } return false; } @@ -5153,7 +5126,7 @@ void LLPickInfo::fetchResults() { mPickType = PICK_OBJECT; } - mObjectOffset = gAgent.calcFocusOffset(objectp, intersection, mPickPt.mX, mPickPt.mY); + mObjectOffset = gAgentCamera.calcFocusOffset(objectp, intersection, mPickPt.mX, mPickPt.mY); mObjectID = objectp->mID; mObjectFace = (te_offset == NO_FACE) ? -1 : (S32)te_offset; |